# Claws
# Claws
### In-Game Description
---
*A weapon that attaches to the hands.
The wearer attacks in a scratching motion
with these three-pronged claws.
Claws inflict deep wounds and
cause bleeding.*
### Availability
---
***Dark Souls 2 & Scholar of the First Sin:***
- Unlimited sold by Laddersmith Gilligan for 1,200 souls in Earthen Peak and 1,500 souls in Majula.
### General Information
---
Image | Damage | Aux Effects | Counter
Strength | Poise
Damage | Stats Needed
Stat Bonuses | Damage
Reduction | Aux Effects
Reduction | Stability | Durability | Weight | Enchantable?
Items/Spells |
---|
![]() | 77/0/0/0/0
(Slash) | 0/80 | 120 | 10 | 9/10/0/0
E/B/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 | 5 | 30 | 1.0 | No/Yes |
### Move Set
---
+ show Move Set - hide Move Set
| **One-handed** | **Two-handed** |
**R1 — R1** | slash to the left then right | slash to the right then left |
**R2 — R2** | downward slash followed by jumping attack | downward slash followed by circular slash |
**Roll — R1** | uppercut | delayed circular slash |
**Backstep or Run — R1** | haymaker | bigger haymaker |
**Forward + R1** | jumping attack | jumping attack |
- Does **not** parry in the left hand, unfortunately, but does the strong attack.
- The two-handed parry is the slow parry of the Fists, and is similar to the Transgressor's Leather Shield.
### Notes
---
- Can only power-stance with a Bone Fist, Caestus, Fist, Malformed Claws, Manikin Claws or another Claws.
- Needs 14 Str and 15 Dex to Power Stance.
### Upgrades
---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
#### Basic
---
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|
Claws +0 | 77/0/0/0/0 | 0/88 | E/B/-/-/-/- | - | - |
Claws +1 | 84/0/0/0/0 | 0/92 | E/B/-/-/-/- | 1x Titanite Shard | 280 |
Claws +2 | 92/0/0/0/0 | 0/96 | E/B/-/-/-/- | 2x Titanite Shard | 350 |
Claws +3 | 100/0/0/0/0 | 0/101 | E/B/-/-/-/- | 3x Titanite Shard | 420 |
Claws +4 | 108/0/0/0/0 | 0/105 | E/B/-/-/-/- | 1x Large Titanite Shard | 550 |
Claws +5 | 116/0/0/0/0 | 0/110 | E/B/-/-/-/- | 2x Large Titanite Shard | 620 |
Claws +6 | 123/0/0/0/0 | 0/114 | E/B/-/-/-/- | 3x Large Titanite Shard | 690 |
Claws +7 | 131/0/0/0/0 | 0/118 | E/B/-/-/-/- | 1x Titanite Chunk | 830 |
Claws +8 | 139/0/0/0/0 | 0/123 | E/B/-/-/-/- | 2x Titanite Chunk | 900 |
Claws +9 | 147/0/0/0/0 | 0/127 | E/B/-/-/-/- | 3x Titanite Chunk | 970 |
Claws +10 | 155/0/0/0/0 | 0/132 | E/A/-/-/-/- | 1x Titanite Slab | 1,100 |
### Infusions
---
#### Magic
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Magic Claws +0 | 57/38/0/0/0 | 0/66 | E/C/C/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Claws +1 | 63/42/0/0/0 | 0/69 | E/C/C/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Claws +2 | 69/46/0/0/0 | 0/72 | E/C/C/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Claws +3 | 75/50/0/0/0 | 0/75 | E/C/C/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Claws +4 | 81/54/0/0/0 | 0/79 | E/C/C/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Claws +5 | 87/58/0/0/0 | 0/82 | E/C/C/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Claws +6 | 92/61/0/0/0 | 0/85 | E/C/C/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Claws +7 | 98/65/0/0/0 | 0/89 | E/C/C/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Claws +8 | 104/69/0/0/0 | 0/92 | E/C/C/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Claws +9 | 110/73/0/0/0 | 0/95 | E/C/C/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Claws +10 | 116/77/0/0/0 | 0/99 | E/C/C/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
#### Fire
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Fire Claws +0 | 57/0/38/0/0 | 0/66 | E/C/-/C/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Claws +1 | 63/0/42/0/0 | 0/69 | E/C/-/C/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Claws +2 | 69/0/46/0/0 | 0/72 | E/C/-/C/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Claws +3 | 75/0/50/0/0 | 0/75 | E/C/-/C/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Claws +4 | 81/0/54/0/0 | 0/79 | E/C/-/C/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Claws +5 | 87/0/58/0/0 | 0/82 | E/C/-/C/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Claws +6 | 92/0/61/0/0 | 0/85 | E/C/-/C/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Claws +7 | 98/0/65/0/0 | 0/89 | E/C/-/C/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Claws +8 | 104/0/69/0/0 | 0/92 | E/C/-/C/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Claws +9 | 110/0/73/0/0 | 0/95 | E/C/-/C/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Claws +10 | 116/0/77/0/0 | 0/99 | E/C/-/C/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
#### Lightning
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Lightning Claws +0 | 57/0/0/38/0 | 0/66 | E/C/-/-/C/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Claws +1 | 63/0/0/42/0 | 0/69 | E/C/-/-/C/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Claws +2 | 69/0/0/46/0 | 0/72 | E/C/-/-/C/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Claws +3 | 75/0/0/50/0 | 0/75 | E/C/-/-/C/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Claws +4 | 81/0/0/54/0 | 0/79 | E/C/-/-/C/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Claws +5 | 87/0/0/58/0 | 0/82 | E/C/-/-/C/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Claws +6 | 92/0/0/61/0 | 0/85 | E/C/-/-/C/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Claws +7 | 98/0/0/65/0 | 0/89 | E/C/-/-/C/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Claws +8 | 104/0/0/69/0 | 0/92 | E/C/-/-/C/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Claws +9 | 110/0/0/73/0 | 0/95 | E/C/-/-/C/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Claws +10 | 116/0/0/77/0 | 0/99 | E/C/-/-/C/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
#### Dark
---
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Dark Claws +0 | 57/0/0/0/38 | 0/66 | E/C/-/-/-/C | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Claws +1 | 63/0/0/0/42 | 0/69 | E/C/-/-/-/C | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Claws +2 | 69/0/0/0/46 | 0/72 | E/C/-/-/-/C | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Claws +3 | 75/0/0/0/50 | 0/75 | E/C/-/-/-/C | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Claws +4 | 81/0/0/0/54 | 0/79 | E/C/-/-/-/C | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Claws +5 | 87/0/0/0/58 | 0/82 | E/C/-/-/-/C | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Claws +6 | 92/0/0/0/61 | 0/85 | E/C/-/-/-/C | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Claws +7 | 98/0/0/0/65 | 0/89 | E/C/-/-/-/C | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Claws +8 | 104/0/0/0/69 | 0/92 | E/C/-/-/-/C | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Claws +9 | 110/0/0/0/73 | 0/95 | E/C/-/-/-/C | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Claws +10 | 116/0/0/0/77 | 0/99 | E/C/-/-/-/C | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
#### Poison
---
Reduces: STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base physical poison, and bleed damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Poison Claws +0 | 69/0/0/0/0 | 96/79 | E/C/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 16.6/9.1/9.1/9.1 |
Poison Claws +1 | 76/0/0/0/0 | 98/83 | E/C/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 16.6/9.1/9.1/9.1 |
Poison Claws +2 | 83/0/0/0/0 | 100/87 | E/C/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 16.6/9.1/9.1/9.1 |
Poison Claws +3 | 90/0/0/0/0 | 103/91 | E/C/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 16.6/9.1/9.1/9.1 |
Poison Claws +4 | 97/0/0/0/0 | 105/95 | E/C/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 16.6/9.1/9.1/9.1 |
Poison Claws +5 | 104/0/0/0/0 | 108/99 | E/C/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 16.6/9.1/9.1/9.1 |
Poison Claws +6 | 111/0/0/0/0 | 110/102 | E/C/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 16.6/9.1/9.1/9.1 |
Poison Claws +7 | 118/0/0/0/0 | 112/106 | E/C/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 16.6/9.1/9.1/9.1 |
Poison Claws +8 | 125/0/0/0/0 | 115/110 | E/C/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 16.6/9.1/9.1/9.1 |
Poison Claws +9 | 132/0/0/0/0 | 117/114 | E/C/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 16.6/9.1/9.1/9.1 |
Poison Claws +10 | 139/0/0/0/0 | 120/118 | E/C/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 16.6/9.1/9.1/9.1 |
#### Bleed
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Bleed Claws +0 | 73/0/0/0/0 | 0/126 | E/C/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 9.1/16.6/9.1/9.1 |
Bleed Claws +1 | 81/0/0/0/0 | 0/133 | E/C/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 9.1/16.6/9.1/9.1 |
Bleed Claws +2 | 88/0/0/0/0 | 0/139 | E/C/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 9.1/16.6/9.1/9.1 |
Bleed Claws +3 | 96/0/0/0/0 | 0/145 | E/C/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 9.1/16.6/9.1/9.1 |
Bleed Claws +4 | 103/0/0/0/0 | 0/152 | E/C/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 9.1/16.6/9.1/9.1 |
Bleed Claws +5 | 111/0/0/0/0 | 0/158 | E/C/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 9.1/16.6/9.1/9.1 |
Bleed Claws +6 | 118/0/0/0/0 | 0/164 | E/C/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 9.1/16.6/9.1/9.1 |
Bleed Claws +7 | 126/0/0/0/0 | 0/171 | E/C/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 9.1/16.6/9.1/9.1 |
Bleed Claws +8 | 133/0/0/0/0 | 0/177 | E/C/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 9.1/16.6/9.1/9.1 |
Bleed Claws +9 | 141/0/0/0/0 | 0/183 | E/C/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 9.1/16.6/9.1/9.1 |
Bleed Claws +10 | 148/0/0/0/0 | 0/190 | E/C/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 9.1/16.6/9.1/9.1 |
#### Raw
---
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Raw Claws +0 | 88/0/0/0/0 | 0/101 | E/E/-/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Raw Claws +1 | 97/0/0/0/0 | 0/106 | E/E/-/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Raw Claws +2 | 106/0/0/0/0 | 0/111 | E/E/-/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Raw Claws +3 | 115/0/0/0/0 | 0/116 | E/E/-/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Raw Claws +4 | 124/0/0/0/0 | 0/121 | E/E/-/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Raw Claws +5 | 133/0/0/0/0 | 0/126 | E/E/-/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Raw Claws +6 | 142/0/0/0/0 | 0/131 | E/E/-/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Raw Claws +7 | 151/0/0/0/0 | 0/136 | E/E/-/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Raw Claws +8 | 160/0/0/0/0 | 0/141 | E/E/-/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Raw Claws +9 | 169/0/0/0/0 | 0/146 | E/E/-/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Raw Claws +10 | 178/0/0/0/0 | 0/151 | E/E/-/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
#### Enchanted
---
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Enchanted Claws +0 | 77/0/0/0/0 | 0/88 | E/E/D/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Enchanted Claws +1 | 84/0/0/0/0 | 0/92 | E/E/D/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Enchanted Claws +2 | 92/0/0/0/0 | 0/96 | E/E/D/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Enchanted Claws +3 | 100/0/0/0/0 | 0/101 | E/E/D/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Enchanted Claws +4 | 108/0/0/0/0 | 0/105 | E/E/D/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Enchanted Claws +5 | 116/0/0/0/0 | 0/110 | E/D/D/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Enchanted Claws +6 | 123/0/0/0/0 | 0/114 | E/D/D/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Enchanted Claws +7 | 131/0/0/0/0 | 0/118 | E/D/D/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Enchanted Claws +8 | 139/0/0/0/0 | 0/123 | E/D/D/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Enchanted Claws +9 | 147/0/0/0/0 | 0/127 | E/D/D/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Enchanted Claws +10 | 155/0/0/0/0 | 0/132 | E/D/C/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
#### Mundane
---
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Mundane Claws +0 | 38/0/0/0/0 | 0/44 | E/D/-/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Mundane Claws +1 | 42/0/0/0/0 | 0/46 | E/D/-/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Mundane Claws +2 | 46/0/0/0/0 | 0/48 | E/D/-/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Mundane Claws +3 | 50/0/0/0/0 | 0/50 | E/D/-/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Mundane Claws +4 | 54/0/0/0/0 | 0/52 | E/D/-/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Mundane Claws +5 | 58/0/0/0/0 | 0/55 | E/D/-/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Mundane Claws +6 | 61/0/0/0/0 | 0/57 | E/D/-/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Mundane Claws +7 | 65/0/0/0/0 | 0/59 | E/D/-/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Mundane Claws +8 | 69/0/0/0/0 | 0/61 | E/D/-/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Mundane Claws +9 | 73/0/0/0/0 | 0/63 | E/D/-/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
Mundane Claws +10 | 77/0/0/0/0 | 0/66 | E/D/-/-/-/- | 30.0/10.0/20.0/20.0/30.0 | 10.0/10.0/10.0/10.0 |
---
### Key
---
**Damage:** | The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
Each weapon has one or more physical damage types:
- Striking
- Slashing
- Thrusting
Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.
|
**Aux Effect:** | The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
- A is Poison Effect
- B is Bleed Effect
|
**Counter Strength:** | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
**Poise Damage:** | The ability of the weapon to break the poise of an enemy. |
**Stats Needed:** | The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:
- A is the Strength required
- B is the Dexterity required
- C is the Intelligence required
- D is the Faith required
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.
Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)
|
**Stat Bonuses:** | The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:
- A is the Strength stat bonus that influences the physical attack of the weapon.
- B is the Dexterity stat bonus that influences the physical attack of the weapon.
- C is the Intelligence stat bonus that influences the Magical attack of the weapon.
- D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
- E is the Faith stat bonus that influences the Lightning attack of the weapon.
- F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
|
**Damage Reduction:** | The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
|
**Aux Effect Reduction:** | The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:
- A is Poison Effect
- B is Bleed Effect
- C is Petrification Effect
- D is Curse Effect
|
**Stability:** | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
**Durability:** | The durability of the weapon. |
**Weight:** | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
**Enchantable? Items/Spells:** | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items. |
# Malformed Claws
### In-Game Description
---
*One of the malformed weapons developed
in Aldia. Appears to be a crustacean pincer,
but its precise origins are unclear.
Use strong attack to inflict damage even upon
foes with raised shields.
The peculiar figure known as Lord Aldia
attempted to uncover the secrets of life itself,
and viewed the Undead as a key to this mystery.
Effect: shield piercing (strong attack)*
### Availability
---
***Dark Souls 2 & Scholar of the First Sin:***
- Suspicious Shadow drop - rare.
### General Information
---
Image | Damage | Aux Effects | Counter
Strength | Poise
Damage | Stats Needed
Stat Bonuses | Damage
Reduction | Aux Effects
Reduction | Stability | Durability | Weight | Enchantable?
Items/Spells |
---|
![]() | 65/0/0/0/0
(Slash) | 0/0 | 140 | 10 | 16/14/0/0
C/D/-/-/-/- | 40/15/25/25/35 | 10/10/10/10 | 5 | 50 | 1.5 | Yes/Yes |
### Move Set
---
+ show Move Set - hide Move Set
| **One-handed** | **Two-handed** |
**Light** | slash to the left then right | slash to the right then left |
**Heavy** | downward slash followed by jumping attack | downward slash followed by circular slash |
**Rolling** | uppercut | delayed circular slash |
**Running** | delayed horizontal slash | delayed horizontal slash |
### Notes
---
- Can only be power-stanced with a Bone Fist, Caestus, Fist, Claws, Manikin Claws or another Malformed Claws.
- Unlike the other Claw class weapons, this one doesn't gain physical damage from being infused with Poison.
- Needs 24 Str and 21 Dex to Power Stance.
### Upgrades
---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
#### Basic
---
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|
Malformed Claws +0 | 65/0/0/0/0 | 0/0 | C/D/-/-/-/- | - | - |
Malformed Claws +1 | 71/0/0/0/0 | 0/0 | C/D/-/-/-/- | 1x Titanite Shard | 280 |
Malformed Claws +2 | 78/0/0/0/0 | 0/0 | C/D/-/-/-/- | 2x Titanite Shard | 350 |
Malformed Claws +3 | 84/0/0/0/0 | 0/0 | C/D/-/-/-/- | 3x Titanite Shard | 420 |
Malformed Claws +4 | 91/0/0/0/0 | 0/0 | C/D/-/-/-/- | 1x Large Titanite Shard | 550 |
Malformed Claws +5 | 97/0/0/0/0 | 0/0 | C/D/-/-/-/- | 2x Large Titanite Shard | 620 |
Malformed Claws +6 | 104/0/0/0/0 | 0/0 | C/D/-/-/-/- | 3x Large Titanite Shard | 690 |
Malformed Claws +7 | 110/0/0/0/0 | 0/0 | C/D/-/-/-/- | 1x Titanite Chunk | 830 |
Malformed Claws +8 | 117/0/0/0/0 | 0/0 | C/D/-/-/-/- | 2x Titanite Chunk | 900 |
Malformed Claws +9 | 123/0/0/0/0 | 0/0 | C/D/-/-/-/- | 3x Titanite Chunk | 970 |
Malformed Claws +10 | 130/0/0/0/0 | 0/0 | B/D/-/-/-/- | 1x Titanite Slab | 1,100 |
### Infusions
---
#### Magic
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Magic Malformed Claws +0 | 45/45/0/0/0 | 0/0 | C/E/C/-/-/- | 37.9/31.6/22.9/22.9/22.9 | 7.9/7.9/7.9/7.9 |
Magic Malformed Claws +1 | 50/50/0/0/0 | 0/0 | C/E/C/-/-/- | 37.9/31.6/22.9/22.9/22.9 | 7.9/7.9/7.9/7.9 |
Magic Malformed Claws +2 | 54/54/0/0/0 | 0/0 | C/E/C/-/-/- | 37.9/31.6/22.9/22.9/22.9 | 7.9/7.9/7.9/7.9 |
Magic Malformed Claws +3 | 59/59/0/0/0 | 0/0 | C/E/B/-/-/- | 37.9/31.6/22.9/22.9/22.9 | 7.9/7.9/7.9/7.9 |
Magic Malformed Claws +4 | 63/63/0/0/0 | 0/0 | C/E/B/-/-/- | 37.9/31.6/22.9/22.9/22.9 | 7.9/7.9/7.9/7.9 |
Magic Malformed Claws +5 | 68/68/0/0/0 | 0/0 | C/E/B/-/-/- | 37.9/31.6/22.9/22.9/22.9 | 7.9/7.9/7.9/7.9 |
Magic Malformed Claws +6 | 72/72/0/0/0 | 0/0 | C/E/B/-/-/- | 37.9/31.6/22.9/22.9/22.9 | 7.9/7.9/7.9/7.9 |
Magic Malformed Claws +7 | 77/77/0/0/0 | 0/0 | C/E/B/-/-/- | 37.9/31.6/22.9/22.9/22.9 | 7.9/7.9/7.9/7.9 |
Magic Malformed Claws +8 | 81/81/0/0/0 | 0/0 | C/E/B/-/-/- | 37.9/31.6/22.9/22.9/22.9 | 7.9/7.9/7.9/7.9 |
Magic Malformed Claws +9 | 86/86/0/0/0 | 0/0 | C/E/B/-/-/- | 37.9/31.6/22.9/22.9/22.9 | 7.9/7.9/7.9/7.9 |
Magic Malformed Claws +10 | 91/91/0/0/0 | 0/0 | C/E/B/-/-/- | 37.9/31.6/22.9/22.9/22.9 | 7.9/7.9/7.9/7.9 |
#### Fire
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Fire Malformed Claws +0 | 45/0/45/0/0 | 0/0 | C/E/-/C/-/- | 37.9/12.9/41.6/22.9/32.9 | 7.9/7.9/7.9/7.9 |
Fire Malformed Claws +1 | 50/0/50/0/0 | 0/0 | C/E/-/C/-/- | 37.9/12.9/41.6/22.9/32.9 | 7.9/7.9/7.9/7.9 |
Fire Malformed Claws +2 | 54/0/54/0/0 | 0/0 | C/E/-/C/-/- | 37.9/12.9/41.6/22.9/32.9 | 7.9/7.9/7.9/7.9 |
Fire Malformed Claws +3 | 59/0/59/0/0 | 0/0 | C/E/-/B/-/- | 37.9/12.9/41.6/22.9/32.9 | 7.9/7.9/7.9/7.9 |
Fire Malformed Claws +4 | 63/0/63/0/0 | 0/0 | C/E/-/B/-/- | 37.9/12.9/41.6/22.9/32.9 | 7.9/7.9/7.9/7.9 |
Fire Malformed Claws +5 | 68/0/68/0/0 | 0/0 | C/E/-/B/-/- | 37.9/12.9/41.6/22.9/32.9 | 7.9/7.9/7.9/7.9 |
Fire Malformed Claws +6 | 72/0/72/0/0 | 0/0 | C/E/-/B/-/- | 37.9/12.9/41.6/22.9/32.9 | 7.9/7.9/7.9/7.9 |
Fire Malformed Claws +7 | 77/0/77/0/0 | 0/0 | C/E/-/B/-/- | 37.9/12.9/41.6/22.9/32.9 | 7.9/7.9/7.9/7.9 |
Fire Malformed Claws +8 | 81/0/81/0/0 | 0/0 | C/E/-/B/-/- | 37.9/12.9/41.6/22.9/32.9 | 7.9/7.9/7.9/7.9 |
Fire Malformed Claws +9 | 86/0/86/0/0 | 0/0 | C/E/-/B/-/- | 37.9/12.9/41.6/22.9/32.9 | 7.9/7.9/7.9/7.9 |
Fire Malformed Claws +10 | 91/0/91/0/0 | 0/0 | C/E/-/B/-/- | 37.9/12.9/41.6/22.9/32.9 | 7.9/7.9/7.9/7.9 |
#### Lightning
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Lightning Malformed Claws +0 | 45/0/0/45/0 | 0/0 | C/E/-/-/C/- | 37.9/12.9/22.9/41.6/32.9 | 7.9/7.9/7.9/7.9 |
Lightning Malformed Claws +1 | 50/0/0/50/0 | 0/0 | C/E/-/-/C/- | 37.9/12.9/22.9/41.6/32.9 | 7.9/7.9/7.9/7.9 |
Lightning Malformed Claws +2 | 54/0/0/54/0 | 0/0 | C/E/-/-/C/- | 37.9/12.9/22.9/41.6/32.9 | 7.9/7.9/7.9/7.9 |
Lightning Malformed Claws +3 | 59/0/0/59/0 | 0/0 | C/E/-/-/B/- | 37.9/12.9/22.9/41.6/32.9 | 7.9/7.9/7.9/7.9 |
Lightning Malformed Claws +4 | 63/0/0/63/0 | 0/0 | C/E/-/-/B/- | 37.9/12.9/22.9/41.6/32.9 | 7.9/7.9/7.9/7.9 |
Lightning Malformed Claws +5 | 68/0/0/68/0 | 0/0 | C/E/-/-/B/- | 37.9/12.9/22.9/41.6/32.9 | 7.9/7.9/7.9/7.9 |
Lightning Malformed Claws +6 | 72/0/0/72/0 | 0/0 | C/E/-/-/B/- | 37.9/12.9/22.9/41.6/32.9 | 7.9/7.9/7.9/7.9 |
Lightning Malformed Claws +7 | 77/0/0/77/0 | 0/0 | C/E/-/-/B/- | 37.9/12.9/22.9/41.6/32.9 | 7.9/7.9/7.9/7.9 |
Lightning Malformed Claws +8 | 81/0/0/81/0 | 0/0 | C/E/-/-/B/- | 37.9/12.9/22.9/41.6/32.9 | 7.9/7.9/7.9/7.9 |
Lightning Malformed Claws +9 | 86/0/0/86/0 | 0/0 | C/E/-/-/B/- | 37.9/12.9/22.9/41.6/32.9 | 7.9/7.9/7.9/7.9 |
Lightning Malformed Claws +10 | 91/0/0/91/0 | 0/0 | C/E/-/-/B/- | 37.9/12.9/22.9/41.6/32.9 | 7.9/7.9/7.9/7.9 |
#### Dark
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Dark Malformed Claws +0 | 45/0/0/0/45 | 0/0 | C/E/-/-/-/C | 37.9/12.9/22.9/22.9/51.6 | 7.9/7.9/7.9/7.9 |
Dark Malformed Claws +1 | 50/0/0/0/50 | 0/0 | C/E/-/-/-/C | 37.9/12.9/22.9/22.9/51.6 | 7.9/7.9/7.9/7.9 |
Dark Malformed Claws +2 | 54/0/0/0/54 | 0/0 | C/E/-/-/-/C | 37.9/12.9/22.9/22.9/51.6 | 7.9/7.9/7.9/7.9 |
Dark Malformed Claws +3 | 59/0/0/0/59 | 0/0 | C/E/-/-/-/B | 37.9/12.9/22.9/22.9/51.6 | 7.9/7.9/7.9/7.9 |
Dark Malformed Claws +4 | 63/0/0/0/63 | 0/0 | C/E/-/-/-/B | 37.9/12.9/22.9/22.9/51.6 | 7.9/7.9/7.9/7.9 |
Dark Malformed Claws +5 | 68/0/0/0/68 | 0/0 | C/E/-/-/-/B | 37.9/12.9/22.9/22.9/51.6 | 7.9/7.9/7.9/7.9 |
Dark Malformed Claws +6 | 72/0/0/0/72 | 0/0 | C/E/-/-/-/B | 37.9/12.9/22.9/22.9/51.6 | 7.9/7.9/7.9/7.9 |
Dark Malformed Claws +7 | 77/0/0/0/77 | 0/0 | C/E/-/-/-/B | 37.9/12.9/22.9/22.9/51.6 | 7.9/7.9/7.9/7.9 |
Dark Malformed Claws +8 | 81/0/0/0/81 | 0/0 | C/E/-/-/-/B | 37.9/12.9/22.9/22.9/51.6 | 7.9/7.9/7.9/7.9 |
Dark Malformed Claws +9 | 86/0/0/0/86 | 0/0 | C/E/-/-/-/B | 37.9/12.9/22.9/22.9/51.6 | 7.9/7.9/7.9/7.9 |
Dark Malformed Claws +10 | 91/0/0/0/91 | 0/0 | C/E/-/-/-/B | 37.9/12.9/22.9/22.9/51.6 | 7.9/7.9/7.9/7.9 |
#### Poison
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Poison Malformed Claws +0 | 45/0/0/0/0 | 112/0 | C/E/-/-/-/- | 37.9/12.9/22.9/22.9/32.9 | 26.6/7.9/7.9/7.9 |
Poison Malformed Claws +1 | 50/0/0/0/0 | 114/0 | C/E/-/-/-/- | 37.9/12.9/22.9/22.9/32.9 | 26.6/7.9/7.9/7.9 |
Poison Malformed Claws +2 | 54/0/0/0/0 | 117/0 | C/E/-/-/-/- | 37.9/12.9/22.9/22.9/32.9 | 26.6/7.9/7.9/7.9 |
Poison Malformed Claws +3 | 59/0/0/0/0 | 120/0 | C/E/-/-/-/- | 37.9/12.9/22.9/22.9/32.9 | 26.6/7.9/7.9/7.9 |
Poison Malformed Claws +4 | 63/0/0/0/0 | 123/0 | C/E/-/-/-/- | 37.9/12.9/22.9/22.9/32.9 | 26.6/7.9/7.9/7.9 |
Poison Malformed Claws +5 | 68/0/0/0/0 | 126/0 | C/E/-/-/-/- | 37.9/12.9/22.9/22.9/32.9 | 26.6/7.9/7.9/7.9 |
Poison Malformed Claws +6 | 72/0/0/0/0 | 128/0 | C/E/-/-/-/- | 37.9/12.9/22.9/22.9/32.9 | 26.6/7.9/7.9/7.9 |
Poison Malformed Claws +7 | 77/0/0/0/0 | 131/0 | C/E/-/-/-/- | 37.9/12.9/22.9/22.9/32.9 | 26.6/7.9/7.9/7.9 |
Poison Malformed Claws +8 | 81/0/0/0/0 | 134/0 | C/E/-/-/-/- | 37.9/12.9/22.9/22.9/32.9 | 26.6/7.9/7.9/7.9 |
Poison Malformed Claws +9 | 86/0/0/0/0 | 137/0 | C/E/-/-/-/- | 37.9/12.9/22.9/22.9/32.9 | 26.6/7.9/7.9/7.9 |
Poison Malformed Claws +10 | 91/0/0/0/0 | 140/0 | C/E/-/-/-/- | 37.9/12.9/22.9/22.9/32.9 | 26.6/7.9/7.9/7.9 |
#### Bleed
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Bleed Malformed Claws +0 | 45/0/0/0/0 | 0/112 | C/E/-/-/-/- | 37.9/12.9/22.9/22.9/32.9 | 7.9/26.6/7.9/7.9 |
Bleed Malformed Claws +1 | 50/0/0/0/0 | 0/114 | C/E/-/-/-/- | 37.9/12.9/22.9/22.9/32.9 | 7.9/26.6/7.9/7.9 |
Bleed Malformed Claws +2 | 54/0/0/0/0 | 0/117 | C/E/-/-/-/- | 37.9/12.9/22.9/22.9/32.9 | 7.9/26.6/7.9/7.9 |
Bleed Malformed Claws +3 | 59/0/0/0/0 | 0/120 | C/E/-/-/-/- | 37.9/12.9/22.9/22.9/32.9 | 7.9/26.6/7.9/7.9 |
Bleed Malformed Claws +4 | 63/0/0/0/0 | 0/123 | C/E/-/-/-/- | 37.9/12.9/22.9/22.9/32.9 | 7.9/26.6/7.9/7.9 |
Bleed Malformed Claws +5 | 68/0/0/0/0 | 0/126 | C/E/-/-/-/- | 37.9/12.9/22.9/22.9/32.9 | 7.9/26.6/7.9/7.9 |
Bleed Malformed Claws +6 | 72/0/0/0/0 | 0/128 | C/E/-/-/-/- | 37.9/12.9/22.9/22.9/32.9 | 7.9/26.6/7.9/7.9 |
Bleed Malformed Claws +7 | 77/0/0/0/0 | 0/131 | C/E/-/-/-/- | 37.9/12.9/22.9/22.9/32.9 | 7.9/26.6/7.9/7.9 |
Bleed Malformed Claws +8 | 81/0/0/0/0 | 0/134 | C/E/-/-/-/- | 37.9/12.9/22.9/22.9/32.9 | 7.9/26.6/7.9/7.9 |
Bleed Malformed Claws +9 | 86/0/0/0/0 | 0/137 | C/E/-/-/-/- | 37.9/12.9/22.9/22.9/32.9 | 7.9/26.6/7.9/7.9 |
Bleed Malformed Claws +10 | 91/0/0/0/0 | 0/140 | C/E/-/-/-/- | 37.9/12.9/22.9/22.9/32.9 | 7.9/26.6/7.9/7.9 |
#### Raw
---
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Raw Malformed Claws +0 | 74/0/0/0/0 | 0/0 | E/E/-/-/-/- | 40/15/25/25/35 | 10/10/10/10 |
Raw Malformed Claws +1 | 82/0/0/0/0 | 0/0 | E/E/-/-/-/- | 40/15/25/25/35 | 10/10/10/10 |
Raw Malformed Claws +2 | 89/0/0/0/0 | 0/0 | E/E/-/-/-/- | 40/15/25/25/35 | 10/10/10/10 |
Raw Malformed Claws +3 | 97/0/0/0/0 | 0/0 | E/E/-/-/-/- | 40/15/25/25/35 | 10/10/10/10 |
Raw Malformed Claws +4 | 104/0/0/0/0 | 0/0 | E/E/-/-/-/- | 40/15/25/25/35 | 10/10/10/10 |
Raw Malformed Claws +5 | 112/0/0/0/0 | 0/0 | E/E/-/-/-/- | 40/15/25/25/35 | 10/10/10/10 |
Raw Malformed Claws +6 | 119/0/0/0/0 | 0/0 | E/E/-/-/-/- | 40/15/25/25/35 | 10/10/10/10 |
Raw Malformed Claws +7 | 127/0/0/0/0 | 0/0 | E/E/-/-/-/- | 40/15/25/25/35 | 10/10/10/10 |
Raw Malformed Claws +8 | 134/0/0/0/0 | 0/0 | E/E/-/-/-/- | 40/15/25/25/35 | 10/10/10/10 |
Raw Malformed Claws +9 | 142/0/0/0/0 | 0/0 | E/E/-/-/-/- | 40/15/25/25/35 | 10/10/10/10 |
Raw Malformed Claws +10 | 149/0/0/0/0 | 0/0 | E/E/-/-/-/- | 40/15/25/25/35 | 10/10/10/10 |
#### Enchanted
---
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Enchanted Malformed Claws +0 | 65/0/0/0/0 | 0/0 | E/E/D/-/-/- | 40/15/25/25/35 | 10/10/10/10 |
Enchanted Malformed Claws +1 | 71/0/0/0/0 | 0/0 | E/E/D/-/-/- | 40/15/25/25/35 | 10/10/10/10 |
Enchanted Malformed Claws +2 | 78/0/0/0/0 | 0/0 | E/E/D/-/-/- | 40/15/25/25/35 | 10/10/10/10 |
Enchanted Malformed Claws +3 | 84/0/0/0/0 | 0/0 | E/E/D/-/-/- | 40/15/25/25/35 | 10/10/10/10 |
Enchanted Malformed Claws +4 | 91/0/0/0/0 | 0/0 | E/E/D/-/-/- | 40/15/25/25/35 | 10/10/10/10 |
Enchanted Malformed Claws +5 | 97/0/0/0/0 | 0/0 | E/E/D/-/-/- | 40/15/25/25/35 | 10/10/10/10 |
Enchanted Malformed Claws +6 | 104/0/0/0/0 | 0/0 | E/E/D/-/-/- | 40/15/25/25/35 | 10/10/10/10 |
Enchanted Malformed Claws +7 | 110/0/0/0/0 | 0/0 | E/E/D/-/-/- | 40/15/25/25/35 | 10/10/10/10 |
Enchanted Malformed Claws +8 | 117/0/0/0/0 | 0/0 | E/E/D/-/-/- | 40/15/25/25/35 | 10/10/10/10 |
Enchanted Malformed Claws +9 | 123/0/0/0/0 | 0/0 | E/E/D/-/-/- | 40/15/25/25/35 | 10/10/10/10 |
Enchanted Malformed Claws +10 | 130/0/0/0/0 | 0/0 | E/E/C/-/-/- | 40/15/25/25/35 | 10/10/10/10 |
#### Mundane
---
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Mundane Malformed Claws +0 | 32/0/0/0/0 | 0/0 | D/E/-/-/-/- | 40/15/25/25/35 | 10/10/10/10 |
Mundane Malformed Claws +1 | 35/0/0/0/0 | 0/0 | D/E/-/-/-/- | 40/15/25/25/35 | 10/10/10/10 |
Mundane Malformed Claws +2 | 39/0/0/0/0 | 0/0 | D/E/-/-/-/- | 40/15/25/25/35 | 10/10/10/10 |
Mundane Malformed Claws +3 | 42/0/0/0/0 | 0/0 | D/E/-/-/-/- | 40/15/25/25/35 | 10/10/10/10 |
Mundane Malformed Claws +4 | 45/0/0/0/0 | 0/0 | D/E/-/-/-/- | 40/15/25/25/35 | 10/10/10/10 |
Mundane Malformed Claws +5 | 48/0/0/0/0 | 0/0 | D/E/-/-/-/- | 40/15/25/25/35 | 10/10/10/10 |
Mundane Malformed Claws +6 | 52/0/0/0/0 | 0/0 | D/E/-/-/-/- | 40/15/25/25/35 | 10/10/10/10 |
Mundane Malformed Claws +7 | 55/0/0/0/0 | 0/0 | D/E/-/-/-/- | 40/15/25/25/35 | 10/10/10/10 |
Mundane Malformed Claws +8 | 58/0/0/0/0 | 0/0 | D/E/-/-/-/- | 40/15/25/25/35 | 10/10/10/10 |
Mundane Malformed Claws +9 | 61/0/0/0/0 | 0/0 | D/E/-/-/-/- | 40/15/25/25/35 | 10/10/10/10 |
Mundane Malformed Claws +10 | 65/0/0/0/0 | 0/0 | D/E/-/-/-/- | 40/15/25/25/35 | 10/10/10/10 |
---
### Key
---
**Damage:** | The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
Each weapon has one or more physical damage types:
- Striking
- Slashing
- Thrusting
Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.
|
**Aux Effect:** | The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
- A is Poison Effect
- B is Bleed Effect
|
**Counter Strength:** | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
**Poise Damage:** | The ability of the weapon to break the poise of an enemy. |
**Stats Needed:** | The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:
- A is the Strength required
- B is the Dexterity required
- C is the Intelligence required
- D is the Faith required
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.
Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)
|
**Stat Bonuses:** | The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:
- A is the Strength stat bonus that influences the physical attack of the weapon.
- B is the Dexterity stat bonus that influences the physical attack of the weapon.
- C is the Intelligence stat bonus that influences the Magical attack of the weapon.
- D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
- E is the Faith stat bonus that influences the Lightning attack of the weapon.
- F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
|
**Damage Reduction:** | The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
|
**Aux Effect Reduction:** | The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:
- A is Poison Effect
- B is Bleed Effect
- C is Petrification Effect
- D is Curse Effect
|
**Stability:** | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
**Durability:** | The durability of the weapon. |
**Weight:** | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
**Enchantable? Items/Spells:** | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items. |
# Manikin Claws
### In-Game Description
---
*Claws used by the manikins of Harvest Valley.
The peculiar art of puppetry
is a vestige of the two lost lands.
The Queen, entranced by poison,
used it to beckon unknowing souls
to the defiled valley.*
### Availability
---
***Dark Souls 2 & Scholar of the First Sin:***
Manikin (Claws) drop - very rare.
### General Information
---
Image | Damage | Aux Effects | Counter
Strength | Poise
Damage | Stats Needed
Stat Bonuses | Damage
Reduction | Aux Effects
Reduction | Stability | Durability | Weight | Enchantable?
Items/Spells |
---|
![]() | 75/0/0/0/0
(Strike) | 0/0 | 120 | 10 | 9/18/0/0
C/C/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 | 5 | 50 | 1.5 | Yes/Yes |
### Move Set
---
+ show Move Set - hide Move Set
| **One-handed** | **Two-handed** |
**R1 — R1** | slash to the left then right | slash to the right then left |
**R2 — R2** | downward slash followed by jumping attack | downward slash followed by circular slash |
**Roll — R1** | uppercut | delayed circular slash |
**Backstep or Run — R1** | haymaker | bigger haymaker |
**Forward + R1** | jumping attack | jumping attack |
### Notes
---
- **Dark Souls 2 Location:** There are three claw Manikins in Earthen Peak. Backtracking from the Lower Earthen Peak bonfire, through the Covetous Demon's boss room, and past the three Undead Steelworkers, there is a narrow ledge above an alcove with a Poison Horn Beetle (and another Poison Horn Beetle below the small set of stairs to the left). Further below to the front and left, there is a metal-gated doorway and a small, protruding ledge. To make the jump, get a running start, jump midway along the aforementioned narrow ledge, and then perform a plunge attack while in the air - this will prevent you from rolling past the small ledge below. Past the doorway is another Poison Horn Beetle, and the three claw Manikins (beware the floor arrow trap).
- Can only be power-stanced with a Bone Fist, Caestus, Fist, Claws, Malformed Claws or another Manikin Claws.
- Needs 14 Str and 27 Dex to Power Stance.
### Upgrades
---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
#### Basic
---
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|
Manikin Claws +0 | 75/0/0/0/0 | 0/0 | C/C/-/-/-/- | - | - |
Manikin Claws +1 | 82/0/0/0/0 | 0/0 | C/C/-/-/-/- | 1x Titanite Shard | 280 |
Manikin Claws +2 | 90/0/0/0/0 | 0/0 | C/C/-/-/-/- | 2x Titanite Shard | 350 |
Manikin Claws +3 | 97/0/0/0/0 | 0/0 | C/C/-/-/-/- | 3x Titanite Shard | 420 |
Manikin Claws +4 | 105/0/0/0/0 | 0/0 | C/C/-/-/-/- | 1x Large Titanite Shard | 550 |
Manikin Claws +5 | 112/0/0/0/0 | 0/0 | C/C/-/-/-/- | 2x Large Titanite Shard | 620 |
Manikin Claws +6 | 120/0/0/0/0 | 0/0 | C/C/-/-/-/- | 3x Large Titanite Shard | 690 |
Manikin Claws +7 | 127/0/0/0/0 | 0/0 | C/C/-/-/-/- | 1x Titanite Chunk | 830 |
Manikin Claws +8 | 135/0/0/0/0 | 0/0 | C/C/-/-/-/- | 2x Titanite Chunk | 900 |
Manikin Claws +9 | 142/0/0/0/0 | 0/0 | C/C/-/-/-/- | 3x Titanite Chunk | 970 |
Manikin Claws +10 | 150/0/0/0/0 | 0/0 | C/C/-/-/-/- | 1x Titanite Slab | 1,100 |
### Infusions
---
#### Magic
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Magic Manikin Claws +0 | 67/45/0/0/0 | 0/? | D/D/C/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Manikin Claws +1 | ?/?/0/0/0 | 0/? | D/D/C/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Manikin Claws +2 | ?/?/0/0/0 | 0/? | D/D/C/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Manikin Claws +3 | ?/?/0/0/0 | 0/? | C/D/B/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Manikin Claws +4 | ?/?/0/0/0 | 0/? | C/D/B/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Manikin Claws +5 | ?/?/0/0/0 | 0/? | C/D/B/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Manikin Claws +6 | ?/?/0/0/0 | 0/? | C/D/B/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Manikin Claws +7 | ?/?/0/0/0 | 0/? | C/D/B/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Manikin Claws +8 | ?/?/0/0/0 | 0/? | C/D/B/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Manikin Claws +9 | ?/?/0/0/0 | 0/? | C/D/B/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Manikin Claws +10 | ?/?/0/0/0 | 0/? | C/D/B/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
#### Fire
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Fire Manikin Claws +0 | 67/0/45/0/0 | 0/? | D/D/-/C/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Manikin Claws +1 | ?/0/?/0/0 | 0/? | D/D/-/C/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Manikin Claws +2 | ?/0/?/0/0 | 0/? | D/D/-/C/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Manikin Claws +3 | ?/0/?/0/0 | 0/? | C/D/-/B/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Manikin Claws +4 | ?/0/?/0/0 | 0/? | C/D/-/B/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Manikin Claws +5 | ?/0/?/0/0 | 0/? | C/D/-/B/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Manikin Claws +6 | ?/0/?/0/0 | 0/? | C/D/-/B/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Manikin Claws +7 | ?/0/?/0/0 | 0/? | C/D/-/B/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Manikin Claws +8 | ?/0/?/0/0 | 0/? | C/D/-/B/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Manikin Claws +9 | ?/0/?/0/0 | 0/? | C/D/-/B/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Manikin Claws +10 | ?/0/?/0/0 | 0/? | C/D/-/B/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
#### Lightning
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Lightning Manikin Claws +0 | 67/0/0/45/0 | 0/? | D/D/-/-/C/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Manikin Claws +1 | ?/0/0/?/0 | 0/? | D/D/-/-/C/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Manikin Claws +2 | ?/0/0/?/0 | 0/? | D/D/-/-/C/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Manikin Claws +3 |= ?/0/0/?/0 | 0/? | C/D/-/-/B/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Manikin Claws +4 | ?/0/0/?/0 | 0/? | C/D/-/-/B/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Manikin Claws +5 | ?/0/0/?/0 | 0/? | C/D/-/-/B/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Manikin Claws +6 | ?/0/0/?/0 | 0/? | C/D/-/-/B/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Manikin Claws +7 | ?/0/0/?/0 | 0/? | C/D/-/-/B/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Manikin Claws +8 | ?/0/0/?/0 | 0/? | C/D/-/-/B/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Manikin Claws +9 | ?/0/0/?/0 | 0/? | C/D/-/-/B/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Manikin Claws +10 | ?/0/0/?/0 | 0/? | C/D/-/-/B/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
#### Dark
---
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Dark Manikin Claws +0 | 67/0/0/0/45 | 0/? | D/D/-/-/-/C | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Manikin Claws +1 | ?/0/0/0/? | 0/? | D/D/-/-/-/C | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Manikin Claws +2 | ?/0/0/0/? | 0/? | D/D/-/-/-/C | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Manikin Claws +3 | ?/0/0/0/? | 0/? | C/D/-/-/-/B | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Manikin Claws +4 | ?/0/0/0/? | 0/? | C/D/-/-/-/B | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Manikin Claws +5 | ?/0/0/0/? | 0/? | C/D/-/-/-/B | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Manikin Claws +6 | ?/0/0/0/? | 0/? | C/D/-/-/-/B | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Manikin Claws +7 | ?/0/0/0/? | 0/? | C/D/-/-/-/B | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Manikin Claws +8 | ?/0/0/0/? | 0/? | C/D/-/-/-/B | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Manikin Claws +9 | ?/0/0/0/? | 0/? | C/D/-/-/-/B | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Manikin Claws +10 | ?/0/0/0/? | 0/? | C/D/-/-/-/B | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
#### Poison
---
Reduces: STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base physical and poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Poison Manikin Claws +0 | 81/0/0/0/0 | 38/72 | D/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 16.6/9.1/9.1/9.1 |
Poison Manikin Claws +1 | ?/0/0/0/0 | ?/? | D/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 16.6/9.1/9.1/9.1 |
Poison Manikin Claws +2 | ?/0/0/0/0 | ?/? | D/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 16.6/9.1/9.1/9.1 |
Poison Manikin Claws +3 | ?/0/0/0/0 | ?/? | C/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 16.6/9.1/9.1/9.1 |
Poison Manikin Claws +4 | ?/0/0/0/0 | ?/? | C/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 16.6/9.1/9.1/9.1 |
Poison Manikin Claws +5 | ?/0/0/0/0 | ?/? | C/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 16.6/9.1/9.1/9.1 |
Poison Manikin Claws +6 | ?/0/0/0/0 | ?/? | C/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 16.6/9.1/9.1/9.1 |
Poison Manikin Claws +7 | ?/0/0/0/0 | ?/? | C/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 16.6/9.1/9.1/9.1 |
Poison Manikin Claws +8 | ?/0/0/0/0 | ?/? | C/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 16.6/9.1/9.1/9.1 |
Poison Manikin Claws +9 | ?/0/0/0/0 | ?/? | C/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 16.6/9.1/9.1/9.1 |
Poison Manikin Claws +10 | ?/0/0/0/0 | ?/? | C/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 16.6/9.1/9.1/9.1 |
#### Bleed
---
Reduces: STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base physical and bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Bleed Manikin Claws +0 | 71/0/0/0/0 | 0/96 | D/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 9.1/16.6/9.1/9.1 |
Bleed Manikin Claws +1 | ?/0/0/0/0 | 0/? | D/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 9.1/16.6/9.1/9.1 |
Bleed Manikin Claws +2 | ?/0/0/0/0 | 0/? | D/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 9.1/16.6/9.1/9.1 |
Bleed Manikin Claws +3 | ?/0/0/0/0 | 0/? | C/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 9.1/16.6/9.1/9.1 |
Bleed Manikin Claws +4 | ?/0/0/0/0 | 0/? | C/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 9.1/16.6/9.1/9.1 |
Bleed Manikin Claws +5 | ?/0/0/0/0 | 0/? | C/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 9.1/16.6/9.1/9.1 |
Bleed Manikin Claws +6 | ?/0/0/0/0 | 0/? | C/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 9.1/16.6/9.1/9.1 |
Bleed Manikin Claws +7 | ?/0/0/0/0 | 0/? | C/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 9.1/16.6/9.1/9.1 |
Bleed Manikin Claws +8 | ?/0/0/0/0 | 0/? | C/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 9.1/16.6/9.1/9.1 |
Bleed Manikin Claws +9 | ?/0/0/0/0 | 0/? | C/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 9.1/16.6/9.1/9.1 |
Bleed Manikin Claws +10 | ?/0/0/0/0 | 0/? | C/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 9.1/16.6/9.1/9.1 |
#### Raw
---
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Raw Manikin Claws +0 | 86/0/0/0/0 | 0/77 | E/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Raw Manikin Claws +1 | 94/0/0/0/0 | 0/? | E/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Raw Manikin Claws +2 | 103/0/0/0/0 | 0/? | E/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Raw Manikin Claws +3 | 112/0/0/0/0 | 0/? | E/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Raw Manikin Claws +4 | 120/0/0/0/0 | 0/? | E/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Raw Manikin Claws +5 | 129/0/0/0/0 | 0/? | E/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Raw Manikin Claws +6 | 138/0/0/0/0 | 0/? | E/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Raw Manikin Claws +7 | 146/0/0/0/0 | 0/? | E/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Raw Manikin Claws +8 | 155/0/0/0/0 | 0/? | E/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Raw Manikin Claws +9 | 163/0/0/0/0 | 0/? | E/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Raw Manikin Claws +10 | 172/0/0/0/0 | 0/? | E/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
#### Enchanted
---
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Enchanted Manikin Claws +0 | 75/0/0/0/0 | 0/67 | E/E/D/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Enchanted Manikin Claws +1 | 82/0/0/0/0 | 0/? | E/E/D/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Enchanted Manikin Claws +2 | 90/0/0/0/0 | 0/? | E/E/D/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Enchanted Manikin Claws +3 | 97/0/0/0/0 | 0/? | E/E/D/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Enchanted Manikin Claws +4 | 105/0/0/0/0 | 0/? | E/E/D/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Enchanted Manikin Claws +5 | 112/0/0/0/0 | 0/? | E/E/D/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Enchanted Manikin Claws +6 | 120/0/0/0/0 | 0/? | E/E/D/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Enchanted Manikin Claws +7 | 127/0/0/0/0 | 0/? | E/E/D/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Enchanted Manikin Claws +8 | 135/0/0/0/0 | 0/? | E/E/D/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Enchanted Manikin Claws +9 | 142/0/0/0/0 | 0/? | E/E/D/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Enchanted Manikin Claws +10 | 150/0/0/0/0 | 0/? | E/E/C/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
#### Mundane
---
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Mundane Manikin Claws +0 | 37/0/0/0/0 | 0/33 | D/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Mundane Manikin Claws +1 | 41/0/0/0/0 | 0/? | D/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Mundane Manikin Claws +2 | 45/0/0/0/0 | 0/? | D/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Mundane Manikin Claws +3 | 48/0/0/0/0 | 0/? | D/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Mundane Manikin Claws +4 | 52/0/0/0/0 | 0/? | D/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Mundane Manikin Claws +5 | 56/0/0/0/0 | 0/? | D/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Mundane Manikin Claws +6 | 60/0/0/0/0 | 0/? | D/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Mundane Manikin Claws +7 | 63/0/0/0/0 | 0/? | D/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Mundane Manikin Claws +8 | 67/0/0/0/0 | 0/? | D/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Mundane Manikin Claws +9 | 71/0/0/0/0 | 0/? | D/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Mundane Manikin Claws +10 | 75/0/0/0/0 | 0/? | D/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
---
### Key
---
**Damage:** | The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
Each weapon has one or more physical damage types:
- Striking
- Slashing
- Thrusting
Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.
|
**Aux Effect:** | The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
- A is Poison Effect
- B is Bleed Effect
|
**Counter Strength:** | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
**Poise Damage:** | The ability of the weapon to break the poise of an enemy. |
**Stats Needed:** | The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:
- A is the Strength required
- B is the Dexterity required
- C is the Intelligence required
- D is the Faith required
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.
Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)
|
**Stat Bonuses:** | The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:
- A is the Strength stat bonus that influences the physical attack of the weapon.
- B is the Dexterity stat bonus that influences the physical attack of the weapon.
- C is the Intelligence stat bonus that influences the Magical attack of the weapon.
- D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
- E is the Faith stat bonus that influences the Lightning attack of the weapon.
- F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
|
**Damage Reduction:** | The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
|
**Aux Effect Reduction:** | The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:
- A is Poison Effect
- B is Bleed Effect
- C is Petrification Effect
- D is Curse Effect
|
**Stability:** | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
**Durability:** | The durability of the weapon. |
**Weight:** | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
**Enchantable? Items/Spells:** | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items. |
# Work Hook
### In-Game Description
---
*A hook that covers the hand.
Clearly not intended as a weapon,
but certainly sharp enough to
shred an enemy's skin.*
### Availability
---
***Dark Souls 2 & Scholar of the First Sin:***
Mimic (Earthen Peak) drop - guaranteed.
### General Information
---
Image | Damage | Aux Effects | Counter
Strength | Poise
Damage | Stats Needed
Stat Bonuses | Damage
Reduction | Aux Effects
Reduction | Stability | Durability | Weight | Enchantable?
Items/Spells |
---|
![]() | 20/0/0/0/0
(Slash) | 0/67 | 120 | 10 | 6/10/0/0
D/-/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 | 5 | 40 | 1.0 | Yes/Yes |
### Move Set
---
+ show Move Set - hide Move Set
| **One-handed** | **Two-handed** |
**Light** | slash to the left then right | slash to the right then left |
**Heavy** | downward slash followed by jumping attack | downward slash followed by circular slash |
**Rolling** | uppercut | delayed circular slash |
**Running** | delayed horizontal slash | delayed horizontal slash |
### Notes
---
- Increases Dexterity by 5 and decreases Adaptability by 3 while wielded in either hand. Effect occurs even when 2-handing the other hand's weapon.
- Can only power-stance with another Work Hook.
- Needs 9 Str and 15 Dex to Power Stance.
### Upgrades
---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
#### Basic
---
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux. Effects | Stat Bonuses | Materials Cost | Souls |
---|
Work Hook +0 | 20/0/0/0/0 | 0/67 | D/-/-/-/-/- | - | - |
Work Hook +1 | 22/0/0/0/0 | 0/70 | D/-/-/-/-/- | 1x Titanite Shard | 280 |
Work Hook +2 | 24/0/0/0/0 | 0/73 | D/-/-/-/-/- | 2x Titanite Shard | 350 |
Work Hook +3 | 26/0/0/0/0 | 0/76 | D/-/-/-/-/- | 3x Titanite Shard | 420 |
Work Hook +4 | 28/0/0/0/0 | 0/80 | D/-/-/-/-/- | 1x Large Titanite Shard | 550 |
Work Hook +5 | 30/0/0/0/0 | 0/83 | D/-/-/-/-/- | 2x Large Titanite Shard | 620 |
Work Hook +6 | 32/0/0/0/0 | 0/86 | D/-/-/-/-/- | 3x Large Titanite Shard | 690 |
Work Hook +7 | 34/0/0/0/0 | 0/90 | D/-/-/-/-/- | 1x Titanite Chunk | 830 |
Work Hook +8 | 36/0/0/0/0 | 0/93 | D/-/-/-/-/- | 2x Titanite Chunk | 900 |
Work Hook +9 | 38/0/0/0/0 | 0/96 | D/-/-/-/-/- | 3x Titanite Chunk | 970 |
Work Hook +10 | 40/0/0/0/0 | 0/100 | C/-/-/-/-/- | 1x Titanite Slab | 1,100 |
### Infusions
---
#### Magic
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Magic Work Hook +0 | 18/3/0/0/0 | 0/60 | D/-/C/-/-/- | 29.1/16.1/19.1/19.1/29.1 | 9.1/9.1/9.1/9.1 |
Magic Work Hook +1 | 19/4/0/0/0 | 0/63 | D/-/C/-/-/- | 29.1/16.1/19.1/19.1/29.1 | 9.1/9.1/9.1/9.1 |
Magic Work Hook +2 | 21/4/0/0/0 | 0/66 | D/-/C/-/-/- | 29.1/16.1/19.1/19.1/29.1 | 9.1/9.1/9.1/9.1 |
Magic Work Hook +3 | 23/4/0/0/0 | 0/69 | D/-/C/-/-/- | 29.1/16.1/19.1/19.1/29.1 | 9.1/9.1/9.1/9.1 |
Magic Work Hook +4 | 25/4/0/0/0 | 0/72 | D/-/C/-/-/- | 29.1/16.1/19.1/19.1/29.1 | 9.1/9.1/9.1/9.1 |
Magic Work Hook +5 | 27/4/0/0/0 | 0/75 | D/-/C/-/-/- | 29.1/16.1/19.1/19.1/29.1 | 9.1/9.1/9.1/9.1 |
Magic Work Hook +6 | 28/5/0/0/0 | 0/78 | D/-/C/-/-/- | 29.1/16.1/19.1/19.1/29.1 | 9.1/9.1/9.1/9.1 |
Magic Work Hook +7 | 30/5/0/0/0 | 0/81 | D/-/C/-/-/- | 29.1/16.1/19.1/19.1/29.1 | 9.1/9.1/9.1/9.1 |
Magic Work Hook +8 | 32/5/0/0/0 | 0/84 | D/-/C/-/-/- | 29.1/16.1/19.1/19.1/29.1 | 9.1/9.1/9.1/9.1 |
Magic Work Hook +9 | 34/5/0/0/0 | 0/87 | D/-/C/-/-/- | 29.1/16.1/19.1/19.1/29.1 | 9.1/9.1/9.1/9.1 |
Magic Work Hook +10 | 35/5/0/0/0 | 0/90 | D/-/C/-/-/- | 29.1/16.1/19.1/19.1/29.1 | 9.1/9.1/9.1/9.1 |
#### Fire
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Fire Work Hook +0 | 18/0/3/0/0 | 0/60 | D/-/-/C/-/- | 29.1/9.1/26.6/19.1/29.1 | 9.1/9.1/9.1/9.1 |
Fire Work Hook +1 | 19/0/4/0/0 | 0/63 | D/-/-/C/-/- | 29.1/9.1/26.6/19.1/29.1 | 9.1/9.1/9.1/9.1 |
Fire Work Hook +2 | 21/0/4/0/0 | 0/66 | D/-/-/C/-/- | 29.1/9.1/26.6/19.1/29.1 | 9.1/9.1/9.1/9.1 |
Fire Work Hook +3 | 23/0/4/0/0 | 0/69 | D/-/-/C/-/- | 29.1/9.1/26.6/19.1/29.1 | 9.1/9.1/9.1/9.1 |
Fire Work Hook +4 | 25/0/4/0/0 | 0/72 | D/-/-/C/-/- | 29.1/9.1/26.6/19.1/29.1 | 9.1/9.1/9.1/9.1 |
Fire Work Hook +5 | 27/0/4/0/0 | 0/75 | D/-/-/C/-/- | 29.1/9.1/26.6/19.1/29.1 | 9.1/9.1/9.1/9.1 |
Fire Work Hook +6 | 28/0/5/0/0 | 0/78 | D/-/-/C/-/- | 29.1/9.1/26.6/19.1/29.1 | 9.1/9.1/9.1/9.1 |
Fire Work Hook +7 | 30/0/5/0/0 | 0/81 | D/-/-/C/-/- | 29.1/9.1/26.6/19.1/29.1 | 9.1/9.1/9.1/9.1 |
Fire Work Hook +8 | 32/0/5/0/0 | 0/84 | D/-/-/C/-/- | 29.1/9.1/26.6/19.1/29.1 | 9.1/9.1/9.1/9.1 |
Fire Work Hook +9 | 34/0/5/0/0 | 0/87 | D/-/-/C/-/- | 29.1/9.1/26.6/19.1/29.1 | 9.1/9.1/9.1/9.1 |
Fire Work Hook +10 | 35/0/5/0/0 | 0/90 | D/-/-/C/-/- | 29.1/9.1/26.6/19.1/29.1 | 9.1/9.1/9.1/9.1 |
#### Lightning
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Lightning Work Hook +0 | 18/0/0/3/0 | 0/60 | D/-/-/-/C/- | 29.1/9.1/19.1/26.6/29.1 | 9.1/9.1/9.1/9.1 |
Lightning Work Hook +1 | 19/0/0/4/0 | 0/63 | D/-/-/-/C/- | 29.1/9.1/19.1/26.6/29.1 | 9.1/9.1/9.1/9.1 |
Lightning Work Hook +2 | 21/0/0/4/0 | 0/66 | D/-/-/-/C/- | 29.1/9.1/19.1/26.6/29.1 | 9.1/9.1/9.1/9.1 |
Lightning Work Hook +3 | 23/0/0/4/0 | 0/69 | D/-/-/-/C/- | 29.1/9.1/19.1/26.6/29.1 | 9.1/9.1/9.1/9.1 |
Lightning Work Hook +4 | 25/0/0/4/0 | 0/72 | D/-/-/-/C/- | 29.1/9.1/19.1/26.6/29.1 | 9.1/9.1/9.1/9.1 |
Lightning Work Hook +5 | 27/0/0/4/0 | 0/75 | D/-/-/-/C/- | 29.1/9.1/19.1/26.6/29.1 | 9.1/9.1/9.1/9.1 |
Lightning Work Hook +6 | 28/0/0/5/0 | 0/78 | D/-/-/-/C/- | 29.1/9.1/19.1/26.6/29.1 | 9.1/9.1/9.1/9.1 |
Lightning Work Hook +7 | 30/0/0/5/0 | 0/81 | D/-/-/-/C/- | 29.1/9.1/19.1/26.6/29.1 | 9.1/9.1/9.1/9.1 |
Lightning Work Hook +8 | 32/0/0/5/0 | 0/84 | D/-/-/-/C/- | 29.1/9.1/19.1/26.6/29.1 | 9.1/9.1/9.1/9.1 |
Lightning Work Hook +9 | 34/0/0/5/0 | 0/87 | D/-/-/-/C/- | 29.1/9.1/19.1/26.6/29.1 | 9.1/9.1/9.1/9.1 |
Lightning Work Hook +10 | 35/0/0/5/0 | 0/90 | D/-/-/-/C/- | 29.1/9.1/19.1/26.6/29.1 | 9.1/9.1/9.1/9.1 |
#### Dark
---
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Dark Work Hook +0 | 18/0/0/0/3 | 0/60 | D/-/-/-/-/C | 29.1/9.1/19.1/19.1/36.6 | 9.1/9.1/9.1/9.1 |
Dark Work Hook +1 | 19/0/0/0/4 | 0/63 | D/-/-/-/-/C | 29.1/9.1/19.1/19.1/36.6 | 9.1/9.1/9.1/9.1 |
Dark Work Hook +2 | 21/0/0/0/4 | 0/66 | D/-/-/-/-/C | 29.1/9.1/19.1/19.1/36.6 | 9.1/9.1/9.1/9.1 |
Dark Work Hook +3 | 23/0/0/0/4 | 0/69 | D/-/-/-/-/C | 29.1/9.1/19.1/19.1/36.6 | 9.1/9.1/9.1/9.1 |
Dark Work Hook +4 | 25/0/0/0/4 | 0/72 | D/-/-/-/-/C | 29.1/9.1/19.1/19.1/36.6 | 9.1/9.1/9.1/9.1 |
Dark Work Hook +5 | 27/0/0/0/4 | 0/75 | D/-/-/-/-/C | 29.1/9.1/19.1/19.1/36.6 | 9.1/9.1/9.1/9.1 |
Dark Work Hook +6 | 28/0/0/0/5 | 0/78 | D/-/-/-/-/C | 29.1/9.1/19.1/19.1/36.6 | 9.1/9.1/9.1/9.1 |
Dark Work Hook +7 | 30/0/0/0/5 | 0/81 | D/-/-/-/-/C | 29.1/9.1/19.1/19.1/36.6 | 9.1/9.1/9.1/9.1 |
Dark Work Hook +8 | 32/0/0/0/5 | 0/84 | D/-/-/-/-/C | 29.1/9.1/19.1/19.1/36.6 | 9.1/9.1/9.1/9.1 |
Dark Work Hook +9 | 34/0/0/0/5 | 0/87 | D/-/-/-/-/C | 29.1/9.1/19.1/19.1/36.6 | 9.1/9.1/9.1/9.1 |
Dark Work Hook +10 | 35/0/0/0/5 | 0/90 | D/-/-/-/-/C | 29.1/9.1/19.1/19.1/36.6 | 9.1/9.1/9.1/9.1 |
#### Poison
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Poison Work Hook +0 | 18/0/0/0/0 | 96/60 | D/-/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 26.6/7.9/7.9/7.9 |
Poison Work Hook +1 | 19/0/0/0/0 | 98/63 | D/-/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 26.6/7.9/7.9/7.9 |
Poison Work Hook +2 | ?/0/0/0/0 | ?/? | D/-/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 26.6/7.9/7.9/7.9 |
Poison Work Hook +3 | ?/0/0/0/0 | ?/? | D/-/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 26.6/7.9/7.9/7.9 |
Poison Work Hook +4 | ?/0/0/0/0 | ?/? | D/-/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 26.6/7.9/7.9/7.9 |
Poison Work Hook +5 | ?/0/0/0/0 | ?/? | D/-/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 26.6/7.9/7.9/7.9 |
Poison Work Hook +6 | ?/0/0/0/0 | ?/? | D/-/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 26.6/7.9/7.9/7.9 |
Poison Work Hook +7 | ?/0/0/0/0 | ?/? | D/-/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 26.6/7.9/7.9/7.9 |
Poison Work Hook +8 | ?/0/0/0/0 | ?/? | D/-/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 26.6/7.9/7.9/7.9 |
Poison Work Hook +9 | ?/0/0/0/0 | ?/? | D/-/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 26.6/7.9/7.9/7.9 |
Poison Work Hook +10 | ?/0/0/0/0 | ?/? | D/-/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 26.6/7.9/7.9/7.9 |
#### Bleed
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Bleed Work Hook +0 | 19/0/0/0/0 | 0/96 | D/-/-/-/-/- | 29.1/9.1/19.1/19.1/29.9 | 9.1/16.6/9.1/9.1 |
Bleed Work Hook +1 | 21/0/0/0/0 | 0/101 | D/-/-/-/-/- | 29.1/9.1/19.1/19.1/29.9 | 9.1/16.6/9.1/9.1 |
Bleed Work Hook +2 | 23/0/0/0/0 | 0/105 | D/-/-/-/-/- | 29.1/9.1/19.1/19.1/29.9 | 9.1/16.6/9.1/9.1 |
Bleed Work Hook +3 | 24/0/0/0/0 | 0/110 | D/-/-/-/-/- | 29.1/9.1/19.1/19.1/29.9 | 9.1/16.6/9.1/9.1 |
Bleed Work Hook +4 | 26/0/0/0/0 | 0/115 | D/-/-/-/-/- | 29.1/9.1/19.1/19.1/29.9 | 9.1/16.6/9.1/9.1 |
Bleed Work Hook +5 | 28/0/0/0/0 | 0/120 | D/-/-/-/-/- | 29.1/9.1/19.1/19.1/29.9 | 9.1/16.6/9.1/9.1 |
Bleed Work Hook +6 | 30/0/0/0/0 | 0/124 | D/-/-/-/-/- | 29.1/9.1/19.1/19.1/29.9 | 9.1/16.6/9.1/9.1 |
Bleed Work Hook +7 | 32/0/0/0/0 | 0/129 | D/-/-/-/-/- | 29.1/9.1/19.1/19.1/29.9 | 9.1/16.6/9.1/9.1 |
Bleed Work Hook +8 | 34/0/0/0/0 | 0/134 | D/-/-/-/-/- | 29.1/9.1/19.1/19.1/29.9 | 9.1/16.6/9.1/9.1 |
Bleed Work Hook +9 | 36/0/0/0/0 | 0/139 | D/-/-/-/-/- | 29.1/9.1/19.1/19.1/29.9 | 9.1/16.6/9.1/9.1 |
Bleed Work Hook +10 | 38/0/0/0/0 | 0/143 | D/-/-/-/-/- | 29.1/9.1/19.1/19.1/29.9 | 9.1/16.6/9.1/9.1 |
#### Raw
---
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Raw Work Hook +0 | 23/0/0/0/0 | 0/77 | E/-/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Raw Work Hook +1 | 25/0/0/0/0 | 0/80 | E/-/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Raw Work Hook +2 | 27/0/0/0/0 | 0/84 | E/-/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Raw Work Hook +3 | 29/0/0/0/0 | 0/88 | E/-/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Raw Work Hook +4 | 32/0/0/0/0 | 0/92 | E/-/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Raw Work Hook +5 | 34/0/0/0/0 | 0/96 | E/-/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Raw Work Hook +6 | 36/0/0/0/0 | 0/99 | E/-/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Raw Work Hook +7 | 39/0/0/0/0 | 0/103 | E/-/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Raw Work Hook +8 | 41/0/0/0/0 | 0/107 | E/-/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Raw Work Hook +9 | 43/0/0/0/0 | 0/111 | E/-/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Raw Work Hook +10 | 46/0/0/0/0 | 0/115 | E/-/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
#### Enchanted
---
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Enchanted Work Hook +0 | 20/0/0/0/0 | 0/67 | E/-/D/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Enchanted Work Hook +1 | 22/0/0/0/0 | 0/70 | E/-/D/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Enchanted Work Hook +2 | 24/0/0/0/0 | 0/73 | E/-/D/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Enchanted Work Hook +3 | 26/0/0/0/0 | 0/76 | E/-/D/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Enchanted Work Hook +4 | 28/0/0/0/0 | 0/80 | E/-/D/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Enchanted Work Hook +5 | 30/0/0/0/0 | 0/83 | E/-/D/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Enchanted Work Hook +6 | 32/0/0/0/0 | 0/86 | E/-/D/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Enchanted Work Hook +7 | 34/0/0/0/0 | 0/90 | E/-/D/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Enchanted Work Hook +8 | 36/0/0/0/0 | 0/93 | E/-/D/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Enchanted Work Hook +9 | 38/0/0/0/0 | 0/96 | E/-/D/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Enchanted Work Hook +10 | 40/0/0/0/0 | 0/100 | E/-/C/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
#### Mundane
---
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Mundane Work Hook +0 | 10/0/0/0/0 | 0/33 | E/-/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Mundane Work Hook +1 | 11/0/0/0/0 | 0/35 | E/-/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Mundane Work Hook +2 | 12/0/0/0/0 | 0/36 | E/-/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Mundane Work Hook +3 | 13/0/0/0/0 | 0/38 | E/-/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Mundane Work Hook +4 | 14/0/0/0/0 | 0/40 | E/-/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Mundane Work Hook +5 | 15/0/0/0/0 | 0/41 | E/-/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Mundane Work Hook +6 | 16/0/0/0/0 | 0/43 | E/-/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Mundane Work Hook +7 | 17/0/0/0/0 | 0/45 | E/-/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Mundane Work Hook +8 | 18/0/0/0/0 | 0/46 | E/-/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Mundane Work Hook +9 | 19/0/0/0/0 | 0/48 | E/-/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Mundane Work Hook +10 | 20/0/0/0/0 | 0/50 | E/-/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
---
### Key
---
**Damage:** | The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
Each weapon has one or more physical damage types:
- Striking
- Slashing
- Thrusting
Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.
|
**Aux Effect:** | The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
- A is Poison Effect
- B is Bleed Effect
|
**Counter Strength:** | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
**Poise Damage:** | The ability of the weapon to break the poise of an enemy. |
**Stats Needed:** | The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:
- A is the Strength required
- B is the Dexterity required
- C is the Intelligence required
- D is the Faith required
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.
Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)
|
**Stat Bonuses:** | The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:
- A is the Strength stat bonus that influences the physical attack of the weapon.
- B is the Dexterity stat bonus that influences the physical attack of the weapon.
- C is the Intelligence stat bonus that influences the Magical attack of the weapon.
- D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
- E is the Faith stat bonus that influences the Lightning attack of the weapon.
- F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
|
**Damage Reduction:** | The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
|
**Aux Effect Reduction:** | The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:
- A is Poison Effect
- B is Bleed Effect
- C is Petrification Effect
- D is Curse Effect
|
**Stability:** | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
**Durability:** | The durability of the weapon. |
**Weight:** | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
**Enchantable? Items/Spells:** | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items. |