# Merchants
# Blacksmith Lenigrast
![]()##### General
---
A Blacksmith located in Majula. After unlocking his building, he will sell various items and reinforce your equipment.
Bonfire Intensity | HP | Souls |
1 | 1,320 | 2,000 |
2 | 3,327 | ? |
8 | ? | ? |
- The chest inside the shop contains a Short Bow.
- After spending 8,000 souls on his services (not purchases), he hands you a Blacksmith's Hammer.
- He has an unblockable attack with his hammer.
- He claims that Stone Trader Chloanne is his daughter.
##### Location
---
**Majula**
He first appears in Majula, locked outside of his shop. Once you buy Lenigrast's Key from Merchant Hag Melentia and unlock his the shop, he moves back inside after you reload the area.
##### Usage
---
- Can reinforce and repair equipment.
- Sells various items.
Weapons | Quantity | Soul Cost |
Longsword | ∞ | 1,300 |
Broadsword | ∞ | 1,700 |
Falchion | ∞ | 1,200 |
Estoc | ∞ | 1,500 |
Rapier | ∞ | 1,000 |
Battle Axe | ∞ | 1,500 |
Mace | ∞ | 1,200 |
Spear | ∞ | 1,400 |
Ammunition | Quantity | Soul Cost |
Wood Arrow | ∞ | 10 |
Iron Arrow | 50 | 30 |
Wood Bolt | ∞ | 25 |
Heavy Bolt | 50 | 50 |
Consumables | Quantity | Soul Cost |
Titanite Shard | 10 | 800 |
Repair Powder | 1 | 2,500 |
##### Drops
---
- Blacksmith's Hammer
- 4,000 souls
### Dialogue
---
***All dialogue text is © From Software Inc.***
---
+ Show Dialogue - Hide Dialogue - **When first met outside his shop**
1. Who are you?
Oh, it doesn't matter, just help me open this door.
I packed my tools in here, seeing it was vacant…
but now somebody's gone and locked the door.
2. I'm a blacksmith. I'm nothing without my tools.
Bring me that key. Chop chop!
- **When talking to him outside the shop, after opening the shop**
Ah, yes, very good.
Now I can get to work.
But first, let me set up. Come again later.
- **When first met inside his shop having met him outside**
You, stand back. This is dangerous work.
Oh, you're that traveller. The name's Lenigrast.
I appreciate your help, but… I don't like travellers one bit.
A man ought to labour with his feet planted firmly in the earth.
Not roam around like you flirtatious vagabonds.
Oh, what does it matter… Go on, show me what you've got.
Your equipment. Let me have a look. But do it quick.
- **When first met inside his shop without having met him outside**
You, stand back. This is dangerous work.
The name's Lenigrast. Just a simple blacksmith.
And you are…hmph! Another useless traveller.
A man ought to labour with his feet planted firmly in the earth.
Not roam around like you flirtatious vagabonds.
Oh, what does it matter… Go on, show me what you've got.
Your equipment. Let me have a look. But do it quick.
- **When talking to him to open the interaction menu**
What? You again?
(or)
You again? Can't you see that I'm busy?
(or)
Hmph, I'd given you up for dead. Almost had me worried, really…
(or)
I knew you'd be around soon. Go on, show me what you've got.
- **When leaving, having used his services**
I'll be around, if you make it back.
- **When leaving, without having used his services**
Hmph. Don't waste my time.
- **When walking off without closing the menu**
People these days…
- **Using 'Talk' option**
1. Drat, you're worse than my reckless daughter.
Don't spend you're whole life in transit, you hear?
2. You'll need souls to repair and improve equipment.
I know only of smithing, but souls have many other uses, as well.
Don't waste your souls on useless trinkets. Think before you spend.
3. Equipment can be strengthened with rare orestone. But such orestone won't come easily.
My girl knows her stones, but she's always out prancing about.
Now, there's a time for travels, but you can't wander the world forever.
Even you must have someone waiting back home…
- **Using 'Talk' option with the Dull Ember in the inventory**
I see that you have an ember. Where did you get it?
I hear that embers were once used in a special process to fortify weapons.
But the whole art was lost long ago. Blacksmiths can't use embers any more.
Including myself, I'm afraid. Just keep it as a souvenir.
- **Using 'Talk' option after Chloanne comes to Majula**
1. My witless daughter finally came home.
Just as oblivious as she's always been.
Well, at least now I can keep an eye on her.
2. Stones? Try asking my daughter.
You might be surprised.
- **Using 'Talk' option after Giligan comes to Majula**
1. Now, don't go near that scum near the pit.
The scoundrel's name is Gilligan, and he's infamous in our home town.
Yes, everyone's heard of him, as he always manages to stir up trouble.
2. Gilligan can certainly be helpful at times, but he's a real conniver when it comes to money.
Hah, there are even people out for his life.
And you can bet he brought it on himself.
- **When giving equipment to the player**
How goes your journey?
Take these. They should help a bit.
- **When attacked but not aggroed**
Now…! Watch it!
(or)
What's that about?!
- **When attacked and aggroed**
Well, if that's what you want!
- **When killing the player**
Hmph, the damned fool…
- **When re-encountered after aggroing**
You should have stayed far away!
- **When attacked and health is under 50%**
The gall of it!
- **When killed**
(death scream; no subtitle)
- **Unknown**
Chloanne…I…
**Voiced by:** Michael Kilgarriff
# Blue Sentinel Targray
![]()### Description
---
Sir Targray oversees the original chapter of the Blue Sentinels based in the Cathedral of Blue in Heide.
Although he sometimes comes across as condescending due to his unwavering faith in the righteousness of his actions, in reality Targray is selfless and stoic; determined to train himself to achieve a higher state of mind and help fellow Knights of Blue. Targray remained in Drangleic to continue supporting his comrades even after people began fleeing the ruined kingdom and he himself became Undead.
### Location
---
**Cathedral of Blue**
Found on the balcony after the fight with the Old Dragonslayer, and before the Cathedral of Blue bonfire.
If you speak to him with a Token of Fidelity in your inventory, he'll give you the option to join the Blue Sentinels covenant.
Bonfire Intensity | HP | Souls |
---|
1 | 1,550 | 1,500 |
2 | 3,100 | 3,000 |
8 | 12,400 | 6,000 |
### Event Items
---
Item | Conditions for Receipt |
---|
Guardian's Seal | Join the Blue Sentinels covenant. |
"Duel Bow" gesture | Join the Blue Sentinels covenant and speak to him. |
Spirit Tree Shield | Speak to him after reaching Rank 1 in the Blue Sentinels covenant. |
Wrath of the Gods | Speak to him after reaching Rank 2 in the Blue Sentinels covenant. |
Bountiful Sunlight | Speak to him after reaching Rank 3 in the Blue Sentinels covenant. |
Targray's Set | Speak to him after reaching Rank 3 in the Blue Sentinels covenant. |
### Sells
---
Weapon | Total | Soul Cost | Notes |
---|
Morning Star | ∞ | 1,600 | |
Halberd | ∞ | 2,500 | |
Consumables | Total | Soul Cost | Notes |
---|
Monastery Charm | 3 | 2,200 | Heals poison and restores HP. |
Holy Water Urn | ∞ | 300 | Throwable item that damages hollows. |
Boltstone | ∞ | 7,000 | Used to infuse weapons with Lightning. |
Cracked Blue Eye Orb | ∞ | 10,000 | Only available in NG+ and above. |
Scrolls | Total | Soul Cost | Notes |
---|
Emit Force | 1 | 4,200 | Miracle |
Heavenly Thunder | 1 | 3,300 | Miracle |
### Equipment
---
- Targray's Set
- Blue Knight's Halberd
- Grand Spirit Tree Shield
- Protective Chime
### Drops
---
- Blue Knight's Halberd (guaranteed)
### Notes
---
- Will only sell you items if you're in the Blue Sentinels.
- You'll have to be in actual NG+ for him to sell infinite Cracked Blue Eye Orbs. Using a Bonfire Ascetic won't work.
- Drops only his halberd if slain. Merchant Hag Melentia will have his armor set for sale.
- It costs 6,000 souls to revive him from his gravestone.
- An easy way to obtain a Token of Fidelity is to loot the one that can be found on a corpse under the giant wooden bridge leading to the Undead Purgatory.
### Dialogue
---
***All dialogue text is © From Software Inc.***
---
+ Show Dialogue - Hide Dialogue - **First meeting without a Token of Fidelity**
Transient being.
This is no place for one such as you.
Be gone. You are not needed.
- **When talking again without a Token of Fidelity**
Transient being, nothing has changed.
You would never make a Knight of the Blue, and I have nothing more to say.
Be gone. You are not needed.
- **When talking with a Token of Fidelity / Original request to join covenant**
Transient being.
You have obtained proof, you are worthy of joining our Order.
You may call yourself one of us, and are free to plant your roots in this garden of the gods.
Be proud. I, Targray, do proclaim, from this day, you are a Knight of the Blue.
Rejoice, and bask in your new honour.
- **Answer "yes"**
You are no longer a mere vagabond. You are now a guardian, a Knight of the Blue.
Proud knight, take this.
Wear this ring, and shine light upon stone.
Then, you will hear the voices of the blue apostles.
Listen for their cries of help, and repel the malicious invaders.
This is the proud work of the Knights of the Blue, the way they elevate themselves to a higher plane.
I'll provide what you need. You may visit me at any time.
- **Answer "no"**
Do my ears deceive me?
Who would refuse such magnificence?
Gods, have mercy…on this halfwit. He knows not what he speaks.
- **Talking again when not a member of the covenant / Request to join covenant**
You are a wandering transient.
Do you rescind your ways, and seek honour as an apostle of blue?
- **Answer "yes"**
You are no longer a mere vagabond. You are now a guardian, a Knight of the Blue.
Proud knight, take this.
Wear this ring, and shine light upon stone.
Then, you will hear the voices of the blue apostles.
Listen for their cries of help, and repel the malicious invaders.
This is the proud work of the Knights of the Blue, the way they elevate themselves to a higher plane.
I'll provide what you need. You may visit me at any time.
- **Answer "no"**
Ohh Gods…have mercy…
- **Talking when one is a member of the Blue Sentinels covenant**
Proud knight, you may come to me, Targray, for help.
- **Using 'Talk' option**
We Knights of the Blue must rely upon one another to achieve our greater goal.
Present your Token of Fidelity.
…to test your strength against other knights.
(or)
We Knights of the Blue must rely upon one another to achieve our greater goal.
Take your Token of Fidelity, and stand there.
…to test your strength against other knights.
- **Using 'Talk' option**
Proud knight, aim high in all things.
We knights must protect the apostles of blue.
Never forget this fact, and by your honour, never eschew your training.
- **Using 'Talk' option**
There are others in this forsaken place who have only a lust for blood.
They conspire to ambush blue apostles on the road.
Knight of the Blue, protect our apostles from these bloodthirsty brigands.
Take pride in your duty as a Blue Knight.
Work hard, and pursue a higher plane.
- **When talking as a member of the Brotherhood of Blood covenant for the first time (?)**
Ooh…Ooooh…Unthinkable…
Be gone…And be forever transient.
- **When talking as a member of the Brotherhood of Blood covenant again (?)**
Be gone…There is no mercy for your kind.
- **When leaving, having used his services**
Pursue your work, Knight of the Blue.
- **When leaving, without having used his services**
Do your work, and I will lend you strength.
- **When walking off without closing the menu**
Go, and be proud.
- **Reach Rank 1 in the Blue Sentinels covenant**
You've achieved much, and approached a higher plane.
But our path is long and arduous.
We must always seek further challenges.
- **Reach Rank 2 in the Blue Sentinels covenant**
Knight of the Blue, you have accomplished much.
You are closer still to a higher plane.
You will continue to lead the weak and misguided.
May you always stand proud.
- **Reach Rank 3 in the Blue Sentinels covenant**
We walk along an endless path.
Along the way, we see glimpses of a higher plane.
We challenge ourselves, until we breathe our last breath.
- **When giving equipment to the player**
Take these.
May you achieve great things.
- **When attacked and aggroed**
You are my greatest challenge.
- **When killing the player**
By my knight's honour…
- **When re-encountered after aggroing**
Welcome back, my greatest challenge.
- **When attacked and health is under 50%**
This is the ultimate challenge…
- **When killed**
Great Sentinel…lead me home…
- **Unknown**
Brave knight…Be proud.
**Voiced by:** Daniel Flynn
# Carhillion of the Fold
### Description
---
A famed sorcerer from Melfia. He spent much time honing his sorceries in one of Melfia's renowned academies, but he argued that academies were terrible places to learn magic and set out for Drangleic, a land in which the forces of magic and souls lie dormant.
He was the master of Rosabeth.
### Locations
---
**No-man's Wharf**
Found on the middle dock, on the other side of the dock with the ship.
**Majula**
He will move to Majula after you speak to him with at least 8 Intelligence and defeat the Flexile Sentry. You cannot boost your intelligence with equipment such as the Ring of Knowledge to reach this requirement.
Once there, he sits next to a tree near the precipice above the blacksmith's house. If you walk toward the monument from the blacksmith's house, Carhillion will be on the left.
Bonfire Intensity | HP | Souls |
---|
1 | 1,510 | 3,250 |
2 | 3,624 | 6,500 |
8 | ? | 13,000 |
### Summon Location
---
**Brume Tower**
A White Phantom for the Fume Knight boss fight.
### Use
---
- Sells a wide variety of sorceries and magic accessories.
- Can upgrade Pyromancy Flames with Fire Seeds, for a price.
- Refuses to deal with characters with less than 8 Intelligence.
### Sells
---
Weapons | Total | Soul Cost | Notes |
---|
Sorcerer's Staff | ∞ | 1,000 | |
Rings | Total | Soul Cost | Notes |
---|
Spell Quartz Ring | 1 | 2,000 | Increases Magic defense by 50 points. |
Clear Bluestone Ring | 1 | 2,000 | Increases casting speed of spells. |
Consumables | Total | Soul Cost | Notes |
---|
Amber Herb | 10 | 1,600 | Slightly restores spell use. |
Twilight Herb | 5 | 1,300 | Restores spell uses. |
Simpleton's Spice | 1 | 13,000 | Lowers the Intelligence level required to use a spell. |
Scrolls | Total | Soul Cost | Notes |
---|
Soul Arrow | 1 | 1,500 | Sorcery |
Great Soul Arrow | 1 | 3,000 | Sorcery |
Heavy Soul Arrow | 1 | 2,000 | Sorcery |
Great Heavy Soul Arrow | 1 | 4,500 | Sorcery |
Shockwave | 1 | 1,800 | Knocks an enemy down. |
Soul Spear Barrage | 1 | 2,600 | Fires a barrage of mini Soul Spears. |
Magic Weapon | 1 | 2,000 | Buffs weapon with Magic. |
Yearn | 1 | 3,000 | Distracts enemies for a moment. |
### Drops
---
- Northern Ritual Band +1
### Attacks
---
- Soul Spear
- Crystal Soul Spear
- Great Soul Arrow
- Homing Soul Arrow
- Heavy Homing Soul Arrow
- Dark Greatsword (As a White Phantom)
- Dark Hail (As a White Phantom)
### Notes
---
- After you speak to him with at least 8 Intelligence, you may use a Soul Vessel to redistribute your points as you see fit without losing access to his shop.
- Intelligence-boosting accessories will not satisfy his introduction conditions.
- His spell stocks become unlimited after the Shrine of Winter has been opened.
- Impress him with your wisdom (have at least 30 Intelligence), and he will pass you his Northern Ritual Band +1.
- He uses a Lizard Staff and a Magic Shield in combat.
- As an NPC phantom, he is quite terrible, with low damage, low health, an inability to use Estus to heal, and bad A.I.
- He will do the *Bow* gesture when summoned, *Mock* gesture after the boss is defeated.
### Dialogue
---
***All dialogue text is © From Software Inc.***
---
+ Show Dialogue - Hide Dialogue - **When first met in No-Man's Wharf, with INT under 8**
Hmm…
I see light, but it remains dim…
I am Carhillion, and I've no interest in the magic-impaired.
- **When first met in No-Man's Wharf, with INT over 8**
Hmm…I sense power…
Very well. From this day, you shall be my new pupil.
I am Carhillion. Carhillion of the Fold. Surely you've heard the name?
Now, now, do not be afraid. Let us explore the limits of sorcery.
- **When talking to him to open the interaction menu**
Do you seek my teachings? Very well, very well.
(or)
Back already? Your diligence is commendable.
(or)
Your visit is welcome. I trust you've kept up your studies.
(or)
Oh, there you are. Do you seek my teachings?
- **When leaving, having used his services**
Young pupil, do not take my teachings lightly.
- **When leaving, without having used his services**
One day, my teachings will save you.
- **When walking off without closing the menu**
The path is yet long, young pupil.
- **Using 'Talk' option**
The forces of magic, and souls, lie dormant in this land.
It is a fitting place to hone my sorceries.
I suspect that I may even conjure up new spells here.
Sorcery is yet a mystery, even to me. Let us mature together, young pupil.
- **Using 'Talk' option**
Use scrolls to unleash the power of sorceries.
But the power of each scroll is reliant on that of its owner.
The untrained cannot wield a scroll to its proper potential.
Never forget, young pupil… There are no shortcuts to mastery.
- **When leaving, in No-Man's Wharf after defeating Flexile Sentry**
Young pupil, may we meet again, in Majula.
- **When first met in Majula**
Oh, so you've finally decided to join us?
Let us resume our exploration of sorcery.
- **Using 'Talk' option in Majula**
Sorcery and pyromancy thrive in Melfia. I've spent much time there, trying to perfect my art.
But staying was a mistake. The fools there had no interest in truth.
Their ambitions were paltry, and their smiles cloying. I was sick to the back teeth of their petty squabbles.
There was nothing for me in that forsaken land.
- **Using 'Talk' option before rescuing Rosabeth**
On my trip here, I met a strange girl once or twice.
After a time, I never saw her again. I wonder where she went off to.
We spoke only a few times, but… A fair lass, if a bit clumsy.
I hope that she is safe.
- **Using 'Talk' option in Majula**
I sense a dark power here.
Something akin to sorcery… Only more…primordial…
I wish to find out more about it, but as we see, this place is in ruins.
Just what happened here?
- **Using 'Talk' option in Majula**
Sorcery was created long, long ago.
Some say it was originated by the great pale being…
But we've no way of knowing if such claims are true.
Many sorceries were lost over the ages.
Before pyromancy, there were fire sorceries, but they are long forgotten.
- **Using 'Talk' option after Rosabeth moves to Majula**
So, the girl's been here too.
I'm glad to see her safe, whatever that's worth.
- **When giving equipment to the player**
Ah, here, a fitting gift for you.
Seek higher planes, young pupil.
- **When attacked but not aggroed**
Stop that!
(or)
Have you lost your head?
(or)
Damn, you bloody fool!
- **When attacked and aggroed**
The arrogance of the young!
- **When killing the player**
How very tragic…
- **When re-encountered after aggroing**
Behold my true power.
- **When attacked and health is under 50%**
Hmph! How very sporting!
- **When killed**
(scream of death; no subtitle)
**Voiced by:** James Greene
# Chancellor Wellager
### Description
---
A ghostly apparition.
### Location
---
**Drangleic Castle**
Found near the entrance, on the main stairs.
### Use
---
Sells a variety of items.
### Sells
---
Weapons | Total | Soul Cost | Notes |
---|
Flamberge | ∞ | 4,200 | |
Lucerne | ∞ | 4,800 | |
Black Flamestone Dagger | 1 | 8,000 | After Looking Glass Knight. |
Yellow Quartz Longsword | 1 | 8,000 | After Looking Glass Knight. |
Bound Hand Axe | 1 | 8,000 | After Looking Glass Knight. |
Homunculus Mace | 1 | 8,000 | After Looking Glass Knight. |
Transgressor's Staff | 1 | 8,000 | After Looking Glass Knight. |
Transgressor's Leather Shield | 1 | 8,000 | After Looking Glass Knight. |
Black Flamestone Parma | 1 | 8,000 | After Looking Glass Knight. |
Yellow Quartz Shield | 1 | 8,000 | After Looking Glass Knight. |
Bound Wooden Shield | 1 | 8,000 | After Looking Glass Knight. |
Homunculus Wooden Shield | 1 | 8,000 | After Looking Glass Knight. |
Crescent Sickle | 1 | 10,000 | Only available on NG++. |
Curved Twinblade | 1 | 10,000 | Only available on NG++. |
Spirit Tree Shield | 1 | 10,000 | Only available on NG++. |
Rings | Total | Soul Cost | Notes |
---|
Bracing Knuckle Ring +1 | 1 | 9,000 | Reduces durability loss. |
Ammunition | Total | Soul Cost | Notes |
---|
Magic Arrow | ∞ | 60 | Arrow that inflicts Magic damage. |
Lightning Arrow | ∞ | 60 | Arrow that inflicts Lightning damage. |
Magic Bolt | ∞ | 80 | Crossbow bolt inflicting Magic damage. |
Lightning Bolt | ∞ | 80 | Crossbow bolt inflicting Lightning damage. |
Consumables | Total | Soul Cost | Notes |
---|
Old Radiant Lifegem | 10 | 2,500 | Greatly restores HP over time. |
Wilted Dusk Herb | 10 | 4,000 | Restores many spell uses. |
Divine Blessing | 1 | 6,000 | Fully restores HP and cures all status effects. |
Repair Powder | ∞ | 2,500 | Restores equipment durability. |
Scrolls | Total | Soul Cost | Notes |
---|
Great Magic Barrier | 1 | 9,300 | Miracle |
Bountiful Sunlight | 1 | 11,000 | Miracle
Only available on NG++. |
Wrath of the Gods | 1 | 8,200 | Miracle
Only available on NG++. |
Great Chaos Fireball | 1 | 17,400 | Pyromancy
Only available on NG++. |
### NG++ items
---
Bonfire Ascetics cannot be used to buy the items he sells in NG++.
### Notes
---
- Cannot be attacked.
- Teaches the *This one's me* gesture.
- Talk to him to receive Royal Dirk, Espada Ropera and the Llewellyn Set after defeating the Giant Lord.
- Getting to him will normally draw aggro of multiple enemies, so you may want to defeat them before engaging with him.
- This NPC has unused dialogue lines.
### Dialogue
---
***All dialogue text is © From Software Inc.***
---
+ Show Dialogue - Hide Dialogue - **When first met**
Who are you…
And by whose permission do you stand before me?
This castle is the domain of King Vendrick. Is your trespass intentional?
…
His Highness…Where has he gone?
- **When talking a second time**
You are a guest of our castle. I am the Chancellor, Wellager.
Do you seek an audience with my Lord, King Vendrick?
Unfortunately, His Highness is absent.
My Lord…The King has…
The Queen…Has taken him…
- **When talking a third time**
My Lord made magnificent findings on souls… An accomplishment for the ages…
He vanquished the Four Great Ones… And built this kingdom upon their souls.
Our King has watched over this land… Since ages long, long ago…
King Vendrick…We must fight back… Or the Giants will take Drangleic…
- **When talking a fourth time**
The King had a dear Queen, a woman of unparalleled beauty.
Long ago, the Queen came to us, alone, from a faraway land.
She warned our Lord of the looming threat across the seas…of the Giants.
The King crossed the ocean… And defeated the Giants, with the Queen at his side.
- **When talking a sixth time**
The King commandeered their power… And created the Golems.
With the Golems, the king created this castle.
To celebrate victory… And to show his love, his gratitude to his Queen…
- **When talking a seventh time**
The Queen…Brought peace… to this land, and to her King.
A peace so deep…it was like…
The Dark…
- **When talking an eight time**
Is this…some sort of a dream?
……
Where am I? What has happened to our castle…
Who are you…
And by whose permission do you stand before me?
- **When talking to him to open the interaction menu**
Welcome, visitor…
Our guests are treated with honour. This is the way of our castle.
Tell me if you should require anything.
- **When leaving**
Gone so soon?
Be safe on your travels…
- **When walking off without closing the menu**
Where has His Royal Highness gone…
- **When giving equipment to the player after killing Giant Lord**
The King of Giants… How did you slay that behemoth?
Incredible…Now, take these…
**Voiced by:** Andrew Tiernan
# Cromwell the Pardoner
### Description
---
The pardoner, eager to hear about your sins.
### Location
---
**Brightstone Cove Tseldora**
Walk from the Chapel Threshold bonfire back towards the Chapel where Prowling Magus & Congregation is fought.
There are small alcoves to the left and right of the entrance of the Chapel. On the right side of the entrace in the alcove you will find a ladder. Cromwell waits inside the attic after climbing up.
Bonfire Intensity | HP | Souls |
---|
1 | 1,840 | 3,000 |
2 | ? | 6,000 |
8 | ? | 12,000 |
### Use
---
- Allows you to pardon your Sins. This costs 1,000 x Soul Level.
- Pardoning sins is only for undoing NPC hostility and does not remove the players sin for killing NPC's or other players while invading.
- This includes making the Ancient Dragon and Vendrick unaggressive again if you've attacked them.
- Sells various items.
### Sells
---
Armor | Total | Soul Cost | Notes |
---|
White Priest Headpiece | 1 | 4,500 | Increases Faith by one point. |
White Priest Robe | 1 | 5,000 | |
White Priest Gloves | 1 | 4,600 | |
White Priest Skirt | 1 | 4,800 | |
Rings | Total | Soul Cost | Notes |
---|
Poisonbite Ring | 1 | 5,500 | Increases Poison resistance by 150 points. |
Bloodbite Ring | 1 | 7,000 | Increases Bleed resistance by 150 points. |
Cursebite Ring | 1 | 9,000 | Increases Curse resistance by 400 points. |
Consumables | Total | Soul Cost | Notes |
---|
Dark Troches | ∞ | 1,200 | Temporarily increases Dark resistance by 150 points. |
Spell | Total | Soul Cost | Notes |
---|
Great Heal | 1 | 8,000 | Heal yourself and allies. |
Replenishment | 1 | 3,000 | Slowly heal yourself over time. |
Caressing Prayer | 1 | 2,000 | Cure poison on yourself and allies. |
Force | 1 | 1,800 | |
Emit Force | 1 | 4,200 | |
Heavenly Thunder | 1 | 3,300 | |
Perseverance | 1 | 3,500 | Increase status effect resistances for 120 seconds. |
Scraps of Life | 1 | 2,200 | |
### Equipment
---
- Great Scythe
- Judgment Set
### Drops
---
- Ring of Resistance
### Notes
---
- Talk to him to receive a Ring of Resistance if your Faith is 35 or higher.
- This NPC has a few unused dialogue lines.
### Dialogue
---
***All dialogue text is © From Software Inc.***
---
+ Show Dialogue - Hide Dialogue - **When first met**
Something seems to be bothering you.
Yes, yes, I can tell. It is written upon your face.
You have doubts, about something you did.
I am Cromwell.
Regret, anguish, disillusion, bewilderment. What wonderful gifts they are.
Together, they are the essence of life. Don't you agree?
- **When talking a second time**
But now, you are lost, bewildered by your own actions.
You poor little thing.
Yes, yes, how tiny and frail are we.
But if your heart is yet sincere, your sins will be forgiven.
Now is the chance. Demonstrate your sincerity to me.
- **When talking to him to open the interaction menu**
Ask that your sins be forgiven.
(or)
I, Cromwell, will pardon your sins.
- **When leaving, having used his services**
We must never forget our sins.
- **When leaving, without having used his services**
Whenever you are ready.
- **When walking off without closing the menu**
You will always find me here.
- **When asking for pardon**
You seek indulgence? Then tell me of your transgression.
- **Answer "yes"**
…Your sin has been forgiven.
May your contrition be sincere and enduring.
- **Answer "no"**
Then, you wish to stand and face your own sins?
Such virtuous fortitude is rare, and I sincerely commend it.
- **Using 'Talk' option**
Anyone can be forgiven, as long as he is sincere.
No matter how terrible the sin.
Surely, we all deserve mercy, yes.
- **When giving equipment to the player**
These are for you.
We all deserve mercy, every last one of us.
- **When attacked but not aggroed**
Oh…
(or)
Oh?
(or)
Ooph!
- **When attacked and aggroed**
You are a cold beast.
- **When killing the player**
Forgive this poor soul…
- **When re-encountered after aggroing**
Be gone.
- **When attacked and health is under 50%**
Aggh…
- **When killed**
(whimpering and sighing; no subtitles)
**Voiced by:** Tom Cotcher
# Darkdiver Grandahl
### Description
---
*I am Darkdiver Grandahl, seeker of Dark, giver of Dark.
If you seek true Dark, I will grant it to you. As much as you desire.*
### Location
---
**Shaded Woods**
Go right from the Giant Basilisk (after the Shaded Ruins bonfire) until you come to the path to the boss between the two buildings. Instead of going through, look around the nearby grassy area, there is scaffolding where you will drop down to the area with him.
**Black Gulch**
In a hidden room accessed using the Forgotten Key. There is a ledge you can drop onto off the main path near the Razorback Nightcrawlers, with an arch door. Further down another ledge will lead you to two Giants that will drop the key when killed.
**Drangleic Castle**, near the King's Gate bonfire.
There is a large room with a set of closed doors that open when an enemy is killed near them. Behind the farthest door to the left there is a broken floor that will crumble when you walk over it. This will lead you to a bonfire and Darkdiver Grandahl. Before you drop down, you may want to kill Ruin Sentinel in this room, as it may drop down with you. And a Dark Stalker waits below, but neither of the aforementioned enemies need to be killed to talk to Darkdiver Grandahl.
Bonfire Intensity | HP | Souls |
---|
1 | 2180 | 2,700 |
2 | ? | 5,400 |
8 | ? | 10,800 |
### Use
---
- Leader of the Pilgrims of Dark covenant
- Sells various items
- Grants access to the 3 locations of the Dark Chasm of Old
### Sells
---
Consumables | Total | Soul Cost | Notes |
---|
Human Effigy | 3 | 3,000 | Use to reverse hollowing. |
Bonfire Ascetic | 10 | 7,500 | Burn at a bonfire to strengthen nearby foes. |
Scrolls | Total | Soul Cost | Notes |
---|
Cast Light | 1 | 3,000 | Summon an orb that illuminates your surroundings. |
Dark Orb | 1 | 600 | Basic damage-dealing hex. |
Dark Hail | 1 | 1,500 | Hex |
Darkstorm | 1 | 4,700 | Hex |
Profound Still | 1 | 13,000 | Prevent enemies from casting spells for 30 seconds. |
### Drops
---
- Dragon Chime
### Notes
---
- Gives you various items upon your progression through his covenant i.e. the Dragon Chime upon killing Darklurker.
- Casts miracles with the Dragon Chime if provoked
### Dialogue
---
***All dialogue text is © From Software Inc.***
---
+ Show Dialogue - Hide Dialogue - **When encountered the first time**
Ahh, look how far this Undead has wandered.
And a very fit Undead you are.
A bit too alive, but with a darkish shadow. Yet still unprepared. For a deeper Dark.
And like every Undead, you have no future.
Ooh, my, don't mind me. I'm just talking amongst myself.
But if you find a need for a truer Dark, then meet again, we shall.
- **When talking a second time during the first encounter**
The Dark is still nascent within you. May the Dark shine your way…
(or)
May we meet again, somewhere, some time…
- **When encountered a second time**
Young Undead, don't let this curse weigh upon you.
We meet a second time. Perhaps you will yet traverse the Dark.
Young Undead, if you truly seek the Dark, then we will surely meet again.
- **When talking a second time during the second encounter**
The Dark is still nascent within you. May the Dark shine your way…
(or)
May we meet again, somewhere, some time…
- **When encountered a third time / Original request to join covenant**
We meet again, young Undead.
You have the look of a true seeker.
I am Darkdiver Grandahl, seeker of Dark, giver of Dark.
If you seek true Dark, I will grant it to you. As much as you desire.
Well, then…Is Dark what you wish for?
- **Answer "yes"**
There you are, you are now a Pilgrim of Dark.
The Dark Chasm beckons you.
Those drawn to the Dark are destined to seek it.
- **Answer "no"**
Hmm…Perhaps I was wrong.
No, no, just ignore me.
Young Undead, may the Dark shine your way.
- **Second request to join covenant**
We meet again, young Undead.
Do you wish to be guided by Dark?
- **Answer "yes"**
There you are, you are now a Pilgrim of Dark.
The Dark Chasm beckons you.
Those drawn to the Dark are destined to seek it.
- **Answer "no"**
Then choose your own path.
- **When talking to him to open the interaction menu before opening entrance to Dark Chasm of Old**
Finally, you are here, young Undead.
Now, open the depths of darkness.
Young Undead, the Dark awaits you.
- **When talking to him to open the interaction menu after opening entrance to Dark Chasm of Old**
Young Undead, what do you desire?
- **When leaving**
May the Dark shine your way.
- **When walking off without closing the menu**
As you wish, yes, as you wish.
- **When offering humanity effigy**
The mouth to the Dark Chasm is not normally open.
If you seek the Dark, young Undead, you must offer a human effigy.
- **Answer "yes"**
Young Undead, may the Dark shine your way.
- **Answer "no"**
Yes, very well, as you wish.
- **Using 'Talk' option**
The embrace of the Dark is gentle. Let it absorb your sorrows, forever.
- **Reach Rank 1 in the Pilgrims of the Dark covenant**
Young Undead, the Dark beset upon you runs deeper than I had imagined.
Let us see just how much Dark you can endure.
You have seen Dark that has existed from times long past.
What once was a great void of darkness became but fragments.
But slowly, the scattered fragments grew, absorbing all things.
It is we who will be pilgrims to these sacred sites.
- **Reach Rank 2 in the Pilgrims of the Dark covenant**
I knew that you were special.
You are a true Pilgrim of Dark.
There is more Dark within you than even you know.
Dark is the mother of all. All things were born from it.
- **Reach Rank 3 in the Pilgrims of the Dark covenant**
Young Undead, you've discovered the truest Dark within you.
A deep, deep Dark it is.
The Dark that we must all face.
We need the Abyss, more now than ever.
- **When giving equipment to the player**
Young Undead, my work is done…
I bequeath these to you. Take them on your pilgrimage…
- **When attacked and aggroed**
Young Undead, do you expect me to just keel over?
- **When killing the player**
The Dark within you is faded and pale…
- **When killed**
The Dark…how could you…
**Voiced by:** Sean Barrett
# Felkin the Outcast
### Description
---
Once an underachieving scholar from the famous Melfian Magic Academy, now an unhinged hexer clearly obsessed with Dark.
It's unclear whether he was genuinely drawn to Drangleic in his search of the darkest darkness or was just another Undead who fell for it.
### Location
---
**Huntsman's Copse**
Right before the Undead Refuge bonfire, sitting in a chair and staring straight into a stone wall.
Bonfire Intensity | HP | Souls |
---|
1 | 1550 | 1,750 |
2 | 3100 | 3,500 |
8 | ? | 7,000 |
### Use
---
Sells various hexes. Refuses to deal with anyone who doesn't have at least 8 base Faith and 8 base Intelligence
1.
### Sells
---
Weapons | Total | Soul Cost | Notes |
---|
Archdrake Staff | ∞ | 4,000 | |
Archdrake Chime | ∞ | 4,000 | |
Chaos Rapier | ∞ | 7,500 | Only in *Dark Souls II: Scholar of the First Sin* |
Chaos Shield | ∞ | 7,000 | Only in *Dark Souls II: Scholar of the First Sin* |
Rings | Total | Soul Cost | Notes |
---|
Ring of Life Protection | 1 | 6,000 | Saves souls on death, but breaks. |
Consumables | Total | Soul Cost | Notes |
---|
Dark Pine Resin | ∞ | 1,500 | Apply Dark to right-hand weapon. |
Scrolls | Total | Soul Cost | Notes |
---|
Magic Barrier | 1 | 2,700 | Miracle |
Dark Orb | 1 | 600 | Hex |
Dark Weapon | 1 | 2,700 | Hex |
Great Resonant Soul | 1 | 3,400 | Hex |
Resonant Soul | 1 | 1,100 | Hex |
Resonant Flesh | 1 | 3,400 | Hex |
Resonant Weapon | 1 | 4,000 | Hex |
### Drops
---
- Sunset Staff
- His armor will be available for purchase from Merchant Hag Melentia.
### Notes
---
- He's impressed by power. Talk to him with at least 20 Faith and 20 Intelligence and he will gift you his hexing apparel and Sunset Staff.
- Stat-boosting items won't count towards his requirements. You must naturally have every point.
- Players may meet his requirements, speak to him once, then soul vessel to return faith and intelligence to base levels, and still have access to his wares upon returning to talk to him.
- Killing him will not affect your standing with the Pilgrims of Dark.
- Same voice actor as Laurentius of the Great Swamp
- Casts Pyromancies with his Sunset Staff when provoked
### Dialogue
---
***All dialogue text is © From Software Inc.***
---
+ Show Dialogue - Hide Dialogue - **When first met, with INT and FTH under 8**
I don't know who you are…But leave me be.
The frailty…of the weak… Disrupts the Dark…
- **When talking again, with INT and FTH under 8**
Leave me alone.
I am interested in one thing. Dark. You haven't the gift.
- **When first met, with INT and FTH above 8**
The Dark stirs…
I see…The Dark has sparked within you…
My name is Felkin.
I will trade with you. What do you need?
- **When talking to open interaction menu**
You are…always welcome…yes…?
(or)
The Dark…watches over you…
- **When leaving, having used his services**
Come again…as you like…
The Dark…Is always within you…
- **When leaving, without having used his services**
No matter…the time will come…
- **When walking off without closing the menu**
Till we meet again.
- **Use 'Talk' options**
This land…lies closest to the Dark… Th-that is…that is why I came here.
This kingdom…collapsed long ago.
All that are left… Are either Undead or Hollow…
Save a few misfits like myself…hah hah.
- **Use 'Talk' options**
I w-went…I went…I went to a great school…in the south… But neither sorcery nor pyromancy appealed…I…
I-I learned nothing…nothing at all… I-it was there that I happened upon the Dark.
It drew me in… The nebulous Dark…
Soon, I was drawn to this land, where Dark runs deeper than anywhere else.
- **Use 'Talk' options**
Hexes originated in…ancient times.
They were once…a form of sorcery. But the practice was lost…then later rediscovered.
Those devoted to hexes are a lonely lot… But nevertheless…they give their lives to their art.
Such is the fate…of we practitioners of Dark…
- **Use 'Talk' options**
What drew me to the Dark…I…I…I do not know.
Hexes ar…are more than mere tools to me…
I feel affinity…and warmth… Something universal, nostalgia…even…
Those who discover Dark…realise this… And…they never come back.
- **When giving equipment to the player**
These…are for you…
Together, into the Dark…
- **When attacked but not aggroed**
Hrk…
(or)
What are you doing?
(or)
Stop this.
- **When attacked and aggroed**
You've let Dark…take control…
- **When killing the player**
One day…I will share your fate.
- **When re-encountered after aggroing**
I cannot…let you have this.
- **When attacked and health is under 50%**
Ahhhh…ahh…my…my…Dark
- **When killed**
Look…the Dark…I see it…I see it…
- **Unknown**
Dark…Deliver me…
**Voiced by:** Andy Gathergood
Footnotes 1. Only base levels count, stat boosting items like Ring of Prayer and Goldenfruit Balm have no effect.
# Grave Warden Agdayne
### Description
---
A gravekeeper with a disdain for light. He is a Fenito who watches over the Undead Crypt after being told to do so by "the one who gave us the first Death." Be warned, he will **attack the player** if they approach him with a lit torch or the Cast Light spell active!
### Location
---
**Undead Crypt**
After the room with three Leydia Witches.
Bonfire Intensity | HP | Souls |
---|
1 | ? | 4,000 |
2 | ? | 8,000 |
8 | ? | 16,000 |
### Summon Location
---
**Undead Crypt**
Found just in the hall before Velstadt the Royal Aegis, next to the last pillar to the left of the room. He wields the Crypt Blacksword and can cast several Dark spells.
### Use
---
Sells useful equipment for casters and a limited but large quantity of Effigies.
### Sells
---
Weapons | Total | Soul Cost |
---|
Shield of the Insolent | 1 | 6,400 |
Armor | Total | Soul Cost |
---|
Insolent Helm | 1 | 5,400 |
Insolent Armor | 1 | 9,000 |
Insolent Gloves | 1 | 6,300 |
Insolent Boots | 1 | 7,200 |
Rings | Total | Soul Cost |
---|
Ring of Thorns +1 | 1 | 9,000 |
Ammunition | Total | Soul Cost |
---|
Dark Arrow | ∞ | 60 |
Dark Bolt | ∞ | 80 |
Consumables | Total | Soul Cost |
---|
Human Effigy | 13 | 3,000 |
Elizabeth Mushroom | 13 | 4,500 |
Scrolls | Total | Soul Cost |
---|
Soul Spear | 1 | 12,000 |
Soul Vortex | 1 | 10,400 |
Soul Appease | 1 | 8,800 |
Warmth | 1 | 5,200 |
### Drops
---
- Agdayne's Kilt
### Notes
---
- The three Grave Wardens near him are unaggressive if you don't have a light source active. Attacking one of them will aggro all three of them, but Agdayne himself will not become hostile unless you attack him directly or bring light into the room.
- Talk to him to receive his armour set and Darkdrift after obtaining the King's Ring in Vendrick's chamber.
- You can 'Ask for pardon' from Cromwell the Pardoner in exchange for souls equal to your level x1000 to be able to talk to him again if you angered him with a light source or attacked him.
- If you summon a player and they enter the room with a torch or use Cast Light, Agdayne won't attack you. However, at the beginning of the area there's a brave hollow carrying a torch. Agdayne will attack if this hollow follows you into the room.
### Dialogue
---
***All dialogue text is © From Software Inc.***
---
+ Show Dialogue - Hide Dialogue - **When first met, if the player is carrying a torch**
Halt.
Human. Put that light out.
Light, and all those who bear it, are unwelcome in this place.
- **When first met, if the player is not carrying a torch**
Halt.
Human. Do not produce light.
Light, and all those who bear it, are unwelcome in this place.
- **If the player gets close to him while carrying a torch**
I warned you.
You offend the dead. And now, you will join them.
- **When talking**
I am Agdayne. Guardian of the crypt.
Countless dead rest here in peace. Cradled by the comfort of dark.
Light only agitates. We have no need for it here.
- **When talking a second time / Use 'Talk' option**
I am a Fenito. We weave death, and watch over the dead.
This task was granted to me by the one who gave us the first death.
Countless souls rest here. Some of them from ages long ago.
Some were rich, others poor. Some wise, some dull, but now, they are all just dead.
- **When talking a third time**
Did you come for him? The one called Vendrick.
You will find him deeper inside.
Many castle servants and the like have come to fetch their lord.
But they rest here now, put to death by the King's own guards.
Perhaps he's not in the mood for company.
- **When talking a fourth time / Use 'Talk' option**
In the past, humans were one with the dark.
The former King of Light…He feared humans. Feared that they would usher in an age of dark.
How queer, you humans. How you go on, never separating truth from fiction.
- **When talking a fifth time / Use 'Talk' option**
This place is welcome to all, provided due reverence is shown.
Death is equitable, accepting. We will all, one day, be welcomed by her embrace.
Tell me what you desire. Show me reverence, and I will lend you my hand.
- **When talking to open interaction menu**
What do you require, human?
- **When leaving, having used his services**
Farewell, human.
- **When walking off without closing the menu**
Going so soon?
We will meet again, eventually.
- **When leaving, having not used his services**
Crude human, do as you please.
- **Unknown**
…
- **When giving equipment to the player**
You've met the King, have you?
Life is never easy, never fair. Even more so, on this path you've chosen.
May you find your peace one day.
Take these with you. You may need them, as proof of your visit here.
- **When attacked but not aggroed**
Hmph…
(or)
What are you doing.
(or)
Are you mad, human?
- **When attacked and aggroed**
Crude human, know your place!
- **When killing the player**
Now, where shall we bury this one?
- **When re-encountered after aggroing**
The insolent will be punished.
- **When attacked and health is under 50%**
The impunity…
- **When killed**
Hah hah…You fool.
- **Unknown**
A long rest awaits me. Farewell, human.
**Voiced by:** Patrick O'Kane
# Head of Vengarl
### Description
---
The better half of Vengarl of Forossa, a towering killer infamous enough to murder his way to the top in a country full of cutthroats. After some unknowable incident in the witchtree forest separated Vengarl from his body, the latter stomped off on its own to continue the carnage.
After untold years of sitting motionless in a pile of skulls, Vengarl found contentment and now provides good advice on Drangleic.
### Location
---
**Shaded Woods**
Take the right exit from the Forked Road bonfire to enter the foggy woods and stick to the left wall. You'll find the merchant in the center of a stone clearing.
Bonfire Intensity | HP | Souls |
---|
1 | ~3100 | 8,000 |
2 | ? | 16,000 |
8 | ? | 32,000 |
#### Summon Locations
---
He can be summoned only after his body has been defeated.
**Throne of Want**
Near the fog wall, available for both boss fights.
**Dragon Shrine**
In the hallway before Ancient Dragon.
**Frigid Outskirts**
Near the channeling statues.
### Use
---
Sells equipment, Gold Resin and Lightning Urns.
### Sells
---
Weapons | Total | Soul Cost | Notes |
---|
Claymore | ∞ | 4,300 | |
Greatsword | ∞ | 5,000 | |
Red Rust Sword | 1 | 7,000 | After defeating Vengarl's Body, |
Red Rust Scimitar | 1 | 7,500 | After defeating Vengarl's Body, |
Red Rust Shield | 1 | 4,500 | After defeating Vengarl's Body, |
Rings | | | |
---|
Ring of Soul Protection | 1 | 8,000 | Saves souls on death but breaks. (Not in Scholar of the First Sin) |
Ammunition | | | |
---|
Destructive Greatarrow | ∞ | 180 | Deals extra damage to durability. |
Consumables | | | |
---|
Lightning Urn | ∞ | 400 | Throwable item. |
Gold Pine Resin | ∞ | 1,500 | Buffs weapon with Lightning. |
Scrolls | | | |
---|
Magic Barrier | 1 | 2,700 | Miracle |
### Drops
---
- Vengarl's Helm
### Notes
---
- Ensure the invisible Forest Guardians have not followed before speaking with Vengarl.
- Listen to his story from start to finish and he passes on his famous helmet.
- Teaches the *Decapitate* gesture.
### Dialogue
---
***All dialogue text is © From Software Inc.***
---
+ Show Dialogue - Hide Dialogue - **First Encounter**
1. Leave me be.
I like it quiet. Leave me be.
2. What business have you here, traveller?
You may call me Vengarl. If I deserve a name, in this sorry state.
Tis rare to flap these gums. This is pleasant.
3. Long ago, I was hired to defend the kingdom.
I remember a long, brutal fight, and then… Somebody killed me. Or so I thought…
I came to, and found myself like this.
I don't know what explains it, but it's not so bad, really.
And now I watch the days go by, and gaze at the night sky, thinking of the finer things, far removed from war.
I'd grown weary of battle, but did not realise it until now.
4. I know not what brings you on this journey, nor will I deign to ask.
You may bear a great burden, but don't we all? I prefer to stay my distance.
But I want to warn you of something. My body.
I see visions; my body, headless, raging without me.
My body, wielding my sword, a sword forged only to kill.
My body will show no mercy. If you see the wretched thing, stay far away.
5. I learn new things every day. Things never learned in battle.
And, thanks to you, I've recalled the joy of conversation.
If I can help you, if you require something, do speak up.
- **Using the talk option**
1. I cannot lie. Sometimes I wonder what's become of the kingdom.
I was a hired hand, yes, but we soldiers stared death in the eye together.
And for His Highness…I am afraid…
But, perhaps it is for the best. We knew not what we fought for.
2. I was born in Forossa. It's a land in the distant east.
When I was born, we were already mired in prolonged conflict with our neighbours.
Eventually, our kingdom fell, and our people scattered.
I've been a sellsword ever since.
All I ever knew was war, and I can imagine no other way to live.
What a fool I was.
3. I am grateful for these peaceful days.
But such contentment lies only in the here and now.
Why must life be so confounding…
4. Thank you, for lending an ear to my ramblings.
Here, take these. I have no use for them.
Go along, and resume your journey.
- **After defeating his body**
Ah, it was you, who vanquished my body.
It is my body, you see, and I can sense what happens to it.
I do not mourn for it. Good riddance!
If you wish for help, summon me. I am rusty in battle, but will fight by your side.
- **Meeting again**
Back again? Well, this is a pleasant surprise.
- **Leaving without using his services**
Farewell. I will retire to my silence.
- **Leaving after using his services**
Farewell. May we meet again, one day soon.
- **Leaving without exiting the menu**
Safe travels, then…
- **When attacking**
How dare you!
You fiend!
A murderer now, are we?
As you wish. (*HP below 50%*)
- **When returning after aggroed**
There you are…!
- **When killed by player**
Life goes on…
**Voiced by:** Jason Pitt
# Laddersmith Gilligan
### Description
---
A merchant located in Earthen Peak. Will move to Majula after killing the boss Mytha, the Baneful Queen.
### Location
---
**Earthen Peak**
Found near the Central Earthen Peak bonfire. Walk upstairs and pass though the door to the balcony with the Manikin. Destroy the wooden balustrade and go left.
He will offer you a ladder for 2,000 souls in order to get a treasure (Pharros' Lockstone and Twinkling Titanite).
**Majula**
Found sitting next to the Pit in Majula. You don't need to speak to him in Earthen Peak in order for him to move to Majula. He will simply travel here after you kill Mytha the Baneful Queen.
If this happens, you can still collect the above loot by dropping down (the falling height is quite short), along with a Homeward Bone or Aged Feather to safely return.
Bonfire Intensity | HP | Souls |
---|
1 | ? | 3,250 |
2 | ? | 6,500 |
8 | ? | 13,000 |
### Use
---
- Creates ladders down to the Gutter and the Grave of Saints:
- Small Ladder costs 500 souls.
- Medium Ladder costs 3,500 souls.
- Long Ladder costs 12,000 souls.
### Sells
---
Note that when you meet him at Earthen Peak all his items are 20% off.
Weapon | Total | Soul Cost | at Earthen Peak | Notes |
---|
Reinforced Club | ∞ | 2,000 | 1,600 | |
Whip | ∞ | 1,800 | 1,440 |
Claws | ∞ | 1,500 | 1,200 | |
Wooden Shield | ∞ | 1,200 | 960 | |
Armor | Total | Soul Cost | at Earthen Peak | Notes |
---|
Thief Mask | ∞ | 1,000 | 800 | |
Black Leather Armor | ∞ | 1,200 | 960 | |
Black Leather Gloves | ∞ | 1,000 | 800 | |
Black Leather Boots | ∞ | 1,100 | 880 | |
Consumables | Total | Soul Cost | at Earthen Peak | Notes |
---|
Lacerating Knife | ∞ | 350 | 280 | Throwable item, inflicts Bleed. |
Aromatic Ooze | ∞ | 2,000 | 1,600 | Applies magic to right-hand weapon. |
Bleeding Serum | ∞ | 2,000 | 1,600 | Applies bleeding to right-hand weapon. |
Special | Total | Soul Cost | at Earthen Peak | Notes |
---|
Ladder Miniature | 1 | 7,999 | 6,399 | Royal Sorcerer Navlaan quest item. |
### Drops
---
- Melu Scimitar
- Ladder Miniature
### Notes
---
- Be aware that there's a poison butterfly above him in Earthen Peak in SOTFS. Under certain rare circumstances, it can kill him. Shoot the bug down as soon as you lay eyes on it.
- After buying the Long Ladder for 12,000 souls, speak to him again to receive the Melu Scimitar as a gift for your "big spend". This will also unlock the 'Garrulous Miser' achievement/trophy.
- If you kill Gilligan, his gravestone will not be where he was but rather behind Saulden, the Crestfallen Warrior.
- He can use lifegems in combat.
- Bug: You may be unable to pick up Gilligans items after killing him if you already bought his Ladder Miniature. You will receive a message stating "Inventory bag is full". To pick up the items, discard the Ladder Miniaturer that you purchased earlier.
### Dialogue
---
***All dialogue text is © From Software Inc.***
---
+ Show Dialogue - Hide Dialogue - **When first encountered**
…Shush, you eejit, stay quiet!
…I'm on the run, don't give me away!
…You're a fugitive too, eh?
…Yes, why else would you be here…
…It's got death written all over it…
- **When offering the ladder in Earthen Peak**
…You want to climb down here?
…I can lend you a ladder…
…But em…ha…how much can you offer me?
…Why, you! I'm trying to help you, you know…
…Have you no gratitude? Downright rude, really!
…But I've…I've…I've got a soft heart so…
…I'll let you off, this once…
- **Answer "yes"**
…All right, it'll be just a moment…
…Ahhh…Go on ahead, I won't offer this deal twice… (*after cutscene*)
- **Answer "no"**
…Hell, of course it's not free!
- **Talking to after declining services**
…What? You don't have a choice, do you!
…Then, let's have it! Show me your finest…
- **Revisiting after purchasing ladder in Eathern Peak**
…Oh, what is it? What do you need now?
- **Using talk option (Earthen Peak menu)**
…Psst, have you heard?
…Well, apparently there's this monster lady, right…
…And the poison, well, does wonders for her body…
…You know, health and beauty, and that sort of stuff…
…And I thought only human women were so petty!
- **Using talk option (Earthen Peak menu)**
…That creature, she was human, once, you know…
…Hmm, In fact, she was wed to the Prince of that nearby castle…
…But her husband, hmm, he had feelings for another…
…The Princess was desperate, and sought eternal beauty…
…Hoping that it would restore the Prince's, ah, affection, ha you see what I mean…
- **Using talk option (Earthen Peak menu)**
…Before long, the Princess' ire transformed her into a monster…
…Now listen here. When do you think this all happened?
…Long ago, when this very land was called something else…
…We say Drangleic now, but…
…Countless kingdoms have risen and fallen on this very spot…
…And this won't be the last…oh no…
- **Using talk option (Earthen Peak menu)**
…That damned hag just can't let her old flame go…
…She's going to get us all burned…
- **Using talk option (Earthen Peak menu**)
…Gods almighty…
…I'm not going to die in this dump…
- **Leaving after accepting further service (Earthen Peak)**
…No mate, these deals, they won't last forever…
- **Leaving without seeking further service (Earthen Peak)**
…Fine, then, all the best…
- **Leaving without closing menu (Earthen Peak)**
…Oi! Downright rude, really…
- **First encounter in Majula**
Wait, you found your way out, too! Hah!
The name's Gilligan. Don't make me say it twice! Heh heh.
All right, what do you want?
I have everything you need! Heh heh heh…
- **Revisiting in Majula**
Ah! Back already? Ha.
(*or*)
Hey, what've you been up to!
(*or*)
Come to see auld Gilligan, have you? Hah! (*after purchasing ladder*)
(*or*)
All right, what'd you forget this time?
- **Using talk option (Majula menu)**
Ohhh, I should've listened to the warnings. This place is flippin' mental.
Huh? No, I wasn't born here. I'm from a wee bit… I'm from a wee bit out west, that's all.
I've seen some rough times. I think I'll settle down for a while.
- **Using talk option (Majula menu)**
You wouldn't believe the shenanigans that happen in my business.
I thought at least here in the middle of nowhere I could stay clear of, you know, my auld pals.
Oh, don't ask me what happened! Have you no discretion, me auld chum?
- **Using talk option (Majula menu)**
That gaping hole? Hell, search me.
It's where the people round here toss all their rubbish.
Corpses or you know what… Whatever they'd rather be rid of.
Oh, and, and those human statues. Who are they supposed to be?
Anybody, I suppose. Probably just some auld pagan custom.
What's it like at the bottom of the hole? Why in the hell would I know! Hah!
- **Using talk option (Majula menu)**
Oh, yes, somebody told me that the grave of a… of a saint lies below here.
Not built by the King, no no. It dates back to a time long before him.
The tomb connects to that hole.
And there's…there's…there's something about some…some Rat King down there.
Hell, if the old rat is as rich as they say, maybe I should go and pay him a visit!
- **Using talk option (After long ladder purchase)**
Here you are my friend, you can have these, eh! It's a little bonus, you know, for your big purchase.
Ah come on, don't look so glum! I'm trying to be nice here!
You're hopeless, I tell you…
- **Requesting Majula ladder service**
You want to go down that awful hole? You must have lost your marbles! Heh heh!
Fine, sure, fine, I'm happy to be of service.
You need a ladder, then, sure enough.
But you'll…you'll have to show some generosity.
- **Accepting 500 souls ladder**
You just don't get it, do you.
Fine, then, now it's my turn.
- **Accepting 3500 souls ladder**
A very reasonable offer!
Just you wait! Hm-hm!
- **Accepting 12000 souls ladder**
Well! Really! A very generous offer indeed, especially from you!
I get such a warm feeling inside when I get the chance to help others!
- **Declining service**
Well! Fine, it's not my business, anyway.
- **After purchasing Majula ladder**
Hey, this ladder's not for sale!
Th…the only things I sell are miniatures. I mean, if that tickles yer fancy, you can buy as many as you like!
- **Re-requesting ladder service**
What, you're heading down after all?
Well, that's fine, but if you want my help, you'll need to make me an offer.
- **Leaving after accepting service (Majula)**
Cheers for that! Hah hah!
- **Leaving without accepting service (Majula)**
What? Don't waste my time.
- **Leaving without closing menu (Majula)**
Oi! Where're you off to now!
- **When attacking**
Hey! That hurts!
Hey! That hurts!
You ungrateful little git! (*aggroed*)
You vicious little! I'll not go down that easy! (*at 50% HP*)
- **When he kills the player**
It's your own damn fault.
- **Re-encounter after dying to him**
Why, you…I'll tear you limb from limb!
**Voiced by:** Connor Byrne
# Licia of Lindeldt
FoldUnfold Table of Contents Description Location Use Sells Invading Licia Drops Notes KNOWN BUG (Licia's Potential Disappearance from the Game) Dialogue |
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|
### Description
---
*Lindelt is founded upon stringent commandments.
Its inhabitants often travel to distant lands for ascetic training,
but more than a few of these trainees liberate themselves from Lindelt's teachings in the process.*
1
*While it's true Licia dedicated herself to miracles, it's rare for anyone to pass through life without trouble.
Even clerics aren't always who they seem.*
2
### Location
---
**Heide's Tower of Flame**
She can be found next to the bonfire up the stairs from the Dragonrider boss fight.
**Majula**
She moves to Majula Rotunda after her dialogue in Heide's is exhausted or after Flexile Sentry is defeated.
Bonfire Intensity | Health | Souls |
---|
1 (NG) | 2,440 | 2,500 |
2 (NG+) | | 5,000 |
8 (NG+7) | 18,477 | 10,000 |
### Use
---
Sells Miracles and related items. Opens the path to Huntsman's Copse for 2,000 souls.
### Sells
---
Chimes | Total | Soul Cost | Notes |
---|
Cleric's Sacred Chime | ∞ | 1,400 | Catalyst for miracles and hexes. |
Rings | Total | Soul Cost | Notes |
---|
Ring of Prayer | 1 | 28,000 | Increases Faith by five points. |
Miracles | Total | Soul Cost | Notes |
---|
Heal | 1 | 1,500 | Slightly restores HP. |
Med Heal | 1 | 3,000 | Restores HP. |
Great Heal Excerpt | 1 | 4,500 | Greatly restores HP. |
Replenishment | 1 | 3,000 | Gradually restores HP. |
Resplendent Life | 1 | 4,500 | Slowly restores a large amount of HP. |
Caressing Prayer | 1 | 2,000 | Purifies the body, removing all poison. |
Force | 1 | 1,800 | Releases a shockwave that staggers foes. |
Lightning Spear | 1 | 6,000 | A miracle that launches a spear of lightning. |
Homeward | 1 | 2,400 | Returns the caster to the last bonfire rested at. |
Guidance | 1 | 3,700 | Reveals more messages from other worlds. |
### Invading Licia
---
If four great old ones are defeated, entering the Majula Rotunda causes the Crushed Eye Orb to stir. You may then use the orb to invade Licia's world. She realizes that you have "found her out" and becomes hostile.
She wears the Saint's set and uses an Idol's Chime.
In combat, she uses Wrath of the Gods, Blinding Bolt, a Lightning Spear-like miracle and a healing miracle with a very fast cast time. She can also melee with her chime.
Note that her Wrath of the Gods does physical damage instead of Lightning damage.
The Profound Still hex is very useful when fighting her, as it prevents her from casting any miracles.
### Drops
---
- Rotunda Lockstone
- Saint's set (only after Heide's Tower of Flame)
- Idol's Chime
- Soothing Sunlight (only when invaded)
### Notes
---
- If the player has made her hostile before opening the passage to the Hunstman's Copse, and is having difficulty killing her, a good strategy is to attack her, then run back up into the open. She will follow you there. From here you can stun and move her with your attacks towards the hole leading into The Pit. She will attempt to retreat, but will also attack you and thus give you opportunity, if done patiently, to stunlock her into the hole (a 100% block shield is crucial here, to fully block her Wrath of The Gods castings). She will die from the fall, and the Rotunda Lockstone needed to open the contraption will be by her original position when you next die/visit Majula.
- Another easy way to kill her is to acquire a great lance found in the Forest of Giants near the royal door. Two hand the lance and do R2 attacks, they will knock her off, when she tries to get up, R2 again, she wont be able to do anything.
- Invading and defeating her still counts as Sin.
- She will give the player the Saint's set and an Idol's Chime if they talk to her while having 30 Faith.
- She will have an unlimited stock of her miracles after the Shrine of Winter is open.
- Her Wrath of the Gods spell can be blocked with a 100% physical damage shield.
- Her name is the only instance when *Lindelt* is spelled *Lindeldt*. It is unknown which one is the correct version.
- If going for the Gathering of Exiles trophy/achievement, do not kill her when you meet her. She is one of the NPCs required for the trophy.
- This NPC has unused dialogue lines.
### KNOWN BUG (Licia's Potential Disappearance from the Game)
---
If Licia is made hostile in her Heide Tower appearance after the Dragonrider boss and the player does not kill her, there is a potential for her to disappear from the game entirely. Two observed and reported cases exist and provide context into two different situations:
- A player poisoned Licia but died before she did. Licia had low enough HP that the poison effect would have killed her. This caused Licia to completely despawn from their game.
- A player made Licia hostile, and she dropped to the base of the stairs leading up to the bonfire. The player was killed by Licia's miracles, and Licia presumably fell into the water, dying, although this was not directly observed. Note that Melentia sold Licia's gear after this event, confirming her death by some force. This also caused her to be completely removed from the game. Note also that Licia's items that she normally drops on death are removed from the game, and her gravestone does not spawn under any circumstances. The only way to complete the game at this point is to farm enough souls to pass through the Shrine of Winter, as Licia will be gone until the next NG cycle. There remains no possible way to rotate the passage that connects Heide's Tower of Flame, Majula, and Huntsmans Copse.
### Dialogue
---
***All dialogue text is © From Software Inc.***
---
+ Show Dialogue - Hide Dialogue - **First Encounter**
Are you from these parts?
My name is Licia.
I have come to spread the art of miracles, a practice of which I am a disciple.
I can see that you are well suited to comprehend their wondrous power.
But the cost of it? That's for your heart to decide.
- **Meeting again (Tower of Flame)**
Just speak up if you're in need of miracles.
That's why I'm here, after all.
- **Meeting again (Rotunda)**
Oh, hello there… An honour to see you again.
This room is not as it seems. There are two, not one, pathways leading out.
And only this lovely thing reveals the other path.
And this, you lovely thing… Only runs on miracles!
Shall I provide you with one?
- **Using Talk Option (Tower of Flame)**
I'd heard awful rumours about this place, and I'm afraid they were all true.
The king, gone. The earth, ravaged. The burden on the people weighs heavy.
I fear that by now, they may have scarce room in their hearts for miracles…
- **Using Talk Option (Tower of Flame)**
Why did I come here? Well…
Do I need any other reason, than to spread the gospel of miracles?
My preceptor always said this art should be shared with the world.
And such is my only wish.
- **Using Talk Option (Tower of Flame)**
Sometimes I fight the urge to pack up and go back home.
It is, well…I must do this.
And being out here all alone only makes this a more fitting test of my fortitude.
- **Using Talk Option (Tower of Flame)**
I expected this cathedral to be bustling, but there's hardly a soul to be found here.
Without any goings-on, I'll have to move soon.
To a place I could gull the…
Sorry, help the gullible by teaching the good word…Hah hah…
- **Using Talk Option (Rotunda)**
To cast miracles, you must have strong faith in the gods.
Miracles began as tales told by gods.
We preserve their will with lore, pray to their greatness, and are blessed in return.
You must nourish your faith.
- **Using Talk Option (Rotunda)**
Miracles have been passed down through us since the First Flame.
Isn't it extraordinary to think they've existed since the very origins of the world?
And now, you can have this power for yourself. Don't miss out on the road to enlightenment!
- **Using Talk Option (Rotunda)**
What is the First Flame?
Well, it's…
Hmm, you're not ready to comprehend it, I'm afraid!
You require more faith! And more miracles. Many more miracles!
- **Moving Path**
Go ahead, then.
- **After defeating four old ones**
You've had quite a journey, I can see…
You must have a glorious number of souls by now…
What a wonderful feeling that must be…Heh heh…
- **When invading**
Curses…Puzzled me out, have you?
At least now I can finish you off, guilt-free! Hah hah!
- **When gifting the player with items**
You deserve to have these. For your faith has truly deepened.
Go on, and seek greater miracles. With your faith, you deserve no less!
- **Leaving after using her services**
May the power of miracles be with you.
Offer your souls to the gods.
- **Leaving without using her services**
No need for miracles?
The gods frown upon such soul scrimpers!
- **Leaving without exiting menu**
Oh? Done so soon?
- **When attacking**
Please, stop this!
Hyahh! I've no choice, now! (aggro'd)
- **When killing (non-invasion)**
Have faith…
**Voiced by:** Liz May Brice Footnotes 1. Saint's Hood description. 2. Saint's Dress description.
# Lonesome Gavlan
### Description
---
A traveling Gyrm merchant with a short stature and huge beard.
### Location
---
**No-man's Wharf**
*Dark Souls II*: Found upstairs in a building far up in the wharf with many Dark Stalkers. He appears here first and will leave after being visited here to go to Harvest Valley.
*Dark Souls II: Scholar of the First Sin*: In the room next to the movable portcullis, where you can summon Lucatiel of Mirrah.
If you kill him there, a gravestone will be at his place. With 3,500 Souls you can call his ghost and trade with him.
**Harvest Valley**
Found in a small room on the left side of the dug out burrow, beside the first encountered Mounted Overseer near the Poison Pool bonfire. He will leave after being visited here to go to Doors of Pharros.
**Doors of Pharros**
He will stay here permanently. He is found in the room, up the stairs outside of the Gyrm's Respite bonfire. His stock of items is unlimited here.
Bonfire Intensity | HP | Souls |
---|
1 | 2,420 | 1,300 |
2 | ? | 2,600 |
8 | ? | 5,200 |
### Use
---
- Allows players to sell items to him in exchange for souls.
### Sells
---
Rings | Total | Soul Cost | Notes |
---|
Ring of Giants | -
1
1
1 | -
5,000
6,000
7,000 | Increases Poise by 10 points.
Only in No-man's Wharf.
Only in Harvest Valley.
Only in Doors of Pharros. |
Ammunition | Total | Soul Cost | Notes |
---|
Poison Arrow | 20 | 60 | Arrow that inflicts poison damage. |
Consumables | Total | Soul Cost | Notes |
---|
Poison Moss | 20 | 1,500 | Reduces poison build-up and cures poison. |
Poison Throwing Knife | 20 | 350 | Throwing knife coated with poison. |
Rotten Pine Resin | 20 | 2,000 | Apply poison to right-hand weapon. |
### Equipment
---
- Gyrm Warrior Set
- 2 X Gyrm Greataxe
### Drops
---
- Gyrm Greataxe
### Notes
---
- Once he has reached Doors of Pharros, his stock of consumables and ammunition will become unlimited.
- Gifts you a Gyrm Greataxe after spending 16,000 souls.
- You can buy a total of three Ring of Giants as he will restock his inventory when he moves to his next location. But since you can't wear more than one at the same time, it's not worth it.
- This NPC has unused dialogue lines.
### Exchange Rates
---
- Infused and/or upgraded weapons are sold for the same price as the base weapon.
- Key items, covenant rings and unlimited-use consumables cannot be sold.
- Ring level affects price.
- Items obtained from the Dark Souls 2 Black Armor Edition can not be sold.
+ Show exchange values - Hide exchange values
Weapons | Souls Given |
---|
Dagger | 50 |
Parrying Dagger | 100 |
Bandit's Knife | 75 |
Shadow Dagger | 250 |
Thief Dagger | 50 |
Broken Thief Sword | 50 |
Manikin Knife | 250 |
Royal Dirk | 500 |
Mytha's Bent Blade | 150 |
Black Flamestone Dagger | 800 |
Shortsword | 80 |
Longsword | 130 |
Broken Straight Sword | 40 |
Broadsword | 170 |
Foot Soldier Sword | 80 |
Varangian Sword | 100 |
Blue Flame | 350 |
Heide Knight Sword | 400 |
Red Rust Sword | 700 |
Sun Sword | 1000 |
Drakekeeper's Sword | 800 |
Black Dragon Sword | 1700 |
Yellow Quartz Longsword | 800 |
Bastard Sword | 300 |
Flamberge | 420 |
Claymore | 430 |
Royal Greatsword | 500 |
Old Knight Greatsword | 500 |
Mastodon Greatsword | 500 |
Drangleic Sword | 800 |
Mirrah Greatsword | 1000 |
Old Mirrah Greatsword | 900 |
Bluemoon Greatsword | 500 |
Moonlight Greatsword | 1000 |
Black Knight Greatsword | 2200 |
Thorned Greatsword | 300 |
Defender Greatsword | 300 |
Watcher Greatsword | 300 |
Ruler's Sword | 1000 |
Black Dragon Greatsword | 1900 |
Zweihander | 480 |
Greatsword | 500 |
Old Knight Ultra Greatsword | 700 |
Drakekeeper's Ultra Greatsword | 500 |
Black Knight Ultra Greatsword | 2000 |
Smelter Sword | 150 |
Lost Sinner's Sword | 500 |
Pursuer's Ultra Greatsword | 150 |
Drakewing Ultra Greatsword | 150 |
King's Ultra Greatsword | 1000 |
Crypt Blacksword | 1000 |
Falchion | 120 |
Shotel | 200 |
Scimitar | 120 |
Manikin Sabre | 600 |
Monastery Scimitar | 580 |
Melu Scimitar | 600 |
Red Rust Scimitar | 750 |
Warped Sword | 150 |
Spider Fang | 150 |
Murakumo | 580 |
Arced Sword | 150 |
Curved Dragon Greatsword | 150 |
Uchigatana | 500 |
Washing Pole | 1100 |
Blacksteel Katana | 1200 |
Chaos Blade | 1000 |
Manslayer | 1800 |
Berserker Blade | 1400 |
Darkdrift | 1500 |
Estoc | 150 |
Rapier | 100 |
Mail Breaker | 200 |
Ricard's Rapier | 500 |
Chaos Rapier | 750 |
Espada Ropera | 820 |
Black Scorpion Stinger | 500 |
Spider's Silk | 150 |
Hand Axe | 70 |
Battle Axe | 150 |
Butcher's Knife | 500 |
Infantry Axe | 100 |
Bandit Axe | 160 |
Gyrm Axe | 500 |
Dragonslayer's Crescent Axe | 920 |
Bound Hand Axe | 800 |
Crescent Axe | 200 |
Greataxe | 620 |
Bandit Greataxe | 680 |
Lion Greataxe | 700 |
Gyrm Greataxe | 500 |
Drakekeeper's Greataxe | 800 |
Black Knight Greataxe | 1750 |
Giant Stone Axe | 150 |
Black Dragon Greataxe | 1900 |
Club | 80 |
Mace | 120 |
Morning Star | 160 |
Reinforced Club | 200 |
Craftsman's Hammer | 100 |
Aldia Hammer | 500 |
Handmaid's Ladle | 100 |
Blacksmith's Hammer | 100 |
Mace of the Insolent | 680 |
Barbed Club | 150 |
Black Dragon Warpick | 1800 |
Homunculus Mace | 800 |
Large Club | 160 |
Great Club | 320 |
Pickaxe | 100 |
Old Knight Hammer | 800 |
Archdrake Mace | 280 |
Giant Warrior Club | 800 |
Malformed Skull | 500 |
Gyrm Great Hammer | 580 |
Drakekeeper's Great Hammer | 800 |
Drakekeeper's Warpick | 700 |
Demon’s Great Hammer | 1000 |
Dragon Tooth | 1500 |
Malformed Shell | 1500 |
Sacred Chime Hammer | 300 |
Iron King Hammer | 500 |
Spear | 140 |
Winged Spear | 250 |
Pike | 210 |
Partizan | 300 |
Stone Soldier Spear | 400 |
Silverblack Spear | 700 |
Heide Spear | 700 |
Pate's Spear | 550 |
Channeler's Trident | 1000 |
Spitfire Spear | 150 |
Dragonslayer Spear | 150 |
Gargoyle Bident | 150 |
Lucerne | 480 |
Scythe | 350 |
Halberd | 250 |
Mastodon Halberd | 500 |
Santier's Spear | 1400 |
Dragonrider's Halberd | 150 |
Blue Knight's Halberd | 800 |
Old Knight Halberd | 500 |
Old Knight Pike | 500 |
Syan's Halberd | 500 |
Black Knight Halberd | 1800 |
Roaring Halberd | 150 |
Helix Halberd | 1100 |
Great Scythe | 300 |
Silverblack Sickle | 500 |
Great Machete | 500 |
Full Moon Sickle | 500 |
Crescent Sickle | 1000 |
Scythe of Nahr Alma | 880 |
Bone Scythe | 150 |
Scythe of Want | 1000 |
Heide Lance | 600 |
Heide Greatlance | 700 |
Grand Lance | 1200 |
Chariot Lance | 150 |
Twinblade | 500 |
Curved Twinblade | 1000 |
Stone Twinblade | 500 |
Red Iron Twinblade | 850 |
Dragonrider Twinblade | 150 |
Whip | 180 |
Notched Whip | 450 |
Bloodied Whip | 500 |
Spotted Whip | 150 |
Old Whip | 700 |
Claws | 150 |
Malformed Claws | 600 |
Manikin Claws | 500 |
Work Hook | 300 |
Caestus | 100 |
Pyromancy Flame | 300 |
Dark Pyromancy Flame | 1000 |
Sorcerer's Staff | 100 |
Staff of Amana | 500 |
Witchtree Branch | 500 |
Lizard Staff | 500 |
Archdrake Staff | 400 |
Bat Staff | 800 |
Bone Staff | 450 |
Staff of Wisdom | 1000 |
Sunset Staff | 1000 |
Olenford's Staff | 2400 |
Black Witch's Staff | 1800 |
Transgressor's Staff | 800 |
Cleric's Sacred Chime | 140 |
Witchtree Bellvine | 280 |
Priest's Chime | 400 |
Dragon Chime | 1000 |
Archdrake Chime | 400 |
Idol's Chime | 1000 |
Caitha's Chime | 1000 |
Protective Chime | 500 |
Disc Chime | 500 |
Chime of Want | 1000 |
Short Bow | 105 |
Long Bow | 200 |
Composite Bow | 550 |
Sea Bow | 150 |
Bell Keeper Bow | 300 |
Hunter's Blackbow | 800 |
Dragonrider Bow | 150 |
Bow of Want | 1000 |
Alonne Greatbow | 1000 |
Dragonslayer Greatbow | 1000 |
Light Crossbow | 150 |
Heavy Crossbow | 400 |
Avelyn | 700 |
Shield Crossbow | 150 |
Binoculars | 100 |
Upgrade Materials | Souls Given |
---|
Titanite Shard | 100 |
Large Titanite Shard | 250 |
Titanite Chunk | 600 |
Titanite Slab | 1300 |
Twinkling Titanite | 1500 |
Petrified Dragon Bone | 1750 |
Faintstone | 700 |
Boltstone | 700 |
Firedrake Stone | 700 |
Darknight Stone | 700 |
Poison Stone | 700 |
Bleed Stone | 700 |
Raw Stone | 600 |
Magic Stone | 700 |
Old Mundane Stone | 1000 |
Palestone | 500 |
Fire Seed | 800 |
Arrows | Souls Given |
---|
Wood Arrow | 1 |
Iron Arrow | 3 |
Magic Arrow | 6 |
Lightning Arrow | 6 |
Fire Arrow | 6 |
Dark Arrow | 6 |
Poison Arrow | 6 |
Lacerating Arrow | 6 |
Iron Greatarrow | 12 |
Lightning Greatarrow | 18 |
Fire Greatarrow | 18 |
Destructive Greatarrow | 18 |
Wood Bolt | 2 |
Heavy Bolt | 5 |
Magic Bolt | 8 |
Lightning Bolt | 8 |
Fire Bolt | 8 |
Dark Bolt | 8 |
Shields | Souls Given |
---|
Buckler | 65 |
Small Leather Shield | 90 |
Target Shield | 320 |
Crimson Parma | 100 |
Iron Parma | 120 |
Foot Soldier Shield | 80 |
Manikin Shield | 300 |
Golden Falcon Shield | 200 |
Benhart's Parma | 500 |
Llewellyn Shield | 500 |
Cleric's Parma | 250 |
Cleric's Small Shield | 250 |
Magic Shield | 600 |
Cursed Bone Shield | 800 |
Varangian Shield | 135 |
Watcher's Shield | 300 |
Phoenix Parma | 1000 |
Sunlight Parma | 1000 |
Transgressor's Leather Shield | 800 |
Large Leather Shield | 100 |
Blue Wooden Shield | 120 |
Silver Eagle Kite Shield | 150 |
Old Knight's Shield | 500 |
Lion Clan Shield | 400 |
Archdrake Shield | 400 |
Mirrah Shield | 800 |
Drangleic Shield | 500 |
King's Shield | 1000 |
Spirit Tree Shield | 1000 |
Golden Wing Shield | 350 |
Moon Butterfly Shield | 1000 |
Shield of the Insolent | 640 |
Silverblack Shield | 400 |
Stone Parma | 400 |
Grand Spirit Tree Shield | 650 |
Slumbering Dragon Shield | 400 |
Chaos Shield | 700 |
Wooden Shield | 120 |
Hollow Soldier Shield | 80 |
Royal Kite Shield | 240 |
Bone Shield | 400 |
Drakekeeper's Shield | 600 |
Porcine Shield | 500 |
Bell Keeper Shield | 400 |
Red Rust Shield | 450 |
Defender's Shield | 300 |
Black Dragon Shield | 1500 |
Watchdragon Parma | 1000 |
Blossom Kite Shield | 1000 |
Black Flamestone Parma | 800 |
Yellow Quartz Shield | 800 |
Bound Wooden Shield | 800 |
Homunculus Wooden Shield | 800 |
Twin Dragon Greatshield | 200 |
Tower Shield | 320 |
Gyrm Greatshield | 500 |
Old Knight Greatshield | 500 |
Greatshield of Glory | 800 |
Drakekeeper's Greatshield | 800 |
Pate's Shield | 580 |
Mastodon Greatshield | 600 |
Havel's Greatshield | 1200 |
Pursuer's Greatshield | 150 |
Orma's Greatshield | 800 |
Reeve's Greatshield | 800 |
Dragonrider Greatshield | 150 |
King's Mirror | 300 |
Rebel's Greatshield | 1000 |
Wicked Eye Greatshield | 1000 |
Rings | Souls Given |
---|
Life Ring | 250 |
Life Ring +1 | 400 |
Life Ring +2 | 1200 |
Chloranthy Ring | 300 |
Chloranthy Ring +1 | 450 |
Chloranthy Ring +2 | 1350 |
Royal Soldier's Ring | 360 |
Royal Soldier's Ring +1 | 600 |
Royal Soldier's Ring +2 | 1500 |
First Dragon Ring | 750 |
Second Dragon Ring | 1200 |
Third Dragon Ring | 1950 |
Ring of Steel Protection | 320 |
Ring of Steel Protection +1 | 540 |
Ring of Steel Protection +2 | 1450 |
Spell Quartz Ring | 200 |
Spell Quartz Ring +1 | 480 |
Spell Quartz Ring +2 | 840 |
Flame Quartz Ring | 200 |
Flame Quartz Ring +1 | 480 |
Flame Quartz Ring +2 | 840 |
Thunder Quartz Ring | 200 |
Thunder Quartz Ring +1 | 480 |
Thunder Quartz Ring +2 | 840 |
Dark Quartz Ring | 200 |
Dark Quartz Ring +1 | 480 |
Dark Quartz Ring +2 | 840 |
Poisonbite Ring | 550 |
Bloodbite Ring | 700 |
Cursebite Ring | 900 |
Bracing Knuckle Ring | 550 |
Bracing Knuckle Ring +1 | 900 |
Bracing Knuckle Ring +2 | 1700 |
Ash Knuckle Ring | 900 |
Dispelling Ring | 1350 |
Ring of Resistance | 1680 |
Ring of Blades | 350 |
Ring of Blades +1 | 640 |
Ring of Blades +2 | 1580 |
Ring of Knowledge | 2800 |
Ring of Prayer | 2800 |
Stone Ring | 1300 |
Red Tearstone Ring | 570 |
Blue Tearstone Ring | 400 |
Ring of Giants | 500 |
Ring of Giants +1 | 1060 |
Ring of Giants +2 | 1850 |
Old Leo Ring | 470 |
Ring of Soul Protection | 800 |
Ring of Life Protection | 600 |
Lingering Dragoncrest Ring | 250 |
Lingering Dragoncrest Ring +1 | 400 |
Lingering Dragoncrest Ring +2 | 900 |
Clear Bluestone Ring | 200 |
Clear Bluestone Ring +1 | 360 |
Clear Bluestone Ring +2 | 950 |
Northern Ritual Band | 750 |
Northern Ritual Band +1 | 1200 |
Northern Ritual Band +2 | 2000 |
Southern Ritual Band | 750 |
Southern Ritual Band +1 | 1200 |
Southern Ritual Band +2 | 2000 |
Covetous Gold Serpent Ring | 300 |
Covetous Gold Serpent Ring +1 | 450 |
Covetous Gold Serpent Ring +2 | 1050 |
Covetous Silver Serpent Ring | 460 |
Covetous Silver Serpent Ring +1 | 740 |
Covetous Silver Serpent Ring +2 | 1480 |
Ring of the Evil Eye | 450 |
Ring of the Evil Eye +1 | 700 |
Ring of the Evil Eye +2 | 1300 |
Ring of Restoration | 680 |
Ring of Binding | 300 |
Silvercat Ring | 1340 |
Redeye Ring | 670 |
Gower's Ring of Protection | 1380 |
Name-engraved Ring | 550 |
Slumbering Dragoncrest Ring | 690 |
Hawk Ring | 750 |
Old Sun Ring | 2200 |
Illusory Ring of a Conqueror | 500 |
Illusory Ring of the Exalted | 1000 |
Ring of the Dead | 850 |
Ring of Thorns | 550 |
Ring of Thorns +1 | 900 |
Ring of Thorns +2 | 1650 |
Delicate String | 2000 |
White Ring | 1000 |
Ring of Whispers | 580 |
Consumables | Souls Given |
---|
Human Effigy | 300 |
Lifegem | 30 |
Radiant Lifegem | 100 |
Old Radiant Lifegem | 250 |
Elizabeth Mushroom | 450 |
Amber Herb | 160 |
Twilight Herb | 240 |
Wilted Dusk Herb | 400 |
Poison Moss | 150 |
Monastery Charm | 220 |
Dragon Charm | 360 |
Rouge Water | 300 |
Crimson Water | 420 |
Divine Blessing | 600 |
Green Blossom | 130 |
Homeward Bone | 60 |
Firebomb | 20 |
Black Firebomb | 30 |
Witching Urn | 40 |
Lightning Urn | 40 |
Hexing Urn | 35 |
Holy Water Urn | 30 |
Corrosive Urn | 30 |
Throwing Knife | 10 |
Poison Throwing Knife | 35 |
Lacerating Knife | 35 |
Dung Pie | 60 |
Small Blue Burr | 120 |
Small Yellow Burr | 120 |
Small Orange Burr | 120 |
Dark Troches | 120 |
Common Fruit | 160 |
Red Leech Troches | 160 |
Triclops Snake Troches | 200 |
Aromatic Ooze | 200 |
Gold Pine Resin | 150 |
Charcoal Pine Resin | 150 |
Dark Pine Resin | 150 |
Rotten Pine Resin | 200 |
Bleeding Serum | 200 |
Repair Powder | 250 |
Flame Butterfly | 60 |
Silver Talisman | 130 |
Rusted Coin | 90 |
Prism Stone | 30 |
Alluring Skull | 30 |
Lloyd's Talisman | 160 |
Estus Flask Shard | 1200 |
Sublime Bone Dust | 1800 |
Bonfire Ascetic | 750 |
Rubbish | 10 |
Fading Soul | 10 |
Soul of a Lost Undead | 10 |
Large Soul of a Lost Undead | 10 |
Soul of a Nameless Soldier | 10 |
Large Soul of a Nameless Soldier | 10 |
Soul of a Proud Knight | 10 |
Large Soul of a Proud Knight | 10 |
Soul of a Brave Warrior | 10 |
Large Soul of a Brave Warrior | 10 |
Soul of a Hero | 10 |
Soul of a Great Hero | 10 |
Soul of the Last Giant | 100 |
Soul of the Pursuer | 100 |
Dragonrider Soul | 100 |
Old Dragonslayer Soul | 100 |
Flexile Sentry Soul | 100 |
Ruin Sentinel Soul | 100 |
Belfry Gargoyle Soul | 100 |
Soul of the Lost Sinner | 100 |
Executioner's Chariot Soul | 100 |
Skeleton Lord's Soul | 100 |
Covetous Demon Soul | 100 |
Mytha, the Baneful Queen Soul | 100 |
Smelter Demon Soul | 100 |
Old Iron King Soul | 100 |
Scorpioness Najka Soul | 100 |
Royal Rat Authority Soul | 100 |
Soul of the Duke's Dear Freja | 100 |
Royal Rat Vanguard Soul | 100 |
Soul of the Rotten | 100 |
Darklurker Soul | 100 |
Looking Glass Knight Soul | 100 |
Demon of Song Soul | 100 |
Soul of Velstadt | 100 |
Soul of the King | 100 |
Guardian Dragon Soul | 100 |
Ancient Dragon Soul | 100 |
Giant Lord Soul | 100 |
Throne Defender Soul | 100 |
Throne Watcher Soul | 100 |
Soul of Nashandra | 100 |
Old Witch Soul | 100 |
Old King Soul | 100 |
Old Dead One Soul | 100 |
Old Paledrake Soul | 100 |
Simpleton's Spice | 1300 |
Skeptic's Spice | 1300 |
Cracked Blue Eye Orb | 500 |
Cracked Red Eye Orb | 500 |
Seed of a Tree of Giants | 100 |
Token of Fidelity | 100 |
Token of Spite | 100 |
Sunlight Medal | 100 |
Dragon Scale | 100 |
Rat Tail | 100 |
Pharros' Lockstone | 400 |
Small Smooth & Silky Stone | 200 |
Smooth & Silky Stone | 600 |
Soul Vessel | 1200 |
Armor | Souls Given |
---|
Imported Hood | 50 |
Imported Tunic | 50 |
Imported Manchettes | 50 |
Imported Trousers | 50 |
Standard Helm | 80 |
Hard Leather Armor | 126 |
Hard Leather Gauntlets | 94 |
Hard Leather Boots | 110 |
Thief Mask | 100 |
Black Leather Armor | 120 |
Black Leather Gloves | 100 |
Black Leather Boots | 110 |
Wanderer Hood | 80 |
Wanderer Coat | 120 |
Wanderer Manchette | 85 |
Wanderer Boots | 105 |
Hunter's Hat | 90 |
Leather Armor | 150 |
Leather Gloves | 110 |
Leather Boots | 120 |
Knight Helm | 120 |
Knight Armor | 180 |
Knight Gauntlets | 130 |
Knight Leggings | 160 |
Elite Knight Helm | 200 |
Elite Knight Armor | 400 |
Elite Knight Gloves | 250 |
Elite Knight Leggings | 290 |
Tattered Cloth Hood | 60 |
Tattered Cloth Robe | 100 |
Tattered Cloth Manchettes | 80 |
Heavy Boots | 80 |
Brigand Hood | 70 |
Brigand Armor | 110 |
Brigand Gauntlets | 80 |
Brigand Trousers | 90 |
Traveling Merchant Hat | 85 |
Traveling Merchant Coat | 150 |
Traveling Merchant Gloves | 100 |
Traveling Merchant Boots | 128 |
Jester's Cap | 200 |
Jester's Robes | 300 |
Jester's Gloves | 230 |
Jester's Tights | 260 |
Moon Hat | 360 |
Astrologist's Robe | 600 |
Astrologist's Gauntlets | 420 |
Astrologist's Bottoms | 480 |
Faraam Helm | 520 |
Faraam Armor | 750 |
Faraam Gauntlets | 600 |
Faraam Boots | 680 |
Helm of Aurous (Transparent) | 290 |
Armor of Aurous (Transparent) | 480 |
Gauntlets of Aurous (Transparent) | 320 |
Leggings of Aurous (Transparent) | 360 |
Helm of Aurous | 450 |
Armor of Aurous | 750 |
Gauntlets of Aurous | 520 |
Leggings of Aurous | 600 |
Moon Butterfly Hat | 1000 |
Moon Butterfly Wings | 1500 |
Moon Butterfly Cuffs | 1000 |
Moon Butterfly Skirt | 1000 |
Alva Helm | 520 |
Alva Armor | 800 |
Alva Gauntlets | 600 |
Alva Leggings | 710 |
Black Witch Veil | 480 |
Black Witch Robe | 770 |
Black Witch Gloves | 560 |
Black Witch Trousers | 650 |
Black Witch Hat | 720 |
Black Witch Domino Mask | 550 |
Royal Soldier Helm | 160 |
Royal Soldier Armor | 270 |
Royal Soldier Gauntlets | 190 |
Royal Soldier Leggings | 220 |
Hollow Soldier Armor | 125 |
Hollow Soldier Gauntlets | 88 |
Hollow Soldier Leggings | 67 |
Hollow Infantry Helm | 45 |
Hollow Infantry Armor | 75 |
Hollow Infantry Gloves | 52 |
Hollow Infantry Boots | 60 |
Infantry Helm | 60 |
Infantry Armor | 100 |
Infantry Gloves | 75 |
Infantry Boots | 85 |
White Priest Headpiece | 450 |
White Priest Robe | 500 |
White Priest Gloves | 460 |
White Priest Skirt | 480 |
Priestess Headpiece | 450 |
Priestess Robe | 500 |
Priestess Gloves | 460 |
Priestess Skirt | 480 |
Rogue Hood | 72 |
Rogue Armor | 120 |
Rogue Gauntlets | 84 |
Rogue Leggings | 96 |
Spiked Bandit Helm | 100 |
Bandit Armor | 160 |
Bandit Gauntlets | 120 |
Bandit Boots | 130 |
Varangian Helm | 100 |
Varangian Armor | 100 |
Varangian Cuffs | 100 |
Varangian Leggings | 100 |
Black Hollow Mage Hood | 150 |
Black Hollow Mage Robe | 240 |
White Hollow Mage Hood | 150 |
White Hollow Mage Robe | 240 |
Lion Mage Robe | 200 |
Lion Mage Cuffs | 200 |
Lion Mage Skirt | 200 |
Shadow Mask | 500 |
Shadow Top | 500 |
Shadow Gauntlets | 500 |
Shadow Leggings | 500 |
Manikin Mask | 200 |
Manikin Top | 200 |
Manikin Gloves | 200 |
Manikin Boots | 200 |
Prisoner's Hood | 50 |
Prisoner's Tatters | 50 |
Prisoner's Gloves | 50 |
Prisoner's Waistcloth | 50 |
Archdrake Helm | 250 |
Archdrake Robes | 380 |
Archdrake Gloves | 260 |
Archdrake Boots | 300 |
Gyrm Helm | 400 |
Gyrm Armor | 400 |
Gyrm Gloves | 400 |
Gyrm Boots | 400 |
Gyrm Warrior Helm | 500 |
Gyrm Warrior Armor | 500 |
Gyrm Warrior Gloves | 500 |
Gyrm Warrior Boots | 500 |
Gyrm Warrior Greathelm | 500 |
Warlock Mask | 1200 |
Tseldora Cap | 200 |
Tseldora Robe | 200 |
Tseldora Manchettes | 200 |
Tseldora Trousers | 200 |
Peasant Hat | 50 |
Peasant Attire | 50 |
Peasant Long Gloves | 50 |
Peasant Trousers | 50 |
Ironclad Helm | 320 |
Ironclad Armor | 540 |
Ironclad Gauntlets | 380 |
Ironclad Leggings | 430 |
Old Ironclad Helm | 320 |
Old Ironclad Armor | 540 |
Old Ironclad Gauntlets | 380 |
Old Ironclad Leggings | 430 |
Royal Swordsman Helm | 300 |
Royal Swordsman Armor | 300 |
Royal Swordsman Gloves | 300 |
Royal Swordsman Leggings | 300 |
Syan's Helm | 500 |
Syan's Armor | 500 |
Syan's Gauntlets | 500 |
Syan's Leggings | 500 |
Heide Knight Greathelm | 700 |
Heide Knight Chainmail | 700 |
Heide Knight Gauntlets | 700 |
Heide Knight Leggings | 700 |
Heide Knight Iron Mask | 700 |
Singer's Dress | 100 |
Alonne Captain Helm | 800 |
Alonne Captain Armor | 800 |
Alonne Knight Helm | 500 |
Alonne Knight Armor | 500 |
Alonne Knight Gauntlets | 500 |
Alonne Knight Leggings | 500 |
Lion Warrior Cape | 200 |
Lion Warrior Cuffs | 200 |
Lion Warrior Skirt | 200 |
Lion Warrior Helm | 200 |
Red Lion Warrior Cape | 200 |
Grave Warden Mask | 300 |
Grave Warden Top | 300 |
Grave Warden Cuffs | 300 |
Grave Warden Bottoms | 300 |
Falconer Helm | 90 |
Falconer Armor | 150 |
Falconer Gloves | 105 |
Falconer Boots | 120 |
Mastodon Helm | 500 |
Mastodon Armor | 500 |
Mastodon Gauntlets | 500 |
Mastodon Leggings | 500 |
Rusted Mastodon Helm | 400 |
Rusted Mastodon Armor | 400 |
Rusted Mastodon Gauntlets | 400 |
Rusted Mastodon Leggings | 400 |
Desert Sorceress Hood | 500 |
Desert Sorceress Top | 500 |
Desert Sorceress Gloves | 500 |
Desert Sorceress Skirt | 500 |
Dragon Acolyte Mask | 500 |
Dragon Acolyte Robe | 500 |
Dragon Acolyte Gloves | 500 |
Dragon Acolyte Boots | 500 |
Dragon Sage Hood | 500 |
Old Knight Helm | 600 |
Old Knight Armor | 600 |
Old Knight Gauntlets | 600 |
Old Knight Leggings | 600 |
Drakekeeper Helm | 700 |
Drakekeeper Armor | 700 |
Drakekeeper Gauntlets | 700 |
Drakekeeper Boots | 700 |
Leydia Black Hood | 500 |
Leydia Black Robe | 500 |
Leydia White Hood | 500 |
Leydia White Robe | 500 |
Leydia Gauntlets | 500 |
Imperious Helm | 720 |
Imperious Armor | 1200 |
Imperious Gloves | 840 |
Imperious Leggings | 960 |
Insolent Helm | 540 |
Insolent Armor | 900 |
Insolent Gloves | 630 |
Insolent Boots | 720 |
Durgo's Hat | 1200 |
Engraved Gauntlets | 1500 |
Flying Feline Boots | 600 |
Havel's Helm | 800 |
Havel's Armor | 1350 |
Havel's Gauntlets | 950 |
Havel's Leggings | 1080 |
Xanthous Crown | 500 |
Xanthous Overcoat | 500 |
Xanthous Gloves | 500 |
Xanthous Waistcloth | 500 |
Mask of Judgment | 320 |
Robe of Judgment | 500 |
Manchettes of Judgment | 400 |
Tights of Judgment | 450 |
Monastery Headcloth | 500 |
Monastery Longshirt | 500 |
Monastery Long Gloves | 500 |
Monastery Skirt | 500 |
Dingy Hood | 150 |
Dingy Robe | 240 |
Dingy Cuffs | 168 |
Blood Stained Skirt | 192 |
Catarina Helm | 630 |
Catarina Armor | 1050 |
Catarina Gauntlets | 730 |
Catarina Leggings | 840 |
Steel Helm | 720 |
Steel Armor | 1200 |
Steel Gauntlets | 840 |
Steel Leggings | 960 |
Dark Mask | 1000 |
Dark Armor | 1000 |
Dark Gauntlets | 1000 |
Dark Leggings | 1000 |
Dragonrider Helm | 720 |
Dragonrider Armor | 1150 |
Dragonrider Gauntlets | 800 |
Dragonrider Leggings | 930 |
Ruin Helm | 800 |
Ruin Armor | 800 |
Ruin Gauntlets | 800 |
Ruin Leggings | 800 |
Executioner Helm | 540 |
Executioner Armor | 750 |
Executioner Gauntlets | 600 |
Executioner Leggings | 670 |
Bone Crown | 360 |
Bone King Robe | 600 |
Bone King Cuffs | 420 |
Bone King Skirt | 480 |
Smelter Demon Helm | 780 |
Smelter Demon Armor | 1000 |
Smelter Demon Gauntlets | 850 |
Smelter Demon Leggings | 900 |
Penal Mask | 700 |
Penal Straightjacket | 820 |
Penal Handcuffs | 680 |
Penal Skirt | 750 |
Looking Glass Mask | 820 |
Looking Glass Armor | 1350 |
Looking Glass Gauntlets | 950 |
Looking Glass Leggings | 1080 |
Velstadt's Helm | 980 |
Velstadt's Armor | 1300 |
Velstadt's Gauntlets | 1070 |
Velstadt's Leggings | 1200 |
Throne Defender Helm | 1100 |
Throne Defender Armor | 1500 |
Throne Defender Gauntlets | 1260 |
Throne Defender Leggings | 1380 |
Throne Watcher Helm | 930 |
Throne Watcher Armor | 1250 |
Throne Watcher Gauntlets | 1020 |
Throne Watcher Leggings | 1160 |
Pate's Helm | 300 |
Pate's Armor | 550 |
Pate's Gloves | 380 |
Pate's Trousers | 460 |
Benhart's Knight Helm | 500 |
Benhart's Armor | 740 |
Benhart's Gauntlets | 590 |
Benhart's Boots | 640 |
Cale's Helm | 500 |
Cale's Leather Armor | 550 |
Cale's Shoes | 520 |
Lucatiel's Mask | 500 |
Lucatiel's Vest | 680 |
Lucatiel's Gloves | 520 |
Lucatiel's Trousers | 600 |
Creighton's Steel Mask | 440 |
Creighton's Chainmail | 700 |
Creighton's Chain Gloves | 510 |
Creighton's Chain Leggings | 620 |
Bell Keeper Helmet | 450 |
Bell Keeper Bellyband | 500 |
Bell Keeper Cuffs | 460 |
Bell Keeper Trousers | 480 |
Mad Warrior Mask | 700 |
Mad Warrior Armor | 700 |
Mad Warrior Gauntlets | 700 |
Mad Warrior Leggings | 700 |
Saint's Hood | 360 |
Saint's Dress | 600 |
Saint's Long Gloves | 420 |
Saint's Trousers | 480 |
Hexer's Hood | 360 |
Hexer's Robes | 600 |
Hexer's Gloves | 420 |
Hexer's Boots | 480 |
Targray's Helm | 480 |
Targray's Armor | 720 |
Targray's Manifers | 540 |
Targray's Leggings | 630 |
Nahr Alma Hood | 400 |
Nahr Alma Robes | 500 |
Black Hood | 360 |
Black Robes | 600 |
Black Gloves | 420 |
Black Boots | 480 |
Chaos Hood | 360 |
Chaos Robe | 600 |
Chaos Gloves | 420 |
Chaos Boots | 480 |
Llewellyn Armor | 550 |
Llewellyn Gloves | 400 |
Llewellyn Shoes | 470 |
Drangleic Helm | 400 |
Drangleic Mail | 650 |
Drangleic Gauntlets | 490 |
Drangleic Leggings | 550 |
Vengarl's Helm | 300 |
Vengarl's Armor | 480 |
Vengarl's Gloves | 350 |
Vengarl's Boots | 380 |
Agdayne's Black Robe | 600 |
Agdayne's Cuffs | 480 |
Agdayne's Kilt | 520 |
King's Crown | 2000 |
King's Armor | 2000 |
King's Gauntlets | 2000 |
King's Leggings | 2000 |
back to top ### Dialogue
---
***All dialogue text is © From Software Inc.***
---
+ Show Dialogue - Hide Dialogue - **First Encounter**
Who you?
I Gavlan.
Gavlan wheel? Gavlan deal.
Gavlan want soul. Many many soul. Gah hah!
What you want?
With Gavlan, you wheel? You deal! Gah hah!
- **Meeting again**
What you want?
(or)
Umm…You want? Want what?
- **Meeting again (Harvest Valley)**
Umm…Gavlan know you.
- **Meeting again (Gyrm's Respite)**
Make deal with Gavlan?
(or)
Oh Gavlan, know you. What you want?
(or)
You, again. Gavlan, meet you again.
- **Using Talk Option**
Gavlan wheel? Gavlan deal.
Gavlan want soul. Many many soul. Gah hah!
What you want?
With Gavlan, you wheel? You deal! Gah hah!
- **When gifting the Gyrm Greataxe**
With Gavlan, you deal. Much, much deal.
These, you take, ah For you.
- **Leaving after using his services**
Many deal…many thanks! Gah hah!
- **Leaving without using his services**
You? Go home?
- **Leaving without exiting menu**
Umm…
- **When attacked**
Umm?
Umm…You strong. (aggro'd)
*Unintelligible* (when below 50% HP)
You die! (re-encounter)
- **When killing the player**
*Unintelligible*
**Voiced by:** Stephane Cornicard
# Magerold of Lanafir
### Description
---
A chipper, bemonocled man casually selling curiosities off a blanket… inside a terribly dangerous fortress that is slowly sinking into a volcano. What a guy.
He claims to be a treasure hunter currently in the business of hawking away his lesser junk, but may also have other left-field facets to his personality. At least he's friendly enough.
### Location
---
**Iron Keep**
Just inside the keep proper. Head across the bridge from the initial bonfire and take an immediate right.
Bonfire Intensity | HP | Souls |
---|
1 | 1,560 | 1,650 |
2 | 2,808 | 3,300 |
8 | 5,336 | 6,600 |
### Use
---
- Sells an eclectic variety of goods, from clown shoes to forbidden hexes and talking wooden knick-knacks.
- Allows you to apply incense to your spells. This is the only way to make use of your magic spices.
- Leader of the Dragon Remnants covenant.
### Sells
---
Armor | Total | Soul Cost | Notes |
---|
Jester's Cap | ∞ | 2,000 | Raises Item Discovery |
Jester's Robes | ∞ | 3,000 | Prevents you from being backstabbed, |
Jester's Gloves | ∞ | 2,300 | Increases souls gained by 10%. |
Jester's Tights | ∞ | 2,600 | Lowers falling damage. |
Spiked Bandit Helm | ∞ | 1,000 | |
Bandit Armor | ∞ | 1,600 | |
Bandit Gauntlets | ∞ | 1,200 | |
Bandit Boots | ∞ | 1,300 | |
Dragonrider Helm | 1 | 7,200 | Bonfire Intensity 2+ only. |
Dragonrider Armor | 1 | 11,500 | Bonfire Intensity 2+ only. |
Dragonrider Gauntlets | 1 | 8,000 | Bonfire Intensity 2+ only. |
Dragonrider Leggings | 1 | 9,300 | Bonfire Intensity 2+ only. |
Alonne's Helm | 1 | 14,400 | Defeat Sir Alonne. |
Alonne's Armor | 1 | 24,000 | Defeat Sir Alonne. |
Alonne's Gauntlets | 1 | 16,800 | Defeat Sir Alonne. |
Alonne's Leggings | 1 | 19,200 | Defeat Sir Alonne. |
Raime's Helm | 1 | 7,200 | Defeat Fume Knight. |
Raime's Armor | 1 | 12,000 | Defeat Fume Knight. |
Raime's Gauntlets | 1 | 8,400 | Defeat Fume Knight. |
Raime's Leggings | 1 | 9,600 | Defeat Fume Knight. |
Rings | Total | Soul Cost | Notes |
---|
Cursebite Ring | 1 | 9,000 | Increases Curse resistance by 400 points. |
Consumables | Total | Soul Cost | Notes |
---|
Human Effigy | 1 | 3,000 | Reverses hollowing. |
Green Blossom | 10 | 1,300 | Temporarily boost stamina recovery speed. |
Black Firebomb | ∞ | 300 | Explodes, inflicting major Fire damage. |
Charcoal Pine Resin | ∞ | 1,500 | Apply Fire to right-hand weapon. |
Repair Powder | 1 | 2,500 | Restore equipment durability. |
Rusted Coin | 5 | 900 | Temporarily boosts Item Discovery. |
Hello Carving | 1 | 2,000 | Old wood carving that says "Hello" |
Thank You Carving | 1 | 2,000 | Old wood carving that says "Thank you |
I'm Sorry Carving | 1 | 2,000 | Old wood carving that says "I'm Sorry" |
Very Good! Carving | 1 | 2,000 | Old wood carving that says "Very Good!" |
Fragrant Branch of Yore | 1 | 7,500 | Restores living things from petrification. |
Scrolls | Total | Soul Cost | Notes |
---|
Soul Arrow | 1 | 1,500 | Sorcery |
Great Soul Arrow | 1 | 3,000 | Sorcery |
Heavy Soul Arrow | 1 | 2,000 | Sorcery |
Great Heavy Soul Arrow | 1 | 4,500 | Sorcery |
Fall Control | 1 | 4,800 | Lowers falling damage for a moment. |
Dark Hail | 1 | 1,500 | Hex |
Darkstorm | 1 | 4,700 | Hex |
### Equipment
---
- Traveling Merchant Set
- Scythe
- Large Leather Shield
### Drops
---
- Covetous Gold Serpent Ring +1
- 1,650 souls
### Notes
---
- Spend at least 10,000 souls in his shop and he gifts you a Covetous Gold Serpent Ring +1 in turn.
- May or may not be Jester Thomas.
- He has a bit of gossip hinting towards the true nature of Benhart's treasured sword.
### Dialogue
---
***All dialogue text is © From Software Inc.***
---
+ Show Dialogue - Hide Dialogue - **First Encounter**
What? Who're you?
Who, me? I'm Magerold, who else?
What? Have a look at my wares.
- **Return Encounters**
Finally decided to come and visit?
(or)
Well? Where've you been?
- **Speaking to again**
What? You again?
(or)
You've quite unusual taste, don't you?
- **Using Talk Option**
I'm mainly a treasure hunter, you see. I'm only a merchant on the side.
I roam about, looking for a find, following my instincts.
I don't care what a thing is worth. What matters is whether it grabs me.
Do I enjoy what I do? Well…That's a good question.
But I suppose I must, I…I've been doing it for ages.
- **Using Talk Option**
There's good iron in these parts. An old king even used it to build a castle.
But the thing was too heavy, and it slowly sank into the ground.
Fires spouted from the earth, and…and the place turned into this.
At least, that's what I'm told. Not a bad story, eh?
So, what'll it be? Anything for you today?
- **Using Talk Option**
Hey, You know that odd fellow? With the hulking blue sword.
He talks really highly of it, but I got a feeling it's a fake.
I didn't want to disappoint him, so I just sort of talked around it.
Let me just say, there are lots of "legendary swords" out there.
- **Using Talk Option**
Have you heard of the shrine on the eastern edge of Drangleic?
Built to honour the dragons, they say.
If only I knew how to get there, I'd go and I'd comb it for goodies.
- **After paying 10,000 souls**
I think we have similar taste. Really I do.
Here, you should like these.
- **Returning with Petrified Egg**
What is that? A petrified egg?
From the shrine? Fantastic…
Might…might you give it to me?
I'm fascinated by it…I'm begging you.
- **Answering "YES"**
How very kind of you.
This thing is amazing… Could it be a dragon egg?
I feel invigorated… Just by holding it.
- **Answering "NO"**
Oh no, no, no, no, no, don't say that. Give a bloke a chance.
I'm begging you. I really should have that!
- **Speaking to again**
Oh, change your mind?
Donating your stone egg after all?
- **Leaving after using his services**
Cheers!
- **Leaving without using his services**
Very well, no pressure.
- **Leaving without exiting the menu**
Hey? Where you off to?
- **When attacked**
*Ow!* (no caption)
But…what's the meaning of this! (aggroed)
What…what…what the devil! (50% HP)
- **When killing the player**
You're a rotten bugger.
- **Returning after defeat**
Ohh, just…just stay away, will you?
- **When killed by the player**
*dying groan* (no caption)
**Voiced by:** Joe Sims
# Maughlin the Armourer
### Description
---
A merchant located in Majula.
### Location
---
**Majula**
Found inside the leftmost house near the large pit.
Bonfire Intensity | HP | Souls |
---|
1 | 1100 | 900 |
2 | 2772 | 1,800 |
8 | ? | 3,600 |
### Use
---
Sells weapons and armor.
### Sells
---
After spending a certain amount of souls at his shop he will acquire more merchandise.
#### Initially
---
Weapons | Total | Soul Cost |
---|
Iron Parma | ∞ | 1,200 |
Silver Eagle Kite Shield | ∞ | 1,500 |
Twin Dragon Greatshield | ∞ | 2,000 |
Armor | Total | Soul Cost | Notes |
---|
Standard Helm | ∞ | 800 | |
Hard Leather Armor | ∞ | 1,260 | |
Hard Leather Gauntlets | ∞ | 940 | |
Hard Leather Boots | ∞ | 1,100 | |
Infantry Boots | ∞ | 850 | |
Infantry Gloves | ∞ | 750 | |
Infantry Armor | ∞ | 1,000 | |
Falconer Helm | ∞ | 900 | |
Falconer Armor | ∞ | 1,500 | |
Falconer Gloves | ∞ | 1,050 | |
Falconer Boots | ∞ | 1,200 | |
Ivory King Helm | 1 | 14,400 | Defeat Burnt Ivory King & clear path to
Alsanna, Silent Oracle (i.e. by collecting fifty Loyce Souls). |
Ivory King Armor | 1 | 24,000 | Defeat Burnt Ivory King & clear path to
Alsanna, Silent Oracle (i.e. by collecting fifty Loyce Souls). |
Ivory King Gauntlets | 1 | 16,800 | Defeat Burnt Ivory King & clear path to
Alsanna, Silent Oracle (i.e. by collecting fifty Loyce Souls). |
Ivory King Leggings | 1 | 19,200 | Defeat Burnt Ivory King & clear path to
Alsanna, Silent Oracle (i.e. by collecting fifty Loyce Souls). |
#### After spending 1,000 souls
---
Armor | Total | Soul Cost |
---|
Royal Soldier Helm | ∞ | 1,600 |
Royal Soldier Armor | ∞ | 2,700 |
Royal Soldier Gauntlets | ∞ | 1,900 |
Royal Soldier Leggings | ∞ | 2,200 |
Elite Knight Helm | ∞ | 2,200 |
Elite Knight Armor | ∞ | 4,000 |
Elite Knight Gloves | ∞ | 2,500 |
Elite Knight Leggings | ∞ | 2,900 |
#### After spending 1,000 souls and having defeated the appropriate Boss
---
Armor | Total | Soul Cost | Description | Notes |
---|
Smelter Demon Helm | 1 | 7,800 | | Defeat the Smelter Demon. |
Smelter Demon Armor | 1 | 10,000 | | Defeat the Smelter Demon. |
Smelter Demon Gauntlets | 1 | 8,500 | | Defeat the Smelter Demon. |
Smelter Demon Leggings | 1 | 9,000 | | Defeat the Smelter Demon. |
Looking Glass Mask | 1 | 8,200 | | Defeat the Looking Glass Knight. |
Looking Glass Armor | 1 | 13,500 | | Defeat the Looking Glass Knight. |
Looking Glass Gauntlets | 1 | 9,500 | | Defeat the Looking Glass Knight. |
Looking Glass Leggings | 1 | 10,800 | | Defeat the Looking Glass Knight. |
Penal Mask | 1 | 7,000 | Raises max equipment load. | Defeat the Lost Sinner. |
Penal Straightjacket | 1 | 8,200 | | Defeat the Lost Sinner. |
Penal Handcuffs | 1 | 6,800 | Increases pyromancy damage. | Defeat the Lost Sinner. |
Penal Skirt | 1 | 7,500 | | Defeat the Lost Sinner. |
#### After spending 15,000 souls
---
Armor | Total | Soul Cost | Description | Notes |
---|
Alva Helm | ∞ | 5,200 | | |
Alva Armor | ∞ | 8,000 | | |
Alva Gauntlets | ∞ | 6,000 | | |
Alva Leggings | ∞ | 7,100 | | |
Moon Butterfly Hat | 1 | 10,000 | Poisons nearby enemies or NPCs. | Bonfire Intensity 3+ only. |
Moon Butterfly Wings | 1 | 15,000 | Poisons nearby enemies or NPCs.
Increases jump length. | Bonfire Intensity 2+ only. |
Moon Butterfly Cuffs | 1 | 10,000 | Poisons nearby enemies or NPCs. | Bonfire Intensity 2+ only. |
Moon Butterfly Skirt | 1 | 10,000 | Poisons nearby enemies or NPCs.
Increases jump length. | Bonfire Intensity 2+ only. |
#### After spending 15,000 souls and having defeated the appropriate Boss
---
Armor | Total | Soul Cost | Description | Notes |
---|
Velstadt's Helm | 1 | 9,800 | Increases Endurance and Vitality by one. | Defeat Velstadt, the Royal Aegis. |
Velstadt's Armor | 1 | 13,000 | | Defeat Velstadt, the Royal Aegis. |
Velstadt's Gauntlets | 1 | 10,700 | | Defeat Velstadt, the Royal Aegis. |
Velstadt's Leggings | 1 | 12,000 | | Defeat Velstadt, the Royal Aegis. |
Throne Defender Helm | 1 | 11,000 | | Defeat Throne Defender & Throne Watcher. |
Throne Defender Armor | 1 | 15,000 | | Defeat Throne Defender & Throne Watcher. |
Throne Defender Gauntlets | 1 | 12,600 | | Defeat Throne Defender & Throne Watcher. |
Throne Defender Leggings | 1 | 13,800 | | Defeat Throne Defender & Throne Watcher. |
Throne Watcher Helm | 1 | 9,300 | | Defeat Throne Defender & Throne Watcher. |
Throne Watcher Armor | 1 | 12,500 | | Defeat Throne Defender & Throne Watcher. |
Throne Watcher Gauntlets | 1 | 10,200 | | Defeat Throne Defender & Throne Watcher. |
Throne Watcher Leggings | 1 | 11,600 | | Defeat Throne Defender & Throne Watcher. |
### Drops
---
- Tseldora Set
### Notes
---
- After spending 15,000 souls, talk to him with exactly 0 souls on your soul counter to receive the Aurous Set (transparent) as a gift.
- If you kill him before spending a certain amount of souls then you will only be able to purchase what he initially sells until your next playthrough.
- His Gravestone will appear inside his shop after two and a half hours of game play after you kill him. It costs 3,500 souls to summon him each time.
- If you kill him after spending 15,000 souls and defeat any of the bosses or burn a bonfire ascetic in Majula, he will still sell the set according to what you have done (Only tested in Dark Souls PC).
- The chest in his shop will contain a different item depending on the Bonfire Intensity. On intensity 1, a Titanite shard. On intensity 2, a Large Titanite Shard. On intensity 3 and higher, a Moon Butterfly Shield.
- The Moon Butterfly Set can be bought from him after using a Bonfire Ascetic on the Majula bonfire.
- Each time he expands his inventory, based on souls spent, he becomes more conceited and treats the player more condescendingly.
- It costs 360,930 souls to purchase all of his stock, including the Moon Butterfly Set and DLC items.
- If doing a no-death/no-resting run, you can buy his gear and leave the area (I chose heide's tower of flame) and come back. He should reset and now sell the new gear if you've paid him enough souls (tested in scholar of the first sin, xbox one).
### Dialogue
---
***All dialogue text is © From Software Inc.***
---
+ Show Dialogue - Hide Dialogue - **First Encounter**
Err, oh, hello there!
W-welcome, to my shop. I-I'm Maughlin, and I sell armour.
Oh, sorry, I… Please, do have a look at my wares.
I could really use the business… If you'd be so kind…
- **Meeting Again**
Oh, hello again. I-I hope you find something of use.
- **Meeting Again**
Well, thank you, for coming back! Do take a look at my wares.
- **Meeting Again, after spending 1,000 souls**
Oh, I was hoping that you would come.
I've stocked some new things, and I thought you might be interested.
They've been selling rather well, and I may step up operations soon.
I'm…well I'm surprising even myself, to be honest.
- **Meeting Again, after spending 1,000 souls**
I'm glad to see you safe. Take…take a look at my wares.
- **Meeting Again, after spending 1,000 souls**
Forget to buy something? Go ahead, take your time.
- **Meeting Again, after spending 15,000 souls**
Um, sorry, have we met? Oh sorry, it's just I've been awfully busy lately.
Care to look over my wares? Please, be my guest.
I upgraded my stock recently. Although it may be a bit out of your reach…
- **Meeting Again, after spending 15,000 souls**
Looking for armour? Everything I offer is quite dependable.
- **Meeting Again, after spending 15,000 souls**
You need armour? Go ahead, see what I'm offering.
- **When gifting the transparent Auros Set**
In a spot of bother are we?
Here, take this. My compliments.
- **Using Talk Option**
I came from the west, from Volgen.
Have you been there? It's a lively place, vibrant with trade.
Very competitive, of course. And y-you have to grease the wheels to get anywhere.
But I didn't have the funding for that, so I left home in hopes of striking gold.
It's been years since then, and I've… well I've made very little headway…hah hah
I don't even know why I'm still here…
Everything's all run-down and dying… It's t-terrible for business, really…
- **Using Talk Option**
A group calling themselves the Blue Sentinels have gained much power in Volgen.
You can't even run a shop without their blessing.
They claim to be working for the greater good, oh…but it's absolute hogwash.
- **Using Talk Option**
Hmm…
Oh, by the gods…Why the hell am I here?
- **Using Talk Option, after spending 1,000 souls**
Did I mention before that I'm not from these parts?
I was on a journey… And somehow ended up here…
The desolation here was disenchanting at first. But over time, things started to turn my way.
Yeah, I-I've got a good few regulars now.
They're all strangely desperate, and quite willing to pay a premium.
Sadly, some of them never come back. But I try not to think about it.
- **Using Talk Option, after spending 1,000 souls**
Have you seen that warrior lugging that giant blue sword about?
I'm no expert, but that appears to be a fine specimen.
The monstrous thing has a peculiar design, quite unlike anything found in Volgen.
If you should speak to him, would you ask him if he won't sell it?
I'd have to take another look, but I'm confident I could offer quite a price.
- **Using Talk Option, after spending 1,000 souls**
I considered returning to my homeland, but I've decided to stay a while longer.
I've started to turn a handsome profit now, and I can't bear to give it up. Heh.
- **Using Talk Option, after spending 15,000 souls**
I'm rich, I'm rich…Mwa hah hah!
I don't need to go home anymore!
Home…home…? Where…where is home…?
- **Using Talk Option, with Bluemoon Greatsword in inventory**
That sword that you've got… May I, um, have a look at it?
Hmm, it's…yeah…it's interesting, it's…
Oh, no, I'm afrai…sorry, I'm afraid this is a fake. It's not worth much at all.
The original must be somewhere, I would imagine.
- **When leaving, having used his services**
Thanks very much. And, do please come again.
- **Using his services, after spending 1,000 souls**
Thanks very much. Do come again!
- **Using his services, after spending 15,000 souls**
Thanks for the purchase. Do come again.
- **When leaving, without having used his services**
Well, I, I do hope I see you again.
- **Not using his services, after spending 1,000 souls**
Always open for business.
- **Not using his services, after spending 15,000 souls**
Are you sure? Well…I may sell out while you're away.
- **When walking off without closing the menu**
Oh, is something wrong?
- **Walking off, after spending 1,000 souls**
Finished already?
- **Walking off, after spending 15,000 souls**
Now, have some patience!
- **When attacked**
Who…what the?! (*not aggroed*)
C-curses upon you! Enough of this! (*aggroed*)
- **When killing the player**
I-I did it…
- **Re-encounter after dying to Maughlin**
Oh it's y-you again?
- **When HP is reduced to 50%**
Y-you won't get me!
**Voiced by:** Richard Standing
# Merchant Hag Melentia
![]()### Description
---
*Seemed like the battles would never end.
Poor folk like myself had nary a place to sleep.
That's why I keep all me things right with me.
You may travel light, but methinks you bear a burden of your own.*
A traveling merchant who initially lives in the Cardinal Tower.
### Location
---
**Forest of Fallen Giants**
Located within the Cardinal Tower next to the bonfire.
**Majula**
After exhausting all of her dialogue and defeating the Last Giant, she will move to Majula.
Bonfire Intensity | HP | Souls |
---|
1 | 560 | 750 |
2 | 1,412 | ? |
8 | ? | ? |
### Use
---
Sells various items. Specializes in the belongings of any NPCs you have murdered.
### Sells
---
Weapon | Total | Soul Cost | Notes |
---|
Broken Straight Sword | ∞ | 400 | |
Hand Axe | ∞ | 700 | |
Club | ∞ | 800 | |
Caestus | ∞ | 1,000 | |
Pate's Shield | 1 | 5,800 | Defeat Mild Mannered Pate. |
Benhart's Parma | 1 | 5,000 | Defeat Benhart of Jugo. |
Scythe of Nahr Alma | 1 | 8,800 | Defeat Titchy Gren. |
Mirrah Greatsword | 1 | 10,000 | Defeat Lucatiel of Mirrah. |
Darkdrift | 1 | 15,000 | Defeat Grave Warden Agdayne. |
Armor | Total | Soul Cost | Notes |
---|
Traveling Merchant Hat | ∞ | 850 | Raises Item Discovery. |
Traveling Merchant Coat | ∞ | 1,500 | |
Traveling Merchant Gloves | ∞ | 1,000 | |
Traveling Merchant Boots | ∞ | 1,280 | |
Pate's Helm | 1 | 3,000 | Defeat Mild Mannered Pate. |
Pate's Armor | 1 | 5,500 | Defeat Mild Mannered Pate. |
Pate's Gloves | 1 | 3,800 | Defeat Mild Mannered Pate. |
Pate's Trousers | 1 | 4,600 | Defeat Mild Mannered Pate. |
Benhart's Knight Helm | 1 | 5,000 | Defeat Benhart of Jugo. |
Benhart's Armor | 1 | 7,400 | Defeat Benhart of Jugo. |
Benhart's Gauntlets | 1 | 5,900 | Defeat Benhart of Jugo. |
Benhart's Boots | 1 | 6,400 | Defeat Benhart of Jugo. |
Cale's Leather Armor | 1 | 5,500 | Defeat Cale the Cartographer. |
Cale's Shoes | 1 | 5,200 | Defeat Cale the Cartographer. |
Lucatiel's Vest | 1 | 6,800 | Defeat Lucatiel of Mirrah. |
Lucatiel's Gloves | 1 | 5,200 | Defeat Lucatiel of Mirrah. |
Lucatiel's Trousers | 1 | 6,000 | Defeat Lucatiel of Mirrah. |
Creighton's Chainmail | 1 | 7,000 | Defeat Creighton the Wanderer. |
Creighton's Chain Gloves | 1 | 5,100 | Defeat Creighton the Wanderer. |
Creighton's Chain Leggings | 1 | 6,200 | Defeat Creighton the Wanderer. |
Saint's Hood | 1 | 3,600 | Defeat Licia of Lindeldt.
Increases Faith by one point.
Increases number of spell uses by one for all spells. |
Saint's Dress | 1 | 6,000 | Defeat Licia of Lindeldt. |
Saint's Long Gloves | 1 | 4,200 | Defeat Licia of Lindeldt. |
Saint's Trousers | 1 | 4,800 | Defeat Licia of Lindeldt. |
Hexer's Hood | 1 | 3,600 | Defeat Felkin the Outcast.
Raises Intelligence and Faith by one point.
