Axes

Bandit Axe

In-Game Description


An axe of bandits of the Forossan outskirts.
Very sturdily built for the armament of a bandit.

When Forossa fell to war, its citizens were left
landless, and entirely to their own devices.
Many were reduced to thievery, while Forossan
knights were scattered to other lands as sellswords

Availability


Dark Souls 2 & Scholar of the First Sin:

General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight Enchantable?
Items/Spells
155/0/0/0/0

(Slash)
0/0 120 30 18/5/0/0

C/-/-/-/-/-
55/10/30/30/30 15/15/15/15 30 50 5.0 Yes/Yes

Move Set


+ show Move Set - hide Move Set
1 Handed
Light — Light Diagonal slash into vertical slash
Heavy — Heavy Overhead vertical chop
Roll — Light Overhead vertical chop
Backstep or Run — Light Overhead diagonal chop
Forward + Light Guard break
Forward + Heavy Jumping overhead chop

2 Handed
Light Alternating vertical slashes
Heavy — Heavy Diagonal chop into diagonal chop
Roll — Light Overhead vertical chop
Backstep or Run — Light Fast vertical wide slash
Forward + Light Guard break
Forward + Heavy Jumping overhead chop
Light (left hand) Guard
Heavy (left hand) Parry

Power Stance
Light (left hand) Dual diagonal slash
Heavy (left hand) Dual diagonal slash followed by right handed overhead chop

Notes


Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Standard upgrade path.
Requires:

Name Damage Aux. Effects Stat Bonuses Materials Cost Souls
Bandit Axe +0 155/0/0/0/0 0/0 C/-/-/-/-/- - -
Bandit Axe +1 170/0/0/0/0 0/0 C/-/-/-/-/- 1x Titanite Shard 520
Bandit Axe +2 186/0/0/0/0 0/0 C/-/-/-/-/- 2x Titanite Shard 650
Bandit Axe +3 201/0/0/0/0 0/0 C/-/-/-/-/- 3x Titanite Shard 780
Bandit Axe +4 217/0/0/0/0 0/0 C/-/-/-/-/- 1x Large Titanite Shard 1,030
Bandit Axe +5 232/0/0/0/0 0/0 C/-/-/-/-/- 2x Large Titanite Shard 1,160
Bandit Axe +6 248/0/0/0/0 0/0 C/-/-/-/-/- 3x Large Titanite Shard 1,290
Bandit Axe +7 263/0/0/0/0 0/0 C/-/-/-/-/- 1x Titanite Chunk 1,550
Bandit Axe +8 279/0/0/0/0 0/0 C/-/-/-/-/- 2x Titanite Chunk 1,680
Bandit Axe +9 294/0/0/0/0 0/0 C/-/-/-/-/- 3x Titanite Chunk 1,810
Bandit Axe +10 310/0/0/0/0 0/0 B/-/-/-/-/- 1x Titanite Slab 2,060

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Bandit Axe +0 108/108/0/0/0 0/0 C/-/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Bandit Axe +1 119/119/0/0/0 0/0 C/-/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Bandit Axe +2 130/130/0/0/0 0/0 C/-/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Bandit Axe +3 141/141/0/0/0 0/0 C/-/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Bandit Axe +4 151/151/0/0/0 0/0 C/-/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Bandit Axe +5 162/162/0/0/0 0/0 C/-/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Bandit Axe +6 173/173/0/0/0 0/0 C/-/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Bandit Axe +7 184/184/0/0/0 0/0 C/-/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Bandit Axe +8 195/195/0/0/0 0/0 C/-/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Bandit Axe +9 206/206/0/0/0 0/0 C/-/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Bandit Axe +10 217/217/0/0/0 0/0 C/-/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Bandit Axe +0 108/0/108/0/0 0/0 C/-/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Bandit Axe +1 119/0/119/0/0 0/0 C/-/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Bandit Axe +2 130/0/130/0/0 0/0 C/-/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Bandit Axe +3 141/0/141/0/0 0/0 C/-/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Bandit Axe +4 151/0/151/0/0 0/0 C/-/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Bandit Axe +5 162/0/162/0/0 0/0 C/-/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Bandit Axe +6 173/0/173/0/0 0/0 C/-/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Bandit Axe +7 184/0/184/0/0 0/0 C/-/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Bandit Axe +8 195/0/195/0/0 0/0 C/-/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Bandit Axe +9 206/0/206/0/0 0/0 C/-/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Bandit Axe +10 217/0/217/0/0 0/0 C/-/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Bandit Axe +0 108/0/0/108/0 0/0 C/-/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Bandit Axe +1 119/0/0/119/0 0/0 C/-/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Bandit Axe +2 130/0/0/130/0 0/0 C/-/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Bandit Axe +3 141/0/0/141/0 0/0 C/-/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Bandit Axe +4 151/0/0/151/0 0/0 C/-/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Bandit Axe +5 162/0/0/162/0 0/0 C/-/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Bandit Axe +6 173/0/0/173/0 0/0 C/-/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Bandit Axe +7 184/0/0/184/0 0/0 C/-/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Bandit Axe +8 195/0/0/195/0 0/0 C/-/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Bandit Axe +9 206/0/0/206/0 0/0 C/-/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Bandit Axe +10 217/0/0/217/0 0/0 C/-/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9

Dark


Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Bandit Axe +0 108/0/0/0/108 0/0 C/-/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Bandit Axe +1 119/0/0/0/119 0/0 C/-/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Bandit Axe +2 130/0/0/0/130 0/0 C/-/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Bandit Axe +3 141/0/0/0/141 0/0 C/-/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Bandit Axe +4 151/0/0/0/151 0/0 C/-/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Bandit Axe +5 162/0/0/0/162 0/0 C/-/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Bandit Axe +6 173/0/0/0/173 0/0 C/-/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Bandit Axe +7 184/0/0/0/184 0/0 C/-/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Bandit Axe +8 195/0/0/0/195 0/0 C/-/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Bandit Axe +9 206/0/0/0/206 0/0 C/-/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Bandit Axe +10 217/0/0/0/217 0/0 C/-/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Bandit Axe +0 108/0/0/0/0 112/0 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Bandit Axe +1 119/0/0/0/0 114/0 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Bandit Axe +2 130/0/0/0/0 117/0 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Bandit Axe +3 141/0/0/0/0 120/0 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Bandit Axe +4 151/0/0/0/0 123/0 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Bandit Axe +5 162/0/0/0/0 126/0 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Bandit Axe +6 173/0/0/0/0 128/0 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Bandit Axe +7 184/0/0/0/0 131/0 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Bandit Axe +8 195/0/0/0/0 134/0 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Bandit Axe +9 206/0/0/0/0 137/0 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Bandit Axe +10 217/0/0/0/0 140/0 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Bandit Axe +0 108/0/0/0/0 0/112 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Bandit Axe +1 119/0/0/0/0 0/114 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Bandit Axe +2 130/0/0/0/0 0/117 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Bandit Axe +3 141/0/0/0/0 0/120 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Bandit Axe +4 151/0/0/0/0 0/123 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Bandit Axe +5 162/0/0/0/0 0/126 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Bandit Axe +6 173/0/0/0/0 0/128 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Bandit Axe +7 184/0/0/0/0 0/131 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Bandit Axe +8 195/0/0/0/0 0/134 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Bandit Axe +9 206/0/0/0/0 0/137 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Bandit Axe +10 217/0/0/0/0 0/140 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Bandit Axe +0 178/0/0/0/0 0/0 E/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Bandit Axe +1 196/0/0/0/0 0/0 E/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Bandit Axe +2 213/0/0/0/0 0/0 E/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Bandit Axe +3 231/0/0/0/0 0/0 E/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Bandit Axe +4 249/0/0/0/0 0/0 E/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Bandit Axe +5 267/0/0/0/0 0/0 E/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Bandit Axe +6 285/0/0/0/0 0/0 E/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Bandit Axe +7 303/0/0/0/0 0/0 E/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Bandit Axe +8 320/0/0/0/0 0/0 E/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Bandit Axe +9 338/0/0/0/0 0/0 E/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Bandit Axe +10 356/0/0/0/0 0/0 E/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Bandit Axe +0 155/0/0/0/0 0/0 E/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Bandit Axe +1 170/0/0/0/0 0/0 E/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Bandit Axe +2 186/0/0/0/0 0/0 E/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Bandit Axe +3 201/0/0/0/0 0/0 E/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Bandit Axe +4 217/0/0/0/0 0/0 E/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Bandit Axe +5 232/0/0/0/0 0/0 E/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Bandit Axe +6 248/0/0/0/0 0/0 E/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Bandit Axe +7 263/0/0/0/0 0/0 E/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Bandit Axe +8 279/0/0/0/0 0/0 E/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Bandit Axe +9 294/0/0/0/0 0/0 E/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Bandit Axe +10 310/0/0/0/0 0/0 E/-/C/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Bandit Axe +0 77/0/0/0/0 0/0 D/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Bandit Axe +1 85/0/0/0/0 0/0 D/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Bandit Axe +2 93/0/0/0/0 0/0 D/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Bandit Axe +3 100/0/0/0/0 0/0 D/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Bandit Axe +4 108/0/0/0/0 0/0 D/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Bandit Axe +5 116/0/0/0/0 0/0 D/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Bandit Axe +6 124/0/0/0/0 0/0 D/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Bandit Axe +7 131/0/0/0/0 0/0 D/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Bandit Axe +8 139/0/0/0/0 0/0 D/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Bandit Axe +9 147/0/0/0/0 0/0 D/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Bandit Axe +10 155/0/0/0/0 0/0 D/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.

Battle Axe

In-Game Description


An axe crafted for battle.

Axes generally deal more damage than
swords, but each swing leaves
its wielder vulnerable. One is
tempted to swing axes with wild
abandon, but in fact their effective
manipulation demands caution and
precise timing.

Availability


Dark Souls 2 & Scholar of the First Sin:

General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight Enchantable?
Items/Spells
140/0/0/0/0

(Slash)
0/0 120 30 15/5/0/0

C/D/-/-/-/-
55/10/30/30/30 15/15/15/15 30 60 4.0 Yes/Yes

Move Set


+ show Move Set - hide Move Set
1 Handed
Light — Light Diagonal slash into vertical slash
Heavy — Heavy Overhead vertical chop
Roll — Light Overhead vertical chop
Backstep or Run — Light Overhead diagonal chop
Forward + Light Guard break
Forward + Heavy Jumping overhead chop

2 Handed
Light Alternating vertical slashes
Heavy — Heavy Diagonal chop into diagonal chop
Roll — Light Overhead vertical chop
Backstep or Run — Light Fast vertical wide slash
Forward + Light Guard break
Forward + Heavy Jumping overhead chop
Light (left hand) Guard
Heavy (left hand) Parry

Power Stance
Light (left hand) Dual diagonal slash
Heavy (left hand) Dual diagonal slash followed by right handed overhead chop

Notes


Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Standard upgrade path.
Requires

Name Damage Aux Effects Stat Bonuses Materials Cost Souls
Battle Axe +0 140/0/0/0/0 0/0 C/D/-/-/-/- - -
Battle Axe +1 154/0/0/0/0 0/0 C/D/-/-/-/- 1x Titanite Shard 520
Battle Axe +2 168/0/0/0/0 0/0 C/D/-/-/-/- 2x Titanite Shard 650
Battle Axe +3 182/0/0/0/0 0/0 C/D/-/-/-/- 3x Titanite Shard 780
Battle Axe +4 196/0/0/0/0 0/0 C/D/-/-/-/- 1x Large Titanite Shard 1,030
Battle Axe +5 210/0/0/0/0 0/0 C/D/-/-/-/- 2x Large Titanite Shard 1,160
Battle Axe +6 224/0/0/0/0 0/0 C/D/-/-/-/- 3x Large Titanite Shard 1,290
Battle Axe +7 238/0/0/0/0 0/0 C/D/-/-/-/- 1x Titanite Chunk 1,550
Battle Axe +8 252/0/0/0/0 0/0 C/D/-/-/-/- 2x Titanite Chunk 1,680
Battle Axe +9 266/0/0/0/0 0/0 C/D/-/-/-/- 3x Titanite Chunk 1,810
Battle Axe +10 280/0/0/0/0 0/0 B/D/-/-/-/- 1x Titanite Slab 2,060

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Battle Axe +0 98/98/0/0/0 0/0 C/E/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Battle Axe +1 107/107/0/0/0 0/0 C/E/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Battle Axe +2 117/117/0/0/0 0/0 C/E/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Battle Axe +3 127/127/0/0/0 0/0 C/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Battle Axe +4 137/137/0/0/0 0/0 C/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Battle Axe +5 147/147/0/0/0 0/0 C/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Battle Axe +6 156/156/0/0/0 0/0 C/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Battle Axe +7 166/166/0/0/0 0/0 C/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Battle Axe +8 176/176/0/0/0 0/0 C/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Battle Axe +9 186/186/0/0/0 0/0 C/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Battle Axe +10 196/196/0/0/0 0/0 C/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Battle Axe +0 98/0/98/0/0 0/0 C/E/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Battle Axe +1 107/0/107/0/0 0/0 C/E/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Battle Axe +2 117/0/117/0/0 0/0 C/E/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Battle Axe +3 127/0/127/0/0 0/0 C/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Battle Axe +4 137/0/137/0/0 0/0 C/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Battle Axe +5 147/0/147/0/0 0/0 C/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Battle Axe +6 156/0/156/0/0 0/0 C/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Battle Axe +7 166/0/166/0/0 0/0 C/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Battle Axe +8 176/0/176/0/0 0/0 C/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Battle Axe +9 186/0/186/0/0 0/0 C/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Battle Axe +10 196/0/196/0/0 0/0 C/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Battle Axe +0 98/0/0/98/0 0/0 C/E/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Battle Axe +1 107/0/0/107/0 0/0 C/E/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Battle Axe +2 117/0/0/117/0 0/0 C/E/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Battle Axe +3 127/0/0/127/0 0/0 C/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Battle Axe +4 137/0/0/137/0 0/0 C/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Battle Axe +5 147/0/0/147/0 0/0 C/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Battle Axe +6 156/0/0/156/0 0/0 C/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Battle Axe +7 166/0/0/166/0 0/0 C/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Battle Axe +8 176/0/0/176/0 0/0 C/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Battle Axe +9 186/0/0/186/0 0/0 C/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Battle Axe +10 196/0/0/196/0 0/0 C/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9

Dark


Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Battle Axe +0 98/0/0/0/98 0/0 C/E/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Battle Axe +1 107/0/0/0/107 0/0 C/E/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Battle Axe +2 117/0/0/0/117 0/0 C/E/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Battle Axe +3 127/0/0/0/127 0/0 C/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Battle Axe +4 137/0/0/0/137 0/0 C/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Battle Axe +5 147/0/0/0/147 0/0 C/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Battle Axe +6 156/0/0/0/156 0/0 C/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Battle Axe +7 166/0/0/0/166 0/0 C/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Battle Axe +8 176/0/0/0/176 0/0 C/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Battle Axe +9 186/0/0/0/186 0/0 C/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Battle Axe +10 196/0/0/0/196 0/0 C/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Battle Axe +0 98/0/0/0/0 112/0 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Battle Axe +1 107/0/0/0/0 114/0 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Battle Axe +2 117/0/0/0/0 117/0 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Battle Axe +3 127/0/0/0/0 120/0 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Battle Axe +4 137/0/0/0/0 123/0 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Battle Axe +5 147/0/0/0/0 126/0 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Battle Axe +6 156/0/0/0/0 128/0 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Battle Axe +7 166/0/0/0/0 131/0 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Battle Axe +8 176/0/0/0/0 134/0 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Battle Axe +9 186/0/0/0/0 137/0 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Battle Axe +10 196/0/0/0/0 140/0 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lacerating Battle Axe +0 98/0/0/0/0 0/112 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Lacerating Battle Axe +1 107/0/0/0/0 0/114 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Lacerating Battle Axe +2 117/0/0/0/0 0/117 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Lacerating Battle Axe +3 127/0/0/0/0 0/120 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Lacerating Battle Axe +4 137/0/0/0/0 0/123 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Lacerating Battle Axe +5 147/0/0/0/0 0/126 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Lacerating Battle Axe +6 156/0/0/0/0 0/128 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Lacerating Battle Axe +7 166/0/0/0/0 0/131 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Lacerating Battle Axe +8 176/0/0/0/0 0/134 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Lacerating Battle Axe +9 186/0/0/0/0 0/137 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Lacerating Battle Axe +10 196/0/0/0/0 0/140 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Battle Axe +0 161/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Battle Axe +1 177/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Battle Axe +2 193/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Battle Axe +3 209/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Battle Axe +4 225/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Battle Axe +5 241/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Battle Axe +6 257/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Battle Axe +7 273/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Battle Axe +8 289/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Battle Axe +9 305/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Battle Axe +10 322/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Battle Axe +0 140/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Battle Axe +1 154/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Battle Axe +2 168/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Battle Axe +3 182/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Battle Axe +4 196/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Battle Axe +5 210/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Battle Axe +6 224/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Battle Axe +7 238/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Battle Axe +8 252/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Battle Axe +9 266/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Battle Axe +10 280/0/0/0/0 0/0 E/E/C/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Battle Axe +0 70/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Battle Axe +1 77/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Battle Axe +2 84/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Battle Axe +3 91/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Battle Axe +4 98/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Battle Axe +5 105/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Battle Axe +6 112/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Battle Axe +7 119/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Battle Axe +8 126/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Battle Axe +9 133/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Battle Axe +10 140/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.

Bound Hand Axe

In-Game Description


An axe with an unusual design.
Found in the Undead Purgatory.
The chains and spikes wrapped around the
axe cause bleeding, but weaken the axe's
effectiveness when slashing.

Accessories that are added to a weapon
for the sole purpose of tormenting foes
can often detract from the weapon's
natural effectiveness.

