Great Hammers
- Archdrake Mace
- Demon's Great Hammer
- Dragon Tooth
- Drakekeeper's Great Hammer
- Drakekeeper's Warpick
- Giant Warrior Club
- Great Club
- Gyrm Great Hammer
- Iron King Hammer
- Large Club
- Malformed Shell
- Malformed Skull
- Old Knight Hammer
- Pickaxe
- Sacred Chime Hammer
- Sanctum Mace
- Smelter Hammer
Archdrake Mace
|
In-Game Description
A mace normally issued to clerics
of the Archdrake sect of Lindelt.
The land of Lindelt is governed by
stringent laws, and those who dare defy
them are punished without mercy.
It is often the sinful who seek piety,
spurred only by a selfish desire for salvation.
Availability
Dark Souls 2 & Scholar of the First Sin:
- Lindelt Cleric drop - uncommon.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed1 Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight | Enchantable? Items/Spells |
---|---|---|---|---|---|---|---|---|---|---|---|
125/0/0/0/0 (Strike/Thrust) |
0/0 | 100 | 60 | 202/16/0/0 B/D/-/-/-/- |
45/10/30/30/40 | 15/15/15/15 | 30 | 60 | 6.0 | Yes/Yes |
Move Set
+ show Move Set - hide Move Set
Notes
- Like all Hammers and most Great Hammers it can't be infused with Bleed.
- You can still deal bleed damage by enchanting it with a Bleeding Serum though.
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Raw Enchanted Mundane |
Basic
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Archdrake Mace +0 | 125/0/0/0/0 | 0/0 | B/D/-/-/-/- | - | - |
Archdrake Mace +1 | 137/0/0/0/0 | 0/0 | B/D/-/-/-/- | 1x Titanite Shard | 550 |
Archdrake Mace +2 | 150/0/0/0/0 | 0/0 | B/D/-/-/-/- | 2x Titanite Shard | 690 |
Archdrake Mace +3 | 162/0/0/0/0 | 0/0 | B/D/-/-/-/- | 3x Titanite Shard | 830 |
Archdrake Mace +4 | 175/0/0/0/0 | 0/0 | B/D/-/-/-/- | 1x Large Titanite Shard | 1,100 |
Archdrake Mace +5 | 187/0/0/0/0 | 0/0 | B/D/-/-/-/- | 2x Large Titanite Shard | 1,240 |
Archdrake Mace +6 | 200/0/0/0/0 | 0/0 | B/D/-/-/-/- | 3x Large Titanite Shard | 1,380 |
Archdrake Mace +7 | 212/0/0/0/0 | 0/0 | B/D/-/-/-/- | 1x Titanite Chunk | 1,650 |
Archdrake Mace +8 | 225/0/0/0/0 | 0/0 | B/D/-/-/-/- | 2x Titanite Chunk | 1,730 |
Archdrake Mace +9 | 237/0/0/0/0 | 0/0 | B/D/-/-/-/- | 3x Titanite Chunk | 1,980 |
Archdrake Mace +10 | 250/0/0/0/0 | 0/0 | A/D/-/-/-/- | 1x Titanite Slab | 2,200 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Archdrake Mace +0 | 87/87/0/0/0 | 0/0 | B/E/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Archdrake Mace +1 | 96/96/0/0/0 | 0/0 | B/E/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Archdrake Mace +2 | 105/105/0/0/0 | 0/0 | B/E/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Archdrake Mace +3 | 113/113/0/0/0 | 0/0 | B/E/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Archdrake Mace +4 | 122/122/0/0/0 | 0/0 | B/E/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Archdrake Mace +5 | 131/131/0/0/0 | 0/0 | B/E/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Archdrake Mace +6 | 140/140/0/0/0 | 0/0 | B/E/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Archdrake Mace +7 | 148/148/0/0/0 | 0/0 | B/E/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Archdrake Mace +8 | 157/157/0/0/0 | 0/0 | B/E/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Archdrake Mace +9 | 166/166/0/0/0 | 0/0 | B/E/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Archdrake Mace +10 | 175/175/0/0/0 | 0/0 | B/E/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Archdrake Mace +0 | 87/0/87/0/0 | 0/0 | B/E/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Archdrake Mace +1 | 96/0/96/0/0 | 0/0 | B/E/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Archdrake Mace +2 | 105/0/105/0/0 | 0/0 | B/E/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Archdrake Mace +3 | 113/0/113/0/0 | 0/0 | B/E/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Archdrake Mace +4 | 122/0/122/0/0 | 0/0 | B/E/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Archdrake Mace +5 | 131/0/131/0/0 | 0/0 | B/E/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Archdrake Mace +6 | 140/0/140/0/0 | 0/0 | B/E/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Archdrake Mace +7 | 148/0/148/0/0 | 0/0 | B/E/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Archdrake Mace +8 | 157/0/157/0/0 | 0/0 | B/E/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Archdrake Mace +9 | 166/0/166/0/0 | 0/0 | B/E/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Archdrake Mace +10 | 175/0/175/0/0 | 0/0 | B/E/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Archdrake Mace +0 | 87/0/0/87/0 | 0/0 | B/E/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Archdrake Mace +1 | 96/0/0/96/0 | 0/0 | B/E/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Archdrake Mace +2 | 105/0/0/105/0 | 0/0 | B/E/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Archdrake Mace +3 | 113/0/0/113/0 | 0/0 | B/E/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Archdrake Mace +4 | 122/0/0/122/0 | 0/0 | B/E/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Archdrake Mace +5 | 131/0/0/131/0 | 0/0 | B/E/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Archdrake Mace +6 | 140/0/0/140/0 | 0/0 | B/E/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Archdrake Mace +7 | 148/0/0/148/0 | 0/0 | B/E/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Archdrake Mace +8 | 157/0/0/157/0 | 0/0 | B/E/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Archdrake Mace +9 | 166/0/0/166/0 | 0/0 | B/E/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Archdrake Mace +10 | 175/0/0/175/0 | 0/0 | B/E/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Archdrake Mace +0 | 87/0/0/0/87 | 0/0 | B/E/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Archdrake Mace +1 | 96/0/0/0/96 | 0/0 | B/E/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Archdrake Mace +2 | 105/0/0/0/105 | 0/0 | B/E/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Archdrake Mace +3 | 113/0/0/0/113 | 0/0 | B/E/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Archdrake Mace +4 | 122/0/0/0/122 | 0/0 | B/E/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Archdrake Mace +5 | 131/0/0/0/131 | 0/0 | B/E/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Archdrake Mace +6 | 140/0/0/0/140 | 0/0 | B/E/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Archdrake Mace +7 | 148/0/0/0/148 | 0/0 | B/E/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Archdrake Mace +8 | 157/0/0/0/157 | 0/0 | B/E/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Archdrake Mace +9 | 166/0/0/0/166 | 0/0 | B/E/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Archdrake Mace +10 | 175/0/0/0/175 | 0/0 | B/E/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Archdrake Mace +0 | 87/0/0/0/0 | 112/0 | B/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Archdrake Mace +1 | 96/0/0/0/0 | 114/0 | B/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Archdrake Mace +2 | 105/0/0/0/0 | 117/0 | B/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Archdrake Mace +3 | 113/0/0/0/0 | 120/0 | B/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Archdrake Mace +4 | 122/0/0/0/0 | 123/0 | B/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Archdrake Mace +5 | 131/0/0/0/0 | 126/0 | B/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Archdrake Mace +6 | 140/0/0/0/0 | 128/0 | B/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Archdrake Mace +7 | 148/0/0/0/0 | 131/0 | B/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Archdrake Mace +8 | 157/0/0/0/0 | 134/0 | B/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Archdrake Mace +9 | 166/0/0/0/0 | 137/0 | B/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Archdrake Mace +10 | 175/0/0/0/0 | 140/0 | B/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux. Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Archdrake Mace +0 | 143/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Archdrake Mace +1 | 158/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Archdrake Mace +2 | 172/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Archdrake Mace +3 | 186/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Archdrake Mace +4 | 201/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Archdrake Mace +5 | 215/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Archdrake Mace +6 | 230/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Archdrake Mace +7 | 244/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Archdrake Mace +8 | 258/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Archdrake Mace +9 | 273/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Archdrake Mace +10 | 287/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux. Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Archdrake Mace +0 | 125/0/0/0/0 | 0/0 | D/E/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Archdrake Mace +1 | 137/0/0/0/0 | 0/0 | D/E/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Archdrake Mace +2 | 150/0/0/0/0 | 0/0 | D/E/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Archdrake Mace +3 | 162/0/0/0/0 | 0/0 | D/E/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Archdrake Mace +4 | 175/0/0/0/0 | 0/0 | D/E/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Archdrake Mace +5 | 187/0/0/0/0 | 0/0 | D/E/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Archdrake Mace +6 | 200/0/0/0/0 | 0/0 | D/E/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Archdrake Mace +7 | 212/0/0/0/0 | 0/0 | D/E/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Archdrake Mace +8 | 225/0/0/0/0 | 0/0 | D/E/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Archdrake Mace +9 | 237/0/0/0/0 | 0/0 | D/E/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Archdrake Mace +10 | 250/0/0/0/0 | 0/0 | D/E/C/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux. Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Archdrake Mace +0 | 62/0/0/0/0 | 0/0 | C/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Archdrake Mace +1 | 68/0/0/0/0 | 0/0 | C/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Archdrake Mace +2 | 75/0/0/0/0 | 0/0 | C/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Archdrake Mace +3 | 81/0/0/0/0 | 0/0 | C/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Archdrake Mace +4 | 87/0/0/0/0 | 0/0 | C/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Archdrake Mace +5 | 93/0/0/0/0 | 0/0 | C/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Archdrake Mace +6 | 100/0/0/0/0 | 0/0 | C/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Archdrake Mace +7 | 106/0/0/0/0 | 0/0 | C/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Archdrake Mace +8 | 112/0/0/0/0 | 0/0 | C/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Archdrake Mace +9 | 118/0/0/0/0 | 0/0 | C/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Archdrake Mace +10 | 125/0/0/0/0 | 0/0 | C/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Demon's Great Hammer
|
In-Game Description
Great hammer made of unknown materials.
Perhaps it is stone, or even wood.
The origins of its name are unclear.
Its tremendous weight suggests that it
was never intended for humans.
Perhaps it was an offering to the
demons that appear in legend.
Availability
Dark Souls 2 & Scholar of the First Sin:
- Things Betwixt treasure. Sometimes received for leaving a Petrified Something or a Smooth and Silky Stone in Sparkling Sisters Dyna and Tillo nest.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed1 Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight | Enchantable? Items/Spells |
---|---|---|---|---|---|---|---|---|---|---|---|
300/0/0/0/0 (Strike) |
0/0 | 100 | 60 | 502/8/0/0 B/-/-/-/-/- |
45/10/30/30/40 | 15/15/15/15 | 30 | 70 | 26.0 | Yes/Yes |
Move Set
+ show Move Set - hide Move Set
- One-handed weak attack is a downward smash.
- One-handed strong attack is a horizontal swing.
- Two-handed weak attack is a horizontal swing.
- Two-handed strong attack is a downward smash. Follow up with another strong attack to perform a spin attack that hits twice.
Notes
- Like all Hammers and most Great Hammers it can't be infused with Bleed.
- You can still deal bleed damage by enchanting it with a Bleeding Serum though.
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Raw Enchanted Mundane |
Basic
Special upgrade path.
Requires:
- Twinkling Titanite
Name | Damage | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|
Demon's Great Hammer +0 | 300/0/0/0/0 | B/-/-/- | - | - |
Demon's Great Hammer +1 | 330/0/0/0/0 | B/-/-/- | 1x Twinkling Titanite | 1,200 |
Demon's Great Hammer +2 | 360/0/0/0/0 | B/-/-/- | 2x Twinkling Titanite | 1,500 |
Demon's Great Hammer +3 | 390/0/0/0/0 | A/-/-/- | 3x Twinkling Titanite | 1,800 |
Demon's Great Hammer +4 | 420/0/0/0/0 | A/-/-/- | 4x Twinkling Titanite | 2,400 |
Demon's Great Hammer +5 | 450/0/0/0/0 | A/-/-/- | 5x Twinkling Titanite | 2,700 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Demon's Great Hammer +0 | 210/210/0/0/0 | 0/0 | B/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Demon's Great Hammer +1 | 231/231/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Demon's Great Hammer +2 | 252/252/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Demon's Great Hammer +3 | 273/273/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Demon's Great Hammer +4 | 294/294/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Demon's Great Hammer +5 | 315/315/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Demon's Great Hammer +0 | 210/0/210/0/0 | 0/0 | B/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Demon's Great Hammer +1 | 231/0/231/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Demon's Great Hammer +2 | 252/0/252/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Demon's Great Hammer +3 | 273/0/273/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Demon's Great Hammer +4 | 294/0/294/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Demon's Great Hammer +5 | 315/0/315/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Demon's Great Hammer +0 | 210/0/0/210/0 | 0/0 | B/-/-/-/C/- | 44.1/9.1/29.1/36.6/39.1 | 14.1/14.1/14.1/14.1 |
Lightning Demon's Great Hammer +1 | 231/0/0/231/0 | 0/0 | B/-/-/-/B/- | 44.1/9.1/29.1/36.6/39.1 | 14.1/14.1/14.1/14.1 |
Lightning Demon's Great Hammer +2 | 252/0/0/252/0 | 0/0 | B/-/-/-/B/- | 44.1/9.1/29.1/36.6/39.1 | 14.1/14.1/14.1/14.1 |
Lightning Demon's Great Hammer +3 | 273/0/0/273/0 | 0/0 | B/-/-/-/B/- | 44.1/9.1/29.1/36.6/39.1 | 14.1/14.1/14.1/14.1 |
Lightning Demon's Great Hammer +4 | 294/0/0/294/0 | 0/0 | B/-/-/-/B/- | 44.1/9.1/29.1/36.6/39.1 | 14.1/14.1/14.1/14.1 |
Lightning Demon's Great Hammer +5 | 315/0/0/315/0 | 0/0 | B/-/-/-/B/- | 44.1/9.1/29.1/36.6/39.1 | 14.1/14.1/14.1/14.1 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Demon's Great Hammer +0 | 210/0/0/0/210 | 0/0 | B/-/-/-/-/C | 44.1/9.1/29.1/29.1/46.6 | 14.1/14.1/14.1/14.1 |
Dark Demon's Great Hammer +1 | 231/0/0/0/231 | 0/0 | B/-/-/-/-/B | 44.1/9.1/29.1/29.1/46.6 | 14.1/14.1/14.1/14.1 |
Dark Demon's Great Hammer +2 | 252/0/0/0/252 | 0/0 | B/-/-/-/-/B | 44.1/9.1/29.1/29.1/46.6 | 14.1/14.1/14.1/14.1 |
Dark Demon's Great Hammer +3 | 273/0/0/0/273 | 0/0 | B/-/-/-/-/B | 44.1/9.1/29.1/29.1/46.6 | 14.1/14.1/14.1/14.1 |
Dark Demon's Great Hammer +4 | 294/0/0/0/294 | 0/0 | B/-/-/-/-/B | 44.1/9.1/29.1/29.1/46.6 | 14.1/14.1/14.1/14.1 |
Dark Demon's Great Hammer +5 | 315/0/0/0/315 | 0/0 | B/-/-/-/-/B | 44.1/9.1/29.1/29.1/46.6 | 14.1/14.1/14.1/14.1 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Demon's Great Hammer +0 | 210/0/0/0/0 | 112/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Demon's Great Hammer +1 | 231/0/0/0/0 | 117/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Demon's Great Hammer +2 | 252/0/0/0/0 | 123/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Demon's Great Hammer +3 | 273/0/0/0/0 | 128/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Demon's Great Hammer +4 | 294/0/0/0/0 | 134/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Demon's Great Hammer +5 | 315/0/0/0/0 | 140/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Demon's Great Hammer +0 | 345/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Demon's Great Hammer +1 | 379/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Demon's Great Hammer +2 | 414/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Demon's Great Hammer +3 | 448/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Demon's Great Hammer +4 | 483/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Demon's Great Hammer +5 | 517/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Demon's Great Hammer +0 | 300/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Demon's Great Hammer +1 | 330/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Demon's Great Hammer +2 | 360/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Demon's Great Hammer +3 | 390/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Demon's Great Hammer +4 | 420/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Demon's Great Hammer +5 | 450/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Demon's Great Hammer +0 | 150/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Demon's Great Hammer +1 | 165/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Demon's Great Hammer +2 | 180/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Demon's Great Hammer +3 | 195/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Demon's Great Hammer +4 | 210/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Demon's Great Hammer +5 | 225/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Dragon Tooth
|
In-Game Description
A giant dragon tooth used as a great hammer.
As solid as a boulder, this tooth is said
to be taken from a dragon, but the truth
of this claim is unclear.
What is certain is that it bears some mystical
power, and its wielder gains resistance to
magic and fire.
Effect: resistance to magic and fire
Availability
Scholar of the First Sin:
- Belfry Luna treasure. Just below the Upper Ramparts Bonfire, where Vorgel the Sinner invades,
at the back wall, under an archway, there will be a corpse which contains the weapon.
Dark Souls 2 & Scholar of the First Sin:
- Dragon Aerie treasure. In a nest of dragon eggs in the area where you fight one of the Guardian Dragons.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed1 Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight | Enchantable? Items/Spells |
---|---|---|---|---|---|---|---|---|---|---|---|
313/0/0/0/0 (Strike) |
0/0 | 100 | 60 | 502/10/0/0 D/-/-/-/-/- |
45/10/30/30/40 | 15/15/15/15 | 30 | 70 | 20.0 | Yes/Yes |
Move Set
+ show Move Set - hide Move Set
One-Handed | Two-Handed | |
Light Attack | downward smashes | horizontal swings |
Heavy Attack | horizontal swing followed by overhead smash | downward smash followed by a twice-hitting spin |
Rolling Attack | upward swipe | upward swipe |
Running Attack | wide horizontal sweep | quick downward smash |
Notes
- Increases Fire and Magic Resistances by 50 each while equipped.
- Has the Greatsword parry animation.
- Like all Hammers and most Great Hammers it can't be infused with Bleed.
- You can still deal bleed damage by enchanting it with a Bleeding Serum though.
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Raw Enchanted Mundane |
Basic
Special upgrade path.
