# Giant Basilisk
aka Great Basilisk
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##### General --- A giant version of the Basilisk.
Shaded Woods / Huntsman's Copse
Bonfire IntensityHPSouls
13,2003,000
25,7506,000
8?12,000
Aldia's Keep
Bonfire IntensityHPSouls
14,6003,000
26,3406,000
8?12,000
- Only spawns once in the Shaded Woods ##### Location --- **Shaded Woods** After the Shaded Ruins bonfire in the open field with Lion Clan Warriors. Only in *Dark Souls II*. **Huntsman's Copse** Just before the Undead Refuge bonfire, found in the pit that contains Ricard's Rapier. Only in *Dark Souls II: Scholar of the First Sin*. **Aldia's Keep** In a cage at the top of the staircase, just past the petrified Ogre. ##### Drops --- - Petrified Dragon Bone (*Dark Souls 2*, Shaded Woods) (100%) - Large Titanite Shard x3 (*Scholar of the First Sin*, Huntsman's Copse) (100% and respawns with 100%) - Dragon Sage Hood (Aldia's Keep) (Rare) - Magic Stone (Aldia's Keep) (Rare) ##### Weakness --- ##### Resistance --- - Medium Magic, Lightning and Dark Resistance - Low Fire Resistance ##### Attacks --- **Petrification Cloud** - Similar to regular Basilisks. Raises on its hind legs, then releases a cloud that will build up your petrification meter if you stay in it. **Claw Swipe** - Does a single claw swipe in a wide arc, which can be followed by another in an opposite direction. Has good initial tracing, it can quickly turn towards you to initiate this attack. **Tail Swing** - Uses this attack if you stay behind it for too long. Swings its tail in a left-right-downward pattern. ##### Strategies --- - Melee - Wait for the petrification cloud, then go and attack it from behind. Stay there, and block or dodge its claw and tail attacks, getting a hit or two in afterwards. - Ranged - Both Basilisks can be killed from range with little risk.