Availability


Dark Souls 2:

Dark Souls 2 & Scholar of the First Sin:

General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight Enchantable?
Items/Spells
90/0/0/0/0

(Slash)
0/67 110 25 15/7/0/0

C/-/-/-/-/-
55/10/30/30/30 15/25/15/15 30 60 3.5 Yes/Yes

Move Set


+ show Move Set - hide Move Set
1 Handed
Light — Light Diagonal slash into vertical slash
Heavy — Heavy Overhead vertical chop
Roll — Light Overhead vertical chop
Backstep or Run — Light Overhead diagonal chop
Forward + Light Guard break
Forward + Heavy Jumping overhead chop

2 Handed
Light Alternating vertical slashes
Heavy — Heavy Diagonal chop into diagonal chop
Roll — Light Overhead vertical chop
Backstep or Run — Light Fast vertical wide slash
Forward + Light Guard break
Forward + Heavy Jumping overhead chop
Light (left hand) Guard
Heavy (left hand) Parry

Power Stance
Light (left hand) Dual diagonal slash
Heavy (left hand) Dual diagonal slash followed by right handed overhead chop

Notes


Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Standard upgrade path.
Requires:

Name Damage Aux. Effects Stat Bonuses Material Souls
Bound Hand Axe +0 90/0/0/0/0 0/67 B/-/-/-/- - -
Bound Hand Axe +1 99/0/0/0/0 0/70 B/-/-/-/- 1x Titanite Shard 520
Bound Hand Axe +2 108/0/0/0/0 0/73 B/-/-/-/- 2x Titanite Shard 650
Bound Hand Axe +3 117/0/0/0/0 0/76 B/-/-/-/- 3x Titanite Shard 780
Bound Hand Axe +4 126/0/0/0/0 0/80 B/-/-/-/- 1x Large Titanite Shard 1,030
Bound Hand Axe +5 135/0/0/0/0 0/83 B/-/-/-/- 2x Large Titanite Shard 1,160
Bound Hand Axe +6 144/0/0/0/0 0/86 B/-/-/-/- 3x Large Titanite Shard 1,290
Bound Hand Axe +7 153/0/0/0/0 0/90 A/-/-/-/- 1x Titanite Chunk 1,550
Bound Hand Axe +8 162/0/0/0/0 0/93 A/-/-/-/- 2x Titanite Chunk 1,680
Bound Hand Axe +9 171/0/0/0/0 0/96 A/-/-/-/- 3x Titanite Chunk 1,810
Bound Hand Axe +10 180/0/0/0/0 0/100 A/-/-/-/- 1x Titanite Slab 2,060

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Bound Hand Axe +0 81/20/0/0/0 0/60 C/-/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/22.9/12.9/12.9
Magic Bound Hand Axe +1 89/21/0/0/0 0/63 C/-/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/22.9/12.9/12.9
Magic Bound Hand Axe +2 97/22/0/0/0 0/66 C/-/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/22.9/12.9/12.9
Magic Bound Hand Axe +3 105/23/0/0/0 0/69 C/-/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/22.9/12.9/12.9
Magic Bound Hand Axe +4 113/24/0/0/0 0/72 B/-/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/22.9/12.9/12.9
Magic Bound Hand Axe +5 121/25/0/0/0 0/75 B/-/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/22.9/12.9/12.9
Magic Bound Hand Axe +6 129/26/0/0/0 0/78 B/-/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/22.9/12.9/12.9
Magic Bound Hand Axe +7 137/27/0/0/0 0/81 B/-/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/22.9/12.9/12.9
Magic Bound Hand Axe +8 145/28/0/0/0 0/84 B/-/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/22.9/12.9/12.9
Magic Bound Hand Axe +9 153/29/0/0/0 0/87 B/-/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/22.9/12.9/12.9
Magic Bound Hand Axe +10 162/30/0/0/0 0/90 B/-/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/22.9/12.9/12.9

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Bound Hand Axe +0 81/0/20/0/0 0/60 C/-/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/22.9/12.9/12.9
Fire Bound Hand Axe +1 89/0/21/0/0 0/63 C/-/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/22.9/12.9/12.9
Fire Bound Hand Axe +2 97/0/22/0/0 0/66 C/-/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/22.9/12.9/12.9
Fire Bound Hand Axe +3 105/0/23/0/0 0/69 C/-/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/22.9/12.9/12.9
Fire Bound Hand Axe +4 113/0/24/0/0 0/72 B/-/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/22.9/12.9/12.9
Fire Bound Hand Axe +5 121/0/25/0/0 0/75 B/-/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/22.9/12.9/12.9
Fire Bound Hand Axe +6 129/0/26/0/0 0/78 B/-/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/22.9/12.9/12.9
Fire Bound Hand Axe +7 137/0/27/0/0 0/81 B/-/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/22.9/12.9/12.9
Fire Bound Hand Axe +8 145/0/28/0/0 0/84 B/-/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/22.9/12.9/12.9
Fire Bound Hand Axe +9 153/0/29/0/0 0/87 B/-/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/22.9/12.9/12.9
Fire Bound Hand Axe +10 162/0/30/0/0 0/90 B/-/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/22.9/12.9/12.9

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Bound Hand Axe +0 81/0/0/20/0 0/60 C/-/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/22.9/12.9/12.9
Lightning Bound Hand Axe +1 89/0/0/21/0 0/63 C/-/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/22.9/12.9/12.9
Lightning Bound Hand Axe +2 97/0/0/22/0 0/66 C/-/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/22.9/12.9/12.9
Lightning Bound Hand Axe +3 105/0/0/23/0 0/69 C/-/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/22.9/12.9/12.9
Lightning Bound Hand Axe +4 113/0/0/24/0 0/72 B/-/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/22.9/12.9/12.9
Lightning Bound Hand Axe +5 121/0/0/25/0 0/75 B/-/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/22.9/12.9/12.9
Lightning Bound Hand Axe +6 129/0/0/26/0 0/78 B/-/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/22.9/12.9/12.9
Lightning Bound Hand Axe +7 137/0/0/27/0 0/81 B/-/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/22.9/12.9/12.9
Lightning Bound Hand Axe +8 145/0/0/28/0 0/84 B/-/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/22.9/12.9/12.9
Lightning Bound Hand Axe +9 153/0/0/29/0 0/87 B/-/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/22.9/12.9/12.9
Lightning Bound Hand Axe +10 162/0/0/30/0 0/90 B/-/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/22.9/12.9/12.9

Dark


Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Bound Hand Axe +0 81/0/0/0/20 0/60 C/-/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/22.9/12.9/12.9
Dark Bound Hand Axe +1 89/0/0/0/21 0/63 C/-/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/22.9/12.9/12.9
Dark Bound Hand Axe +2 97/0/0/0/22 0/66 C/-/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/22.9/12.9/12.9
Dark Bound Hand Axe +3 105/0/0/0/23 0/69 C/-/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/22.9/12.9/12.9
Dark Bound Hand Axe +4 113/0/0/0/24 0/72 B/-/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/22.9/12.9/12.9
Dark Bound Hand Axe +5 121/0/0/0/25 0/75 B/-/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/22.9/12.9/12.9
Dark Bound Hand Axe +6 129/0/0/0/26 0/78 B/-/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/22.9/12.9/12.9
Dark Bound Hand Axe +7 137/0/0/0/27 0/81 B/-/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/22.9/12.9/12.9
Dark Bound Hand Axe +8 145/0/0/0/28 0/84 B/-/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/22.9/12.9/12.9
Dark Bound Hand Axe +9 153/0/0/0/29 0/87 B/-/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/22.9/12.9/12.9
Dark Bound Hand Axe +10 162/0/0/0/30 0/90 B/-/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/22.9/12.9/12.9

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Bound Hand Axe +0 81/0/0/0/0 96/60 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/22.9/12.9/12.9
Poison Bound Hand Axe +1 89/0/0/0/0 98/63 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/22.9/12.9/12.9
Poison Bound Hand Axe +2 97/0/0/0/0 100/66 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/22.9/12.9/12.9
Poison Bound Hand Axe +3 105/0/0/0/0 103/69 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/22.9/12.9/12.9
Poison Bound Hand Axe +4 113/0/0/0/0 105/72 B/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/22.9/12.9/12.9
Poison Bound Hand Axe +5 121/0/0/0/0 108/75 B/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/22.9/12.9/12.9
Poison Bound Hand Axe +6 129/0/0/0/0 110/78 B/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/22.9/12.9/12.9
Poison Bound Hand Axe +7 137/0/0/0/0 112/81 B/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/22.9/12.9/12.9
Poison Bound Hand Axe +8 145/0/0/0/0 115/84 B/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/22.9/12.9/12.9
Poison Bound Hand Axe +9 153/0/0/0/0 117/87 B/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/22.9/12.9/12.9
Poison Bound Hand Axe +10 162/0/0/0/0 120/90 B/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/22.9/12.9/12.9

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Bound Hand Axe +0 86/0/0/0/0 0/96 C/-/-/-/- 54.1/9.1/29.1/29.1/29.1 14.1/31.6/14.1/14.1
Bleed Bound Hand Axe +1 95/0/0/0/0 0/101 C/-/-/-/- 54.1/9.1/29.1/29.1/29.1 14.1/31.6/14.1/14.1
Bleed Bound Hand Axe +2 103/0/0/0/0 0/105 C/-/-/-/- 54.1/9.1/29.1/29.1/29.1 14.1/31.6/14.1/14.1
Bleed Bound Hand Axe +3 112/0/0/0/0 0/110 C/-/-/-/- 54.1/9.1/29.1/29.1/29.1 14.1/31.6/14.1/14.1
Bleed Bound Hand Axe +4 120/0/0/0/0 0/115 B/-/-/-/- 54.1/9.1/29.1/29.1/29.1 14.1/31.6/14.1/14.1
Bleed Bound Hand Axe +5 129/0/0/0/0 0/120 B/-/-/-/- 54.1/9.1/29.1/29.1/29.1 14.1/31.6/14.1/14.1
Bleed Bound Hand Axe +6 138/0/0/0/0 0/124 B/-/-/-/- 54.1/9.1/29.1/29.1/29.1 14.1/31.6/14.1/14.1
Bleed Bound Hand Axe +7 146/0/0/0/0 0/129 B/-/-/-/- 54.1/9.1/29.1/29.1/29.1 14.1/31.6/14.1/14.1
Bleed Bound Hand Axe +8 155/0/0/0/0 0/134 B/-/-/-/- 54.1/9.1/29.1/29.1/29.1 14.1/31.6/14.1/14.1
Bleed Bound Hand Axe +9 164/0/0/0/0 0/139 B/-/-/-/- 54.1/9.1/29.1/29.1/29.1 14.1/31.6/14.1/14.1
Bleed Bound Hand Axe +10 172/0/0/0/0 0/143 B/-/-/-/- 54.1/9.1/29.1/29.1/29.1 14.1/31.6/14.1/14.1

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Bound Hand Axe +0 103/0/0/0/0 0/77 E/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Bound Hand Axe +1 113/0/0/0/0 0/80 E/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Bound Hand Axe +2 124/0/0/0/0 0/84 E/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Bound Hand Axe +3 134/0/0/0/0 0/88 E/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Bound Hand Axe +4 144/0/0/0/0 0/92 E/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Bound Hand Axe +5 155/0/0/0/0 0/96 E/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Bound Hand Axe +6 165/0/0/0/0 0/99 E/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Bound Hand Axe +7 175/0/0/0/0 0/103 D/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Bound Hand Axe +8 186/0/0/0/0 0/107 D/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Bound Hand Axe +9 196/0/0/0/0 0/111 D/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Bound Hand Axe +10 207/0/0/0/0 0/115 D/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Bound Hand Axe +0 90/0/0/0/0 0/67 D/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Bound Hand Axe +1 99/0/0/0/0 0/70 D/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Bound Hand Axe +2 108/0/0/0/0 0/73 D/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Bound Hand Axe +3 117/0/0/0/0 0/76 D/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Bound Hand Axe +4 126/0/0/0/0 0/80 D/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Bound Hand Axe +5 135/0/0/0/0 0/83 D/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Bound Hand Axe +6 144/0/0/0/0 0/86 D/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Bound Hand Axe +7 153/0/0/0/0 0/90 D/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Bound Hand Axe +8 162/0/0/0/0 0/93 D/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Bound Hand Axe +9 171/0/0/0/0 0/96 D/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Bound Hand Axe +10 180/0/0/0/0 0/100 D/-/C/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Bound Hand Axe +0 45/0/0/0/0 0/33 D/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Bound Hand Axe +1 49/0/0/0/0 0/35 D/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Bound Hand Axe +2 54/0/0/0/0 0/36 D/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Bound Hand Axe +3 58/0/0/0/0 0/38 D/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Bound Hand Axe +4 63/0/0/0/0 0/40 C/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Bound Hand Axe +5 67/0/0/0/0 0/41 C/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Bound Hand Axe +6 72/0/0/0/0 0/43 C/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Bound Hand Axe +7 76/0/0/0/0 0/45 C/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Bound Hand Axe +8 81/0/0/0/0 0/46 C/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Bound Hand Axe +9 85/0/0/0/0 0/48 C/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Bound Hand Axe +10 90/0/0/0/0 0/50 C/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.

Butcher's Knife

In-Game Description


An oddly large butcher's knife.

Not your standard weapon, but certainly
deadly enough to be utilized as one.
Absorbs the HP of foes. Who in
their right mind would create such
a thing? Perhaps it is best not to
dwell on how it was likely used
in the past.

Effect: HP absorb

Availability


Dark Souls 2 & Scholar of the First Sin:

General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight Enchantable?
Items/Spells
112/0/0/0/0

(Slash)
0/0 100 40 25/8/0/0

A/-/-/-/-/-
55/10/30/30/30 15/15/15/15 40 40 16.0 Yes/Yes

Move Set


+ show Move Set - hide Move Set
1 Handed
Light — Light Diagonal slash into vertical slash
Heavy — Heavy Overhead vertical chop
Roll — Light Overhead vertical chop
Backstep or Run — Light Overhead diagonal chop
Forward + Light Guard break
Forward + Heavy Jumping overhead chop

2 Handed
Light Alternating vertical slashes
Heavy — Heavy Diagonal chop into diagonal chop
Roll — Light Overhead vertical chop
Backstep or Run — Light Fast vertical wide slash
Forward + Light Guard break
Forward + Heavy Jumping overhead chop
Light (left hand) Guard
Heavy (left hand) Parry

Power Stance
Light (left hand) Dual diagonal slash
Heavy (left hand) Dual diagonal slash followed by right handed overhead chop

Notes


Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Boss upgrade path.
Requires:

Name Damage Aux. Effects Stat Bonuses Materials Cost Souls
Butcher's Knife +0 112/0/0/0/0 0/0 A/-/-/-/-/- - -
Butcher's Knife +1 145/0/0/0/0 0/0 A/-/-/-/-/- 1x Petrified Dragon Bone 1,150
Butcher's Knife +2 179/0/0/0/0 0/0 A/-/-/-/-/- 2x Petrified Dragon Bone 1,440
Butcher's Knife +3 212/0/0/0/0 0/0 A/-/-/-/-/- 3x Petrified Dragon Bone 1,730
Butcher's Knife +4 246/0/0/0/0 0/0 A/-/-/-/-/- 4x Petrified Dragon Bone 2,300
Butcher's Knife +5 280/0/0/0/0 0/0 A(97.5%)/-/-/-/-/- 5x Petrified Dragon Bone 2,590

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Butcher's Knife +0 78/78/0/0/0 0/0 B/-/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Butcher's Knife +1 101/101/0/0/0 0/0 B/-/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Butcher's Knife +2 125/125/0/0/0 0/0 B/-/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Butcher's Knife +3 148/148/0/0/0 0/0 B/-/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Butcher's Knife +4 172/172/0/0/0 0/0 B/-/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Butcher's Knife +5 196/196/0/0/0 0/0 B/-/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Butcher's Knife +0 78/0/78/0/0 0/0 B/-/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Butcher's Knife +1 101/0/101/0/0 0/0 B/-/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Butcher's Knife +2 125/0/125/0/0 0/0 B/-/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Butcher's Knife +3 148/0/148/0/0 0/0 B/-/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Butcher's Knife +4 172/0/172/0/0 0/0 B/-/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Butcher's Knife +5 196/0/196/0/0 0/0 B/-/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Butcher's Knife +0 78/0/0/78/0 0/0 B/-/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Butcher's Knife +1 101/0/0/101/0 0/0 B/-/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Butcher's Knife +2 125/0/0/125/0 0/0 B/-/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Butcher's Knife +3 148/0/0/148/0 0/0 B/-/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Butcher's Knife +4 172/0/0/172/0 0/0 B/-/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Butcher's Knife +5 196/0/0/196/0 0/0 B/-/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9

Dark


Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Butcher's Knife +0 78/0/0/0/78 0/0 B/-/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Butcher's Knife +1 101/0/0/0/101 0/0 B/-/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Butcher's Knife +2 125/0/0/0/125 0/0 B/-/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Butcher's Knife +3 148/0/0/0/148 0/0 B/-/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Butcher's Knife +4 172/0/0/0/172 0/0 B/-/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Butcher's Knife +5 196/0/0/0/196 0/0 B/-/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Butcher's Knife +0 78/0/0/0/0 112/0 B/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Butcher's Knife +1 101/0/0/0/0 117/0 B/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Butcher's Knife +2 125/0/0/0/0 123/0 B/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Butcher's Knife +3 148/0/0/0/0 128/0 B/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Butcher's Knife +4 172/0/0/0/0 134/0 B/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Butcher's Knife +5 196/0/0/0/0 140/0 B/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Butcher's Knife +0 78/0/0/0/0 0/112 B/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Butcher's Knife +1 101/0/0/0/0 0/117 B/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Butcher's Knife +2 125/0/0/0/0 0/123 B/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Butcher's Knife +3 148/0/0/0/0 0/128 B/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Butcher's Knife +4 172/0/0/0/0 0/134 B/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Butcher's Knife +5 196/0/0/0/0 0/140 B/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Butcher's Knife +0 128/0/0/0/0 0/0 D/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Butcher's Knife +1 167/0/0/0/0 0/0 D/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Butcher's Knife +2 206/0/0/0/0 0/0 D/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Butcher's Knife +3 244/0/0/0/0 0/0 D/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Butcher's Knife +4 283/0/0/0/0 0/0 D/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Butcher's Knife +5 322/0/0/0/0 0/0 D/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Butcher's Knife +0 112/0/0/0/0 0/0 D/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Butcher's Knife +1 145/0/0/0/0 0/0 D/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Butcher's Knife +2 179/0/0/0/0 0/0 D/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Butcher's Knife +3 212/0/0/0/0 0/0 D/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Butcher's Knife +4 246/0/0/0/0 0/0 D/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Butcher's Knife +5 280/0/0/0/0 0/0 D/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Butcher's Knife +0 56/0/0/0/0 0/0 C/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Butcher's Knife +1 72/0/0/0/0 0/0 C/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Butcher's Knife +2 89/0/0/0/0 0/0 C/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Butcher's Knife +3 106/0/0/0/0 0/0 C/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Butcher's Knife +4 123/0/0/0/0 0/0 C/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Butcher's Knife +5 140/0/0/0/0 0/0 C/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.

Dragonslayer's Crescent Axe

In-game Description


The beloved black axe of the gallant
Shieldless Lothian, formerly of Forossa.

No warrior matched the ferocity of unbeatable
Lothian, but he abruptly retired from the
battlefield and was never heard from again.
Some say that he grew tired of the frailty
of human foes, and set off to slay the
legendary dragon.

Availability


Dark Souls 2 & Scholar of the First Sin:

General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight Enchantable?
Items/Spells
133/0/0/30/0

(Slash)
0/0 130 30 18/12/0/0

C/E/-/-/C/-
55/10/30/30/30 15/15/15/15 30 60 7.0 Yes/Yes

Move Set


+ show Move Set - hide Move Set
1 Handed
Light — Light Diagonal slash into vertical slash
Heavy — Heavy Overhead vertical chop
Roll — Light Overhead vertical chop
Backstep or Run — Light Overhead diagonal chop
Forward + Light Guard break
Forward + Heavy Jumping overhead chop

2 Handed
Light Alternating vertical slashes
Heavy — Heavy Diagonal chop into diagonal chop
Roll — Light Overhead vertical chop
Backstep or Run — Light Fast vertical wide slash
Forward + Light Guard break
Forward + Heavy Jumping overhead chop
Light (left hand) Guard
Heavy (left hand) Parry

Power Stance
Light (left hand) Dual diagonal slash
Heavy (left hand) Dual diagonal slash followed by right handed overhead chop

Notes


Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Special upgrade path.
Requires:

Name Damage Aux Effects Stat Bonuses Materials Cost Souls
Dragonslayer's Crescent Axe +0 133/0/0/30/0 0/0 C/E/-/-/C/- - -
Dragonslayer's Crescent Axe +1 146/0/0/36/0 0/0 C/E/-/-/C/- 1x Twinkling Titanite 1,130
Dragonslayer's Crescent Axe +2 159/0/0/42/0 0/0 C/E/-/-/C/- 2x Twinkling Titanite 1,410
Dragonslayer's Crescent Axe +3 173/0/0/48/0 0/0 C/E/-/-/C/- 3x Twinkling Titanite 1,690
Dragonslayer's Crescent Axe +4 186/0/0/54/0 0/0 C/E/-/-/C/- 4x Twinkling Titanite 2,250
Dragonslayer's Crescent Axe +5 200/0/0/60/0 0/0 C/E/-/-/C/- 5x Twinkling Titanite 2,530

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Dragonslayer's Crescent Axe +0 119/18/0/27/0 0/0 C/E/C/-/C/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Dragonslayer's Crescent Axe +1 131/21/0/32/0 0/0 C/E/C/-/C/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Dragonslayer's Crescent Axe +2 143/25/0/37/0 0/0 C/E/C/-/C/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Dragonslayer's Crescent Axe +3 155/28/0/43/0 0/0 C/E/C/-/C/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Dragonslayer's Crescent Axe +4 167/32/0/48/0 0/0 C/E/C/-/C/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Dragonslayer's Crescent Axe +5 180/36/0/54/0 0/0 C/E/C/-/C/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Dragonslayer's Crescent Axe +0 119/0/18/27/0 0/0 C/E/-/C/C/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Dragonslayer's Crescent Axe +1 131/0/21/32/0 0/0 C/E/-/C/C/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Dragonslayer's Crescent Axe +2 143/0/25/37/0 0/0 C/E/-/C/C/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Dragonslayer's Crescent Axe +3 155/0/28/43/0 0/0 C/E/-/C/C/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Dragonslayer's Crescent Axe +4 167/0/32/48/0 0/0 C/E/-/C/C/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Dragonslayer's Crescent Axe +5 180/0/36/54/0 0/0 C/E/-/C/C/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Dragonslayer's Crescent Axe +0 127/0/0/43/0 0/0 C/E/-/-/C/- 54.1/9.1/29.1/36.6/29.1 14.1/14.1/14.1/14.1
Lightning Dragonslayer's Crescent Axe +1 140/0/0/51/0 0/0 C/E/-/-/C/- 54.1/9.1/29.1/36.6/29.1 14.1/14.1/14.1/14.1
Lightning Dragonslayer's Crescent Axe +2 153/0/0/60/0 0/0 C/E/-/-/C/- 54.1/9.1/29.1/36.6/29.1 14.1/14.1/14.1/14.1
Lightning Dragonslayer's Crescent Axe +3 166/0/0/69/0 0/0 C/E/-/-/C/- 54.1/9.1/29.1/36.6/29.1 14.1/14.1/14.1/14.1
Lightning Dragonslayer's Crescent Axe +4 179/0/0/77/0 0/0 C/E/-/-/C/- 54.1/9.1/29.1/36.6/29.1 14.1/14.1/14.1/14.1
Lightning Dragonslayer's Crescent Axe +5 192/0/0/86/0 0/0 C/E/-/-/C/- 54.1/9.1/29.1/36.6/29.1 14.1/14.1/14.1/14.1

Dark


Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Dragonslayer's Crescent Axe +0 119/0/0/27/18 0/0 C/E/-/-/C/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Dragonslayer's Crescent Axe +1 131/0/0/32/21 0/0 C/E/-/-/C/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Dragonslayer's Crescent Axe +2 143/0/0/37/25 0/0 C/E/-/-/C/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Dragonslayer's Crescent Axe +3 155/0/0/43/28 0/0 C/E/-/-/C/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Dragonslayer's Crescent Axe +4 167/0/0/48/32 0/0 C/E/-/-/C/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Dragonslayer's Crescent Axe +5 180/0/0/54/36 0/0 C/E/-/-/C/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Dragonslayer's Crescent Axe +0 119/0/0/27/0 96/0 C/E/-/-/C/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Dragonslayer's Crescent Axe +1 131/0/0/32/0 100/0 C/E/-/-/C/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Dragonslayer's Crescent Axe +2 143/0/0/37/0 105/0 C/E/-/-/B/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Dragonslayer's Crescent Axe +3 155/0/0/43/0 110/0 C/E/-/-/B/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Dragonslayer's Crescent Axe +4 167/0/0/48/0 115/0 C/E/-/-/B/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Dragonslayer's Crescent Axe +5 180/0/0/54/0 120/0 C/E/-/-/B/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Dragonslayer's Crescent Axe +0 119/0/0/27/0 0/96 C/E/-/-/C/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Dragonslayer's Crescent Axe +1 131/0/0/32/0 0/100 C/E/-/-/C/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Dragonslayer's Crescent Axe +2 143/0/0/37/0 0/105 C/E/-/-/B/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Dragonslayer's Crescent Axe +3 155/0/0/43/0 0/110 C/E/-/-/B/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Dragonslayer's Crescent Axe +4 167/0/0/48/0 0/115 C/E/-/-/B/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Dragonslayer's Crescent Axe +5 180/0/0/54/0 0/120 C/E/-/-/B/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Dragonslayer's Crescent Axe +0 152/0/0/34/0 0/0 E/E/-/-/D/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Dragonslayer's Crescent Axe +1 168/0/0/41/0 0/0 E/E/-/-/D/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Dragonslayer's Crescent Axe +2 183/0/0/48/0 0/0 E/E/-/-/D/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Dragonslayer's Crescent Axe +3 199/0/0/55/0 0/0 E/E/-/-/D/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Dragonslayer's Crescent Axe +4 214/0/0/62/0 0/0 E/E/-/-/D/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Dragonslayer's Crescent Axe +5 230/0/0/69/0 0/0 E/E/-/-/D/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Dragonslayer's Crescent Axe +0 133/0/0/30/0 0/0 E/E/D/-/E/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Dragonslayer's Crescent Axe +1 146/0/0/36/0 0/0 E/E/D/-/E/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Dragonslayer's Crescent Axe +2 159/0/0/42/0 0/0 E/E/D/-/E/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Dragonslayer's Crescent Axe +3 173/0/0/48/0 0/0 E/E/D/-/E/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Dragonslayer's Crescent Axe +4 186/0/0/54/0 0/0 E/E/D/-/E/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Dragonslayer's Crescent Axe +5 200/0/0/60/0 0/0 E/E/D/-/E/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Dragonslayer's Crescent Axe +0 66/0/0/15/0 0/0 D/E/-/-/E/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Dragonslayer's Crescent Axe +1 73/0/0/18/0 0/0 D/E/-/-/E/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Dragonslayer's Crescent Axe +2 79/0/0/21/0 0/0 D/E/-/-/E/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Dragonslayer's Crescent Axe +3 86/0/0/24/0 0/0 D/E/-/-/E/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Dragonslayer's Crescent Axe +4 93/0/0/27/0 0/0 D/E/-/-/E/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Dragonslayer's Crescent Axe +5 100/0/0/30/0 0/0 D/E/-/-/E/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.

Gyrm Axe

In-game Description


An axe used by the nomadic Gyrm.

At first glance this axe appears
crude, but with further examination
one sees the fine craftsmanship
of Gyrm blacksmiths. Quite heavy
for a human, but flung about with
reckless abandon by the Gyrm.

Availability


Dark Souls 2 & Scholar of the First Sin:

General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight Enchantable?
Items/Spells
190/0/0/0/0

(Slash)
0/0 110 30 28/6/0/0

B/E/-/-/-/-
55/10/30/30/30 15/15/15/15 30 120 18.0 Yes/Yes

Move Set


+ show Move Set - hide Move Set

Single Weapon (right-handed):
1H R1: Overhead strike. Takes an extra step forward on the second attack.
1H R2: Identical to 1H R1 but slower and with longer range. Takes an extra step forward on the second attack.
1H Roll: 360º slash, left to right.
1H Backstep: Vertical strike.

2H R1: Diagonal strike, shoulder to floor. Left to right then right to left.
2H R2: Overhead strike.
1H Roll: Special animation, lunges the top of the axe into the ground. Short range and about identical damage to a standard attack.
2H Backstep: Takes a step forward then overhead strike.
2H L1: Guard.
2H L2: Parry

Power-stanced R1: Takes a step forward then overhead strike.
Power-stanced R2: Takes two steps forward then overhead strike. Takes longer to regain from than R1.

Notes


Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Standard upgrade path.
Requires:

Name Damage Aux Effects Stat Bonuses Materials Cost Souls
Gyrm Axe +0 190/0/0/0/0 0/0 B/E/-/-/- - -
Gyrm Axe +1 209/0/0/0/0 0/0 B/E/-/-/- 1x Titanite Shard 520
Gyrm Axe +2 228/0/0/0/0 0/0 A/E/-/-/- 2x Titanite Shard 650
Gyrm Axe +3 247/0/0/0/0 0/0 A/E/-/-/- 3x Titanite Shard 780
Gyrm Axe +4 266/0/0/0/0 0/0 A/E/-/-/- 1x Large Titanite Shard 1,030
Gyrm Axe +5 285/0/0/0/0 0/0 A/E/-/-/- 2x Large Titanite Shard 1,160
Gyrm Axe +6 304/0/0/0/0 0/0 A/E/-/-/- 3x Large Titanite Shard 1,290
Gyrm Axe +7 323/0/0/0/0 0/0 A/E/-/-/- 1x Titanite Chunk 1,550
Gyrm Axe +8 342/0/0/0/0 0/0 A/E/-/-/- 2x Titanite Chunk 1,680
Gyrm Axe +9 361/0/0/0/0 0/0 A/E/-/-/- 3x Titanite Chunk 1,810
Gyrm Axe +10 380/0/0/0/0 0/0 A/E/-/-/- 1x Titanite Slab 2,060

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Gyrm Axe +0 133/133/0/0/0 0/0 B/E/C/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Gyrm Axe +1 146/146/0/0/0 0/0 B/E/C/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Gyrm Axe +2 159/159/0/0/0 0/0 B/E/C/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Gyrm Axe +3 172/172/0/0/0 0/0 B/E/B/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Gyrm Axe +4 186/186/0/0/0 0/0 B/E/B/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Gyrm Axe +5 199/199/0/0/0 0/0 B/E/B/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Gyrm Axe +6 212/212/0/0/0 0/0 B/E/B/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Gyrm Axe +7 226/226/0/0/0 0/0 B/E/B/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Gyrm Axe +8 239/239/0/0/0 0/0 B/E/B/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Gyrm Axe +9 252/252/0/0/0 0/0 B/E/B/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Gyrm Axe +10 266/266/0/0/0 0/0 B/E/B/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Gyrm Axe +0 133/0/133/0/0 0/0 B/E/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Gyrm Axe +1 146/0/146/0/0 0/0 B/E/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Gyrm Axe +2 159/0/159/0/0 0/0 B/E/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Gyrm Axe +3 172/0/172/0/0 0/0 B/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Gyrm Axe +4 186/0/186/0/0 0/0 B/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Gyrm Axe +5 199/0/199/0/0 0/0 B/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Gyrm Axe +6 212/0/212/0/0 0/0 B/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Gyrm Axe +7 226/0/226/0/0 0/0 B/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Gyrm Axe +8 239/0/239/0/0 0/0 B/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Gyrm Axe +9 252/0/252/0/0 0/0 B/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Gyrm Axe +10 266/0/266/0/0 0/0 B/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Gyrm Axe +0 133/0/0/133/0 0/0 B/E/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Gyrm Axe +1 146/0/0/146/0 0/0 B/E/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Gyrm Axe +2 159/0/0/159/0 0/0 B/E/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Gyrm Axe +3 172/0/0/172/0 0/0 B/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Gyrm Axe +4 186/0/0/186/0 0/0 B/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Gyrm Axe +5 199/0/0/199/0 0/0 B/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Gyrm Axe +6 212/0/0/212/0 0/0 B/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Gyrm Axe +7 226/0/0/226/0 0/0 B/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Gyrm Axe +8 239/0/0/239/0 0/0 B/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Gyrm Axe +9 252/0/0/252/0 0/0 B/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Gyrm Axe +10 266/0/0/266/0 0/0 B/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9

Dark


Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Gyrm Axe +0 133/0/0/0/133 0/0 B/E/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Gyrm Axe +1 146/0/0/0/146 0/0 B/E/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Gyrm Axe +2 159/0/0/0/159 0/0 B/E/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Gyrm Axe +3 172/0/0/0/172 0/0 B/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Gyrm Axe +4 186/0/0/0/186 0/0 B/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Gyrm Axe +5 199/0/0/0/199 0/0 B/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Gyrm Axe +6 212/0/0/0/212 0/0 B/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Gyrm Axe +7 226/0/0/0/226 0/0 B/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Gyrm Axe +8 239/0/0/0/239 0/0 B/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Gyrm Axe +9 252/0/0/0/252 0/0 B/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Gyrm Axe +10 266/0/0/0/266 0/0 B/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Gyrm Axe +0 133/0/0/0/0 112/0 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Gyrm Axe +1 146/0/0/0/0 114/0 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Gyrm Axe +2 159/0/0/0/0 117/0 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Gyrm Axe +3 172/0/0/0/0 120/0 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Gyrm Axe +4 186/0/0/0/0 123/0 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Gyrm Axe +5 199/0/0/0/0 126/0 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Gyrm Axe +6 212/0/0/0/0 128/0 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Gyrm Axe +7 226/0/0/0/0 131/0 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Gyrm Axe +8 239/0/0/0/0 134/0 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Gyrm Axe +9 252/0/0/0/0 137/0 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Gyrm Axe +10 266/0/0/0/0 140/0 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Gyrm Axe +0 133/0/0/0/0 0/112 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Gyrm Axe +1 146/0/0/0/0 0/114 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Gyrm Axe +2 159/0/0/0/0 0/117 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Gyrm Axe +3 172/0/0/0/0 0/120 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Gyrm Axe +4 186/0/0/0/0 0/123 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Gyrm Axe +5 199/0/0/0/0 0/126 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Gyrm Axe +6 212/0/0/0/0 0/128 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Gyrm Axe +7 226/0/0/0/0 0/131 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Gyrm Axe +8 239/0/0/0/0 0/134 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Gyrm Axe +9 252/0/0/0/0 0/137 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Gyrm Axe +10 266/0/0/0/0 0/140 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Gyrm Axe +0 218/0/0/0/0 0/0 E/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Raw Gyrm Axe +1 240/0/0/0/0 0/0 E/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Raw Gyrm Axe +2 262/0/0/0/0 0/0 D/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Raw Gyrm Axe +3 284/0/0/0/0 0/0 D/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Raw Gyrm Axe +4 305/0/0/0/0 0/0 D/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Raw Gyrm Axe +5 327/0/0/0/0 0/0 D/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Raw Gyrm Axe +6 349/0/0/0/0 0/0 D/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Raw Gyrm Axe +7 371/0/0/0/0 0/0 D/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Raw Gyrm Axe +8 393/0/0/0/0 0/0 D/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Raw Gyrm Axe +9 415/0/0/0/0 0/0 D/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Raw Gyrm Axe +10 437/0/0/0/0 0/0 D/E/-/-/-/- 55/10/30/30/30 15/15/15/15

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Gyrm Axe +0 190/0/0/0/0 0/0 D/E/D/-/-/- 55/10/30/30/30 15/15/15/15
Enchanted Gyrm Axe +1 209/0/0/0/0 0/0 D/E/D/-/-/- 55/10/30/30/30 15/15/15/15
Enchanted Gyrm Axe +2 228/0/0/0/0 0/0 D/E/D/-/-/- 55/10/30/30/30 15/15/15/15
Enchanted Gyrm Axe +3 247/0/0/0/0 0/0 D/E/D/-/-/- 55/10/30/30/30 15/15/15/15
Enchanted Gyrm Axe +4 266/0/0/0/0 0/0 D/E/D/-/-/- 55/10/30/30/30 15/15/15/15
Enchanted Gyrm Axe +5 285/0/0/0/0 0/0 D/E/D/-/-/- 55/10/30/30/30 15/15/15/15
Enchanted Gyrm Axe +6 304/0/0/0/0 0/0 D/E/D/-/-/- 55/10/30/30/30 15/15/15/15
Enchanted Gyrm Axe +7 323/0/0/0/0 0/0 D/E/D/-/-/- 55/10/30/30/30 15/15/15/15
Enchanted Gyrm Axe +8 342/0/0/0/0 0/0 D/E/D/-/-/- 55/10/30/30/30 15/15/15/15
Enchanted Gyrm Axe +9 361/0/0/0/0 0/0 D/E/D/-/-/- 55/10/30/30/30 15/15/15/15
Enchanted Gyrm Axe +10 380/0/0/0/0 0/0 D/E/C/-/-/- 55/10/30/30/30 15/15/15/15

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Gyrm Axe +0 95/0/0/0/0 0/0 C/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Mundane Gyrm Axe +1 104/0/0/0/0 0/0 C/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Mundane Gyrm Axe +2 114/0/0/0/0 0/0 C/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Mundane Gyrm Axe +3 123/0/0/0/0 0/0 C/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Mundane Gyrm Axe +4 133/0/0/0/0 0/0 C/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Mundane Gyrm Axe +5 142/0/0/0/0 0/0 C/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Mundane Gyrm Axe +6 152/0/0/0/0 0/0 C/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Mundane Gyrm Axe +7 161/0/0/0/0 0/0 C/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Mundane Gyrm Axe +8 171/0/0/0/0 0/0 C/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Mundane Gyrm Axe +9 180/0/0/0/0 0/0 C/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Mundane Gyrm Axe +10 190/0/0/0/0 0/0 C/E/-/-/-/- 55/10/30/30/30 15/15/15/15

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.

Hand Axe

In-Game Description


A crude hand axe.

More of a tool than a weapon.
Its short range necessitates close-range,
and therefore perilous, combat.
Does a respectable amount of damage, however,
considering its relatively light weight.

Availability


Dark Souls 2 & Scholar of the First Sin:

General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight Enchantable?
Items/Spells
135/0/0/0/0

(Slash)
0/0 110 25 9/3/0/0

C/-/-/-/-/-
55/10/30/30/30 15/15/15/15 20 50 2.0 Yes/Yes

Move Set


+ show Move Set - hide Move Set
1 Handed
Light — Light Diagonal slash into vertical slash
Heavy — Heavy Overhead vertical chop
Roll — Light Overhead vertical chop
Backstep or Run — Light Overhead diagonal chop
Forward + Light Guard break
Forward + Heavy Jumping overhead chop

2 Handed
Light Alternating vertical slashes
Heavy — Heavy Diagonal chop into diagonal chop
Roll — Light Overhead vertical chop
Backstep or Run — Light Fast vertical wide slash
Forward + Light Guard break
Forward + Heavy Jumping overhead chop
Light (left hand) Guard
Heavy (left hand) Parry

Power Stance
Light (left hand) Dual diagonal slash
Heavy (left hand) Dual diagonal slash followed by right handed overhead chop

Notes


Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Standard upgrade path.
Requires:

Name Damage Aux Effects Stat Bonuses Material Cost Souls
Hand Axe +0 135/0/0/0/0 0/0 C/-/-/-/-/- - -
Hand Axe +1 148/0/0/0/0 0/0 C/-/-/-/-/- 1x Titanite Shard 310
Hand Axe +2 162/0/0/0/0 0/0 C/-/-/-/-/- 2x Titanite Shard 390
Hand Axe +3 175/0/0/0/0 0/0 C/-/-/-/-/- 3x Titanite Shard 470
Hand Axe +4 189/0/0/0/0 0/0 C/-/-/-/-/- 1x Large Titanite Shard 620
Hand Axe +5 202/0/0/0/0 0/0 C/-/-/-/-/- 2x Large Titanite Shard 700
Hand Axe +6 216/0/0/0/0 0/0 C/-/-/-/-/- 3x Large Titanite Shard 780
Hand Axe +7 229/0/0/0/0 0/0 C/-/-/-/-/- 1x Titanite Chunk 930
Hand Axe +8 243/0/0/0/0 0/0 C/-/-/-/-/- 2x Titanite Chunk 1,010
Hand Axe +9 256/0/0/0/0 0/0 C/-/-/-/-/- 3x Titanite Chunk 1,090
Hand Axe +10 270/0/0/0/0 0/0 B/-/-/-/-/- 1x Titanite Slab 1,240

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Hand Axe +0 94/94/0/0/0 0/0 C/-/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Hand Axe +1 ?/?/0/0/0 0/0 C/-/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Hand Axe +2 ?/?/0/0/0 0/0 C/-/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Hand Axe +3 ?/?/0/0/0 0/0 C/-/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Hand Axe +4 ?/?/0/0/0 0/0 C/-/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Hand Axe +5 ?/?/0/0/0 0/0 C/-/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Hand Axe +6 ?/?/0/0/0 0/0 C/-/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Hand Axe +7 ?/?/0/0/0 0/0 C/-/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Hand Axe +8 ?/?/0/0/0 0/0 C/-/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Hand Axe +9 ?/?/0/0/0 0/0 C/-/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Hand Axe +10 189/189/0/0/0 0/0 C/-/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Hand Axe +0 94/0/94/0/0 0/0 C/-/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Hand Axe +1 ?/0/?/0/0 0/0 C/-/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Hand Axe +2 ?/0/?/0/0 0/0 C/-/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Hand Axe +3 ?/0/?/0/0 0/0 C/-/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Hand Axe +4 ?/0/?/0/0 0/0 C/-/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Hand Axe +5 ?/0/?/0/0 0/0 C/-/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Hand Axe +6 ?/0/?/0/0 0/0 C/-/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Hand Axe +7 ?/0/?/0/0 0/0 C/-/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Hand Axe +8 ?/0/?/0/0 0/0 C/-/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Hand Axe +9 ?/0/?/0/0 0/0 C/-/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Hand Axe +10 189/0/189/0/0 0/0 C/-/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Hand Axe +0 94/0/0/94/0 0/0 C/-/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Hand Axe +1 ?/0/0/?/0 0/0 C/-/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Hand Axe +2 ?/0/0/?/0 0/0 C/-/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Hand Axe +3 ?/0/0/?/0 0/0 C/-/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Hand Axe +4 ?/0/0/?/0 0/0 C/-/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Hand Axe +5 ?/0/0/?/0 0/0 C/-/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Hand Axe +6 ?/0/0/?/0 0/0 C/-/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Hand Axe +7 ?/0/0/?/0 0/0 C/-/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Hand Axe +8 ?/0/0/?/0 0/0 C/-/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Hand Axe +9 ?/0/0/?/0 0/0 C/-/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Hand Axe +10 189/0/0/189/0 0/0 C/-/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9

Dark


Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Hand Axe +0 94/0/0/0/94 0/0 C/-/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Hand Axe +1 ?/0/0/0/? 0/0 C/-/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Hand Axe +2 ?/0/0/0/? 0/0 C/-/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Hand Axe +3 ?/0/0/0/? 0/0 C/-/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Hand Axe +4 ?/0/0/0/? 0/0 C/-/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Hand Axe +5 ?/0/0/0/? 0/0 C/-/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Hand Axe +6 ?/0/0/0/? 0/0 C/-/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Hand Axe +7 ?/0/0/0/? 0/0 C/-/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Hand Axe +8 ?/0/0/0/? 0/0 C/-/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Hand Axe +9 ?/0/0/0/? 0/0 C/-/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Hand Axe +10 189/0/0/0/189 0/0 C/-/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Hand Axe +0 94/0/0/0/0 112/0 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Hand Axe +1 ?/0/0/0/0 114/0 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Hand Axe +2 ?/0/0/0/0 117/0 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Hand Axe +3 ?/0/0/0/0 120/0 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Hand Axe +4 ?/0/0/0/0 123/0 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Hand Axe +5 ?/0/0/0/0 126/0 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Hand Axe +6 ?/0/0/0/0 128/0 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Hand Axe +7 ?/0/0/0/0 131/0 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Hand Axe +8 ?/0/0/0/0 134/0 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Hand Axe +9 ?/0/0/0/0 137/0 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Hand Axe +10 189/0/0/0/0 140/0 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Hand Axe +0 94/0/0/0/0 0/112 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Hand Axe +1 ?/0/0/0/0 0/114 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Hand Axe +2 ?/0/0/0/0 0/117 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Hand Axe +3 ?/0/0/0/0 0/120 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Hand Axe +4 ?/0/0/0/0 0/123 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Hand Axe +5 ?/0/0/0/0 0/126 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Hand Axe +6 ?/0/0/0/0 0/128 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Hand Axe +7 ?/0/0/0/0 0/131 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Hand Axe +8 ?/0/0/0/0 0/134 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Hand Axe +9 ?/0/0/0/0 0/137 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Hand Axe +10 189/0/0/0/0 0/140 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Hand Axe +0 155/0/0/0/0 0/0 E/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Hand Axe +1 ?/0/0/0/0 0/0 E/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Hand Axe +2 ?/0/0/0/0 0/0 E/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Hand Axe +3 ?/0/0/0/0 0/0 E/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Hand Axe +4 ?/0/0/0/0 0/0 E/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Hand Axe +5 ?/0/0/0/0 0/0 E/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Hand Axe +6 ?/0/0/0/0 0/0 E/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Hand Axe +7 ?/0/0/0/0 0/0 E/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Hand Axe +8 ?/0/0/0/0 0/0 E/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Hand Axe +9 ?/0/0/0/0 0/0 E/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Hand Axe +10 310/0/0/0/0 0/0 E/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Hand Axe +0 135/0/0/0/0 0/0 E/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Hand Axe +1 ?/0/0/0/0 0/0 E/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Hand Axe +2 ?/0/0/0/0 0/0 E/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Hand Axe +3 ?/0/0/0/0 0/0 E/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Hand Axe +4 ?/0/0/0/0 0/0 E/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Hand Axe +5 ?/0/0/0/0 0/0 E/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Hand Axe +6 ?/0/0/0/0 0/0 E/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Hand Axe +7 ?/0/0/0/0 0/0 E/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Hand Axe +8 ?/0/0/0/0 0/0 E/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Hand Axe +9 ?/0/0/0/0 0/0 E/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Hand Axe +10 270/0/0/0/0 0/0 E/-/C/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Hand Axe +0 67/0/0/0/0 0/0 D/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Hand Axe +1 ?/0/0/0/0 0/0 D/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Hand Axe +2 ?/0/0/0/0 0/0 D/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Hand Axe +3 ?/0/0/0/0 0/0 D/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Hand Axe +4 ?/0/0/0/0 0/0 D/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Hand Axe +5 ?/0/0/0/0 0/0 D/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Hand Axe +6 ?/0/0/0/0 0/0 D/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Hand Axe +7 ?/0/0/0/0 0/0 D/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Hand Axe +8 ?/0/0/0/0 0/0 D/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Hand Axe +9 ?/0/0/0/0 0/0 D/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Hand Axe +10 135/0/0/0/0 0/0 D/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.