Requires:
- Twinkling Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Dragon Tooth +0 | 313/0/0/0/0 | 0/0 | D/-/-/-/-/- | - | - |
Dragon Tooth +1 | 344/0/0/0/0 | 0/0 | C/-/-/-/-/- | 1x Twinkling Titanite | 1,560 |
Dragon Tooth +2 | 375/0/0/0/0 | 0/0 | B/-/-/-/-/- | 2x Twinkling Titanite | 1,950 |
Dragon Tooth +3 | 407/0/0/0/0 | 0/0 | B/-/-/-/-/- | 3x Twinkling Titanite | 2,330 |
Dragon Tooth +4 | 438/0/0/0/0 | 0/0 | B/-/-/-/-/- | 4x Twinkling Titanite | 3,110 |
Dragon Tooth +5 | 470/0/0/0/0 | 0/0 | A/-/-/-/-/- | 5x Twinkling Titanite | 3,500 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Dragon Tooth +0 | 219/219/0/0/0 | 0/0 | D/-/C/-/-/- | 42.9/36.6/37.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Dragon Tooth +1 | 241/241/0/0/0 | 0/0 | C/-/B/-/-/- | 42.9/36.6/37.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Dragon Tooth +2 | 263/263/0/0/0 | 0/0 | C/-/B/-/-/- | 42.9/36.6/37.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Dragon Tooth +3 | 285/285/0/0/0 | 0/0 | C/-/B/-/-/- | 42.9/36.6/37.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Dragon Tooth +4 | 307/307/0/0/0 | 0/0 | C/-/B/-/-/- | 42.9/36.6/37.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Dragon Tooth +5 | 329/329/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/36.6/37.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Dragon Tooth +0 | 219/0/219/0/0 | 0/0 | D/-/-/C/-/- | 42.9/17.9/56.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Dragon Tooth +1 | 241/0/241/0/0 | 0/0 | C/-/-/B/-/- | 42.9/17.9/56.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Dragon Tooth +2 | 263/0/263/0/0 | 0/0 | C/-/-/B/-/- | 42.9/17.9/56.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Dragon Tooth +3 | 285/0/285/0/0 | 0/0 | C/-/-/B/-/- | 42.9/17.9/56.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Dragon Tooth +4 | 307/0/307/0/0 | 0/0 | C/-/-/B/-/- | 42.9/17.9/56.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Dragon Tooth +5 | 329/0/329/0/0 | 0/0 | B/-/-/B/-/- | 42.9/17.9/56.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Dragon Tooth +0 | 219/0/0/219/0 | 0/0 | D/-/-/-/C/- | 42.9/17.9/37.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Dragon Tooth +1 | 241/0/0/241/0 | 0/0 | C/-/-/-/B/- | 42.9/17.9/37.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Dragon Tooth +2 | 263/0/0/263/0 | 0/0 | C/-/-/-/B/- | 42.9/17.9/37.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Dragon Tooth +3 | 285/0/0/285/0 | 0/0 | C/-/-/-/B/- | 42.9/17.9/37.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Dragon Tooth +4 | 307/0/0/307/0 | 0/0 | C/-/-/-/B/- | 42.9/17.9/37.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Dragon Tooth +5 | 329/0/0/329/0 | 0/0 | B/-/-/-/B/- | 42.9/17.9/37.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Dragon Tooth +0 | 219/0/0/0/219 | 0/0 | D/-/-/-/-/C | 42.9/17.9/37.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Dragon Tooth +1 | 241/0/0/0/241 | 0/0 | C/-/-/-/-/B | 42.9/17.9/37.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Dragon Tooth +2 | 263/0/0/0/263 | 0/0 | C/-/-/-/-/B | 42.9/17.9/37.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Dragon Tooth +3 | 285/0/0/0/285 | 0/0 | C/-/-/-/-/B | 42.9/17.9/37.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Dragon Tooth +4 | 307/0/0/0/307 | 0/0 | C/-/-/-/-/B | 42.9/17.9/37.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Dragon Tooth +5 | 329/0/0/0/329 | 0/0 | B/-/-/-/-/B | 42.9/17.9/37.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Dragon Tooth +0 | 219/0/0/0/0 | 112/0 | D/-/-/-/-/- | 42.9/17.9/37.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Dragon Tooth +1 | 241/0/0/0/0 | 117/0 | C/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Dragon Tooth +2 | 263/0/0/0/0 | 123/0 | C/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Dragon Tooth +3 | 285/0/0/0/0 | 128/0 | C/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Dragon Tooth +4 | 307/0/0/0/0 | 134/0 | C/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Dragon Tooth +5 | 329/0/0/0/0 | 140/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Dragon Tooth +0 | 359/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/20/40/30/40 | 15/15/15/15 |
Raw Dragon Tooth +1 | 396/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/20/40/30/40 | 15/15/15/15 |
Raw Dragon Tooth +2 | 432/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/20/40/30/40 | 15/15/15/15 |
Raw Dragon Tooth +3 | 468/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/20/40/30/40 | 15/15/15/15 |
Raw Dragon Tooth +4 | 504/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/20/40/30/40 | 15/15/15/15 |
Raw Dragon Tooth +5 | 540/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/20/40/30/40 | 15/15/15/15 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Dragon Tooth +0 | 313/0/0/0/0 | 0/0 | E/-/D/-/-/- | 45/20/40/30/40 | 15/15/15/15 |
Enchanted Dragon Tooth +1 | 344/0/0/0/0 | 0/0 | E/-/D/-/-/- | 45/20/40/30/40 | 15/15/15/15 |
Enchanted Dragon Tooth +2 | 375/0/0/0/0 | 0/0 | E/-/D/-/-/- | 45/20/40/30/40 | 15/15/15/15 |
Enchanted Dragon Tooth +3 | 407/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/20/40/30/40 | 15/15/15/15 |
Enchanted Dragon Tooth +4 | 438/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/20/40/30/40 | 15/15/15/15 |
Enchanted Dragon Tooth +5 | 470/0/0/0/0 | 0/0 | D/-/C/-/-/- | 45/20/40/30/40 | 15/15/15/15 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Dragon Tooth +0 | 156/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/20/40/30/40 | 15/15/15/15 |
Mundane Dragon Tooth +1 | 172/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/20/40/30/40 | 15/15/15/15 |
Mundane Dragon Tooth +2 | 187/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/20/40/30/40 | 15/15/15/15 |
Mundane Dragon Tooth +3 | 203/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/20/40/30/40 | 15/15/15/15 |
Mundane Dragon Tooth +4 | 219/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/20/40/30/40 | 15/15/15/15 |
Mundane Dragon Tooth +5 | 235/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/20/40/30/40 | 15/15/15/15 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
I'm pretty sure that Belfry Luna also has a Dragon Tooth (at least in Scholar of the First Sin).
—~~~~
Footnotes 1. To Power Stance this weapon, only 75 Strength and 15 Dexterity is required. 2. When two-handing this weapon, only 25 Strength is required.Drakekeeper's Great Hammer
|
In-Game Description
An extremely sturdy pitch-black great hammer.
Colossal warriors staunchly watch over
the shrine, ready to defend its resident,
or allow one worthy enough to be granted
audience.
Availability
Dark Souls 2 & Scholar of the First Sin:
- Drakekeeper (Great Hammer) drop - very rare.
- Ironclad Warrior Phantom drop - very rare.
General Information
Name | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed1 Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight | Enchantable? Items/Spells |
---|---|---|---|---|---|---|---|---|---|---|---|
225/0/0/0/0 (Strike) |
0/0 | 100 | 60 | 502/10/0/0 B/-/-/-/-/- |
45/10/30/30/40 | 15/15/15/15 | 30 | 90 | 20.0 | Yes/Yes |
Move Set
+ show Move Set - hide Move Set
One-Handed | Two-Handed | |
Light Attack | downward smashes | horizontal swings |
Heavy Attack | horizontal swing followed by overhead smash | downward smash followed by a twice-hitting spin |
Rolling Attack | upward swipe | |
Running Attack | wide horizontal sweep | quick downward smash |
Notes
- Like all Hammers and most Great Hammers it can't be infused with Bleed.
- You can still deal bleed damage by enchanting it with a Bleeding Serum.
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Raw Enchanted Mundane |
Basic
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Drakekeeper's Great Hammer +0 | 225/0/0/0/0 | 0/0 | B/-/-/-/-/- | - | - |
Drakekeeper's Great Hammer +1 | 247/0/0/0/0 | 0/0 | B/-/-/-/-/- | 1x Titanite Shard | 550 |
Drakekeeper's Great Hammer +2 | 270/0/0/0/0 | 0/0 | A/-/-/-/-/- | 2x Titanite Shard | 690 |
Drakekeeper's Great Hammer +3 | 292/0/0/0/0 | 0/0 | A/-/-/-/-/- | 3x Titanite Shard | 830 |
Drakekeeper's Great Hammer +4 | 315/0/0/0/0 | 0/0 | A/-/-/-/-/- | 1x Large Titanite Shard | 1,100 |
Drakekeeper's Great Hammer +5 | 337/0/0/0/0 | 0/0 | A/-/-/-/-/- | 2x Large Titanite Shard | 1,240 |
Drakekeeper's Great Hammer +6 | 360/0/0/0/0 | 0/0 | A/-/-/-/-/- | 3x Large Titanite Shard | 1,380 |
Drakekeeper's Great Hammer +7 | 382/0/0/0/0 | 0/0 | A/-/-/-/-/- | 1x Titanite Chunk | 1,650 |
Drakekeeper's Great Hammer +8 | 405/0/0/0/0 | 0/0 | A/-/-/-/-/- | 2x Titanite Chunk | 1,730 |
Drakekeeper's Great Hammer +9 | 427/0/0/0/0 | 0/0 | A/-/-/-/-/- | 3x Titanite Chunk | 1,980 |
Drakekeeper's Great Hammer +10 | 450/0/0/0/0 | 0/0 | A/-/-/-/-/- | 1x Titanite Slab | 2,200 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Drakekeeper's Great Hammer +0 | 157/157/0/0/0 | 0/0 | B/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Drakekeeper's Great Hammer +1 | 173/173/0/0/0 | 0/0 | B/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Drakekeeper's Great Hammer +2 | 189/189/0/0/0 | 0/0 | B/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Drakekeeper's Great Hammer +3 | 204/204/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Drakekeeper's Great Hammer +4 | 220/220/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Drakekeeper's Great Hammer +5 | 236/236/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Drakekeeper's Great Hammer +6 | 252/252/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Drakekeeper's Great Hammer +7 | 267/267/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Drakekeeper's Great Hammer +8 | 283/283/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Drakekeeper's Great Hammer +9 | 299/299/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Drakekeeper's Great Hammer +10 | 315/315/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Drakekeeper's Great Hammer +0 | 157/0/157/0/0 | 0/0 | B/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Drakekeeper's Great Hammer +1 | 173/0/173/0/0 | 0/0 | B/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Drakekeeper's Great Hammer +2 | 189/0/189/0/0 | 0/0 | B/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Drakekeeper's Great Hammer +3 | 204/0/204/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Drakekeeper's Great Hammer +4 | 220/0/220/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Drakekeeper's Great Hammer +5 | 236/0/236/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Drakekeeper's Great Hammer +6 | 252/0/252/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Drakekeeper's Great Hammer +7 | 267/0/267/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Drakekeeper's Great Hammer +8 | 283/0/283/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Drakekeeper's Great Hammer +9 | 299/0/299/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Drakekeeper's Great Hammer +10 | 315/0/315/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Drakekeeper's Great Hammer +0 | 157/0/0/157/0 | 0/0 | B/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Drakekeeper's Great Hammer +1 | 173/0/0/173/0 | 0/0 | B/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Drakekeeper's Great Hammer +2 | 189/0/0/189/0 | 0/0 | B/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Drakekeeper's Great Hammer +3 | 204/0/0/204/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Drakekeeper's Great Hammer +4 | 220/0/0/220/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Drakekeeper's Great Hammer +5 | 236/0/0/236/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Drakekeeper's Great Hammer +6 | 252/0/0/252/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Drakekeeper's Great Hammer +7 | 267/0/0/267/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Drakekeeper's Great Hammer +8 | 283/0/0/283/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Drakekeeper's Great Hammer +9 | 299/0/0/299/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Drakekeeper's Great Hammer +10 | 315/0/0/315/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Drakekeeper's Great Hammer +0 | 157/0/0/0/157 | 0/0 | B/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Drakekeeper's Great Hammer +1 | 173/0/0/0/173 | 0/0 | B/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Drakekeeper's Great Hammer +2 | 189/0/0/0/189 | 0/0 | B/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Drakekeeper's Great Hammer +3 | 204/0/0/0/204 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Drakekeeper's Great Hammer +4 | 220/0/0/0/220 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Drakekeeper's Great Hammer +5 | 236/0/0/0/236 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Drakekeeper's Great Hammer +6 | 252/0/0/0/252 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Drakekeeper's Great Hammer +7 | 267/0/0/0/267 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Drakekeeper's Great Hammer +8 | 283/0/0/0/283 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Drakekeeper's Great Hammer +9 | 299/0/0/0/299 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Drakekeeper's Great Hammer +10 | 315/0/0/0/315 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Drakekeeper's Great Hammer +0 | 157/0/0/0/0 | 112/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Drakekeeper's Great Hammer +1 | 173/0/0/0/0 | 114/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Drakekeeper's Great Hammer +2 | 189/0/0/0/0 | 117/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Drakekeeper's Great Hammer +3 | 204/0/0/0/0 | 120/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Drakekeeper's Great Hammer +4 | 220/0/0/0/0 | 123/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Drakekeeper's Great Hammer +5 | 236/0/0/0/0 | 126/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Drakekeeper's Great Hammer +6 | 252/0/0/0/0 | 128/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Drakekeeper's Great Hammer +7 | 267/0/0/0/0 | 131/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Drakekeeper's Great Hammer +8 | 283/0/0/0/0 | 134/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Drakekeeper's Great Hammer +9 | 299/0/0/0/0 | 137/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Drakekeeper's Great Hammer +10 | 315/0/0/0/0 | 140/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Drakekeeper's Great Hammer +0 | 258/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Drakekeeper's Great Hammer +1 | 284/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Drakekeeper's Great Hammer +2 | 310/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Drakekeeper's Great Hammer +3 | 336/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Drakekeeper's Great Hammer +4 | 362/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Drakekeeper's Great Hammer +5 | 388/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Drakekeeper's Great Hammer +6 | 414/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Drakekeeper's Great Hammer +7 | 439/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Drakekeeper's Great Hammer +8 | 465/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Drakekeeper's Great Hammer +9 | 491/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Drakekeeper's Great Hammer +10 | 517/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Drakekeeper's Great Hammer +0 | 225/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Drakekeeper's Great Hammer +1 | 247/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Drakekeeper's Great Hammer +2 | 270/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Drakekeeper's Great Hammer +3 | 292/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Drakekeeper's Great Hammer +4 | 315/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Drakekeeper's Great Hammer +5 | 337/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Drakekeeper's Great Hammer +6 | 360/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Drakekeeper's Great Hammer +7 | 382/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Drakekeeper's Great Hammer +8 | 405/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Drakekeeper's Great Hammer +9 | 427/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Drakekeeper's Great Hammer +10 | 450/0/0/0/0 | 0/0 | D/-/C/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Drakekeeper's Great Hammer +0 | 112/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Drakekeeper's Great Hammer +1 | 123/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Drakekeeper's Great Hammer +2 | 135/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Drakekeeper's Great Hammer +3 | 146/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Drakekeeper's Great Hammer +4 | 157/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Drakekeeper's Great Hammer +5 | 168/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Drakekeeper's Great Hammer +6 | 180/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Drakekeeper's Great Hammer +7 | 191/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Drakekeeper's Great Hammer +8 | 202/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Drakekeeper's Great Hammer +9 | 213/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Drakekeeper's Great Hammer +10 | 225/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Drakekeeper's Warpick
|
In-Game Description
An extremely sturdy pitch-black war hammer.
Colossal warriors staunchly watch over
the shrine, ready to defend its resident,
or allow one worthy enough to be granted
audience.
Availability
Dark Souls 2 & Scholar of the First Sin:
- Drakekeeper (Warpick & Greatshield) drop - very rare.
- Roaming Soul Drakekeeper Knight Phantom drop - very rare.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed1 Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight | Enchantable? Items/Spells |
---|---|---|---|---|---|---|---|---|---|---|---|
210/0/0/0/0 (Strike) |
0/0 | 100 | 35 | 402/14/0/0 B/-/-/-/-/- |
45/10/30/30/40 | 15/15/15/15 | 30 | 90 | 20.0 | Yes/Yes |
Move Set
+ show Move Set - hide Move Set
One-Handed | Two-Handed | |
Light Attack | overhead swing followed by horizontal swing | overhead swing followed by horizontal swing |
Heavy Attack | slow overhead smack followed by wide horizontal sweep | a spinning attack that hits twice |
Rolling Attack | wide diagonal sweep from the right | quick diagonal slash |
Running Attack | wide horizontal sweep from the right | a spinning attack that hits three times |
Notes
- Both its two-handed R1/RB and R2/RT attacks can be parried unlike other great hammers.
- This is the ONLY Hammer/Great Hammer weapon that CAN be infused with Bleed.
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
Basic
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Drakekeeper's Warpick +0 | 210/0/0/0/0 | 0/0 | B/-/-/-/-/- | - | - |
Drakekeeper's Warpick +1 | 231/0/0/0/0 | 0/0 | B/-/-/-/-/- | 1x Titanite Shard | 570 |
Drakekeeper's Warpick +2 | 252/0/0/0/0 | 0/0 | A/-/-/-/-/- | 2x Titanite Shard | 710 |
Drakekeeper's Warpick +3 | 273/0/0/0/0 | 0/0 | A/-/-/-/-/- | 3x Titanite Shard | 850 |
Drakekeeper's Warpick +4 | 294/0/0/0/0 | 0/0 | A/-/-/-/-/- | 1x Large Titanite Shard | 1,130 |
Drakekeeper's Warpick +5 | 315/0/0/0/0 | 0/0 | A/-/-/-/-/- | 2x Large Titanite Shard | 1,270 |
Drakekeeper's Warpick +6 | 336/0/0/0/0 | 0/0 | A/-/-/-/-/- | 3x Large Titanite Shard | 1,410 |
Drakekeeper's Warpick +7 | 357/0/0/0/0 | 0/0 | A/-/-/-/-/- | 1x Titanite Chunk | 1,690 |
Drakekeeper's Warpick +8 | 378/0/0/0/0 | 0/0 | A/-/-/-/-/- | 2x Titanite Chunk | 1,830 |
Drakekeeper's Warpick +9 | 399/0/0/0/0 | 0/0 | A/-/-/-/-/- | 3x Titanite Chunk | 1,970 |
Drakekeeper's Warpick +10 | 420/0/0/0/0 | 0/0 | A/-/-/-/-/- | 1x Titanite Slab | 2,250 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Drakekeeper's Warpick +0 | 147/147/0/0/0 | 0/0 | B/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Drakekeeper's Warpick +1 | 161/161/0/0/0 | 0/0 | B/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Drakekeeper's Warpick +2 | 176/176/0/0/0 | 0/0 | B/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Drakekeeper's Warpick +3 | 191/191/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Drakekeeper's Warpick +4 | 205/205/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Drakekeeper's Warpick +5 | 220/220/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Drakekeeper's Warpick +6 | 235/235/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Drakekeeper's Warpick +7 | 249/249/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Drakekeeper's Warpick +8 | 264/264/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Drakekeeper's Warpick +9 | 279/279/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Drakekeeper's Warpick +10 | 294/294/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Drakekeeper's Warpick +0 | 147/0/147/0/0 | 0/0 | B/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Drakekeeper's Warpick +1 | 161/0/161/0/0 | 0/0 | B/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Drakekeeper's Warpick +2 | 176/0/176/0/0 | 0/0 | B/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Drakekeeper's Warpick +3 | 191/0/191/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Drakekeeper's Warpick +4 | 205/0/205/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Drakekeeper's Warpick +5 | 220/0/220/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Drakekeeper's Warpick +6 | 235/0/235/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Drakekeeper's Warpick +7 | 249/0/249/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Drakekeeper's Warpick +8 | 264/0/264/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Drakekeeper's Warpick +9 | 279/0/279/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Drakekeeper's Warpick +10 | 294/0/294/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Drakekeeper's Warpick +0 | 147/0/0/147/0 | 0/0 | B/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Drakekeeper's Warpick +1 | 161/0/0/161/0 | 0/0 | B/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Drakekeeper's Warpick +2 | 176/0/0/176/0 | 0/0 | B/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Drakekeeper's Warpick +3 | 191/0/0/191/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Drakekeeper's Warpick +4 | 205/0/0/205/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Drakekeeper's Warpick +5 | 220/0/0/220/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Drakekeeper's Warpick +6 | 235/0/0/235/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Drakekeeper's Warpick +7 | 249/0/0/249/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Drakekeeper's Warpick +8 | 264/0/0/264/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Drakekeeper's Warpick +9 | 279/0/0/279/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Drakekeeper's Warpick +10 | 294/0/0/294/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Drakekeeper's Warpick +0 | 147/0/0/0/147 | 0/0 | B/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Drakekeeper's Warpick +1 | 161/0/0/0/161 | 0/0 | B/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Drakekeeper's Warpick +2 | 176/0/0/0/176 | 0/0 | B/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Drakekeeper's Warpick +3 | 191/0/0/0/191 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Drakekeeper's Warpick +4 | 205/0/0/0/205 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Drakekeeper's Warpick +5 | 220/0/0/0/220 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Drakekeeper's Warpick +6 | 235/0/0/0/235 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Drakekeeper's Warpick +7 | 249/0/0/0/249 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Drakekeeper's Warpick +8 | 264/0/0/0/264 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Drakekeeper's Warpick +9 | 279/0/0/0/279 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Drakekeeper's Warpick +10 | 294/0/0/0/294 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Drakekeeper's Warpick +0 | 147/0/0/0/0 | 112/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Drakekeeper's Warpick +1 | 161/0/0/0/0 | 114/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Drakekeeper's Warpick +2 | 176/0/0/0/0 | 117/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Drakekeeper's Warpick +3 | 191/0/0/0/0 | 120/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Drakekeeper's Warpick +4 | 205/0/0/0/0 | 123/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Drakekeeper's Warpick +5 | 220/0/0/0/0 | 126/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Drakekeeper's Warpick +6 | 235/0/0/0/0 | 128/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Drakekeeper's Warpick +7 | 249/0/0/0/0 | 131/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Drakekeeper's Warpick +8 | 264/0/0/0/0 | 134/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Drakekeeper's Warpick +9 | 279/0/0/0/0 | 137/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Drakekeeper's Warpick +10 | 294/0/0/0/0 | 140/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Bleed
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Bleed Drakekeeper's Warpick +0 | 147/0/0/0/0 | 0/112 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 12.9/31.6/12.9/12.9 |
Bleed Drakekeeper's Warpick +1 | 161/0/0/0/0 | 0/114 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 12.9/31.6/12.9/12.9 |
Bleed Drakekeeper's Warpick +2 | 176/0/0/0/0 | 0/117 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 12.9/31.6/12.9/12.9 |
Bleed Drakekeeper's Warpick +3 | 191/0/0/0/0 | 0/120 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 12.9/31.6/12.9/12.9 |
Bleed Drakekeeper's Warpick +4 | 205/0/0/0/0 | 0/123 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 12.9/31.6/12.9/12.9 |
Bleed Drakekeeper's Warpick +5 | 220/0/0/0/0 | 0/126 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 12.9/31.6/12.9/12.9 |
Bleed Drakekeeper's Warpick +6 | 235/0/0/0/0 | 0/128 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 12.9/31.6/12.9/12.9 |
Bleed Drakekeeper's Warpick +7 | 249/0/0/0/0 | 0/131 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 12.9/31.6/12.9/12.9 |
Bleed Drakekeeper's Warpick +8 | 264/0/0/0/0 | 0/134 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 12.9/31.6/12.9/12.9 |
Bleed Drakekeeper's Warpick +9 | 279/0/0/0/0 | 0/137 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 12.9/31.6/12.9/12.9 |
Bleed Drakekeeper's Warpick +10 | 294/0/0/0/0 | 0/140 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 12.9/31.6/12.9/12.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Drakekeeper's Warpick +0 | 241/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Drakekeeper's Warpick +1 | 265/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Drakekeeper's Warpick +2 | 289/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Drakekeeper's Warpick +3 | 313/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Drakekeeper's Warpick +4 | 338/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Drakekeeper's Warpick +5 | 362/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Drakekeeper's Warpick +6 | 386/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Drakekeeper's Warpick +7 | 410/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Drakekeeper's Warpick +8 | 434/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Drakekeeper's Warpick +9 | 458/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Drakekeeper's Warpick +10 | 483/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Drakekeeper's Warpick +0 | 210/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Drakekeeper's Warpick +1 | 231/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Drakekeeper's Warpick +2 | 252/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Drakekeeper's Warpick +3 | 273/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Drakekeeper's Warpick +4 | 294/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Drakekeeper's Warpick +5 | 315/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Drakekeeper's Warpick +6 | 336/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Drakekeeper's Warpick +7 | 357/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Drakekeeper's Warpick +8 | 378/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Drakekeeper's Warpick +9 | 399/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Drakekeeper's Warpick +10 | 420/0/0/0/0 | 0/0 | D/-/C/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Drakekeeper's Warpick +0 | 105/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Drakekeeper's Warpick +1 | 115/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Drakekeeper's Warpick +2 | 126/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Drakekeeper's Warpick +3 | 136/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Drakekeeper's Warpick +4 | 147/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Drakekeeper's Warpick +5 | 157/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Drakekeeper's Warpick +6 | 168/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Drakekeeper's Warpick +7 | 178/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Drakekeeper's Warpick +8 | 189/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Drakekeeper's Warpick +9 | 199/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Drakekeeper's Warpick +10 | 210/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Giant Warrior Club
|
In-Game Description
Club of the Giants that besieged Drangleic.
