Greataxes

Bandit Greataxe

In-Game Description


A greataxe of bandits of the Forossan outskirts.
Very sturdily built for the armament of a bandit.

When Forossa fell to war, it's citizens were left
landless, and entirely to their own devices.
Many were reduced to thievery, while Forossan
knights scattered to other lands as sellswords.

Availability


Dark Souls 2 & Scholar of the First Sin:

General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight Enchantable?
Items/Spells
185/0/0/0/0

(Slash)
0/0 110 45 28/8/0/0

D/E/-/-/-/-
55/10/30/30/30 15/15/15/15 40 60 10.0 Yes/Yes

Move Set


+ show Move Set - hide Move Set
One-Handed Two-Handed
Light Attack horizontal slashes short ranged diagonal slashes
Heavy Attack overhead slash slow overhead slash
Rolling Attack full swing full swing
Running Attack quick overhead slash quick overhead slash

Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Standard upgrade path.
Requires:

Name Damage Aux. Effects Stat Bonuses Materials Cost Souls
Bandit Greataxe +0 185/0/0/0/0 0/0 D/E/-/-/-/- - -
Bandit Greataxe +1 203/0/0/0/0 0/0 D/E/-/-/-/- 1x Titanite Shard 480
Bandit Greataxe +2 222/0/0/0/0 0/0 D/E/-/-/-/- 2x Titanite Shard 600
Bandit Greataxe +3 240/0/0/0/0 0/0 D/E/-/-/-/- 3x Titanite Shard 720
Bandit Greataxe +4 259/0/0/0/0 0/0 D/E/-/-/-/- 1x Large Titanite Shard 960
Bandit Greataxe +5 277/0/0/0/0 0/0 D/E/-/-/-/- 2x Large Titanite Shard 1,080
Bandit Greataxe +6 296/0/0/0/0 0/0 D/E/-/-/-/- 3x Large Titanite Shard 1,200
Bandit Greataxe +7 314/0/0/0/0 0/0 D/E/-/-/-/- 1x Titanite Chunk 1,440
Bandit Greataxe +8 333/0/0/0/0 0/0 D/E/-/-/-/- 2x Titanite Chunk 1,560
Bandit Greataxe +9 351/0/0/0/0 0/0 D/E/-/-/-/- 3x Titanite Chunk 1,680
Bandit Greataxe +10 370/0/0/0/0 0/0 C/E/-/-/-/- 1x Titanite Slab 1,920

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Bandit Greataxe +0 129/129/0/0/0 0/0 D/E/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Bandit Greataxe +1 142/142/0/0/0 0/0 D/E/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Bandit Greataxe +2 155/155/0/0/0 0/0 D/E/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Bandit Greataxe +3 168/168/0/0/0 0/0 D/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Bandit Greataxe +4 181/181/0/0/0 0/0 D/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Bandit Greataxe +5 194/194/0/0/0 0/0 D/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Bandit Greataxe +6 207/207/0/0/0 0/0 D/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Bandit Greataxe +7 220/220/0/0/0 0/0 D/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Bandit Greataxe +8 233/233/0/0/0 0/0 D/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Bandit Greataxe +9 246/246/0/0/0 0/0 D/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Bandit Greataxe +10 259/259/0/0/0 0/0 D/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Bandit Greataxe +0 129/0/129/0/0 0/0 D/E/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Bandit Greataxe +1 142/0/142/0/0 0/0 D/E/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Bandit Greataxe +2 155/0/155/0/0 0/0 D/E/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Bandit Greataxe +3 168/0/168/0/0 0/0 D/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Bandit Greataxe +4 181/0/181/0/0 0/0 D/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Bandit Greataxe +5 194/0/194/0/0 0/0 D/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Bandit Greataxe +6 207/0/207/0/0 0/0 D/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Bandit Greataxe +7 220/0/220/0/0 0/0 D/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Bandit Greataxe +8 233/0/233/0/0 0/0 D/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Bandit Greataxe +9 246/0/246/0/0 0/0 D/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Bandit Greataxe +10 259/0/259/0/0 0/0 D/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Bandit Greataxe +0 129/0/0/129/0 0/0 D/E/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Bandit Greataxe +1 142/0/0/142/0 0/0 D/E/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Bandit Greataxe +2 155/0/0/155/0 0/0 D/E/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Bandit Greataxe +3 168/0/0/168/0 0/0 D/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Bandit Greataxe +4 181/0/0/181/0 0/0 D/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Bandit Greataxe +5 194/0/0/194/0 0/0 D/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Bandit Greataxe +6 207/0/0/207/0 0/0 D/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Bandit Greataxe +7 220/0/0/220/0 0/0 D/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Bandit Greataxe +8 233/0/0/233/0 0/0 D/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Bandit Greataxe +9 246/0/0/246/0 0/0 D/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Bandit Greataxe +10 259/0/0/259/0 0/0 D/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9

Dark


Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Bandit Greataxe +0 129/0/0/0/129 0/0 D/E/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Bandit Greataxe +1 142/0/0/0/142 0/0 D/E/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Bandit Greataxe +2 155/0/0/0/155 0/0 D/E/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Bandit Greataxe +3 168/0/0/0/168 0/0 D/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Bandit Greataxe +4 181/0/0/0/181 0/0 D/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Bandit Greataxe +5 194/0/0/0/194 0/0 D/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Bandit Greataxe +6 207/0/0/0/207 0/0 D/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Bandit Greataxe +7 220/0/0/0/220 0/0 D/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Bandit Greataxe +8 233/0/0/0/233 0/0 D/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Bandit Greataxe +9 246/0/0/0/246 0/0 D/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Bandit Greataxe +10 259/0/0/0/259 0/0 D/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Bandit Greataxe +0 129/0/0/0/0 112/0 D/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Bandit Greataxe +1 142/0/0/0/0 114/0 D/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Bandit Greataxe +2 155/0/0/0/0 117/0 D/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Bandit Greataxe +3 168/0/0/0/0 120/0 D/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Bandit Greataxe +4 181/0/0/0/0 123/0 D/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Bandit Greataxe +5 194/0/0/0/0 126/0 D/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Bandit Greataxe +6 207/0/0/0/0 128/0 D/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Bandit Greataxe +7 220/0/0/0/0 131/0 D/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Bandit Greataxe +8 233/0/0/0/0 134/0 D/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Bandit Greataxe +9 246/0/0/0/0 137/0 D/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Bandit Greataxe +10 259/0/0/0/0 140/0 D/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Bandit Greataxe +0 129/0/0/0/0 0/112 D/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Bandit Greataxe +1 142/0/0/0/0 0/114 D/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Bandit Greataxe +2 155/0/0/0/0 0/117 D/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Bandit Greataxe +3 168/0/0/0/0 0/120 D/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Bandit Greataxe +4 181/0/0/0/0 0/123 D/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Bandit Greataxe +5 194/0/0/0/0 0/126 D/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Bandit Greataxe +6 207/0/0/0/0 0/128 D/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Bandit Greataxe +7 220/0/0/0/0 0/131 D/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Bandit Greataxe +8 233/0/0/0/0 0/134 D/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Bandit Greataxe +9 246/0/0/0/0 0/137 D/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Bandit Greataxe +10 259/0/0/0/0 0/140 D/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Bandit Greataxe +0 212/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Bandit Greataxe +1 234/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Bandit Greataxe +2 255/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Bandit Greataxe +3 276/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Bandit Greataxe +4 297/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Bandit Greataxe +5 319/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Bandit Greataxe +6 340/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Bandit Greataxe +7 361/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Bandit Greataxe +8 382/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Bandit Greataxe +9 404/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Bandit Greataxe +10 425/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Bandit Greataxe +0 185/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Bandit Greataxe +1 203/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Bandit Greataxe +2 222/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Bandit Greataxe +3 240/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Bandit Greataxe +4 259/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Bandit Greataxe +5 277/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Bandit Greataxe +6 296/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Bandit Greataxe +7 314/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Bandit Greataxe +8 333/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Bandit Greataxe +9 351/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Bandit Greataxe +10 370/0/0/0/0 0/0 E/E/C/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Bandit Greataxe +0 92/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Bandit Greataxe +1 101/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Bandit Greataxe +2 111/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Bandit Greataxe +3 120/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Bandit Greataxe +4 129/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Bandit Greataxe +5 138/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Bandit Greataxe +6 148/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Bandit Greataxe +7 157/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Bandit Greataxe +8 166/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Bandit Greataxe +9 175/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Bandit Greataxe +10 185/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.

Black Dragon Greataxe

In-Game Description


In legend, this oddly shaped greataxe
is said to be forged from the black dragon's tail.

As it is told, the black dragon lost its tail to
a brave warrior in a magnificent battle,
and the tail was later used to forge
several legendary weapons.

Availability


Dark Souls 2 & Scholar of the First Sin:

General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed1
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight Enchantable?
Items/Spells
164/0/0/0/0

(Slash)
0/0 110 45 352/15/0/0

-/-/-/-/-/-
55/10/30/30/30 15/15/15/15 40 70 12.0 No/Yes

Move Set


+ show Move Set - hide Move Set
One-Handed Two-Handed
Light Attack horizontal slashes short ranged diagonal slashes
Heavy Attack overhead slash slow overhead slash
Rolling Attack full swing full swing
Running Attack quick overhead slash quick overhead slash

Notes


Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Boss upgrade path.
Requires:

Name Damage Aux Effects Stat Bonuses Materials Cost Souls
Black Dragon Greataxe +0 164/0/0/0/0 0/0 -/-/-/-/-/- - -
Black Dragon Greataxe +1 213/0/0/0/0 0/0 -/-/-/-/-/- 1x Petrified Dragon Bone 1,630
Black Dragon Greataxe +2 262/0/0/0/0 0/0 -/-/-/-/-/- 2x Petrified Dragon Bone 2,040
Black Dragon Greataxe +3 311/0/0/0/0 0/0 -/-/-/-/-/- 3x Petrified Dragon Bone 2,440
Black Dragon Greataxe +4 360/0/0/0/0 0/0 -/-/-/-/-/- 4x Petrified Dragon Bone 3,250
Black Dragon Greataxe +5 410/0/0/0/0 0/0 -/-/-/-/-/- 5x Petrified Dragon Bone 3,660

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Black Dragon Greataxe +0 114/114/0/0/0 0/0 -/-/-/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Black Dragon Greataxe +1 149/149/0/0/0 0/0 -/-/-/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Black Dragon Greataxe +2 183/183/0/0/0 0/0 -/-/-/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Black Dragon Greataxe +3 218/218/0/0/0 0/0 -/-/-/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Black Dragon Greataxe +4 252/252/0/0/0 0/0 -/-/-/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Black Dragon Greataxe +5 287/287/0/0/0 0/0 -/-/-/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Black Dragon Greataxe +0 114/0/114/0/0 0/0 -/-/-/-/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Black Dragon Greataxe +1 149/0/149/0/0 0/0 -/-/-/-/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Black Dragon Greataxe +2 183/0/183/0/0 0/0 -/-/-/-/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Black Dragon Greataxe +3 218/0/218/0/0 0/0 -/-/-/-/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Black Dragon Greataxe +4 252/0/252/0/0 0/0 -/-/-/-/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Black Dragon Greataxe +5 287/0/287/0/0 0/0 -/-/-/-/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Black Dragon Greataxe +0 114/0/0/114/0 0/0 -/-/-/-/-/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Black Dragon Greataxe +1 149/0/0/149/0 0/0 -/-/-/-/-/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Black Dragon Greataxe +2 183/0/0/183/0 0/0 -/-/-/-/-/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Black Dragon Greataxe +3 218/0/0/218/0 0/0 -/-/-/-/-/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Black Dragon Greataxe +4 252/0/0/252/0 0/0 -/-/-/-/-/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Black Dragon Greataxe +5 287/0/0/287/0 0/0 -/-/-/-/-/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9

Dark


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Black Dragon Greataxe +0 114/0/0/0/114 0/0 -/-/-/-/-/- 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Black Dragon Greataxe +1 149/0/0/0/149 0/0 -/-/-/-/-/- 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Black Dragon Greataxe +2 183/0/0/0/183 0/0 -/-/-/-/-/- 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Black Dragon Greataxe +3 218/0/0/0/218 0/0 -/-/-/-/-/- 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Black Dragon Greataxe +4 252/0/0/0/252 0/0 -/-/-/-/-/- 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Black Dragon Greataxe +5 287/0/0/0/287 0/0 -/-/-/-/-/- 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Black Dragon Greataxe +0 114/0/0/0/0 112/0 -/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Black Dragon Greataxe +1 149/0/0/0/0 117/0 -/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Black Dragon Greataxe +2 183/0/0/0/0 123/0 -/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Black Dragon Greataxe +3 218/0/0/0/0 128/0 -/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Black Dragon Greataxe +4 252/0/0/0/0 134/0 -/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Black Dragon Greataxe +5 287/0/0/0/0 140/0 -/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Black Dragon Greataxe +0 114/0/0/0/0 0/114 -/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Black Dragon Greataxe +1 149/0/0/0/0 0/117 -/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Black Dragon Greataxe +2 183/0/0/0/0 0/123 -/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Black Dragon Greataxe +3 218/0/0/0/0 0/128 -/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Black Dragon Greataxe +4 252/0/0/0/0 0/134 -/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Black Dragon Greataxe +5 287/0/0/0/0 0/140 -/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Black Dragon Greataxe +0 188/0/0/0/0 0/0 -/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Black Dragon Greataxe +1 245/0/0/0/0 0/0 -/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Black Dragon Greataxe +2 301/0/0/0/0 0/0 -/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Black Dragon Greataxe +3 358/0/0/0/0 0/0 -/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Black Dragon Greataxe +4 414/0/0/0/0 0/0 -/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Black Dragon Greataxe +5 471/0/0/0/0 0/0 -/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Black Dragon Greataxe +0 164/0/0/0/0 0/0 -/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Black Dragon Greataxe +1 213/0/0/0/0 0/0 -/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Black Dragon Greataxe +2 262/0/0/0/0 0/0 -/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Black Dragon Greataxe +3 311/0/0/0/0 0/0 -/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Black Dragon Greataxe +4 360/0/0/0/0 0/0 -/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Black Dragon Greataxe +5 410/0/0/0/0 0/0 -/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Black Dragon Greataxe +0 82/0/0/0/0 0/0 -/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Black Dragon Greataxe +1 106/0/0/0/0 0/0 -/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Black Dragon Greataxe +2 131/0/0/0/0 0/0 -/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Black Dragon Greataxe +3 155/0/0/0/0 0/0 -/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Black Dragon Greataxe +4 180/0/0/0/0 0/0 -/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Black Dragon Greataxe +5 205/0/0/0/0 0/0 -/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.
Footnotes 1. To Power Stance this weapon, only 52 Strength and 22 Dexterity is required. 2. When two-handing this weapon, only 17 Strength is required.

Black Knight Greataxe

In-Game Description


Greataxe Wielded by knights who served
a lord of light in a long forgotten age.

Even after their flesh was charred by
flame, they remained as strong as ever,
and stood watch, challenging visitors to
their land.

Availability


Dark Souls 2 & Scholar of the First Sin:

General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight Enchantable?
Items/Spells
226/0/80/0/0

(Slash)
0/0 110 50 40/18/8/10

C/D/-/C/-/-
55/10/30/30/30 15/15/15/15 40 60 20.0 No/Yes

Move Set


+ show Move Set - hide Move Set
One-Handed Two-Handed
Light Attack wide horizontal slashes diagonal upward then downward slashes
Heavy Attack downward smashes heavy downward smashes
Rolling Attack fully circular slash fully circular slash
Running Attack downward smash downward smash

Notes


Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Special upgrade path.
Requires:

Name Damage Aux Effects Stat Bonuses Materials Cost Souls
Black Knight Greataxe +0 226/0/80/0/0 0/0 C/D/-/C/-/- - -
Black Knight Greataxe +1 248/0/88/0/0 0/0 B/D/-/C/-/- 1x Twinkling Titanite 1,230
Black Knight Greataxe +2 271/0/96/0/0 0/0 B/D/-/C/-/- 2x Twinkling Titanite 1,540
Black Knight Greataxe +3 294/0/104/0/0 0/0 B/D/-/C/-/- 3x Twinkling Titanite 1,840
Black Knight Greataxe +4 317/0/112/0/0 0/0 B/D/-/C/-/- 4x Twinkling Titanite 2,450
Black Knight Greataxe +5 340/0/120/0/0 0/0 A/D/-/C/-/- 5x Twinkling Titanite 2,760

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Black Knight Greataxe +0 203/48/72/0/0 0/0 C/E/C/C/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Black Knight Greataxe +1 223/52/79/0/0 0/0 C/E/C/C/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Black Knight Greataxe +2 244/57/86/0/0 0/0 C/E/C/C/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Black Knight Greataxe +3 264/62/93/0/0 0/0 C/E/C/C/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Black Knight Greataxe +4 285/67/100/0/0 0/0 C/E/C/C/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Black Knight Greataxe +5 306/72/108/0/0 0/0 B/E/C/C/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Black Knight Greataxe +0 216/0/115/0/0 0/0 C/E/-/C/-/- 54.1/9.1/36.6/29.1/29.1 14.1/14.1/14.1/14.1
Fire Black Knight Greataxe +1 238/0/126/0/0 0/0 C/E/-/C/-/- 54.1/9.1/36.6/29.1/29.1 14.1/14.1/14.1/14.1
Fire Black Knight Greataxe +2 260/0/138/0/0 0/0 C/E/-/C/-/- 54.1/9.1/36.6/29.1/29.1 14.1/14.1/14.1/14.1
Fire Black Knight Greataxe +3 282/0/149/0/0 0/0 C/E/-/C/-/- 54.1/9.1/36.6/29.1/29.1 14.1/14.1/14.1/14.1
Fire Black Knight Greataxe +4 304/0/161/0/0 0/0 C/E/-/C/-/- 54.1/9.1/36.6/29.1/29.1 14.1/14.1/14.1/14.1
Fire Black Knight Greataxe +5 326/0/172/0/0 0/0 B/E/-/C/-/- 54.1/9.1/36.6/29.1/29.1 14.1/14.1/14.1/14.1

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Black Knight Greataxe +0 203/0/72/48/0 0/0 C/E/-/C/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Black Knight Greataxe +1 223/0/79/52/0 0/0 C/E/-/C/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Black Knight Greataxe +2 244/0/86/57/0 0/0 C/E/-/C/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Black Knight Greataxe +3 264/0/93/62/0 0/0 C/E/-/C/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Black Knight Greataxe +4 285/0/100/67/0 0/0 C/E/-/C/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Black Knight Greataxe +5 306/0/108/72/0 0/0 B/E/-/C/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9

Dark


Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Black Knight Greataxe +0 203/0/72/0/48 0/0 C/E/-/C/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Black Knight Greataxe +1 223/0/79/0/52 0/0 C/E/-/C/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Black Knight Greataxe +2 244/0/86/0/57 0/0 C/E/-/C/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Black Knight Greataxe +3 264/0/93/0/62 0/0 C/E/-/C/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Black Knight Greataxe +4 285/0/100/0/67 0/0 C/E/-/C/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Black Knight Greataxe +5 306/0/108/0/72 0/0 B/E/-/C/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Black Knight Greataxe +0 203/0/72/0/0 96/0 C/E/-/C/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Black Knight Greataxe +1 223/0/79/0/0 100/0 C/E/-/C/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Black Knight Greataxe +2 244/0/86/0/0 105/0 C/E/-/C/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Black Knight Greataxe +3 264/0/93/0/0 110/0 C/E/-/B/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Black Knight Greataxe +4 285/0/100/0/0 115/0 C/E/-/B/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Black Knight Greataxe +5 306/0/108/0/0 120/0 B/E/-/B/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Black Knight Greataxe +0 203/0/72/0/0 0/96 C/E/-/C/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Black Knight Greataxe +1 223/0/79/0/0 0/100 C/E/-/C/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Black Knight Greataxe +2 244/0/86/0/0 0/105 C/E/-/C/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Black Knight Greataxe +3 264/0/93/0/0 0/110 C/E/-/B/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Black Knight Greataxe +4 285/0/100/0/0 0/115 C/E/-/B/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Black Knight Greataxe +5 306/0/108/0/0 0/120 B/E/-/B/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Black Knight Greataxe +0 259/0/92/0/0 0/0 E/E/-/D/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Black Knight Greataxe +1 286/0/101/0/0 0/0 E/E/-/D/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Black Knight Greataxe +2 312/0/110/0/0 0/0 E/E/-/D/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Black Knight Greataxe +3 338/0/119/0/0 0/0 E/E/-/D/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Black Knight Greataxe +4 364/0/128/0/0 0/0 E/E/-/D/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Black Knight Greataxe +5 391/0/138/0/0 0/0 E/E/-/D/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Black Knight Greataxe +0 226/0/80/0/0 0/0 E/E/D/E/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Black Knight Greataxe +1 248/0/88/0/0 0/0 D/E/D/E/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Black Knight Greataxe +2 271/0/96/0/0 0/0 D/E/D/E/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Black Knight Greataxe +3 294/0/104/0/0 0/0 D/E/D/E/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Black Knight Greataxe +4 317/0/112/0/0 0/0 D/E/D/E/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Black Knight Greataxe +5 340/0/120/0/0 0/0 D/E/D/E/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Black Knight Greataxe +0 113/0/40/0/0 0/0 D/E/-/E/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Black Knight Greataxe +1 124/0/44/0/0 0/0 D/E/-/E/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Black Knight Greataxe +2 135/0/48/0/0 0/0 D/E/-/E/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Black Knight Greataxe +3 147/0/52/0/0 0/0 D/E/-/E/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Black Knight Greataxe +4 158/0/56/0/0 0/0 C/E/-/E/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Black Knight Greataxe +5 170/0/60/0/0 0/0 C/E/-/E/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.

Crescent Axe

In-Game Description


A bronze greataxe with a crescent-shaped blade.
Its long handle gives the weapon great reach.

One senses that this axe was once imbued
with a sacred power, but only traces of it
remain.

Perhaps those who blessed this axe
are no longer with us.

Availability


General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight Enchantable?
Items/Spells
140/50/0/0/0

(Slash)
0/0 110 30 25/14/0/0

C/C/E/-/-/-
55/20/30/30/30 15/15/15/15 30 60 12.0 Yes/Yes

Move Set


+ show Move Set - hide Move Set
One-Handed Two-Handed
Light Attack upward slash, then horizontal swing wide diagonal swings
Heavy Attack slow downward slash, then swing heavy downward slash, then swing
Rolling Attack quick overhead slash overhead slash
Running Attack very fast downward slash triple spin attack

Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Special upgrade path.
Requires:

Name Damage Aux Effects Stat Bonuses Materials Cost Souls
Crescent Axe +0 140/50/0/0/0 0/0 C/C/E/-/-/- - -
Crescent Axe +1 154/56/0/0/0 0/0 C/C/E/-/-/- 1x Twinkling Titanite 840
Crescent Axe +2 168/68/0/0/0 0/0 C/C/E/-/-/- 2x Twinkling Titanite 1,040
Crescent Axe +3 182/68/0/0/0 0/0 C/C/E/-/-/- 3x Twinkling Titanite 1,250
Crescent Axe +4 196/74/0/0/0 0/0 C/C/E/-/-/- 4x Twinkling Titanite 1,670
Crescent Axe +5 210/80/0/0/0 0/0 B/C/E/-/-/- 5x Twinkling Titanite 1,870

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Crescent Axe +0 134/72/0/0/0 0/0 C/D/D/-/-/- 54.1/26.6/29.1/29.1/29.1 14.1/14.1/14.1/14.1
Magic Crescent Axe +1 147/80/0/0/0 0/0 C/D/D/-/-/- 54.1/26.6/29.1/29.1/29.1 14.1/14.1/14.1/14.1
Magic Crescent Axe +2 161/89/0/0/0 0/0 C/D/D/-/-/- 54.1/26.6/29.1/29.1/29.1 14.1/14.1/14.1/14.1
Magic Crescent Axe +3 174/97/0/0/0 0/0 C/D/D/-/-/- 54.1/26.6/29.1/29.1/29.1 14.1/14.1/14.1/14.1
Magic Crescent Axe +4 188/106/0/0/0 0/0 C/D/D/-/-/- 54.1/26.6/29.1/29.1/29.1 14.1/14.1/14.1/14.1
Magic Crescent Axe +5 201/115/0/0/0 0/0 C/D/D/-/-/- 54.1/26.6/29.1/29.1/29.1 14.1/14.1/14.1/14.1

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Crescent Axe +0 126/45/30/0/0 0/0 C/D/D/C/-/- 52.9/17.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Crescent Axe +1 138/50/33/0/0 0/0 C/D/D/B/-/- 52.9/17.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Crescent Axe +2 151/55/37/0/0 0/0 C/D/D/B/-/- 52.9/17.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Crescent Axe +3 163/61/40/0/0 0/0 C/D/D/B/-/- 52.9/17.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Crescent Axe +4 176/66/44/0/0 0/0 C/D/D/B/-/- 52.9/17.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Crescent Axe +5 189/72/48/0/0 0/0 C/D/D/B/-/- 52.9/17.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Crescent Axe +0 126/45/0/30/0 0/0 C/D/D/-/C/- 52.9/17.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Crescent Axe +1 138/50/0/33/0 0/0 C/D/D/-/B/- 52.9/17.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Crescent Axe +2 151/55/0/37/0 0/0 C/D/D/-/B/- 52.9/17.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Crescent Axe +3 163/61/0/40/0 0/0 C/D/D/-/B/- 52.9/17.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Crescent Axe +4 176/66/0/44/0 0/0 C/D/D/-/B/- 52.9/17.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Crescent Axe +5 189/72/0/48/0 0/0 C/D/D/-/B/- 52.9/17.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9

Dark


Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Crescent Axe +0 126/45/0/0/30 0/0 C/D/D/-/-C 52.9/17.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Crescent Axe +1 138/50/0/0/33 0/0 C/D/D/-/-B 52.9/17.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Crescent Axe +2 151/55/0/0/37 0/0 C/D/D/-/-B 52.9/17.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Crescent Axe +3 163/61/0/0/40 0/0 C/D/D/-/-B 52.9/17.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Crescent Axe +4 176/66/0/0/44 0/0 C/D/D/-/-B 52.9/17.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Crescent Axe +5 189/72/0/0/48 0/0 C/D/D/-/-B 52.9/17.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Crescent Axe +0 126/45/0/0/0 96/0 C/D/D/-/-/- 52.9/17.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Crescent Axe +1 138/50/0/0/0 100/0 C/D/D/-/-/- 52.9/17.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Crescent Axe +2 151/55/0/0/0 105/0 C/D/D/-/-/- 52.9/17.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Crescent Axe +3 163/61/0/0/0 110/0 C/D/D/-/-/- 52.9/17.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Crescent Axe +4 176/66/0/0/0 115/0 C/D/D/-/-/- 52.9/17.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Crescent Axe +5 189/72/0/0/0 120/0 C/D/D/-/-/- 52.9/17.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Crescent Axe +0 126/45/0/0/0 0/96 C/D/D/-/-/- 52.9/17.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Crescent Axe +1 138/50/0/0/0 0/100 C/D/D/-/-/- 52.9/17.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Crescent Axe +2 151/55/0/0/0 0/105 C/D/D/-/-/- 52.9/17.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Crescent Axe +3 163/61/0/0/0 0/110 C/D/D/-/-/- 52.9/17.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Crescent Axe +4 176/66/0/0/0 0/115 C/D/D/-/-/- 52.9/17.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Crescent Axe +5 189/72/0/0/0 0/120 C/D/D/-/-/- 52.9/17.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Crescent Axe +0 161/57/0/0/0 0/0 E/E/E/-/-/- 55.0/20.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Crescent Axe +1 177/64/0/0/0 0/0 E/E/E/-/-/- 55.0/20.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Crescent Axe +2 193/71/0/0/0 0/0 E/E/E/-/-/- 55.0/20.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Crescent Axe +3 209/78/0/0/0 0/0 E/E/E/-/-/- 55.0/20.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Crescent Axe +4 225/85/0/0/0 0/0 E/E/E/-/-/- 55.0/20.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Crescent Axe +5 241/92/0/0/0 0/0 E/E/E/-/-/- 55.0/20.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Crescent Axe +0 140/50/0/0/0 0/0 E/E/E/-/-/- 55.0/20.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Crescent Axe +1 154/56/0/0/0 0/0 E/E/E/-/-/- 55.0/20.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Crescent Axe +2 168/62/0/0/0 0/0 E/E/E/-/-/- 55.0/20.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Crescent Axe +3 182/68/0/0/0 0/0 E/E/E/-/-/- 55.0/20.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Crescent Axe +4 196/74/0/0/0 0/0 E/E/E/-/-/- 55.0/20.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Crescent Axe +5 210/80/0/0/0 0/0 E/E/E/-/-/- 55.0/20.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Crescent Axe +0 70/25/0/0/0 0/0 D/E/E/-/-/- 55.0/20.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Crescent Axe +1 77/28/0/0/0 0/0 D/E/E/-/-/- 55.0/20.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Crescent Axe +2 84/31/0/0/0 0/0 D/E/E/-/-/- 55.0/20.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Crescent Axe +3 91/34/0/0/0 0/0 D/E/E/-/-/- 55.0/20.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Crescent Axe +4 98/37/0/0/0 0/0 D/E/E/-/-/- 55.0/20.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Crescent Axe +5 105/40/0/0/0 0/0 D/E/E/-/-/- 55.0/20.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.