Gives 10% additional casts for all spells, rounds up. |
Hexer's Robes | 1 | 6,000 | Defeat Felkin the Outcast. |
Hexer's Gloves | 1 | 4,200 | Defeat Felkin the Outcast. |
Hexer's Boots | 1 | 4,800 | Defeat Felkin the Outcast. |
Targray's Helm | 1 | 4,800 | Defeat Blue Sentinel Targray. |
Targray's Armor | 1 | 7,200 | Defeat Blue Sentinel Targray. |
Targray's Manifers | 1 | 5,400 | Defeat Blue Sentinel Targray. |
Targray's Leggings | 1 | 6,300 | Defeat Blue Sentinel Targray. |
Nahr Alma Robes | 1 | 5,000 | Defeat Titchy Gren.
Increases souls gained by 10%. |
Black Robes | 1 | 6,000 | Defeat Straid of Olaphis. |
Black Gloves | 1 | 4,200 | Defeat Straid of Olaphis. |
Black Boots | 1 | 4,800 | Defeat Straid of Olaphis. |
Chaos Robe | 1 | 6,000 | Defeat Royal Sorcerer Navlaan. |
Chaos Gloves | 1 | 4,200 | Defeat Royal Sorcerer Navlaan. |
Chaos Boots | 1 | 4,800 | Defeat Royal Sorcerer Navlaan. |
Agdayne's Black Robe | 1 | 6,000 | Defeat Grave Warden Agdayne. |
Agdayne's Cuffs | 1 | 4,800 | Defeat Grave Warden Agdayne. |
Keys | Total | Soul Cost | Notes |
---|
Pharros Lockstone | 1 | 4,000 | Activates Pharros' contraptions. |
Fragrant Branch of Yore | 1 | 12,000 | Restores living things from petrification. (SotFS only) |
Lenigrast's Key | 1 | 1,000 | Opens Blacksmith Lenigrast's shop in Majula. |
Consumables | Total | Soul Cost | Notes |
---|
Human Effigy | 5 | 1,500 | Reverses hollowing. |
Lifegem | 10 | 300 | Slightly restores HP over time.
Unlimited after she moves to Majula. |
Radiant Lifegem | 10 | 1,000 | Restores HP over time.
Available after she moves to Majula. |
Amber Herb | 3 | 1,600 | Slightly restores spell uses. |
Firebomb | ∞ | 200 | Explodes, inflicting Fire damage. |
Witching Urn | ∞ | 400 | Explodes, inflicting Magic damage. |
Throwing Knife | ∞ | 100 | Throw at enemies to inflict damage. |
Brightbug | 3 | 6k-48k | +20% damage/-20% damage received for 2 minutes.
The stock replenishes as you progress. |
Scrolls | Total | Soul Cost | Notes |
---|
Soul Arrow | 1 | 1,500 | Basic damage-dealing sorcery. |
Heal | 1 | 1,500 | Basic healing miracle. |
### Drops
---
- Covetous Silver Serpent Ring +1
- 1,875 souls
### Notes
---
- When 10,000 souls have been spent in her shop, she will give the Covetous Silver Serpent Ring +1.
- After moving to Majula, her Lifegem stock will become unlimited.
- Her attacks cause Curse buildup, instantly cursing players who have low Curse resistance.
- If killed and summoned via gravestone, her inventory is only able to update and recognize events after her death if her grave is in Majula.
### Dialogue
---
***All dialogue text is © From Software Inc.***
---
+ Show Dialogue - Hide Dialogue - **First Encounter**
Buy something, anything…
Come, now…Help an old woman… And buy something…
Keh heh heh…
- **Second Encounter (Majula)**
Oh, you again.
Go on…It's on the cheap for you.
Keh heh heh…
- **Meeting again**
Buy something, anything…
(or)
Don't abandon a poor old woman…
(or)
I knew you'd be back…
(or)
You again? Keh heh heh…
- **Using Talk Option (Cardinal Tower)**
My name is Melentia.
You a stranger to this land?
All we get is strangers these days. Everybody's gone and run off!
Drangleic's been a pile o' rubble since the war fought long, long ago.
When the Giants crossed the sea.
- **Using Talk Option (Cardinal Tower)**
Seemed like the battles would never end.
Poor folk like myself had nary a place to sleep.
That's why I keep all me things right with me.
You may travel light, but methinks you bear a burden of your own.
- **Using Talk Option (Cardinal Tower)**
They say these trees grew from the remains of the Giants.
From each carcass sprouted new life, growing into what you see now.
But you know what they also say. Don't believe what an old hag says!
- **Using Talk Option (Cardinal Tower)**
It's high time that I pick up and move.
I've a bargain for you, next time we meet, my love.
- **Using Talk Option (Majula)**
Everyone's so stingy around here.
Everyone's so stingy everywhere!
You're my only customer. Don't make me beg, now, buy something!
- **Using Talk Option (Majula)**
We call this place Majula.
Not too special, if you ask me.
It's just the place… where everyone seems to end up.
- **After spending 10,000 souls**
Take these, if you want them. Keh heh heh…
- **Leaving after using her services**
Thank you kindly. Keh heh heh…
- **Leaving without using her services**
Lowly times, these are…
- **Leaving without exiting menu**
Keh heh heh…
- **When attacked**
Keh heh heh…
Keh heh heh…
You've no respect! Die, you rotten lout! (aggroed)
That's not very nice, is it? (50% HP)
- **When killing the player**
Cruel, cruel world, this is… Keh heh heh…
- **Returning after defeat**
I'll have your guts for garters!
- **When killed**
*dying groan* (no captions)
**Voiced by:** Marcia Warren
# Rosabeth of Melfia
### Description
---
Rosabeth of Melfia is the petrified NPC blocking the switch that leads to the Shaded Woods. After being unpetrified, she upgrades your Pyromancy Flame and sells Pyromancies. She moves to Majula permanently if you offer her equipment.
While she remains where she is at the switch leading to the Shaded Woods, she is still susceptible to creatures' attacks though she does not aggro them. While you can use the switch to aggro all creatures nearby and release a basilisk. Alternatively, reloading the area removes her away from area though she may not immediately appear in Majula.
### Location
---
**Majula**
Found next to Benhart of Jugo in the ruined gatehouse.
After receiving clothing she moves to the base of the large monument in Majula.
Bonfire Intensity | HP | Souls |
---|
1 | 2,550 | 1,300 |
2 | 6,120 | 2,600 |
8 | ? | 5,200 |
### Use
---
- Sells basic Pyromancies and Pyromancy-related items.
- Upgrades your Pyromancy Flame.
### Sells
---
Rings | Total | Soul Cost | Notes |
---|
Flame Quartz Ring | 1 | 2,000 | Increases Fire defense by 50 points. |
Thunder Quartz Ring | 1 | 2,000 | Increases Lightning defense by 50 points. |
Dark Quartz Ring | 1 | 2,000 | Increases Dark defense by 50 points. |
Consumables | Total | Soul Cost | Notes |
---|
Small Blue Burr | ∞ | 1,200 | Temporarily boosts Magic defense. |
Small Yellow Burr | ∞ | 1,200 | Temporarily boosts Lightning defense. |
Small Orange Burr | ∞ | 1,200 | Temporarily boosts Fire defense |
Fire Seed | 3 | 8,000 | Used to reinforce Pyromancy Flame. |
Scrolls | Total | Soul Cost | Notes |
---|
Fireball | 1 | 1,200 | Pyromancy |
Fire Orb | 1 | 3,400 | Pyromancy |
Combustion | 1 | 1,500 | Pyromancy |
Poison Mist | 1 | 3,400 | Pyromancy |
Flash Sweat | 1 | 2,300 | Pyromancy |
Iron Flesh | 1 | 3,500 | Pyromancy |
### Drops
---
- Fire Seed
### Attacks
---
- Fireball
- Great Fireball
- Great Combustion
### Notes
---
- When unpetrified, she rewards you with a Prism Stone.
- Giving her equipment unlocks an achievement.
- While equipment given to her does not affect her defense values, the equipment still has passive abilities. For instance, if you give her a Symbol of Avarice, she takes damage from wearing it.
### Dialogue
---
***All dialogue text is © From Software Inc.***
---
+ Show Dialogue - Hide Dialogue - **First Encounter**
1. Cough! Cough cough!
Th-th…Thank…thank you…
Cough cough!
I've been…petrified…hard to…speak…
Cough! Oww…
Give me…a moment, please!
2. I'm fine, I think. Hrgg!
No no no, I'm fine! Really, I am!
Um, my name is Rosabeth.
Thank you so much for rescuing me. Phew…
3. Oh, you're that traveller!
I still haven't thanked you!
Well, I'm quite a hand at pyromancy.
So, perhaps… You could consider this my thanks?
4. I was attacked, and turned to stone…I think…
I owe you my life! If you had not come…
I feel shameful…wearing these rags…
5. Um…I hate to burden you further, as you've already saved my life…
But…just look at me, my clothes are in tatters.
Do you have any clothing that you could spare?
I'll take anything, whatever you don't need. I'm not particular when it comes to apparel.
Anything at all will do.
Just put it on the ground, and I'll change into it later.
- **Re-encounter in Old Akelarre (before gifting clothes)**
Er…Could you spare me something to wear?
Just put it here, and I'll change into it later.
- **Re-encounter in Old Akelarre (after gifting clothes)**
I'm going back to Majula.
I hope we can meet again!
- **When gifting clothes**
Thank you so much! I'm very happy for this gift.
After I change into this, I'm heading for Majula.
I'm not sure where I might find Milord.
But perhaps Majula is my best chance.
- **Meeting again in Majula**
Oh! There you are!
I'm here in Majula thanks entirely to you.
You even were kind enough to clothe me. Thank you so very much.
The only thing I can offer is pyromancy, but if that might help you, come to me.
- **Re-encounter in Majula**
Hello! Do you require pyromancy?
(or)
Yes! How may I help you?
(or)
I'm glad to see you're well!
(or)
Hello again! How have you been?
- **Using Talk Option (Old Akelarre)**
1. I have my very own teacher.
His name is Carhillion of the Fold, a famed sorcerer in Melfia, our home town.
I was fascinated by sorcery! And so…! Well, he's so unique, you see…
When he set out for Drangleic, I couldn't let him go alone.
But we were separated…quite early on, I'm afraid…
2. I'm rather unskilled…Milord probably ditched me.
But oddly, I'm a fast learner when it comes to pyromancy.
What we're fascinated by, and we're skilled at, are not always the same thing.
Why can't I just focus on what I truly enjoy?
Ooh, dear, I shouldn't be so choosy!
It's hardly my place…
- **Using Talk Option (Majula)**
It was a perilous trek across the mountains.
I faced the most frightful things…
The number of times I nearly died! Tee hee!
- **Using Talk Option after Carhillion returns to Majula**
1. I finally tracked down my teacher.
But I've decided to keep at it alone.
I need to see what I can achieve by myself.
2. Master Carhillion and I are from Melfia, to the south. A land lush with sorcery and pyromancy.
Master Carhillion polished his art at one of our renowned magic academies.
But he argued that the academies were terrible places to learn magic…
This quite angered Master Glocken, my previous teacher…
3. Once, Master Carhillion spoke excitedly of this land.
He made talk of the remnants…of some great power, and the deep abyss that surrounds it.
I tried to ask more… But he didn't seem to hear.
…I'll never be good enough, will I…
- **Leaving after menu interaction**
Be safe.
- **Leaving after using services (Majula)**
I'm always here, so come and see me when you're in town!
- **Leaving without exiting menu**
Wait! Where are you…cough…
- **When attacked**
*Ouch!* (no caption)
How could you… (aggroed)
B-but why? (50% HP)
- **Re-encounter after defeat**
I won't let you do this…
- **When killed**
*dying groan* (no caption)
**Voiced by:** Carina Reeves
# Royal Sorcerer Navlaan
### Description
---
An unknown corrupted sorcerer found locked away in Aldia's Keep, claiming to be an infamous heretic from the pages of history. Navlaan and everyone who knew his name were put to death long ago, so who is he?
### Location
---
**Aldia's Keep**
He can be found on the ground floor, under the giant staircase to the right.
### Drops
---
- Chaos Hood
- Awestone (invader only, if you're a member of the Company of Champions covenant)
### Invasions
---
If freed via the lever, Navlaan will invade in these spots:
Location | Area | Bonfire Ascetic Respawn |
---|
Forest of Fallen Giants | The Place Unbeknownst, only after obtaining Giant's Kinship. | The Place Unbeknownst |
The Gutter | From the first bonfire, go forward, fall into the hole, and jump to the platform with the torch hollow. | Upper Gutter |
Brightstone Cove Tseldora | In the area with the crystal spikes on the ground. | Lower Brightstone Cove |
Drangleic Castle | In the room with the cursed painting of the Queen. | King's Gate |
Aldia's Keep | Before the last Ogre. | Ritual Site |
Dragon Aerie | When walking on the bridge after the third Guardian Dragon. | Dragon Aerie |
### Quest line
---
1. To start his quest line, you need to talk to him as a hollow without pulling the lever to free him.
2. He will task you to kill Laddersmith Gilligan. You can either kill him or purchase the Ladder Miniature from him instead. Return to Navlaan, he will give you a Dispelling Ring.
3. He will now task you to kill Cale the Cartographer, who should reside within the Majula mansion or in Forest of Fallen Giants. You can either kill him or have him give you his helm. To get him to give you his helm, you need to complete his quest line (see Cale's page for details). Return to Navlaan, he will give you a Simpleton's Spice.
4. He will now task you to kill Felkin the Outcast. You can either kill him or find the Sunset Staff outside Aldia's Keep or talk to Felkin with at least 20 intelligence and 20 faith to make him give one to you. Return to Navlaan, he will give you the Forbidden Sun pyromancy.
5. He will now task you to kill the Emerald Herald. You can either kill her or talk to her at Dragon Aerie to receive the Aged Feather. Return to Navlaan, he will give you the Unleash Magic sorcery. You can also access his wares as a hollow.
6. He will also give you his Chaos Set if you talk to him after finishing the quest line.
### Inventory
---
Armor | Quantity | Soul cost |
---|
Moon Hat | ∞ | 3,600 |
Astrologist's Robe | ∞ | 6,000 |
Astrologist's Gauntlets | ∞ | 4,200 |
Astrologist's Bottoms | ∞ | 4,800 |
Black Witch Hat | ∞ | 7,200 |
Black Witch Robe | ∞ | 7,700 |
Black Witch Gloves | ∞ | 5,600 |
Black Witch Trousers | ∞ | 6,500 |
Rings | Quantity | Soul cost |
---|
Thunder Quartz Ring | 1 | 8,400 |
Ammunition | Quantity | Soul cost |
---|
Lightning Greatarrow | ∞ | 180 |
Fire Greatarrow | ∞ | 180 |
Destructive Greatarrow | ∞ | 180 |
Consumables | Quantity | Soul cost |
---|
Dragon Charm | 5 | 3,600 |
Crimson Water | 5 | 4,200 |
Bonfire Ascetic | 10 | 7,500 |
Scrolls | Quantity | Soul cost |
---|
Great Magic Weapon | ∞ | 6,000 |
Strong Magic Shield | ∞ | 6,300 |
### Statistics
---
Bonfire Intensity | HP | Souls |
---|
1 | ? | 2,200 |
2 | ? | 4,400 |
8 | ? | 8,800 |
Bonfire Intensity | HP | Souls |
---|
1 | ? | 4,500 |
2 | ? | 9,000 |
8 | ? | 18,000 |
Weakness | Effectiveness |
---|
Strike | ? |
Thrust | ? |
Slash | ? |
Projectile | 100% |
Resistance | Reduction |
---|
Fire | ? |
Magic | ? |
Lightning | ? |
Dark | ? |
Status Ailment | Susceptible? |
---|
Poison | Yes |
Toxic | Yes |
Bleed | Yes |
Attack | Parryable? | Blockable? | Notes |
---|
Move | ? | ? | - |
### Notes
---
- Complete his quest line to receive a Dispelling Ring, a Simpleton's Spice, the Forbidden Sun pyromancy, the Unleash Magic spell and his Chaos Set.
- Talking to Navlaan whilst hollow will begin his assassination quest line (the quest line will become unavailable if you free him).
- Pulling the lever in Aldia's Keep will release him, allowing you to be invaded by his 'corrupted' side in various locations (Note: He will invade whether you are human or hollow if you speak to him after freeing him).
- You can kill him after releasing him to stop him from invading.
- He will sell you his wares in hollowed form only if you've completed his quest line and have not released him.
- He will sell you his wares in human form only if you've released him.
- Turning in items for his assassination quests does not discard the item.
- A Bonfire Ascetic will not reset the lever if it's pulled or revive him if he's killed.
### Dialogue
---
***All dialogue text is © From Software Inc.***
---
+ Show Dialogue - Hide Dialogue - **First Encounter (while human)**
1. P-please, just stay away.
No, please, don't come near me. Nothing good will come of it.
2. Just leave me alone, please.
Leave this place, and leave me be, as I'd not see any harm befall you.
3. Please, just leave me alone.
- **Re-encounter (while human)**
I haven't said anything strange, have I?
I have absolutely no intention of leaving here.
Do not attempt to help me. Just let me sit here, and wither quietly away…
- **First Encounter (while hollow)**
1. Well, you're nicely hollowed, aren't you…
Are you tormented by memories? Burdened by guilt?
Now the question. Are you ready for more? If you are, then we ought to talk…
2. This? This contains my power.
Long ago…This…naive vessel of mine set about devising new spells.
The fool dreamt of bringing new forms of magic into the world.
But instead, he created me. Mostly by chance, but he did a fine job, I must say.
What he sought was strength. And so, I decided to demonstrate.
While my vessel slept, I'd find my mark, and hunt him down.
But my vessel did not approve. And so while I slept, he sealed the both of us away.
3. Now, I don't have anything against humans, but how is it that you go about defining good and evil?
I'm only using what the Gods gave me. How can that be so wrong?
So, what say you to a spot of murder on my behalf?
If you don't, I'll leave this place, and take more lives. Many more.
I couldn't give a fig either way. So, what's your choice?
- **Answering YES to a quest**
*see quest dialog below*
- **Answering NO to a quest**
Yes, yes, of course. Forget that I asked.
That's what "good people" do, am I right?
Your feeble mind can't begin to comprehend me. Not that you've ever tried! Heh heh…
- **Answering NO to fourth quest**
Having second thoughts?
It's your choice.
Ah hah hah, now you're getting nervous, hmm?
- **First Quest**
1. Yes, I see, how very kind of you.
I want you to kill a merchant named Gilligan. A greedy, foul man. He won't be missed, I assure you.
Hmm…Yes… Bring me a Ladder Miniature as proof.
He's the only person who'd have such an odd knick-knack…Heh heh…
2. I want you to kill a merchant named Gilligan.
And don't forget that Ladder Miniature. Heh heh…
3. Heh heh heh…Fine work.
This is my thanks. Take it.
Now, let's discuss our next mark.
- **Second Quest**
1. I want you to kill one more.
Your target will be Cale, the man who's drafting that map.
While I was trapped in here, he touched me, that maniac, like I was some rare specimen.
He wore a strange helm. Bring it back as proof.
2. Yes, I knew I could count on you.
Perhaps this will slake my thirst.
3. I want you to kill Cale, the cartographer.
Bring his helm as proof.
4. Heh heh heh…Fine work.
This is my thanks. Take it.
Now, let's discuss our next mark.
- **Third Quest**
1. I want you to kill one more.
You target is Felkin, the hexer.
As proof, bring me that peculiar sceptre of his.
What do you say?
2. Yes, very good.
But he will be formidable. Be cautious.
3. I want you to kill Felkin. That's Felkin, the hexer.
He has that sceptre. Bring it to me as proof.
4. Heh heh heh…Fine work.
This is my thanks. Take it.
Now, let's discuss something of importance.
- **Fourth Quest**
1. You could kill a dozen like that, and it wouldn't matter. I want you to kill someone of import.
I want you to kill the girl in Majula known as the Muse.
They say that she is the last Fire Keeper. But they say a lot of things…
That she's a gentle shepherd, lighting the way for you cursed fools. Nonsense.
Once she is dead, I will have no regrets, and I will be content to remain here.
The girl will have a peculiar feather. Bring it to me.
Now, go along. Heh heh…
2. Your mark is the girl in Majula known as the muse.
And don't forget that feather. Heh heh heh…
3. Yes, that's the feather.
Good, oh that is very good!
Your reward, take it. Heh heh heh…
- **After quests have been completed**
What do you require?
You've been good to me. Go on, tell me what you need.
- **When gifting the Chaos Set**
These are for you.
Don't mind the specks of blood…Heh heh heh…
- **Using Talk option**
Now I am at peace.
I will sit here, and watch the world turn. Heh heh…
- **Leaving after buying items**
Find what you wanted? Hah hah hah hah…
- **Leaving without buying anything**
Well, as you wish. Heh heh…
- **Leaving without exiting menu**
Oh, no?
- **After pulling lever (while human)**
By the very gods…What have you done…
You've really done it…You'll never escape him…
- **After pulling lever (while hollow)**
1. Hmgh…
I hope you appreciate the ramifications.
Well, no matter. What's done is done.
Besides, I've found myself a new mark…Gah hah hah…
2. I'll spend some time travelling the lands…
Slowly tracking my new mark…
- **When attacked (while human)**
Please, stop that!
What are you doing?!
You are most intriguing. Heh heh… (aggroed)
*Heh heh heh heh heh…* (50% HP, no caption)
- **When attacked (while hollow)**
Yes, I see.
Hmm…
You are most intriguing. Heh heh… (aggroed)
*Heh heh heh heh heh…* (50% HP, no caption)
- **When killing the player**
Hmm, ooh…Hah hah hah hah! Not bad at all.
- **When killed**
Death…aargh…could be worse…
**Voiced by:** Blake Ritson
# Sparkling Sisters Dyna and Tillo
FoldUnfold Table of Contents Description Location How to Trade Available Trades Prism Stone Returns Small Smooth & Silky Stone Returns Smooth & Silky Stone Returns Petrified Something Returns Dialogue |
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|
### Description
---
Like Sparkly and Snuggly from Demon's Souls and Dark Souls 1, a trading mechanic through an unseen bird has returned. This time it is a duo, who request smooth and silky items as you approach their nest.
They are commonly assumed by the community to be crows, though the official name of "Hawk Girl" and "Double-Winged Hawk Girl" in the previous titles casts some doubt as to what exactly these mysterious creatures are meant to be.
### Location
---
**Things Betwixt**
From the bonfire outside the Old Firekeepers house, head towards Majula. Take the first fog door on the left and bear left. You will eventually come across the nest.
Be sure to knock the ladder down to create a shortcut.
### How to Trade
---
- Drop items in the nest **one at a time**.
- Multiple items may be dropped in bulk as long as the quantity is one at a time, bundles will be lost otherwise.
- The resulting trade will contain all corresponding returned items at once.
- Items **must** be inside the nest to register.
- You must use the **leave** command, not discard, **or the item will simply disappear**.
- It is also worth noting that in contrary to Demon's Souls and Dark Souls you don't have to reload the game in order for the trade to be completed. It is instantaneous and as soon as you drop the item and skip the dialogue with the Sisters you can pick up whatever they gave you in exchange.
- There seems to be a limit on how many items can be on the ground at once. First dropped, first removed from the world once the limit has been reached. The limit is somewhere between 25 and 50, so don't drop too many items before picking up your loot.
### Available Trades
---
Dyna and Tillo accept four different items for trade. They include the following:
- Prism Stones
- Small Smooth & Silky Stones
- Smooth & Silky Stones
- Petrified Somethings
Ordered from worst to best, the sisters will gift various randomized items depending on what was dropped, with a higher probability for better returns from the better drops.
#### Prism Stone Returns
---
- Amber Herb
- Fading Soul
- Homeward Bone
- Human Effigy
- Lifegem
- Rubbish
- Small Blue Burr
- Small Orange Burr
- Small Yellow Burr
- Titanite Shard
#### Small Smooth & Silky Stone Returns
---
- Amber Herb
- Bleed Stone
- Boltstone
- Channeler's Trident
- Cracked Blue Eye Orb
- Cracked Red Eye Orb
- Crimson Water
- Darknight Stone
- Demon's Great Hammer
- Divine Blessing
- Faintstone
- Firedrake Stone
- Human Effigy
- Lifegem
- Magic Stone
- Old Mundane Stone
- Old Whip
- Petrified Dragon Bone
- Poison Stone
- Raw Stone
- Soul of a Lost Undead
- Soul of a Proud Knight
- Titanite Shard
- Titanite Chunk
- Titanite Slab
- Twinkling Titanite
- White Ring
#### Smooth & Silky Stone Returns
---
- Bleed Stone
- Boltstone
- Channeler's Trident
- Cracked Blue Eye Orb
- Cracked Red Eye Orb
- Crimson Water
- Darknight Stone
- Demon's Great Hammer
- Divine Blessing
- Faintstone
- Firedrake Stone
- Human Effigy
- Magic Stone
- Old Mundane Stone
- Old Whip
- Petrified Dragon Bone
- Poison Stone
- Raw Stone
- Soul of a Proud Knight
- Titanite Chunk
- Titanite Slab
- Twinkling Titanite
- White Ring
#### Petrified Something Returns
---
- Channeler's Trident
- Demon's Great Hammer
- Old Whip
- Petrified Dragon Bone
- Titanite Slab
- Twinkling Titanite
- White Ring
ITEM GAINED WITH | PRISM STONE | SMALL SMOOTH&SILKY STONE | SMOOTH&SILKY STONE | PETRIFIED SOMETHING |
---|
Amber Herb | X | X | | |
Bleed Stone | | X | X | |
Boltstone | | X | X | |
Channeler's Trident | | X | X | X |
Cracked Blue Eye Orb | | X | X | |
Cracked Red Eye Orb | | X | X | |
Crimson Water | | X | X | |
Darknight Stone | | X | X | |
Demon's Great Hammer | | X | X | X |
Divine Blessing | | X | X | |
Fading Soul | X | | | |
Faintstone | | X | X | |
Firedrake Stone | | X | X | |
Homeward Bone | X | | | |
Human Effigy | X | X | X | |
Lifegem | X | X | | |
Magic Stone | | X | X | |
Old Mundane Stone | | X | X | |
Old Whip | | X | X | X |
Petrified Dragon Bone | | X | X | X |
Poison Stone | | X | X | |
Raw Stone | | X | X | |
Rubbish | X | | | |
Small Blue Burr | X | | | |
Small Orange Burr | X | | | |
Small Yellow Burr | X | | | |
Soul of a Lost Undead | | X | | |
Soul of a Proud Knight | | X | X | |
Titanite Shard | X | X | | |
Titanite Chunk | | X | X | |
Titanite Slab | | X | X | X |
Twinkling Titanite | | X | X | X |
White Ring | | X | X | X |
### Dialogue
---
***All dialogue text is © From Software Inc.***
---
+ Show Dialogue - Hide Dialogue Everytime the player passes over the nest area and when standing idle over it:
Dyna: "You, you, give us smooth"
Tillo:" Yes, you, give us silky"
When given something that is valid:
Dyna: "Yah, yah, so nice, so smooth"
Tillo: "Yah, yah, silky smooth
**Dyna voiced by:** Naomi McDonald
**Tillo voiced by:** Anna Koval
# Steady Hand McDuff
##### General
---
Bonfire Intensity | HP | Souls |
1 | 1,860 | 1,600 |
2 | ? | 3,200 |
8 | ? | 6,400 |
- After spending 14,000 souls on his services (like reinforcement and weapon infuse, not buying items) he will gift you a Titanite Slab when you talk with him. This unlocks the Smith For Life achievement/trophy.
- It's unclear how McDuff is able to use the ember, as Blacksmith Lenigrast states that the art of using embers to fortify weapons was lost long ago.
##### Location
---
**The Lost Bastille**
He is in the lower part of the Bastille, where three dogs guard a gate at the base of a long staircase, which has an explosive barrel and a large enemy at its peak.
You can enter McDuff's room in the following ways:
- The Bastille Key will allow you to simply open the door.
- Push the explosive barrel down the stairs to destroy the weakened wall to the left of the door, revealing a bonfire and the rear entrance to McDuff's smithy. If the barrel does not explode on its own, you can simply nudge it into place and detonate it yourself with a Firebomb. May be able to set off barrel with any weapon that does Fire damage. A sufficiently large enough weapon, such as a Great Hammer or Ultra Greatsword should also work.
##### Usage
---
To enable use of his services, you must hand him the Dull Ember, which is located in the Iron Keep (in *Dark Souls II: Scholar of the First* it is located next to the Tower Apart bonfire in the Lost Bastille). Additionally, light the brazier in his room to move him to his blacksmithing anvil.
- Can reinforce and repair equipment.
- Can infuse weapons and shields with various elements and status effects.
Weapons | Quantity | Soul Cost |
Bastard Sword | 1 | 3,000 |
Uchigatana | 1 | 5,000 |
Greataxe | 1 | 6,200 |
Winged Spear | 1 | 2,500 |
Scythe | 1 | 3,500 |
Long Bow | 1 | 2,000 |
Light Crossbow | 1 | 1,500 |
Royal Kite Shield | 1 | 2,400 |
Ammunition | Quantity | Soul Cost |
Wood Arrow | ∞ | 10 |
Iron Arrow | ∞ | 30 |
Iron Greatarrow | ∞ | 120 |
Wood Bolt | ∞ | 25 |
Heavy Bolt | ∞ | 50 |
Consumables | Quantity | Soul Cost |
Repair Powder | 1 | 2,500 |
Large Titanite Shard | ∞ | 2,500 |
##### Drops
---
- Titanite Slab
### Dialogue
---
***All dialogue text is © From Software Inc.***
---
+ Show Dialogue - Hide Dialogue - **First Encounter (Senile)**
1. Meh heh heh…
Oh why can't they all be this easy?…Meh heh heh
2. Hmph! Hmm! We've got a wild one here!
Shape up! Shape up, I say!
3. Oh-hoh hoh hoh! That's it, yes, that's the way!
Dear flame…how brightly you burn! Meh heh heh…
4. I ought to fetch a new ember…
Flame, dear flame…
- **After Obtaining Dull Ember**
Flame flame…I smell flame upon you.
I'm McDuff the blacksmith; all I want is a little flame.
So, hand that ember to me.
Right now, you imbecile.
- **Answering YES**
Oh-hoh! What a marvellous ember!
You've got stones, I pray.
Give me stones, and I'll fortify your gear.
- **Answering NO**
What?!
Hmph! Oh, do it yourself, then!
- **Using Talk Option**
1. Flame, dear flame…
I give you my all, and you waver and falter.
Meh heh heh…
2. From the start of time, flame allowed man to flourish.
And even now, he devises new fiery arts.
But…His reason makes him doubt flame.
And so we waver…and falter…
3. The power of flame, power of the gods… In the end, it is all beyond our reach.
And so, flame allures us, and we attempt to harness its power.
Flame, dear flame…
- **Meeting again**
I ought to fetch a new ember…
Flame, dear flame…
- **When gifting the player a Titanite Slab**
If you walk with flame, then I salute you.
Take these.
- **Leaving after using his services**
Flame, dear flame…
- **Leaving without using his services**
Be gone.
- **When attacked**
You fool.
Enough with you.
You've offended the flames! (aggroed)
You scared yet? (50% HP)
- **When player is killed**
Ah, what a waste!
- **Returning after defeat**
You bloody fool.
- **When killed**
Flame, dear flame…
**Voiced by:** Tim Bentinck
# Stone Trader Chloanne
### Description
---
Blacksmith Lenigrast's daughter who collects ore.
### Location
---
**Harvest Valley**
Near the Poison Pool bonfire.
**Majula**
Sitting on a rock near Blacksmith Lenigrast's shop.
Bonfire Intensity | HP | Souls |
---|
1 | 1,100 | 700 |
2 | 2,772 | 1,400 |
8 | ? | ? |
### Use
---
Sells various upgrade materials.
### Sells
---
Consumables | Total | Soul Cost | Notes |
---|
Bonfire Ascetic | 1 | 7,500 | |
Titanite Shard | 10 | 1,000 | Unlimited after defeating Old Iron King. |
Large Titanite Shard | 10 | 2,500 | After defeating Old Iron King.
Unlimited after clearing Drangleic Castle. |
Titanite Chunk | 10 | 6,000 | After clearing the Undead Crypt.
Unlimited after defeating Nashandra. |
Titanite Slab | 1 | 13,000 | After finding Vendrick. |
Twinkling Titanite | 3 | 15,000 | After finding Vendrick. |
Petrified Dragon Bone | 3 | 17,500 | After finding Vendrick. |
Poison Stone | 3 | 7,000 | After clearing Drangleic Castle. |
Bleed Stone | 3 | 7,000 | After clearing Drangleic Castle. |
Faintstone | 3 | 7,000 | After finding Vendrick. |
Boltstone | 3 | 7,000 | After finding Vendrick. |
Firedrake Stone | 3 | 7,000 | After finding Vendrick. |
Darknight Stone | 3 | 7,000 | After finding Vendrick. |
Raw Stone | 3 | 7,000 | After finding Vendrick. |
Magic Stone | 3 | 7,000 | After finding Vendrick. |
Old Mundane Stone | 3 | 7,000 | After finding Vendrick. |
Scrolls | Total | Soul Cost | Notes |
---|
Soul Appease | 1 | 8,800 | Miracle |
Dead Again | 1 | 4,000 | Hex |
### Drops
---
- Palestone
- 1,750 souls
### Notes
---
- Talk to her to receive a free Twinkling Titanite after 20,000 souls have been spent in her shop.
- Unlimited Titanite Chunks are available after defeating Nashandra.
- Throughout her entire time in Majula, she ponders whether Blacksmith Lenigrast is her father, but because she doubts that's the case, she never checks, making her story trivial. Although, when the player talks to Lenigrast after Chloanne arrives to Majula, he says that Chloanne is his daughter.
- In combat, she uses a Work Hook and Throwing Knives.
### Dialogue
---
***All dialogue text is © From Software Inc.***
---
+ Show Dialogue - Hide Dialogue - **First Encounter (Harvest Valley)**
Are you a traveller?
I am Chloanne, an orestone trader.
I travel about collecting rare stones, which I sell to make my living.
I never planned to visit this gods-forsaken place.
But I don't know… I just sort of ended up here.
I must've just wandered in…Heh…
But, now that I'm here, I've been scouting around for rare bits.
Oh, don't look at me like that!
Many of these stones are quite useful. For instance, certain stones are used in smithing.
Ahh, now your ears prick up! Heh.
I've extras, if you can pay. This is my trade, after all!
- **Re-encounter**
What? Do you need something?
(or)
I'll provide whatever service you need. For a fair price, of course!
(or)
You've been long away. What would you like?
Well, I've only one thing to provide, and we both know what that is! Heh heh…
- **Using Talk Option (Harvest Valley)**
1. I came here in search of rare stones, but…
The place is nothing like I was told. All this poison, and you can't get very far inside.
Don't just go haplessly wandering about.
2. These stones may look all the same, but to the trained eye, each is unique.
Some of them are used to smith weapons and armour, and some unique stones provide special benefits.
Some of them are extremely rare, and should be used with great thrift.
None of the differences are easily spotted, but I've learned quite a lot, really! Heh.
3. Drangleic…
How is it that I ended up here?
It's funny… I can't seem to remember.
4. I've searched every nook and cranny here. I suppose it's time to move on.
Perhaps we'll meet again, if we live that long! Heh.
- **After exhausting dialog in Harvest Valley**
I suppose it's about time I moved shop…
- **Meeting again in Majula**
Oh, fancy meeting you here.
Speak up if you need anything at all. Alright?
- **Using Talk Option (Majula)**
1. These stones may look all the same, but to the trained eye, each is unique.
Some of them are used to smith weapons and armour, and some unique stones provide special benefits.
Some of them are extremely rare, and should be used with great thrift.
None of the differences are easily spotted, but I've learned quite a lot, really! Heh.
2. You know how they call this place Drangleic, right?
Well, in the old lore, in stories and the like, they said it had another name…
What was it? Well… I don't know, it's just something I heard.
Since long, long ago, many kingdoms have risen and fallen on this very spot.
Each like a great flame, that turns to soot.
Maybe that's why people don't remember much about the past…
3. You see that blacksmith over there?
Is he one of those…Hollows? He seems to keep eyeing me up.
He sort of looks like my father. He's a blacksmith, too, you see.
The poor man's such a worrywort.
But…he wouldn't follow me out here, would he?
4. I was born in a land to the west, Volgen. Famous for its merchants.
There were great, bustling cities.
But for me, they were suffocating.
And so I set out, in search of stones in faraway lands.
There are dangers, for certain, but I much prefer to live this way.
But…For the life of me, I can't remember how I ended up here…
It's as if…I were drawn to the place… or lured in…Oh, I don't know…
- **When gifting the player a Twinkling Titanite**
Oh, I know! Take these.
We can all do with a little help, can't we? I know I always can! Heh heh…
- **Leaving after using her services**
Visit me again, whenever you please.
- **Leaving without using her services**
No interest? Suit yourself.
- **Leaving without exiting menu**
Oi! Mind your manners!
- **When attacked**
What on earth?!
What?!
Fine, if that's the way it is… (aggroed)
**Voiced by:** Naomi McDonald
# Straid of Olaphis
### Description
---
*Straid was invited to the old kingdom of Olaphis for his wisdom, but its depth was such that people soon feared him, and in the end Straid was led into a dreadful trap.*
1
*Straid spent several lifetimes as stone. During this hiatus, kingdoms rose and fell, until the land called Drangleic came to be.*
2
A masked figure, covered head to toe in black robes.
### Location
---
**The Lost Bastille**
Located in the top of the tower closest to the entrance point to the Sinner's Rise, this NPC is initially found guarded by five Undead Citizens, and is petrified.
In order to free him from his stony prison, a Fragrant Branch of Yore is required. Once freed, he is available to sell various sorceries, miracles, pyromancies, hexes, and the bonfire behind him becomes accessible.
Bonfire Intensity | HP | Souls |
---|
1 | 3,860 | 1,800 |
2 | ? | 3,600 |
8 | ? | 7,200 |
### Uses
---
- Sells various items.
- Trades boss souls for special items.
### Sells
---
Weapons | Total | Soul Cost | Notes |
---|
Greatsword of the Forlorn | 1 | 10,000 | Only in *Dark Souls II: Scholar of the First Sin*
Available after killing the Forlorn at least five times,
and killing another wielding the Greatsword. |
Scythe of the Forlorn | 1 | 10,000 | Only in *Dark Souls II: Scholar of the First Sin*
Available after killing the Forlorn at least five times,
and killing another wielding the Scythe. |
Armor | Total | Soul Cost | Notes |
---|
Hood of the Forlorn | 1 | 3,600 | Only in *Dark Souls II: Scholar of the First Sin*
Available after killing a Forlorn invader once. |
Armor of the Forlorn | 1 | 9,000 | Only in *Dark Souls II: Scholar of the First Sin*
Available after killing a Forlorn invader four times. |
Gauntlets of the Forlorn | 1 | 6,300 | Only in *Dark Souls II: Scholar of the First Sin*
Available after killing a Forlorn invader twice. |
Leggings of the Forlorn | 1 | 7,200 | Only in *Dark Souls II: Scholar of the First Sin*
Available after killing a Forlorn invader three times. |
Rings | Total | Soul Cost | Notes |
---|
Ring of Knowledge | 1 | 28,000 | Increases Intelligence by five points. |
Lingering Dragoncrest Ring | 1 | 2,500 | Extends duration of spell effects by 15%. |
Agape Ring | 1 | 5,000 | Consumes all souls acquired in place of the wearer. |
Consumables | Total | Soul Cost | Notes |
---|
Rouge Water | 3 | 3,000 | Restores HP and spell uses. |
Scrolls | Total | Soul Cost | Notes |
---|
Homing Soul Arrow | 1 | 6,500 | Sorcery |
Strong Magic Shield | 1 | 6,300 | Sorcery |
Cast Light | 1 | 3,000 | Sorcery |
Resplendent Life | 1 | 4,500 | Miracle |
Great Lightning Spear | 1 | 13,000 | Miracle
After Undead Crypt. |
Unveil | 1 | 2,200 | Miracle |
Sunlight Blade | 1 | 12,400 | Miracle
After Undead Crypt. |
Lingering Flame | 1 | 6,700 | Pyromancy |
Flame Swathe | 1 | 9,500 | Pyromancy |
Dark Orb | 1 | 600 | Hex |
Dark Hail | 1 | 1,500 | Hex |
Dark Fog | 1 | 5,200 | Hex |
Affinity | 1 | 11,500 | Hex |
### Boss Soul Trades
---
Boss Weapon | Boss Soul | **Soul Cost** |
---|
Mytha's Bent Blade | Mytha, the Baneful Queen Soul | 1,500 |
Smelter Sword | Smelter Demon Soul | 1,500 |
Pursuer's Ultra Greatsword | Soul of the Pursuer | 1,500 |
Pursuer's Greatshield | Soul of the Pursuer | 1,500 |
Warped Sword | Flexile Sentry Soul | 1,500 |
Arced Sword | Flexile Sentry Soul | 1,500 |
Barbed Club | Flexile Sentry Soul | 1,500 |
Giant Stone Axe | Soul of the Last Giant | 1,500 |
Gargoyle Bident | Belfry Gargoyle Soul | 1,500 |
Dragonrider's Halberd | Dragonrider Soul | 1,500 |
Dragonrider Twinblade | Dragonrider Soul | 1,500 |
Dragonrider Bow | Dragonrider Soul | 1,500 |
Dragonrider Greatshield | Dragonrider Soul | 1,500 |
Roaring Halberd | Skeleton Lord's Soul | 1,500 |
Bone Scythe | Covetous Demon Soul | 1,500 |
Chariot Lance | Executioner's Chariot Soul | 1,500 |
Shield Crossbow | Executioner's Chariot Soul | 1,500 |
Spotted Whip | Demon of Song Soul | 1,500 |
Heavy Homing Soul Arrow | Ruin Sentinel Soul | 1,500 |
Soul Shower | Scorpioness Najka Soul | 1,500 |
Sacred Oath | Soul of Velstadt | 3,000 |
Toxic Mist | Royal Rat Vanguard Soul | 1,500 |
Acid Surge | Royal Rat Authority Soul | 1,500 |
Repel | Giant Lord Soul | 5,000 |
Flame Weapon | Old Witch Soul | 10,000 |
Crystal Soul Spear | Old Paledrake Soul | 10,000 |
Blinding Bolt | Old King Soul | 10,000 |
Numbness | Old Dead One Soul | 5,000 |
Lifedrain Patch | Darklurker Soul | 5,000 |
Outcry | Soul of Nadalia, Bride of Ash | 45,000 |
### Equipment
---
- Black Set
- Staff of Wisdom
### Drops
---
- Black Hood
### Attacks
---
- Soul Geyser
- Soul Greatsword
- Soul Shower
- Soul Spear Barrage
- Soul Vortex
### Videos
---
- Main Game: All Trades with Straid of Olaphis
- The Lost Crowns Trilogy DLC: All Trades with Straid of Olaphis
### Notes
---
- He gives you his armor set, the Black Set, after trading in four boss souls. If killed, you can buy his armor set from Merchant Hag Melentia.
- If you talk to him with at least 3 Intelligence and then use a Soul Vessel to reset it to a lower value, he will still talk to you.
- This NPC has unused dialogue lines.
- One of 2 NPCs who trade for Boss Souls, the other being Weaponsmith Ornifex.
### Dialogue
---
***All dialogue text is © From Software Inc.***
---
+ Show Dialogue - Hide Dialogue - **When first met**
Still a bit stiff, I'm afraid. Heh heh heh…
I must thank you, young traveller.
I am Straid. A wandering sorcerer of sorts.
I've been a guest for a very long time. But I don't think that anybody will miss me!
- **When the player has insufficient INT**
Cursed one, you lack intelligence.
Weak, so terribly weak…
Heh heh heh…
- **When the player has sufficient INT and FTH**
Hm-hmm…
Very good, very good indeed.
Cursed one, weak you may be, but I, Straid, will teach you my spells.
- **When talking to open interaction menu, without a boss soul**
Souls! I need souls! You cursed fool!
If you seek my strength, bring me souls!
Bigger, stronger souls! Heh heh…
- **When talking to open interaction menu, with a boss soul**
Well! This is a most peculiar soul.
Very good, very good indeed.
Unusual souls produce unusual spells. Heh heh heh…
(or)
Well! This is a most charming soul.
Very good, very good indeed.
My power is yours! Let it serve your desires! Heh heh heh…
(or)
Well! This is a most twisted soul.
Very good, very good indeed.
Prepare to peer straight into the heart of magic. Heh heh heh…
- **When leaving, having used his services**
Feeble cursed one!
Do you really think you can manage the glories that are my spells?
- **When leaving, without having used his services**
Feeble cursed one!
Let's hope the magnificence of my spells does not deter you! Heh heh!
- **When walking off without closing the menu**
Don't just walk off, cursed one. Heh heh…
- **Using 'Talk' option**
1. So, how long was I sat petrified…
Long enough for the old kingdom to have crumbled, I see.
Long enough for Olaphis to rise, fall, and fade away, evidently.
Why didn't anyone wake me sooner?! Heh heh…
2. Drangleic… I've never heard the name.
Is that what they call this place now?
Hah hah…Very good, very good indeed.
3. The cursed ones were imprisoned within this land.
Of course, you came of your own free will. Heh heh…
The people feared the cursed ones like a plague.
Some people would rather keep dreadful things out of sight, out of mind.
In the end they swept them up and corralled them here.
So very typical of meek minds, don't you think?
4. Once people became aware of their own frailty…
They seized anybody they found undesirable, cursed or no, and impounded them here.
Whoever posed even the slightest threat, was removed. All so that they could sleep better at night.
They even turned the great Straid into a stone! Hah hah!
5. Many kingdoms rose and fell on this tract of earth; mine was by no means the first.
Anything that has a beginning also has an end. No flame, however brilliant, does not one day splutter and fade.
But then, from the ashes, the flame reignites, and a new kingdom is born, sporting a new face.
It is all a curse! Heh heh heh!
And it is your cursed flesh that will inherit the flame. Heh heh…
6. Pyromancy was created by the ancient witch of fire.
She harnessed the power of flame, and melded it into pyromancy.
The witch led her daughters into war against the Old Ones.
But legends are legends.
What are you prepared to believe? Heh heh…
- **When giving equipment to the player**
Cursed one, take these.
Put them on, and please, stop being so weak. Heh heh…
- **When attacked but not aggroed**
Heh heh heh…
(or)
How testy, little cursed one!
(or)
You dare challenge me? Heh heh…
- **When attacked and aggroed**
Weak, so terribly weak…
- **When killing the player**
Hah hah hah hah!
- **When re-encountered after aggroing**
Come back for more, little cursed one? Heh heh…
- **When attacked and health is under 50%**
Ooh, you're tough, cursed one! Heh heh…
- **When killed**
Very good, very good indeed.
**Voiced by:** Peter Marinker
Footnotes 1. Black Hood description. 2. Black Robes description.
# Sweet Shalquoir
### Description
---
*That tiny thing inside the ruins… An ancient being that will mock your very existence.
She imparts sound wisdom. Provided you find her on a good day…*
1
A cat who can talk. She is quite fond of your scent.
### Location
---
**Majula**
Found in the house to the right of the large pit.
### Use
---
- Sells various items.
- Keeps track of the covenants the player has discovered and what rank the player has reached in them.
- Allows the player to abandon a covenant.
### Sells\*\*
---
Armor | Total | Soul Cost | Notes |
---|
Flying Feline Boots | 1 | 6,000 | Reduces falling damage.
Defeat Royal Rat Vanguard and Royal Rat Authority. |
Rings | Total | Soul Cost | Notes |
---|
Ring of the Evil Eye | 1 | 4,500 | Absorb HP from each defeated foe. |
Silvercat Ring | 1 | 13,400 | Reduces falling damage. |
Redeye Ring | 1 | 6,700 | Easier to be detected by enemies. |
Name-engraved Ring | 1 | 5,500 | Easier to connect to players who chose the same god. |
Ring of Whispers | 1 | 5,800 | Can hear the voices of foes. |
Consumables | Total | Soul Cost | Notes |
---|
Homeward Bone | 10 | 600 | Return to the last bonfire rested at. |
Prism Stone | 10 | 300 | Emits light, and marks one's path. |
Alluring Skull | 10 | 300 | Lures certain types of enemies. |
Lloyd's Talisman | 10 | 1,600 | On hit, blocks Estus recovery for 30 seconds. |
### Notes
---
- Cannot be killed.
- After opening the Shrine of Winter, all of her consumables will have unlimited stock.
- She will change places around the room she is located in, going from the table, onto a desk and then sitting in the desk chair and other various positions.
- Has an unused dialogue line suggesting she might have been killable at some point.
- You can actually talk to her from outside the house, where the lifegem is in the tent, if she is sitting at that position.
### Dialogue
---
***All dialogue text is © From Software Inc.***
---
+ Show Dialogue - Hide Dialogue - **When first met**
Oh…Undead, are we?
And one without much time remaining.
Just about ready to fall apart, I'd say.
Not exactly the time to be chatting with a cat!
Well, suit yourself.
Oh, yes, you may call me Shalquoir. Enchanté.
So, what did you want, anyway?
Ooh, you smell wonderful. Hee hee hee…
- **When talking to her to open the interaction menu before opening the Shrine of Winter**
Oh…Who were you again?
Hoh hoh…Oh, I'm not serious.
You do have a rather pleasant scent.
The type I'm quite fond of. Hee hee hee…
- **When talking to her with a Token of Spite in your inventory**
Hoh hoh! What's happened to you?
You have that glint in your eyes.
And the scent…Of one with quite the catalogue of sins…
Oh, don't feel bad. I'm sure your mother's still proud…Hee hee!
- **When leaving, having used her services**
Satisfied?
I'll be around, if you ever come back.
- **When leaving, without having used her services**
Nothing suited you, I presume?
Well, that's dismaying. Hee hee hee…
- **When walking off without closing the menu**
Oh my, haste makes waste. Hee hee hee…
- **When talking in the interaction menu before opening the Shrine of Winter**
This place is already dead.
Everything will crumble and waste away, so that something new may be born.
Isn't it wonderful? Hee hee hee…
- **When talking in the interaction menu before opening the Shrine of Winter**
This place is fascinating.
We receive only the most peculiar visitors. Folk like yourself.
It's enough to keep even a cat amused!
- **When talking in the interaction menu before opening the Shrine of Winter**
Are you going to see the Old Ones?
Those four who have grown so incredibly ancient.
They must have sprouted quite a thick coat of moss by now.
For heaven's sake, no-one even knows their names anymore!
Imagine that! Hee hee hee hee!
Yes…Nothing like yourself.
For you…have a most pleasant scent, that grows nicer with each passing day.
- **When talking in the interaction menu before opening the Shrine of Winter**
Have you made friends with the man by the sea?
He's lost everything, absolutely everything. Hee hee…
The only thing he's good for now… Is a few tidbits on covenants.
Covenants are a type of, well, contract, you might say.
You give something, to gain something. That's the way humans like it, right?
It might be just the thing you need. But what does a cat know? Hee hee hee…
- **When talking in the interaction menu before opening the Shrine of Winter**
Did you see that oddly-formed rock behind here?
Long ago, they called it Victor's Stone, as I recall.
If you wish to face greater challenges, speak to the rock.
Although you'd just as well not. Hee hee hee…
- **When talking to her to open the interaction menu after opening the Shrine of Winter**
Well, you've grown quite a bit, haven't you?
Your scent is lovelier than it's ever been. Hee hee hee…
Why not trot along to the castle?
And meet the King.
Long ago, He smelled just like you.
Not so much anymore, though.
He's quite rancid by now.
But we cats love that. It's an acquired taste!
- **When talking in the interaction menu after opening the Shrine of Winter**
Once, people tried to round up the Undead and hide them away from the world.
They thought that imprisoning the Undead would solve the problem.
They created a towering bastille to contain them, but in the end, it did no good.
The Lost Sinner lives deep within the bastille.
The fool. Trying to light the First Flame…
- **When talking in the interaction menu after opening the Shrine of Winter**
Why do people try so hard to be beautiful?
We cats are born beautiful, of course. Hee hee…
The human ego…How many ugly iron castles has it erected?
And they don't even see the folly of their ways.
But that's what makes watching humankind so delightful.
It reminds me of someone who lived long ago.
A vainglorious liar who ended up hurling himself into the flames.
Now he's Ichorous Earth, if I'm not mistaken.
- **When talking in the interaction menu after opening the Shrine of Winter**
You've seen that gaping hole here?
Well, there's nasty little vermin down there.
Although who you seek is even further below.
And has been down there for a very, very long time.
He's plumb Rotten by now, I'm sure! Hee hee hee…
- **When talking in the interaction menu after opening the Shrine of Winter**
Men develop the most peculiar fascinations.
Sometimes their fascinations seem to take control.
Till there's very little man left. Hee hee hee…
Oh, it's like that awful traitor long ago.
He coveted what he did not have, and it drove him mad.
What a curious conundrum. Hee hee hee…
The Writhing Ruin keeps searching as we speak.
Searching for its heart's desire.
- **When talking to her to open the interaction menu after meeting Queen Nashandra in Drangleic Castle**
Oh, it's you.
What're you doing here?
Have you lost your way? Hee hee hee…
I believe you're in search of the King.
Well, he's keeping company with the dead.
- **When talking to her to open the interaction menu after obtaining the King's Ring**
You'll find a great creature far to the east.
A colossal thing, with the strength to match its size.
Or something playing the part at least.
Open the door, and venture inside, and you'll soon smell even lovelier.
- **When talking to her to open the interaction menu after obtaining the Ashen Mist Heart**
Trespassing into their dreams?
Of the ones who crossed the sea, lavishing ruin upon the land?
How they savour their visions… Of glorious deeds in battle.
Hee hee hee hee hee…
- **When talking to her to open the interaction menu after obtaining the Giant's Kinship**
It seems that we must now part.
Why now? I don't see how it should matter.
Just because, because I'm a cat. Hee hee…
Honourable Sovereign, take your throne.
And do great things, if it please.
- **When attacked**
Oh what now? Hmph!
(or)
Ooh, keep trying.
(or)
Oh, spare me, please.
**Voiced by:** Hannah John-Kamen
Footnotes 1. Emerald Herald dialogue.
# The Rat King
### Description
---
A most noble being. Detests humankind and sees them as nothing but lying vermin.
Long ago, an agreement was reached between humans and rats. Humanity was given dominion over the land above, and anything the light didn't touch was deemed the rats' domain. For a time, there was peace. However, as time went on humans lost sight of what really mattered, and their insatiable greed eventually led to bigger and grander explorations underground, causing many an innocent rat to die in the process. The King is determined to exact revenge on his foes in the overworld for betraying his trust and defiling the rats' sacred ground.
He is the head of the Rat King Covenant.
### Location
---
**Grave of Saints**
After defeating the Royal Rat Vanguard.
**Doors of Pharros**
After defeating the Royal Rat Authority.
Bonfire Intensity | HP | Souls |
---|
1 | 1,560 | 1,300 |
2 | ? | ? |
8 | ? | ? |
### Sells
---
Consumables | Total | Soul Cost | Notes |
---|
Corrosive Urn | ∞ | 700 | Throw to break the equipment of players. |
Dung Pie | ∞ | 600 | Throw to poison foes. |
Common Fruit | ∞ | 1,600 | Temporarily boosts Poison resistance. |
Red Leech Troches | ∞ | 1,600 | Temporarily boosts Bleed resistance. |
Triclops Snake Troches | ∞ | 2,000 | Temporarily boosts Petrify resistance |
### Drops
---
- 1,300 souls (Bonfire Intensity 1)
### Dialogue
---
***All dialogue text is © From Software Inc.***
---
+ Show Dialogue - Hide Dialogue - **When first met**
Leave this place, human.
We have no time for thy kind.
Humans bring nothing but filth.
- **When talking a second time without a Rat Tail in the inventory**
Thy welcome wearest thin.
Leave this place.
- **When talking a second time with a Rat Tail in the inventory**
Is that a Rat Tail, human?
Thou'st one of mine rat burrows conquered. This will not go unnoticed.
Rejoice, for the right to serve me is now thine.
Since thou'rt human still…
Permit me ask. Wilt thou thy human soul surrender, and pledge thyself to me?
Swearest thou by the sweet-tempered sludge that laps at our bosoms?
- **Answer "yes"**
Thou hast the eyes of one who perceiveth true beauty.
Human, thou mayest serve.
Take this ring. It was forged by a human who was once among us.
The ring draws to thee those who would defile our burrow.
Wear the ring whenever thou'rt near.
And destroy those who would dare provoke our ire.
I will grant unto thee all thou should so desire.
I prithee serve with a true rat's honour.
- **Answer "no"**
Of course. Humans are all alike.
Get thee gone. We will tolerate thy stench no longer.
- **When talking a second time after disagreeing to join covenant**
Thou return'st?
I am not unkind. Shouldst thou forbear thy ways, audience shall be thine.
Swearest thou to serve me true?
- **Answer "yes"**
Thou hast the eyes of one who perceiveth true beauty.
Human, thou mayest serve.
Take this ring. It was forged by a human who was once among us.
The ring draws to thee those who would defile our burrow.
Wear the ring whenever thou'rt near.
And destroy those who would dare provoke our ire.
I will grant unto thee all thou should so desire.
I prithee serve with a true rat's honour.
- **Answer "no"**
Then we need consort no longer.
- **When talking to open interaction menu**
Speak thy mind, servant.
- **Using 'Talk' option**
My servant, tell me the way of things.
There has been much honour in thy service, despite the human blood coursing thy veins.
I am merciful, and trust in thee as I would any rat.
- **Using 'Talk' option**
The insolent fools line up to trample upon our burrows.
My servant, dispatch these invaders, and thy reward will be handsome indeed.
- **Using 'Talk' option**
Knowest thee of the Lockstones? Those odd contraptions fashioned by human hand long ago.
Thou art human, and thence able.
I know thy kind, base plotters and schemers all. Put these contraptions to thy employ 'gainst thy foe.
- **When talking after abandoning covenant**
Why comest thou here, human?
Thy treason will not go unpunished.
Be gone. I will gaze upon thee no longer.
*(Prompt appears asking if you want to rejoin the covenant)*
- **Answer "yes"**
My servant, do not disappoint me.
- **Answer "no"**
Traitors will not be forgiven. Get thee gone.
- **When leaving after buying something**
My servant, destroy my enemies.
- **When leaving without buying anything**
My servant, do not disappoint me.
- **When walking off without closing the menu**
Go then, my servant.
- **Reach Rank 1 in Rat King covenant**
I am aware of thine accomplishments, and they are not few.
Long ago, I struck an accord with a human chieftain.
'Twas agreed, Humans would rule the lands lapped by the sun's rays, and rats, all that was below.
But humans are liars all, schemers and cheats.
Thou art from a different cloth cut. Do not disappoint me.
- **Reach Rank 2 in Rat King covenant**
Thy deeds are known to me. Still, there is ever more work to be done.
Humans are creatures of greed. The time came they broke their word, and hunted us down.
I had their word the underworld was ours to rule, untouched as it is, by the rays of the sun.
The more humans coveted, the more blinded they became as to what truly mattered.
And that is why I pity the fools called humans.
My servant, human scent lingers upon thee yet.
Rid thyself of it, if thou canst.
- **Reach Rank 3 in Rat King covenant**
My servant, well met indeed.
'Twould seem some sunlight-poisoned creatures are worthy of great honour.
Thou'st permitted me to dream. One day, rats and humans may yet live and die together, in peace.
- **When attacked but not aggroed**
What is thy purpose?
(or)
Enough of thy baseness.
(or)
I've had quite enough.
- **When attacked and aggroed**
I will destroy thee, filthy human!
- **When killing the player**
Disgusting creature…
- **When re-encountered after aggroing**
Thou art a fool to show thy face here!
- **Unknown**
Adieu sweet burrow.
**Voiced by:** Steven Pacey
# Titchy Gren
### Description
---
The overseer of the Brotherhood of Blood covenant.
### Location
---
**Undead Purgatory**
Found up the stairs after the boss fight against the Executioner's Chariot.
If you speak to him with a Token of Spite in your inventory, he'll give you the option to join the Brotherhood of Blood covenant.
Bonfire Intensity | HP | Souls |
---|
1 | 1690 | 1,600 |
2 | 3024 | ? |
8 | ? | ? |
### Event Items
---
Item | Conditions for Receipt |
---|
Crest of Blood | Join the Brotherhood of Blood covenant. |
Curved Twinblade | Speak to him after reaching Rank 1 in the Brotherhood of Blood covenant. |
Crescent Sickle | Speak to him after reaching Rank 2 in the Brotherhood of Blood covenant. |
Great Chaos Fireball | Speak to him after reaching Rank 3 in the Brotherhood of Blood covenant. |
Nahr Alma Set | Speak to him after reaching Rank 3 in the Brotherhood of Blood covenant. |
Scythe of Nahr Alma | Speak to him after reaching Rank 3 in the Brotherhood of Blood covenant. |
### Sells
---
Weapons | Total | Soul Cost | Notes |
---|
Great Scythe | ∞ | 3,000 | |
Priest's Chime | ∞ | 4,000 | |
Armor | Total | Soul Cost | Notes |
---|
Executioner Helm | 1 | 5,400 | After you reach Drangleic Castle. |
Executioner Armor | 1 | 7,000 | After you reach Drangleic Castle. |
Executioner Gauntlets | 1 | 6,000 | After you reach Drangleic Castle. |
Executioner Leggings | 1 | 6,700 | After you reach Drangleic Castle. |
Bone Crown | 1 | 3,600 | Defeat the Skeleton Lords. |
Bone King Robe | 1 | 6,000 | Defeat the Skeleton Lords. |
Bone King Cuffs | 1 | 4,200 | Defeat the Skeleton Lords. |
Bone King Skirt | 1 | 4,800 | Defeat the Skeleton Lords. |
Rings | Total | Soul Cost | Notes |
---|
Delicate String | 1 | 20,000 | Increases the chance of being invaded. |
Consumables | Total | Soul Cost | Notes |
---|
Hexing Urn | ∞ | 350 | Throwable, inflicts Dark damage. |
Silver Talisman | ∞ | 1,300 | Chameleon in item form. |
Red Sign Soapstone | 1 | 5,000 | Place a sign to get summoned for PvP. |
Cracked Red Eye Orb | 5 | 5,000 | Only available in NG. |
Cracked Red Eye Orb | ∞ | 10,000 | Only available in NG+ and above. |
Scrolls | Total | Soul Cost | Notes |
---|
Firestorm | 1 | 4,500 | Pyromancy |
Great Combustion | 1 | 4,800 | Pyromancy |
Fire Whip | 1 | 3,800 | Pyromancy |
### Equipment
---
- Nahr Alma Set
- Scythe of Nahr Alma
- Caitha's Chime (only once he's aggroed)
### Drops
---
- Nahr Alma Hood (guaranteed)
### Notes
---
- Will only sell you items if you're in the Brotherhood of Blood.
- You'll have to be in actual NG+ for him to sell infinite Cracked Red Eye Orbs. Using a Bonfire Ascetic won't work.
- Drops only his hood if slain. Merchant Hag Melentia will have his robes and scythe for sale.
- It costs 6,000 souls to revive him from his gravestone.
- An easy way to obtain a Token of Spite is to loot the one that can be found in a wood chest just before entering The Gutter.
- *Titch* is an old English colloquialism for little people. The adjective *titchy* also describes something as very small or short.
### Dialogue
---
***All dialogue text is © From Software Inc.***
---
+ Show Dialogue - Hide Dialogue - **If you do not have a token of spite in your inventory when you first visit**
What is it?
Oh, you trot along home. This place won't be any fun, not for you.
- **First Encounter**
Ooh, welcome, welcome.
Do you have a lust for blood?
- **Answering NO**
Well, that's no fun…
Go back home. This is no place for you.
- **Answering YES**
Yes, of course, why else would you be here?
Do you give yourself to Nahr Alma?
- **Answering YES**
Then you will need blood, lots of it.
Undead blood, like your own.
But it's not as easy as you think! Nah hah hah…
Well, what'dya say? Join the Brotherhood of Blood?
- **Answering YES**
Hmm…
Well, that can hardly be the whole story.
I want to hear what you really think.
You want more than just a little blood.
You want to be drenched in blood, mired in its foul stench. Am I right? Am I?
Oh, just say that I'm right! Nah hah hah…
- **Answering YES**
Heh heh heh… I knew it, I knew it!
Fantastic! You're the best.
Now you are a servant of Nahr Alma.
This Crest of Blood is yours.
There! Another servant of blood is born!
You will serve well, I just know you will! Heh heh…
- **Re-encounter (if not in covenant)**
You've done well to find me.
Do you seek blood?
- **Answering NO**
But if you seek Undead blood…I welcome you.
- **Answering YES**
*see chain above*
- **Re-encounter (when in covenant)**
Well, how are we?
Whatever you need, I've got it for you.
- **Using Talk Option**
1. Know anything about Tokens of Spite? Well, you can fight other blood servants with them.
I'll reward you if you win. With red orbs.
You know, a Cracked Red Eye Orb. Use them to visit other worlds, and seek more blood.
Tell me if you need anything else.
I'm very generous. Anything to get you covered in blood.
2. Have you heard of the Blue Sentinels?
They're a thorn in our sides, to say the least.
Their men are obsessed with hunting down blood servants.
Ah, who cares? It's just another chance to spill more blood.
Doesn't that excite you, hm? Heh heh…
- **Re-encounter after abandoning covenant**
Wait, you've left the Brotherhood of Blood.
Oh, well. Some people just don't have it in them.
Bye-bye. Don't loiter for long. You're not wanted here.
- **Answering YES**
Hmm…Not that I really care, but…
Let's see some results next time!
- **Answering NO**
*see NO response above*
- **After answering NO to re-join**
I've no use for you any more.
Trot along home. Heh heh heh…
- **Leaving without using services**
Fine, either way. Heh heh heh… (*no audio for laughs*)
- **Leaving after using services**
Come back soon. Heh heh heh… (*no audio for laughs*)
- **Leaving without exiting menu**
Thirsting for blood? Heh heh heh… (*no audio for laughs*)
- **When attacked**
That hurts…
What are you thinking?
Trying to spill my blood?
Well, whose blood will spill first? (aggroed)
Ooph! Agh! Hah… (50% HP)
- **When killing the player**
Oh, it's even on my shoes!
- **Re-encounter (after aggroed)**
You are a sad, sad fool.
- **Reach Rank 1 in the Brotherhood of Blood covenant**
Heh heh, wow, you're something.
But don't stop now.
You can be much nastier than this!
- **Reach Rank 2 in the Brotherhood of Blood covenant**
You're incredible, you really are.
Those who seek blood are driven by a thirst.
You have it, too, and that's what makes you good.
- **Reach Rank 3 in the Brotherhood of Blood covenant**
I couldn't ask for anything more.
Many Undead are obsessed with blood, but you're beyond the pale.
You're absolutely despicable! Hah hah hah!
Go, and seek all the blood that you desire. The rest is up to you.
- **When giving equipment to the player**
I have to say, you were bloody good. Take these, for all your trouble.
But see you don't stain them all red. Heh heh heh…
- **Unknown**
Do you give your body and souls?
Here, this is for you.
Now, go and find some blood!
- **Unknown**
Heh heh…Heh heh heh…
You want blood, I know you do…
**Voiced by:** Con O'Neill
# Weaponsmith Ornifex
### Description
---
A harpy, similar to the ones found in the Painted World of Ariamis in Dark Souls.
She is a blacksmith capable of imbuing souls to equipment, creating unique items based on the soul's original owner, a skill which she claims was inherited from a strange pale beast that inhabited the land long ago.
### Location
---
**Shaded Woods**
From the Shaded Ruins bonfire, she is found locked in an underground cave, below the false floor. Requires the Fang Key from the petrified lion statue near the bonfire to free her. You must exhaust all of her dialogue to get her to move.
**Brightstone Cove Tseldora**
Will move here once freed. In the room with many statues. Next to the Lower Brightstone Cove bonfire.
Bonfire Intensity | HP | Souls |
---|
1 | 3,670 | 2,100 |
2 | ? | ? |
8 | ? | ? |
### Uses
---
- Sells various items.
- Performs boss soul trades.
- Repairs and reinforces equipment.
- Will perform the first boss soul trade for free.
### Sells
---
Weapons | Quantity | Soul Cost |
---|
Murakumo | Unlimited | 5,800 |
Partizan | Unlimited | 3,000 |
Twinblade | Unlimited | 5,000 |
Composite Bow | Unlimited | 5,500 |
Heavy Crossbow | Unlimited | 4,000 |
Ammunition | Quantity | Soul Cost |
---|
Fire Arrow | Unlimited | 60 |
Fire Bolt | Unlimited | 80 |
Consumables | Quantity | Soul Cost |
---|
Amber Herb | 10 | 1,600 |
Green Blossom | 10 | 1,300 |
Flame Butterfly | Unlimited | 600 |
Scrolls | Quantity | Soul Cost |
---|
Homing Soul Arrow | 1 | 6,500 |
Homing Soulmass | 1 | 6,000 |
Fall Control | 1 | 4,800 |
### Boss Soul Trades
---
Weapons | Boss Soul | Soul Cost |
---|
Aged Smelter Sword | Smelter Demon Soul | 1,500 |
Bewitched Alonne Sword | Soul of Sir Alonne | 18,000 |
Bow of Want | Soul of Nashandra | 10,000 |
Butcher's Knife | Soul of the Rotten | 5,000 |
Chaos Blade | Old Witch Soul | 10,000 |
Chime of Screams | Soul of Nadalia, Bride of Ash | 20,000 |
Chime of Want | Soul of Nashandra | 10,000 |
Crypt Blacksword | Old Dead One Soul | 10,000 |
Curved Dragon Greatsword | Ancient Dragon Soul | 1,500 |
Defender Greatsword | Throne Defender Soul | 3,000 |
Defender's Shield | Throne Defender Soul | 3,000 |
Dragonslayer Greatbow | Old King Soul | 10,000 |
Dragonslayer Spear | Old Dragonslayer Soul | 1,500 |
Drakewing Ultra Greatsword | Guardian Dragon Soul | 1,500 |
Eleum Loyce | Soul of Alsanna, Silent Oracle | 12,000 |
Fume Sword | Soul of the Fume Knight | 8,000 |
Fume Ultra Greatsword | Soul of the Fume Knight | 25,000 |
Iron King Hammer | Old Iron King Soul | 5,000 |
Ivory King Ultra Greatsword | Soul of the Ivory King | 5,000 |
Ivory Straight Sword | Soul of Aava, the King's Pet | 8,000 |
King's Mirror | Looking Glass Knight Soul | 3,000 |
King's Shield | Soul of the King | 10,000 |
King's Ultra Greatsword | Soul of the King | 10,000 |
Loyce Greatsword | Soul of Lud, the King's Pet | 3,000 |
Loyce Shield | Soul of Zallen, the King's Pet | 1,200 |
Lost Sinner's Sword | Soul of the Lost Sinner | 5,000 |
Moonlight Greatsword | Old Paledrake Soul | 10,000 |
Ruler's Sword | Soul of the King | 10,000 |
Sacred Chime Hammer | Soul of Velstadt | 1,500 |
Scythe of Want | Soul of Nashandra | 10,000 |
Spider Fang | Soul of the Duke's Dear Freja | 1,500 |
Spider's Silk | Soul of the Duke's Dear Freja | 1,500 |
Spitfire Spear | Guardian Dragon Soul | 1,500 |
Thorned GreatSword | Looking Glass Knight Soul | 3,000 |
Watcher Greatsword | Throne Watcher Soul | 3,000 |
Watcher's Shield | Throne Watcher Soul | 3,000 |
Wrathful Axe | Soul of Elana, Squalid Queen | 24,000 |
Yorgh's Spear | Soul of Sinh, the Slumbering Dragon | 14,000 |
### Drops
---
- None
### Videos
---
- Main Game: All Trades with Weaponsmith Ornifex
- The Lost Crowns Trilogy DLC: All Trades with Weaponsmith Ornifex
### Notes
---
- This NPC has unused dialogue lines.
- One of 2 NPCs who trade for Boss Souls, the other being Straid of Olaphis.
- Her model, textures, and idle animations are almost, if not completely identical to those of the Crow Demons from the Painted World of Ariamis in Dark Souls.
- Briefly hovers in the air and then divebombs, attacking with her beak, if provoked
### Dialogue
---
***All dialogue text is © From Software Inc.***
---
+ Show Dialogue - Hide Dialogue - **When saved in Shaded Ruins**
1. Thank you for helping me.
I am Ornifex.
I owe you some form of thanks, but have nothing for you at the moment.
If it would not trouble you, could you visit my abode just down the way?
2. Thank you, kind traveller.
I believe that I can be of assistance if you would visit me at my home.
- **When first met in Brighstone Cove**
1. Oh, we meet again, kind traveller.
This is my workshop.
In your tongue, I believe I would be called a blacksmith.
I create all manner of equipment, using an ancient technique unique to my…people.
Normally I only cater to a very select few…
But I have a debt to you. I will craft one thing of your choice.
My wares are far from ordinary.
I am certain that they will please you.
I require no payment this time. But you must bring me a Wondrous Soul.
My technique absolutely requires it. I trust you will understand.
2. If you provide a Wondrous Soul, I will create one thing of your choice.
I require no payment this time. It is my way of saying thanks.
- **When talking to open interaction menu**
What do you desire?
(or)
Do you have a Wondrous Soul?
(or)
Hello there. Do you have a Wondrous Soul?
(or)
Hello there. What can I do for you?
- **When leaving, having used her services**
Come back again if you find another soul.
- **When leaving, having not used her services**
Come again, if it please you.
- **When walking off without closing the menu**
Be safe.
- **Use 'Talk' option**
1. The nature of an item is greatly influenced by the soul that was used to create it.
They can be tricky to use, but when wielded properly, are extremely powerful.
This is what I meant by unique. These wares are not for use by ordinary folk.
2. It's hard to believe now, but this land was once a flourishing kingdom.
Its king, Vendrick, came close to unlocking the essence of the soul.
What a dazzling soul he surely had…
Imagine what I might create with such a powerful soul…
3. It is said that our technique originates from a strange being that inhabited this land.
A pale beast that lived long, long ago. We don't even know what exactly it was.
If you find a Wondrous Soul, bring it by for me to have a look.
4. Do you find me strange? Skee hee.
You humans are always this way. The way you glare at any unfamiliar creature.
That mix of curiosity, fear, and revulsion.
Oh, well. It hardly concerns me.
- **When attacked but not aggroed**
Skwaa!
(or)
What are you…!
(or)
Stop this!
- **When attacked and aggroed**
Oh, as you please…
- **When killing the player**
What a bother.
- **When re-encountered after aggroing**
You again?
- **When attacked and health is under 50%**
The impunity…
- **When killed**
You humans are all alike…
- **Unknown**
May we meet again.
**Voiced by:** Anna Koval