Infantry Axe

In-Game Description


An axe wielded by Drangleic infantry.

A makeshift, crude weapon that deals an
underwhelming amount of damage.

Availability


Hollow Infantry (Axe) drop - very rare.

General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight Enchantable?
Items/Spells
100/0/0/0/0

(Slash)
0/0 110 30 9/1/0/0

C/D/-/-/-/-
55/10/30/30/30 15/15/15/15 20 30 3.5 Yes/Yes

Move Set


+ show Move Set - hide Move Set
1 Handed
Light — Light Diagonal slash into vertical slash
Heavy — Heavy Overhead vertical chop
Roll — Light Overhead vertical chop
Backstep or Run — Light Overhead diagonal chop
Forward + Light Guard break
Forward + Heavy Jumping overhead chop

2 Handed
Light Alternating vertical slashes
Heavy — Heavy Diagonal chop into diagonal chop
Roll — Light Overhead vertical chop
Backstep or Run — Light Fast vertical wide slash
Forward + Light Guard break
Forward + Heavy Jumping overhead chop
Light (left hand) Guard
Heavy (left hand) Parry

Power Stance
Light (left hand) Dual diagonal slash
Heavy (left hand) Dual diagonal slash followed by right handed overhead chop

Notes


Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Standard upgrade path.
Requires:

Name Damage Aux Effects Stat Bonuses Materials Cost Souls
Infantry Axe +0 100/0/0/0/0 0/0 C/D/-/-/- - -
Infantry Axe +1 110/0/0/0/0 0/0 C/D/-/-/- 1x Titanite Shard 310
Infantry Axe +2 120/0/0/0/0 0/0 C/D/-/-/- 2x Titanite Shard 390
Infantry Axe +3 130/0/0/0/0 0/0 C/D/-/-/- 3x Titanite Shard 470
Infantry Axe +4 140/0/0/0/0 0/0 C/D/-/-/- 1x Large Titanite Shard 620
Infantry Axe +5 150/0/0/0/0 0/0 C/D/-/-/- 2x Large Titanite Shard 700
Infantry Axe +6 160/0/0/0/0 0/0 C/D/-/-/- 3x Large Titanite Shard 780
Infantry Axe +7 170/0/0/0/0 0/0 C/D/-/-/- 1x Titanite Chunk 930
Infantry Axe +8 180/0/0/0/0 0/0 C/D/-/-/- 2x Titanite Chunk 1,010
Infantry Axe +9 190/0/0/0/0 0/0 C/D/-/-/- 3x Titanite Chunk 1,090
Infantry Axe +10 200/0/0/0/0 0/0 B/D/-/-/- 1x Titanite Slab 1,240

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Infantry Axe +0 70/70/0/0/0 0/0 C/E/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Infantry Axe +1 77/77/0/0/0 0/0 C/E/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Infantry Axe +2 84/84/0/0/0 0/0 C/E/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Infantry Axe +3 91/91/0/0/0 0/0 C/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Infantry Axe +4 98/98/0/0/0 0/0 C/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Infantry Axe +5 105/105/0/0/0 0/0 C/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Infantry Axe +6 112/112/0/0/0 0/0 C/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Infantry Axe +7 119/119/0/0/0 0/0 C/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Infantry Axe +8 126/126/0/0/0 0/0 C/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Infantry Axe +9 133/133/0/0/0 0/0 C/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Infantry Axe +10 140/140/0/0/0 0/0 C/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Infantry Axe +0 70/0/70/0/0 0/0 C/E/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Infantry Axe +1 77/0/77/0/0 0/0 C/E/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Infantry Axe +2 84/0/84/0/0 0/0 C/E/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Infantry Axe +3 91/0/91/0/0 0/0 C/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Infantry Axe +4 98/0/98/0/0 0/0 C/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Infantry Axe +5 105/0/105/0/0 0/0 C/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Infantry Axe +6 112/0/112/0/0 0/0 C/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Infantry Axe +7 119/0/119/0/0 0/0 C/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Infantry Axe +8 126/0/126/0/0 0/0 C/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Infantry Axe +9 133/0/133/0/0 0/0 C/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Infantry Axe +10 140/0/140/0/0 0/0 C/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Infantry Axe +0 70/0/0/70/0 0/0 C/E/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Infantry Axe +1 77/0/0/77/0 0/0 C/E/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Infantry Axe +2 84/0/0/84/0 0/0 C/E/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Infantry Axe +3 91/0/0/91/0 0/0 C/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Infantry Axe +4 98/0/0/98/0 0/0 C/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Infantry Axe +5 105/0/0/105/0 0/0 C/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Infantry Axe +6 112/0/0/112/0 0/0 C/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Infantry Axe +7 119/0/0/119/0 0/0 C/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Infantry Axe +8 126/0/0/126/0 0/0 C/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Infantry Axe +9 133/0/0/133/0 0/0 C/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Infantry Axe +10 140/0/0/140/0 0/0 C/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9

Dark


Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Infantry Axe +0 70/0/0/0/70 0/0 C/E/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Infantry Axe +1 77/0/0/0/77 0/0 C/E/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Infantry Axe +2 84/0/0/0/84 0/0 C/E/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Infantry Axe +3 91/0/0/0/91 0/0 C/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Infantry Axe +4 98/0/0/0/98 0/0 C/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Infantry Axe +5 105/0/0/0/105 0/0 C/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Infantry Axe +6 112/0/0/0/112 0/0 C/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Infantry Axe +7 119/0/0/0/119 0/0 C/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Infantry Axe +8 126/0/0/0/126 0/0 C/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Infantry Axe +9 133/0/0/0/133 0/0 C/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Infantry Axe +10 140/0/0/0/140 0/0 C/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Infantry Axe +0 70/0/0/0/0 112/0 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Infantry Axe +1 77/0/0/0/0 114/0 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Infantry Axe +2 84/0/0/0/0 117/0 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Infantry Axe +3 91/0/0/0/0 120/0 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Infantry Axe +4 98/0/0/0/0 123/0 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Infantry Axe +5 105/0/0/0/0 126/0 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Infantry Axe +6 112/0/0/0/0 128/0 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Infantry Axe +7 119/0/0/0/0 131/0 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Infantry Axe +8 126/0/0/0/0 134/0 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Infantry Axe +9 133/0/0/0/0 137/0 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Infantry Axe +10 140/0/0/0/0 140/0 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Infantry Axe +0 70/0/0/0/0 0/112 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Infantry Axe +1 77/0/0/0/0 0/114 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Infantry Axe +2 84/0/0/0/0 0/117 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Infantry Axe +3 91/0/0/0/0 0/120 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Infantry Axe +4 98/0/0/0/0 0/123 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Infantry Axe +5 105/0/0/0/0 0/126 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Infantry Axe +6 112/0/0/0/0 0/128 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Infantry Axe +7 119/0/0/0/0 0/131 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Infantry Axe +8 126/0/0/0/0 0/134 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Infantry Axe +9 133/0/0/0/0 0/137 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Infantry Axe +10 140/0/0/0/0 0/140 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Infantry Axe +0 115/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Infantry Axe +1 126/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Infantry Axe +2 138/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Infantry Axe +3 149/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Infantry Axe +4 161/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Infantry Axe +5 172/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Infantry Axe +6 184/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Infantry Axe +7 195/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Infantry Axe +8 207/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Infantry Axe +9 218/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Infantry Axe +10 230/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Infantry Axe +0 100/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Infantry Axe +1 110/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Infantry Axe +2 120/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Infantry Axe +3 130/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Infantry Axe +4 140/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Infantry Axe +5 150/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Infantry Axe +6 160/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Infantry Axe +7 170/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Infantry Axe +8 180/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Infantry Axe +9 190/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Infantry Axe +10 200/0/0/0/0 0/0 E/E/C/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Infantry Axe +0 50/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Infantry Axe +1 55/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Infantry Axe +2 60/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Infantry Axe +3 65/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Infantry Axe +4 70/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Infantry Axe +5 75/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Infantry Axe +6 80/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Infantry Axe +7 85/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Infantry Axe +8 90/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Infantry Axe +9 95/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Infantry Axe +10 100/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.