Drakekeeper's Greataxe

In-Game Description


An extremely sturdy pitch-black greataxe.

Colossal warriors staunchly watch over
the shrine, ready to defend its resident,
or allow one worthy enough to be granted
audience.

Availability


Dark Souls 2 & Scholar of the First Sin:

General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight Enchantable?
Items/Spells
190/0/0/0/0

(Slash)
0/0 110 50 40/14/0/0

B/E/-/-/-/-
55/10/30/30/30 15/15/15/15 40 90 16.0 Yes/Yes

Move Set


+ show Move Set - hide Move Set
One-Handed Two-Handed
Light Attack over-the-shoulder downward smashes horizontal swings to the right then left
Heavy Attack overhead smash wide, fast semi-circular sweep with long recovery followed by a twice-hitting spin
Rolling Attack circular swing quick smash into the ground with the top of the ax, causing a shock wave
Running Attack quick downward smash quick downward smash

Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Standard upgrade path.
Requires:

Name Damage Aux Effects Stat Bonuses Materials Cost Souls
Drakekeeper's Greataxe +0 190/0/0/0/0 0/0 B/E/-/-/-/- - -
Drakekeeper's Greataxe +1 209/0/0/0/0 0/0 B/E/-/-/-/- 1x Titanite Shard 570
Drakekeeper's Greataxe +2 228/0/0/0/0 0/0 A/E/-/-/-/- 2x Titanite Shard 710
Drakekeeper's Greataxe +3 247/0/0/0/0 0/0 A/E/-/-/-/- 3x Titanite Shard 850
Drakekeeper's Greataxe +4 266/0/0/0/0 0/0 A/E/-/-/-/- 1x Large Titanite Shard 1,130
Drakekeeper's Greataxe +5 285/0/0/0/0 0/0 A/E/-/-/-/- 2x Large Titanite Shard 1,270
Drakekeeper's Greataxe +6 304/0/0/0/0 0/0 A/E/-/-/-/- 3x Large Titanite Shard 1,410
Drakekeeper's Greataxe +7 323/0/0/0/0 0/0 A/E/-/-/-/- 1x Titanite Chunk 1,690
Drakekeeper's Greataxe +8 342/0/0/0/0 0/0 A/E/-/-/-/- 2x Titanite Chunk 1,830
Drakekeeper's Greataxe +9 361/0/0/0/0 0/0 A/E/-/-/-/- 3x Titanite Chunk 1,970
Drakekeeper's Greataxe +10 380/0/0/0/0 0/0 A/E/-/-/-/- 1x Titanite Slab 2,250

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Drakekeeper's Greataxe +0 133/133/0/0/0 0/0 B/E/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Drakekeeper's Greataxe +1 146/146/0/0/0 0/0 B/E/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Drakekeeper's Greataxe +2 159/159/0/0/0 0/0 B/E/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Drakekeeper's Greataxe +3 172/172/0/0/0 0/0 B/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Drakekeeper's Greataxe +4 186/186/0/0/0 0/0 B/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Drakekeeper's Greataxe +5 199/199/0/0/0 0/0 B/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Drakekeeper's Greataxe +6 212/212/0/0/0 0/0 B/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Drakekeeper's Greataxe +7 226/226/0/0/0 0/0 B/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Drakekeeper's Greataxe +8 239/239/0/0/0 0/0 B/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Drakekeeper's Greataxe +9 252/252/0/0/0 0/0 B/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Drakekeeper's Greataxe +10 266/266/0/0/0 0/0 B/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Drakekeeper's Greataxe +0 133/0/133/0/0 0/0 B/E/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Drakekeeper's Greataxe +1 146/0/146/0/0 0/0 B/E/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Drakekeeper's Greataxe +2 159/0/159/0/0 0/0 B/E/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Drakekeeper's Greataxe +3 172/0/172/0/0 0/0 B/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Drakekeeper's Greataxe +4 186/0/186/0/0 0/0 B/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Drakekeeper's Greataxe +5 199/0/199/0/0 0/0 B/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Drakekeeper's Greataxe +6 212/0/212/0/0 0/0 B/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Drakekeeper's Greataxe +7 226/0/226/0/0 0/0 B/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Drakekeeper's Greataxe +8 239/0/239/0/0 0/0 B/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Drakekeeper's Greataxe +9 252/0/252/0/0 0/0 B/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Drakekeeper's Greataxe +10 266/0/266/0/0 0/0 B/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Drakekeeper's Greataxe +0 133/0/0/133/0 0/0 B/E/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Drakekeeper's Greataxe +1 146/0/0/146/0 0/0 B/E/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Drakekeeper's Greataxe +2 159/0/0/159/0 0/0 B/E/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Drakekeeper's Greataxe +3 172/0/0/172/0 0/0 B/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Drakekeeper's Greataxe +4 186/0/0/186/0 0/0 B/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Drakekeeper's Greataxe +5 199/0/0/199/0 0/0 B/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Drakekeeper's Greataxe +6 212/0/0/212/0 0/0 B/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Drakekeeper's Greataxe +7 226/0/0/226/0 0/0 B/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Drakekeeper's Greataxe +8 239/0/0/239/0 0/0 B/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Drakekeeper's Greataxe +9 252/0/0/252/0 0/0 B/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Drakekeeper's Greataxe +10 266/0/0/266/0 0/0 B/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9

Dark


Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Drakekeeper's Greataxe +0 133/0/0/0/133 0/0 B/E/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Drakekeeper's Greataxe +1 146/0/0/0/146 0/0 B/E/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Drakekeeper's Greataxe +2 159/0/0/0/159 0/0 B/E/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Drakekeeper's Greataxe +3 172/0/0/0/172 0/0 B/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Drakekeeper's Greataxe +4 186/0/0/0/186 0/0 B/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Drakekeeper's Greataxe +5 199/0/0/0/199 0/0 B/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Drakekeeper's Greataxe +6 212/0/0/0/212 0/0 B/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Drakekeeper's Greataxe +7 226/0/0/0/226 0/0 B/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Drakekeeper's Greataxe +8 239/0/0/0/239 0/0 B/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Drakekeeper's Greataxe +9 252/0/0/0/252 0/0 B/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Drakekeeper's Greataxe +10 266/0/0/0/266 0/0 B/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Drakekeeper's Greataxe +0 133/0/0/0/0 112/0 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Drakekeeper's Greataxe +1 146/0/0/0/0 114/0 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Drakekeeper's Greataxe +2 159/0/0/0/0 117/0 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Drakekeeper's Greataxe +3 172/0/0/0/0 120/0 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Drakekeeper's Greataxe +4 186/0/0/0/0 123/0 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Drakekeeper's Greataxe +5 199/0/0/0/0 126/0 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Drakekeeper's Greataxe +6 212/0/0/0/0 128/0 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Drakekeeper's Greataxe +7 226/0/0/0/0 131/0 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Drakekeeper's Greataxe +8 239/0/0/0/0 134/0 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Drakekeeper's Greataxe +9 252/0/0/0/0 137/0 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Drakekeeper's Greataxe +10 266/0/0/0/0 140/0 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Drakekeeper's Greataxe +0 133/0/0/0/0 0/112 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Drakekeeper's Greataxe +1 146/0/0/0/0 0/114 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Drakekeeper's Greataxe +2 159/0/0/0/0 0/117 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Drakekeeper's Greataxe +3 172/0/0/0/0 0/120 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Drakekeeper's Greataxe +4 186/0/0/0/0 0/123 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Drakekeeper's Greataxe +5 199/0/0/0/0 0/126 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Drakekeeper's Greataxe +6 212/0/0/0/0 0/128 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Drakekeeper's Greataxe +7 226/0/0/0/0 0/131 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Drakekeeper's Greataxe +8 239/0/0/0/0 0/134 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Drakekeeper's Greataxe +9 252/0/0/0/0 0/137 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Drakekeeper's Greataxe +10 266/0/0/0/0 0/140 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Drakekeeper's Greataxe +0 218/0/0/0/0 0/0 E/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Raw Drakekeeper's Greataxe +1 240/0/0/0/0 0/0 E/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Raw Drakekeeper's Greataxe +2 262/0/0/0/0 0/0 D/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Raw Drakekeeper's Greataxe +3 284/0/0/0/0 0/0 D/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Raw Drakekeeper's Greataxe +4 305/0/0/0/0 0/0 D/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Raw Drakekeeper's Greataxe +5 327/0/0/0/0 0/0 D/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Raw Drakekeeper's Greataxe +6 349/0/0/0/0 0/0 D/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Raw Drakekeeper's Greataxe +7 371/0/0/0/0 0/0 D/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Raw Drakekeeper's Greataxe +8 393/0/0/0/0 0/0 D/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Raw Drakekeeper's Greataxe +9 415/0/0/0/0 0/0 D/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Raw Drakekeeper's Greataxe +10 437/0/0/0/0 0/0 D/E/-/-/-/- 55/10/30/30/30 15/15/15/15

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Drakekeeper's Greataxe +0 190/0/0/0/0 0/0 D/E/D/-/-/- 55/10/30/30/30 15/15/15/15
Enchanted Drakekeeper's Greataxe +1 209/0/0/0/0 0/0 D/E/D/-/-/- 55/10/30/30/30 15/15/15/15
Enchanted Drakekeeper's Greataxe +2 228/0/0/0/0 0/0 D/E/D/-/-/- 55/10/30/30/30 15/15/15/15
Enchanted Drakekeeper's Greataxe +3 247/0/0/0/0 0/0 D/E/D/-/-/- 55/10/30/30/30 15/15/15/15
Enchanted Drakekeeper's Greataxe +4 266/0/0/0/0 0/0 D/E/D/-/-/- 55/10/30/30/30 15/15/15/15
Enchanted Drakekeeper's Greataxe +5 285/0/0/0/0 0/0 D/E/D/-/-/- 55/10/30/30/30 15/15/15/15
Enchanted Drakekeeper's Greataxe +6 304/0/0/0/0 0/0 D/E/D/-/-/- 55/10/30/30/30 15/15/15/15
Enchanted Drakekeeper's Greataxe +7 323/0/0/0/0 0/0 D/E/D/-/-/- 55/10/30/30/30 15/15/15/15
Enchanted Drakekeeper's Greataxe +8 342/0/0/0/0 0/0 D/E/D/-/-/- 55/10/30/30/30 15/15/15/15
Enchanted Drakekeeper's Greataxe +9 361/0/0/0/0 0/0 D/E/D/-/-/- 55/10/30/30/30 15/15/15/15
Enchanted Drakekeeper's Greataxe +10 380/0/0/0/0 0/0 D/E/C/-/-/- 55/10/30/30/30 15/15/15/15

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Drakekeeper's Greataxe +0 95/0/0/0/0 0/0 C/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Mundane Drakekeeper's Greataxe +1 104/0/0/0/0 0/0 C/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Mundane Drakekeeper's Greataxe +2 114/0/0/0/0 0/0 C/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Mundane Drakekeeper's Greataxe +3 123/0/0/0/0 0/0 C/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Mundane Drakekeeper's Greataxe +4 133/0/0/0/0 0/0 C/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Mundane Drakekeeper's Greataxe +5 142/0/0/0/0 0/0 C/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Mundane Drakekeeper's Greataxe +6 152/0/0/0/0 0/0 C/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Mundane Drakekeeper's Greataxe +7 161/0/0/0/0 0/0 C/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Mundane Drakekeeper's Greataxe +8 171/0/0/0/0 0/0 C/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Mundane Drakekeeper's Greataxe +9 180/0/0/0/0 0/0 C/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Mundane Drakekeeper's Greataxe +10 190/0/0/0/0 0/0 C/E/-/-/-/- 55/10/30/30/30 15/15/15/15

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.

Giant Stone Axe

In-Game Description


Greataxe forged from the Last Giant's Soul.

This weapon resembles a primitive stone tool,
but is quite powerful owing to its immense size.

King Vendrick disappeared as of the war with
the Giants reached its ferocious peak, leaving his castle1
Some swear that upon hearing the news,
the Queen's face remained as still as her portrait.

Availability


Dark Souls 2 & Scholar of the First Sin:

General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight Enchantable?
Items/Spells
160/0/0/0/0

(Slash)
0/0 100 55 45/8/0/0

D/-/-/-/-/-
55/10/30/30/30 15/15/15/15 40 70 25.0 Yes/Yes

Move Set


+ show Move Set - hide Move Set
One-Handed Two-Handed
Light Attack over-the-shoulder downward smashes horizontal swings to the right then left
Heavy Attack overhead smash slow overhead smash
Rolling Attack circular swing quick smash into the ground with the top of the ax, causing a shock wave
Running Attack quick downward smash quick downward smash

Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Boss upgrade path.
Requires:

Name Damage Aux Effects Stat Bonuses Materials Cost Souls
Giant Stone Axe +0 165/0/0/0/0 0/0 D/-/-/-/-/- - -
Giant Stone Axe +1 214/0/0/0/0 0/0 C/-/-/-/-/- 1x Petrified Dragon Bone 1,630
Giant Stone Axe +2 264/0/0/0/0 0/0 B/-/-/-/-/- 2x Petrified Dragon Bone 2,040
Giant Stone Axe +3 314/0/0/0/0 0/0 B/-/-/-/-/- 3x Petrified Dragon Bone 2,440
Giant Stone Axe +4 364/0/0/0/0 0/0 A/-/-/-/-/- 4x Petrified Dragon Bone 3,250
Giant Stone Axe +5 414/0/0/0/0 0/0 A/-/-/-/-/- 5x Petrified Dragon Bone 3,660

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Giant Stone Axe +0 115/115/0/0/0 0/0 D/-/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Giant Stone Axe +1 150/150/0/0/0 0/0 C/-/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Giant Stone Axe +2 185/185/0/0/0 0/0 C/-/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Giant Stone Axe +3 220/220/0/0/0 0/0 C/-/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Giant Stone Axe +4 254/254/0/0/0 0/0 B/-/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Giant Stone Axe +5 289/289/0/0/0 0/0 B/-/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Giant Stone Axe +0 115/0/115/0/0 0/0 D/-/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Giant Stone Axe +1 150/0/150/0/0 0/0 C/-/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Giant Stone Axe +2 185/0/185/0/0 0/0 C/-/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Giant Stone Axe +3 220/0/220/0/0 0/0 C/-/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Giant Stone Axe +4 254/0/254/0/0 0/0 B/-/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Giant Stone Axe +5 289/0/289/0/0 0/0 B/-/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Giant Stone Axe +0 115/0/0/115/0 0/0 D/-/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Giant Stone Axe +1 150/0/0/150/0 0/0 C/-/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Giant Stone Axe +2 185/0/0/185/0 0/0 C/-/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Giant Stone Axe +3 220/0/0/220/0 0/0 C/-/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Giant Stone Axe +4 254/0/0/254/0 0/0 B/-/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Giant Stone Axe +5 289/0/0/289/0 0/0 B/-/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9

Dark


Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Giant Stone Axe +0 115/0/0/0/115 0/0 D/-/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Giant Stone Axe +1 150/0/0/0/150 0/0 C/-/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Giant Stone Axe +2 185/0/0/0/185 0/0 C/-/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Giant Stone Axe +3 220/0/0/0/220 0/0 C/-/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Giant Stone Axe +4 254/0/0/0/254 0/0 B/-/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Giant Stone Axe +5 289/0/0/0/289 0/0 B/-/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Giant Stone Axe +0 115/0/0/0/0 112/0 D/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Giant Stone Axe +1 150/0/0/0/0 117/0 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Giant Stone Axe +2 185/0/0/0/0 123/0 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Giant Stone Axe +3 220/0/0/0/0 128/0 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Giant Stone Axe +4 254/0/0/0/0 134/0 B/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Giant Stone Axe +5 289/0/0/0/0 140/0 B/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Giant Stone Axe +0 115/0/0/0/0 0/112 D/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Giant Stone Axe +1 150/0/0/0/0 0/117 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Giant Stone Axe +2 185/0/0/0/0 0/123 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Giant Stone Axe +3 220/0/0/0/0 0/128 C/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Giant Stone Axe +4 254/0/0/0/0 0/134 B/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Giant Stone Axe +5 289/0/0/0/0 0/140 B/-/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Giant Stone Axe +0 189/0/0/0/0 0/0 E/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Giant Stone Axe +1 247/0/0/0/0 0/0 E/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Giant Stone Axe +2 304/0/0/0/0 0/0 E/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Giant Stone Axe +3 361/0/0/0/0 0/0 E/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Giant Stone Axe +4 418/0/0/0/0 0/0 D/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Giant Stone Axe +5 476/0/0/0/0 0/0 D/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Giant Stone Axe +0 165/0/0/0/0 0/0 E/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Giant Stone Axe +1 214/0/0/0/0 0/0 E/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Giant Stone Axe +2 264/0/0/0/0 0/0 D/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Giant Stone Axe +3 314/0/0/0/0 0/0 D/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Giant Stone Axe +4 364/0/0/0/0 0/0 D/-/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Giant Stone Axe +5 414/0/0/0/0 0/0 D/-/C/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Giant Stone Axe +0 82/0/0/0/0 0/0 E/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Giant Stone Axe +1 107/0/0/0/0 0/0 D/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Giant Stone Axe +2 132/0/0/0/0 0/0 D/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Giant Stone Axe +3 157/0/0/0/0 0/0 C/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Giant Stone Axe +4 182/0/0/0/0 0/0 C/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Giant Stone Axe +5 207/0/0/0/0 0/0 C/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.
Footnotes 1. Display error. Sentence should read: 'King Vendrick disappeared as of the war with
the Giants reached its ferocious peak, leaving his castle and people in turmoil.'

Greataxe

In-Game Description


A greataxe wielded with both hands.

This greataxe, crafted with a gigantic, weighty
blade, is designed to inflict heavy damage,
and requires inhuman strength to handle.

Each swing of the greataxe requires the full
force of the body, leaving the wielder wide open.
Mastering this weapon will require the
most thorough training of both body and mind.

Availability


Dark Souls 2 & Scholar of the First Sin:

General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight Enchantable?
Items/Spells
195/0/0/0/0

(Slash)
0/0 110 50 32/10/0/0

C/E/-/-/-/-
55/10/30/30/30 15/15/15/15 40 80 15.0 Yes/Yes

Move Set


+ show Move Set - hide Move Set
One-Handed Two-Handed
Light Attack over-the-shoulder downward smashes horizontal swings to the right then left
Heavy Attack overhead smash slow overhead smash
Rolling Attack circular swing quick smash into the ground with the top of the ax, causing a shock wave
Running Attack quick downward smash quick downward smash

Upgrades


FoldUnfold Table of Contents Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Standard upgrade path.
Requires:

Name Damage Aux. Effects Stat Bonuses Materials Cost Souls
Greataxe +0 195/0/0/0/0 0/0 C/E/-/-/-/- - -
Greataxe +1 214/0/0/0/0 0/0 C/E/-/-/-/- 1x Titanite Shard 570
Greataxe +2 234/0/0/0/0 0/0 C/E/-/-/-/- 2x Titanite Shard 710
Greataxe +3 253/0/0/0/0 0/0 B/E/-/-/-/- 3x Titanite Shard 850
Greataxe +4 273/0/0/0/0 0/0 B/E/-/-/-/- 1x Large Titanite Shard 1,130
Greataxe +5 292/0/0/0/0 0/0 B/E/-/-/-/- 2x Large Titanite Shard 1,270
Greataxe +6 312/0/0/0/0 0/0 B/E/-/-/-/- 3x Large Titanite Shard 1,410
Greataxe +7 331/0/0/0/0 0/0 B/E/-/-/-/- 1x Titanite Chunk 1,690
Greataxe +8 351/0/0/0/0 0/0 B/E/-/-/-/- 2x Titanite Chunk 1,830
Greataxe +9 370/0/0/0/0 0/0 B/E/-/-/-/- 3x Titanite Chunk 1,970
Greataxe +10 390/0/0/0/0 0/0 B/E/-/-/-/- 1x Titanite Slab 2,250

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Greataxe +0 136/136/0/0/0 0/0 D/E/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Greataxe +1 150/150/0/0/0 0/0 C/E/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Greataxe +2 163/163/0/0/0 0/0 C/E/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Greataxe +3 177/177/0/0/0 0/0 C/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Greataxe +4 191/191/0/0/0 0/0 C/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Greataxe +5 204/204/0/0/0 0/0 C/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Greataxe +6 218/218/0/0/0 0/0 C/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Greataxe +7 232/232/0/0/0 0/0 C/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Greataxe +8 245/245/0/0/0 0/0 C/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Greataxe +9 259/259/0/0/0 0/0 C/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Greataxe +10 273/273/0/0/0 0/0 B/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Greataxe +0 136/0/136/0/0 0/0 D/E/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Greataxe +1 150/0/150/0/0 0/0 C/E/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Greataxe +2 163/0/163/0/0 0/0 C/E/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Greataxe +3 177/0/177/0/0 0/0 C/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Greataxe +4 191/0/191/0/0 0/0 C/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Greataxe +5 204/0/204/0/0 0/0 C/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Greataxe +6 218/0/218/0/0 0/0 C/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Greataxe +7 232/0/232/0/0 0/0 C/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Greataxe +8 245/0/245/0/0 0/0 C/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Greataxe +9 259/0/259/0/0 0/0 C/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Greataxe +10 273/0/273/0/0 0/0 B/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Greataxe +0 136/0/0/136/0 0/0 D/E/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Greataxe +1 150/0/0/150/0 0/0 C/E/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Greataxe +2 163/0/0/163/0 0/0 C/E/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Greataxe +3 177/0/0/177/0 0/0 C/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Greataxe +4 191/0/0/191/0 0/0 C/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Greataxe +5 204/0/0/204/0 0/0 C/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Greataxe +6 218/0/0/218/0 0/0 C/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Greataxe +7 232/0/0/232/0 0/0 C/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Greataxe +8 245/0/0/245/0 0/0 C/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Greataxe +9 259/0/0/259/0 0/0 C/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Greataxe +10 273/0/0/273/0 0/0 B/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9

Dark


Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Greataxe +0 136/0/0/0/136 0/0 D/E/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Greataxe +1 150/0/0/0/150 0/0 C/E/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Greataxe +2 163/0/0/0/163 0/0 C/E/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Greataxe +3 177/0/0/0/177 0/0 C/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Greataxe +4 191/0/0/0/191 0/0 C/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Greataxe +5 204/0/0/0/204 0/0 C/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Greataxe +6 218/0/0/0/218 0/0 C/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Greataxe +7 232/0/0/0/232 0/0 C/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Greataxe +8 245/0/0/0/245 0/0 C/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Greataxe +9 259/0/0/0/259 0/0 C/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Greataxe +10 273/0/0/0/273 0/0 B/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Greataxe +0 136/0/0/0/0 112/0 D/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Greataxe +1 150/0/0/0/0 114/0 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Greataxe +2 163/0/0/0/0 117/0 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Greataxe +3 177/0/0/0/0 120/0 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Greataxe +4 191/0/0/0/0 123/0 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Greataxe +5 204/0/0/0/0 126/0 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Greataxe +6 218/0/0/0/0 128/0 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Greataxe +7 232/0/0/0/0 131/0 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Greataxe +8 245/0/0/0/0 134/0 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Greataxe +9 259/0/0/0/0 137/0 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Greataxe +10 273/0/0/0/0 140/0 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Greataxe +0 136/0/0/0/0 0/112 D/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Greataxe +1 150/0/0/0/0 0/114 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Greataxe +2 163/0/0/0/0 0/117 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Greataxe +3 177/0/0/0/0 0/120 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Greataxe +4 191/0/0/0/0 0/123 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Greataxe +5 204/0/0/0/0 0/126 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Greataxe +6 218/0/0/0/0 0/128 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Greataxe +7 232/0/0/0/0 0/131 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Greataxe +8 245/0/0/0/0 0/134 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Greataxe +9 259/0/0/0/0 0/137 C/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Greataxe +10 273/0/0/0/0 0/140 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Greataxe +0 224/0/0/0/0 0/0 E/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Raw Greataxe +1 246/0/0/0/0 0/0 E/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Raw Greataxe +2 269/0/0/0/0 0/0 E/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Raw Greataxe +3 291/0/0/0/0 0/0 E/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Raw Greataxe +4 313/0/0/0/0 0/0 E/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Raw Greataxe +5 336/0/0/0/0 0/0 E/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Raw Greataxe +6 358/0/0/0/0 0/0 E/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Raw Greataxe +7 381/0/0/0/0 0/0 E/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Raw Greataxe +8 403/0/0/0/0 0/0 E/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Raw Greataxe +9 426/0/0/0/0 0/0 E/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Raw Greataxe +10 448/0/0/0/0 0/0 E/E/-/-/-/- 55/10/30/30/30 15/15/15/15

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Greataxe +0 195/0/0/0/0 0/0 E/E/D/-/-/- 55/10/30/30/30 15/15/15/15
Enchanted Greataxe +1 214/0/0/0/0 0/0 E/E/D/-/-/- 55/10/30/30/30 15/15/15/15
Enchanted Greataxe +2 234/0/0/0/0 0/0 E/E/D/-/-/- 55/10/30/30/30 15/15/15/15
Enchanted Greataxe +3 253/0/0/0/0 0/0 E/E/D/-/-/- 55/10/30/30/30 15/15/15/15
Enchanted Greataxe +4 273/0/0/0/0 0/0 D/E/D/-/-/- 55/10/30/30/30 15/15/15/15
Enchanted Greataxe +5 292/0/0/0/0 0/0 D/E/D/-/-/- 55/10/30/30/30 15/15/15/15
Enchanted Greataxe +6 312/0/0/0/0 0/0 D/E/D/-/-/- 55/10/30/30/30 15/15/15/15
Enchanted Greataxe +7 331/0/0/0/0 0/0 D/E/D/-/-/- 55/10/30/30/30 15/15/15/15
Enchanted Greataxe +8 351/0/0/0/0 0/0 D/E/D/-/-/- 55/10/30/30/30 15/15/15/15
Enchanted Greataxe +9 370/0/0/0/0 0/0 D/E/D/-/-/- 55/10/30/30/30 15/15/15/15
Enchanted Greataxe +10 390/0/0/0/0 0/0 D/E/C/-/-/- 55/10/30/30/30 15/15/15/15

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Greataxe +0 97/0/0/0/0 0/0 D/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Mundane Greataxe +1 107/0/0/0/0 0/0 D/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Mundane Greataxe +2 117/0/0/0/0 0/0 D/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Mundane Greataxe +3 126/0/0/0/0 0/0 D/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Mundane Greataxe +4 136/0/0/0/0 0/0 D/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Mundane Greataxe +5 146/0/0/0/0 0/0 D/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Mundane Greataxe +6 156/0/0/0/0 0/0 D/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Mundane Greataxe +7 165/0/0/0/0 0/0 D/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Mundane Greataxe +8 175/0/0/0/0 0/0 D/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Mundane Greataxe +9 185/0/0/0/0 0/0 C/E/-/-/-/- 55/10/30/30/30 15/15/15/15
Mundane Greataxe +10 195/0/0/0/0 0/0 C/E/-/-/-/- 55/10/30/30/30 15/15/15/15

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.

Gyrm Greataxe

In-Game Description


A greataxe used by the nomadic Gyrm.

At first glance this greataxe appears crude,
but with further examination one sees the
fine craftsmanship of Gyrm blacksmiths.
Quite heavy for a human, but swung about
with reckless abandon by the Gyrm.

Availability


Dark Souls 2 & Scholar of the First Sin:

General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight Enchantable?
Items/Spells
205/0/0/0/0

(Slash)
0/0 110 55 50/8/0/0

B/E/-/-/-/-
55/10/30/30/30 15/15/15/15 40 140 24.0 Yes/Yes

Move Set


+ show Move Set - hide Move Set
One-Handed Two-Handed
Light Attack horizontal slashes short ranged diagonal slashes
Heavy Attack overhead slash slow overhead slash
Rolling Attack full swing full swing
Running Attack quick overhead slash quick overhead slash

Notes


Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Standard upgrade path.
Requires

Name Damage Aux Effects Stat Bonuses Materials Cost Souls
Gyrm Greataxe +0 205/0/0/0/0 0/0 B/E/-/-/-/- - -
Gyrm Greataxe +1 225/0/0/0/0 0/0 B/E/-/-/-/- 1x Titanite Shard 570
Gyrm Greataxe +2 246/0/0/0/0 0/0 A/E/-/-/-/- 2x Titanite Shard 710
Gyrm Greataxe +3 266/0/0/0/0 0/0 A/E/-/-/-/- 3x Titanite Shard 850
Gyrm Greataxe +4 287/0/0/0/0 0/0 A/E/-/-/-/- 1x Large Titanite Shard 1,130
Gyrm Greataxe +5 307/0/0/0/0 0/0 A/E/-/-/-/- 2x Large Titanite Shard 1,270
Gyrm Greataxe +6 328/0/0/0/0 0/0 A/E/-/-/-/- 3x Large Titanite Shard 1,410
Gyrm Greataxe +7 348/0/0/0/0 0/0 A/E/-/-/-/- 1x Titanite Chunk 1,690
Gyrm Greataxe +8 369/0/0/0/0 0/0 A/E/-/-/-/- 2x Titanite Chunk 1,830
Gyrm Greataxe +9 389/0/0/0/0 0/0 A/E/-/-/-/- 3x Titanite Chunk 1,970
Gyrm Greataxe +10 410/0/0/0/0 0/0 A/E/-/-/-/- 1x Titanite Slab 2,250

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Gyrm Greataxe +0 143/143/0/0/0 0/0 B/E/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Gyrm Greataxe +1 ?/?/0/0/0 0/0 B/E/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Gyrm Greataxe +2 ?/?/0/0/0 0/0 B/E/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Gyrm Greataxe +3 ?/?/0/0/0 0/0 B/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Gyrm Greataxe +4 ?/?/0/0/0 0/0 B/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Gyrm Greataxe +5 ?/?/0/0/0 0/0 B/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Gyrm Greataxe +6 ?/?/0/0/0 0/0 B/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Gyrm Greataxe +7 ?/?/0/0/0 0/0 B/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Gyrm Greataxe +8 ?/?/0/0/0 0/0 B/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Gyrm Greataxe +9 ?/?/0/0/0 0/0 B/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Gyrm Greataxe +10 287/287/0/0/0 0/0 B/E/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Gyrm Greataxe +0 143/0/143/0/0 0/0 B/E/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Gyrm Greataxe +1 ?/0/?/0/0 0/0 B/E/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Gyrm Greataxe +2 ?/0/?/0/0 0/0 B/E/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Gyrm Greataxe +3 ?/0/?/0/0 0/0 B/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Gyrm Greataxe +4 ?/0/?/0/0 0/0 B/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Gyrm Greataxe +5 ?/0/?/0/0 0/0 B/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Gyrm Greataxe +6 ?/0/?/0/0 0/0 B/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Gyrm Greataxe +7 ?/0/?/0/0 0/0 B/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Gyrm Greataxe +8 ?/0/?/0/0 0/0 B/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Gyrm Greataxe +9 ?/0/?/0/0 0/0 B/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Gyrm Greataxe +10 287/0/287/0/0 0/0 B/E/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Gyrm Greataxe +0 143/0/0/143/0 0/0 B/E/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Gyrm Greataxe +1 ?/0/0/?/0 0/0 B/E/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Gyrm Greataxe +2 ?/0/0/?/0 0/0 B/E/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Gyrm Greataxe +3 ?/0/0/?/0 0/0 B/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Gyrm Greataxe +4 ?/0/0/?/0 0/0 B/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Gyrm Greataxe +5 ?/0/0/?/0 0/0 B/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Gyrm Greataxe +6 ?/0/0/?/0 0/0 B/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Gyrm Greataxe +7 ?/0/0/?/0 0/0 B/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Gyrm Greataxe +8 ?/0/0/?/0 0/0 B/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Gyrm Greataxe +9 ?/0/0/?/0 0/0 B/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Gyrm Greataxe +10 287/0/0/287/0 0/0 B/E/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9

Dark


Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Gyrm Greataxe +0 143/0/0/0/143 0/0 B/E/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Gyrm Greataxe +1 ?/0/0/0/? 0/0 B/E/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Gyrm Greataxe +2 ?/0/0/0/? 0/0 B/E/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Gyrm Greataxe +3 ?/0/0/0/? 0/0 B/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Gyrm Greataxe +4 ?/0/0/0/? 0/0 B/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Gyrm Greataxe +5 ?/0/0/0/? 0/0 B/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Gyrm Greataxe +6 ?/0/0/0/? 0/0 B/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Gyrm Greataxe +7 ?/0/0/0/? 0/0 B/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Gyrm Greataxe +8 ?/0/0/0/? 0/0 B/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Gyrm Greataxe +9 ?/0/0/0/? 0/0 B/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Gyrm Greataxe +10 287/0/0/0/287 0/0 B/E/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Gyrm Greataxe +0 143/0/0/0/0 112/0 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Gyrm Greataxe +1 ?/0/0/0/0 114/0 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Gyrm Greataxe +2 ?/0/0/0/0 117/0 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Gyrm Greataxe +3 ?/0/0/0/0 120/0 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Gyrm Greataxe +4 ?/0/0/0/0 123/0 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Gyrm Greataxe +5 ?/0/0/0/0 126/0 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Gyrm Greataxe +6 ?/0/0/0/0 128/0 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Gyrm Greataxe +7 ?/0/0/0/0 131/0 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Gyrm Greataxe +8 ?/0/0/0/0 134/0 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Gyrm Greataxe +9 ?/0/0/0/0 137/0 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Gyrm Greataxe +10 287/0/0/0/0 140/0 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Gyrm Greataxe +0 143/0/0/0/0 0/112 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Gyrm Greataxe +1 ?/0/0/0/0 0/114 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Gyrm Greataxe +2 ?/0/0/0/0 0/117 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Gyrm Greataxe +3 ?/0/0/0/0 0/120 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Gyrm Greataxe +4 ?/0/0/0/0 0/123 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Gyrm Greataxe +5 ?/0/0/0/0 0/126 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Gyrm Greataxe +6 ?/0/0/0/0 0/128 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Gyrm Greataxe +7 ?/0/0/0/0 0/131 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Gyrm Greataxe +8 ?/0/0/0/0 0/134 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Gyrm Greataxe +9 ?/0/0/0/0 0/137 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Gyrm Greataxe +10 287/0/0/0/0 0/140 B/E/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Gyrm Greataxe +0 235/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Gyrm Greataxe +1 ?/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Gyrm Greataxe +2 ?/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Gyrm Greataxe +3 ?/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Gyrm Greataxe +4 ?/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Gyrm Greataxe +5 ?/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Gyrm Greataxe +6 ?/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Gyrm Greataxe +7 ?/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Gyrm Greataxe +8 ?/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Gyrm Greataxe +9 ?/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Gyrm Greataxe +10 471/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Gyrm Greataxe +0 205/0/0/0/0 0/0 D/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Gyrm Greataxe +1 225/0/0/0/0 0/0 D/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Gyrm Greataxe +2 246/0/0/0/0 0/0 D/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Gyrm Greataxe +3 266/0/0/0/0 0/0 D/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Gyrm Greataxe +4 287/0/0/0/0 0/0 D/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Gyrm Greataxe +5 307/0/0/0/0 0/0 D/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Gyrm Greataxe +6 328/0/0/0/0 0/0 D/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Gyrm Greataxe +7 348/0/0/0/0 0/0 D/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Gyrm Greataxe +8 368/0/0/0/0 0/0 D/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Gyrm Greataxe +9 389/0/0/0/0 0/0 D/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Gyrm Greataxe +10 410/0/0/0/0 0/0 D/E/C/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Gyrm Greataxe +0 102/0/0/0/0 0/0 C/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Gyrm Greataxe +1 ?/0/0/0/0 0/0 -/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Gyrm Greataxe +2 ?/0/0/0/0 0/0 -/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Gyrm Greataxe +3 ?/0/0/0/0 0/0 -/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Gyrm Greataxe +4 ?/0/0/0/0 0/0 -/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Gyrm Greataxe +5 ?/0/0/0/0 0/0 -/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Gyrm Greataxe +6 ?/0/0/0/0 0/0 -/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Gyrm Greataxe +7 ?/0/0/0/0 0/0 -/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Gyrm Greataxe +8 ?/0/0/0/0 0/0 -/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Gyrm Greataxe +9 ?/0/0/0/0 0/0 -/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Gyrm Greataxe +10 205/0/0/0/0 0/0 -/-/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.

Lion Greataxe

In-Game Description


Greataxe wielded by Lion Clan warriors.

The finely-crafted blade cuts smoothly,
evidence that the lion clansmen
are much more than vulgar beasts.

Availability


Dark Souls 2 & Scholar of the First Sin:

General Information


Name Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight Enchantable?
Items/Spells
155/0/0/0/0

(Slash)
0/0 110 45 30/8/0/0

C/C/-/-/-/-
55/10/30/30/30 15/15/15/15 40 60 12.0 Yes/Yes

Move Set


+ show Move Set - hide Move Set
One-Handed Two-Handed
Light Attack horizontal slashes short ranged diagonal slashes
Heavy Attack overhead slash slow overhead slash
Rolling Attack full swing full swing
Running Attack quick overhead slash quick overhead slash

Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Standard upgrade path.
Requires:

Name Damage Aux Effects Stat Bonuses Materials Cost Souls
Lion Greataxe +0 155/0/0/0/0 0/0 C/C/-/-/-/- - -
Lion Greataxe +1 170/0/0/0/0 0/0 C/C/-/-/-/- 1x Titanite Shard 570
Lion Greataxe +2 186/0/0/0/0 0/0 C/C/-/-/-/- 2x Titanite Shard 710
Lion Greataxe +3 201/0/0/0/0 0/0 B/C/-/-/-/- 3x Titanite Shard 850
Lion Greataxe +4 217/0/0/0/0 0/0 B/C/-/-/-/- 1x Large Titanite Shard 1,130
Lion Greataxe +5 232/0/0/0/0 0/0 B/C/-/-/-/- 2x Large Titanite Shard 1,270
Lion Greataxe +6 248/0/0/0/0 0/0 B/C/-/-/-/- 3x Large Titanite Shard 1,410
Lion Greataxe +7 263/0/0/0/0 0/0 B/C/-/-/-/- 1x Titanite Chunk 1,690
Lion Greataxe +8 279/0/0/0/0 0/0 B/C/-/-/-/- 2x Titanite Chunk 1,830
Lion Greataxe +9 294/0/0/0/0 0/0 B/C/-/-/-/- 3x Titanite Chunk 1,970
Lion Greataxe +10 310/0/0/0/0 0/0 B/C/-/-/-/- 1x Titanite Slab 2,250

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Lion Greataxe +0 108/108/0/0/0 0/0 D/D/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Lion Greataxe +1 ?/?/0/0/0 0/0 C/D/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Lion Greataxe +2 ?/?/0/0/0 0/0 C/D/C/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Lion Greataxe +3 ?/?/0/0/0 0/0 C/D/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Lion Greataxe +4 ?/?/0/0/0 0/0 C/D/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Lion Greataxe +5 ?/?/0/0/0 0/0 C/D/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Lion Greataxe +6 ?/?/0/0/0 0/0 C/D/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Lion Greataxe +7 ?/?/0/0/0 0/0 C/D/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Lion Greataxe +8 ?/?/0/0/0 0/0 C/D/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Lion Greataxe +9 ?/?/0/0/0 0/0 C/D/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9
Magic Lion Greataxe +10 ?/?/0/0/0 0/0 B/D/B/-/-/- 52.9/26.6/27.9/27.9/27.9 12.9/12.9/12.9/12.9

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Lion Greataxe +0 108/0/108/0/0 0/0 D/D/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Lion Greataxe +1 ?/0/?/0/0 0/0 C/D/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Lion Greataxe +2 ?/0/?/0/0 0/0 C/D/-/C/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Lion Greataxe +3 ?/0/?/0/0 0/0 C/D/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Lion Greataxe +4 ?/0/?/0/0 0/0 C/D/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Lion Greataxe +5 ?/0/?/0/0 0/0 C/D/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Lion Greataxe +6 ?/0/?/0/0 0/0 C/D/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Lion Greataxe +7 ?/0/?/0/0 0/0 C/D/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Lion Greataxe +8 ?/0/?/0/0 0/0 C/D/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Lion Greataxe +9 ?/0/?/0/0 0/0 C/D/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9
Fire Lion Greataxe +10 ?/0/?/0/0 0/0 B/D/-/B/-/- 52.9/7.9/46.6/27.9/27.9 12.9/12.9/12.9/12.9

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Lion Greataxe +0 108/0/0/108/0 0/0 D/D/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Lion Greataxe +1 ?/0/0/?/0 0/0 C/D/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Lion Greataxe +2 ?/0/0/?/0 0/0 C/D/-/-/C/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Lion Greataxe +3 ?/0/0/?/0 0/0 C/D/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Lion Greataxe +4 ?/0/0/?/0 0/0 C/D/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Lion Greataxe +5 ?/0/0/?/0 0/0 C/D/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Lion Greataxe +6 ?/0/0/?/0 0/0 C/D/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Lion Greataxe +7 ?/0/0/?/0 0/0 C/D/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Lion Greataxe +8 ?/0/0/?/0 0/0 C/D/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Lion Greataxe +9 ?/0/0/?/0 0/0 C/D/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9
Lightning Lion Greataxe +10 ?/0/0/?/0 0/0 B/D/-/-/B/- 52.9/7.9/27.9/46.6/27.9 12.9/12.9/12.9/12.9

Dark


Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Lion Greataxe +0 108/0/0/0/108 0/0 D/D/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Lion Greataxe +1 ?/0/0/0/? 0/0 C/D/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Lion Greataxe +2 ?/0/0/0/? 0/0 C/D/-/-/-/C 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Lion Greataxe +3 ?/0/0/0/? 0/0 C/D/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Lion Greataxe +4 ?/0/0/0/? 0/0 C/D/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Lion Greataxe +5 ?/0/0/0/? 0/0 C/D/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Lion Greataxe +6 ?/0/0/0/? 0/0 C/D/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Lion Greataxe +7 ?/0/0/0/? 0/0 C/D/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Lion Greataxe +8 ?/0/0/0/? 0/0 C/D/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Lion Greataxe +9 ?/0/0/0/? 0/0 C/D/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9
Dark Lion Greataxe +10 ?/0/0/0/? 0/0 B/D/-/-/-/B 52.9/7.9/27.9/27.9/46.6 12.9/12.9/12.9/12.9

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Lion Greataxe +0 108/0/0/0/0 112/0 D/D/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Lion Greataxe +1 ?/0/0/0/0 114/0 C/D/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Lion Greataxe +2 ?/0/0/0/0 117/0 C/D/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Lion Greataxe +3 ?/0/0/0/0 120/0 C/D/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Lion Greataxe +4 ?/0/0/0/0 123/0 C/D/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Lion Greataxe +5 ?/0/0/0/0 126/0 C/D/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Lion Greataxe +6 ?/0/0/0/0 128/0 C/D/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Lion Greataxe +7 ?/0/0/0/0 131/0 C/D/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Lion Greataxe +8 ?/0/0/0/0 134/0 C/D/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Lion Greataxe +9 ?/0/0/0/0 137/0 C/D/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9
Poison Lion Greataxe +10 ?/0/0/0/0 140/0 B/D/-/-/-/- 52.9/7.9/27.9/27.9/27.9 31.6/12.9/12.9/12.9

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Lion Greataxe +0 108/0/0/0/0 0/112 D/D/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Lion Greataxe +1 ?/0/0/0/0 0/114 C/D/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Lion Greataxe +2 ?/0/0/0/0 0/117 C/D/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Lion Greataxe +3 ?/0/0/0/0 0/120 C/D/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Lion Greataxe +4 ?/0/0/0/0 0/123 C/D/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Lion Greataxe +5 ?/0/0/0/0 0/126 C/D/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Lion Greataxe +6 v/0/0/0/0 0/128 C/D/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Lion Greataxe +7 ?/0/0/0/0 0/131 C/D/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Lion Greataxe +8 ?/0/0/0/0 0/134 C/D/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Lion Greataxe +9 ?/0/0/0/0 0/137 C/D/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9
Bleed Lion Greataxe +10 ?/0/0/0/0 0/140 B/D/-/-/-/- 52.9/7.9/27.9/27.9/27.9 12.9/31.6/12.9/12.9

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Lion Greataxe +0 178/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Lion Greataxe +1 ?/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Lion Greataxe +2 ?/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Lion Greataxe +3 ?/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Lion Greataxe +4 ?/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Lion Greataxe +5 ?/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Lion Greataxe +6 ?/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Lion Greataxe +7 ?/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Lion Greataxe +8 ?/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Lion Greataxe +9 ?/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Raw Lion Greataxe +10 356/0/0/0/0 0/0 E/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Lion Greataxe +0 155/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Lion Greataxe +1 ?/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Lion Greataxe +2 ?/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Lion Greataxe +3 ?/0/0/0/0 0/0 E/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Lion Greataxe +4 ?/0/0/0/0 0/0 D/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Lion Greataxe +5 ?/0/0/0/0 0/0 D/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Lion Greataxe +6 ?/0/0/0/0 0/0 D/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Lion Greataxe +7 ?/0/0/0/0 0/0 D/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Lion Greataxe +8 ?/0/0/0/0 0/0 D/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Lion Greataxe +9 ?/0/0/0/0 0/0 D/E/D/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Enchanted Lion Greataxe +10 ?/0/0/0/0 0/0 D/E/C/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Lion Greataxe +0 77/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Lion Greataxe +1 ?/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Lion Greataxe +2 ?/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Lion Greataxe +3 ?/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Lion Greataxe +4 ?/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Lion Greataxe +5 ?/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Lion Greataxe +6 ?/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Lion Greataxe +7 ?/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Lion Greataxe +8 ?/0/0/0/0 0/0 D/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Lion Greataxe +9 ?/0/0/0/0 0/0 C/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0
Mundane Lion Greataxe +10 ?/0/0/0/0 0/0 C/E/-/-/-/- 55.0/10.0/30.0/30.0/30.0 15.0/15.0/15.0/15.0

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.