# Leydia Black Set
ImageNamePhysical DefenseElemental DefenseResistancePoiseDurabilityWeightSouls on selling
![]()Leydia Black Hood20/22/19/1914/9/8/1810/9/8/120501.0500
![]()Leydia Black Robe70/77/66/6648/33/29/6335/33/27/430503.5500
Total90/99/85/8562/42/37/8145/42/35/5501004.51000
Fully Upgraded Total135/149/128/12892/64/55/122110/67/52/8201004.51000
LocationDrop from Leydia Witches in Undead Crypt.
+ show full armor image - hide ![]() ![]()+ show description - hide description ### Description --- #### Leydia Black Hood --- *Hood worn by Leydia witches. Leydia apostles worship Galib, god of disease. They once resided in the Undead Crypt beside Fenito. The Leydia witches grew concited, and began to manipulate both the onset and curing of diseases, making themselves the effective gatekeepers of the crypt.* #### Leydia Black Robe --- *Robe worn by Leydia witches. Leydia apostles worship Galib, god of disease. They once resided in the Undead Crypt beside Fenito. The Leydia witches grew concited, and began to manipulate both the onset and curing of diseases, making themselves the effective gatekeepers of the crypt.*
### Upgrades --- Requires Twinkling Titanite. --- ### Key ---
**Physical Defense:**The Physical Defense attribute dictates how resilient the piece of armor is to a certain physical damage type. The physical stats for a piece of armor are W / X / Y / Z: - W is base Physical DEF - X is defense vs. striking attacks - Y is defense vs. slashing attacks - Z is is defense vs. thrusting attacks
**Elemental Defense:**The Elemental Defense attribute dictates how resilient the piece of armor is to a certain elemental damage type. The magical stats for a piece of armor are W / X / Y / Z: - W is defense vs. magic attacks - X is defense vs. fire attacks - Y is defense vs. lightning attacks - Z is defense vs. dark attacks
**Resistance:**The Resistance dictate how resilient the piece of armor is to status ailments. The properties for a piece of armor are W / X / Y / Z: - W is resistance vs. poison - X is resistance vs. bleed - Y is resistance vs. petrification - Z is resistance vs. Hollowing curse
**Poise:**Dictates how resilient the piece of armor is to hitstun. A higher poise gives a greater chance that the player will not be interrupted or staggered when hit.
**Durability:**The durability of the armor. The effectiveness of the armor will severely deteriorate when the durability falls below a certain threshold, and the armor will become unusable and need to be repaired by a blacksmith once it reaches 0. Durability deterioration that does not reach 0 will be automatically repaired upon resting at a bonfire.
**Weight:**The weight of the piece of armor. Note that equipping over certain amounts of your equip burden may alter movement and roll speed, as well as other factors when playing the game.
**Attribute Requirements:**Determines how high certain attributes must be in order to wear the armor effectively. Most pieces of armor do not have any such requirements. The required attributes are W / X / Y / Z: - W is the Strength required - X is the Dexterity required - Y is the Intelligence required - Z is the Faith required
**Physical DEF Bonus:**The influence of the character's Physical DEF stat on the effectiveness of armor worn. The possible ratings (from greatest bonus to least bonus) are: S, A, B, C, D, E.