# Throne Watcher Set
ImageNamePhysical DefenseElemental DefenseResistancePoiseDurabilityWeightSouls on selling
![]()Throne Watcher Helm70/66/75/7030/20/16/2016/19/0/04955.6930
![]()Throne Watcher Armor139/132/150/13961/39/31/3931/37/0/0169511.21250
![]()Throne Watcher Gauntlets51/48/55/5122/14/12/1411/14/0/010954.11020
![]()Throne Watcher Leggings82/78/88/8236/23/19/2318/22/0/012956.61160
Total342/324/368/342149/96/78/9676/92/0/042-27.54360
Fully Upgraded Total512/487/551/512224/146/116/146115/138/0/0----
LocationSold by Maughlin the Armourer in Majula after Throne Defender & Throne Watcher have been defeated. You also have to spend 16,000 souls in his shop.
+ show full armor image - hide ![]() ![]()+ show description - hide description ### Description --- #### Throne Watcher Helm --- *Helm worn by the Throne Watcher. Has high magic defense.* *The Watcher waited by the throne for ages. Will all his waiting ever be rewarded?* #### Throne Watcher Armor --- *Armor worn by the Throne Watcher. Has high magic defense.* *The Watcher waited by the throne for ages. Will all his waiting ever be rewarded?* #### Throne Watcher Gauntlets --- *Gauntlets worn by the Throne Watcher. Has high magic defense.* *The Watcher waited by the throne for ages. Will all his waiting ever be rewarded?* #### Throne Watcher Leggings --- *Leggings worn by the Throne Watcher. Has high magic defense* *The Watcher waited by the throne for ages. Will all his waiting ever be rewarded?*
### Upgrades --- Requires Twinkling Titanite. --- ### Key ---
**Physical Defense:**The Physical Defense attribute dictates how resilient the piece of armor is to a certain physical damage type. The physical stats for a piece of armor are W / X / Y / Z: - W is base Physical DEF - X is defense vs. striking attacks - Y is defense vs. slashing attacks - Z is is defense vs. thrusting attacks
**Elemental Defense:**The Elemental Defense attribute dictates how resilient the piece of armor is to a certain elemental damage type. The magical stats for a piece of armor are W / X / Y / Z: - W is defense vs. magic attacks - X is defense vs. fire attacks - Y is defense vs. lightning attacks - Z is defense vs. dark attacks
**Resistance:**The Resistance dictate how resilient the piece of armor is to status ailments. The properties for a piece of armor are W / X / Y / Z: - W is resistance vs. poison - X is resistance vs. bleed - Y is resistance vs. petrification - Z is resistance vs. Hollowing curse
**Poise:**Dictates how resilient the piece of armor is to hitstun. A higher poise gives a greater chance that the player will not be interrupted or staggered when hit.
**Durability:**The durability of the armor. The effectiveness of the armor will severely deteriorate when the durability falls below a certain threshold, and the armor will become unusable and need to be repaired by a blacksmith once it reaches 0. Durability deterioration that does not reach 0 will be automatically repaired upon resting at a bonfire.
**Weight:**The weight of the piece of armor. Note that equipping over certain amounts of your equip burden may alter movement and roll speed, as well as other factors when playing the game.
**Attribute Requirements:**Determines how high certain attributes must be in order to wear the armor effectively. Most pieces of armor do not have any such requirements. The required attributes are W / X / Y / Z: - W is the Strength required - X is the Dexterity required - Y is the Intelligence required - Z is the Faith required
**Physical DEF Bonus:**The influence of the character's Physical DEF stat on the effectiveness of armor worn. The possible ratings (from greatest bonus to least bonus) are: S, A, B, C, D, E.