Nothing more than a boulder bound to a
tree, but a very powerful, if primitive, weapon.
King Vendrick, in adherence to Queen
Nashandra's counsel, led his armies north
in an effort to subjugate the Giants, and
claim their powerful souls for his own.
Availability
Dark Souls 2 & Scholar of the First Sin:
- Memory of Vammar treasure. Heading through the memory until you reach the battle between the Giants and some
Royal Soldiers in a narrow alleyway. At the end of this alley on the right there will be a corpse which contains the weapon.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed1 Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight | Enchantable? Items/Spells |
---|---|---|---|---|---|---|---|---|---|---|---|
260/0/0/0/0 (Strike) |
0/0 | 100 | 60 | 602/6/0/0 C/-/-/-/-/- |
45/10/30/30/40 | 15/15/15/15 | 30 | 50 | 30.0 | Yes/Yes |
Move Set
+ show Move Set - hide Move Set
One-Handed | Two-Handed | |
Light Attack | downward smashes | horizontal swings |
Heavy Attack | slow downward smash | twice-hitting spin |
Rolling Attack | upward swipe | |
Running Attack | wide horizontal sweep | quick downward smash |
Notes
- Durability degrades very rapidly. Wearing any version of the Bracing Knuckle Ring is recommended for extended use.
- Like all Hammers and most Great Hammers it can't be infused with Bleed.
- You can still deal bleed damage by enchanting it with a Bleeding Serum though.
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Raw Enchanted Mundane |
Basic
Standard upgrade path.
Requires:
- Titanite.
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Giant Warrior Club +0 | 260/0/0/0/0 | 0/0 | C/-/-/-/-/- | - | - |
Giant Warrior Club +1 | 286/0/0/0/0 | 0/0 | B/-/-/-/-/- | 1x Titanite Shard | 550 |
Giant Warrior Club +2 | 312/0/0/0/0 | 0/0 | B/-/-/-/-/- | 2x Titanite Shard | 690 |
Giant Warrior Club +3 | 338/0/0/0/0 | 0/0 | B/-/-/-/-/- | 3x Titanite Shard | 830 |
Giant Warrior Club +4 | 364/0/0/0/0 | 0/0 | B/-/-/-/-/- | 1x Large Titanite Shard | 1,100 |
Giant Warrior Club +5 | 390/0/0/0/0 | 0/0 | B/-/-/-/-/- | 2x Large Titanite Shard | 1,240 |
Giant Warrior Club +6 | 416/0/0/0/0 | 0/0 | B/-/-/-/-/- | 3x Large Titanite Shard | 1,380 |
Giant Warrior Club +7 | 442/0/0/0/0 | 0/0 | A/-/-/-/-/- | 1x Titanite Chunk | 1,650 |
Giant Warrior Club +8 | 468/0/0/0/0 | 0/0 | A/-/-/-/-/- | 2x Titanite Chunk | 1,730 |
Giant Warrior Club +9 | 494/0/0/0/0 | 0/0 | A/-/-/-/-/- | 3x Titanite Chunk | 1,980 |
Giant Warrior Club +10 | 520/0/0/0/0 | 0/0 | A(95%)/-/-/-/-/- | 1x Titanite Slab | 2,200 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Giant Warrior Club +0 | 182/182/0/0/0 | 0/0 | C/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Giant Warrior Club +1 | 200/200/0/0/0 | 0/0 | C/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Giant Warrior Club +2 | 218/218/0/0/0 | 0/0 | C/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Giant Warrior Club +3 | 236/236/0/0/0 | 0/0 | C/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Giant Warrior Club +4 | 254/254/0/0/0 | 0/0 | C/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Giant Warrior Club +5 | 273/273/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Giant Warrior Club +6 | 291/291/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Giant Warrior Club +7 | 309/309/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Giant Warrior Club +8 | 327/327/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Giant Warrior Club +9 | 345/345/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Giant Warrior Club +10 | 364/364/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Giant Warrior Club +0 | 182/0/182/0/0 | 0/0 | C/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Giant Warrior Club +1 | 200/0/200/0/0 | 0/0 | C/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Giant Warrior Club +2 | 218/0/218/0/0 | 0/0 | C/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Giant Warrior Club +3 | 236/0/236/0/0 | 0/0 | C/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Giant Warrior Club +4 | 254/0/254/0/0 | 0/0 | C/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Giant Warrior Club +5 | 273/0/273/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Giant Warrior Club +6 | 291/0/291/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Giant Warrior Club +7 | 309/0/309/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Giant Warrior Club +8 | 327/0/327/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Giant Warrior Club +9 | 345/0/345/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Giant Warrior Club +10 | 364/0/364/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Giant Warrior Club +0 | 182/0/0/182/0 | 0/0 | C/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Giant Warrior Club +1 | 200/0/0/200/0 | 0/0 | C/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Giant Warrior Club +2 | 218/0/0/218/0 | 0/0 | C/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Giant Warrior Club +3 | 236/0/0/236/0 | 0/0 | C/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Giant Warrior Club +4 | 254/0/0/254/0 | 0/0 | C/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Giant Warrior Club +5 | 273/0/0/273/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Giant Warrior Club +6 | 291/0/0/291/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Giant Warrior Club +7 | 309/0/0/309/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Giant Warrior Club +8 | 327/0/0/327/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Giant Warrior Club +9 | 345/0/0/345/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Giant Warrior Club +10 | 364/0/0/364/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Giant Warrior Club +0 | 182/0/0/0/182 | 0/0 | C/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Giant Warrior Club +1 | 200/0/0/0/200 | 0/0 | C/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Giant Warrior Club +2 | 218/0/0/0/218 | 0/0 | C/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Giant Warrior Club +3 | 236/0/0/0/236 | 0/0 | C/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Giant Warrior Club +4 | 254/0/0/0/254 | 0/0 | C/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Giant Warrior Club +5 | 273/0/0/0/273 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Giant Warrior Club +6 | 291/0/0/0/291 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Giant Warrior Club +7 | 309/0/0/0/309 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Giant Warrior Club +8 | 327/0/0/0/327 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Giant Warrior Club +9 | 345/0/0/0/345 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Giant Warrior Club +10 | 364/0/0/0/364 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Giant Warrior Club +0 | 182/0/0/0/0 | 112/0 | C/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Giant Warrior Club +1 | 200/0/0/0/0 | 114/0 | C/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Giant Warrior Club +2 | 218/0/0/0/0 | 117/0 | C/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Giant Warrior Club +3 | 236/0/0/0/0 | 120/0 | C/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Giant Warrior Club +4 | 254/0/0/0/0 | 123/0 | C/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Giant Warrior Club +5 | 273/0/0/0/0 | 126/0 | C/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Giant Warrior Club +6 | 291/0/0/0/0 | 128/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Giant Warrior Club +7 | 309/0/0/0/0 | 131/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Giant Warrior Club +8 | 327/0/0/0/0 | 134/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Giant Warrior Club +9 | 345/0/0/0/0 | 137/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Giant Warrior Club +10 | 364/0/0/0/0 | 140/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Giant Warrior Club +0 | 299/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Giant Warrior Club +1 | 328/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Giant Warrior Club +2 | 358/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Giant Warrior Club +3 | 388/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Giant Warrior Club +4 | 418/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Giant Warrior Club +5 | 448/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Giant Warrior Club +6 | 478/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Giant Warrior Club +7 | 508/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Giant Warrior Club +8 | 538/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Giant Warrior Club +9 | 568/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Giant Warrior Club +10 | 598/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Giant Warrior Club +0 | 260/0/0/0/0 | 0/0 | E/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Giant Warrior Club +1 | 286/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Giant Warrior Club +2 | 312/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Giant Warrior Club +3 | 338/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Giant Warrior Club +4 | 364/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Giant Warrior Club +5 | 390/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Giant Warrior Club +6 | 416/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Giant Warrior Club +7 | 442/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Giant Warrior Club +8 | 468/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Giant Warrior Club +9 | 494/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Giant Warrior Club +10 | 520/0/0/0/0 | 0/0 | D/-/C/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Giant Warrior Club +0 | 130/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Giant Warrior Club +1 | 143/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Giant Warrior Club +2 | 156/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Giant Warrior Club +3 | 169/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Giant Warrior Club +4 | 182/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Giant Warrior Club +5 | 195/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Giant Warrior Club +6 | 208/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Giant Warrior Club +7 | 221/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Giant Warrior Club +8 | 234/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Giant Warrior Club +9 | 247/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Giant Warrior Club +10 | 260/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Great Club
|
In-Game Description
A giant wooden club made from the
branches of a towering tree.
Designed to smash foes. Simple but
terribly effective against common shields.
Availability
Dark Souls 2:
- A reskinned version was temporarily available in the Majula Mansion Chest between February 5 - 12, 2015.
Dark Souls 2 & Scholar of the First Sin:
- The Gutter treasure. From the Central Gutter bonfire, head down one of the nearby ladders til you reach solid ground. Look around
for a ladder against a rock wall. At the top of this ladder is a wooden chest containng the weapon (near point 7 on this map).
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed1 Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight | Enchantable? Items/Spells |
---|---|---|---|---|---|---|---|---|---|---|---|
210/0/0/0/0 (Strike) |
0/0 | 100 | 60 | 282/4/0/0 B/-/-/-/-/- |
45/10/30/30/40 | 25/25/25/25 | 30 | 70 | 15.0 | Yes/Yes |
Move Set
+ show Move Set - hide Move Set
One-Handed | Two-Handed | |
Light Attack | downward smashes | horizontal swings |
Heavy Attack | horizontal swing followed by overhead smash | downward smash followed by a twice-hitting spin |
Rolling Attack | upward swipe | |
Running Attack | wide horizontal sweep | quick downward smash |
- When two-handed, the R1 can chain very easily with the R2 (R1 ->R2) for a very powerful combo. It works even if you trade the R1 and get hit while executing it.
- The two-handed R2 has a large hit-box and phantom range.
Notes
- Like all Hammers and most Great Hammers it can't be infused with Bleed.
- You can still deal bleed damage by enchanting it with a Bleeding Serum though.
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Raw Enchanted Mundane |
Basic
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Great Club +0 | 210/0/0/0/0 | 0/0 | B/-/-/-/- | - | - |
Great Club +1 | 231/0/0/0/0 | 0/0 | B/-/-/-/- | 1x Titanite Shard | 750 |
Great Club +2 | 252/0/0/0/0 | 0/0 | A/-/-/-/- | 2x Titanite Shard | 930 |
Great Club +3 | 273/0/0/0/0 | 0/0 | A/-/-/-/- | 3x Titanite Shard | 1,120 |
Great Club +4 | 294/0/0/0/0 | 0/0 | A/-/-/-/- | 1x Large Titanite Shard | 1,490 |
Great Club +5 | 315/0/0/0/0 | 0/0 | A/-/-/-/- | 2x Large Titanite Shard | 1,680 |
Great Club +6 | 336/0/0/0/0 | 0/0 | A/-/-/-/- | 3x Large Titanite Shard | 1,860 |
Great Club +7 | 357/0/0/0/0 | 0/0 | A/-/-/-/- | 1x Titanite Chunk | 2,230 |
Great Club +8 | 378/0/0/0/0 | 0/0 | A/-/-/-/- | 2x Titanite Chunk | 2,420 |
Great Club +9 | 399/0/0/0/0 | 0/0 | A/-/-/-/- | 3x Titanite Chunk | 2,600 |
Great Club +10 | 420/0/0/0/0 | 0/0 | A(95%)/-/-/-/- | 1x Titanite Slab | 2,970 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Great Club +0 | 147/147/0/0/0 | 0/0 | B/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Great Club +1 | 161/161/0/0/0 | 0/0 | B/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Great Club +2 | 176/176/0/0/0 | 0/0 | B/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Great Club +3 | 191/191/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Great Club +4 | 205/205/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Great Club +5 | 220/220/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Great Club +6 | 235/235/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Great Club +7 | 249/249/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Great Club +8 | 264/264/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Great Club +9 | 279/279/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Great Club +10 | 294/294/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Great Club +0 | 147/0/147/0/0 | 0/0 | B/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Great Club +1 | 161/0/161/0/0 | 0/0 | B/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Great Club +2 | 176/0/176/0/0 | 0/0 | B/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Great Club +3 | 191/0/191/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Great Club +4 | 205/0/205/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Great Club +5 | 220/0/220/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Great Club +6 | 235/0/235/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Great Club +7 | 249/0/249/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Great Club +8 | 264/0/264/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Great Club +9 | 279/0/279/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Great Club +10 | 294/0/294/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Great Club +0 | 147/0/0/147/0 | 0/0 | B/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Great Club +1 | 161/0/0/161/0 | 0/0 | B/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Great Club +2 | 176/0/0/176/0 | 0/0 | B/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Great Club +3 | 191/0/0/191/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Great Club +4 | 205/0/0/205/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Great Club +5 | 220/0/0/220/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Great Club +6 | 235/0/0/235/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Great Club +7 | 249/0/0/249/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Great Club +8 | 264/0/0/264/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Great Club +9 | 279/0/0/279/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Great Club +10 | 294/0/0/294/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Great Club +0 | 147/0/0/0/147 | 0/0 | B/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Great Club +1 | 161/0/0/0/161 | 0/0 | B/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Great Club +2 | 176/0/0/0/176 | 0/0 | B/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Great Club +3 | 191/0/0/0/191 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Great Club +4 | 205/0/0/0/205 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Great Club +5 | 220/0/0/0/220 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Great Club +6 | 235/0/0/0/235 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Great Club +7 | 249/0/0/0/249 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Great Club +8 | 264/0/0/0/264 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Great Club +9 | 279/0/0/0/279 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Great Club +10 | 294/0/0/0/294 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Great Club +0 | 147/0/0/0/0 | 112/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Great Club +1 | 161/0/0/0/0 | 114/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Great Club +2 | 176/0/0/0/0 | 117/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Great Club +3 | 191/0/0/0/0 | 120/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Great Club +4 | 205/0/0/0/0 | 123/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Great Club +5 | 220/0/0/0/0 | 126/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Great Club +6 | 235/0/0/0/0 | 128/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Great Club +7 | 249/0/0/0/0 | 131/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Great Club +8 | 264/0/0/0/0 | 134/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Great Club +9 | 279/0/0/0/0 | 137/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Great Club +10 | 294/0/0/0/0 | 140/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Great Club +0 | 241/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 25/25/25/25 |
Raw Great Club +1 | 265/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 25/25/25/25 |
Raw Great Club +2 | 289/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 25/25/25/25 |
Raw Great Club +3 | 313/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 25/25/25/25 |
Raw Great Club +4 | 338/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 25/25/25/25 |
Raw Great Club +5 | 362/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 25/25/25/25 |
Raw Great Club +6 | 386/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 25/25/25/25 |
Raw Great Club +7 | 410/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 25/25/25/25 |
Raw Great Club +8 | 434/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 25/25/25/25 |
Raw Great Club +9 | 458/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 25/25/25/25 |
Raw Great Club +10 | 483/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 25/25/25/25 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Great Club +0 | 210/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 25/25/25/25 |
Enchanted Great Club +1 | 231/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 25/25/25/25 |
Enchanted Great Club +2 | 252/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 25/25/25/25 |
Enchanted Great Club +3 | 273/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 25/25/25/25 |
Enchanted Great Club +4 | 294/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 25/25/25/25 |
Enchanted Great Club +5 | 315/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 25/25/25/25 |
Enchanted Great Club +6 | 336/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 25/25/25/25 |
Enchanted Great Club +7 | 357/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 25/25/25/25 |
Enchanted Great Club +8 | 378/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 25/25/25/25 |
Enchanted Great Club +9 | 399/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 25/25/25/25 |
Enchanted Great Club +10 | 420/0/0/0/0 | 0/0 | D/-/C/-/-/- | 45/10/30/30/40 | 25/25/25/25 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Great Club +0 | 105/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 25/25/25/25 |
Mundane Great Club +1 | 115/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 25/25/25/25 |
Mundane Great Club +2 | 126/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 25/25/25/25 |
Mundane Great Club +3 | 136/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 25/25/25/25 |
Mundane Great Club +4 | 147/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 25/25/25/25 |
Mundane Great Club +5 | 157/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 25/25/25/25 |
Mundane Great Club +6 | 168/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 25/25/25/25 |
Mundane Great Club +7 | 178/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 25/25/25/25 |
Mundane Great Club +8 | 189/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 25/25/25/25 |
Mundane Great Club +9 | 199/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 25/25/25/25 |
Mundane Great Club +10 | 210/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 25/25/25/25 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Gyrm Great Hammer
|
In-Game Description
A great hammer used by the nomadic Gyrm.
A makeshift weapon created
from a blacksmith's anvil.
As heavy as it appears.
Crafted rather shoddily, but each hit landed
is certain to inflict serious damage.
Availability
Dark Souls 2 & Scholar of the First Sin:
Gyrm Warrior (Great Hammer) drop - uncommon.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed1 Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight | Enchantable? Items/Spells |
---|---|---|---|---|---|---|---|---|---|---|---|
225/0/0/0/0 (Strike) |
0/0 | 100 | 60 | 402/4/0/0 C/-/-/-/-/- |
45/10/30/30/40 | 15/15/15/15 | 30 | 80 | 20.0 | Yes/Yes |
Move Set
+ show Move Set - hide Move Set
One-Handed | Two-Handed | |
Light Attack | short ranged downward smashes | horizontal swing followed by overhead pancaking smash |
Heavy Attack | wide sweep | twice-hitting spin, followed by overhead smash |
Rolling Attack | upward swipe | upward swipe |
Running Attack | wide horizontal sweep | quick downward smash |
Notes
- Like all Hammers and most Great Hammers it can't be infused with Bleed.
- You can still deal bleed damage by enchanting it with a Bleeding Serum though.
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Raw Enchanted Mundane |
Basic
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux Effect | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Gyrm Great Hammer +0 | 225/0/0/0/0 | 0/0 | C/-/-/-/-/- | - | - |
Gyrm Great Hammer +1 | 247/0/0/0/0 | 0/0 | B/-/-/-/-/- | 1x Titanite Shard | 550 |
Gyrm Great Hammer +2 | 270/0/0/0/0 | 0/0 | B/-/-/-/-/- | 2x Titanite Shard | 690 |
Gyrm Great Hammer +3 | 292/0/0/0/0 | 0/0 | B/-/-/-/-/- | 3x Titanite Shard | 830 |
Gyrm Great Hammer +4 | 315/0/0/0/0 | 0/0 | B/-/-/-/-/- | 1x Large Titanite Shard | 1,100 |
Gyrm Great Hammer +5 | 337/0/0/0/0 | 0/0 | B/-/-/-/-/- | 2x Large Titanite Shard | 1,240 |
Gyrm Great Hammer +6 | 360/0/0/0/0 | 0/0 | B/-/-/-/-/- | 3x Large Titanite Shard | 1,380 |
Gyrm Great Hammer +7 | 382/0/0/0/0 | 0/0 | A/-/-/-/-/- | 1x Titanite Chunk | 1,650 |
Gyrm Great Hammer +8 | 405/0/0/0/0 | 0/0 | A/-/-/-/-/- | 2x Titanite Chunk | 1,790 |
Gyrm Great Hammer +9 | 427/0/0/0/0 | 0/0 | A/-/-/-/-/- | 3x Titanite Chunk | 1,930 |
Gyrm Great Hammer +10 | 450/0/0/0/0 | 0/0 | A/-/-/-/-/- | 1x Titanite Slab | 2,200 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Gyrm Great Hammer +0 | 157/157/0/0/0 | 0/0 | C/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Gyrm Great Hammer +1 | 173/173/0/0/0 | 0/0 | C/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Gyrm Great Hammer +2 | 189/189/0/0/0 | 0/0 | C/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Gyrm Great Hammer +3 | 204/204/0/0/0 | 0/0 | C/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Gyrm Great Hammer +4 | 220/220/0/0/0 | 0/0 | C/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Gyrm Great Hammer +5 | 236/236/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Gyrm Great Hammer +6 | 252/252/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Gyrm Great Hammer +7 | 267/267/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Gyrm Great Hammer +8 | 283/283/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Gyrm Great Hammer +9 | 299/299/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Gyrm Great Hammer +10 | 315/315/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Gyrm Great Hammer +0 | 157/0/157/0/0 | 0/0 | C/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Gyrm Great Hammer +1 | 173/0/173/0/0 | 0/0 | C/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Gyrm Great Hammer +2 | 189/0/189/0/0 | 0/0 | C/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Gyrm Great Hammer +3 | 204/0/204/0/0 | 0/0 | C/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Gyrm Great Hammer +4 | 220/0/220/0/0 | 0/0 | C/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Gyrm Great Hammer +5 | 236/0/236/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Gyrm Great Hammer +6 | 252/0/252/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Gyrm Great Hammer +7 | 267/0/267/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Gyrm Great Hammer +8 | 283/0/283/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Gyrm Great Hammer +9 | 299/0/299/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Gyrm Great Hammer +10 | 315/0/315/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Gyrm Great Hammer +0 | 157/0/0/157/0 | 0/0 | C/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Gyrm Great Hammer +1 | 173/0/0/173/0 | 0/0 | C/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Gyrm Great Hammer +2 | 189/0/0/189/0 | 0/0 | C/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Gyrm Great Hammer +3 | 204/0/0/204/0 | 0/0 | C/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Gyrm Great Hammer +4 | 220/0/0/220/0 | 0/0 | C/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Gyrm Great Hammer +5 | 236/0/0/236/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Gyrm Great Hammer +6 | 252/0/0/252/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Gyrm Great Hammer +7 | 267/0/0/267/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Gyrm Great Hammer +8 | 283/0/0/283/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Gyrm Great Hammer +9 | 299/0/0/299/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Gyrm Great Hammer +10 | 315/0/0/315/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Gyrm Great Hammer +0 | 157/0/0/0/157 | 0/0 | C/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Gyrm Great Hammer +1 | 173/0/0/0/173 | 0/0 | C/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Gyrm Great Hammer +2 | 189/0/0/0/189 | 0/0 | C/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Gyrm Great Hammer +3 | 204/0/0/0/204 | 0/0 | C/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Gyrm Great Hammer +4 | 220/0/0/0/220 | 0/0 | C/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Gyrm Great Hammer +5 | 236/0/0/0/236 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Gyrm Great Hammer +6 | 252/0/0/0/252 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Gyrm Great Hammer +7 | 267/0/0/0/267 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Gyrm Great Hammer +8 | 283/0/0/0/283 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Gyrm Great Hammer +9 | 299/0/0/0/299 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Gyrm Great Hammer +10 | 315/0/0/0/315 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Gyrm Great Hammer +0 | 157/0/0/0/0 | 112/0 | C/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Gyrm Great Hammer +1 | 173/0/0/0/0 | 114/0 | C/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Gyrm Great Hammer +2 | 189/0/0/0/0 | 117/0 | C/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Gyrm Great Hammer +3 | 204/0/0/0/0 | 120/0 | C/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Gyrm Great Hammer +4 | 220/0/0/0/0 | 123/0 | C/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Gyrm Great Hammer +5 | 236/0/0/0/0 | 126/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Gyrm Great Hammer +6 | 252/0/0/0/0 | 128/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Gyrm Great Hammer +7 | 267/0/0/0/0 | 131/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Gyrm Great Hammer +8 | 283/0/0/0/0 | 134/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Gyrm Great Hammer +9 | 299/0/0/0/0 | 137/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Gyrm Great Hammer +10 | 315/0/0/0/0 | 140/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Gyrm Great Hammer +0 | 258/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Gyrm Great Hammer +1 | 284/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Gyrm Great Hammer +2 | 310/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Gyrm Great Hammer +3 | 336/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Gyrm Great Hammer +4 | 362/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Gyrm Great Hammer +5 | 388/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Gyrm Great Hammer +6 | 414/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Gyrm Great Hammer +7 | 439/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Gyrm Great Hammer +8 | 465/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Gyrm Great Hammer +9 | 491/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Gyrm Great Hammer +10 | 517/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Gyrm Great Hammer +0 | 225/0/0/0/0 | 0/0 | E/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Gyrm Great Hammer +1 | 247/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Gyrm Great Hammer +2 | 270/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Gyrm Great Hammer +3 | 292/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Gyrm Great Hammer +4 | 315/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Gyrm Great Hammer +5 | 337/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Gyrm Great Hammer +6 | 360/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Gyrm Great Hammer +7 | 382/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Gyrm Great Hammer +8 | 405/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Gyrm Great Hammer +9 | 427/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Gyrm Great Hammer +10 | 450/0/0/0/0 | 0/0 | D/-/C/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Gyrm Great Hammer +0 | 112/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Gyrm Great Hammer +1 | 123/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Gyrm Great Hammer +2 | 135/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Gyrm Great Hammer +3 | 145/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Gyrm Great Hammer +4 | 157/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Gyrm Great Hammer +5 | 168/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Gyrm Great Hammer +6 | 180/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Gyrm Great Hammer +7 | 191/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Gyrm Great Hammer +8 | 202/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Gyrm Great Hammer +9 | 213/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Gyrm Great Hammer +10 | 225/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Iron King Hammer
|
In-Game Description
Great hammer forged from the soul of
the Old Iron King.
The tip is formed of molten rock.
The corpse of the Old Iron King became
the vessel that bred Ichorous Earth.
The heavy rock tip is formed of cooled
magma, with a still-smoldering core.
Strong attack releases its inner power.
Effect: special attack (strong attack)
Availability
Dark Souls 2 & Scholar of the First Sin:
- Trade Old Iron King Soul and 5,000 souls with Weaponsmith Ornifex.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed1 Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight | Enchantable? Items/Spells |
---|---|---|---|---|---|---|---|---|---|---|---|
112/0/50/0/0 (Strike) |
0/0 | 100 | 60 | 502/8/0/0 C/D/-/C/-/- |
45/10/30/30/40 | 15/15/15/15 | 30 | 80 | 24.0 | Yes/Yes |
Move Set
+ show Move Set - hide Move Set
One-Handed | Two-Handed | |
Light Attack | downward smashes | horizontal swings, reversing direction |
Heavy Attack | fiery slow downward smash | fiery slow overhead smash |
Rolling Attack | upward swipe | diagonal swing |
Running Attack | wide horizontal sweep | quick downward smash |
Notes
- One and two-handed R2s are overhead smashes that ignite the weapon. On impact with the ground, a small area around the weapon will get engulfed in flames.
Follow-up R2 presses to continue the combo after the first hit will not re-ignite the weapon; only the first hit in the combo will get the special fire attack.
- Like all Hammers and Great Hammers it can't be infused with Bleed.
- You can still deal bleed damage by enchanting it with a Bleeding Serum though.
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Raw Enchanted Mundane |
Basic
Boss upgrade path.
Requires:
- Petrified Dragon Bone
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Iron King Hammer +0 | 112/0/50/0/0 | 0/0 | C/D/-/C/-/- | - | - |
Iron King Hammer +1 | 145/0/76/0/0 | 0/0 | B/D/-/C/-/- | 1x Petrified Dragon Bone | 1,590 |
Iron King Hammer +2 | 179/0/102/0/0 | 0/0 | B/D/-/C/-/- | 2x Petrified Dragon Bone | 1,990 |
Iron King Hammer +3 | 212/0/128/0/0 | 0/0 | A/D/-/C/-/- | 3x Petrified Dragon Bone | 2,390 |
Iron King Hammer +4 | 246/0/154/0/0 | 0/0 | A/D/-/C/-/- | 4x Petrified Dragon Bone | 3,180 |
Iron King Hammer +5 | 280/0/180/0/0 | 0/0 | A/D/-/C/-/- | 5x Petrified Dragon Bone | 3,580 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT and FTH stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Iron King Hammer +0 | 100/30/45/0/0 | 0/0 | C/D/C/C/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Iron King Hammer +1 | 131/45/68/0/0 | 0/0 | C/D/C/B/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Iron King Hammer +2 | 161/61/91/0/0 | 0/0 | C/D/C/B/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Iron King Hammer +3 | 191/76/115/0/0 | 0/0 | B/D/C/B/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Iron King Hammer +4 | 221/92/138/0/0 | 0/0 | B/D/C/B/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Iron King Hammer +5 | 252/108/162/0/0 | 0/0 | B/D/B/B/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire
Reduces: Base physical damage, STR and DEX stat bonuses, damage and aux effects reduction.
Increases: fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Iron King Hammer +0 | 107/0/72/0/0 | 0/0 | C/D/-/C/-/- | 44.1/9.1/36.6/29.1/39.1 | 14.1/14.1/14.1/14.1 |
Fire Iron King Hammer +1 | 139/0/109/0/0 | 0/0 | C/D/-/B/-/- | 44.1/9.1/36.6/29.1/39.1 | 14.1/14.1/14.1/14.1 |
Fire Iron King Hammer +2 | 172/0/146/0/0 | 0/0 | C/D/-/B/-/- | 44.1/9.1/36.6/29.1/39.1 | 14.1/14.1/14.1/14.1 |
Fire Iron King Hammer +3 | 204/0/184/0/0 | 0/0 | B/D/-/B/-/- | 44.1/9.1/36.6/29.1/39.1 | 14.1/14.1/14.1/14.1 |
Fire Iron King Hammer +4 | 236/0/221/0/0 | 0/0 | B/D/-/B/-/- | 44.1/9.1/36.6/29.1/39.1 | 14.1/14.1/14.1/14.1 |
Fire Iron King Hammer +5 | 268/0/259/0/0 | 0/0 | B/D/-/B/-/- | 44.1/9.1/36.6/29.1/39.1 | 14.1/14.1/14.1/14.1 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, INT and FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Iron King Hammer +0 | 100/0/45/30/0 | 0/0 | C/D/-/C/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Iron King Hammer +1 | 131/0/68/45/0 | 0/0 | C/D/-/B/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Iron King Hammer +2 | 161/0/91/61/0 | 0/0 | C/D/-/B/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Iron King Hammer +3 | 191/0/115/76/0 | 0/0 | B/D/-/B/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Iron King Hammer +4 | 221/0/138/92/0 | 0/0 | B/D/-/B/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Iron King Hammer +5 | 252/0/162/108/0 | 0/0 | B/D/-/B/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Iron King Hammer +0 | 100/0/45/0/30 | 0/0 | C/D/-/C/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Iron King Hammer +1 | 131/0/68/0/45 | 0/0 | C/D/-/B/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Iron King Hammer +2 | 161/0/91/0/61 | 0/0 | C/D/-/B/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Iron King Hammer +3 | 191/0/115/0/76 | 0/0 | B/D/-/B/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Iron King Hammer +4 | 221/0/138/0/92 | 0/0 | B/D/-/B/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Iron King Hammer +5 | 252/0/162/0/108 | 0/0 | B/D/-/B/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, INT and FTH stat bonus, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Iron King Hammer +0 | 100/0/45/0/0 | 96/0 | C/D/-/C/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Iron King Hammer +1 | 131/0/68/0/0 | 100/0 | C/D/-/B/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Iron King Hammer +2 | 161/0/91/0/0 | 105/0 | C/D/-/B/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Iron King Hammer +3 | 191/0/115/0/0 | 110/0 | B/D/-/B/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Iron King Hammer +4 | 221/0/138/0/0 | 115/0 | B/D/-/B/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Iron King Hammer +5 | 252/0/162/0/0 | 120/0 | B/D/-/B/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Iron King Hammer +0 | 128/0/57/0/0 | 0/0 | E/E/-/D/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Iron King Hammer +1 | 167/0/87/0/0 | 0/0 | E/E/-/D/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Iron King Hammer +2 | 206/0/117/0/0 | 0/0 | E/E/-/D/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Iron King Hammer +3 | 244/0/147/0/0 | 0/0 | D/E/-/D/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Iron King Hammer +4 | 283/0/177/0/0 | 0/0 | D/E/-/C/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Iron King Hammer +5 | 322/0/207/0/0 | 0/0 | D/E/-/C/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Iron King Hammer +0 | 112/0/50/0/0 | 0/0 | E/E/D/E/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Iron King Hammer +1 | 145/0/76/0/0 | 0/0 | D/E/D/D/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Iron King Hammer +2 | 179/0/102/0/0 | 0/0 | D/E/D/D/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Iron King Hammer +3 | 212/0/128/0/0 | 0/0 | D/E/D/D/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Iron King Hammer +4 | 146/0/154/0/0 | 0/0 | D/E/D/D/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Iron King Hammer +5 | 280/0/180/0/0 | 0/0 | D/E/C/D/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Iron King Hammer +0 | 56/0/25/0/0 | 0/0 | D/E/-/E/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Iron King Hammer +1 | 72/0/38/0/0 | 0/0 | D/E/-/D/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Iron King Hammer +2 | 89/0/51/0/0 | 0/0 | C/E/-/D/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Iron King Hammer +3 | 106/0/64/0/0 | 0/0 | C/E/-/D/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Iron King Hammer +4 | 123/0/77/0/0 | 0/0 | C/E/-/D/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Iron King Hammer +5 | 140/0/90/0/0 | 0/0 | C/E/-/D/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Large Club
|
In-Game Description
A large wooden club.
Not an elegant weapon by any means,
but a beastly thing with plenty of weight
to easily break a shielded defense.
Availability
Dark Souls 2 & Scholar of the First Sin:
- Lost Bastille treasure. Take the ladder down beneath the Servants' Quarter Bonfire. It will be on a nearby corpse behind some boxes.
- Frozen Eleum Loyce treasure (upgraded to +8). Behind the large iron door leading to the area with the Covetous Demon. It will be on a nearby corpse.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed1 Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight | Enchantable? Items/Spells |
---|---|---|---|---|---|---|---|---|---|---|---|
180/0/0/0/0 (Strike) |
0/0 | 100 | 60 | 262/4/0/0 A/-/-/-/-/- |
45/10/30/30/40 | 15/15/15/15 | 30 | 70 | 12.0 | Yes/Yes |
Move Set
+ show Move Set - hide Move Set
Same as the Great Club.
Notes
- Like all Hammers and most Great Hammers it can't be infused with Bleed.
- You can still deal bleed damage by enchanting it with a Bleeding Serum though.
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Raw Enchanted Mundane |
Basic
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Large Club +0 | 180/0/0/0/0 | 0/0 | A/-/-/-/- | - | - |
Large Club +1 | 198/0/0/0/0 | 0/0 | A/-/-/-/- | 1x Titanite Shard | 550 |
Large Club +2 | 216/0/0/0/0 | 0/0 | S/-/-/-/- | 2x Titanite Shard | 690 |
Large Club +3 | 234/0/0/0/0 | 0/0 | S/-/-/-/- | 3x Titanite Shard | 830 |
Large Club +4 | 252/0/0/0/0 | 0/0 | S/-/-/-/- | 1x Large Titanite Shard | 1,100 |
Large Club +5 | 270/0/0/0/0 | 0/0 | S/-/-/-/- | 2x Large Titanite Shard | 1,240 |
Large Club +6 | 288/0/0/0/0 | 0/0 | S/-/-/-/- | 3x Large Titanite Shard | 1,380 |
Large Club +7 | 306/0/0/0/0 | 0/0 | S/-/-/-/- | 1x Titanite Chunk | 1,650 |
Large Club +8 | 324/0/0/0/0 | 0/0 | S/-/-/-/- | 2x Titanite Chunk | 1,790 |
Large Club +9 | 342/0/0/0/0 | 0/0 | S/-/-/-/- | 3x Titanite Chunk | 1,930 |
Large Club +10 | 360/0/0/0/0 | 0/0 | S(120%)/-/-/-/- | 1x Titanite Slab | 2,200 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Large Club +0 | 126/126/0/0/0 | 0/0 | B/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Large Club +1 | 138/138/0/0/0 | 0/0 | B/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Large Club +2 | 151/151/0/0/0 | 0/0 | B/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Large Club +3 | 163/163/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Large Club +4 | 176/176/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Large Club +5 | 189/189/0/0/0 | 0/0 | A/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Large Club +6 | 201/201/0/0/0 | 0/0 | A/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Large Club +7 | 214/214/0/0/0 | 0/0 | A/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Large Club +8 | 226/226/0/0/0 | 0/0 | A/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Large Club +9 | 239/239/0/0/0 | 0/0 | A/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Large Club +10 | 252/252/0/0/0 | 0/0 | A/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Large Club +0 | 126/0/126/0/0 | 0/0 | B/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Large Club +1 | 138/0/138/0/0 | 0/0 | B/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Large Club +2 | 151/0/151/0/0 | 0/0 | B/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Large Club +3 | 163/0/163/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Large Club +4 | 176/0/176/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Large Club +5 | 189/0/189/0/0 | 0/0 | A/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Large Club +6 | 201/0/201/0/0 | 0/0 | A/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Large Club +7 | 214/0/214/0/0 | 0/0 | A/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Large Club +8 | 226/0/226/0/0 | 0/0 | A/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Large Club +9 | 239/0/239/0/0 | 0/0 | A/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Large Club +10 | 252/0/252/0/0 | 0/0 | A/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Large Club +0 | 126/0/0/126/0 | 0/0 | B/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Large Club +1 | 138/0/0/138/0 | 0/0 | B/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Large Club +2 | 151/0/0/151/0 | 0/0 | B/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Large Club +3 | 163/0/0/163/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Large Club +4 | 176/0/0/176/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Large Club +5 | 189/0/0/189/0 | 0/0 | A/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Large Club +6 | 201/0/0/201/0 | 0/0 | A/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Large Club +7 | 214/0/0/214/0 | 0/0 | A/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Large Club +8 | 226/0/0/226/0 | 0/0 | A/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Large Club +9 | 239/0/0/239/0 | 0/0 | A/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Large Club +10 | 252/0/0/252/0 | 0/0 | A/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Large Club +0 | 126/0/0/0/126 | 0/0 | B/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Large Club +1 | 138/0/0/0/138 | 0/0 | B/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Large Club +2 | 151/0/0/0/151 | 0/0 | B/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Large Club +3 | 163/0/0/0/163 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Large Club +4 | 176/0/0/0/176 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Large Club +5 | 189/0/0/0/189 | 0/0 | A/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Large Club +6 | 201/0/0/0/201 | 0/0 | A/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Large Club +7 | 214/0/0/0/214 | 0/0 | A/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Large Club +8 | 226/0/0/0/226 | 0/0 | A/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Large Club +9 | 239/0/0/0/239 | 0/0 | A/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Large Club +10 | 252/0/0/0/252 | 0/0 | A/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Large Club +0 | 126/0/0/0/0 | 112/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Large Club +1 | 138/0/0/0/0 | 114/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Large Club +2 | 151/0/0/0/0 | 117/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Large Club +3 | 163/0/0/0/0 | 120/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Large Club +4 | 176/0/0/0/0 | 123/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Large Club +5 | 189/0/0/0/0 | 126/0 | A/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Large Club +6 | 201/0/0/0/0 | 128/0 | A/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Large Club +7 | 214/0/0/0/0 | 131/0 | A/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Large Club +8 | 226/0/0/0/0 | 134/0 | A/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Large Club +9 | 239/0/0/0/0 | 137/0 | A/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Large Club +10 | 252/0/0/0/0 | 140/0 | A/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Large Club +0 | 207/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Large Club +1 | 227/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Large Club +2 | 248/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Large Club +3 | 269/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Large Club +4 | 289/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Large Club +5 | 310/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Large Club +6 | 331/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Large Club +7 | 351/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Large Club +8 | 372/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Large Club +9 | 393/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Large Club +10 | 414/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Large Club +0 | 180/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Large Club +1 | 198/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Large Club +2 | 216/0/0/0/0 | 0/0 | C/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Large Club +3 | 234/0/0/0/0 | 0/0 | C/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Large Club +4 | 252/0/0/0/0 | 0/0 | C/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Large Club +5 | 270/0/0/0/0 | 0/0 | C/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Large Club +6 | 288/0/0/0/0 | 0/0 | C/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Large Club +7 | 306/0/0/0/0 | 0/0 | C/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Large Club +8 | 324/0/0/0/0 | 0/0 | C/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Large Club +9 | 342/0/0/0/0 | 0/0 | C/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Large Club +10 | 360/0/0/0/0 | 0/0 | C/-/C/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Large Club +0 | 90/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Large Club +1 | 99/0/0/0/0 | 0/0 | B/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Large Club +2 | 108/0/0/0/0 | 0/0 | B/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Large Club +3 | 117/0/0/0/0 | 0/0 | B/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Large Club +4 | 126/0/0/0/0 | 0/0 | B/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Large Club +5 | 135/0/0/0/0 | 0/0 | B/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Large Club +6 | 144/0/0/0/0 | 0/0 | B/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Large Club +7 | 153/0/0/0/0 | 0/0 | B/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Large Club +8 | 162/0/0/0/0 | 0/0 | B/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Large Club +9 | 171/0/0/0/0 | 0/0 | B/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Large Club +10 | 180/0/0/0/0 | 0/0 | B/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Malformed Shell
|
In-Game Description
One of the malformed weapons developed
in Aldia. Swung like a great hammer.
Appears to be a fragment of a giant shell,
but its precise origins are unknown.
The peculiar figure known as Lord Aldia
attempted to uncover the secrets of life itself,
and viewed the Undead as a key to this mystery.
Availability
Dark Souls 2 & Scholar of the First Sin:
- Aldia's Keep treasure. In the great hall, bait an Ogre in order to destroy the double door locked with many chains. It is in a metal chest behind the this door.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed1 Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight | Enchantable? Items/Spells |
---|---|---|---|---|---|---|---|---|---|---|---|
286/0/0/0/0 (Strike) |
0/0 | 100 | 60 | 352/8/0/0 D/-/-/-/-/- |
45/10/30/30/40 | 15/15/15/15 | 30 | 50 | 18.0 | Yes/Yes |
Move Set
+ show Move Set - hide Move Set
One-Handed | Two-Handed | |
Light Attack | downward smashes | horizontal swings |
Heavy Attack | horizontal swing followed by overhead smash | downward smash followed by a twice-hitting spin |
Rolling Attack | upward swipe | upward swipe |
Running Attack | wide horizontal sweep | quick downward smash |
Notes
- Like all Hammers and most Great Hammers it can't be infused with Bleed.
- You can still deal bleed damage by enchanting it with a Bleeding Serum though.
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Raw Enchanted Mundane |
Basic
Special upgrade path.
Requires:
- Twinkling Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Malformed Shell +0 | 286/0/0/0/0 | 0/0 | D/-/-/-/-/- | - | - |
Malformed Shell +1 | 314/0/0/0/0 | 0/0 | C/-/-/-/-/- | 1x Twinkling Titanite | 1,200 |
Malformed Shell +2 | 343/0/0/0/0 | 0/0 | C/-/-/-/-/- | 2x Twinkling Titanite | 1,500 |
Malformed Shell +3 | 372/0/0/0/0 | 0/0 | C/-/-/-/-/- | 3x Twinkling Titanite | 1,800 |
Malformed Shell +4 | 401/0/0/0/0 | 0/0 | C/-/-/-/-/- | 4x Twinkling Titanite | 2,400 |
Malformed Shell +5 | 430/0/0/0/0 | 0/0 | A/-/-/-/-/- | 5x Twinkling Titanite | 2,700 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Malformed Shell +0 | 200/200/0/0/0 | 0/0 | D/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Malformed Shell +1 | 220/220/0/0/0 | 0/0 | D/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Malformed Shell +2 | 240/240/0/0/0 | 0/0 | D/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Malformed Shell +3 | 260/260/0/0/0 | 0/0 | D/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Malformed Shell +4 | 280/280/0/0/0 | 0/0 | D/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Malformed Shell +5 | 301/301/0/0/0 | 0/0 | D/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Malformed Shell +0 | 200/0/200/0/0 | 0/0 | D/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Malformed Shell +1 | 220/0/220/0/0 | 0/0 | D/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Malformed Shell +2 | 240/0/240/0/0 | 0/0 | D/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Malformed Shell +3 | 260/0/260/0/0 | 0/0 | D/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Malformed Shell +4 | 280/0/280/0/0 | 0/0 | D/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Malformed Shell +5 | 301/0/301/0/0 | 0/0 | D/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Malformed Shell +0 | 200/0/0/200/0 | 0/0 | D/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Malformed Shell +1 | 220/0/0/220/0 | 0/0 | D/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Malformed Shell +2 | 240/0/0/240/0 | 0/0 | D/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Malformed Shell +3 | 260/0/0/260/0 | 0/0 | D/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Malformed Shell +4 | 280/0/0/280/0 | 0/0 | D/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Malformed Shell +5 | 301/0/0/301/0 | 0/0 | D/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Malformed Shell +0 | 200/0/0/0/200 | 0/0 | D/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Malformed Shell +1 | 220/0/0/0/220 | 0/0 | D/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Malformed Shell +2 | 240/0/0/0/240 | 0/0 | D/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Malformed Shell +3 | 260/0/0/0/260 | 0/0 | D/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Malformed Shell +4 | 280/0/0/0/280 | 0/0 | D/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Malformed Shell +5 | 301/0/0/0/301 | 0/0 | D/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Malformed Shell +0 | 200/0/0/0/0 | 112/0 | D/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Malformed Shell +1 | 220/0/0/0/0 | 117/0 | D/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Malformed Shell +2 | 240/0/0/0/0 | 123/0 | D/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Malformed Shell +3 | 260/0/0/0/0 | 128/0 | D/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Malformed Shell +4 | 280/0/0/0/0 | 134/0 | D/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Malformed Shell +5 | 301/0/0/0/0 | 140/0 | D/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Malformed Shell +0 | 328/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Malformed Shell +1 | 362/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Malformed Shell +2 | 395/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Malformed Shell +3 | 428/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Malformed Shell +4 | 461/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Malformed Shell +5 | 494/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Malformed Shell +0 | 286/0/0/0/0 | 0/0 | E/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Malformed Shell +1 | 314/0/0/0/0 | 0/0 | E/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Malformed Shell +2 | 343/0/0/0/0 | 0/0 | E/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Malformed Shell +3 | 372/0/0/0/0 | 0/0 | E/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Malformed Shell +4 | 401/0/0/0/0 | 0/0 | E/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Malformed Shell +5 | 430/0/0/0/0 | 0/0 | E/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Malformed Shell +0 | 143/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Malformed Shell +1 | 157/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Malformed Shell +2 | 171/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Malformed Shell +3 | 186/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Malformed Shell +4 | 200/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Malformed Shell +5 | 215/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Malformed Skull
|
In-Game Description
The skull of some unidentified creature.
Swung as a great hammer to use as a weapon.
Possibly the skull of a dragon.
A good choice, likely too rare to
be swung about willy-nilly.
Availability
Scholar of the First Sin:
- Mimic (Aldia's Keep only) drop - guaranteed.
Dark Souls 2 & Scholar of the First Sin:
- Enhanced Undead drop - rare.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed1 Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight | Enchantable? Items/Spells |
---|---|---|---|---|---|---|---|---|---|---|---|
260/0/0/0/0 (Strike) |
0/56 | 100 | 60 | 352/7/0/0 -/-/-/-/-/- |
45/10/30/30/40 | 15/15/15/15 | 30 | 20 | 12.0 | Yes/Yes |
Move Set
+ show Move Set - hide Move Set
One-Handed | Two-Handed | |
Light Attack | downward smashes | horizontal swings |
Heavy Attack | horizontal swing followed by overhead smash | downward smash followed by a twice-hitting spin |
Rolling Attack | upward swipe | upward swipe |
Running Attack | wide horizontal sweep | quick downward smash |
Notes
- Highest base physical damage of any weapon in the game when upgraded. Coupled with no scaling, this weapon makes an excellent candidate for Raw infusion.
- As of version 1.15. and Scholar of the First Sin, the Malformed Skull gains scaling bonuses from Elemental infusions.
- Due to its extremely low durability equipping a Bracing Knuckle Ring is recommended.
- Like all Hammers and most Great Hammers it can't be infused with Bleed.
- You can still deal more bleed damage by enchanting it with a Bleeding Serum though.
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Raw Enchanted Mundane |
Basic
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Malformed Skull +0 | 260/0/0/0/0 | 0/56 | -/-/-/-/- | - | - |
Malformed Skull +1 | 286/0/0/0/0 | 0/57 | -/-/-/-/- | 1x Titanite Shard | 550 |
Malformed Skull +2 | 312/0/0/0/0 | 0/58 | -/-/-/-/- | 2x Titanite Shard | 690 |
Malformed Skull +3 | 338/0/0/0/0 | 0/60 | -/-/-/-/- | 3x Titanite Shard | 830 |
Malformed Skull +4 | 364/0/0/0/0 | 0/61 | -/-/-/-/- | 1x Large Titanite Shard | 1,100 |
Malformed Skull +5 | 390/0/0/0/0 | 0/63 | -/-/-/-/- | 2x Large Titanite Shard | 1,240 |
Malformed Skull +6 | 416/0/0/0/0 | 0/64 | -/-/-/-/- | 3x Large Titanite Shard | 1,380 |
Malformed Skull +7 | 442/0/0/0/0 | 0/65 | -/-/-/-/- | 1x Titanite Chunk | 1,650 |
Malformed Skull +8 | 468/0/0/0/0 | 0/67 | -/-/-/-/- | 2x Titanite Chunk | 1,730 |
Malformed Skull +9 | 494/0/0/0/0 | 0/68 | -/-/-/-/- | 3x Titanite Chunk | 1,980 |
Malformed Skull +10 | 520/0/0/0/0 | 0/70 | -/-/-/-/- | 1x Titanite Slab | 2,200 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Malformed Skull +0 | 195/130/0/0/0 | 0/42 | -/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Malformed Skull +1 | 214/143/0/0/0 | 0/43 | -/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Malformed Skull +2 | 234/153/0/0/0 | 0/44 | -/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Malformed Skull +3 | 253/169/0/0/0 | 0/45 | -/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Malformed Skull +4 | 273/182/0/0/0 | 0/46 | -/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Malformed Skull +5 | 292/195/0/0/0 | 0/47 | -/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Malformed Skull +6 | 312/208/0/0/0 | 0/48 | -/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Malformed Skull +7 | 331/221/0/0/0 | 0/49 | -/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Malformed Skull +8 | 351/234/0/0/0 | 0/50 | -/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Malformed Skull +9 | 370/247/0/0/0 | 0/51 | -/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Malformed Skull +10 | 390/260/0/0/0 | 0/52 | -/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Malformed Skull +0 | 195/130/0/0/0 | 0/42 | -/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Malformed Skull +1 | 214/143/0/0/0 | 0/43 | -/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Malformed Skull +2 | 234/153/0/0/0 | 0/44 | -/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Malformed Skull +3 | 253/169/0/0/0 | 0/45 | -/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Malformed Skull +4 | 273/182/0/0/0 | 0/46 | -/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Malformed Skull +5 | 292/195/0/0/0 | 0/47 | -/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Malformed Skull +6 | 312/208/0/0/0 | 0/48 | -/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Malformed Skull +7 | 331/221/0/0/0 | 0/49 | -/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Malformed Skull +8 | 351/234/0/0/0 | 0/50 | -/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Malformed Skull +9 | 370/247/0/0/0 | 0/51 | -/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Malformed Skull +10 | 390/260/0/0/0 | 0/52 | -/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Malformed Skull +0 | 195/130/0/0/0 | 0/42 | -/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Malformed Skull +1 | 214/143/0/0/0 | 0/43 | -/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Malformed Skull +2 | 234/153/0/0/0 | 0/44 | -/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Malformed Skull +3 | 253/169/0/0/0 | 0/45 | -/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Malformed Skull +4 | 273/182/0/0/0 | 0/46 | -/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Malformed Skull +5 | 292/195/0/0/0 | 0/47 | -/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Malformed Skull +6 | 312/208/0/0/0 | 0/48 | -/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Malformed Skull +7 | 331/221/0/0/0 | 0/49 | -/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Malformed Skull +8 | 351/234/0/0/0 | 0/50 | -/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Malformed Skull +9 | 370/247/0/0/0 | 0/51 | -/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Malformed Skull +10 | 390/260/0/0/0 | 0/52 | -/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Malformed Skull +0 | 195/130/0/0/0 | 0/42 | -/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Malformed Skull +1 | 214/143/0/0/0 | 0/43 | -/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Malformed Skull +2 | 234/153/0/0/0 | 0/44 | -/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Malformed Skull +3 | 253/169/0/0/0 | 0/45 | -/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Malformed Skull +4 | 273/182/0/0/0 | 0/46 | -/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Malformed Skull +5 | 292/195/0/0/0 | 0/47 | -/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Malformed Skull +6 | 312/208/0/0/0 | 0/48 | -/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Malformed Skull +7 | 331/221/0/0/0 | 0/49 | -/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Malformed Skull +8 | 351/234/0/0/0 | 0/50 | -/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Malformed Skull +9 | 370/247/0/0/0 | 0/51 | -/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Malformed Skull +10 | 390/260/0/0/0 | 0/52 | -/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Malformed Skull +0 | 234/0/0/0/0 | 96/50 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/31.6 | 31.6/12.9/12.9/12.9 |
Poison Malformed Skull +1 | 257/0/0/0/0 | 98/51 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/31.6 | 31.6/12.9/12.9/12.9 |
Poison Malformed Skull +2 | 280/0/0/0/0 | 100/52 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/31.6 | 31.6/12.9/12.9/12.9 |
Poison Malformed Skull +3 | 304/0/0/0/0 | 103/54 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/31.6 | 31.6/12.9/12.9/12.9 |
Poison Malformed Skull +4 | 327/0/0/0/0 | 105/55 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/31.6 | 31.6/12.9/12.9/12.9 |
Poison Malformed Skull +5 | 351/0/0/0/0 | 108/56 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/31.6 | 31.6/12.9/12.9/12.9 |
Poison Malformed Skull +6 | 374/0/0/0/0 | 110/57 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/31.6 | 31.6/12.9/12.9/12.9 |
Poison Malformed Skull +7 | 397/0/0/0/0 | 112/59 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/31.6 | 31.6/12.9/12.9/12.9 |
Poison Malformed Skull +8 | 421/0/0/0/0 | 115/60 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/31.6 | 31.6/12.9/12.9/12.9 |
Poison Malformed Skull +9 | 444/0/0/0/0 | 117/61 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/31.6 | 31.6/12.9/12.9/12.9 |
Poison Malformed Skull +10 | 468/0/0/0/0 | 120/63 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/31.6 | 31.6/12.9/12.9/12.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Malformed Skull +0 | 299/0/0/0/0 | 0/64 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Malformed Skull +1 | 328/0/0/0/0 | 0/66 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Malformed Skull +2 | 358/0/0/0/0 | 0/67 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Malformed Skull +3 | 388/0/0/0/0 | 0/69 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Malformed Skull +4 | 418/0/0/0/0 | 0/70 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Malformed Skull +5 | 448/0/0/0/0 | 0/72 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Malformed Skull +6 | 478/0/0/0/0 | 0/74 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Malformed Skull +7 | 508/0/0/0/0 | 0/75 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Malformed Skull +8 | 538/0/0/0/0 | 0/77 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Malformed Skull +9 | 568/0/0/0/0 | 0/78 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Malformed Skull +10 | 598/0/0/0/0 | 0/80 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Malformed Skull +0 | 260/0/0/0/0 | 0/56 | -/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Malformed Skull +1 | 286/0/0/0/0 | 0/57 | -/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Malformed Skull +2 | 312/0/0/0/0 | 0/58 | -/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Malformed Skull +3 | 338/0/0/0/0 | 0/60 | -/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Malformed Skull +4 | 364/0/0/0/0 | 0/61 | -/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Malformed Skull +5 | 390/0/0/0/0 | 0/63 | -/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Malformed Skull +6 | 416/0/0/0/0 | 0/64 | -/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Malformed Skull +7 | 442/0/0/0/0 | 0/65 | -/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Malformed Skull +8 | 468/0/0/0/0 | 0/67 | -/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Malformed Skull +9 | 494/0/0/0/0 | 0/68 | -/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Malformed Skull +10 | 520/0/0/0/0 | 0/70 | -/-/C/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Malformed Skull +0 | 130/0/0/0/0 | 0/28 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Malformed Skull +1 | 143/0/0/0/0 | 0/28 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Malformed Skull +2 | 156/0/0/0/0 | 0/29 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Malformed Skull +3 | 169/0/0/0/0 | 0/30 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Malformed Skull +4 | 182/0/0/0/0 | 0/30 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Malformed Skull +5 | 195/0/0/0/0 | 0/31 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Malformed Skull +6 | 208/0/0/0/0 | 0/32 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Malformed Skull +7 | 221/0/0/0/0 | 0/32 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Malformed Skull +8 | 234/0/0/0/0 | 0/33 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Malformed Skull +9 | 247/0/0/0/0 | 0/34 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Malformed Skull +10 | 260/0/0/0/0 | 0/35 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Old Knight Hammer
|
In-Game Description
An undated great hammer.
Wielded by a warrior from a time so ancient
that there exists no record of his endeavors.
Has extremely low durability.
Sometimes, just as a thing falls to pieces,
it unleashes its last flash of great power…
Availability
Dark Souls 2 & Scholar of the First Sin:
- Drangleic Castle treasure. From the Central Castle Drangleic bonfire, head into the room with the elevator and climb the long ladder that
leads to the room with the Stone Soldiers and a soul statue. In the next room there are two metal chests, one of which contains the weapon.
- Old Knight (Great Hammer) drop - rare.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed1 Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight | Enchantable? Items/Spells |
---|---|---|---|---|---|---|---|---|---|---|---|
250/0/0/0/0 (Strike) |
0/0 | 100 | 65 | 302/6/0/0 -/-/-/-/-/- |
45/10/30/30/40 | 15/15/15/15 | 30 | 30 | 18.0 | Yes/Yes |
Move Set
+ show Move Set - hide Move Set
One-Handed | Two-Handed | |
Light Attack | downward smashes | horizontal swings |
Heavy Attack | horizontal swing followed by overhead smash | downward smash followed by a twice-hitting spin |
Rolling Attack | upward swipe | upward swipe |
Running Attack | wide horizontal sweep | quick downward smash |
Notes
- Infusing with either Magic, Fire, Lightning, or Dark won't give a stat bonus to that respective element.
- It is recommended that you infuse it with Raw, that is if you're not infusing it with anything else, due to the weapon
having no stat scaling and gaining increased physical damage.
- Like all Hammers and most Great Hammers it can't be infused with Bleed.
- You can still deal bleed damage by enchanting it with a Bleeding Serum though.
- Because of its high poise damage, it can be useful fighting the horses on the frigid outskirts; the two handed heavy atack plus the stone ring can knock the horses into the ground, making them easy to defeat.
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Raw Enchanted Mundane |
Basic
Standard upgrade path.
Requires
- Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Old Knight Hammer +0 | 250/0/0/0/0 | 0/0 | -/-/-/-/-/- | - | - |
Old Knight Hammer +1 | 275/0/0/0/0 | 0/0 | -/-/-/-/-/- | 1x Titanite Shard | 550 |
Old Knight Hammer +2 | 300/0/0/0/0 | 0/0 | -/-/-/-/-/- | 2x Titanite Shard | 690 |
Old Knight Hammer +3 | 325/0/0/0/0 | 0/0 | -/-/-/-/-/- | 3x Titanite Shard | 830 |
Old Knight Hammer +4 | 350/0/0/0/0 | 0/0 | -/-/-/-/-/- | 1x Large Titanite Shard | 1,100 |
Old Knight Hammer +5 | 375/0/0/0/0 | 0/0 | -/-/-/-/-/- | 2x Large Titanite Shard | 1,240 |
Old Knight Hammer +6 | 400/0/0/0/0 | 0/0 | -/-/-/-/-/- | 3x Large Titanite Shard | 1,380 |
Old Knight Hammer +7 | 425/0/0/0/0 | 0/0 | -/-/-/-/-/- | 1x Titanite Chunk | 1,650 |
Old Knight Hammer +8 | 450/0/0/0/0 | 0/0 | -/-/-/-/-/- | 2x Titanite Chunk | 1,790 |
Old Knight Hammer +9 | 475/0/0/0/0 | 0/0 | -/-/-/-/-/- | 3x Titanite Chunk | 1,930 |
Old Knight Hammer +10 | 500/0/0/0/0 | 0/0 | -/-/-/-/-/- | 1x Titanite Slab | 2,200 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Old Knight Hammer +0 | 175/175/0/0/0 | 0/0 | -/-/-/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Old Knight Hammer +1 | 192/192/0/0/0 | 0/0 | -/-/-/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Old Knight Hammer +2 | 210/210/0/0/0 | 0/0 | -/-/-/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Old Knight Hammer +3 | 227/227/0/0/0 | 0/0 | -/-/-/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Old Knight Hammer +4 | 245/245/0/0/0 | 0/0 | -/-/-/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Old Knight Hammer +5 | 262/262/0/0/0 | 0/0 | -/-/-/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Old Knight Hammer +6 | 280/280/0/0/0 | 0/0 | -/-/-/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Old Knight Hammer +7 | 297/297/0/0/0 | 0/0 | -/-/-/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Old Knight Hammer +8 | 315/315/0/0/0 | 0/0 | -/-/-/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Old Knight Hammer +9 | 332/332/0/0/0 | 0/0 | -/-/-/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Old Knight Hammer +10 | 350/350/0/0/0 | 0/0 | -/-/-/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Old Knight Hammer +0 | 175/0/175/0/0 | 0/0 | -/-/-/-/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Old Knight Hammer +1 | 192/0/192/0/0 | 0/0 | -/-/-/-/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Old Knight Hammer +2 | 210/0/210/0/0 | 0/0 | -/-/-/-/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Old Knight Hammer +3 | 227/0/227/0/0 | 0/0 | -/-/-/-/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Old Knight Hammer +4 | 245/0/245/0/0 | 0/0 | -/-/-/-/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Old Knight Hammer +5 | 262/0/262/0/0 | 0/0 | -/-/-/-/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Old Knight Hammer +6 | 280/0/280/0/0 | 0/0 | -/-/-/-/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Old Knight Hammer +7 | 297/0/297/0/0 | 0/0 | -/-/-/-/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Old Knight Hammer +8 | 315/0/315/0/0 | 0/0 | -/-/-/-/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Old Knight Hammer +9 | 332/0/332/0/0 | 0/0 | -/-/-/-/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Old Knight Hammer +10 | 350/0/350/0/0 | 0/0 | -/-/-/-/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Old Knight Hammer +0 | 175/0/0/175/0 | 0/0 | -/-/-/-/-/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Old Knight Hammer +1 | 192/0/0/192/0 | 0/0 | -/-/-/-/-/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Old Knight Hammer +2 | 210/0/0/210/0 | 0/0 | -/-/-/-/-/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Old Knight Hammer +3 | 227/0/0/227/0 | 0/0 | -/-/-/-/-/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Old Knight Hammer +4 | 245/0/0/245/0 | 0/0 | -/-/-/-/-/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Old Knight Hammer +5 | 262/0/0/262/0 | 0/0 | -/-/-/-/-/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Old Knight Hammer +6 | 280/0/0/280/0 | 0/0 | -/-/-/-/-/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Old Knight Hammer +7 | 297/0/0/297/0 | 0/0 | -/-/-/-/-/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Old Knight Hammer +8 | 315/0/0/315/0 | 0/0 | -/-/-/-/-/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Old Knight Hammer +9 | 332/0/0/332/0 | 0/0 | -/-/-/-/-/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Old Knight Hammer +10 | 350/0/0/350/0 | 0/0 | -/-/-/-/-/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Old Knight Hammer +0 | 175/0/0/0/175 | 0/0 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Old Knight Hammer +1 | 192/0/0/0/192 | 0/0 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Old Knight Hammer +2 | 210/0/0/0/210 | 0/0 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Old Knight Hammer +3 | 227/0/0/0/227 | 0/0 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Old Knight Hammer +4 | 245/0/0/0/245 | 0/0 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Old Knight Hammer +5 | 262/0/0/0/262 | 0/0 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Old Knight Hammer +6 | 280/0/0/0/280 | 0/0 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Old Knight Hammer +7 | 297/0/0/0/297 | 0/0 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Old Knight Hammer +8 | 315/0/0/0/315 | 0/0 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Old Knight Hammer +9 | 332/0/0/0/332 | 0/0 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Old Knight Hammer +10 | 350/0/0/0/350 | 0/0 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Old Knight Hammer +0 | 175/0/0/0/0 | 112/0 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Old Knight Hammer +1 | 192/0/0/0/0 | 114/0 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Old Knight Hammer +2 | 210/0/0/0/0 | 117/0 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Old Knight Hammer +3 | 227/0/0/0/0 | 120/0 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Old Knight Hammer +4 | 245/0/0/0/0 | 123/0 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Old Knight Hammer +5 | 262/0/0/0/0 | 126/0 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Old Knight Hammer +6 | 280/0/0/0/0 | 128/0 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Old Knight Hammer +7 | 297/0/0/0/0 | 131/0 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Old Knight Hammer +8 | 315/0/0/0/0 | 134/0 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Old Knight Hammer +9 | 332/0/0/0/0 | 137/0 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Old Knight Hammer +10 | 350/0/0/0/0 | 140/0 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Old Knight Hammer +0 | 287/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Old Knight Hammer +1 | 316/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Old Knight Hammer +2 | 345/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Old Knight Hammer +3 | 373/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Old Knight Hammer +4 | 402/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Old Knight Hammer +5 | 431/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Old Knight Hammer +6 | 460/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Old Knight Hammer +7 | 488/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Old Knight Hammer +8 | 517/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Old Knight Hammer +9 | 546/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Old Knight Hammer +10 | 575/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Old Knight Hammer +0 | 250/0/0/0/0 | 0/0 | -/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Old Knight Hammer +1 | 275/0/0/0/0 | 0/0 | -/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Old Knight Hammer +2 | 300/0/0/0/0 | 0/0 | -/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Old Knight Hammer +3 | 325/0/0/0/0 | 0/0 | -/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Old Knight Hammer +4 | 350/0/0/0/0 | 0/0 | -/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Old Knight Hammer +5 | 375/0/0/0/0 | 0/0 | -/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Old Knight Hammer +6 | 400/0/0/0/0 | 0/0 | -/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Old Knight Hammer +7 | 425/0/0/0/0 | 0/0 | -/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Old Knight Hammer +8 | 450/0/0/0/0 | 0/0 | -/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Old Knight Hammer +9 | 475/0/0/0/0 | 0/0 | -/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Old Knight Hammer +10 | 500/0/0/0/0 | 0/0 | -/-/C/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Old Knight Hammer +0 | 125/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Old Knight Hammer +1 | 137/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Old Knight Hammer +2 | 150/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Old Knight Hammer +3 | 162/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Old Knight Hammer +4 | 175/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Old Knight Hammer +5 | 187/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Old Knight Hammer +6 | 200/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Old Knight Hammer +7 | 212/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Old Knight Hammer +8 | 225/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Old Knight Hammer +9 | 237/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Old Knight Hammer +10 | 250/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Pickaxe
|
In-Game Description
A pickaxe used for mining.
Not intended as a weapon,
but packs a powerful punch.
This tool, designed to crush hard rock,
can easily puncture weaker forms of armor.
Availability
Dark Souls 2 & Scholar of the First Sin:
- Brightstone Cove Tseldora treasure. To obtain this weapon you'll have to get an Undead Boar to follow you from the Royal Army Campsite bonfire
all the way to the second cathedral just before the dark cave full of spider webs. In the middle of the cathedral there will be a patch of mushrooms
that the boar can eat. At this point the boar will de-aggro and start eating them, after it finishes eating the mushrooms the weapon will appear on the ground.- Tutorial Video.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed1 Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight | Enchantable? Items/Spells |
---|---|---|---|---|---|---|---|---|---|---|---|
150/0/0/0/0 (Thrust) |
0/0 | 150 | 50 | 222/8/0/0 C/-/-/-/-/- |
45/10/30/30/40 | 15/15/15/15 | 30 | 60 | 8.0 | Yes/Yes |
Move Set
+ show Move Set - hide Move Set
One-Handed | Two-Handed | |
Light Attack | Heavy vertical swing | Vertical swing - Back swing |
Heavy Attack | vertical swing - 180 turn vertical swing | |
Rolling Attack | ||
Running Attack |
Notes
- Even though it belongs to Great Hammer weapon class, the two-handed light and strong attacks can be parried.
- Like all Hammers and most Great Hammers it can't be infused with Bleed.
- You can still deal bleed damage by enchanting it with a Bleeding Serum though.
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Raw Enchanted Mundane |
Basic
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Pickaxe +0 | 150/0/0/0/0 | 0/0 | C/-/-/-/-/- | - | - |
Pickaxe +1 | 165/0/0/0/0 | 0/0 | B/-/-/-/-/- | 1x Titanite Shard | 520 |
Pickaxe +2 | 180/0/0/0/0 | 0/0 | B/-/-/-/-/- | 2x Titanite Shard | 650 |
Pickaxe +3 | 195/0/0/0/0 | 0/0 | B/-/-/-/-/- | 3x Titanite Shard | 770 |
Pickaxe +4 | 210/0/0/0/0 | 0/0 | B/-/-/-/-/- | 1x Large Titanite Shard | 1,030 |
Pickaxe +5 | 225/0/0/0/0 | 0/0 | B/-/-/-/-/- | 2x Large Titanite Shard | 1,160 |
Pickaxe +6 | 240/0/0/0/0 | 0/0 | B/-/-/-/-/- | 3x Large Titanite Shard | 1,290 |
Pickaxe +7 | 255/0/0/0/0 | 0/0 | A/-/-/-/-/- | 1x Titanite Chunk | 1,540 |
Pickaxe +8 | 270/0/0/0/0 | 0/0 | A/-/-/-/-/- | 2x Titanite Chunk | 1,670 |
Pickaxe +9 | 285/0/0/0/0 | 0/0 | A/-/-/-/-/- | 3x Titanite Chunk | 1,800 |
Pickaxe +10 | 300/0/0/0/0 | 0/0 | A/-/-/-/-/- | 1x Titanite Slab | 2,050 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Pickaxe +0 | 105/105/0/0/0 | 0/0 | C/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Pickaxe +1 | 115/115/0/0/0 | 0/0 | C/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Pickaxe +2 | 126/126/0/0/0 | 0/0 | C/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Pickaxe +3 | 136/136/0/0/0 | 0/0 | C/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Pickaxe +4 | 147/147/0/0/0 | 0/0 | C/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Pickaxe +5 | 157/157/0/0/0 | 0/0 | C/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Pickaxe +6 | 168/168/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Pickaxe +7 | 178/178/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Pickaxe +8 | 189/189/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Pickaxe +9 | 199/199/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Pickaxe +10 | 210/210/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Pickaxe +0 | 105/0/105/0/0 | 0/0 | C/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Pickaxe +1 | 115/0/115/0/0 | 0/0 | C/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Pickaxe +2 | 126/0/126/0/0 | 0/0 | C/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Pickaxe +3 | 136/0/136/0/0 | 0/0 | C/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Pickaxe +4 | 147/0/147/0/0 | 0/0 | C/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Pickaxe +5 | 157/0/157/0/0 | 0/0 | C/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Pickaxe +6 | 168/0/168/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Pickaxe +7 | 178/0/178/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Pickaxe +8 | 189/0/189/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Pickaxe +9 | 199/0/199/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Pickaxe +10 | 210/0/210/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Pickaxe +0 | 105/0/0/105/0 | 0/0 | C/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Pickaxe +1 | 115/0/0/115/0 | 0/0 | C/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Pickaxe +2 | 126/0/0/126/0 | 0/0 | C/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Pickaxe +3 | 136/0/0/136/0 | 0/0 | C/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Pickaxe +4 | 147/0/0/147/0 | 0/0 | C/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Pickaxe +5 | 157/0/0/157/0 | 0/0 | C/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Pickaxe +6 | 168/0/0/168/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Pickaxe +7 | 178/0/0/178/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Pickaxe +8 | 189/0/0/189/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Pickaxe +9 | 199/0/0/199/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Pickaxe +10 | 210/0/0/210/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Pickaxe +0 | 105/0/0/0/105 | 0/0 | C/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Pickaxe +1 | 115/0/0/0/115 | 0/0 | C/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Pickaxe +2 | 126/0/0/0/126 | 0/0 | C/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Pickaxe +3 | 136/0/0/0/136 | 0/0 | C/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Pickaxe +4 | 147/0/0/0/147 | 0/0 | C/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Pickaxe +5 | 157/0/0/0/157 | 0/0 | C/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Pickaxe +6 | 168/0/0/0/168 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Pickaxe +7 | 178/0/0/0/178 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Pickaxe +8 | 189/0/0/0/189 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Pickaxe +9 | 199/0/0/0/199 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Pickaxe +10 | 210/0/0/0/210 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Pickaxe +0 | 105/0/0/0/0 | 112/0 | C/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Pickaxe +1 | 115/0/0/0/0 | 114/0 | C/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Pickaxe +2 | 126/0/0/0/0 | 117/0 | C/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Pickaxe +3 | 136/0/0/0/0 | 120/0 | C/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Pickaxe +4 | 147/0/0/0/0 | 123/0 | C/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Pickaxe +5 | 157/0/0/0/0 | 126/0 | C/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Pickaxe +6 | 168/0/0/0/0 | 128/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Pickaxe +7 | 178/0/0/0/0 | 131/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Pickaxe +8 | 189/0/0/0/0 | 134/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Pickaxe +9 | 199/0/0/0/0 | 137/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Pickaxe +10 | 210/0/0/0/0 | 140/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Pickaxe +0 | 172/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Pickaxe +1 | 189/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Pickaxe +2 | 207/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Pickaxe +3 | 224/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Pickaxe +4 | 241/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Pickaxe +5 | 258/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Pickaxe +6 | 276/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Pickaxe +7 | 293/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Pickaxe +8 | 310/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Pickaxe +9 | 327/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Pickaxe +10 | 345/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Pickaxe +0 | 150/0/0/0/0 | 0/0 | E/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Pickaxe +1 | 165/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Pickaxe +2 | 180/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Pickaxe +3 | 195/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Pickaxe +4 | 210/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Pickaxe +5 | 225/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Pickaxe +6 | 240/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Pickaxe +7 | 255/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Pickaxe +8 | 270/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Pickaxe +9 | 285/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Pickaxe +10 | 300/0/0/0/0 | 0/0 | D/-/C/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Pickaxe +0 | 75/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Pickaxe +1 | 82/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Pickaxe +2 | 90/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Pickaxe +3 | 97/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Pickaxe +4 | 105/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Pickaxe +5 | 112/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Pickaxe +6 | 120/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Pickaxe +7 | 127/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Pickaxe +8 | 135/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Pickaxe +9 | 142/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Pickaxe +10 | 150/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Sacred Chime Hammer
|
In-Game Description
Great hammer of the Royal Aegis.
The power of this hammer's blessing has
not faded completely, despite its being
exposed to the dark of the Undead Crypt.
Unleash its latent power with a strong attack.
Sir Velstadt, known as the Royal Aegis,
gave himself to the King in both life and death.
Effect: special attack (strong attack)
Availability
Dark Souls 2 & Scholar of the First Sin:
- Trade Soul of Velstadt and 3,000 souls with Weaponsmith Ornifex.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed1 Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight | Enchantable? Items/Spells |
---|---|---|---|---|---|---|---|---|---|---|---|
152/0/0/0/50 (Strike) |
0/0 | 100 | 60 | 402/12/12/12 C/-/-/-/-/C |
45/10/30/30/40 | 15/15/15/15 | 30 | 70 | 22.0 | Yes/Yes |
Move Set
+ show Move Set - hide Move Set
One-Handed | Two-Handed | |
Light Attack | downward smashes | horizontal swings, reversing direction |
Heavy Attack | slow downward smash, followed by quick L-R slam | special attack (see notes) |
Rolling Attack | upward swipe | diagonal swing |
Running Attack | wide horizontal sweep | quick downward smash |
Notes
- The two-handed R2/RT casts three Affinity like orbs that slowly home-in on the nearest enemy. Consumes 10 durability per use.
- This can be reduced to 5 with the use of a Bracing Knuckle Ring +2.
- Like all Hammers and most Great Hammers it can't be infused with Bleed.
- You can still deal bleed damage by enchanting it with a Bleeding Serum though.
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Raw Enchanted Mundane |
Basic
Boss upgrade path.
Requires:
- Petrified Dragon Bone
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Sacred Chime Hammer +0 | 152/0/0/0/50 | 0/0 | C/-/-/-/-/C | - | - |
Sacred Chime Hammer +1 | 197/0/0/0/70 | 0/0 | C/-/-/-/-/C | 1x Petrified Dragon Bone | 1,590 |
Sacred Chime Hammer +2 | 243/0/0/0/90 | 0/0 | C/-/-/-/-/C | 2x Petrified Dragon Bone | 1,990 |
Sacred Chime Hammer +3 | 288/0/0/0/110 | 0/0 | B/-/-/-/-/C | 3x Petrified Dragon Bone | 2,390 |
Sacred Chime Hammer +4 | 334/0/0/0/130 | 0/0 | B/-/-/-/-/C | 4x Petrified Dragon Bone | 3,180 |
Sacred Chime Hammer +5 | 380/0/0/0/150 | 0/0 | B/-/-/-/-/B | 5x Petrified Dragon Bone | 3,580 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Sacred Chime Hammer +0 | 136/30/0/0/45 | 0/0 | D/-/C/-/-/B | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Sacred Chime Hammer +1 | 177/42/0/0/63 | 0/0 | C/-/C/-/-/B | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Sacred Chime Hammer +2 | 218/54/0/0/81 | 0/0 | C/-/C/-/-/B | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Sacred Chime Hammer +3 | 259/66/0/0/99 | 0/0 | C/-/B/-/-/B | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Sacred Chime Hammer +4 | 300/78/0/0/117 | 0/0 | C/-/B/-/-/B | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Sacred Chime Hammer +5 | 342/90/0/0/135 | 0/0 | C/-/B/-/-/B | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Sacred Chime Hammer +0 | 136/0/30/0/45 | 0/0 | D/-/-/C/-/B | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Sacred Chime Hammer +1 | 177/0/42/0/63 | 0/0 | C/-/-/C/-/B | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Sacred Chime Hammer +2 | 218/0/54/0/81 | 0/0 | C/-/-/C/-/B | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Sacred Chime Hammer +3 | 259/0/66/0/99 | 0/0 | C/-/-/B/-/B | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Sacred Chime Hammer +4 | 300/0/78/0/117 | 0/0 | C/-/-/B/-/B | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Sacred Chime Hammer +5 | 342/0/90/0/135 | 0/0 | C/-/-/B/-/B | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Sacred Chime Hammer +0 | 136/0/0/30/45 | 0/0 | D/-/-/-/C/B | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Sacred Chime Hammer +1 | 177/0/0/42/63 | 0/0 | C/-/-/-/C/B | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Sacred Chime Hammer +2 | 218/0/0/54/81 | 0/0 | C/-/-/-/C/B | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Sacred Chime Hammer +3 | 259/0/0/66/99 | 0/0 | C/-/-/-/B/B | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Sacred Chime Hammer +4 | 300/0/0/78/117 | 0/0 | C/-/-/-/B/B | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Sacred Chime Hammer +5 | 342/0/0/90/135 | 0/0 | C/-/-/-/B/B | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Sacred Chime Hammer +0 | 145/0/0/0/72 | 0/0 | C/-/-/-/-/B | 44.1/9.1/29.1/29.1/46.6 | 14.1/14.1/14.1/14.1 |
Dark Sacred Chime Hammer +1 | 189/0/0/0/100 | 0/0 | C/-/-/-/-/B | 44.1/9.1/29.1/29.1/46.6 | 14.1/14.1/14.1/14.1 |
Dark Sacred Chime Hammer +2 | 233/0/0/0/129 | 0/0 | C/-/-/-/-/B | 44.1/9.1/29.1/29.1/46.6 | 14.1/14.1/14.1/14.1 |
Dark Sacred Chime Hammer +3 | 277/0/0/0/158 | 0/0 | C/-/-/-/-/B | 44.1/9.1/29.1/29.1/46.6 | 14.1/14.1/14.1/14.1 |
Dark Sacred Chime Hammer +4 | 321/0/0/0/187 | 0/0 | C/-/-/-/-/B | 44.1/9.1/29.1/29.1/46.6 | 14.1/14.1/14.1/14.1 |
Dark Sacred Chime Hammer +5 | 364/0/0/0/215 | 0/0 | B/-/-/-/-/A | 44.1/9.1/29.1/29.1/46.6 | 14.1/14.1/14.1/14.1 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Sacred Chime Hammer +0 | 136/0/0/0/45 | 96/0 | D/-/-/-/-/B | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Sacred Chime Hammer +1 | 177/0/0/0/63 | 100/0 | C/-/-/-/-/B | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Sacred Chime Hammer +2 | 218/0/0/0/81 | 105/0 | C/-/-/-/-/B | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Sacred Chime Hammer +3 | 259/0/0/0/99 | 110/0 | C/-/-/-/-/B | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Sacred Chime Hammer +4 | 300/0/0/0/117 | 115/0 | C/-/-/-/-/B | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Sacred Chime Hammer +5 | 342/0/0/0/135 | 120/0 | C/-/-/-/-/B | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Sacred Chime Hammer +0 | 174/0/0/0/57 | 0/0 | E/-/-/-/-/C | 45/10/30/30/40 | 15/15/15/15 |
Raw Sacred Chime Hammer +1 | 227/0/0/0/80 | 0/0 | E/-/-/-/-/C | 45/10/30/30/40 | 15/15/15/15 |
Raw Sacred Chime Hammer +2 | 279/0/0/0/103 | 0/0 | E/-/-/-/-/C | 45/10/30/30/40 | 15/15/15/15 |
Raw Sacred Chime Hammer +3 | 332/0/0/0/126 | 0/0 | E/-/-/-/-/C | 45/10/30/30/40 | 15/15/15/15 |
Raw Sacred Chime Hammer +4 | 384/0/0/0/149 | 0/0 | E/-/-/-/-/C | 45/10/30/30/40 | 15/15/15/15 |
Raw Sacred Chime Hammer +5 | 437/0/0/0/172 | 0/0 | E/-/-/-/-/C | 45/10/30/30/40 | 15/15/15/15 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Sacred Chime Hammer +0 | 152/0/0/0/50 | 0/0 | E/-/D/-/-/D | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Sacred Chime Hammer +1 | 197/0/0/0/70 | 0/0 | E/-/D/-/-/D | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Sacred Chime Hammer +2 | 243/0/0/0/90 | 0/0 | E/-/D/-/-/D | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Sacred Chime Hammer +3 | 288/0/0/0/110 | 0/0 | E/-/D/-/-/D | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Sacred Chime Hammer +4 | 334/0/0/0/130 | 0/0 | D/-/D/-/-/D | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Sacred Chime Hammer +5 | 380/0/0/0/150 | 0/0 | E/-/D/-/-/D | 45/10/30/30/40 | 15/15/15/15 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Sacred Chime Hammer +0 | 76/0/0/0/25 | 0/0 | D/-/-/-/-/D | 45/10/30/30/40 | 15/15/15/15 |
Mundane Sacred Chime Hammer +1 | 98/0/0/0/35 | 0/0 | D/-/-/-/-/D | 45/10/30/30/40 | 15/15/15/15 |
Mundane Sacred Chime Hammer +2 | 121/0/0/0/45 | 0/0 | D/-/-/-/-/D | 45/10/30/30/40 | 15/15/15/15 |
Mundane Sacred Chime Hammer +3 | 144/0/0/0/55 | 0/0 | D/-/-/-/-/D | 45/10/30/30/40 | 15/15/15/15 |
Mundane Sacred Chime Hammer +4 | 167/0/0/0/65 | 0/0 | D/-/-/-/-/D | 45/10/30/30/40 | 15/15/15/15 |
Mundane Sacred Chime Hammer +5 | 190/0/0/0/75 | 0/0 | D/-/-/-/-/D | 45/10/30/30/40 | 15/15/15/15 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Sanctum Mace
|
In-Game Description
A mace wielded by sanctum soldiers.
This mace was corrupted by poison
when Sinh, the slumbering dragon, awoke.
A mere mortal would be asphyxiated
by the poison emitted when wielding
this mace, but for the noxious sanctum
soldiers, this fact matters none.
Availability
Dark Souls 2 & Scholar of the First Sin:
- Shulva, Sanctum City treasure. Below and behind the Tower of Prayer Bonfire on a static platform. The weapon will be on a corpse.
- Sanctum Soldier drop - rare.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed1 Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight | Enchantable? Items/Spells |
---|---|---|---|---|---|---|---|---|---|---|---|
307/0/0/0/0 (Strike) |
59/0 | 100 | 50 | 352/6/0/0 B/-/-/-/-/- |
45/10/30/30/40 | 15/15/15/15 | 30 | 30 | 17.0 | Yes/Yes |
Move Set
+ show Move Set - hide Move Set
- A combination of the lance and great hammer movesets.
- See https://www.youtube.com/watch?v=FvaRXaTL68Y
Notes
- Inflicts self-poison when used. High poison resistance is recommended when using this weapon.
- The self-inflicting Poison can be useful when using the Red Tearstone Ring, e.g. before boss fights.
- Like all Hammers and most Great Hammers it can't be infused with Bleed.
- You can still deal bleed damage by enchanting it with a Bleeding Serum though.
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Raw Enchanted Mundane |
Basic
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Sanctum Mace+0 | 307/0/0/0/0 | 59/0 | B/-/-/-/-/- | - | - |
Sanctum Mace+1 | 316/0/0/0/0 | 61/0 | B/-/-/-/-/- | 1x Titanite Shard | 750 |
Sanctum Mace+2 | 325/0/0/0/0 | 64/0 | A/-/-/-/-/- | 2x Titanite Shard | 930 |
Sanctum Mace+3 | 334/0/0/0/0 | 67/0 | A/-/-/-/-/- | 3x Titanite Shard | 1,120 |
Sanctum Mace+4 | 344/0/0/0/0 | 70/0 | A/-/-/-/-/- | 1x Large Titanite Shard | 1,490 |
Sanctum Mace+5 | 353/0/0/0/0 | 73/0 | A/-/-/-/-/- | 2x Large Titanite Shard | 1,680 |
Sanctum Mace+6 | 362/0/0/0/0 | 76/0 | A/-/-/-/-/- | 3x Large Titanite Shard | 1,860 |
Sanctum Mace+7 | 372/0/0/0/0 | 79/0 | A/-/-/-/-/- | 1x Titanite Chunk | 2,230 |
Sanctum Mace+8 | 381/0/0/0/0 | 82/0 | A/-/-/-/-/- | 2x Titanite Chunk | 2,420 |
Sanctum Mace+9 | 390/0/0/0/0 | 85/0 | A/-/-/-/-/- | 3x Titanite Chunk | 2,600 |
Sanctum Mace+10 | 400/0/0/0/0 | 88/0 | A/-/-/-/-/- | 1x Titanite Slab | 2,970 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Sanctum Mace +0 | 260/40/0/0/0 | 50/0 | B/-/C/-/-/- | 43.7/20.0/28.7/28.7/38.7 | 13.7/13.7/13.7/13.7 |
Magic Sanctum Mace +1 | 268/42/0/0/0 | 52/0 | B/-/C/-/-/- | 43.7/20.0/28.7/28.7/38.7 | 13.7/13.7/13.7/13.7 |
Magic Sanctum Mace +2 | 276/44/0/0/0 | 55/0 | B/-/C/-/-/- | 43.7/20.0/28.7/28.7/38.7 | 13.7/13.7/13.7/13.7 |
Magic Sanctum Mace +3 | 284/46/0/0/0 | 57/0 | B/-/C/-/-/- | 43.7/20.0/28.7/28.7/38.7 | 13.7/13.7/13.7/13.7 |
Magic Sanctum Mace +4 | 292/48/0/0/0 | 60/0 | B/-/C/-/-/- | 43.7/20.0/28.7/28.7/38.7 | 13.7/13.7/13.7/13.7 |
Magic Sanctum Mace +5 | 300/50/0/0/0 | 62/0 | B/-/C/-/-/- | 43.7/20.0/28.7/28.7/38.7 | 13.7/13.7/13.7/13.7 |
Magic Sanctum Mace +6 | 308/52/0/0/0 | 64/0 | B/-/C/-/-/- | 43.7/20.0/28.7/28.7/38.7 | 13.7/13.7/13.7/13.7 |
Magic Sanctum Mace +7 | 316/54/0/0/0 | 67/0 | B/-/C/-/-/- | 43.7/20.0/28.7/28.7/38.7 | 13.7/13.7/13.7/13.7 |
Magic Sanctum Mace +8 | 324/56/0/0/0 | 69/0 | B/-/C/-/-/- | 43.7/20.0/28.7/28.7/38.7 | 13.7/13.7/13.7/13.7 |
Magic Sanctum Mace +9 | 332/58/0/0/0 | 72/0 | B/-/C/-/-/- | 43.7/20.0/28.7/28.7/38.7 | 13.7/13.7/13.7/13.7 |
Magic Sanctum Mace +10 | 340/59/0/0/0 | 74/0 | B/-/C/-/-/- | 43.7/20.0/28.7/28.7/38.7 | 13.7/13.7/13.7/13.7 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Sanctum Mace +0 | 260/0/40/0/0 | 50/0 | B/-/-/C/-/- | 43.7/8.7/40.0/28.7/38.7 | 13.7/13.7/13.7/13.7 |
Fire Sanctum Mace +1 | 268/0/42/0/0 | 52/0 | B/-/-/C/-/- | 43.7/8.7/40.0/28.7/38.7 | 13.7/13.7/13.7/13.7 |
Fire Sanctum Mace +2 | 276/0/44/0/0 | 55/0 | B/-/-/C/-/- | 43.7/8.7/40.0/28.7/38.7 | 13.7/13.7/13.7/13.7 |
Fire Sanctum Mace +3 | 284/0/46/0/0 | 57/0 | B/-/-/C/-/- | 43.7/8.7/40.0/28.7/38.7 | 13.7/13.7/13.7/13.7 |
Fire Sanctum Mace +4 | 292/0/48/0/0 | 60/0 | B/-/-/C/-/- | 43.7/8.7/40.0/28.7/38.7 | 13.7/13.7/13.7/13.7 |
Fire Sanctum Mace +5 | 300/0/50/0/0 | 62/0 | B/-/-/C/-/- | 43.7/8.7/40.0/28.7/38.7 | 13.7/13.7/13.7/13.7 |
Fire Sanctum Mace +6 | 308/0/52/0/0 | 64/0 | B/-/-/C/-/- | 43.7/8.7/40.0/28.7/38.7 | 13.7/13.7/13.7/13.7 |
Fire Sanctum Mace +7 | 316/0/54/0/0 | 67/0 | B/-/-/C/-/- | 43.7/8.7/40.0/28.7/38.7 | 13.7/13.7/13.7/13.7 |
Fire Sanctum Mace +8 | 324/0/56/0/0 | 69/0 | B/-/-/C/-/- | 43.7/8.7/40.0/28.7/38.7 | 13.7/13.7/13.7/13.7 |
Fire Sanctum Mace +9 | 332/0/58/0/0 | 72/0 | B/-/-/C/-/- | 43.7/8.7/40.0/28.7/38.7 | 13.7/13.7/13.7/13.7 |
Fire Sanctum Mace +10 | 340/0/59/0/0 | 74/0 | B/-/-/C/-/- | 43.7/8.7/40.0/28.7/38.7 | 13.7/13.7/13.7/13.7 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Sanctum Mace +0 | 260/0/0/40/0 | 50/0 | B/-/-/-/C/- | 43.7/8.7/28.7/40.0/38.7 | 13.7/13.7/13.7/13.7 |
Lightning Sanctum Mace +1 | 268/0/0/42/0 | 52/0 | B/-/-/-/C/- | 43.7/8.7/28.7/40.0/38.7 | 13.7/13.7/13.7/13.7 |
Lightning Sanctum Mace +2 | 276/0/0/44/0 | 55/0 | B/-/-/-/C/- | 43.7/8.7/28.7/40.0/38.7 | 13.7/13.7/13.7/13.7 |
Lightning Sanctum Mace +3 | 284/0/0/46/0 | 57/0 | B/-/-/-/C/- | 43.7/8.7/28.7/40.0/38.7 | 13.7/13.7/13.7/13.7 |
Lightning Sanctum Mace +4 | 292/0/0/48/0 | 60/0 | B/-/-/-/C/- | 43.7/8.7/28.7/40.0/38.7 | 13.7/13.7/13.7/13.7 |
Lightning Sanctum Mace +5 | 300/0/0/50/0 | 62/0 | B/-/-/-/C/- | 43.7/8.7/28.7/40.0/38.7 | 13.7/13.7/13.7/13.7 |
Lightning Sanctum Mace +6 | 308/0/0/52/0 | 64/0 | B/-/-/-/C/- | 43.7/8.7/28.7/40.0/38.7 | 13.7/13.7/13.7/13.7 |
Lightning Sanctum Mace +7 | 316/0/0/54/0 | 67/0 | B/-/-/-/C/- | 43.7/8.7/28.7/40.0/38.7 | 13.7/13.7/13.7/13.7 |
Lightning Sanctum Mace +8 | 324/0/0/56/0 | 69/0 | B/-/-/-/C/- | 43.7/8.7/28.7/40.0/38.7 | 13.7/13.7/13.7/13.7 |
Lightning Sanctum Mace +9 | 332/0/0/58/0 | 72/0 | B/-/-/-/C/- | 43.7/8.7/28.7/40.0/38.7 | 13.7/13.7/13.7/13.7 |
Lightning Sanctum Mace +10 | 340/0/0/59/0 | 74/0 | B/-/-/-/C/- | 43.7/8.7/28.7/40.0/38.7 | 13.7/13.7/13.7/13.7 |
Dark
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Sanctum Mace +0 | 260/0/0/0/40 | 50/0 | B/-/-/-/-/C | 43.7/8.7/28.7/28.7/50.0 | 13.7/13.7/13.7/13.7 |
Dark Sanctum Mace +1 | 268/0/0/0/42 | 52/0 | B/-/-/-/-/C | 43.7/8.7/28.7/28.7/50.0 | 13.7/13.7/13.7/13.7 |
Dark Sanctum Mace +2 | 276/0/0/0/44 | 55/0 | B/-/-/-/-/C | 43.7/8.7/28.7/28.7/50.0 | 13.7/13.7/13.7/13.7 |
Dark Sanctum Mace +3 | 284/0/0/0/46 | 57/0 | B/-/-/-/-/C | 43.7/8.7/28.7/28.7/50.0 | 13.7/13.7/13.7/13.7 |
Dark Sanctum Mace +4 | 292/0/0/0/48 | 60/0 | B/-/-/-/-/C | 43.7/8.7/28.7/28.7/50.0 | 13.7/13.7/13.7/13.7 |
Dark Sanctum Mace +5 | 300/0/0/0/50 | 62/0 | B/-/-/-/-/C | 43.7/8.7/28.7/28.7/50.0 | 13.7/13.7/13.7/13.7 |
Dark Sanctum Mace +6 | 308/0/0/0/52 | 64/0 | B/-/-/-/-/C | 43.7/8.7/28.7/28.7/50.0 | 13.7/13.7/13.7/13.7 |
Dark Sanctum Mace +7 | 316/0/0/0/54 | 67/0 | B/-/-/-/-/C | 43.7/8.7/28.7/28.7/50.0 | 13.7/13.7/13.7/13.7 |
Dark Sanctum Mace +8 | 324/0/0/0/56 | 69/0 | B/-/-/-/-/C | 43.7/8.7/28.7/28.7/50.0 | 13.7/13.7/13.7/13.7 |
Dark Sanctum Mace +9 | 332/0/0/0/58 | 72/0 | B/-/-/-/-/C | 43.7/8.7/28.7/28.7/50.0 | 13.7/13.7/13.7/13.7 |
Dark Sanctum Mace +10 | 340/0/0/0/59 | 74/0 | B/-/-/-/-/C | 43.7/8.7/28.7/28.7/50.0 | 13.7/13.7/13.7/13.7 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Sanctum Mace +0 | 165/0/0/0/0 | 109/0 | B/-/-/-/-/- | 42.7/7.7/27.7/27.7/37.7 | 33.3/12.7/12.7/12.7 |
Poison Sanctum Mace +1 | 170/0/0/0/0 | 115/0 | B/-/-/-/-/- | 42.7/7.7/27.7/27.7/37.7 | 33.3/12.7/12.7/12.7 |
Poison Sanctum Mace +2 | 175/0/0/0/0 | 120/0 | B/-/-/-/-/- | 42.7/7.7/27.7/27.7/37.7 | 33.3/12.7/12.7/12.7 |
Poison Sanctum Mace +3 | 180/0/0/0/0 | 125/0 | B/-/-/-/-/- | 42.7/7.7/27.7/27.7/37.7 | 33.3/12.7/12.7/12.7 |
Poison Sanctum Mace +4 | 185/0/0/0/0 | 131/0 | B/-/-/-/-/- | 42.7/7.7/27.7/27.7/37.7 | 33.3/12.7/12.7/12.7 |
Poison Sanctum Mace +5 | 190/0/0/0/0 | 136/0 | B/-/-/-/-/- | 42.7/7.7/27.7/27.7/37.7 | 33.3/12.7/12.7/12.7 |
Poison Sanctum Mace +6 | 195/0/0/0/0 | 142/0 | B/-/-/-/-/- | 42.7/7.7/27.7/27.7/37.7 | 33.3/12.7/12.7/12.7 |
Poison Sanctum Mace +7 | 200/0/0/0/0 | 147/0 | B/-/-/-/-/- | 42.7/7.7/27.7/27.7/37.7 | 33.3/12.7/12.7/12.7 |
Poison Sanctum Mace +8 | 205/0/0/0/0 | 152/0 | B/-/-/-/-/- | 42.7/7.7/27.7/27.7/37.7 | 33.3/12.7/12.7/12.7 |
Poison Sanctum Mace +9 | 210/0/0/0/0 | 158/0 | B/-/-/-/-/- | 42.7/7.7/27.7/27.7/37.7 | 33.3/12.7/12.7/12.7 |
Poison Sanctum Mace +10 | 215/0/0/0/0 | 163/0 | B/-/-/-/-/- | 42.7/7.7/27.7/27.7/37.7 | 33.3/12.7/12.7/12.7 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Sanctum Mace +0 | 353/0/0/0/0 | 67/0 | E/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Sanctum Mace +1 | 363/0/0/0/0 | 71/0 | E/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Sanctum Mace +2 | 374/0/0/0/0 | 74/0 | D/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Sanctum Mace +3 | 385/0/0/0/0 | 77/0 | D/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Sanctum Mace +4 | 395/0/0/0/0 | 81/0 | D/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Sanctum Mace +5 | 406/0/0/0/0 | 84/0 | D/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Sanctum Mace +6 | 417/0/0/0/0 | 87/0 | D/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Sanctum Mace +7 | 427/0/0/0/0 | 91/0 | D/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Sanctum Mace +8 | 438/0/0/0/0 | 94/0 | D/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Sanctum Mace +9 | 449/0/0/0/0 | 97/0 | D/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Sanctum Mace +10 | 460/0/0/0/0 | 101/0 | D/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Sanctum Mace +0 | 307/0/0/0/0 | 59/0 | D/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Sanctum Mace +1 | 316/0/0/0/0 | 61/0 | D/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Sanctum Mace +2 | 325/0/0/0/0 | 64/0 | D/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Sanctum Mace +3 | 334/0/0/0/0 | 67/0 | D/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Sanctum Mace +4 | 344/0/0/0/0 | 70/0 | D/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Sanctum Mace +5 | 353/0/0/0/0 | 73/0 | D/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Sanctum Mace +6 | 362/0/0/0/0 | 76/0 | D/-/D/-/-/- | 45.0/10.0/ 30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Sanctum Mace +7 | 372/0/0/0/0 | 79/0 | D/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Sanctum Mace +8 | 381/0/0/0/0 | 82/0 | D/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Sanctum Mace +9 | 390/0/0/0/0 | 85/0 | D/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Sanctum Mace +10 | 400/0/0/0/0 | 88/0 | D/-/C/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Sanctum Mace +0 | 153/0/0/0/0 | 29/0 | C/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Sanctum Mace +1 | 158/0/0/0/0 | 30/0 | C/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Sanctum Mace +2 | 162/0/0/0/0 | 32/0 | C/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Sanctum Mace +3 | 167/0/0/0/0 | 33/0 | C/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Sanctum Mace +4 | 172/0/0/0/0 | 35/0 | C/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Sanctum Mace +5 | 176/0/0/0/0 | 36/0 | C/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Sanctum Mace +6 | 181/0/0/0/0 | 38/0 | C/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Sanctum Mace +7 | 186/0/0/0/0 | 39/0 | C/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Sanctum Mace +8 | 190/0/0/0/0 | 41/0 | C/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Sanctum Mace +9 | 195/0/0/0/0 | 42/0 | C/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Sanctum Mace +10 | 200/0/0/0/0 | 44/0 | C/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Smelter Hammer
|
In-Game Description
Weapon wielded by the iron warriors
that wander Brume Tower.
Appears to have once been an axe,
but in this terribly melted state it is little more
than a great lump that crushes its foes
by virtue of its sheer weight.
Availability
Dark Souls 2 & Scholar of the First Sin:
- Iron Warrior drop - very rare.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed1 Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight | Enchantable? Items/Spells |
---|---|---|---|---|---|---|---|---|---|---|---|
384/0/0/0/0 (Strike) |
0/0 | 100 | 60 | 702/6/0/0 B/-/-/-/-/- |
50/10/30/30/40 | 15/15/15/15 | 40 | 300 | 35.0 | Yes/Yes |
Move Set
+ show Move Set - hide Move Set
One-Handed | Two-Handed | |
Light Attack | standard downward smashes | horizontal swipe followed by a double-hitting spin |
Heavy Attack | unique over-the-shoulder smash | unique overhead smash followed by upward lunge which hits in front of and behind the player |
Rolling Attack | standard upward swipe | unique upward lunge which hits in front of and behind the player |
Running Attack | unique leaping attack | unique leaping attack that hits once lightly for no damage and then a second time where it lands for heavy damage |
- The two-handed parry is replaced with a unique attack that spins thrice and then lunges forward with great range but huge stamina consumption and a long period of vulnerability.
Notes
- Has a slightly higher stamina consumption than other Great Hammers of 5-15%, depending on which attack is used.
- Has the longest attack range of all Great Hammers.
- Affectionately known as the "Chicken Leg" by some players, easier to notice when imbued with a Charcoal Pine Resin.
- Like all Hammers and most Great Hammers it can't be infused with Bleed.
- You can still deal bleed damage by enchanting it with a Bleeding Serum though.
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Raw Enchanted Mundane |
Basic
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Smelter Hammer +0 | 384/0/0/0/0 | 0/0 | C/-/-/-/-/- | - | - |
Smelter Hammer +1 | 395/0/0/0/0 | 0/0 | B/-/-/-/-/- | 1x Titanite Shard | 550 |
Smelter Hammer +2 | 407/0/0/0/0 | 0/0 | B/-/-/-/-/- | 2x Titanite Shard | 690 |
Smelter Hammer +3 | 418/0/0/0/0 | 0/0 | B/-/-/-/-/- | 3x Titanite Shard | 830 |
Smelter Hammer +4 | 430/0/0/0/0 | 0/0 | B/-/-/-/-/- | 1x Large Titanite Shard | 1,100 |
Smelter Hammer +5 | 442/0/0/0/0 | 0/0 | B/-/-/-/-/- | 2x Large Titanite Shard | 1,240 |
Smelter Hammer +6 | 453/0/0/0/0 | 0/0 | B/-/-/-/-/- | 3x Large Titanite Shard | 1,380 |
Smelter Hammer +7 | 465/0/0/0/0 | 0/0 | A/-/-/-/-/- | 1x Titanite Chunk | 1,650 |
Smelter Hammer +8 | 476/0/0/0/0 | 0/0 | A/-/-/-/-/- | 2x Titanite Chunk | 1,790 |
Smelter Hammer +9 | 488/0/0/0/0 | 0/0 | A/-/-/-/-/- | 3x Titanite Chunk | 1,930 |
Smelter Hammer +10 | 500/0/0/0/0 | 0/0 | A/-/-/-/-/- | 1x Titanite Slab | 2,200 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Smelter Hammer +0 | 241/295/0/0/0 | 0/0 | C/-/C/-/-/- | 47.7/28.3/27.7/27.7/37.7 | 12.7/12.7/12.7/12.7 |
Magic Smelter Hammer +1 | 249/296/0/0/0 | 0/0 | C/-/C/-/-/- | 47.7/28.3/27.7/27.7/37.7 | 12.7/12.7/12.7/12.7 |
Magic Smelter Hammer +2 | 256/298/0/0/0 | 0/0 | C/-/C/-/-/- | 47.7/28.3/27.7/27.7/37.7 | 12.7/12.7/12.7/12.7 |
Magic Smelter Hammer +3 | 263/299/0/0/0 | 0/0 | C/-/B/-/-/- | 47.7/28.3/27.7/27.7/37.7 | 12.7/12.7/12.7/12.7 |
Magic Smelter Hammer +4 | 271/300/0/0/0 | 0/0 | C/-/B/-/-/- | 47.7/28.3/27.7/27.7/37.7 | 12.7/12.7/12.7/12.7 |
Magic Smelter Hammer +5 | 278/301/0/0/0 | 0/0 | B/-/B/-/-/- | 47.7/28.3/27.7/27.7/37.7 | 12.7/12.7/12.7/12.7 |
Magic Smelter Hammer +6 | 285/303/0/0/0 | 0/0 | B/-/B/-/-/- | 47.7/28.3/27.7/27.7/37.7 | 12.7/12.7/12.7/12.7 |
Magic Smelter Hammer +7 | 293/304/0/0/0 | 0/0 | B/-/B/-/-/- | 47.7/28.3/27.7/27.7/37.7 | 12.7/12.7/12.7/12.7 |
Magic Smelter Hammer +8 | 300/305/0/0/0 | 0/0 | B/-/B/-/-/- | 47.7/28.3/27.7/27.7/37.7 | 12.7/12.7/12.7/12.7 |
Magic Smelter Hammer +9 | 307/306/0/0/0 | 0/0 | B/-/B/-/-/- | 47.7/28.3/27.7/27.7/37.7 | 12.7/12.7/12.7/12.7 |
Magic Smelter Hammer +10 | 315/308/0/0/0 | 0/0 | B/-/B/-/-/- | 47.7/28.3/27.7/27.7/37.7 | 12.7/12.7/12.7/12.7 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Smelter Hammer +0 | 241/0/295/0/0 | 0/0 | C/-/-/C/-/- | 47.7/7.7/48.3/27.7/37.7 | 12.7/12.7/12.7/12.7 |
Fire Smelter Hammer +1 | 249/0/296/0/0 | 0/0 | C/-/-/C/-/- | 47.7/7.7/48.3/27.7/37.7 | 12.7/12.7/12.7/12.7 |
Fire Smelter Hammer +2 | 256/0/298/0/0 | 0/0 | C/-/-/C/-/- | 47.7/7.7/48.3/27.7/37.7 | 12.7/12.7/12.7/12.7 |
Fire Smelter Hammer +3 | 263/0/299/0/0 | 0/0 | C/-/-/B/-/- | 47.7/7.7/48.3/27.7/37.7 | 12.7/12.7/12.7/12.7 |
Fire Smelter Hammer +4 | 271/0/300/0/0 | 0/0 | C/-/-/B/-/- | 47.7/7.7/48.3/27.7/37.7 | 12.7/12.7/12.7/12.7 |
Fire Smelter Hammer +5 | 278/0/301/0/0 | 0/0 | B/-/-/B/-/- | 47.7/7.7/48.3/27.7/37.7 | 12.7/12.7/12.7/12.7 |
Fire Smelter Hammer +6 | 285/0/303/0/0 | 0/0 | B/-/-/B/-/- | 47.7/7.7/48.3/27.7/37.7 | 12.7/12.7/12.7/12.7 |
Fire Smelter Hammer +7 | 293/0/304/0/0 | 0/0 | B/-/-/B/-/- | 47.7/7.7/48.3/27.7/37.7 | 12.7/12.7/12.7/12.7 |
Fire Smelter Hammer +8 | 300/0/305/0/0 | 0/0 | B/-/-/B/-/- | 47.7/7.7/48.3/27.7/37.7 | 12.7/12.7/12.7/12.7 |
Fire Smelter Hammer +9 | 307/0/306/0/0 | 0/0 | B/-/-/B/-/- | 47.7/7.7/48.3/27.7/37.7 | 12.7/12.7/12.7/12.7 |
Fire Smelter Hammer +10 | 315/0/308/0/0 | 0/0 | B/-/-/B/-/- | 47.7/7.7/48.3/27.7/37.7 | 12.7/12.7/12.7/12.7 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Smelter Hammer +0 | 241/0/0/295/0 | 0/0 | C/-/-/-/C/- | 47.7/7.7/27.7/48.3/37.7 | 12.7/12.7/12.7/12.7 |
Lightning Smelter Hammer +1 | 249/0/0/296/0 | 0/0 | C/-/-/-/C/- | 47.7/7.7/27.7/48.3/37.7 | 12.7/12.7/12.7/12.7 |
Lightning Smelter Hammer +2 | 256/0/0/298/0 | 0/0 | C/-/-/-/C/- | 47.7/7.7/27.7/48.3/37.7 | 12.7/12.7/12.7/12.7 |
Lightning Smelter Hammer +3 | 263/0/0/299/0 | 0/0 | C/-/-/-/B/- | 47.7/7.7/27.7/48.3/37.7 | 12.7/12.7/12.7/12.7 |
Lightning Smelter Hammer +4 | 271/0/0/300/0 | 0/0 | C/-/-/-/B/- | 47.7/7.7/27.7/48.3/37.7 | 12.7/12.7/12.7/12.7 |
Lightning Smelter Hammer +5 | 278/0/0/301/0 | 0/0 | B/-/-/-/B/- | 47.7/7.7/27.7/48.3/37.7 | 12.7/12.7/12.7/12.7 |
Lightning Smelter Hammer +6 | 285/0/0/303/0 | 0/0 | B/-/-/-/B/- | 47.7/7.7/27.7/48.3/37.7 | 12.7/12.7/12.7/12.7 |
Lightning Smelter Hammer +7 | 293/0/0/304/0 | 0/0 | B/-/-/-/B/- | 47.7/7.7/27.7/48.3/37.7 | 12.7/12.7/12.7/12.7 |
Lightning Smelter Hammer +8 | 300/0/0/305/0 | 0/0 | B/-/-/-/B/- | 47.7/7.7/27.7/48.3/37.7 | 12.7/12.7/12.7/12.7 |
Lightning Smelter Hammer +9 | 307/0/0/306/0 | 0/0 | B/-/-/-/B/- | 47.7/7.7/27.7/48.3/37.7 | 12.7/12.7/12.7/12.7 |
Lightning Smelter Hammer +10 | 315/0/0/308/0 | 0/0 | B/-/-/-/B/- | 47.7/7.7/27.7/48.3/37.7 | 12.7/12.7/12.7/12.7 |
Dark
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Smelter Hammer +0 | 241/0/0/0/295 | 0/0 | C/-/-/-/-/C | 47.7/7.7/27.7/27.7/58.3 | 12.7/12.7/12.7/12.7 |
Dark Smelter Hammer +1 | 249/0/0/0/296 | 0/0 | C/-/-/-/-/C | 47.7/7.7/27.7/27.7/58.3 | 12.7/12.7/12.7/12.7 |
Dark Smelter Hammer +2 | 256/0/0/0/298 | 0/0 | C/-/-/-/-/C | 47.7/7.7/27.7/27.7/58.3 | 12.7/12.7/12.7/12.7 |
Dark Smelter Hammer +3 | 263/0/0/0/299 | 0/0 | C/-/-/-/-/B | 47.7/7.7/27.7/27.7/58.3 | 12.7/12.7/12.7/12.7 |
Dark Smelter Hammer +4 | 271/0/0/0/300 | 0/0 | C/-/-/-/-/B | 47.7/7.7/27.7/27.7/58.3 | 12.7/12.7/12.7/12.7 |
Dark Smelter Hammer +5 | 278/0/0/0/301 | 0/0 | B/-/-/-/-/B | 47.7/7.7/27.7/27.7/58.3 | 12.7/12.7/12.7/12.7 |
Dark Smelter Hammer +6 | 285/0/0/0/303 | 0/0 | B/-/-/-/-/B | 47.7/7.7/27.7/27.7/58.3 | 12.7/12.7/12.7/12.7 |
Dark Smelter Hammer +7 | 293/0/0/0/304 | 0/0 | B/-/-/-/-/B | 47.7/7.7/27.7/27.7/58.3 | 12.7/12.7/12.7/12.7 |
Dark Smelter Hammer +8 | 300/0/0/0/305 | 0/0 | B/-/-/-/-/B | 47.7/7.7/27.7/27.7/58.3 | 12.7/12.7/12.7/12.7 |
Dark Smelter Hammer +9 | 307/0/0/0/306 | 0/0 | B/-/-/-/-/B | 47.7/7.7/27.7/27.7/58.3 | 12.7/12.7/12.7/12.7 |
Dark Smelter Hammer +10 | 315/0/0/0/308 | 0/0 | B/-/-/-/-/B | 47.7/7.7/27.7/27.7/58.3 | 12.7/12.7/12.7/12.7 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Smelter Hammer +0 | 241/0/0/0/0 | 123/0 | C/-/-/-/-/- | 47.7/7.7/27.7/27.7/37.7 | 33.3/12.7/12.7/12.7 |
Poison Smelter Hammer +1 | 249/0/0/0/0 | 126/0 | C/-/-/-/-/- | 47.7/7.7/27.7/27.7/37.7 | 33.3/12.7/12.7/12.7 |
Poison Smelter Hammer +2 | 256/0/0/0/0 | 129/0 | C/-/-/-/-/- | 47.7/7.7/27.7/27.7/37.7 | 33.3/12.7/12.7/12.7 |
Poison Smelter Hammer +3 | 263/0/0/0/0 | 132/0 | C/-/-/-/-/- | 47.7/7.7/27.7/27.7/37.7 | 33.3/12.7/12.7/12.7 |
Poison Smelter Hammer +4 | 271/0/0/0/0 | 135/0 | C/-/-/-/-/- | 47.7/7.7/27.7/27.7/37.7 | 33.3/12.7/12.7/12.7 |
Poison Smelter Hammer +5 | 278/0/0/0/0 | 138/0 | B/-/-/-/-/- | 47.7/7.7/27.7/27.7/37.7 | 33.3/12.7/12.7/12.7 |
Poison Smelter Hammer +6 | 285/0/0/0/0 | 141/0 | B/-/-/-/-/- | 47.7/7.7/27.7/27.7/37.7 | 33.3/12.7/12.7/12.7 |
Poison Smelter Hammer +7 | 293/0/0/0/0 | 144/0 | B/-/-/-/-/- | 47.7/7.7/27.7/27.7/37.7 | 33.3/12.7/12.7/12.7 |
Poison Smelter Hammer +8 | 300/0/0/0/0 | 147/0 | B/-/-/-/-/- | 47.7/7.7/27.7/27.7/37.7 | 33.3/12.7/12.7/12.7 |
Poison Smelter Hammer +9 | 307/0/0/0/0 | 150/0 | B/-/-/-/-/- | 47.7/7.7/27.7/27.7/37.7 | 33.3/12.7/12.7/12.7 |
Poison Smelter Hammer +10 | 315/0/0/0/0 | 154/0 | B/-/-/-/-/- | 47.7/7.7/27.7/27.7/37.7 | 33.3/12.7/12.7/12.7 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Smelter Hammer +0 | 441/0/0/0/0 | 0/0 | E/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Raw Smelter Hammer +1 | 454/0/0/0/0 | 0/0 | E/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Raw Smelter Hammer +2 | 468/0/0/0/0 | 0/0 | E/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Raw Smelter Hammer +3 | 481/0/0/0/0 | 0/0 | E/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Raw Smelter Hammer +4 | 494/0/0/0/0 | 0/0 | E/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Raw Smelter Hammer +5 | 508/0/0/0/0 | 0/0 | E/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Raw Smelter Hammer +6 | 521/0/0/0/0 | 0/0 | E/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Raw Smelter Hammer +7 | 534/0/0/0/0 | 0/0 | D/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Raw Smelter Hammer +8 | 548/0/0/0/0 | 0/0 | D/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Raw Smelter Hammer +9 | 561/0/0/0/0 | 0/0 | D/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Raw Smelter Hammer +10 | 575/0/0/0/0 | 0/0 | D/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus.
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Smelter Hammer +0 | 384/0/0/0/0 | 0/0 | E/-/D/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Enchanted Smelter Hammer +1 | 395/0/0/0/0 | 0/0 | D/-/D/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Enchanted Smelter Hammer +2 | 407/0/0/0/0 | 0/0 | D/-/D/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Enchanted Smelter Hammer +3 | 418/0/0/0/0 | 0/0 | D/-/D/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Enchanted Smelter Hammer +4 | 430/0/0/0/0 | 0/0 | D/-/D/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Enchanted Smelter Hammer +5 | 442/0/0/0/0 | 0/0 | D/-/D/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Enchanted Smelter Hammer +6 | 453/0/0/0/0 | 0/0 | D/-/D/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Enchanted Smelter Hammer +7 | 465/0/0/0/0 | 0/0 | D/-/D/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Enchanted Smelter Hammer +8 | 476/0/0/0/0 | 0/0 | D/-/D/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Enchanted Smelter Hammer +9 | 488/0/0/0/0 | 0/0 | D/-/D/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Enchanted Smelter Hammer +10 | 500/0/0/0/0 | 0/0 | D/-/C/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Smelter Hammer +0 | 192/0/0/0/0 | 0/0 | D/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Mundane Smelter Hammer +1 | 197/0/0/0/0 | 0/0 | D/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Mundane Smelter Hammer +2 | 203/0/0/0/0 | 0/0 | D/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Mundane Smelter Hammer +3 | 209/0/0/0/0 | 0/0 | D/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Mundane Smelter Hammer +4 | 215/0/0/0/0 | 0/0 | C/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Mundane Smelter Hammer +5 | 221/0/0/0/0 | 0/0 | C/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Mundane Smelter Hammer +6 | 226/0/0/0/0 | 0/0 | C/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Mundane Smelter Hammer +7 | 232/0/0/0/0 | 0/0 | C/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Mundane Smelter Hammer +8 | 238/0/0/0/0 | 0/0 | C/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Mundane Smelter Hammer +9 | 244/0/0/0/0 | 0/0 | C/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Mundane Smelter Hammer +10 | 250/0/0/0/0 | 0/0 | C/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |