# Goblin
aka Forrest Grotesque
![]()
### Description --- *Goblins are humanoid creatures that lurk in the Shaded Woods. These deformed monstrosities give a grotesque impression and do not appear to be products of a natural evolution; rather they seem to have once been human. What twisted force could have rent their humanity and left them in this sad state…?*1 ### Location --- **Shaded Woods** Goblin (Bare Fists)
Bonfire IntensityHPSouls
1 (NG)~38090
2 (NG+)712180
8 (NG+7)?360
Goblin (Cudgel)
Bonfire IntensityHPSouls
1 (NG)~44090
2 (NG+)792180
8 (NG+7)?360
Goblin (Sling)
Bonfire IntensityHPSouls
1 (NG)~34090
2 (NG+)612180
8 (NG+7)?360
**Bonfire Intensity 2 and above only.** Black Phantom (Bare Fists)
Bonfire IntensityHPSouls
1 (NG)N/AN/A
2 (NG+)~1,155270
8 (NG+7)??
**Things Betwixt** **Bonfire Intensity 2 and above only.** Black Phantom (Bare Fists)
Bonfire IntensityHPSouls
1 (NG)N/AN/A
2 (NG+)~1,155270
8 (NG+7)2,200540
### Resistance --- - Medium Magic, Lightning and Dark Resistance - Low Fire Resistance ### Attacks --- - Punches - Inflicts poison. - Bare Fists. - Downward Slam - Slams his club downwards across the body. Inflicts poison. - Cudgel. - Flurry - Swings his club horizontally multiple times. Staggers the hollow afterwards. Inflicts poison. - Cudgel. - Rock Throw - Throws a rock at the player. - Sling. - Jumping Grapple - pushes the character to the ground and does moderate damage. ### Drops --- - Caestus - Rapier - Estoc - Spear - Battle Axe - Longsword - Broadsword - Falchion - Mace - Wood Arrow x3 - Lifegem - Club ### Notes --- - All but the sling variety can be parried and riposted. Footnotes 1. Dark Souls II Collector's Edition Guide description