# Heide Knight Set
ImageNamePhysical DefenseElemental DefenseResistancePoiseDurabilityWeightSouls on selling
![]()Heide Knight Iron Mask53/46/62/5211/11/4/1719/30/0/168955.2700
![]()Heide Knight Greathelm65/61/69/6511/14/9/1921/16/0/1711906.0700
![]()Heide Knight Chainmail108/101/115/10818/24/16/3335/27/0/28209010.9700
![]()Heide Knight Gauntlets53/50/57/539/12/8/1617/13/0/148905.4700
![]()Heide Knight Leggings63/59/68/6311/14/9/1921/16/0/1710906.4700
Total277/256/302/276 (Mask) 289/271/309/289 (Helm)49/61/37/85 (Mask) 49/64/42/87 (Helm)92/86/0/75 (Mask) 94/72/0/76 (Helm)46 (Mask) 49 (Helm)-Mask 27.9 Helm 28.73500
Fully Upgraded Total567/532/606/567 (Helm)97/124/84/171 (Helm)185/139/0/149 (Helm)49 (Helm)-28.7 (Helm)3500
LocationRare drop from Heide Knights.
+ show full armor image - hide ![]() ![]()+ show description - hide description ### Description --- #### Heide Knight Iron Mask --- *Iron mask worn by Heide Knights.* *Whether Heide refers to a kingdom or was just a name for the land is not clear, for no records date back far enough to tell.* *All that is know is that the Way of Blue has its origins in Heide, and that Heide was later subsumed by the sea.* #### Heide Knight Greathelm --- *Greathelm worn by Heide Knights.* *Whether Heide refers to a kingdom or was just a name for the land is not clear, for no records date back far enough to tell.* *All that is know is that the Way of Blue has its origins in Heide, and that Heide was later subsumed by the sea.* #### Heide Knight Chainmail --- *Chainmail worn by Heide Knights.* *Whether Heide refers to a kingdom or was just a name for the land is not clear, for no records date back far enough to tell.* *All that is know is that the Way of Blue has its origins in Heide, and that Heide was later subsumed by the sea.* #### Heide Knight Gauntlets --- *Gauntlets worn by Heide Knights.* *Whether Heide refers to a kingdom or was just a name for the land is not clear, for no records date back far enough to tell.* *All that is know is that the Way of Blue has its origins in Heide, and that Heide was later subsumed by the sea.* #### Heide Knight Leggings --- *Leggings worn by Heide Knights.* *Whether Heide refers to the kingdom or was just a name for the land is not clear, for no records date back far enough to tell.* *All that is known is that the Way of Blue has its origins in Heide, and that Heide was later subsumed by the sea.*
### Upgrades --- Requires Titanite. --- ### Key ---
**Physical Defense:**The Physical Defense attribute dictates how resilient the piece of armor is to a certain physical damage type. The physical stats for a piece of armor are W / X / Y / Z: - W is base Physical DEF - X is defense vs. striking attacks - Y is defense vs. slashing attacks - Z is is defense vs. thrusting attacks
**Elemental Defense:**The Elemental Defense attribute dictates how resilient the piece of armor is to a certain elemental damage type. The magical stats for a piece of armor are W / X / Y / Z: - W is defense vs. magic attacks - X is defense vs. fire attacks - Y is defense vs. lightning attacks - Z is defense vs. dark attacks
**Resistance:**The Resistance dictate how resilient the piece of armor is to status ailments. The properties for a piece of armor are W / X / Y / Z: - W is resistance vs. poison - X is resistance vs. bleed - Y is resistance vs. petrification - Z is resistance vs. Hollowing curse
**Poise:**Dictates how resilient the piece of armor is to hitstun. A higher poise gives a greater chance that the player will not be interrupted or staggered when hit.
**Durability:**The durability of the armor. The effectiveness of the armor will severely deteriorate when the durability falls below a certain threshold, and the armor will become unusable and need to be repaired by a blacksmith once it reaches 0. Durability deterioration that does not reach 0 will be automatically repaired upon resting at a bonfire.
**Weight:**The weight of the piece of armor. Note that equipping over certain amounts of your equip burden may alter movement and roll speed, as well as other factors when playing the game.
**Attribute Requirements:**Determines how high certain attributes must be in order to wear the armor effectively. Most pieces of armor do not have any such requirements. The required attributes are W / X / Y / Z: - W is the Strength required - X is the Dexterity required - Y is the Intelligence required - Z is the Faith required
**Physical DEF Bonus:**The influence of the character's Physical DEF stat on the effectiveness of armor worn. The possible ratings (from greatest bonus to least bonus) are: S, A, B, C, D, E.