Axes
- Bandit Axe
- Battle Axe
- Bound Hand Axe
- Butcher's Knife
- Dragonslayer's Crescent Axe
- Gyrm Axe
- Hand Axe
- Infantry Axe
Bandit Axe
|
In-Game Description
An axe of bandits of the Forossan outskirts.
Very sturdily built for the armament of a bandit.
When Forossa fell to war, its citizens were left
landless, and entirely to their own devices.
Many were reduced to thievery, while Forossan
knights were scattered to other lands as sellswords
Availability
Dark Souls 2 & Scholar of the First Sin:
- No-man's Wharf treasure. Start from the Unseen Path to Heide Bonfire and travel through the area until you reach two flights of stairs.
Climb the first flight then take a right through a narrow passage to a large house guarded by many Stray Dogs and Varangian Sailors/Archers.
Inside the house you'll find a metal chest containing the Brigand Set and the weapon.
- Parasite Spider drop - uncommon.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight | Enchantable? Items/Spells |
---|---|---|---|---|---|---|---|---|---|---|---|
155/0/0/0/0 (Slash) |
0/0 | 120 | 30 | 18/5/0/0 C/-/-/-/-/- |
55/10/30/30/30 | 15/15/15/15 | 30 | 50 | 5.0 | Yes/Yes |
Move Set
+ show Move Set - hide Move Set
1 Handed | ||
---|---|---|
Light — Light | Diagonal slash into vertical slash | |
Heavy — Heavy | Overhead vertical chop | |
Roll — Light | Overhead vertical chop | |
Backstep or Run — Light | Overhead diagonal chop | |
Forward + Light | Guard break | |
Forward + Heavy | Jumping overhead chop |
2 Handed | ||
---|---|---|
Light | Alternating vertical slashes | |
Heavy — Heavy | Diagonal chop into diagonal chop | |
Roll — Light | Overhead vertical chop | |
Backstep or Run — Light | Fast vertical wide slash | |
Forward + Light | Guard break | |
Forward + Heavy | Jumping overhead chop | |
Light (left hand) | Guard | |
Heavy (left hand) | Parry |
Power Stance | ||
---|---|---|
Light (left hand) | Dual diagonal slash | |
Heavy (left hand) | Dual diagonal slash followed by right handed overhead chop |
Notes
- Needs 27 Str and 8 Dex to Power Stance.
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
Basic
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux. Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Bandit Axe +0 | 155/0/0/0/0 | 0/0 | C/-/-/-/-/- | - | - |
Bandit Axe +1 | 170/0/0/0/0 | 0/0 | C/-/-/-/-/- | 1x Titanite Shard | 520 |
Bandit Axe +2 | 186/0/0/0/0 | 0/0 | C/-/-/-/-/- | 2x Titanite Shard | 650 |
Bandit Axe +3 | 201/0/0/0/0 | 0/0 | C/-/-/-/-/- | 3x Titanite Shard | 780 |
Bandit Axe +4 | 217/0/0/0/0 | 0/0 | C/-/-/-/-/- | 1x Large Titanite Shard | 1,030 |
Bandit Axe +5 | 232/0/0/0/0 | 0/0 | C/-/-/-/-/- | 2x Large Titanite Shard | 1,160 |
Bandit Axe +6 | 248/0/0/0/0 | 0/0 | C/-/-/-/-/- | 3x Large Titanite Shard | 1,290 |
Bandit Axe +7 | 263/0/0/0/0 | 0/0 | C/-/-/-/-/- | 1x Titanite Chunk | 1,550 |
Bandit Axe +8 | 279/0/0/0/0 | 0/0 | C/-/-/-/-/- | 2x Titanite Chunk | 1,680 |
Bandit Axe +9 | 294/0/0/0/0 | 0/0 | C/-/-/-/-/- | 3x Titanite Chunk | 1,810 |
Bandit Axe +10 | 310/0/0/0/0 | 0/0 | B/-/-/-/-/- | 1x Titanite Slab | 2,060 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Bandit Axe +0 | 108/108/0/0/0 | 0/0 | C/-/C/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Bandit Axe +1 | 119/119/0/0/0 | 0/0 | C/-/C/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Bandit Axe +2 | 130/130/0/0/0 | 0/0 | C/-/C/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Bandit Axe +3 | 141/141/0/0/0 | 0/0 | C/-/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Bandit Axe +4 | 151/151/0/0/0 | 0/0 | C/-/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Bandit Axe +5 | 162/162/0/0/0 | 0/0 | C/-/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Bandit Axe +6 | 173/173/0/0/0 | 0/0 | C/-/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Bandit Axe +7 | 184/184/0/0/0 | 0/0 | C/-/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Bandit Axe +8 | 195/195/0/0/0 | 0/0 | C/-/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Bandit Axe +9 | 206/206/0/0/0 | 0/0 | C/-/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Bandit Axe +10 | 217/217/0/0/0 | 0/0 | C/-/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Bandit Axe +0 | 108/0/108/0/0 | 0/0 | C/-/-/C/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Bandit Axe +1 | 119/0/119/0/0 | 0/0 | C/-/-/C/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Bandit Axe +2 | 130/0/130/0/0 | 0/0 | C/-/-/C/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Bandit Axe +3 | 141/0/141/0/0 | 0/0 | C/-/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Bandit Axe +4 | 151/0/151/0/0 | 0/0 | C/-/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Bandit Axe +5 | 162/0/162/0/0 | 0/0 | C/-/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Bandit Axe +6 | 173/0/173/0/0 | 0/0 | C/-/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Bandit Axe +7 | 184/0/184/0/0 | 0/0 | C/-/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Bandit Axe +8 | 195/0/195/0/0 | 0/0 | C/-/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Bandit Axe +9 | 206/0/206/0/0 | 0/0 | C/-/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Bandit Axe +10 | 217/0/217/0/0 | 0/0 | C/-/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Bandit Axe +0 | 108/0/0/108/0 | 0/0 | C/-/-/-/C/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Bandit Axe +1 | 119/0/0/119/0 | 0/0 | C/-/-/-/C/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Bandit Axe +2 | 130/0/0/130/0 | 0/0 | C/-/-/-/C/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Bandit Axe +3 | 141/0/0/141/0 | 0/0 | C/-/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Bandit Axe +4 | 151/0/0/151/0 | 0/0 | C/-/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Bandit Axe +5 | 162/0/0/162/0 | 0/0 | C/-/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Bandit Axe +6 | 173/0/0/173/0 | 0/0 | C/-/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Bandit Axe +7 | 184/0/0/184/0 | 0/0 | C/-/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Bandit Axe +8 | 195/0/0/195/0 | 0/0 | C/-/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Bandit Axe +9 | 206/0/0/206/0 | 0/0 | C/-/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Bandit Axe +10 | 217/0/0/217/0 | 0/0 | C/-/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Bandit Axe +0 | 108/0/0/0/108 | 0/0 | C/-/-/-/-/C | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Bandit Axe +1 | 119/0/0/0/119 | 0/0 | C/-/-/-/-/C | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Bandit Axe +2 | 130/0/0/0/130 | 0/0 | C/-/-/-/-/C | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Bandit Axe +3 | 141/0/0/0/141 | 0/0 | C/-/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Bandit Axe +4 | 151/0/0/0/151 | 0/0 | C/-/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Bandit Axe +5 | 162/0/0/0/162 | 0/0 | C/-/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Bandit Axe +6 | 173/0/0/0/173 | 0/0 | C/-/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Bandit Axe +7 | 184/0/0/0/184 | 0/0 | C/-/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Bandit Axe +8 | 195/0/0/0/195 | 0/0 | C/-/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Bandit Axe +9 | 206/0/0/0/206 | 0/0 | C/-/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Bandit Axe +10 | 217/0/0/0/217 | 0/0 | C/-/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Bandit Axe +0 | 108/0/0/0/0 | 112/0 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Bandit Axe +1 | 119/0/0/0/0 | 114/0 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Bandit Axe +2 | 130/0/0/0/0 | 117/0 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Bandit Axe +3 | 141/0/0/0/0 | 120/0 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Bandit Axe +4 | 151/0/0/0/0 | 123/0 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Bandit Axe +5 | 162/0/0/0/0 | 126/0 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Bandit Axe +6 | 173/0/0/0/0 | 128/0 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Bandit Axe +7 | 184/0/0/0/0 | 131/0 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Bandit Axe +8 | 195/0/0/0/0 | 134/0 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Bandit Axe +9 | 206/0/0/0/0 | 137/0 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Bandit Axe +10 | 217/0/0/0/0 | 140/0 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Bleed
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Bleed Bandit Axe +0 | 108/0/0/0/0 | 0/112 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Bandit Axe +1 | 119/0/0/0/0 | 0/114 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Bandit Axe +2 | 130/0/0/0/0 | 0/117 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Bandit Axe +3 | 141/0/0/0/0 | 0/120 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Bandit Axe +4 | 151/0/0/0/0 | 0/123 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Bandit Axe +5 | 162/0/0/0/0 | 0/126 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Bandit Axe +6 | 173/0/0/0/0 | 0/128 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Bandit Axe +7 | 184/0/0/0/0 | 0/131 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Bandit Axe +8 | 195/0/0/0/0 | 0/134 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Bandit Axe +9 | 206/0/0/0/0 | 0/137 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Bandit Axe +10 | 217/0/0/0/0 | 0/140 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Bandit Axe +0 | 178/0/0/0/0 | 0/0 | E/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Bandit Axe +1 | 196/0/0/0/0 | 0/0 | E/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Bandit Axe +2 | 213/0/0/0/0 | 0/0 | E/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Bandit Axe +3 | 231/0/0/0/0 | 0/0 | E/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Bandit Axe +4 | 249/0/0/0/0 | 0/0 | E/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Bandit Axe +5 | 267/0/0/0/0 | 0/0 | E/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Bandit Axe +6 | 285/0/0/0/0 | 0/0 | E/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Bandit Axe +7 | 303/0/0/0/0 | 0/0 | E/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Bandit Axe +8 | 320/0/0/0/0 | 0/0 | E/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Bandit Axe +9 | 338/0/0/0/0 | 0/0 | E/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Bandit Axe +10 | 356/0/0/0/0 | 0/0 | E/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Bandit Axe +0 | 155/0/0/0/0 | 0/0 | E/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Bandit Axe +1 | 170/0/0/0/0 | 0/0 | E/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Bandit Axe +2 | 186/0/0/0/0 | 0/0 | E/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Bandit Axe +3 | 201/0/0/0/0 | 0/0 | E/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Bandit Axe +4 | 217/0/0/0/0 | 0/0 | E/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Bandit Axe +5 | 232/0/0/0/0 | 0/0 | E/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Bandit Axe +6 | 248/0/0/0/0 | 0/0 | E/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Bandit Axe +7 | 263/0/0/0/0 | 0/0 | E/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Bandit Axe +8 | 279/0/0/0/0 | 0/0 | E/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Bandit Axe +9 | 294/0/0/0/0 | 0/0 | E/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Bandit Axe +10 | 310/0/0/0/0 | 0/0 | E/-/C/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Bandit Axe +0 | 77/0/0/0/0 | 0/0 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Bandit Axe +1 | 85/0/0/0/0 | 0/0 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Bandit Axe +2 | 93/0/0/0/0 | 0/0 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Bandit Axe +3 | 100/0/0/0/0 | 0/0 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Bandit Axe +4 | 108/0/0/0/0 | 0/0 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Bandit Axe +5 | 116/0/0/0/0 | 0/0 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Bandit Axe +6 | 124/0/0/0/0 | 0/0 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Bandit Axe +7 | 131/0/0/0/0 | 0/0 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Bandit Axe +8 | 139/0/0/0/0 | 0/0 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Bandit Axe +9 | 147/0/0/0/0 | 0/0 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Bandit Axe +10 | 155/0/0/0/0 | 0/0 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Battle Axe
|
In-Game Description
An axe crafted for battle.
Axes generally deal more damage than
swords, but each swing leaves
its wielder vulnerable. One is
tempted to swing axes with wild
abandon, but in fact their effective
manipulation demands caution and
precise timing.
Availability
Dark Souls 2 & Scholar of the First Sin:
- Unlimited sold by Blacksmith Lenigrast for 1,500 souls
- Goblin drop - rare.
- Ashen Warrior (Axe) drop - rare.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight | Enchantable? Items/Spells |
---|---|---|---|---|---|---|---|---|---|---|---|
140/0/0/0/0 (Slash) |
0/0 | 120 | 30 | 15/5/0/0 C/D/-/-/-/- |
55/10/30/30/30 | 15/15/15/15 | 30 | 60 | 4.0 | Yes/Yes |
Move Set
+ show Move Set - hide Move Set
1 Handed | ||
---|---|---|
Light — Light | Diagonal slash into vertical slash | |
Heavy — Heavy | Overhead vertical chop | |
Roll — Light | Overhead vertical chop | |
Backstep or Run — Light | Overhead diagonal chop | |
Forward + Light | Guard break | |
Forward + Heavy | Jumping overhead chop |
2 Handed | ||
---|---|---|
Light | Alternating vertical slashes | |
Heavy — Heavy | Diagonal chop into diagonal chop | |
Roll — Light | Overhead vertical chop | |
Backstep or Run — Light | Fast vertical wide slash | |
Forward + Light | Guard break | |
Forward + Heavy | Jumping overhead chop | |
Light (left hand) | Guard | |
Heavy (left hand) | Parry |
Power Stance | ||
---|---|---|
Light (left hand) | Dual diagonal slash | |
Heavy (left hand) | Dual diagonal slash followed by right handed overhead chop |
Notes
- Needs 23 Str and 8 Dex to Power Stance.
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
Basic
Standard upgrade path.
Requires
- Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Battle Axe +0 | 140/0/0/0/0 | 0/0 | C/D/-/-/-/- | - | - |
Battle Axe +1 | 154/0/0/0/0 | 0/0 | C/D/-/-/-/- | 1x Titanite Shard | 520 |
Battle Axe +2 | 168/0/0/0/0 | 0/0 | C/D/-/-/-/- | 2x Titanite Shard | 650 |
Battle Axe +3 | 182/0/0/0/0 | 0/0 | C/D/-/-/-/- | 3x Titanite Shard | 780 |
Battle Axe +4 | 196/0/0/0/0 | 0/0 | C/D/-/-/-/- | 1x Large Titanite Shard | 1,030 |
Battle Axe +5 | 210/0/0/0/0 | 0/0 | C/D/-/-/-/- | 2x Large Titanite Shard | 1,160 |
Battle Axe +6 | 224/0/0/0/0 | 0/0 | C/D/-/-/-/- | 3x Large Titanite Shard | 1,290 |
Battle Axe +7 | 238/0/0/0/0 | 0/0 | C/D/-/-/-/- | 1x Titanite Chunk | 1,550 |
Battle Axe +8 | 252/0/0/0/0 | 0/0 | C/D/-/-/-/- | 2x Titanite Chunk | 1,680 |
Battle Axe +9 | 266/0/0/0/0 | 0/0 | C/D/-/-/-/- | 3x Titanite Chunk | 1,810 |
Battle Axe +10 | 280/0/0/0/0 | 0/0 | B/D/-/-/-/- | 1x Titanite Slab | 2,060 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Battle Axe +0 | 98/98/0/0/0 | 0/0 | C/E/C/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Battle Axe +1 | 107/107/0/0/0 | 0/0 | C/E/C/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Battle Axe +2 | 117/117/0/0/0 | 0/0 | C/E/C/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Battle Axe +3 | 127/127/0/0/0 | 0/0 | C/E/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Battle Axe +4 | 137/137/0/0/0 | 0/0 | C/E/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Battle Axe +5 | 147/147/0/0/0 | 0/0 | C/E/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Battle Axe +6 | 156/156/0/0/0 | 0/0 | C/E/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Battle Axe +7 | 166/166/0/0/0 | 0/0 | C/E/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Battle Axe +8 | 176/176/0/0/0 | 0/0 | C/E/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Battle Axe +9 | 186/186/0/0/0 | 0/0 | C/E/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Battle Axe +10 | 196/196/0/0/0 | 0/0 | C/E/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Battle Axe +0 | 98/0/98/0/0 | 0/0 | C/E/-/C/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Battle Axe +1 | 107/0/107/0/0 | 0/0 | C/E/-/C/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Battle Axe +2 | 117/0/117/0/0 | 0/0 | C/E/-/C/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Battle Axe +3 | 127/0/127/0/0 | 0/0 | C/E/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Battle Axe +4 | 137/0/137/0/0 | 0/0 | C/E/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Battle Axe +5 | 147/0/147/0/0 | 0/0 | C/E/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Battle Axe +6 | 156/0/156/0/0 | 0/0 | C/E/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Battle Axe +7 | 166/0/166/0/0 | 0/0 | C/E/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Battle Axe +8 | 176/0/176/0/0 | 0/0 | C/E/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Battle Axe +9 | 186/0/186/0/0 | 0/0 | C/E/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Battle Axe +10 | 196/0/196/0/0 | 0/0 | C/E/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Battle Axe +0 | 98/0/0/98/0 | 0/0 | C/E/-/-/C/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Battle Axe +1 | 107/0/0/107/0 | 0/0 | C/E/-/-/C/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Battle Axe +2 | 117/0/0/117/0 | 0/0 | C/E/-/-/C/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Battle Axe +3 | 127/0/0/127/0 | 0/0 | C/E/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Battle Axe +4 | 137/0/0/137/0 | 0/0 | C/E/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Battle Axe +5 | 147/0/0/147/0 | 0/0 | C/E/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Battle Axe +6 | 156/0/0/156/0 | 0/0 | C/E/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Battle Axe +7 | 166/0/0/166/0 | 0/0 | C/E/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Battle Axe +8 | 176/0/0/176/0 | 0/0 | C/E/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Battle Axe +9 | 186/0/0/186/0 | 0/0 | C/E/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Battle Axe +10 | 196/0/0/196/0 | 0/0 | C/E/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Battle Axe +0 | 98/0/0/0/98 | 0/0 | C/E/-/-/-/C | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Battle Axe +1 | 107/0/0/0/107 | 0/0 | C/E/-/-/-/C | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Battle Axe +2 | 117/0/0/0/117 | 0/0 | C/E/-/-/-/C | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Battle Axe +3 | 127/0/0/0/127 | 0/0 | C/E/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Battle Axe +4 | 137/0/0/0/137 | 0/0 | C/E/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Battle Axe +5 | 147/0/0/0/147 | 0/0 | C/E/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Battle Axe +6 | 156/0/0/0/156 | 0/0 | C/E/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Battle Axe +7 | 166/0/0/0/166 | 0/0 | C/E/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Battle Axe +8 | 176/0/0/0/176 | 0/0 | C/E/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Battle Axe +9 | 186/0/0/0/186 | 0/0 | C/E/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Battle Axe +10 | 196/0/0/0/196 | 0/0 | C/E/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Battle Axe +0 | 98/0/0/0/0 | 112/0 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Battle Axe +1 | 107/0/0/0/0 | 114/0 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Battle Axe +2 | 117/0/0/0/0 | 117/0 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Battle Axe +3 | 127/0/0/0/0 | 120/0 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Battle Axe +4 | 137/0/0/0/0 | 123/0 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Battle Axe +5 | 147/0/0/0/0 | 126/0 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Battle Axe +6 | 156/0/0/0/0 | 128/0 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Battle Axe +7 | 166/0/0/0/0 | 131/0 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Battle Axe +8 | 176/0/0/0/0 | 134/0 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Battle Axe +9 | 186/0/0/0/0 | 137/0 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Battle Axe +10 | 196/0/0/0/0 | 140/0 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Bleed
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lacerating Battle Axe +0 | 98/0/0/0/0 | 0/112 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Lacerating Battle Axe +1 | 107/0/0/0/0 | 0/114 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Lacerating Battle Axe +2 | 117/0/0/0/0 | 0/117 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Lacerating Battle Axe +3 | 127/0/0/0/0 | 0/120 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Lacerating Battle Axe +4 | 137/0/0/0/0 | 0/123 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Lacerating Battle Axe +5 | 147/0/0/0/0 | 0/126 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Lacerating Battle Axe +6 | 156/0/0/0/0 | 0/128 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Lacerating Battle Axe +7 | 166/0/0/0/0 | 0/131 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Lacerating Battle Axe +8 | 176/0/0/0/0 | 0/134 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Lacerating Battle Axe +9 | 186/0/0/0/0 | 0/137 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Lacerating Battle Axe +10 | 196/0/0/0/0 | 0/140 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Battle Axe +0 | 161/0/0/0/0 | 0/0 | E/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Battle Axe +1 | 177/0/0/0/0 | 0/0 | E/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Battle Axe +2 | 193/0/0/0/0 | 0/0 | E/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Battle Axe +3 | 209/0/0/0/0 | 0/0 | E/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Battle Axe +4 | 225/0/0/0/0 | 0/0 | E/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Battle Axe +5 | 241/0/0/0/0 | 0/0 | E/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Battle Axe +6 | 257/0/0/0/0 | 0/0 | E/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Battle Axe +7 | 273/0/0/0/0 | 0/0 | E/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Battle Axe +8 | 289/0/0/0/0 | 0/0 | E/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Battle Axe +9 | 305/0/0/0/0 | 0/0 | E/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Battle Axe +10 | 322/0/0/0/0 | 0/0 | E/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Battle Axe +0 | 140/0/0/0/0 | 0/0 | E/E/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Battle Axe +1 | 154/0/0/0/0 | 0/0 | E/E/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Battle Axe +2 | 168/0/0/0/0 | 0/0 | E/E/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Battle Axe +3 | 182/0/0/0/0 | 0/0 | E/E/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Battle Axe +4 | 196/0/0/0/0 | 0/0 | E/E/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Battle Axe +5 | 210/0/0/0/0 | 0/0 | E/E/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Battle Axe +6 | 224/0/0/0/0 | 0/0 | E/E/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Battle Axe +7 | 238/0/0/0/0 | 0/0 | E/E/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Battle Axe +8 | 252/0/0/0/0 | 0/0 | E/E/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Battle Axe +9 | 266/0/0/0/0 | 0/0 | E/E/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Battle Axe +10 | 280/0/0/0/0 | 0/0 | E/E/C/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Battle Axe +0 | 70/0/0/0/0 | 0/0 | D/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Battle Axe +1 | 77/0/0/0/0 | 0/0 | D/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Battle Axe +2 | 84/0/0/0/0 | 0/0 | D/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Battle Axe +3 | 91/0/0/0/0 | 0/0 | D/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Battle Axe +4 | 98/0/0/0/0 | 0/0 | D/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Battle Axe +5 | 105/0/0/0/0 | 0/0 | D/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Battle Axe +6 | 112/0/0/0/0 | 0/0 | D/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Battle Axe +7 | 119/0/0/0/0 | 0/0 | D/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Battle Axe +8 | 126/0/0/0/0 | 0/0 | D/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Battle Axe +9 | 133/0/0/0/0 | 0/0 | D/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Battle Axe +10 | 140/0/0/0/0 | 0/0 | D/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Bound Hand Axe
|
In-Game Description
An axe with an unusual design.
Found in the Undead Purgatory.
The chains and spikes wrapped around the
axe cause bleeding, but weaken the axe's
effectiveness when slashing.
Accessories that are added to a weapon
for the sole purpose of tormenting foes
can often detract from the weapon's
natural effectiveness.
Availability
Dark Souls 2:
- Part of the preorder bonus, received after character creation. Cannot be sold to Lonesome Gavlan or discarded.
Dark Souls 2 & Scholar of the First Sin:
- One sold, per play-through, by Chancellor Wellager for 8,000 souls after defeating the Looking Glass Knight.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight | Enchantable? Items/Spells |
---|---|---|---|---|---|---|---|---|---|---|---|
90/0/0/0/0 (Slash) |
0/67 | 110 | 25 | 15/7/0/0 C/-/-/-/-/- |
55/10/30/30/30 | 15/25/15/15 | 30 | 60 | 3.5 | Yes/Yes |
Move Set
+ show Move Set - hide Move Set
1 Handed | ||
---|---|---|
Light — Light | Diagonal slash into vertical slash | |
Heavy — Heavy | Overhead vertical chop | |
Roll — Light | Overhead vertical chop | |
Backstep or Run — Light | Overhead diagonal chop | |
Forward + Light | Guard break | |
Forward + Heavy | Jumping overhead chop |
2 Handed | ||
---|---|---|
Light | Alternating vertical slashes | |
Heavy — Heavy | Diagonal chop into diagonal chop | |
Roll — Light | Overhead vertical chop | |
Backstep or Run — Light | Fast vertical wide slash | |
Forward + Light | Guard break | |
Forward + Heavy | Jumping overhead chop | |
Light (left hand) | Guard | |
Heavy (left hand) | Parry |
Power Stance | ||
---|---|---|
Light (left hand) | Dual diagonal slash | |
Heavy (left hand) | Dual diagonal slash followed by right handed overhead chop |
Notes
- A Hand Axe wrapped in chains and spikes. It forms a matching set with the Bound Wooden Shield.
- Needs 23 Str and 11 Dex to Power Stance.
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
Basic
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux. Effects | Stat Bonuses | Material | Souls |
---|---|---|---|---|---|
Bound Hand Axe +0 | 90/0/0/0/0 | 0/67 | B/-/-/-/- | - | - |
Bound Hand Axe +1 | 99/0/0/0/0 | 0/70 | B/-/-/-/- | 1x Titanite Shard | 520 |
Bound Hand Axe +2 | 108/0/0/0/0 | 0/73 | B/-/-/-/- | 2x Titanite Shard | 650 |
Bound Hand Axe +3 | 117/0/0/0/0 | 0/76 | B/-/-/-/- | 3x Titanite Shard | 780 |
Bound Hand Axe +4 | 126/0/0/0/0 | 0/80 | B/-/-/-/- | 1x Large Titanite Shard | 1,030 |
Bound Hand Axe +5 | 135/0/0/0/0 | 0/83 | B/-/-/-/- | 2x Large Titanite Shard | 1,160 |
Bound Hand Axe +6 | 144/0/0/0/0 | 0/86 | B/-/-/-/- | 3x Large Titanite Shard | 1,290 |
Bound Hand Axe +7 | 153/0/0/0/0 | 0/90 | A/-/-/-/- | 1x Titanite Chunk | 1,550 |
Bound Hand Axe +8 | 162/0/0/0/0 | 0/93 | A/-/-/-/- | 2x Titanite Chunk | 1,680 |
Bound Hand Axe +9 | 171/0/0/0/0 | 0/96 | A/-/-/-/- | 3x Titanite Chunk | 1,810 |
Bound Hand Axe +10 | 180/0/0/0/0 | 0/100 | A/-/-/-/- | 1x Titanite Slab | 2,060 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Bound Hand Axe +0 | 81/20/0/0/0 | 0/60 | C/-/C/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/22.9/12.9/12.9 |
Magic Bound Hand Axe +1 | 89/21/0/0/0 | 0/63 | C/-/C/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/22.9/12.9/12.9 |
Magic Bound Hand Axe +2 | 97/22/0/0/0 | 0/66 | C/-/C/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/22.9/12.9/12.9 |
Magic Bound Hand Axe +3 | 105/23/0/0/0 | 0/69 | C/-/C/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/22.9/12.9/12.9 |
Magic Bound Hand Axe +4 | 113/24/0/0/0 | 0/72 | B/-/C/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/22.9/12.9/12.9 |
Magic Bound Hand Axe +5 | 121/25/0/0/0 | 0/75 | B/-/C/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/22.9/12.9/12.9 |
Magic Bound Hand Axe +6 | 129/26/0/0/0 | 0/78 | B/-/C/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/22.9/12.9/12.9 |
Magic Bound Hand Axe +7 | 137/27/0/0/0 | 0/81 | B/-/C/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/22.9/12.9/12.9 |
Magic Bound Hand Axe +8 | 145/28/0/0/0 | 0/84 | B/-/C/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/22.9/12.9/12.9 |
Magic Bound Hand Axe +9 | 153/29/0/0/0 | 0/87 | B/-/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/22.9/12.9/12.9 |
Magic Bound Hand Axe +10 | 162/30/0/0/0 | 0/90 | B/-/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/22.9/12.9/12.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Bound Hand Axe +0 | 81/0/20/0/0 | 0/60 | C/-/-/C/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/22.9/12.9/12.9 |
Fire Bound Hand Axe +1 | 89/0/21/0/0 | 0/63 | C/-/-/C/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/22.9/12.9/12.9 |
Fire Bound Hand Axe +2 | 97/0/22/0/0 | 0/66 | C/-/-/C/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/22.9/12.9/12.9 |
Fire Bound Hand Axe +3 | 105/0/23/0/0 | 0/69 | C/-/-/C/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/22.9/12.9/12.9 |
Fire Bound Hand Axe +4 | 113/0/24/0/0 | 0/72 | B/-/-/C/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/22.9/12.9/12.9 |
Fire Bound Hand Axe +5 | 121/0/25/0/0 | 0/75 | B/-/-/C/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/22.9/12.9/12.9 |
Fire Bound Hand Axe +6 | 129/0/26/0/0 | 0/78 | B/-/-/C/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/22.9/12.9/12.9 |
Fire Bound Hand Axe +7 | 137/0/27/0/0 | 0/81 | B/-/-/C/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/22.9/12.9/12.9 |
Fire Bound Hand Axe +8 | 145/0/28/0/0 | 0/84 | B/-/-/C/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/22.9/12.9/12.9 |
Fire Bound Hand Axe +9 | 153/0/29/0/0 | 0/87 | B/-/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/22.9/12.9/12.9 |
Fire Bound Hand Axe +10 | 162/0/30/0/0 | 0/90 | B/-/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/22.9/12.9/12.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Bound Hand Axe +0 | 81/0/0/20/0 | 0/60 | C/-/-/-/C/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/22.9/12.9/12.9 |
Lightning Bound Hand Axe +1 | 89/0/0/21/0 | 0/63 | C/-/-/-/C/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/22.9/12.9/12.9 |
Lightning Bound Hand Axe +2 | 97/0/0/22/0 | 0/66 | C/-/-/-/C/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/22.9/12.9/12.9 |
Lightning Bound Hand Axe +3 | 105/0/0/23/0 | 0/69 | C/-/-/-/C/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/22.9/12.9/12.9 |
Lightning Bound Hand Axe +4 | 113/0/0/24/0 | 0/72 | B/-/-/-/C/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/22.9/12.9/12.9 |
Lightning Bound Hand Axe +5 | 121/0/0/25/0 | 0/75 | B/-/-/-/C/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/22.9/12.9/12.9 |
Lightning Bound Hand Axe +6 | 129/0/0/26/0 | 0/78 | B/-/-/-/C/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/22.9/12.9/12.9 |
Lightning Bound Hand Axe +7 | 137/0/0/27/0 | 0/81 | B/-/-/-/C/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/22.9/12.9/12.9 |
Lightning Bound Hand Axe +8 | 145/0/0/28/0 | 0/84 | B/-/-/-/C/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/22.9/12.9/12.9 |
Lightning Bound Hand Axe +9 | 153/0/0/29/0 | 0/87 | B/-/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/22.9/12.9/12.9 |
Lightning Bound Hand Axe +10 | 162/0/0/30/0 | 0/90 | B/-/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/22.9/12.9/12.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Bound Hand Axe +0 | 81/0/0/0/20 | 0/60 | C/-/-/-/-/C | 52.9/7.9/27.9/27.9/46.6 | 12.9/22.9/12.9/12.9 |
Dark Bound Hand Axe +1 | 89/0/0/0/21 | 0/63 | C/-/-/-/-/C | 52.9/7.9/27.9/27.9/46.6 | 12.9/22.9/12.9/12.9 |
Dark Bound Hand Axe +2 | 97/0/0/0/22 | 0/66 | C/-/-/-/-/C | 52.9/7.9/27.9/27.9/46.6 | 12.9/22.9/12.9/12.9 |
Dark Bound Hand Axe +3 | 105/0/0/0/23 | 0/69 | C/-/-/-/-/C | 52.9/7.9/27.9/27.9/46.6 | 12.9/22.9/12.9/12.9 |
Dark Bound Hand Axe +4 | 113/0/0/0/24 | 0/72 | B/-/-/-/-/C | 52.9/7.9/27.9/27.9/46.6 | 12.9/22.9/12.9/12.9 |
Dark Bound Hand Axe +5 | 121/0/0/0/25 | 0/75 | B/-/-/-/-/C | 52.9/7.9/27.9/27.9/46.6 | 12.9/22.9/12.9/12.9 |
Dark Bound Hand Axe +6 | 129/0/0/0/26 | 0/78 | B/-/-/-/-/C | 52.9/7.9/27.9/27.9/46.6 | 12.9/22.9/12.9/12.9 |
Dark Bound Hand Axe +7 | 137/0/0/0/27 | 0/81 | B/-/-/-/-/C | 52.9/7.9/27.9/27.9/46.6 | 12.9/22.9/12.9/12.9 |
Dark Bound Hand Axe +8 | 145/0/0/0/28 | 0/84 | B/-/-/-/-/C | 52.9/7.9/27.9/27.9/46.6 | 12.9/22.9/12.9/12.9 |
Dark Bound Hand Axe +9 | 153/0/0/0/29 | 0/87 | B/-/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/22.9/12.9/12.9 |
Dark Bound Hand Axe +10 | 162/0/0/0/30 | 0/90 | B/-/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/22.9/12.9/12.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Bound Hand Axe +0 | 81/0/0/0/0 | 96/60 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/22.9/12.9/12.9 |
Poison Bound Hand Axe +1 | 89/0/0/0/0 | 98/63 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/22.9/12.9/12.9 |
Poison Bound Hand Axe +2 | 97/0/0/0/0 | 100/66 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/22.9/12.9/12.9 |
Poison Bound Hand Axe +3 | 105/0/0/0/0 | 103/69 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/22.9/12.9/12.9 |
Poison Bound Hand Axe +4 | 113/0/0/0/0 | 105/72 | B/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/22.9/12.9/12.9 |
Poison Bound Hand Axe +5 | 121/0/0/0/0 | 108/75 | B/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/22.9/12.9/12.9 |
Poison Bound Hand Axe +6 | 129/0/0/0/0 | 110/78 | B/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/22.9/12.9/12.9 |
Poison Bound Hand Axe +7 | 137/0/0/0/0 | 112/81 | B/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/22.9/12.9/12.9 |
Poison Bound Hand Axe +8 | 145/0/0/0/0 | 115/84 | B/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/22.9/12.9/12.9 |
Poison Bound Hand Axe +9 | 153/0/0/0/0 | 117/87 | B/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/22.9/12.9/12.9 |
Poison Bound Hand Axe +10 | 162/0/0/0/0 | 120/90 | B/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/22.9/12.9/12.9 |
Bleed
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Bleed Bound Hand Axe +0 | 86/0/0/0/0 | 0/96 | C/-/-/-/- | 54.1/9.1/29.1/29.1/29.1 | 14.1/31.6/14.1/14.1 |
Bleed Bound Hand Axe +1 | 95/0/0/0/0 | 0/101 | C/-/-/-/- | 54.1/9.1/29.1/29.1/29.1 | 14.1/31.6/14.1/14.1 |
Bleed Bound Hand Axe +2 | 103/0/0/0/0 | 0/105 | C/-/-/-/- | 54.1/9.1/29.1/29.1/29.1 | 14.1/31.6/14.1/14.1 |
Bleed Bound Hand Axe +3 | 112/0/0/0/0 | 0/110 | C/-/-/-/- | 54.1/9.1/29.1/29.1/29.1 | 14.1/31.6/14.1/14.1 |
Bleed Bound Hand Axe +4 | 120/0/0/0/0 | 0/115 | B/-/-/-/- | 54.1/9.1/29.1/29.1/29.1 | 14.1/31.6/14.1/14.1 |
Bleed Bound Hand Axe +5 | 129/0/0/0/0 | 0/120 | B/-/-/-/- | 54.1/9.1/29.1/29.1/29.1 | 14.1/31.6/14.1/14.1 |
Bleed Bound Hand Axe +6 | 138/0/0/0/0 | 0/124 | B/-/-/-/- | 54.1/9.1/29.1/29.1/29.1 | 14.1/31.6/14.1/14.1 |
Bleed Bound Hand Axe +7 | 146/0/0/0/0 | 0/129 | B/-/-/-/- | 54.1/9.1/29.1/29.1/29.1 | 14.1/31.6/14.1/14.1 |
Bleed Bound Hand Axe +8 | 155/0/0/0/0 | 0/134 | B/-/-/-/- | 54.1/9.1/29.1/29.1/29.1 | 14.1/31.6/14.1/14.1 |
Bleed Bound Hand Axe +9 | 164/0/0/0/0 | 0/139 | B/-/-/-/- | 54.1/9.1/29.1/29.1/29.1 | 14.1/31.6/14.1/14.1 |
Bleed Bound Hand Axe +10 | 172/0/0/0/0 | 0/143 | B/-/-/-/- | 54.1/9.1/29.1/29.1/29.1 | 14.1/31.6/14.1/14.1 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Bound Hand Axe +0 | 103/0/0/0/0 | 0/77 | E/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Bound Hand Axe +1 | 113/0/0/0/0 | 0/80 | E/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Bound Hand Axe +2 | 124/0/0/0/0 | 0/84 | E/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Bound Hand Axe +3 | 134/0/0/0/0 | 0/88 | E/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Bound Hand Axe +4 | 144/0/0/0/0 | 0/92 | E/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Bound Hand Axe +5 | 155/0/0/0/0 | 0/96 | E/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Bound Hand Axe +6 | 165/0/0/0/0 | 0/99 | E/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Bound Hand Axe +7 | 175/0/0/0/0 | 0/103 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Bound Hand Axe +8 | 186/0/0/0/0 | 0/107 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Bound Hand Axe +9 | 196/0/0/0/0 | 0/111 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Bound Hand Axe +10 | 207/0/0/0/0 | 0/115 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Bound Hand Axe +0 | 90/0/0/0/0 | 0/67 | D/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Bound Hand Axe +1 | 99/0/0/0/0 | 0/70 | D/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Bound Hand Axe +2 | 108/0/0/0/0 | 0/73 | D/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Bound Hand Axe +3 | 117/0/0/0/0 | 0/76 | D/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Bound Hand Axe +4 | 126/0/0/0/0 | 0/80 | D/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Bound Hand Axe +5 | 135/0/0/0/0 | 0/83 | D/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Bound Hand Axe +6 | 144/0/0/0/0 | 0/86 | D/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Bound Hand Axe +7 | 153/0/0/0/0 | 0/90 | D/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Bound Hand Axe +8 | 162/0/0/0/0 | 0/93 | D/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Bound Hand Axe +9 | 171/0/0/0/0 | 0/96 | D/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Bound Hand Axe +10 | 180/0/0/0/0 | 0/100 | D/-/C/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Bound Hand Axe +0 | 45/0/0/0/0 | 0/33 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Bound Hand Axe +1 | 49/0/0/0/0 | 0/35 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Bound Hand Axe +2 | 54/0/0/0/0 | 0/36 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Bound Hand Axe +3 | 58/0/0/0/0 | 0/38 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Bound Hand Axe +4 | 63/0/0/0/0 | 0/40 | C/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Bound Hand Axe +5 | 67/0/0/0/0 | 0/41 | C/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Bound Hand Axe +6 | 72/0/0/0/0 | 0/43 | C/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Bound Hand Axe +7 | 76/0/0/0/0 | 0/45 | C/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Bound Hand Axe +8 | 81/0/0/0/0 | 0/46 | C/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Bound Hand Axe +9 | 85/0/0/0/0 | 0/48 | C/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Bound Hand Axe +10 | 90/0/0/0/0 | 0/50 | C/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Butcher's Knife
|
In-Game Description
An oddly large butcher's knife.
Not your standard weapon, but certainly
deadly enough to be utilized as one.
Absorbs the HP of foes. Who in
their right mind would create such
a thing? Perhaps it is best not to
dwell on how it was likely used
in the past.
Effect: HP absorb
Availability
Dark Souls 2 & Scholar of the First Sin:
- Trade Soul of the Rotten and 5,000 souls with Weaponsmith Ornifex.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight | Enchantable? Items/Spells |
---|---|---|---|---|---|---|---|---|---|---|---|
112/0/0/0/0 (Slash) |
0/0 | 100 | 40 | 25/8/0/0 A/-/-/-/-/- |
55/10/30/30/30 | 15/15/15/15 | 40 | 40 | 16.0 | Yes/Yes |
Move Set
+ show Move Set - hide Move Set
1 Handed | ||
---|---|---|
Light — Light | Diagonal slash into vertical slash | |
Heavy — Heavy | Overhead vertical chop | |
Roll — Light | Overhead vertical chop | |
Backstep or Run — Light | Overhead diagonal chop | |
Forward + Light | Guard break | |
Forward + Heavy | Jumping overhead chop |
2 Handed | ||
---|---|---|
Light | Alternating vertical slashes | |
Heavy — Heavy | Diagonal chop into diagonal chop | |
Roll — Light | Overhead vertical chop | |
Backstep or Run — Light | Fast vertical wide slash | |
Forward + Light | Guard break | |
Forward + Heavy | Jumping overhead chop | |
Light (left hand) | Guard | |
Heavy (left hand) | Parry |
Power Stance | ||
---|---|---|
Light (left hand) | Dual diagonal slash | |
Heavy (left hand) | Dual diagonal slash followed by right handed overhead chop |
- 1 Handed heavy attack is replaced by a run up to a vertical chop.
- 2 Handed heavy attack is replaced by a heavy guillotine drop attack.
- Power Stance is replaced with the Greatswords' power stance move set.
Notes
- The strength of the HP absorb is not based on Max. HP but the Weapon Reinforcement level.
- +0 reinforcement restores between 6 and 10 HP per successful hit.
- +5 reinforcement restores between 15 and 16 HP per successful hit.
- Back-stabs, guard breaks and parries don't absorb HP.
- Breaking objects counts as a successful hit.
- Needs 38 Str and 12 Dex to Power Stance.
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
Basic
Boss upgrade path.
Requires:
- Petrified Dragon Bone.
Name | Damage | Aux. Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Butcher's Knife +0 | 112/0/0/0/0 | 0/0 | A/-/-/-/-/- | - | - |
Butcher's Knife +1 | 145/0/0/0/0 | 0/0 | A/-/-/-/-/- | 1x Petrified Dragon Bone | 1,150 |
Butcher's Knife +2 | 179/0/0/0/0 | 0/0 | A/-/-/-/-/- | 2x Petrified Dragon Bone | 1,440 |
Butcher's Knife +3 | 212/0/0/0/0 | 0/0 | A/-/-/-/-/- | 3x Petrified Dragon Bone | 1,730 |
Butcher's Knife +4 | 246/0/0/0/0 | 0/0 | A/-/-/-/-/- | 4x Petrified Dragon Bone | 2,300 |
Butcher's Knife +5 | 280/0/0/0/0 | 0/0 | A(97.5%)/-/-/-/-/- | 5x Petrified Dragon Bone | 2,590 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Butcher's Knife +0 | 78/78/0/0/0 | 0/0 | B/-/C/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Butcher's Knife +1 | 101/101/0/0/0 | 0/0 | B/-/C/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Butcher's Knife +2 | 125/125/0/0/0 | 0/0 | B/-/C/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Butcher's Knife +3 | 148/148/0/0/0 | 0/0 | B/-/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Butcher's Knife +4 | 172/172/0/0/0 | 0/0 | B/-/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Butcher's Knife +5 | 196/196/0/0/0 | 0/0 | B/-/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Butcher's Knife +0 | 78/0/78/0/0 | 0/0 | B/-/-/C/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Butcher's Knife +1 | 101/0/101/0/0 | 0/0 | B/-/-/C/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Butcher's Knife +2 | 125/0/125/0/0 | 0/0 | B/-/-/C/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Butcher's Knife +3 | 148/0/148/0/0 | 0/0 | B/-/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Butcher's Knife +4 | 172/0/172/0/0 | 0/0 | B/-/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Butcher's Knife +5 | 196/0/196/0/0 | 0/0 | B/-/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Butcher's Knife +0 | 78/0/0/78/0 | 0/0 | B/-/-/-/C/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Butcher's Knife +1 | 101/0/0/101/0 | 0/0 | B/-/-/-/C/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Butcher's Knife +2 | 125/0/0/125/0 | 0/0 | B/-/-/-/C/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Butcher's Knife +3 | 148/0/0/148/0 | 0/0 | B/-/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Butcher's Knife +4 | 172/0/0/172/0 | 0/0 | B/-/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Butcher's Knife +5 | 196/0/0/196/0 | 0/0 | B/-/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Butcher's Knife +0 | 78/0/0/0/78 | 0/0 | B/-/-/-/-/C | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Butcher's Knife +1 | 101/0/0/0/101 | 0/0 | B/-/-/-/-/C | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Butcher's Knife +2 | 125/0/0/0/125 | 0/0 | B/-/-/-/-/C | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Butcher's Knife +3 | 148/0/0/0/148 | 0/0 | B/-/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Butcher's Knife +4 | 172/0/0/0/172 | 0/0 | B/-/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Butcher's Knife +5 | 196/0/0/0/196 | 0/0 | B/-/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Butcher's Knife +0 | 78/0/0/0/0 | 112/0 | B/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Butcher's Knife +1 | 101/0/0/0/0 | 117/0 | B/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Butcher's Knife +2 | 125/0/0/0/0 | 123/0 | B/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Butcher's Knife +3 | 148/0/0/0/0 | 128/0 | B/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Butcher's Knife +4 | 172/0/0/0/0 | 134/0 | B/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Butcher's Knife +5 | 196/0/0/0/0 | 140/0 | B/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Bleed
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Bleed Butcher's Knife +0 | 78/0/0/0/0 | 0/112 | B/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Butcher's Knife +1 | 101/0/0/0/0 | 0/117 | B/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Butcher's Knife +2 | 125/0/0/0/0 | 0/123 | B/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Butcher's Knife +3 | 148/0/0/0/0 | 0/128 | B/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Butcher's Knife +4 | 172/0/0/0/0 | 0/134 | B/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Butcher's Knife +5 | 196/0/0/0/0 | 0/140 | B/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Butcher's Knife +0 | 128/0/0/0/0 | 0/0 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Butcher's Knife +1 | 167/0/0/0/0 | 0/0 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Butcher's Knife +2 | 206/0/0/0/0 | 0/0 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Butcher's Knife +3 | 244/0/0/0/0 | 0/0 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Butcher's Knife +4 | 283/0/0/0/0 | 0/0 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Butcher's Knife +5 | 322/0/0/0/0 | 0/0 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Butcher's Knife +0 | 112/0/0/0/0 | 0/0 | D/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Butcher's Knife +1 | 145/0/0/0/0 | 0/0 | D/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Butcher's Knife +2 | 179/0/0/0/0 | 0/0 | D/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Butcher's Knife +3 | 212/0/0/0/0 | 0/0 | D/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Butcher's Knife +4 | 246/0/0/0/0 | 0/0 | D/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Butcher's Knife +5 | 280/0/0/0/0 | 0/0 | D/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Butcher's Knife +0 | 56/0/0/0/0 | 0/0 | C/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Butcher's Knife +1 | 72/0/0/0/0 | 0/0 | C/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Butcher's Knife +2 | 89/0/0/0/0 | 0/0 | C/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Butcher's Knife +3 | 106/0/0/0/0 | 0/0 | C/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Butcher's Knife +4 | 123/0/0/0/0 | 0/0 | C/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Butcher's Knife +5 | 140/0/0/0/0 | 0/0 | C/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Dragonslayer's Crescent Axe
|
In-game Description
The beloved black axe of the gallant
Shieldless Lothian, formerly of Forossa.
No warrior matched the ferocity of unbeatable
Lothian, but he abruptly retired from the
battlefield and was never heard from again.
Some say that he grew tired of the frailty
of human foes, and set off to slay the
legendary dragon.
Availability
Dark Souls 2 & Scholar of the First Sin:
- Shaded Woods treasure. From the Ruined Fork Road, take the left route and you will find the axe behind a Flexile Sentry (Dark Souls II),
or a Forest Guardian (Dark Souls II: Scholar of the First Sin).
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight | Enchantable? Items/Spells |
---|---|---|---|---|---|---|---|---|---|---|---|
133/0/0/30/0 (Slash) |
0/0 | 130 | 30 | 18/12/0/0 C/E/-/-/C/- |
55/10/30/30/30 | 15/15/15/15 | 30 | 60 | 7.0 | Yes/Yes |
Move Set
+ show Move Set - hide Move Set
1 Handed | ||
---|---|---|
Light — Light | Diagonal slash into vertical slash | |
Heavy — Heavy | Overhead vertical chop | |
Roll — Light | Overhead vertical chop | |
Backstep or Run — Light | Overhead diagonal chop | |
Forward + Light | Guard break | |
Forward + Heavy | Jumping overhead chop |
2 Handed | ||
---|---|---|
Light | Alternating vertical slashes | |
Heavy — Heavy | Diagonal chop into diagonal chop | |
Roll — Light | Overhead vertical chop | |
Backstep or Run — Light | Fast vertical wide slash | |
Forward + Light | Guard break | |
Forward + Heavy | Jumping overhead chop | |
Light (left hand) | Guard | |
Heavy (left hand) | Parry |
Power Stance | ||
---|---|---|
Light (left hand) | Dual diagonal slash | |
Heavy (left hand) | Dual diagonal slash followed by right handed overhead chop |
- One-handed light attack is replaced diagonal uppercut followed by horizontal swipe.
- One-handed heavy attack is replaced by one-handed light attack.
Notes
- The axe that Creighton the Wanderer is using appears to be an imitation of this one, as it deals no lightning damage but looks the same.
- Needs 27 Str and 18 Dex to Power Stance.
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
Basic
Special upgrade path.
Requires:
- Twinkling Titanite.
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Dragonslayer's Crescent Axe +0 | 133/0/0/30/0 | 0/0 | C/E/-/-/C/- | - | - |
Dragonslayer's Crescent Axe +1 | 146/0/0/36/0 | 0/0 | C/E/-/-/C/- | 1x Twinkling Titanite | 1,130 |
Dragonslayer's Crescent Axe +2 | 159/0/0/42/0 | 0/0 | C/E/-/-/C/- | 2x Twinkling Titanite | 1,410 |
Dragonslayer's Crescent Axe +3 | 173/0/0/48/0 | 0/0 | C/E/-/-/C/- | 3x Twinkling Titanite | 1,690 |
Dragonslayer's Crescent Axe +4 | 186/0/0/54/0 | 0/0 | C/E/-/-/C/- | 4x Twinkling Titanite | 2,250 |
Dragonslayer's Crescent Axe +5 | 200/0/0/60/0 | 0/0 | C/E/-/-/C/- | 5x Twinkling Titanite | 2,530 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
|
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
|
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
|
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
|
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
|
Bleed
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
|
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
|
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
|
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
|
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Gyrm Axe
|
In-game Description
An axe used by the nomadic Gyrm.
At first glance this axe appears
crude, but with further examination
one sees the fine craftsmanship
of Gyrm blacksmiths. Quite heavy
for a human, but flung about with
reckless abandon by the Gyrm.
Availability
Dark Souls 2 & Scholar of the First Sin:
- Doors of Pharros treasure. From the Gyrm's Respite Bonfire, take a right into the Rat King Covenant area and head left.
When you hit the wall look to your right and you'll find a doorway leading up to a corpse with a Torch and the weapon.
- Gyrm Warrior drop - rare.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight | Enchantable? Items/Spells |
---|---|---|---|---|---|---|---|---|---|---|---|
190/0/0/0/0 (Slash) |
0/0 | 110 | 30 | 28/6/0/0 B/E/-/-/-/- |
55/10/30/30/30 | 15/15/15/15 | 30 | 120 | 18.0 | Yes/Yes |
Move Set
+ show Move Set - hide Move Set
Single Weapon (right-handed):
1H R1: Overhead strike. Takes an extra step forward on the second attack.
1H R2: Identical to 1H R1 but slower and with longer range. Takes an extra step forward on the second attack.
1H Roll: 360º slash, left to right.
1H Backstep: Vertical strike.
2H R1: Diagonal strike, shoulder to floor. Left to right then right to left.
2H R2: Overhead strike.
1H Roll: Special animation, lunges the top of the axe into the ground. Short range and about identical damage to a standard attack.
2H Backstep: Takes a step forward then overhead strike.
2H L1: Guard.
2H L2: Parry
Power-stanced R1: Takes a step forward then overhead strike.
Power-stanced R2: Takes two steps forward then overhead strike. Takes longer to regain from than R1.
Notes
- Uses the Greataxe moveset.
- The special rolling attack is shared with the Drakekeeper's Greataxe.
- Needs 42 Str and 9 Dex to Power Stance.
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
Basic
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Gyrm Axe +0 | 190/0/0/0/0 | 0/0 | B/E/-/-/- | - | - |
Gyrm Axe +1 | 209/0/0/0/0 | 0/0 | B/E/-/-/- | 1x Titanite Shard | 520 |
Gyrm Axe +2 | 228/0/0/0/0 | 0/0 | A/E/-/-/- | 2x Titanite Shard | 650 |
Gyrm Axe +3 | 247/0/0/0/0 | 0/0 | A/E/-/-/- | 3x Titanite Shard | 780 |
Gyrm Axe +4 | 266/0/0/0/0 | 0/0 | A/E/-/-/- | 1x Large Titanite Shard | 1,030 |
Gyrm Axe +5 | 285/0/0/0/0 | 0/0 | A/E/-/-/- | 2x Large Titanite Shard | 1,160 |
Gyrm Axe +6 | 304/0/0/0/0 | 0/0 | A/E/-/-/- | 3x Large Titanite Shard | 1,290 |
Gyrm Axe +7 | 323/0/0/0/0 | 0/0 | A/E/-/-/- | 1x Titanite Chunk | 1,550 |
Gyrm Axe +8 | 342/0/0/0/0 | 0/0 | A/E/-/-/- | 2x Titanite Chunk | 1,680 |
Gyrm Axe +9 | 361/0/0/0/0 | 0/0 | A/E/-/-/- | 3x Titanite Chunk | 1,810 |
Gyrm Axe +10 | 380/0/0/0/0 | 0/0 | A/E/-/-/- | 1x Titanite Slab | 2,060 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Gyrm Axe +0 | 133/133/0/0/0 | 0/0 | B/E/C/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Gyrm Axe +1 | 146/146/0/0/0 | 0/0 | B/E/C/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Gyrm Axe +2 | 159/159/0/0/0 | 0/0 | B/E/C/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Gyrm Axe +3 | 172/172/0/0/0 | 0/0 | B/E/B/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Gyrm Axe +4 | 186/186/0/0/0 | 0/0 | B/E/B/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Gyrm Axe +5 | 199/199/0/0/0 | 0/0 | B/E/B/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Gyrm Axe +6 | 212/212/0/0/0 | 0/0 | B/E/B/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Gyrm Axe +7 | 226/226/0/0/0 | 0/0 | B/E/B/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Gyrm Axe +8 | 239/239/0/0/0 | 0/0 | B/E/B/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Gyrm Axe +9 | 252/252/0/0/0 | 0/0 | B/E/B/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Gyrm Axe +10 | 266/266/0/0/0 | 0/0 | B/E/B/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Gyrm Axe +0 | 133/0/133/0/0 | 0/0 | B/E/-/C/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Gyrm Axe +1 | 146/0/146/0/0 | 0/0 | B/E/-/C/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Gyrm Axe +2 | 159/0/159/0/0 | 0/0 | B/E/-/C/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Gyrm Axe +3 | 172/0/172/0/0 | 0/0 | B/E/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Gyrm Axe +4 | 186/0/186/0/0 | 0/0 | B/E/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Gyrm Axe +5 | 199/0/199/0/0 | 0/0 | B/E/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Gyrm Axe +6 | 212/0/212/0/0 | 0/0 | B/E/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Gyrm Axe +7 | 226/0/226/0/0 | 0/0 | B/E/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Gyrm Axe +8 | 239/0/239/0/0 | 0/0 | B/E/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Gyrm Axe +9 | 252/0/252/0/0 | 0/0 | B/E/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Gyrm Axe +10 | 266/0/266/0/0 | 0/0 | B/E/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Gyrm Axe +0 | 133/0/0/133/0 | 0/0 | B/E/-/-/C/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Gyrm Axe +1 | 146/0/0/146/0 | 0/0 | B/E/-/-/C/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Gyrm Axe +2 | 159/0/0/159/0 | 0/0 | B/E/-/-/C/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Gyrm Axe +3 | 172/0/0/172/0 | 0/0 | B/E/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Gyrm Axe +4 | 186/0/0/186/0 | 0/0 | B/E/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Gyrm Axe +5 | 199/0/0/199/0 | 0/0 | B/E/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Gyrm Axe +6 | 212/0/0/212/0 | 0/0 | B/E/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Gyrm Axe +7 | 226/0/0/226/0 | 0/0 | B/E/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Gyrm Axe +8 | 239/0/0/239/0 | 0/0 | B/E/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Gyrm Axe +9 | 252/0/0/252/0 | 0/0 | B/E/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Gyrm Axe +10 | 266/0/0/266/0 | 0/0 | B/E/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Gyrm Axe +0 | 133/0/0/0/133 | 0/0 | B/E/-/-/-/C | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Gyrm Axe +1 | 146/0/0/0/146 | 0/0 | B/E/-/-/-/C | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Gyrm Axe +2 | 159/0/0/0/159 | 0/0 | B/E/-/-/-/C | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Gyrm Axe +3 | 172/0/0/0/172 | 0/0 | B/E/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Gyrm Axe +4 | 186/0/0/0/186 | 0/0 | B/E/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Gyrm Axe +5 | 199/0/0/0/199 | 0/0 | B/E/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Gyrm Axe +6 | 212/0/0/0/212 | 0/0 | B/E/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Gyrm Axe +7 | 226/0/0/0/226 | 0/0 | B/E/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Gyrm Axe +8 | 239/0/0/0/239 | 0/0 | B/E/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Gyrm Axe +9 | 252/0/0/0/252 | 0/0 | B/E/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Gyrm Axe +10 | 266/0/0/0/266 | 0/0 | B/E/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Gyrm Axe +0 | 133/0/0/0/0 | 112/0 | B/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Gyrm Axe +1 | 146/0/0/0/0 | 114/0 | B/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Gyrm Axe +2 | 159/0/0/0/0 | 117/0 | B/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Gyrm Axe +3 | 172/0/0/0/0 | 120/0 | B/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Gyrm Axe +4 | 186/0/0/0/0 | 123/0 | B/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Gyrm Axe +5 | 199/0/0/0/0 | 126/0 | B/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Gyrm Axe +6 | 212/0/0/0/0 | 128/0 | B/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Gyrm Axe +7 | 226/0/0/0/0 | 131/0 | B/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Gyrm Axe +8 | 239/0/0/0/0 | 134/0 | B/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Gyrm Axe +9 | 252/0/0/0/0 | 137/0 | B/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Gyrm Axe +10 | 266/0/0/0/0 | 140/0 | B/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Bleed
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Bleed Gyrm Axe +0 | 133/0/0/0/0 | 0/112 | B/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Gyrm Axe +1 | 146/0/0/0/0 | 0/114 | B/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Gyrm Axe +2 | 159/0/0/0/0 | 0/117 | B/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Gyrm Axe +3 | 172/0/0/0/0 | 0/120 | B/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Gyrm Axe +4 | 186/0/0/0/0 | 0/123 | B/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Gyrm Axe +5 | 199/0/0/0/0 | 0/126 | B/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Gyrm Axe +6 | 212/0/0/0/0 | 0/128 | B/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Gyrm Axe +7 | 226/0/0/0/0 | 0/131 | B/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Gyrm Axe +8 | 239/0/0/0/0 | 0/134 | B/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Gyrm Axe +9 | 252/0/0/0/0 | 0/137 | B/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Gyrm Axe +10 | 266/0/0/0/0 | 0/140 | B/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Gyrm Axe +0 | 218/0/0/0/0 | 0/0 | E/E/-/-/-/- | 55/10/30/30/30 | 15/15/15/15 |
Raw Gyrm Axe +1 | 240/0/0/0/0 | 0/0 | E/E/-/-/-/- | 55/10/30/30/30 | 15/15/15/15 |
Raw Gyrm Axe +2 | 262/0/0/0/0 | 0/0 | D/E/-/-/-/- | 55/10/30/30/30 | 15/15/15/15 |
Raw Gyrm Axe +3 | 284/0/0/0/0 | 0/0 | D/E/-/-/-/- | 55/10/30/30/30 | 15/15/15/15 |
Raw Gyrm Axe +4 | 305/0/0/0/0 | 0/0 | D/E/-/-/-/- | 55/10/30/30/30 | 15/15/15/15 |
Raw Gyrm Axe +5 | 327/0/0/0/0 | 0/0 | D/E/-/-/-/- | 55/10/30/30/30 | 15/15/15/15 |
Raw Gyrm Axe +6 | 349/0/0/0/0 | 0/0 | D/E/-/-/-/- | 55/10/30/30/30 | 15/15/15/15 |
Raw Gyrm Axe +7 | 371/0/0/0/0 | 0/0 | D/E/-/-/-/- | 55/10/30/30/30 | 15/15/15/15 |
Raw Gyrm Axe +8 | 393/0/0/0/0 | 0/0 | D/E/-/-/-/- | 55/10/30/30/30 | 15/15/15/15 |
Raw Gyrm Axe +9 | 415/0/0/0/0 | 0/0 | D/E/-/-/-/- | 55/10/30/30/30 | 15/15/15/15 |
Raw Gyrm Axe +10 | 437/0/0/0/0 | 0/0 | D/E/-/-/-/- | 55/10/30/30/30 | 15/15/15/15 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Gyrm Axe +0 | 190/0/0/0/0 | 0/0 | D/E/D/-/-/- | 55/10/30/30/30 | 15/15/15/15 |
Enchanted Gyrm Axe +1 | 209/0/0/0/0 | 0/0 | D/E/D/-/-/- | 55/10/30/30/30 | 15/15/15/15 |
Enchanted Gyrm Axe +2 | 228/0/0/0/0 | 0/0 | D/E/D/-/-/- | 55/10/30/30/30 | 15/15/15/15 |
Enchanted Gyrm Axe +3 | 247/0/0/0/0 | 0/0 | D/E/D/-/-/- | 55/10/30/30/30 | 15/15/15/15 |
Enchanted Gyrm Axe +4 | 266/0/0/0/0 | 0/0 | D/E/D/-/-/- | 55/10/30/30/30 | 15/15/15/15 |
Enchanted Gyrm Axe +5 | 285/0/0/0/0 | 0/0 | D/E/D/-/-/- | 55/10/30/30/30 | 15/15/15/15 |
Enchanted Gyrm Axe +6 | 304/0/0/0/0 | 0/0 | D/E/D/-/-/- | 55/10/30/30/30 | 15/15/15/15 |
Enchanted Gyrm Axe +7 | 323/0/0/0/0 | 0/0 | D/E/D/-/-/- | 55/10/30/30/30 | 15/15/15/15 |
Enchanted Gyrm Axe +8 | 342/0/0/0/0 | 0/0 | D/E/D/-/-/- | 55/10/30/30/30 | 15/15/15/15 |
Enchanted Gyrm Axe +9 | 361/0/0/0/0 | 0/0 | D/E/D/-/-/- | 55/10/30/30/30 | 15/15/15/15 |
Enchanted Gyrm Axe +10 | 380/0/0/0/0 | 0/0 | D/E/C/-/-/- | 55/10/30/30/30 | 15/15/15/15 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Gyrm Axe +0 | 95/0/0/0/0 | 0/0 | C/E/-/-/-/- | 55/10/30/30/30 | 15/15/15/15 |
Mundane Gyrm Axe +1 | 104/0/0/0/0 | 0/0 | C/E/-/-/-/- | 55/10/30/30/30 | 15/15/15/15 |
Mundane Gyrm Axe +2 | 114/0/0/0/0 | 0/0 | C/E/-/-/-/- | 55/10/30/30/30 | 15/15/15/15 |
Mundane Gyrm Axe +3 | 123/0/0/0/0 | 0/0 | C/E/-/-/-/- | 55/10/30/30/30 | 15/15/15/15 |
Mundane Gyrm Axe +4 | 133/0/0/0/0 | 0/0 | C/E/-/-/-/- | 55/10/30/30/30 | 15/15/15/15 |
Mundane Gyrm Axe +5 | 142/0/0/0/0 | 0/0 | C/E/-/-/-/- | 55/10/30/30/30 | 15/15/15/15 |
Mundane Gyrm Axe +6 | 152/0/0/0/0 | 0/0 | C/E/-/-/-/- | 55/10/30/30/30 | 15/15/15/15 |
Mundane Gyrm Axe +7 | 161/0/0/0/0 | 0/0 | C/E/-/-/-/- | 55/10/30/30/30 | 15/15/15/15 |
Mundane Gyrm Axe +8 | 171/0/0/0/0 | 0/0 | C/E/-/-/-/- | 55/10/30/30/30 | 15/15/15/15 |
Mundane Gyrm Axe +9 | 180/0/0/0/0 | 0/0 | C/E/-/-/-/- | 55/10/30/30/30 | 15/15/15/15 |
Mundane Gyrm Axe +10 | 190/0/0/0/0 | 0/0 | C/E/-/-/-/- | 55/10/30/30/30 | 15/15/15/15 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Hand Axe
|
In-Game Description
A crude hand axe.
More of a tool than a weapon.
Its short range necessitates close-range,
and therefore perilous, combat.
Does a respectable amount of damage, however,
considering its relatively light weight.
Availability
Dark Souls 2 & Scholar of the First Sin:
- Starting weapon of the Bandit.
- Unlimited sold by Merchant Hag Melentia for 700 souls.
- Forest of Fallen Giants treasure. Starting from the Cardinal Tower bonfire, head up the stairs to a locked door.
Use the Soldier Key to open the door (or just attack and break it) and inside you'll find the weapon on a nearby corpse.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight | Enchantable? Items/Spells |
---|---|---|---|---|---|---|---|---|---|---|---|
135/0/0/0/0 (Slash) |
0/0 | 110 | 25 | 9/3/0/0 C/-/-/-/-/- |
55/10/30/30/30 | 15/15/15/15 | 20 | 50 | 2.0 | Yes/Yes |
Move Set
+ show Move Set - hide Move Set
1 Handed | ||
---|---|---|
Light — Light | Diagonal slash into vertical slash | |
Heavy — Heavy | Overhead vertical chop | |
Roll — Light | Overhead vertical chop | |
Backstep or Run — Light | Overhead diagonal chop | |
Forward + Light | Guard break | |
Forward + Heavy | Jumping overhead chop |
2 Handed | ||
---|---|---|
Light | Alternating vertical slashes | |
Heavy — Heavy | Diagonal chop into diagonal chop | |
Roll — Light | Overhead vertical chop | |
Backstep or Run — Light | Fast vertical wide slash | |
Forward + Light | Guard break | |
Forward + Heavy | Jumping overhead chop | |
Light (left hand) | Guard | |
Heavy (left hand) | Parry |
Power Stance | ||
---|---|---|
Light (left hand) | Dual diagonal slash | |
Heavy (left hand) | Dual diagonal slash followed by right handed overhead chop |
Notes
- Needs 13 Str and 5 Dex to Power Stance.
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
Basic
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux Effects | Stat Bonuses | Material Cost | Souls |
---|---|---|---|---|---|
Hand Axe +0 | 135/0/0/0/0 | 0/0 | C/-/-/-/-/- | - | - |
Hand Axe +1 | 148/0/0/0/0 | 0/0 | C/-/-/-/-/- | 1x Titanite Shard | 310 |
Hand Axe +2 | 162/0/0/0/0 | 0/0 | C/-/-/-/-/- | 2x Titanite Shard | 390 |
Hand Axe +3 | 175/0/0/0/0 | 0/0 | C/-/-/-/-/- | 3x Titanite Shard | 470 |
Hand Axe +4 | 189/0/0/0/0 | 0/0 | C/-/-/-/-/- | 1x Large Titanite Shard | 620 |
Hand Axe +5 | 202/0/0/0/0 | 0/0 | C/-/-/-/-/- | 2x Large Titanite Shard | 700 |
Hand Axe +6 | 216/0/0/0/0 | 0/0 | C/-/-/-/-/- | 3x Large Titanite Shard | 780 |
Hand Axe +7 | 229/0/0/0/0 | 0/0 | C/-/-/-/-/- | 1x Titanite Chunk | 930 |
Hand Axe +8 | 243/0/0/0/0 | 0/0 | C/-/-/-/-/- | 2x Titanite Chunk | 1,010 |
Hand Axe +9 | 256/0/0/0/0 | 0/0 | C/-/-/-/-/- | 3x Titanite Chunk | 1,090 |
Hand Axe +10 | 270/0/0/0/0 | 0/0 | B/-/-/-/-/- | 1x Titanite Slab | 1,240 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Hand Axe +0 | 94/94/0/0/0 | 0/0 | C/-/C/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Hand Axe +1 | ?/?/0/0/0 | 0/0 | C/-/C/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Hand Axe +2 | ?/?/0/0/0 | 0/0 | C/-/C/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Hand Axe +3 | ?/?/0/0/0 | 0/0 | C/-/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Hand Axe +4 | ?/?/0/0/0 | 0/0 | C/-/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Hand Axe +5 | ?/?/0/0/0 | 0/0 | C/-/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Hand Axe +6 | ?/?/0/0/0 | 0/0 | C/-/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Hand Axe +7 | ?/?/0/0/0 | 0/0 | C/-/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Hand Axe +8 | ?/?/0/0/0 | 0/0 | C/-/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Hand Axe +9 | ?/?/0/0/0 | 0/0 | C/-/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Hand Axe +10 | 189/189/0/0/0 | 0/0 | C/-/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Hand Axe +0 | 94/0/94/0/0 | 0/0 | C/-/-/C/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Hand Axe +1 | ?/0/?/0/0 | 0/0 | C/-/-/C/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Hand Axe +2 | ?/0/?/0/0 | 0/0 | C/-/-/C/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Hand Axe +3 | ?/0/?/0/0 | 0/0 | C/-/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Hand Axe +4 | ?/0/?/0/0 | 0/0 | C/-/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Hand Axe +5 | ?/0/?/0/0 | 0/0 | C/-/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Hand Axe +6 | ?/0/?/0/0 | 0/0 | C/-/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Hand Axe +7 | ?/0/?/0/0 | 0/0 | C/-/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Hand Axe +8 | ?/0/?/0/0 | 0/0 | C/-/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Hand Axe +9 | ?/0/?/0/0 | 0/0 | C/-/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Hand Axe +10 | 189/0/189/0/0 | 0/0 | C/-/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Hand Axe +0 | 94/0/0/94/0 | 0/0 | C/-/-/-/C/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Hand Axe +1 | ?/0/0/?/0 | 0/0 | C/-/-/-/C/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Hand Axe +2 | ?/0/0/?/0 | 0/0 | C/-/-/-/C/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Hand Axe +3 | ?/0/0/?/0 | 0/0 | C/-/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Hand Axe +4 | ?/0/0/?/0 | 0/0 | C/-/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Hand Axe +5 | ?/0/0/?/0 | 0/0 | C/-/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Hand Axe +6 | ?/0/0/?/0 | 0/0 | C/-/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Hand Axe +7 | ?/0/0/?/0 | 0/0 | C/-/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Hand Axe +8 | ?/0/0/?/0 | 0/0 | C/-/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Hand Axe +9 | ?/0/0/?/0 | 0/0 | C/-/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Hand Axe +10 | 189/0/0/189/0 | 0/0 | C/-/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Hand Axe +0 | 94/0/0/0/94 | 0/0 | C/-/-/-/-/C | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Hand Axe +1 | ?/0/0/0/? | 0/0 | C/-/-/-/-/C | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Hand Axe +2 | ?/0/0/0/? | 0/0 | C/-/-/-/-/C | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Hand Axe +3 | ?/0/0/0/? | 0/0 | C/-/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Hand Axe +4 | ?/0/0/0/? | 0/0 | C/-/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Hand Axe +5 | ?/0/0/0/? | 0/0 | C/-/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Hand Axe +6 | ?/0/0/0/? | 0/0 | C/-/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Hand Axe +7 | ?/0/0/0/? | 0/0 | C/-/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Hand Axe +8 | ?/0/0/0/? | 0/0 | C/-/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Hand Axe +9 | ?/0/0/0/? | 0/0 | C/-/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Hand Axe +10 | 189/0/0/0/189 | 0/0 | C/-/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Hand Axe +0 | 94/0/0/0/0 | 112/0 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Hand Axe +1 | ?/0/0/0/0 | 114/0 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Hand Axe +2 | ?/0/0/0/0 | 117/0 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Hand Axe +3 | ?/0/0/0/0 | 120/0 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Hand Axe +4 | ?/0/0/0/0 | 123/0 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Hand Axe +5 | ?/0/0/0/0 | 126/0 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Hand Axe +6 | ?/0/0/0/0 | 128/0 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Hand Axe +7 | ?/0/0/0/0 | 131/0 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Hand Axe +8 | ?/0/0/0/0 | 134/0 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Hand Axe +9 | ?/0/0/0/0 | 137/0 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Hand Axe +10 | 189/0/0/0/0 | 140/0 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Bleed
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Bleed Hand Axe +0 | 94/0/0/0/0 | 0/112 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Hand Axe +1 | ?/0/0/0/0 | 0/114 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Hand Axe +2 | ?/0/0/0/0 | 0/117 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Hand Axe +3 | ?/0/0/0/0 | 0/120 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Hand Axe +4 | ?/0/0/0/0 | 0/123 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Hand Axe +5 | ?/0/0/0/0 | 0/126 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Hand Axe +6 | ?/0/0/0/0 | 0/128 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Hand Axe +7 | ?/0/0/0/0 | 0/131 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Hand Axe +8 | ?/0/0/0/0 | 0/134 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Hand Axe +9 | ?/0/0/0/0 | 0/137 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Hand Axe +10 | 189/0/0/0/0 | 0/140 | C/-/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Hand Axe +0 | 155/0/0/0/0 | 0/0 | E/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Hand Axe +1 | ?/0/0/0/0 | 0/0 | E/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Hand Axe +2 | ?/0/0/0/0 | 0/0 | E/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Hand Axe +3 | ?/0/0/0/0 | 0/0 | E/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Hand Axe +4 | ?/0/0/0/0 | 0/0 | E/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Hand Axe +5 | ?/0/0/0/0 | 0/0 | E/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Hand Axe +6 | ?/0/0/0/0 | 0/0 | E/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Hand Axe +7 | ?/0/0/0/0 | 0/0 | E/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Hand Axe +8 | ?/0/0/0/0 | 0/0 | E/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Hand Axe +9 | ?/0/0/0/0 | 0/0 | E/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Hand Axe +10 | 310/0/0/0/0 | 0/0 | E/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Hand Axe +0 | 135/0/0/0/0 | 0/0 | E/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Hand Axe +1 | ?/0/0/0/0 | 0/0 | E/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Hand Axe +2 | ?/0/0/0/0 | 0/0 | E/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Hand Axe +3 | ?/0/0/0/0 | 0/0 | E/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Hand Axe +4 | ?/0/0/0/0 | 0/0 | E/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Hand Axe +5 | ?/0/0/0/0 | 0/0 | E/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Hand Axe +6 | ?/0/0/0/0 | 0/0 | E/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Hand Axe +7 | ?/0/0/0/0 | 0/0 | E/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Hand Axe +8 | ?/0/0/0/0 | 0/0 | E/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Hand Axe +9 | ?/0/0/0/0 | 0/0 | E/-/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Hand Axe +10 | 270/0/0/0/0 | 0/0 | E/-/C/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Hand Axe +0 | 67/0/0/0/0 | 0/0 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Hand Axe +1 | ?/0/0/0/0 | 0/0 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Hand Axe +2 | ?/0/0/0/0 | 0/0 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Hand Axe +3 | ?/0/0/0/0 | 0/0 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Hand Axe +4 | ?/0/0/0/0 | 0/0 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Hand Axe +5 | ?/0/0/0/0 | 0/0 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Hand Axe +6 | ?/0/0/0/0 | 0/0 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Hand Axe +7 | ?/0/0/0/0 | 0/0 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Hand Axe +8 | ?/0/0/0/0 | 0/0 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Hand Axe +9 | ?/0/0/0/0 | 0/0 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Hand Axe +10 | 135/0/0/0/0 | 0/0 | D/-/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Infantry Axe
|
In-Game Description
An axe wielded by Drangleic infantry.
A makeshift, crude weapon that deals an
underwhelming amount of damage.
Availability
Hollow Infantry (Axe) drop - very rare.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight | Enchantable? Items/Spells |
---|---|---|---|---|---|---|---|---|---|---|---|
100/0/0/0/0 (Slash) |
0/0 | 110 | 30 | 9/1/0/0 C/D/-/-/-/- |
55/10/30/30/30 | 15/15/15/15 | 20 | 30 | 3.5 | Yes/Yes |
Move Set
+ show Move Set - hide Move Set
1 Handed | ||
---|---|---|
Light — Light | Diagonal slash into vertical slash | |
Heavy — Heavy | Overhead vertical chop | |
Roll — Light | Overhead vertical chop | |
Backstep or Run — Light | Overhead diagonal chop | |
Forward + Light | Guard break | |
Forward + Heavy | Jumping overhead chop |
2 Handed | ||
---|---|---|
Light | Alternating vertical slashes | |
Heavy — Heavy | Diagonal chop into diagonal chop | |
Roll — Light | Overhead vertical chop | |
Backstep or Run — Light | Fast vertical wide slash | |
Forward + Light | Guard break | |
Forward + Heavy | Jumping overhead chop | |
Light (left hand) | Guard | |
Heavy (left hand) | Parry |
Power Stance | ||
---|---|---|
Light (left hand) | Dual diagonal slash | |
Heavy (left hand) | Dual diagonal slash followed by right handed overhead chop |
Notes
- Needs 14 Str and 2 Dex to Power Stance.
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
Basic
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Infantry Axe +0 | 100/0/0/0/0 | 0/0 | C/D/-/-/- | - | - |
Infantry Axe +1 | 110/0/0/0/0 | 0/0 | C/D/-/-/- | 1x Titanite Shard | 310 |
Infantry Axe +2 | 120/0/0/0/0 | 0/0 | C/D/-/-/- | 2x Titanite Shard | 390 |
Infantry Axe +3 | 130/0/0/0/0 | 0/0 | C/D/-/-/- | 3x Titanite Shard | 470 |
Infantry Axe +4 | 140/0/0/0/0 | 0/0 | C/D/-/-/- | 1x Large Titanite Shard | 620 |
Infantry Axe +5 | 150/0/0/0/0 | 0/0 | C/D/-/-/- | 2x Large Titanite Shard | 700 |
Infantry Axe +6 | 160/0/0/0/0 | 0/0 | C/D/-/-/- | 3x Large Titanite Shard | 780 |
Infantry Axe +7 | 170/0/0/0/0 | 0/0 | C/D/-/-/- | 1x Titanite Chunk | 930 |
Infantry Axe +8 | 180/0/0/0/0 | 0/0 | C/D/-/-/- | 2x Titanite Chunk | 1,010 |
Infantry Axe +9 | 190/0/0/0/0 | 0/0 | C/D/-/-/- | 3x Titanite Chunk | 1,090 |
Infantry Axe +10 | 200/0/0/0/0 | 0/0 | B/D/-/-/- | 1x Titanite Slab | 1,240 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Infantry Axe +0 | 70/70/0/0/0 | 0/0 | C/E/C/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Infantry Axe +1 | 77/77/0/0/0 | 0/0 | C/E/C/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Infantry Axe +2 | 84/84/0/0/0 | 0/0 | C/E/C/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Infantry Axe +3 | 91/91/0/0/0 | 0/0 | C/E/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Infantry Axe +4 | 98/98/0/0/0 | 0/0 | C/E/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Infantry Axe +5 | 105/105/0/0/0 | 0/0 | C/E/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Infantry Axe +6 | 112/112/0/0/0 | 0/0 | C/E/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Infantry Axe +7 | 119/119/0/0/0 | 0/0 | C/E/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Infantry Axe +8 | 126/126/0/0/0 | 0/0 | C/E/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Infantry Axe +9 | 133/133/0/0/0 | 0/0 | C/E/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Magic Infantry Axe +10 | 140/140/0/0/0 | 0/0 | C/E/B/-/-/- | 52.9/26.6/27.9/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Infantry Axe +0 | 70/0/70/0/0 | 0/0 | C/E/-/C/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Infantry Axe +1 | 77/0/77/0/0 | 0/0 | C/E/-/C/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Infantry Axe +2 | 84/0/84/0/0 | 0/0 | C/E/-/C/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Infantry Axe +3 | 91/0/91/0/0 | 0/0 | C/E/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Infantry Axe +4 | 98/0/98/0/0 | 0/0 | C/E/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Infantry Axe +5 | 105/0/105/0/0 | 0/0 | C/E/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Infantry Axe +6 | 112/0/112/0/0 | 0/0 | C/E/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Infantry Axe +7 | 119/0/119/0/0 | 0/0 | C/E/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Infantry Axe +8 | 126/0/126/0/0 | 0/0 | C/E/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Infantry Axe +9 | 133/0/133/0/0 | 0/0 | C/E/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Fire Infantry Axe +10 | 140/0/140/0/0 | 0/0 | C/E/-/B/-/- | 52.9/7.9/46.6/27.9/27.9 | 12.9/12.9/12.9/12.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Infantry Axe +0 | 70/0/0/70/0 | 0/0 | C/E/-/-/C/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Infantry Axe +1 | 77/0/0/77/0 | 0/0 | C/E/-/-/C/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Infantry Axe +2 | 84/0/0/84/0 | 0/0 | C/E/-/-/C/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Infantry Axe +3 | 91/0/0/91/0 | 0/0 | C/E/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Infantry Axe +4 | 98/0/0/98/0 | 0/0 | C/E/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Infantry Axe +5 | 105/0/0/105/0 | 0/0 | C/E/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Infantry Axe +6 | 112/0/0/112/0 | 0/0 | C/E/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Infantry Axe +7 | 119/0/0/119/0 | 0/0 | C/E/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Infantry Axe +8 | 126/0/0/126/0 | 0/0 | C/E/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Infantry Axe +9 | 133/0/0/133/0 | 0/0 | C/E/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Lightning Infantry Axe +10 | 140/0/0/140/0 | 0/0 | C/E/-/-/B/- | 52.9/7.9/27.9/46.6/27.9 | 12.9/12.9/12.9/12.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Infantry Axe +0 | 70/0/0/0/70 | 0/0 | C/E/-/-/-/C | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Infantry Axe +1 | 77/0/0/0/77 | 0/0 | C/E/-/-/-/C | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Infantry Axe +2 | 84/0/0/0/84 | 0/0 | C/E/-/-/-/C | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Infantry Axe +3 | 91/0/0/0/91 | 0/0 | C/E/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Infantry Axe +4 | 98/0/0/0/98 | 0/0 | C/E/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Infantry Axe +5 | 105/0/0/0/105 | 0/0 | C/E/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Infantry Axe +6 | 112/0/0/0/112 | 0/0 | C/E/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Infantry Axe +7 | 119/0/0/0/119 | 0/0 | C/E/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Infantry Axe +8 | 126/0/0/0/126 | 0/0 | C/E/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Infantry Axe +9 | 133/0/0/0/133 | 0/0 | C/E/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Dark Infantry Axe +10 | 140/0/0/0/140 | 0/0 | C/E/-/-/-/B | 52.9/7.9/27.9/27.9/46.6 | 12.9/12.9/12.9/12.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Infantry Axe +0 | 70/0/0/0/0 | 112/0 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Infantry Axe +1 | 77/0/0/0/0 | 114/0 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Infantry Axe +2 | 84/0/0/0/0 | 117/0 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Infantry Axe +3 | 91/0/0/0/0 | 120/0 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Infantry Axe +4 | 98/0/0/0/0 | 123/0 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Infantry Axe +5 | 105/0/0/0/0 | 126/0 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Infantry Axe +6 | 112/0/0/0/0 | 128/0 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Infantry Axe +7 | 119/0/0/0/0 | 131/0 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Infantry Axe +8 | 126/0/0/0/0 | 134/0 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Infantry Axe +9 | 133/0/0/0/0 | 137/0 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Poison Infantry Axe +10 | 140/0/0/0/0 | 140/0 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 31.6/12.9/12.9/12.9 |
Bleed
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Bleed Infantry Axe +0 | 70/0/0/0/0 | 0/112 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Infantry Axe +1 | 77/0/0/0/0 | 0/114 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Infantry Axe +2 | 84/0/0/0/0 | 0/117 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Infantry Axe +3 | 91/0/0/0/0 | 0/120 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Infantry Axe +4 | 98/0/0/0/0 | 0/123 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Infantry Axe +5 | 105/0/0/0/0 | 0/126 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Infantry Axe +6 | 112/0/0/0/0 | 0/128 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Infantry Axe +7 | 119/0/0/0/0 | 0/131 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Infantry Axe +8 | 126/0/0/0/0 | 0/134 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Infantry Axe +9 | 133/0/0/0/0 | 0/137 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Bleed Infantry Axe +10 | 140/0/0/0/0 | 0/140 | C/E/-/-/-/- | 52.9/7.9/27.9/27.9/27.9 | 12.9/31.6/12.9/12.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Infantry Axe +0 | 115/0/0/0/0 | 0/0 | E/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Infantry Axe +1 | 126/0/0/0/0 | 0/0 | E/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Infantry Axe +2 | 138/0/0/0/0 | 0/0 | E/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Infantry Axe +3 | 149/0/0/0/0 | 0/0 | E/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Infantry Axe +4 | 161/0/0/0/0 | 0/0 | E/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Infantry Axe +5 | 172/0/0/0/0 | 0/0 | E/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Infantry Axe +6 | 184/0/0/0/0 | 0/0 | E/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Infantry Axe +7 | 195/0/0/0/0 | 0/0 | E/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Infantry Axe +8 | 207/0/0/0/0 | 0/0 | E/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Infantry Axe +9 | 218/0/0/0/0 | 0/0 | E/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Raw Infantry Axe +10 | 230/0/0/0/0 | 0/0 | E/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Infantry Axe +0 | 100/0/0/0/0 | 0/0 | E/E/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Infantry Axe +1 | 110/0/0/0/0 | 0/0 | E/E/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Infantry Axe +2 | 120/0/0/0/0 | 0/0 | E/E/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Infantry Axe +3 | 130/0/0/0/0 | 0/0 | E/E/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Infantry Axe +4 | 140/0/0/0/0 | 0/0 | E/E/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Infantry Axe +5 | 150/0/0/0/0 | 0/0 | E/E/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Infantry Axe +6 | 160/0/0/0/0 | 0/0 | E/E/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Infantry Axe +7 | 170/0/0/0/0 | 0/0 | E/E/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Infantry Axe +8 | 180/0/0/0/0 | 0/0 | E/E/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Infantry Axe +9 | 190/0/0/0/0 | 0/0 | E/E/D/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Enchanted Infantry Axe +10 | 200/0/0/0/0 | 0/0 | E/E/C/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Infantry Axe +0 | 50/0/0/0/0 | 0/0 | D/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Infantry Axe +1 | 55/0/0/0/0 | 0/0 | D/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Infantry Axe +2 | 60/0/0/0/0 | 0/0 | D/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Infantry Axe +3 | 65/0/0/0/0 | 0/0 | D/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Infantry Axe +4 | 70/0/0/0/0 | 0/0 | D/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Infantry Axe +5 | 75/0/0/0/0 | 0/0 | D/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Infantry Axe +6 | 80/0/0/0/0 | 0/0 | D/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Infantry Axe +7 | 85/0/0/0/0 | 0/0 | D/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Infantry Axe +8 | 90/0/0/0/0 | 0/0 | D/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Infantry Axe +9 | 95/0/0/0/0 | 0/0 | D/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Mundane Infantry Axe +10 | 100/0/0/0/0 | 0/0 | D/E/-/-/-/- | 55.0/10.0/30.0/30.0/30.0 | 15.0/15.0/15.0/15.0 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |