Curved Swords
- Eleum Loyce
- Falchion
- Manikin Sabre
- Melu Scimitar
- Monastery Scimitar
- Red Rust Scimitar
- Scimitar
- Shotel
- Spider Fang
- Warped Sword
Eleum Loyce
|
In-Game Description
Curved sword forged from the soul of Alsanna.
Formed by two curious blades,
this sword can restore an ally's HP
with a hit from its strong attack.
The enigmatic Alsanna quietly found a place
at the Ivory King's side, and when his strength
was fully drained, he conferred this sword,
inscribed with the name of the land, to her.
Effect: special attack (strong attack)
Availability
Dark Souls 2 & Scholar of the First Sin:
- Trade Soul of Alsanna, Silent Oracle and 12,000 souls with Weaponsmith Ornifex.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight | Enchantable? Items/Spells |
---|---|---|---|---|---|---|---|---|---|---|---|
137/0/0/0/0 (Slash/Thrust) |
0/40 | 110 | 20 | 18/27/0/11 E/S/-/-/-/- |
45/10/30/30/20 | 15/15/15/15 | 30 | 55 | 3.5 | Yes/Yes |
Move Set
+ show Move Set - hide Move Set
One-Handed | Two-Handed | |
Light Attack | steep diagonal downward slash to the left then horizontal slash to the right | steep diagonal downward slash to the left then right |
Heavy Attack | step forward and thrust that can heal for a small amount | step forward and two-handed thrust that can heal for a small amount |
Rolling Attack | spin and horizontal slash in front | spin and diagonal slash in front |
Running Attack | quick, spinning two-hit attack | quick upward slash |
Notes
- Special strong attack can heal the wielder or, if the attack hits a friendly host or phantom, heal the target. Costs 10 durability per use regardless of if it hits or not.
- This can be reduced to 5 with the use of a Bracing Knuckle Ring +2.
- 1H special attack heals user for 200hp, 2H heals user for 250hp, and both 1H and 2H heals friendlies for 150hp.
- The special strong attack can be parried by other players, however, likely due to a bug, the parried attack will still do damage to the player parrying and will still heal the user. (Needs confirmation.)
- The scaling on this weapon favors Dexterity so heavily that it will gain more damage going over 50 Dexterity than it will by increasing Strength past the bare minimum requirement.
- This weapon has the longest reach distance as a curve sword type.
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
Basic
Boss upgrade path.
Requires:
- Petrified Dragon Bone
Name | Damage | Aux. Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Eleum Loyce +0 | 137/0/0/0/0 | 0/40 | E/S/-/-/-/- | - | - |
Eleum Loyce +1 | 142/0/0/0/0 | 0/44 | E/S/-/-/-/- | 1x Petrified Dragon Bone | 1,410 |
Eleum Loyce +2 | 148/0/0/0/0 | 0/48 | E/S/-/-/-/- | 2x Petrified Dragon Bone | 1,760 |
Eleum Loyce +3 | 153/0/0/0/0 | 0/52 | E/S/-/-/-/- | 3x Petrified Dragon Bone | 2,120 |
Eleum Loyce +4 | 159/0/0/0/0 | 0/56 | E/S/-/-/-/- | 4x Petrified Dragon Bone | 2,820 |
Eleum Loyce +5 | 165/0/0/0/0 | 0/60 | E/S/-/-/-/- | 5x Petrified Dragon Bone | 3,170 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Eleum Loyce +0 | 119/90/0/0/0 | 0/34 | E/S/C/-/-/- | 42.7/28.3/27.7/27.7/17.7 | 12.7/12.7/12.7/12.7 |
Magic Eleum Loyce +1 | 124/94/0/0/0 | 0/38 | E/S/C/-/-/- | 42.7/28.3/27.7/27.7/17.7 | 12.7/12.7/12.7/12.7 |
Magic Eleum Loyce +2 | 128/97/0/0/0 | 0/41 | E/S/C/-/-/- | 42.7/28.3/27.7/27.7/17.7 | 12.7/12.7/12.7/12.7 |
Magic Eleum Loyce +3 | 133/101/0/0/0 | 0/45 | E/S/C/-/-/- | 42.7/28.3/27.7/27.7/17.7 | 12.7/12.7/12.7/12.7 |
Magic Eleum Loyce +4 | 138/105/0/0/0 | 0/48 | E/S/C/-/-/- | 42.7/28.3/27.7/27.7/17.7 | 12.7/12.7/12.7/12.7 |
Magic Eleum Loyce +5 | 143/108/0/0/0 | 0/52 | E/S/B/-/-/- | 42.7/28.3/27.7/27.7/17.7 | 12.7/12.7/12.7/12.7 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Eleum Loyce +0 | 119/0/90/0/0 | 0/34 | E/S/-/C/-/- | 42.7/7.7/48.3/27.7/17.7 | 12.7/12.7/12.7/12.7 |
Fire Eleum Loyce +1 | 124/0/94/0/0 | 0/38 | E/S/-/C/-/- | 42.7/7.7/48.3/27.7/17.7 | 12.7/12.7/12.7/12.7 |
Fire Eleum Loyce +2 | 128/0/97/0/0 | 0/41 | E/S/-/C/-/- | 42.7/7.7/48.3/27.7/17.7 | 12.7/12.7/12.7/12.7 |
Fire Eleum Loyce +3 | 133/0/101/0/0 | 0/45 | E/S/-/C/-/- | 42.7/7.7/48.3/27.7/17.7 | 12.7/12.7/12.7/12.7 |
Fire Eleum Loyce +4 | 138/0/105/0/0 | 0/48 | E/S/-/C/-/- | 42.7/7.7/48.3/27.7/17.7 | 12.7/12.7/12.7/12.7 |
Fire Eleum Loyce +5 | 143/0/108/0/0 | 0/52 | E/S/-/B/-/- | 42.7/7.7/48.3/27.7/17.7 | 12.7/12.7/12.7/12.7 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Eleum Loyce +0 | 119/0/0/90/0 | 0/34 | E/S/-/-/C/- | 42.7/7.7/27.7/48.3/17.7 | 12.7/12.7/12.7/12.7 |
Lightning Eleum Loyce +1 | 124/0/0/94/0 | 0/38 | E/S/-/-/C/- | 42.7/7.7/27.7/48.3/17.7 | 12.7/12.7/12.7/12.7 |
Lightning Eleum Loyce +2 | 128/0/0/97/0 | 0/41 | E/S/-/-/C/- | 42.7/7.7/27.7/48.3/17.7 | 12.7/12.7/12.7/12.7 |
Lightning Eleum Loyce +3 | 133/0/0/101/0 | 0/45 | E/S/-/-/C/- | 42.7/7.7/27.7/48.3/17.7 | 12.7/12.7/12.7/12.7 |
Lightning Eleum Loyce +4 | 138/0/0/105/0 | 0/48 | E/S/-/-/C/- | 42.7/7.7/27.7/48.3/17.7 | 12.7/12.7/12.7/12.7 |
Lightning Eleum Loyce +5 | 143/0/0/108/0 | 0/52 | E/S/-/-/B/- | 42.7/7.7/27.7/48.3/17.7 | 12.7/12.7/12.7/12.7 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Eleum Loyce +0 | 119/0/0/0/90 | 0/34 | E/S/-/-/-/C | 42.7/7.7/27.7/27.7/38.3 | 12.7/12.7/12.7/12.7 |
Dark Eleum Loyce +1 | 124/0/0/0/94 | 0/38 | E/S/-/-/-/C | 42.7/7.7/27.7/27.7/38.3 | 12.7/12.7/12.7/12.7 |
Dark Eleum Loyce +2 | 128/0/0/0/97 | 0/41 | E/S/-/-/-/C | 42.7/7.7/27.7/27.7/38.3 | 12.7/12.7/12.7/12.7 |
Dark Eleum Loyce +3 | 133/0/0/0/101 | 0/45 | E/S/-/-/-/C | 42.7/7.7/27.7/27.7/38.3 | 12.7/12.7/12.7/12.7 |
Dark Eleum Loyce +4 | 138/0/0/0/105 | 0/48 | E/S/-/-/-/C | 42.7/7.7/27.7/27.7/38.3 | 12.7/12.7/12.7/12.7 |
Dark Eleum Loyce +5 | 143/0/0/0/108 | 0/52 | E/S/-/-/-/B | 42.7/7.7/27.7/27.7/38.3 | 12.7/12.7/12.7/12.7 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Eleum Loyce +0 | 119/0/0/0/0 | 105/34 | E/S/-/-/-/- | 42.7/7.7/27.7/27.7/17.7 | 33.3/12.7/12.7/12.7 |
Poison Eleum Loyce +1 | 124/0/0/0/0 | 110/38 | E/S/-/-/-/- | 42.7/7.7/27.7/27.7/17.7 | 33.3/12.7/12.7/12.7 |
Poison Eleum Loyce +2 | 128/0/0/0/0 | 116/41 | E/S/-/-/-/- | 42.7/7.7/27.7/27.7/17.7 | 33.3/12.7/12.7/12.7 |
Poison Eleum Loyce +3 | 133/0/0/0/0 | 121/45 | E/S/-/-/-/- | 42.7/7.7/27.7/27.7/17.7 | 33.3/12.7/12.7/12.7 |
Poison Eleum Loyce +4 | 138/0/0/0/0 | 126/48 | E/S/-/-/-/- | 42.7/7.7/27.7/27.7/17.7 | 33.3/12.7/12.7/12.7 |
Poison Eleum Loyce +5 | 143/0/0/0/0 | 132/52 | E/S/-/-/-/- | 42.7/7.7/27.7/27.7/17.7 | 33.3/12.7/12.7/12.7 |
Bleed
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Bleed Eleum Loyce +0 | 73/0/0/0/0 | 0/74 | E/S/-/-/-/- | 42.7/7.7/27.7/27.7/17.7 | 12.7/33.3/12.7/12.7 |
Bleed Eleum Loyce +1 | 77/0/0/0/0 | 0/81 | E/S/-/-/-/- | 42.7/7.7/27.7/27.7/17.7 | 12.7/33.3/12.7/12.7 |
Bleed Eleum Loyce +2 | 80/0/0/0/0 | 0/89 | E/S/-/-/-/- | 42.7/7.7/27.7/27.7/17.7 | 12.7/33.3/12.7/12.7 |
Bleed Eleum Loyce +3 | 83/0/0/0/0 | 0/96 | E/S/-/-/-/- | 42.7/7.7/27.7/27.7/17.7 | 12.7/33.3/12.7/12.7 |
Bleed Eleum Loyce +4 | 86/0/0/0/0 | 0/104 | E/S/-/-/-/- | 42.7/7.7/27.7/27.7/17.7 | 12.7/33.3/12.7/12.7 |
Bleed Eleum Loyce +5 | 89/0/0/0/0 | 0/111 | E/S/-/-/-/- | 42.7/7.7/27.7/27.7/17.7 | 12.7/33.3/12.7/12.7 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Eleum Loyce +0 | 157/0/0/0/0 | 0/46 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Eleum Loyce +1 | 163/0/0/0/0 | 0/50 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Eleum Loyce +2 | 170/0/0/0/0 | 0/55 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Eleum Loyce +3 | 176/0/0/0/0 | 0/59 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Eleum Loyce +4 | 183/0/0/0/0 | 0/64 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Eleum Loyce +5 | 189/0/0/0/0 | 0/69 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Eleum Loyce +0 | 137/0/0/0/0 | 0/40 | E/C/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Eleum Loyce +1 | 142/0/0/0/0 | 0/44 | E/C/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Eleum Loyce +2 | 148/0/0/0/0 | 0/48 | E/C/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Eleum Loyce +3 | 153/0/0/0/0 | 0/52 | E/C/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Eleum Loyce +4 | 159/0/0/0/0 | 0/56 | E/C/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Eleum Loyce +5 | 165/0/0/0/0 | 0/60 | E/C/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Eleum Loyce +0 | 68/0/0/0/0 | 0/20 | E/B/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Eleum Loyce +1 | 71/0/0/0/0 | 0/22 | E/B/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Eleum Loyce +2 | 74/0/0/0/0 | 0/24 | E/B/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Eleum Loyce +3 | 76/0/0/0/0 | 0/26 | E/B/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Eleum Loyce +4 | 79/0/0/0/0 | 0/28 | E/B/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Eleum Loyce +5 | 82/0/0/0/0 | 0/30 | E/A/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Falchion
|
In-Game Description
A standard curved sword.
Each slash of a curved sword does
less damage than a straight sword, but can deal
a series of hits in flowing succession.
The sharp blade is effective at causing bleeding,
but is soon dulled. Beware when facing
rock-solid foes.
Availability
Dark Souls 2 & Scholar of the First Sin:
- Unlimited sold by Blacksmith Lenigrast for 1,200 souls.
- Skeleton drop - rare.
- Belfry Luna treasure (Enchanted infused). Just below the Upper Ramparts Bonfire, where Vorgol the Sinner invades,
and up a small set of stairs will be a corpse containing the weapon.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight | Enchantable? Items/Spells |
---|---|---|---|---|---|---|---|---|---|---|---|
120/0/0/0/0 (Slash) |
0/53 | 110 | 20 | 9/13/0/0 E/B/-/-/-/- |
45/10/30/30/20 | 15/15/15/15 | 30 | 45 | 2.5 | Yes/Yes |
Move Set
+ show Move Set - hide Move Set
One-Handed | Two-Handed | |
Light Attack | steep diagonal downward slash to the left then horizontal slash to the right | steep diagonal downward slash to the left then right |
Heavy Attack | delayed upward slash then spin and horizontal slash in front with excellent tracking | delayed upward slash then spin and horizontal slash in front with excellent tracking |
Rolling Attack | spin and horizontal slash in front | spin and diagonal slash in front |
Running Attack | quick, spinning two-hit attack | quick upward slash |
Notes
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
Basic
Standard upgrade path.
Requires:
- Titanite.
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Falchion +0 | 120/0/0/0/0 | 0/53 | E/B/-/-/- | - | - |
Falchion +1 | 132/0/0/0/0 | 0/55 | E/B/-/-/- | 1x Titanite Shard | 490 |
Falchion +2 | 144/0/0/0/0 | 0/58 | E/B/-/-/- | 2x Titanite Shard | 610 |
Falchion +3 | 156/0/0/0/0 | 0/61 | E/B/-/-/- | 3x Titanite Shard | 740 |
Falchion +4 | 168/0/0/0/0 | 0/63 | E/B/-/-/- | 1x Large Titanite Shard | 980 |
Falchion +5 | 180/0/0/0/0 | 0/66 | E/B/-/-/- | 2x Large Titanite Shard | 1,100 |
Falchion +6 | 192/0/0/0/0 | 0/69 | E/B/-/-/- | 3x Large Titanite Shard | 1,220 |
Falchion +7 | 204/0/0/0/0 | 0/71 | E/B/-/-/- | 1x Titanite Chunk | 1,470 |
Falchion +8 | 216/0/0/0/0 | 0/74 | E/B/-/-/- | 2x Titanite Chunk | 1,590 |
Falchion +9 | 228/0/0/0/0 | 0/77 | E/B/-/-/- | 3x Titanite Chunk | 1,700 |
Falchion +10 | 240/0/0/0/0 | 0/80 | E/A/-/-/- | 1x Titanite Slab | 1,950 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Falchion +0 | 90/67/0/0/0 | 0/39 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Falchion +1 | 99/70/0/0/0 | 0/41 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Falchion +2 | 108/73/0/0/0 | 0/43 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Falchion +3 | 117/76/0/0/0 | 0/45 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Falchion +4 | 126/80/0/0/0 | 0/47 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Falchion +5 | 135/83/0/0/0 | 0/49 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Falchion +6 | 144/86/0/0/0 | 0/51 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Falchion +7 | 153/90/0/0/0 | 0/53 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Falchion +8 | 162/93/0/0/0 | 0/55 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Falchion +9 | 171/96/0/0/0 | 0/57 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Falchion +10 | 180/100/0/0/0 | 0/60 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Falchion +0 | 90/0/67/0/0 | 0/39 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Falchion +1 | 99/0/70/0/0 | 0/41 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Falchion +2 | 108/0/73/0/0 | 0/43 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Falchion +3 | 117/0/76/0/0 | 0/45 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Falchion +4 | 126/0/80/0/0 | 0/47 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Falchion +5 | 135/0/83/0/0 | 0/49 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Falchion +6 | 144/0/86/0/0 | 0/51 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Falchion +7 | 153/0/90/0/0 | 0/53 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Falchion +8 | 162/0/93/0/0 | 0/55 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Falchion +9 | 171/0/96/0/0 | 0/57 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Falchion +10 | 180/0/100/0/0 | 0/60 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Falchion +0 | 90/0/0/67/0 | 0/39 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Falchion +1 | 99/0/0/70/0 | 0/41 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Falchion +2 | 108/0/0/73/0 | 0/43 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Falchion +3 | 117/0/0/76/0 | 0/45 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Falchion +4 | 126/0/0/80/0 | 0/47 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Falchion +5 | 135/0/0/83/0 | 0/49 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Falchion +6 | 144/0/0/86/0 | 0/51 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Falchion +7 | 153/0/0/90/0 | 0/53 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Falchion +8 | 162/0/0/93/0 | 0/55 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Falchion +9 | 171/0/0/96/0 | 0/57 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Falchion +10 | 180/0/0/100/0 | 0/60 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Falchion +0 | 90/0/0/0/67 | 0/39 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Falchion +1 | 99/0/0/0/70 | 0/41 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Falchion +2 | 108/0/0/0/73 | 0/43 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Falchion +3 | 117/0/0/0/76 | 0/45 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Falchion +4 | 126/0/0/0/80 | 0/47 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Falchion +5 | 135/0/0/0/83 | 0/49 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Falchion +6 | 144/0/0/0/86 | 0/51 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Falchion +7 | 153/0/0/0/90 | 0/53 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Falchion +8 | 162/0/0/0/93 | 0/55 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Falchion +9 | 171/0/0/0/96 | 0/57 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Falchion +10 | 180/0/0/0/100 | 0/60 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Falchion +0 | 108/0/0/0/0 | 96/47 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Falchion +1 | 118/0/0/0/0 | 98/50 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Falchion +2 | 129/0/0/0/0 | 100/52 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Falchion +3 | 140/0/0/0/0 | 103/54 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Falchion +4 | 151/0/0/0/0 | 105/57 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Falchion +5 | 162/0/0/0/0 | 108/59 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Falchion +6 | 172/0/0/0/0 | 110/62 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Falchion +7 | 183/0/0/0/0 | 112/64 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Falchion +8 | 194/0/0/0/0 | 115/67 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Falchion +9 | 205/0/0/0/0 | 117/69 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Falchion +10 | 216/0/0/0/0 | 120/72 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Bleed
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Bleed Falchion +0 | 115/0/0/0/0 | 0/76 | E/C/-/-/- | 44.1/9.1/29.1/29.1/19.1 | 14.1/21.6/14.1/14.1 |
Bleed Falchion +1 | 126/0/0/0/0 | 0/80 | E/C/-/-/- | 44.1/9.1/29.1/29.1/19.1 | 14.1/21.6/14.1/14.1 |
Bleed Falchion +2 | 138/0/0/0/0 | 0/84 | E/C/-/-/- | 44.1/9.1/29.1/29.1/19.1 | 14.1/21.6/14.1/14.1 |
Bleed Falchion +3 | 149/0/0/0/0 | 0/87 | E/C/-/-/- | 44.1/9.1/29.1/29.1/19.1 | 14.1/21.6/14.1/14.1 |
Bleed Falchion +4 | 161/0/0/0/0 | 0/91 | E/C/-/-/- | 44.1/9.1/29.1/29.1/19.1 | 14.1/21.6/14.1/14.1 |
Bleed Falchion +5 | 172/0/0/0/0 | 0/95 | E/C/-/-/- | 44.1/9.1/29.1/29.1/19.1 | 14.1/21.6/14.1/14.1 |
Bleed Falchion +6 | 184/0/0/0/0 | 0/99 | E/C/-/-/- | 44.1/9.1/29.1/29.1/19.1 | 14.1/21.6/14.1/14.1 |
Bleed Falchion +7 | 195/0/0/0/0 | 0/103 | E/C/-/-/- | 44.1/9.1/29.1/29.1/19.1 | 14.1/21.6/14.1/14.1 |
Bleed Falchion +8 | 207/0/0/0/0 | 0/107 | E/C/-/-/- | 44.1/9.1/29.1/29.1/19.1 | 14.1/21.6/14.1/14.1 |
Bleed Falchion +9 | 218/0/0/0/0 | 0/111 | E/C/-/-/- | 44.1/9.1/29.1/29.1/19.1 | 14.1/21.6/14.1/14.1 |
Bleed Falchion +10 | 230/0/0/0/0 | 0/115 | E/C/-/-/- | 44.1/9.1/29.1/29.1/19.1 | 14.1/21.6/14.1/14.1 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Falchion +0 | 138/0/0/0/0 | 0/60 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Falchion +1 | 151/0/0/0/0 | 0/64 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Falchion +2 | 165/0/0/0/0 | 0/67 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Falchion +3 | 179/0/0/0/0 | 0/70 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Falchion +4 | 193/0/0/0/0 | 0/73 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Falchion +5 | 207/0/0/0/0 | 0/76 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Falchion +6 | 220/0/0/0/0 | 0/79 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Falchion +7 | 234/0/0/0/0 | 0/82 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Falchion +8 | 248/0/0/0/0 | 0/85 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Falchion +9 | 262/0/0/0/0 | 0/88 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Falchion +10 | 276/0/0/0/0 | 0/92 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Falchion +0 | 120/0/0/0/0 | 0/53 | E/E/D/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Falchion +1 | 132/0/0/0/0 | 0/55 | E/E/D/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Falchion +2 | 144/0/0/0/0 | 0/58 | E/E/D/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Falchion +3 | 156/0/0/0/0 | 0/61 | E/E/D/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Falchion +4 | 168/0/0/0/0 | 0/63 | E/D/D/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Falchion +5 | 180/0/0/0/0 | 0/66 | E/D/D/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Falchion +6 | 192/0/0/0/0 | 0/69 | E/D/D/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Falchion +7 | 204/0/0/0/0 | 0/71 | E/D/D/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Falchion +8 | 216/0/0/0/0 | 0/74 | E/D/D/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Falchion +9 | 228/0/0/0/0 | 0/77 | E/D/D/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Falchion +10 | 240/0/0/0/0 | 0/80 | E/D/C/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Falchion +0 | 60/0/0/0/0 | 0/26 | E/D/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Falchion +1 | 66/0/0/0/0 | 0/27 | E/D/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Falchion +2 | 72/0/0/0/0 | 0/29 | E/D/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Falchion +3 | 78/0/0/0/0 | 0/30 | E/D/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Falchion +4 | 84/0/0/0/0 | 0/31 | E/D/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Falchion +5 | 90/0/0/0/0 | 0/33 | E/D/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Falchion +6 | 96/0/0/0/0 | 0/34 | E/D/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Falchion +7 | 102/0/0/0/0 | 0/35 | E/D/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Falchion +8 | 108/0/0/0/0 | 0/37 | E/D/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Falchion +9 | 114/0/0/0/0 | 0/38 | E/D/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Falchion +10 | 120/0/0/0/0 | 0/40 | E/D/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Manikin Sabre
|
In-Game Description
Small curved sword of the
manikins of Harvest Valley.
The peculiar art of puppetry
is a vestige of the two lost lands.
The Queen, entranced by poison,
used it to beckon unknowing souls
to the defiled valley.
Availability
Dark Souls 2 & Scholar of the First Sin:
- Manikin (Curved Sword ) drop - very rare.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight | Enchantable? Items/Spells |
---|---|---|---|---|---|---|---|---|---|---|---|
122/0/0/0/0 (Slash) |
0/67 | 110 | 15 | 6/19/0/0 D/B/-/-/-/- |
45/10/30/30/20 | 15/15/15/15 | 30 | 45 | 2.5 | Yes/Yes |
Move Set
+ show Move Set - hide Move Set
One-Handed | Two-Handed | |
Light Attack | diagonal slash then steep upward slash | steep diagonal downward slash to the left then right |
Heavy Attack | delayed upward slash then spinning slash that hits twice | steep upward slash then spin into horizontal slash |
Rolling Attack | spin and horizontal slash in front | spin and diagonal slash in front |
Running Attack | quick, spinning two-hit attack | quick upward slash |
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
Basic
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Manikin Sabre +0 | 122/0/0/0/0 | 0/67 | D/B/-/-/-/- | - | - |
Manikin Sabre +1 | 134/0/0/0/0 | 0/70 | D/B/-/-/-/- | 1x Titanite Shard | 490 |
Manikin Sabre +2 | 146/0/0/0/0 | 0/73 | D/B/-/-/-/- | 2x Titanite Shard | 610 |
Manikin Sabre +3 | 158/0/0/0/0 | 0/76 | D/B/-/-/-/- | 3x Titanite Shard | 740 |
Manikin Sabre +4 | 171/0/0/0/0 | 0/80 | D/B/-/-/-/- | 1x Large Titanite Shard | 980 |
Manikin Sabre +5 | 183/0/0/0/0 | 0/83 | D/B/-/-/-/- | 2x Large Titanite Shard | 1,100 |
Manikin Sabre +6 | 195/0/0/0/0 | 0/86 | D/B/-/-/-/- | 3x Large Titanite Shard | 1,220 |
Manikin Sabre +7 | 208/0/0/0/0 | 0/90 | D/B/-/-/-/- | 1x Titanite Chunk | 1,470 |
Manikin Sabre +8 | 220/0/0/0/0 | 0/93 | D/B/-/-/-/- | 2x Titanite Chunk | 1,590 |
Manikin Sabre +9 | 232/0/0/0/0 | 0/96 | D/B/-/-/-/- | 3x Titanite Chunk | 1,710 |
Manikin Sabre +10 | 245/0/0/0/0 | 0/100 | D/B/-/-/-/- | 1x Titanite Slab | 1,950 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Manikin Sabre +0 | 109/73/0/0/0 | 0/60 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Manikin Sabre +1 | 120/80/0/0/0 | 0/63 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Manikin Sabre +2 | 131/87/0/0/0 | 0/66 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Manikin Sabre +3 | 143/95/0/0/0 | 0/69 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Manikin Sabre +4 | 154/102/0/0/0 | 0/72 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Manikin Sabre +5 | 165/110/0/0/0 | 0/75 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Manikin Sabre +6 | 176/117/0/0/0 | 0/78 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Manikin Sabre +7 | 187/124/0/0/0 | 0/81 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Manikin Sabre +8 | 198/132/0/0/0 | 0/84 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Manikin Sabre +9 | 209/139/0/0/0 | 0/87 | E/C/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Manikin Sabre +10 | 220/147/0/0/0 | 0/90 | E/C/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Manikin Sabre +0 | 109/0/73/0/0 | 0/60 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Manikin Sabre +1 | 120/0/80/0/0 | 0/63 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Manikin Sabre +2 | 131/0/87/0/0 | 0/66 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Manikin Sabre +3 | 143/0/95/0/0 | 0/69 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Manikin Sabre +4 | 154/0/102/0/0 | 0/72 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Manikin Sabre +5 | 165/0/110/0/0 | 0/75 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Manikin Sabre +6 | 176/0/117/0/0 | 0/78 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Manikin Sabre +7 | 187/0/124/0/0 | 0/81 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Manikin Sabre +8 | 198/0/132/0/0 | 0/84 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Manikin Sabre +9 | 209/0/139/0/0 | 0/87 | E/C/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Manikin Sabre +10 | 220/0/147/0/0 | 0/90 | E/C/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Manikin Sabre +0 | 109/0/0/73/0 | 0/60 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Manikin Sabre +1 | 120/0/0/80/0 | 0/63 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Manikin Sabre +2 | 131/0/0/87/0 | 0/66 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Manikin Sabre +3 | 143/0/0/95/0 | 0/69 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Manikin Sabre +4 | 154/0/0/102/0 | 0/72 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Manikin Sabre +5 | 165/0/0/110/0 | 0/75 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Manikin Sabre +6 | 176/0/0/117/0 | 0/78 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Manikin Sabre +7 | 187/0/0/124/0 | 0/81 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Manikin Sabre +8 | 198/0/0/132/0 | 0/84 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Manikin Sabre +9 | 209/0/0/139/0 | 0/87 | E/C/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Manikin Sabre +10 | 220/0/0/147/0 | 0/90 | E/C/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Manikin Sabre +0 | 109/0/0/0/73 | 0/60 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Manikin Sabre +1 | 120/0/0/0/80 | 0/63 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Manikin Sabre +2 | 131/0/0/0/87 | 0/66 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Manikin Sabre +3 | 143/0/0/0/95 | 0/69 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Manikin Sabre +4 | 154/0/0/0/102 | 0/72 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Manikin Sabre +5 | 165/0/0/0/110 | 0/75 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Manikin Sabre +6 | 176/0/0/0/117 | 0/78 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Manikin Sabre +7 | 187/0/0/0/124 | 0/81 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Manikin Sabre +8 | 198/0/0/0/132 | 0/84 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Manikin Sabre +9 | 209/0/0/0/139 | 0/87 | E/C/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Manikin Sabre +10 | 220/0/0/0/171 | 0/90 | E/C/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Manikin Sabre +0 | 109/0/0/0/0 | 96/60 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Manikin Sabre +1 | 120/0/0/0/0 | 98/63 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Manikin Sabre +2 | 131/0/0/0/0 | 100/66 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Manikin Sabre +3 | 143/0/0/0/0 | 103/69 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Manikin Sabre +4 | 154/0/0/0/0 | 105/72 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Manikin Sabre +5 | 165/0/0/0/0 | 108/75 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Manikin Sabre +6 | 176/0/0/0/0 | 110/78 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Manikin Sabre +7 | 187/0/0/0/0 | 112/81 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Manikin Sabre +8 | 198/0/0/0/0 | 115/84 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Manikin Sabre +9 | 209/0/0/0/0 | 117/87 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Manikin Sabre +10 | 220/0/0/0/0 | 120/90 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Bleed
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Bleed Manikin Sabre +0 | 117/0/0/0/0 | 0/96 | E/C/-/-/-/- | 44.1/9.1/29.1/29.1/19.1 | 14.1/21.6/14.1/14.1 |
Bleed Manikin Sabre +1 | 128/0/0/0/0 | 0/101 | E/C/-/-/-/- | 44.1/9.1/29.1/29.1/19.1 | 14.1/21.6/14.1/14.1 |
Bleed Manikin Sabre +2 | 140/0/0/0/0 | 0/105 | E/C/-/-/-/- | 44.1/9.1/29.1/29.1/19.1 | 14.1/21.6/14.1/14.1 |
Bleed Manikin Sabre +3 | 152/0/0/0/0 | 0/110 | E/C/-/-/-/- | 44.1/9.1/29.1/29.1/19.1 | 14.1/21.6/14.1/14.1 |
Bleed Manikin Sabre +4 | 164/0/0/0/0 | 0/115 | E/C/-/-/-/- | 44.1/9.1/29.1/29.1/19.1 | 14.1/21.6/14.1/14.1 |
Bleed Manikin Sabre +5 | 176/0/0/0/0 | 0/120 | E/C/-/-/-/- | 44.1/9.1/29.1/29.1/19.1 | 14.1/21.6/14.1/14.1 |
Bleed Manikin Sabre +6 | 187/0/0/0/0 | 0/124 | E/C/-/-/-/- | 44.1/9.1/29.1/29.1/19.1 | 14.1/21.6/14.1/14.1 |
Bleed Manikin Sabre +7 | 199/0/0/0/0 | 0/129 | E/C/-/-/-/- | 44.1/9.1/29.1/29.1/19.1 | 14.1/21.6/14.1/14.1 |
Bleed Manikin Sabre +8 | 211/0/0/0/0 | 0/134 | E/C/-/-/-/- | 44.1/9.1/29.1/29.1/19.1 | 14.1/21.6/14.1/14.1 |
Bleed Manikin Sabre +9 | 223/0/0/0/0 | 0/139 | E/C/-/-/-/- | 44.1/9.1/29.1/29.1/19.1 | 14.1/21.6/14.1/14.1 |
Bleed Manikin Sabre +10 | 235/0/0/0/0 | 0/143 | E/C/-/-/-/- | 44.1/9.1/29.1/29.1/19.1 | 14.1/21.6/14.1/14.1 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Manikin Sabre +0 | 140/0/0/0/0 | 0/77 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Manikin Sabre +1 | 154/0/0/0/0 | 0/80 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Manikin Sabre +2 | 168/0/0/0/0 | 0/84 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Manikin Sabre +3 | 182/0/0/0/0 | 0/88 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Manikin Sabre +4 | 196/0/0/0/0 | 0/92 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Manikin Sabre +5 | 211/0/0/0/0 | 0/96 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Manikin Sabre +6 | 225/0/0/0/0 | 0/99 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Manikin Sabre +7 | 239/0/0/0/0 | 0/103 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Manikin Sabre +8 | 253/0/0/0/0 | 0/107 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Manikin Sabre +9 | 267/0/0/0/0 | 0/111 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Manikin Sabre +10 | 281/0/0/0/0 | 0/115 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Manikin Sabre +0 | 122/0/0/0/0 | 0/67 | E/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Manikin Sabre +1 | 134/0/0/0/0 | 0/70 | E/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Manikin Sabre +2 | 146/0/0/0/0 | 0/73 | E/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Manikin Sabre +3 | 158/0/0/0/0 | 0/76 | E/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Manikin Sabre +4 | 171/0/0/0/0 | 0/80 | E/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Manikin Sabre +5 | 183/0/0/0/0 | 0/83 | E/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Manikin Sabre +6 | 195/0/0/0/0 | 0/86 | E/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Manikin Sabre +7 | 208/0/0/0/0 | 0/90 | E/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Manikin Sabre +8 | 220/0/0/0/0 | 0/93 | E/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Manikin Sabre +9 | 232/0/0/0/0 | 0/96 | E/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Manikin Sabre +10 | 245/0/0/0/0 | 0/100 | E/E/C/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Manikin Sabre +0 | 61/0/0/0/0 | 0/33 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Manikin Sabre +1 | 67/0/0/0/0 | 0/35 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Manikin Sabre +2 | 73/0/0/0/0 | 0/36 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Manikin Sabre +3 | 79/0/0/0/0 | 0/38 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Manikin Sabre +4 | 85/0/0/0/0 | 0/40 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Manikin Sabre +5 | 91/0/0/0/0 | 0/41 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Manikin Sabre +6 | 97/0/0/0/0 | 0/43 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Manikin Sabre +7 | 104/0/0/0/0 | 0/45 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Manikin Sabre +8 | 110/0/0/0/0 | 0/46 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Manikin Sabre +9 | 116/0/0/0/0 | 0/48 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Manikin Sabre +10 | 122/0/0/0/0 | 0/50 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Melu Scimitar
|
In-Game Description
Scimitar of Laddersmith Gilligan.
Nothing notable about this weapon,
except perhaps the luxurious jewels
embedded in the hilt. If your aim is
to appear dazzling on the battlefield,
this might just do just the trick.
Availability
Dark Souls 2 & Scholar of the First Sin:
- Acquired from Laddersmith Gilligan after buying the Long Ladder for 12,000 souls.
- Laddersmith Gilligan drop - guaranteed.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight | Enchantable? Items/Spells |
---|---|---|---|---|---|---|---|---|---|---|---|
125/0/0/0/0 (Slash) |
0/0 | 100 | 15 | 12/9/0/0 D/C/-/-/-/- |
45/10/30/30/20 | 15/15/15/15 | 30 | 75 | 4.0 | Yes/Yes |
Move Set
+ show Move Set - hide Move Set
One-Handed | Two-Handed | |
Light Attack | steep diagonal downward slash to the left then horizontal slash to the right | steep diagonal downward slash to the left then right |
Heavy Attack | delayed upward slash then spin and horizontal slash in front with excellent tracking | delayed upward slash then spin and horizontal slash in front with excellent tracking |
Rolling Attack | spin and horizontal slash in front | spin and diagonal slash in front |
Running Attack | quick, spinning two-hit attack | quick upward slash |
Notes
- Swings like a Falchion and hits like a Scimitar, but is very heavy, does less critical & poise damage.
- You can acquire two per play-through if you buy his most expensive ladder first and then kill him after to drop a second one.
- Note: If you already purchased the Ladder Miniature you will need to discard it first since you cannot have two in
your inventory at the same time, which also means you won't be able to pick up the Melu Scimitar.
- Note: If you already purchased the Ladder Miniature you will need to discard it first since you cannot have two in
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
Basic
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|
Melu Scimitar +0 | 125/0/0/0/0/0/0 | D/C/-/-/-/- | - | - |
Melu Scimitar +1 | 137/0/0/0/0/0/0 | D/C/-/-/-/- | 1x Titanite Shard | 490 |
Melu Scimitar +2 | 150/0/0/0/0/0/0 | D/C/-/-/-/- | 2x Titanite Shard | 610 |
Melu Scimitar +3 | 162/0/0/0/0/0/0 | D/C/-/-/-/- | 3x Titanite Shard | 740 |
Melu Scimitar +4 | 175/0/0/0/0/0/0 | D/C/-/-/-/- | 1x Large Titanite Shard | 980 |
Melu Scimitar +5 | 187/0/0/0/0/0/0 | D/C/-/-/-/- | 2x Large Titanite Shard | 1,100 |
Melu Scimitar +6 | 200/0/0/0/0/0/0 | D/C/-/-/-/- | 3x Large Titanite Shard | 1,220 |
Melu Scimitar +7 | 212/0/0/0/0/0/0 | D/C/-/-/-/- | 1x Titanite Chunk | 1,470 |
Melu Scimitar +8 | 225/0/0/0/0/0/0 | D/C/-/-/-/- | 2x Titanite Chunk | 1,590 |
Melu Scimitar +9 | 237/0/0/0/0/0/0 | D/C/-/-/-/- | 3x Titanite Chunk | 1,710 |
Melu Scimitar +10 | 250/0/0/0/0/0/0 | D/C/-/-/-/- | 1x Titanite Slab | 1,950 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Melu Scimitar +0 | 87/87/0/0/0 | 0/0 | E/D/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Melu Scimitar +1 | 96/96/0/0/0 | 0/0 | E/D/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Melu Scimitar +2 | 105/105/0/0/0 | 0/0 | E/D/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Melu Scimitar +3 | 113/113/0/0/0 | 0/0 | E/D/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Melu Scimitar +4 | 122/122/0/0/0 | 0/0 | E/D/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Melu Scimitar +5 | 131/131/0/0/0 | 0/0 | E/D/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Melu Scimitar +6 | 140/140/0/0/0 | 0/0 | E/D/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Melu Scimitar +7 | 148/148/0/0/0 | 0/0 | E/D/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Melu Scimitar +8 | 157/157/0/0/0 | 0/0 | E/D/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Melu Scimitar +9 | 166/166/0/0/0 | 0/0 | E/D/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Melu Scimitar +10 | 175/175/0/0/0 | 0/0 | E/D/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Melu Scimitar +0 | 87/0/87/0/0 | 0/0 | E/D/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Melu Scimitar +1 | 96/0/96/0/0 | 0/0 | E/D/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Melu Scimitar +2 | 105/0/105/0/0 | 0/0 | E/D/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Melu Scimitar +3 | 113/0/113/0/0 | 0/0 | E/D/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Melu Scimitar +4 | 122/0/122/0/0 | 0/0 | E/D/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Melu Scimitar +5 | 131/0/131/0/0 | 0/0 | E/D/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Melu Scimitar +6 | 140/0/140/0/0 | 0/0 | E/D/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Melu Scimitar +7 | 148/0/148/0/0 | 0/0 | E/D/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Melu Scimitar +8 | 157/0/157/0/0 | 0/0 | E/D/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Melu Scimitar +9 | 166/0/166/0/0 | 0/0 | E/D/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Melu Scimitar +10 | 175/0/175/0/0 | 0/0 | E/D/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Melu Scimitar +0 | 87/0/0/87/0 | 0/0 | E/D/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Melu Scimitar +1 | 96/0/0/96/0 | 0/0 | E/D/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Melu Scimitar +2 | 105/0/0/105/0 | 0/0 | E/D/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Melu Scimitar +3 | 113/0/0/113/0 | 0/0 | E/D/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Melu Scimitar +4 | 122/0/0/122/0 | 0/0 | E/D/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Melu Scimitar +5 | 131/0/0/131/0 | 0/0 | E/D/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Melu Scimitar +6 | 140/0/0/140/0 | 0/0 | E/D/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Melu Scimitar +7 | 148/0/0/148/0 | 0/0 | E/D/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Melu Scimitar +8 | 157/0/0/157/0 | 0/0 | E/D/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Melu Scimitar +9 | 166/0/0/166/0 | 0/0 | E/D/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Melu Scimitar +10 | 175/0/0/175/0 | 0/0 | E/D/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Melu Scimitar +0 | 87/0/0/0/87 | 0/0 | E/D/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Melu Scimitar +1 | 96/0/0/0/96 | 0/0 | E/D/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Melu Scimitar +2 | 105/0/0/0/105 | 0/0 | E/D/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Melu Scimitar +3 | 113/0/0/0/113 | 0/0 | E/D/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Melu Scimitar +4 | 122/0/0/0/122 | 0/0 | E/D/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Melu Scimitar +5 | 131/0/0/0/131 | 0/0 | E/D/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Melu Scimitar +6 | 140/0/0/0/140 | 0/0 | E/D/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Melu Scimitar +7 | 148/0/0/0/148 | 0/0 | E/D/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Melu Scimitar +8 | 157/0/0/0/157 | 0/0 | E/D/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Melu Scimitar +9 | 166/0/0/0/166 | 0/0 | E/D/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Melu Scimitar +10 | 175/0/0/0/175 | 0/0 | E/D/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Melu Scimitar +0 | 87/0/0/0/0 | 112/0 | E/D/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Melu Scimitar +1 | 96/0/0/0/0 | 114/0 | E/D/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Melu Scimitar +2 | 105/0/0/0/0 | 117/0 | E/D/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Melu Scimitar +3 | 113/0/0/0/0 | 120/0 | E/D/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Melu Scimitar +4 | 122/0/0/0/0 | 123/0 | E/D/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Melu Scimitar +5 | 131/0/0/0/0 | 126/0 | E/D/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Melu Scimitar +6 | 140/0/0/0/0 | 128/0 | E/D/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Melu Scimitar +7 | 148/0/0/0/0 | 131/0 | E/D/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Melu Scimitar +8 | 157/0/0/0/0 | 134/0 | E/D/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Melu Scimitar +9 | 166/0/0/0/0 | 137/0 | E/D/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Melu Scimitar +10 | 175/0/0/0/0 | 140/0 | E/D/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Bleed
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Bleed Melu Scimitar +0 | 87/0/0/0/0 | 0/112 | E/D/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Melu Scimitar +1 | 96/0/0/0/0 | 0/114 | E/D/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Melu Scimitar +2 | 105/0/0/0/0 | 0/117 | E/D/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Melu Scimitar +3 | 113/0/0/0/0 | 0/120 | E/D/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Melu Scimitar +4 | 122/0/0/0/0 | 0/123 | E/D/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Melu Scimitar +5 | 131/0/0/0/0 | 0/126 | E/D/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Melu Scimitar +6 | 140/0/0/0/0 | 0/128 | E/D/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Melu Scimitar +7 | 148/0/0/0/0 | 0/131 | E/D/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Melu Scimitar +8 | 157/0/0/0/0 | 0/134 | E/D/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Melu Scimitar +9 | 166/0/0/0/0 | 0/137 | E/D/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Melu Scimitar +10 | 175/0/0/0/0 | 0/140 | E/D/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Melu Scimitar +0 | 143/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Melu Scimitar +1 | 158/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Melu Scimitar +2 | 172/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Melu Scimitar +3 | 186/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Melu Scimitar +4 | 201/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Melu Scimitar +5 | 215/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Melu Scimitar +6 | 230/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Melu Scimitar +7 | 244/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Melu Scimitar +8 | 258/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Melu Scimitar +9 | 273/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Melu Scimitar +10 | 287/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Melu Scimitar +0 | 125/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Melu Scimitar +1 | 137/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Melu Scimitar +2 | 150/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Melu Scimitar +3 | 162/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Melu Scimitar +4 | 175/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Melu Scimitar +5 | 187/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Melu Scimitar +6 | 200/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Melu Scimitar +7 | 212/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Melu Scimitar +8 | 225/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Melu Scimitar +9 | 237/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Melu Scimitar +10 | 250/0/0/0/0 | 0/0 | E/E/C/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Melu Scimitar +0 | 62/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Melu Scimitar +1 | 68/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Melu Scimitar +2 | 75/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Melu Scimitar +3 | 81/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Melu Scimitar +4 | 87/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Melu Scimitar +5 | 93/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Melu Scimitar +6 | 100/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Melu Scimitar +7 | 106/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Melu Scimitar +8 | 112/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Melu Scimitar +9 | 118/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Melu Scimitar +10 | 125/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Monastery Scimitar
|
In-Game Description
Crafted at the Lindelt Monastery to replicate
an ancient, sacred scimitar characterized by
its uniquely shaped tip.
When a true master wields this scimitar,
their graceful chained attacks are described
as mystical dances, and their deadly slashes
as lingering nightmares.
Availability
Painting Guardian Phantom drop - rare.
General Information
Name | Damage | Counter Strength |
Poise Damage |
Durability | Weight | Stats Needed Stat Bonuses |
Aux Effects Aux Effects Reduction |
Damage Reduction |
Stability |
---|---|---|---|---|---|---|---|---|---|
Monastery Scimitar | 95/0/0/0/0 (Slash) |
110 | 15 | 40 | 1.5 | 9/22/0/0 D/B/-/-/-/- |
0/0 15/15/15/15 |
45/10/30/30/20 | 30 |
Move Set
Notes
This weapon's parry frames seem to start the instant you parry; there is no almost delay, if any.
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
Basic
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux Effects | Stat Bonuses | Material | Souls Cost |
---|---|---|---|---|---|
Monastery Scimitar +0 | 95/0/0/0/0 | 0/0 | E/A/-/-/-/- | - | - |
Monastery Scimitar +1 | 104/0/0/0/0 | 0/0 | E/A/-/-/-/- | 1x Titanite Shard | 490 |
Monastery Scimitar +2 | 114/0/0/0/0 | 0/0 | E/A/-/-/-/- | 2x Titanite Shard | 610 |
Monastery Scimitar +3 | 123/0/0/0/0 | 0/0 | E/A/-/-/-/- | 3x Titanite Shard | 740 |
Monastery Scimitar +4 | 133/0/0/0/0 | 0/0 | E/A/-/-/-/- | 1x Large Titanite Shard | 980 |
Monastery Scimitar +5 | 142/0/0/0/0 | 0/0 | E/A/-/-/-/- | 2x Large Titanite Shard | 1,100 |
Monastery Scimitar +6 | 152/0/0/0/0 | 0/0 | E/A/-/-/-/- | 3x Large Titanite Shard | 1,220 |
Monastery Scimitar +7 | 161/0/0/0/0 | 0/0 | E/S/-/-/-/- | 1x Titanite Chunk | 1,470 |
Monastery Scimitar +8 | 171/0/0/0/0 | 0/0 | E/S/-/-/-/- | 2x Titanite Chunk | 1,590 |
Monastery Scimitar +9 | 180/0/0/0/0 | 0/0 | E/S/-/-/-/- | 3x Titanite Chunk | 1,710 |
Monastery Scimitar +10 | 190/0/0/0/0 | 0/0 | E/S/-/-/-/- | 1x Titanite Slab | 1,950 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Monastery Scimitar +0 | 66/66/0/0/0 | 0/0 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Monastery Scimitar +1 | 73/73/0/0/0 | 0/0 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Monastery Scimitar +2 | 79/79/0/0/0 | 0/0 | E/B/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Monastery Scimitar +3 | 86/86/0/0/0 | 0/0 | E/B/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Monastery Scimitar +4 | 93/93/0/0/0 | 0/0 | E/B/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Monastery Scimitar +5 | 99/99/0/0/0 | 0/0 | E/B/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Monastery Scimitar +6 | 106/106/0/0/0 | 0/0 | E/B/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Monastery Scimitar +7 | 113/113/0/0/0 | 0/0 | E/A/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Monastery Scimitar +8 | 119/119/0/0/0 | 0/0 | E/A/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Monastery Scimitar +9 | 126/126/0/0/0 | 0/0 | E/A/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Monastery Scimitar +10 | 133/133/0/0/0 | 0/0 | E/A/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Monastery Scimitar +0 | 66/0/66/0/0 | 0/0 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Monastery Scimitar +1 | 73/0/73/0/0 | 0/0 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Monastery Scimitar +2 | 79/0/79/0/0 | 0/0 | E/B/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Monastery Scimitar +3 | 86/0/86/0/0 | 0/0 | E/B/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Monastery Scimitar +4 | 93/0/93/0/0 | 0/0 | E/B/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Monastery Scimitar +5 | 99/0/99/0/0 | 0/0 | E/B/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Monastery Scimitar +6 | 106/0/106/0/0 | 0/0 | E/B/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Monastery Scimitar +7 | 113/0/113/0/0 | 0/0 | E/A/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Monastery Scimitar +8 | 119/0/119/0/0 | 0/0 | E/A/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Monastery Scimitar +9 | 126/0/126/0/0 | 0/0 | E/A/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Monastery Scimitar +10 | 133/0/133/0/0 | 0/0 | E/A/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Monastery Scimitar +0 | 66/0/0/66/0 | 0/0 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Monastery Scimitar +1 | 73/0/0/73/0 | 0/0 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Monastery Scimitar +2 | 79/0/0/79/0 | 0/0 | E/B/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Monastery Scimitar +3 | 86/0/0/86/0 | 0/0 | E/B/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Monastery Scimitar +4 | 93/0/0/93/0 | 0/0 | E/B/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Monastery Scimitar +5 | 99/0/0/99/0 | 0/0 | E/B/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Monastery Scimitar +6 | 106/0/0/106/0 | 0/0 | E/B/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Monastery Scimitar +7 | 113/0/0/113/0 | 0/0 | E/A/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Monastery Scimitar +8 | 119/0/0/119/0 | 0/0 | E/A/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Monastery Scimitar +9 | 126/0/0/126/0 | 0/0 | E/A/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Monastery Scimitar +10 | 133/0/0/133/0 | 0/0 | E/A/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Monastery Scimitar +0 | 66/0/0/0/66 | 0/0 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Monastery Scimitar +1 | 73/0/0/0/73 | 0/0 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Monastery Scimitar +2 | 79/0/0/0/79 | 0/0 | E/B/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Monastery Scimitar +3 | 86/0/0/0/86 | 0/0 | E/B/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Monastery Scimitar +4 | 93/0/0/0/93 | 0/0 | E/B/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Monastery Scimitar +5 | 99/0/0/0/99 | 0/0 | E/B/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Monastery Scimitar +6 | 106/0/0/0/106 | 0/0 | E/B/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Monastery Scimitar +7 | 113/0/0/0/113 | 0/0 | E/A/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Monastery Scimitar +8 | 119/0/0/0/119 | 0/0 | E/A/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Monastery Scimitar +9 | 126/0/0/0/126 | 0/0 | E/A/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Monastery Scimitar +10 | 133/0/0/0/133 | 0/0 | E/A/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Monastery Scimitar +0 | 66/0/0/0/0 | 112/0 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Monastery Scimitar +1 | 73/0/0/0/0 | 114/0 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Monastery Scimitar +2 | 79/0/0/0/0 | 117/0 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Monastery Scimitar +3 | 86/0/0/0/0 | 120/0 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Monastery Scimitar +4 | 93/0/0/0/0 | 123/0 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Monastery Scimitar +5 | 99/0/0/0/0 | 126/0 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Monastery Scimitar +6 | 106/0/0/0/0 | 128/0 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Monastery Scimitar +7 | 113/0/0/0/0 | 131/0 | E/A/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Monastery Scimitar +8 | 119/0/0/0/0 | 134/0 | E/A/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Monastery Scimitar +9 | 126/0/0/0/0 | 137/0 | E/A/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Monastery Scimitar +10 | 133/0/0/0/0 | 140/0 | E/A/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Bleed
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Bleed Monastery Scimitar +0 | 66/0/0/0/0 | 0/112 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Monastery Scimitar +1 | 73/0/0/0/0 | 0/114 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Monastery Scimitar +2 | 79/0/0/0/0 | 0/117 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Monastery Scimitar +3 | 86/0/0/0/0 | 0/120 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Monastery Scimitar +4 | 93/0/0/0/0 | 0/123 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Monastery Scimitar +5 | 99/0/0/0/0 | 0/126 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Monastery Scimitar +6 | 106/0/0/0/0 | 0/128 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Monastery Scimitar +7 | 113/0/0/0/0 | 0/131 | E/A/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Monastery Scimitar +8 | 119/0/0/0/0 | 0/134 | E/A/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Monastery Scimitar +9 | 126/0/0/0/0 | 0/137 | E/A/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Monastery Scimitar +10 | 133/0/0/0/0 | 0/140 | E/A/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Monastery Scimitar +0 | 109/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Monastery Scimitar +1 | 120/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Monastery Scimitar +2 | 131/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Monastery Scimitar +3 | 142/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Monastery Scimitar +4 | 152/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Monastery Scimitar +5 | 163/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Monastery Scimitar +6 | 174/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Monastery Scimitar +7 | 185/0/0/0/0 | 0/0 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Monastery Scimitar +8 | 196/0/0/0/0 | 0/0 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Monastery Scimitar +9 | 207/0/0/0/0 | 0/0 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Monastery Scimitar +10 | 218/0/0/0/0 | 0/0 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Monastery Scimitar +0 | 95/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Monastery Scimitar +1 | 104/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Monastery Scimitar +2 | 114/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Monastery Scimitar +3 | 123/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Monastery Scimitar +4 | 133/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Monastery Scimitar +5 | 142/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Monastery Scimitar +6 | 152/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Monastery Scimitar +7 | 161/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Monastery Scimitar +8 | 171/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Monastery Scimitar +9 | 180/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Monastery Scimitar +10 | 190/0/0/0/0 | 0/0 | E/D/C/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Monastery Scimitar +0 | 47/0/0/0/0 | 0/0 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Monastery Scimitar +1 | 52/0/0/0/0 | 0/0 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Monastery Scimitar +2 | 57/0/0/0/0 | 0/0 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Monastery Scimitar +3 | 61/0/0/0/0 | 0/0 | E/C/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Monastery Scimitar +4 | 66/0/0/0/0 | 0/0 | E/C/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Monastery Scimitar +5 | 71/0/0/0/0 | 0/0 | E/C/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Monastery Scimitar +6 | 76/0/0/0/0 | 0/0 | E/C/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Monastery Scimitar +7 | 80/0/0/0/0 | 0/0 | E/C/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Monastery Scimitar +8 | 85/0/0/0/0 | 0/0 | E/C/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Monastery Scimitar +9 | 90/0/0/0/0 | 0/0 | E/C/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Monastery Scimitar +10 | 95/0/0/0/0 | 0/0 | E/B/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Red Rust Scimitar
|
In-Game Description
Curved sword of warrior Vengarl of Forossa.
This sword is battle-worn and terribly rusted,
but remains a deadly weapon owning to
its incredible weight.
Legend has it that it was built to test the
limits of the strength of Forossa Knights,
until Vengarl swung it about like a wooden
plaything, claiming ownership by demonstration.
Availability
Dark Souls 2 & Scholar of the First Sin:
- One sold, per play-through, by Head of Vengarl for 7,500 souls after you kill his body.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight | Enchantable? Items/Spells |
---|---|---|---|---|---|---|---|---|---|---|---|
180/0/0/0/0 (Slash) |
0/0 | 100 | 25 | 18/15/0/0 C/E/-/-/-/- |
45/10/30/30/20 | 15/15/15/15 | 30 | 60 | 6.0 | Yes/Yes |
Move Set
+ show Move Set - hide Move Set
One-Handed | Two-Handed | |
Light Attack | steep diagonal downward slash to the left then horizontal slash to the right | steep diagonal downward slash to the left then right |
Heavy Attack | delayed upward slash then spin and horizontal slash in front with excellent tracking | delayed upward slash then spin and horizontal slash in front with excellent tracking |
Rolling Attack | spin and horizontal slash in front | spin and diagonal slash in front |
Running Attack | quick, spinning two-hit attack | quick upward slash |
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
Basic
Special upgrade path.
Requires:
- Twinkling Titanite.
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Red Rust Scimitar +0 | 180/0/0/0/0/0 | 0/0 | C/E/-/-/-/- | - | - |
Red Rust Scimitar +1 | 198/0/0/0/0/0 | 0/0 | C/E/-/-/-/- | 1x Twinkling Titanite | 1,070 |
Red Rust Scimitar +2 | 216/0/0/0/0/0 | 0/0 | C/E/-/-/-/- | 2x Twinkling Titanite | 1,330 |
Red Rust Scimitar +3 | 234/0/0/0/0/0 | 0/0 | C/E/-/-/-/- | 3x Twinkling Titanite | 1,600 |
Red Rust Scimitar +4 | 252/0/0/0/0/0 | 0/0 | C/E/-/-/-/- | 4x Twinkling Titanite | 2,130 |
Red Rust Scimitar +5 | 270/0/0/0/0/0 | 0/0 | C/E/-/-/-/- | 5x Twinkling Titanite | 2,390 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Red Rust Scimitar +0 | 126/126/0/0/0 | 0/0 | C/E/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Red Rust Scimitar +1 | 138/138/0/0/0 | 0/0 | C/E/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Red Rust Scimitar +2 | 151/151/0/0/0 | 0/0 | C/E/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Red Rust Scimitar +3 | 163/163/0/0/0 | 0/0 | C/E/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Red Rust Scimitar +4 | 176/176/0/0/0 | 0/0 | C/E/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Red Rust Scimitar +5 | 189/189/0/0/0 | 0/0 | C/E/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Red Rust Scimitar +0 | 126/0/126/0/0 | 0/0 | C/E/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Red Rust Scimitar +1 | 138/0/138/0/0 | 0/0 | C/E/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Red Rust Scimitar +2 | 151/0/151/0/0 | 0/0 | C/E/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Red Rust Scimitar +3 | 163/0/163/0/0 | 0/0 | C/E/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Red Rust Scimitar +4 | 176/0/176/0/0 | 0/0 | C/E/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Red Rust Scimitar +5 | 189/0/189/0/0 | 0/0 | C/E/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Red Rust Scimitar +0 | 126/0/0/126/0 | 0/0 | C/E/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Red Rust Scimitar +1 | 138/0/0/138/0 | 0/0 | C/E/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Red Rust Scimitar +2 | 151/0/0/151/0 | 0/0 | C/E/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Red Rust Scimitar +3 | 163/0/0/163/0 | 0/0 | C/E/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Red Rust Scimitar +4 | 176/0/0/176/0 | 0/0 | C/E/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Red Rust Scimitar +5 | 189/0/0/189/0 | 0/0 | C/E/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Red Rust Scimitar +0 | 126/0/0/0/126 | 0/0 | C/E/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Red Rust Scimitar +1 | 138/0/0/0/138 | 0/0 | C/E/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Red Rust Scimitar +2 | 151/0/0/0/151 | 0/0 | C/E/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Red Rust Scimitar +3 | 163/0/0/0/163 | 0/0 | C/E/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Red Rust Scimitar +4 | 176/0/0/0/176 | 0/0 | C/E/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Red Rust Scimitar +5 | 189/0/0/0/189 | 0/0 | C/E/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Red Rust Scimitar +0 | 126/0/0/0/0 | 112/0 | C/E/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Red Rust Scimitar +1 | 138/0/0/0/0 | 117/0 | C/E/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Red Rust Scimitar +2 | 151/0/0/0/0 | 123/0 | C/E/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Red Rust Scimitar +3 | 163/0/0/0/0 | 128/0 | C/E/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Red Rust Scimitar +4 | 176/0/0/0/0 | 134/0 | C/E/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Red Rust Scimitar +5 | 189/0/0/0/0 | 140/0 | C/E/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Bleed
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Bleed Red Rust Scimitar +0 | 126/0/0/0/0 | 0/112 | C/E/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Red Rust Scimitar +1 | 138/0/0/0/0 | 0/117 | C/E/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Red Rust Scimitar +2 | 151/0/0/0/0 | 0/123 | C/E/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Red Rust Scimitar +3 | 163/0/0/0/0 | 0/128 | C/E/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Red Rust Scimitar +4 | 176/0/0/0/0 | 0/134 | C/E/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Red Rust Scimitar +5 | 189/0/0/0/0 | 0/140 | C/E/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Red Rust Scimitar +0 | 207/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Red Rust Scimitar +1 | 227/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Red Rust Scimitar +2 | 248/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Red Rust Scimitar +3 | 269/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Red Rust Scimitar +4 | 289/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Red Rust Scimitar +5 | 310/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Red Rust Scimitar +0 | 180/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Red Rust Scimitar +1 | 198/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Red Rust Scimitar +2 | 216/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Red Rust Scimitar +3 | 234/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Red Rust Scimitar +4 | 252/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Red Rust Scimitar +5 | 270/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Red Rust Scimitar +0 | 90/0/0/0/0 | 0/0 | D/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Red Rust Scimitar +1 | 99/0/0/0/0 | 0/0 | D/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Red Rust Scimitar +2 | 108/0/0/0/0 | 0/0 | D/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Red Rust Scimitar +3 | 117/0/0/0/0 | 0/0 | D/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Red Rust Scimitar +4 | 126/0/0/0/0 | 0/0 | D/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Red Rust Scimitar +5 | 135/0/0/0/0 | 0/0 | D/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Scimitar
|
In Game Description
A small curved sword with a narrow blade.
The rapid slashing of the lightweight scimitar
hardly allows the victim to catch a breath.
Has a sharp blade, but is rather ineffective
against armor and hard skin.
Availability
Dark Souls 2 & Scholar of the First Sin:
- Starting weapon of the Swordsman (upgraded to +1).
- Varangian Sailor (Dual Swords) drop - uncommon.
- Lost Bastille treasure. Located in the elevator shaft beneath the Exile Holding Cells bonfire. Push the button to send the elevator down,
but get off before the doors close and ride down standing on its roof instead. There is a corpse in the "escape hole".
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight | Enchantable? Items/Spells |
---|---|---|---|---|---|---|---|---|---|---|---|
110/0/0/0/0 (Slash) |
0/0 | 120 | 20 | 7/16/0/0 E/B/-/-/-/- |
45/10/30/30/20 | 15/25/15/15 | 30 | 40 | 1.5 | Yes/Yes |
Move Set
+ show Move Set - hide Move Set
One-Handed | Two-Handed | |
Light Attack | diagonal slash then steep upward slash | steep diagonal downward slash to the left then right |
Heavy Attack | delayed upward slash then spinning slash that hits twice | steep upward slash then spin into horizontal slash |
Rolling Attack | spin and horizontal slash in front | spin and diagonal slash in front |
Running Attack | quick, spinning two-hit attack | quick upward slash |
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
Basic
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Scimitar +0 | 110/0/0/0/0 | 0/0 | E/B/-/-/- | - | - |
Scimitar +1 | 121/0/0/0/0 | 0/0 | E/B/-/-/- | 1x Titanite Shard | 490 |
Scimitar +2 | 132/0/0/0/0 | 0/0 | E/B/-/-/- | 2x Titanite Shard | 610 |
Scimitar +3 | 143/0/0/0/0 | 0/0 | E/B/-/-/- | 3x Titanite Shard | 740 |
Scimitar +4 | 154/0/0/0/0 | 0/0 | E/B/-/-/- | 1x Large Titanite Shard | 980 |
Scimitar +5 | 165/0/0/0/0 | 0/0 | E/B/-/-/- | 2x Large Titanite Shard | 1,100 |
Scimitar +6 | 176/0/0/0/0 | 0/0 | E/B/-/-/- | 3x Large Titanite Shard | 1,220 |
Scimitar +7 | 187/0/0/0/0 | 0/0 | E/B/-/-/- | 1x Titanite Chunk | 1,470 |
Scimitar +8 | 198/0/0/0/0 | 0/0 | E/B/-/-/- | 2x Titanite Chunk | 1,590 |
Scimitar +9 | 209/0/0/0/0 | 0/0 | E/B/-/-/- | 3x Titanite Chunk | 1,710 |
Scimitar +10 | 220/0/0/0/0 | 0/0 | E/A/-/-/- | 1x Titanite Slab | 1,950 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Scimitar +0 | 77/77/0/0/0 | 0/0 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/22.9/12.9/12.9 |
Magic Scimitar +1 | 84/84/0/0/0 | 0/0 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/22.9/12.9/12.9 |
Magic Scimitar +2 | 92/92/0/0/0 | 0/0 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/22.9/12.9/12.9 |
Magic Scimitar +3 | 100/100/0/0/0 | 0/0 | E/C/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/22.9/12.9/12.9 |
Magic Scimitar +4 | 107/107/0/0/0 | 0/0 | E/C/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/22.9/12.9/12.9 |
Magic Scimitar +5 | 115/115/0/0/0 | 0/0 | E/C/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/22.9/12.9/12.9 |
Magic Scimitar +6 | 123/123/0/0/0 | 0/0 | E/C/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/22.9/12.9/12.9 |
Magic Scimitar +7 | 130/130/0/0/0 | 0/0 | E/C/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/22.9/12.9/12.9 |
Magic Scimitar +8 | 138/138/0/0/0 | 0/0 | E/C/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/22.9/12.9/12.9 |
Magic Scimitar +9 | 146/146/0/0/0 | 0/0 | E/C/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/22.9/12.9/12.9 |
Magic Scimitar +10 | 154/154/0/0/0 | 0/0 | E/C/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/22.9/12.9/12.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Scimitar +0 | 77/0/77/0/0 | 0/0 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/22.9/12.9/12.9 |
Fire Scimitar +1 | 84/0/84/0/0 | 0/0 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/22.9/12.9/12.9 |
Fire Scimitar +2 | 92/0/92/0/0 | 0/0 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/22.9/12.9/12.9 |
Fire Scimitar +3 | 100/0/100/0/0 | 0/0 | E/C/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/22.9/12.9/12.9 |
Fire Scimitar +4 | 107/0/107/0/0 | 0/0 | E/C/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/22.9/12.9/12.9 |
Fire Scimitar +5 | 115/0/115/0/0 | 0/0 | E/C/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/22.9/12.9/12.9 |
Fire Scimitar +6 | 123/0/123/0/0 | 0/0 | E/C/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/22.9/12.9/12.9 |
Fire Scimitar +7 | 130/0/130/0/0 | 0/0 | E/C/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/22.9/12.9/12.9 |
Fire Scimitar +8 | 138/0/138/0/0 | 0/0 | E/C/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/22.9/12.9/12.9 |
Fire Scimitar +9 | 146/0/146/0/0 | 0/0 | E/C/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/22.9/12.9/12.9 |
Fire Scimitar +10 | 154/0/154/0/0 | 0/0 | E/C/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/22.9/12.9/12.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Scimitar +0 | 77/0/0/77/0 | 0/0 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/22.9/12.9/12.9 |
Lightning Scimitar +1 | 84/0/0/84/0 | 0/0 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/22.9/12.9/12.9 |
Lightning Scimitar +2 | 92/0/0/92/0 | 0/0 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/22.9/12.9/12.9 |
Lightning Scimitar +3 | 100/0/0/100/0 | 0/0 | E/C/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/22.9/12.9/12.9 |
Lightning Scimitar +4 | 107/0/0/107/0 | 0/0 | E/C/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/22.9/12.9/12.9 |
Lightning Scimitar +5 | 115/0/0/115/0 | 0/0 | E/C/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/22.9/12.9/12.9 |
Lightning Scimitar +6 | 123/0/0/123/0 | 0/0 | E/C/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/22.9/12.9/12.9 |
Lightning Scimitar +7 | 130/0/0/130/0 | 0/0 | E/C/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/22.9/12.9/12.9 |
Lightning Scimitar +8 | 138/0/0/138/0 | 0/0 | E/C/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/22.9/12.9/12.9 |
Lightning Scimitar +9 | 146/0/0/146/0 | 0/0 | E/C/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/22.9/12.9/12.9 |
Lightning Scimitar +10 | 154/0/0/154/0 | 0/0 | E/C/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/22.9/12.9/12.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Scimitar +0 | 77/0/0/0/77 | 0/0 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/22.9/12.9/12.9 |
Dark Scimitar +1 | 84/0/0/0/84 | 0/0 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/22.9/12.9/12.9 |
Dark Scimitar +2 | 92/0/0/0/92 | 0/0 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/22.9/12.9/12.9 |
Dark Scimitar +3 | 100/0/0/0/100 | 0/0 | E/C/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/22.9/12.9/12.9 |
Dark Scimitar +4 | 107/0/0/0/107 | 0/0 | E/C/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/22.9/12.9/12.9 |
Dark Scimitar +5 | 115/0/0/0/115 | 0/0 | E/C/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/22.9/12.9/12.9 |
Dark Scimitar +6 | 123/0/0/0/123 | 0/0 | E/C/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/22.9/12.9/12.9 |
Dark Scimitar +7 | 130/0/0/0/130 | 0/0 | E/C/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/22.9/12.9/12.9 |
Dark Scimitar +8 | 138/0/0/0/138 | 0/0 | E/C/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/22.9/12.9/12.9 |
Dark Scimitar +9 | 146/0/0/0/146 | 0/0 | E/C/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/22.9/12.9/12.9 |
Dark Scimitar +10 | 154/0/0/0/154 | 0/0 | E/C/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/22.9/12.9/12.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Scimitar +0 | 77/0/0/0/0 | 112/0 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/22.9/12.9/12.9 |
Poison Scimitar +1 | 84/0/0/0/0 | 114/0 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/22.9/12.9/12.9 |
Poison Scimitar +2 | 92/0/0/0/0 | 117/0 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/22.9/12.9/12.9 |
Poison Scimitar +3 | 100/0/0/0/0 | 120/0 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/22.9/12.9/12.9 |
Poison Scimitar +4 | 107/0/0/0/0 | 123/0 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/22.9/12.9/12.9 |
Poison Scimitar +5 | 115/0/0/0/0 | 126/0 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/22.9/12.9/12.9 |
Poison Scimitar +6 | 123/0/0/0/0 | 128/0 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/22.9/12.9/12.9 |
Poison Scimitar +7 | 130/0/0/0/0 | 131/0 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/22.9/12.9/12.9 |
Poison Scimitar +8 | 138/0/0/0/0 | 134/0 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/22.9/12.9/12.9 |
Poison Scimitar +9 | 146/0/0/0/0 | 137/0 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/22.9/12.9/12.9 |
Poison Scimitar +10 | 154/0/0/0/0 | 140/0 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/22.9/12.9/12.9 |
Bleed
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lacerating Scimitar +0 | 77/0/0/0/0 | 0/112 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/41.6/12.9/12.9 |
Lacerating Scimitar +1 | 84/0/0/0/0 | 0/114 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/41.6/12.9/12.9 |
Lacerating Scimitar +2 | 92/0/0/0/0 | 0/117 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/41.6/12.9/12.9 |
Lacerating Scimitar +3 | 100/0/0/0/0 | 0/120 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/41.6/12.9/12.9 |
Lacerating Scimitar +4 | 107/0/0/0/0 | 0/123 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/41.6/12.9/12.9 |
Lacerating Scimitar +5 | 115/0/0/0/0 | 0/126 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/41.6/12.9/12.9 |
Lacerating Scimitar +6 | 123/0/0/0/0 | 0/128 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/41.6/12.9/12.9 |
Lacerating Scimitar +7 | 130/0/0/0/0 | 0/131 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/41.6/12.9/12.9 |
Lacerating Scimitar +8 | 138/0/0/0/0 | 0/134 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/41.6/12.9/12.9 |
Lacerating Scimitar +9 | 146/0/0/0/0 | 0/137 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/41.6/12.9/12.9 |
Lacerating Scimitar +10 | 154/0/0/0/0 | 0/140 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/41.6/12.9/12.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Scimitar +0 | 126/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Scimitar +1 | 139/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Scimitar +2 | 151/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Scimitar +3 | 164/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Scimitar +4 | 177/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Scimitar +5 | 189/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Scimitar +6 | 202/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Scimitar +7 | 215/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Scimitar +8 | 227/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Scimitar +9 | 240/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Scimitar +10 | 253/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Scimitar +0 | 110/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Scimitar +1 | 121/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Scimitar +2 | 132/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Scimitar +3 | 143/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Scimitar +4 | 154/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Scimitar +5 | 165/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Scimitar +6 | 176/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Scimitar +7 | 187/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Scimitar +8 | 198/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Scimitar +9 | 209/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Scimitar +10 | 220/0/0/0/0 | 0/0 | E/D/C/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Scimitar +0 | 55/0/0/0/0 | 0/0 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Scimitar +1 | 60/0/0/0/0 | 0/0 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Scimitar +2 | 66/0/0/0/0 | 0/0 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Scimitar +3 | 71/0/0/0/0 | 0/0 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Scimitar +4 | 77/0/0/0/0 | 0/0 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Scimitar +5 | 82/0/0/0/0 | 0/0 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Scimitar +6 | 88/0/0/0/0 | 0/0 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Scimitar +7 | 93/0/0/0/0 | 0/0 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Scimitar +8 | 99/0/0/0/0 | 0/0 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Scimitar +9 | 104/0/0/0/0 | 0/0 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Scimitar +10 | 110/0/0/0/0 | 0/0 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Shotel
|
In-Game Description
A uniquely-shaped curved sword.
The name of it's creator is unknown,
but he was clearly a true craftsman.
The curved blade is designed to reach around
the opponent's shield to deal damage.
Use the strong attack to utilize.
Effect: shield piercing (strong attack)
Availability
Dark Souls 2 & Scholar of the First Sin:
- Black Gulch treasure. From the Black Gulch Mouth bonfire, stick to the left hand side until you come across a small passageway.
Down this passageway is a metal chest containing the weapon.
- Rhoy the Explorer (upgraded to +5) drop - rare
- Parasite Spider drop - rare.
- Rabid Kobold drop - uncommon.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight | Enchantable? Items/Spells |
---|---|---|---|---|---|---|---|---|---|---|---|
100/0/0/0/0 (Slash) |
0/0 | 110 | 15 | 10/16/0/0 E/A/-/-/-/- |
45/10/30/30/20 | 15/15/15/15 | 30 | 45 | 2.5 | Yes/Yes |
Move Set
+ show Move Set - hide Move Set
One-Handed | Two-Handed | |
Light Attack | steep diagonal downward slash to the left then horizontal slash to the right | steep diagonal downward slash to the left then right |
Heavy Attack | diagonal downward slash then back up | diagonal downward slash then back up |
Rolling Attack | spin and horizontal slash in front | spin and diagonal slash in front |
Running Attack | quick, spinning two-hit attack | quick upward slash |
https://www.youtube.com/watch?v=B3jzljREbPo
Notes
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
Basic
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Shotel +0 | 100/0/0/0/0 | 0/0 | D/A/-/-/- | - | - |
Shotel +1 | 110/0/0/0/0 | 0/0 | D/A/-/-/- | 1x Titanite Shard | 490 |
Shotel +2 | 120/0/0/0/0 | 0/0 | D/A/-/-/- | 2x Titanite Shard | 610 |
Shotel +3 | 130/0/0/0/0 | 0/0 | D/A/-/-/- | 3x Titanite Shard | 740 |
Shotel +4 | 140/0/0/0/0 | 0/0 | D/A/-/-/- | 1x Large Titanite Shard | 980 |
Shotel +5 | 150/0/0/0/0 | 0/0 | D/A/-/-/- | 2x Large Titanite Shard | 1,100 |
Shotel +6 | 160/0/0/0/0 | 0/0 | D/A/-/-/- | 3x Large Titanite Shard | 1,220 |
Shotel +7 | 170/0/0/0/0 | 0/0 | D/A/-/-/- | 1x Titanite Chunk | 1,470 |
Shotel +8 | 180/0/0/0/0 | 0/0 | D/A/-/-/- | 2x Titanite Chunk | 1,590 |
Shotel +9 | 190/0/0/0/0 | 0/0 | D/A/-/-/- | 3x Titanite Chunk | 1,710 |
Shotel +10 | 200/0/0/0/0 | 0/0 | D/A/-/-/- | 1x Titanite Slab | 1,950 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Shotel +0 | 70/70/0/0/0 | 0/0 | E/B/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Shotel +1 | 77/77/0/0/0 | 0/0 | E/B/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Shotel +2 | 84/84/0/0/0 | 0/0 | E/B/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Shotel +3 | 91/91/0/0/0 | 0/0 | E/B/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Shotel +4 | 98/98/0/0/0 | 0/0 | E/B/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Shotel +5 | 105/105/0/0/0 | 0/0 | E/B/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Shotel +6 | 112/112/0/0/0 | 0/0 | E/B/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Shotel +7 | 119/119/0/0/0 | 0/0 | E/B/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Shotel +8 | 126/126/0/0/0 | 0/0 | E/B/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Shotel +9 | 133/133/0/0/0 | 0/0 | E/B/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Shotel +10 | 140/140/0/0/0 | 0/0 | E/B/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Shotel +0 | 70/0/70/0/0 | 0/0 | E/B/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Shotel +1 | 77/0/77/0/0 | 0/0 | E/B/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Shotel +2 | 84/0/84/0/0 | 0/0 | E/B/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Shotel +3 | 91/0/91/0/0 | 0/0 | E/B/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Shotel +4 | 98/0/98/0/0 | 0/0 | E/B/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Shotel +5 | 105/0/105/0/0 | 0/0 | E/B/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Shotel +6 | 112/0/112/0/0 | 0/0 | E/B/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Shotel +7 | 119/0/119/0/0 | 0/0 | E/B/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Shotel +8 | 126/0/126/0/0 | 0/0 | E/B/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Shotel +9 | 133/0/133/0/0 | 0/0 | E/B/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Shotel +10 | 140/0/140/0/0 | 0/0 | E/B/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Shotel +0 | 70/0/0/70/0 | 0/0 | E/B/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Shotel +1 | 78/0/0/78/0 | 0/0 | E/B/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Shotel +2 | 84/0/0/84/0 | 0/0 | E/B/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Shotel +3 | 91/0/0/91/0 | 0/0 | E/B/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Shotel +4 | 98/0/0/98/0 | 0/0 | E/B/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Shotel +5 | 105/0/0/105/0 | 0/0 | E/B/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Shotel +6 | 112/0/0/112/0 | 0/0 | E/B/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Shotel +7 | 119/0/0/119/0 | 0/0 | E/B/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Shotel +8 | 126/0/0/126/0 | 0/0 | E/B/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Shotel +9 | 133/0/0/133/0 | 0/0 | E/B/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Shotel +10 | 140/0/0/140/0 | 0/0 | E/B/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Dark
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Shotel +0 | 70/0/0/0/70 | 0/0 | E/B/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Shotel +1 | 77/0/0/0/77 | 0/0 | E/B/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Shotel +2 | 84/0/0/0/84 | 0/0 | E/B/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Shotel +3 | 91/0/0/0/91 | 0/0 | E/B/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Shotel +4 | 98/0/0/0/98 | 0/0 | E/B/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Shotel +5 | 105/0/0/0/105 | 0/0 | E/B/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Shotel +6 | 112/0/0/0/112 | 0/0 | E/B/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Shotel +7 | 119/0/0/0/119 | 0/0 | E/B/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Shotel +8 | 126/0/0/0/126 | 0/0 | E/B/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Shotel +9 | 133/0/0/0/133 | 0/0 | E/B/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Shotel +10 | 140/0/0/0/140 | 0/0 | E/B/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Shotel +0 | 70/0/0/0/0 | 112/0 | E/B/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Shotel +1 | 77/0/0/0/0 | 114/0 | E/B/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Shotel +2 | 84/0/0/0/0 | 117/0 | E/B/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Shotel +3 | 91/0/0/0/0 | 120/0 | E/B/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Shotel +4 | 98/0/0/0/0 | 123/0 | E/B/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Shotel +5 | 105/0/0/0/0 | 126/0 | E/B/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Shotel +6 | 112/0/0/0/0 | 128/0 | E/B/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Shotel +7 | 119/0/0/0/0 | 131/0 | E/B/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Shotel +8 | 126/0/0/0/0 | 134/0 | E/B/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Shotel +9 | 133/0/0/0/0 | 137/0 | E/B/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Shotel +10 | 140/0/0/0/0 | 140/0 | E/B/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Bleed
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Bleed Shotel +0 | 70/0/0/0/0 | 0/112 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Shotel +1 | 77/0/0/0/0 | 0/114 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Shotel +2 | 84/0/0/0/0 | 0/117 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Shotel +3 | 91/0/0/0/0 | 0/120 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Shotel +4 | 98/0/0/0/0 | 0/123 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Shotel +5 | 105/0/0/0/0 | 0/126 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Shotel +6 | 112/0/0/0/0 | 0/128 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Shotel +7 | 119/0/0/0/0 | 0/131 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Shotel +8 | 126/0/0/0/0 | 0/134 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Shotel +9 | 133/0/0/0/0 | 0/137 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Shotel +10 | 140/0/0/0/0 | 0/140 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Shotel +0 | 115/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Shotel +1 | 126/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Shotel +2 | 138/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Shotel +3 | 149/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Shotel +4 | 161/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Shotel +5 | 172/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Shotel +6 | 184/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Shotel +7 | 195/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Shotel +8 | 207/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Shotel +9 | 218/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Shotel +10 | 230/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Shotel +0 | 100/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Shotel +1 | 110/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Shotel +2 | 120/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Shotel +3 | 130/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Shotel +4 | 140/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Shotel +5 | 150/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Shotel +6 | 160/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Shotel +7 | 170/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Shotel +8 | 180/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Shotel +9 | 190/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Shotel +10 | 200/0/0/0/0 | 0/0 | E/D/C/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Shotel +0 | 50/0/0/0/0 | 0/0 | E/C/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Shotel +1 | 55/0/0/0/0 | 0/0 | E/C/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Shotel +2 | 60/0/0/0/0 | 0/0 | E/C/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Shotel +3 | 65/0/0/0/0 | 0/0 | E/C/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Shotel +4 | 70/0/0/0/0 | 0/0 | E/C/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Shotel +5 | 75/0/0/0/0 | 0/0 | E/C/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Shotel +6 | 80/0/0/0/0 | 0/0 | E/C/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Shotel +7 | 85/0/0/0/0 | 0/0 | E/C/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Shotel +8 | 90/0/0/0/0 | 0/0 | E/C/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Shotel +9 | 95/0/0/0/0 | 0/0 | E/C/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Shotel +10 | 100/0/0/0/0 | 0/0 | E/C/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Spider Fang
|
In-Game Description
Curved sword forged from
the soul of the Duke's Dear Freja.
Its blade is coated with a sticky silk
that is cast with each strong attack,
slowing enemy movement.
Supposedly, the duke himself, an eccentric soul
fascinated with spiders, went on to take a
form that was far from human.
Effect: movement slowdown (strong attack)
Availability
Dark Souls 2 & Scholar of the First Sin:
- Trade Soul of the Duke's Dear Freja and 1,500 souls with Weaponsmith Ornifex.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight | Enchantable? Items/Spells |
---|---|---|---|---|---|---|---|---|---|---|---|
84/0/0/0/0 (Slash) |
0/0 | 110 | 10 | 10/25/0/0 E/A/-/-/-/- |
45/10/30/30/20 | 15/15/15/15 | 30 | 40 | 2.0 | Yes/Yes |
Move Set
+ show Move Set - hide Move Set
Notes
- Heavy attacks will fire a projectile that consumes 10 durability and slows the movement speed of what it hits, similar to when the player gets hit by web.
- This can be reduced to 5 durability with the use of a Bracing Knuckle Ring +2.
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
Basic
Boss upgrade path.
Requires:
- Petrified Dragon Bone
Name | Damage | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|
Spider Fang +0 | 84/0/0/0/0 | E/A/-/-/-/- | - | - |
Spider Fang +1 | 109/0/0/0/0 | E/A/-/-/-/- | 1x Petrified Dragon Bone | 1,410 |
Spider Fang +2 | 134/0/0/0/0 | E/A/-/-/-/- | 2x Petrified Dragon Bone | 1,760 |
Spider Fang +3 | 159/0/0/0/0 | E/A/-/-/-/- | 3x Petrified Dragon Bone | 2,120 |
Spider Fang +4 | 184/0/0/0/0 | E/A/-/-/-/- | 4x Petrified Dragon Bone | 2,820 |
Spider Fang +5 | 210/0/0/0/0 | E/A/-/-/-/- | 5x Petrified Dragon Bone | 3,170 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Spider Fang +0 | 58/58/0/0/0 | 0/0 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Spider Fang +1 | 76/76/0/0/0 | 0/0 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Spider Fang +2 | 94/94/0/0/0 | 0/0 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Spider Fang +3 | 111/111/0/0/0 | 0/0 | E/B/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Spider Fang +4 | 129/129/0/0/0 | 0/0 | E/B/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Spider Fang +5 | 147/147/0/0/0 | 0/0 | E/B/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Spider Fang +0 | 58/0/58/0/0 | 0/0 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Spider Fang +1 | 78/0/76/0/0 | 0/0 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Spider Fang +2 | 94/0/94/0/0 | 0/0 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Spider Fang +3 | 111/0/111/0/0 | 0/0 | E/B/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Spider Fang +4 | 129/0/129/0/0 | 0/0 | E/B/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Spider Fang +5 | 147/0/147/0/0 | 0/0 | E/B/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Spider Fang +0 | 58/0/0/58/0 | 0/0 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Spider Fang +1 | 76/0/0/76/0 | 0/0 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Spider Fang +2 | 94/0/0/94/0 | 0/0 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Spider Fang +3 | 111/0/0/111/0 | 0/0 | E/B/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Spider Fang +4 | 129/0/0/129/0 | 0/0 | E/B/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Spider Fang +5 | 147/0/0/147/0 | 0/0 | E/B/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Dark
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Spider Fang +0 | 58/0/0/0/58 | 0/0 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Spider Fang +1 | 76/0/0/0/76 | 0/0 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Spider Fang +2 | 94/0/0/0/94 | 0/0 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Spider Fang +3 | 111/0/0/0/111 | 0/0 | E/B/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Spider Fang +4 | 129/0/0/0/129 | 0/0 | E/B/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Spider Fang +5 | 147/0/0/0/147 | 0/0 | E/B/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Spider Fang +0 | 58/0/0/0/0 | 112/0 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Spider Fang +1 | 76/0/0/0/0 | 117/0 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Spider Fang +2 | 94/0/0/0/0 | 123/0 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Spider Fang +3 | 111/0/0/0/0 | 128/0 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Spider Fang +4 | 129/0/0/0/0 | 134/0 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Spider Fang +5 | 147/0/0/0/0 | 140/0 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Bleed
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Bleed Spider Fang +0 | 58/0/0/0/0 | 0/112 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Spider Fang +1 | 76/0/0/0/0 | 0/117 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Spider Fang +2 | 94/0/0/0/0 | 0/123 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Spider Fang +3 | 111/0/0/0/0 | 0/128 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Spider Fang +4 | 129/0/0/0/0 | 0/134 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Spider Fang +5 | 147/0/0/0/0 | 0/140 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Spider Fang +0 | 96/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Spider Fang +1 | 125/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Spider Fang +2 | 154/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Spider Fang +3 | 183/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Spider Fang +4 | 212/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Spider Fang +5 | 241/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Spider Fang +0 | 84/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Spider Fang +1 | 109/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Spider Fang +2 | 134/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Spider Fang +3 | 159/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Spider Fang +4 | 184/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Spider Fang +5 | 210/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Spider Fang +0 | 42/0/0/0/0 | 0/0 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Spider Fang +1 | 54/0/0/0/0 | 0/0 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Spider Fang +2 | 67/0/0/0/0 | 0/0 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Spider Fang +3 | 79/0/0/0/0 | 0/0 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Spider Fang +4 | 92/0/0/0/0 | 0/0 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Spider Fang +5 | 105/0/0/0/0 | 0/0 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Warped Sword
|
In-Game Description
A curved sword forged from the soul
of the Flexile Sentry. Once straight,
but later twisted to reflect its warped owner.
The sentry crammed inmates of the
overflowing Bastille onto a rickety ship,
and cast them out to the open sea.
The majority of them drowned or starved,
but a few hardy survivors made land
o the south, and imparted their knowledge
of sorcery to the people there.
Availability
Dark Souls 2 & Scholar of the First Sin:
- Trade Flexile Sentry Soul and 1,500 souls with Straid of Olaphis.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight | Enchantable? Items/Spells |
---|---|---|---|---|---|---|---|---|---|---|---|
100/0/0/0/0 (Slash) |
0/0 | 130 | 25 | 15/25/0/0 E/A/-/-/-/- |
45/10/30/30/20 | 15/15/15/15 | 30 | 50 | 3.5 | Yes/Yes |
Move Set
+ show Move Set - hide Move Set
One-Handed | Two-Handed | |
Light Attack | steep diagonal upward then downward slashes | steep diagonal downward slash to the left then right |
Heavy Attack | delayed upward slash then spinning slash that hits twice | |
Rolling Attack | spin and horizontal slash in front | spin and diagonal slash in front |
Running Attack | quick, spinning two-hit attack | quick upward slash |
Move Set Demonstration: https://www.youtube.com/watch?v=sCMP7rIhaQY
Notes
- When using power stance with this weapon in the right hand and a compatible weapon in the left, the L2/LT attack will perform a unique 2-hit spinning
attack that hits for high damage. Consumes a large amount of Stamina.- Showcase of the L2/LT attack in Power Stance
- Unique L2/LT Power Stance four-hit (twice with each weapon) spin attack when wielded in either hand with any dagger or thrusting sword, or when wielded
in right hand with any straight sword, katana or curved sword, except Darkdrift. The Washing Pole and Spider's Silk in particular add a lot of range to this unique spin.
- Swords with unique R2 attacks keep their unique R2 when wielded in the right with the Warped Sword in the left. For daggers and thrusting swords with
unique R2s, this means a unique R2 on either hand while in power stance.
- If used with other weapons besides those mentioned above, the power stance attacks (both light and heavy) will be the ones of the second weapon type.
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
Basic
Boss upgrade path.
Requires:
- Petrified Dragon Bone
Name | Damage | Aux. Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Warped Sword +0 | 100/0/0/0/0 | 0/0 | E/A/-/-/-/- | - | - |
Warped Sword +1 | 130/0/0/0/0 | 0/0 | E/A/-/-/-/- | 1x Petrified Dragon Bone | 1,090 |
Warped Sword +2 | 160/0/0/0/0 | 0/0 | E/A/-/-/-/- | 2x Petrified Dragon Bone | 1,360 |
Warped Sword +3 | 190/0/0/0/0 | 0/0 | E/A/-/-/-/- | 3x Petrified Dragon Bone | 1,630 |
Warped Sword +4 | 220/0/0/0/0 | 0/0 | E/A/-/-/-/- | 4x Petrified Dragon Bone | 2,180 |
Warped Sword +5 | 250/0/0/0/0 | 0/0 | E/A/-/-/-/- | 5x Petrified Dragon Bone | 2,450 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Warped Sword +0 | 70/70/0/0/0 | 0/0 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Warped Sword +1 | 91/91/0/0/0 | 0/0 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Warped Sword +2 | 112/112/0/0/0 | 0/0 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Warped Sword +3 | 133/133/0/0/0 | 0/0 | E/B/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Warped Sword +4 | 154/154/0/0/0 | 0/0 | E/B/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Warped Sword +5 | 175/175/0/0/0 | 0/0 | E/B/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Warped Sword +0 | 70/0/70/0/0 | 0/0 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Warped Sword +1 | 91/0/91/0/0 | 0/0 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Warped Sword +2 | 112/0/112/0/0 | 0/0 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Warped Sword +3 | 133/0/133/0/0 | 0/0 | E/B/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Warped Sword +4 | 154/0/154/0/0 | 0/0 | E/B/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Warped Sword +5 | 175/0/175/0/0 | 0/0 | E/B/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Warped Sword +0 | 70/0/0/70/0 | 0/0 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Warped Sword +1 | 91/0/0/91/0 | 0/0 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Warped Sword +2 | 112/0/0/112/0 | 0/0 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Warped Sword +3 | 133/0/0/133/0 | 0/0 | E/B/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Warped Sword +4 | 154/0/0/154/0 | 0/0 | E/B/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Warped Sword +5 | 175/0/0/175/0 | 0/0 | E/B/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Warped Sword +0 | 70/0/0/0/70 | 0/0 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Warped Sword +1 | 91/0/0/0/91 | 0/0 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Warped Sword +2 | 112/0/0/0/112 | 0/0 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Warped Sword +3 | 133/0/0/0/133 | 0/0 | E/B/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Warped Sword +4 | 154/0/0/0/154 | 0/0 | E/B/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Warped Sword +5 | 175/0/0/0/175 | 0/0 | E/B/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Warped Sword +0 | 70/0/0/0/0 | 112/0 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Warped Sword +1 | 91/0/0/0/0 | 117/0 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Warped Sword +2 | 112/0/0/0/0 | 123/0 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Warped Sword +3 | 133/0/0/0/0 | 128/0 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Warped Sword +4 | 154/0/0/0/0 | 134/0 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Warped Sword +5 | 175/0/0/0/0 | 140/0 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Bleed
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Bleed Warped Sword +0 | 70/0/0/0/0 | 0/112 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Warped Sword +1 | 91/0/0/0/0 | 0/117 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Warped Sword +2 | 112/0/0/0/0 | 0/123 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Warped Sword +3 | 133/0/0/0/0 | 0/128 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Warped Sword +4 | 154/0/0/0/0 | 0/134 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Warped Sword +5 | 175/0/0/0/0 | 0/140 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Warped Sword +0 | 115/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Warped Sword +1 | 149/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Warped Sword +2 | 184/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Warped Sword +3 | 218/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Warped Sword +4 | 253/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Warped Sword +5 | 287/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Warped Sword +0 | 100/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Warped Sword +1 | 130/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Warped Sword +2 | 160/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Warped Sword +3 | 190/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Warped Sword +4 | 220/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Warped Sword +5 | 250/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Warped Sword +0 | 50/0/0/0/0 | 0/0 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Warped Sword +1 | 65/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Warped Sword +2 | 80/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Warped Sword +3 | 95/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Warped Sword +4 | 110/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Warped Sword +5 | 125/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |