Hammers
- Aldia Hammer
- Barbed Club
- Black Dragon Warpick
- Blacksmith's Hammer
- Club
- Craftsman's Hammer
- Handmaid's Ladle
- Homunculus Mace
- Mace of the Insolent
- Mace
- Morning Star
- Reinforced Club
Aldia Hammer
|
In-Game Description
Hammer used by Aldian acolytes.
Not used as a weapon, but as an instrument
to dissect the bodies of the victims of
their experimentation.
They say that Lord Aldia was the King's
elder brother and helped found Drangleic,
but he later lost interest in the land's fortunes.
Availability
Dragon Acolyte drop.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight |
---|---|---|---|---|---|---|---|---|---|---|
120/0/0/0/0 (Thrust) |
0/0 | 120 | 20 | 18/16/0/0 C/C/-/-/-/- |
45/10/30/30/40 | 15/15/15/15 | 40 | 60 | 3.5 |
Move Set
+ show Move Set - hide Move Set
1 Handed | ||
---|---|---|
Light | Diagonal swipe uppercut into diagonal overhead swipe | |
Heavy — Heavy | Diagonal overhead swipe into spin and horizontal swipe | |
Roll — Light | Overhead vertical chop | |
Backstep or Run — Light | Wide horizontal swipe | |
Forward + Light | Guard break | |
Forward + Heavy | Jumping overhead downwards swipe |
2 Handed | ||
---|---|---|
Light | Diagonal swipe into diagonal uppercut swipe | |
Heavy — Heavy | Heavy diagonal swipe into heavy horizontal swipe | |
Roll — Light | Overhead vertical chop | |
Backstep or Run — Light | Overhead diagonal chop | |
Forward + Light | Guard break | |
Forward + Heavy | Jumping overhead downwards swipe | |
Light (left hand) | Guard | |
Heavy (left hand) | Parry |
Power Stance | ||
---|---|---|
Light (left hand) | Dual diagonal swipe | |
Heavy (left hand) | Dual diagonal swipe followed by right handed overhead chop |
Notes
- Like all Hammers and Great Hammers it can't be infused with Bleed.
- Despite being labeled as a "Thrust" weapon in-game, it has no additional damage bonus during counters when using Old Leo Ring. This may be either a bug, or the damage type is mislabeled in-game.
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Raw Enchanted Mundane |
Basic
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Aldia Hammer +0 | 120/0/0/0/0 | 0/0 | C/C/-/-/-/- | - | - |
Aldia Hammer +1 | 132/0/0/0/0 | 0/0 | C/C/-/-/-/- | 1x Titanite Shard | 520 |
Aldia Hammer +2 | 144/0/0/0/0 | 0/0 | C/C/-/-/-/- | 2x Titanite Shard | 650 |
Aldia Hammer +3 | 156/0/0/0/0 | 0/0 | C/C/-/-/-/- | 3x Titanite Shard | 770 |
Aldia Hammer +4 | 168/0/0/0/0 | 0/0 | C/C/-/-/-/- | 1x Large Titanite Shard | 1,030 |
Aldia Hammer +5 | 180/0/0/0/0 | 0/0 | C/C/-/-/-/- | 2x Large Titanite Shard | 1,160 |
Aldia Hammer +6 | 192/0/0/0/0 | 0/0 | C/C/-/-/-/- | 3x Large Titanite Shard | 1,290 |
Aldia Hammer +7 | 204/0/0/0/0 | 0/0 | C/C/-/-/-/- | 1x Titanite Chunk | 1,540 |
Aldia Hammer +8 | 216/0/0/0/0 | 0/0 | C/C/-/-/-/- | 2x Titanite Chunk | 1,670 |
Aldia Hammer +9 | 228/0/0/0/0 | 0/0 | C/C/-/-/-/- | 3x Titanite Chunk | 1,800 |
Aldia Hammer +10 | 240/0/0/0/0 | 0/0 | B/C/-/-/-/- | 1x Titanite Slab | 2,050 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Aldia Hammer +0 | 84/84/0/0/0 | 0/0 | C/E/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Aldia Hammer +1 | 92/92/0/0/0 | 0/0 | C/E/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Aldia Hammer +2 | 100/100/0/0/0 | 0/0 | C/E/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Aldia Hammer +3 | 109/109/0/0/0 | 0/0 | C/E/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Aldia Hammer +4 | 117/117/0/0/0 | 0/0 | C/E/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Aldia Hammer +5 | 126/126/0/0/0 | 0/0 | C/E/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Aldia Hammer +6 | 134/134/0/0/0 | 0/0 | C/E/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Aldia Hammer +7 | 142/142/0/0/0 | 0/0 | C/E/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Aldia Hammer +8 | 151/151/0/0/0 | 0/0 | C/E/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Aldia Hammer +9 | 159/159/0/0/0 | 0/0 | C/E/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Aldia Hammer +10 | 168/168/0/0/0 | 0/0 | C/E/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Aldia Hammer +0 | 84/0/84/0/0 | 0/0 | C/E/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Aldia Hammer +1 | 92/0/92/0/0 | 0/0 | C/E/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Aldia Hammer +2 | 100/0/100/0/0 | 0/0 | C/E/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Aldia Hammer +3 | 109/0/109/0/0 | 0/0 | C/E/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Aldia Hammer +4 | 117/0/117/0/0 | 0/0 | C/E/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Aldia Hammer +5 | 126/0/126/0/0 | 0/0 | C/E/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Aldia Hammer +6 | 134/0/134/0/0 | 0/0 | C/E/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Aldia Hammer +7 | 142/0/142/0/0 | 0/0 | C/E/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Aldia Hammer +8 | 151/0/151/0/0 | 0/0 | C/E/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Aldia Hammer +9 | 159/0/159/0/0 | 0/0 | C/E/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Aldia Hammer +10 | 168/0/168/0/0 | 0/0 | C/E/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Aldia Hammer +0 | 84/0/0/84/0 | 0/0 | C/E/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Aldia Hammer +1 | 92/0/0/92/0 | 0/0 | C/E/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Aldia Hammer +2 | 100/0/0/100/0 | 0/0 | C/E/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Aldia Hammer +3 | 109/0/0/109/0 | 0/0 | C/E/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Aldia Hammer +4 | 117/0/0/117/0 | 0/0 | C/E/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Aldia Hammer +5 | 126/0/0/126/0 | 0/0 | C/E/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Aldia Hammer +6 | 134/0/0/134/0 | 0/0 | C/E/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Aldia Hammer +7 | 142/0/0/142/0 | 0/0 | C/E/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Aldia Hammer +8 | 151/0/0/151/0 | 0/0 | C/E/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Aldia Hammer +9 | 159/0/0/159/0 | 0/0 | C/E/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Aldia Hammer +10 | 168/0/0/168/0 | 0/0 | C/E/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Aldia Hammer +0 | 84/0/0/0/84 | 0/0 | C/E/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Aldia Hammer +1 | 92/0/0/0/92 | 0/0 | C/E/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Aldia Hammer +2 | 100/0/0/0/100 | 0/0 | C/E/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Aldia Hammer +3 | 109/0/0/0/109 | 0/0 | C/E/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Aldia Hammer +4 | 117/0/0/0/117 | 0/0 | C/E/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Aldia Hammer +5 | 126/0/0/0/126 | 0/0 | C/E/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Aldia Hammer +6 | 134/0/0/0/134 | 0/0 | C/E/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Aldia Hammer +7 | 142/0/0/0/142 | 0/0 | C/E/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Aldia Hammer +8 | 151/0/0/0/151 | 0/0 | C/E/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Aldia Hammer +9 | 159/0/0/0/159 | 0/0 | C/E/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Aldia Hammer +10 | 168/0/0/0/168 | 0/0 | C/E/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Aldia Hammer +0 | 84/0/0/0/0 | 112/0 | C/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Aldia Hammer +1 | 92/0/0/0/0 | 114/0 | C/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Aldia Hammer +2 | 100/0/0/0/0 | 117/0 | C/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Aldia Hammer +3 | 109/0/0/0/0 | 120/0 | C/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Aldia Hammer +4 | 117/0/0/0/0 | 123/0 | C/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Aldia Hammer +5 | 126/0/0/0/0 | 126/0 | C/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Aldia Hammer +6 | 134/0/0/0/0 | 128/0 | C/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Aldia Hammer +7 | 142/0/0/0/0 | 131/0 | C/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Aldia Hammer +8 | 151/0/0/0/0 | 134/0 | C/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Aldia Hammer +9 | 159/0/0/0/0 | 137/0 | C/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Aldia Hammer +10 | 168/0/0/0/0 | 140/0 | C/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Aldia Hammer +0 | 138/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Aldia Hammer +1 | 151/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Aldia Hammer +2 | 165/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Aldia Hammer +3 | 179/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Aldia Hammer +4 | 193/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Aldia Hammer +5 | 207/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Aldia Hammer +6 | 220/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Aldia Hammer +7 | 234/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Aldia Hammer +8 | 248/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Aldia Hammer +9 | 262/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Aldia Hammer +10 | 276/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Aldia Hammer +0 | 120/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Aldia Hammer +1 | 132/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Aldia Hammer +2 | 144/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Aldia Hammer +3 | 156/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Aldia Hammer +4 | 168/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Aldia Hammer +5 | 180/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Aldia Hammer +6 | 192/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Aldia Hammer +7 | 204/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Aldia Hammer +8 | 216/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Aldia Hammer +9 | 228/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Aldia Hammer +10 | 240/0/0/0/0 | 0/0 | E/E/C/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Aldia Hammer +0 | 60/0/0/0/0 | 0/0 | D/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Aldia Hammer +1 | 66/0/0/0/0 | 0/0 | D/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Aldia Hammer +2 | 72/0/0/0/0 | 0/0 | D/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Aldia Hammer +3 | 78/0/0/0/0 | 0/0 | D/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Aldia Hammer +4 | 84/0/0/0/0 | 0/0 | D/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Aldia Hammer +5 | 90/0/0/0/0 | 0/0 | D/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Aldia Hammer +6 | 96/0/0/0/0 | 0/0 | D/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Aldia Hammer +7 | 102/0/0/0/0 | 0/0 | D/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Aldia Hammer +8 | 108/0/0/0/0 | 0/0 | D/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Aldia Hammer +9 | 114/0/0/0/0 | 0/0 | D/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Aldia Hammer +10 | 120/0/0/0/0 | 0/0 | D/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Barbed Club
|
In-Game Description
A club forged from the soul of the
Flexile Sentry. The spikes covering its length
are as vile as the sentry itself.
The sentry crammed inmates of the
overflowing Bastille onto a rickety ship,
and cast them out to the open sea.
The majority of them drowned or starved,
but a few hardy survivors made land
to the south, and imparted their knowledge
of sorcery to the people there.
Availability
Trade Flexile Sentry Soul and 1,500 souls with Straid of Olaphis.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight |
---|---|---|---|---|---|---|---|---|---|---|
108/0/0/0/0 (Strike) |
0/67 | 120 | 25 | 20/18/0/0 C/C/-/-/-/- |
45/10/30/30/40 | 15/15/15/15 | 40 | 60 | 5.0 |
Move Set
+ show Move Set - hide Move Set
1 Handed | ||
---|---|---|
Light | Diagonal swipe uppercut into diagonal overhead swipe | |
Heavy — Heavy | Diagonal overhead swipe into spin and horizontal swipe | |
Roll — Light | Overhead vertical chop | |
Backstep or Run — Light | Wide horizontal swipe | |
Forward + Light | Guard break | |
Forward + Heavy | Jumping overhead downwards swipe |
2 Handed | ||
---|---|---|
Light | Diagonal swipe into diagonal uppercut swipe | |
Heavy — Heavy | Heavy diagonal swipe into heavy horizontal swipe | |
Roll — Light | Overhead vertical chop | |
Backstep or Run — Light | Overhead diagonal chop | |
Forward + Light | Guard break | |
Forward + Heavy | Jumping overhead downwards swipe | |
Light (left hand) | Guard | |
Heavy (left hand) | Parry |
Power Stance | ||
---|---|---|
Light (left hand) | Dual diagonal swipe | |
Heavy (left hand) | Dual diagonal swipe followed by right handed overhead chop |
Notes
Like all Hammers and Great Hammers it can't be infused with Bleed.
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Raw Enchanted Mundane |
Basic
Boss upgrade path.
Requires:
- Petrified Dragon Bone
Name | Damage | Aux. Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Barbed Club +0 | 108/0/0/0/0 | 0/67 | C/C/-/-/-/- | - | - |
Barbed Club +1 | 140/0/0/0/0 | 0/73 | C/C/-/-/-/- | 1x Petrified Dragon Bone | 1,150 |
Barbed Club +2 | 172/0/0/0/0 | 0/80 | C/C/-/-/-/- | 2x Petrified Dragon Bone | 1,430 |
Barbed Club +3 | 205/0/0/0/0 | 0/86 | C/C/-/-/-/- | 3x Petrified Dragon Bone | 1,720 |
Barbed Club +4 | 237/0/0/0/0 | 0/93 | C/C/-/-/-/- | 4x Petrified Dragon Bone | 2,290 |
Barbed Club +5 | 270/0/0/0/0 | 0/100 | C/C/-/-/-/- | 5x Petrified Dragon Bone | 2,570 |
Infusions
Magic
Reduces: STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base physical, bleed and magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Barbed Club +0 | 81/54/0/0/0 | 0/50 | D/D/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Barbed Club +1 | 105/70/0/0/0 | 0/55 | D/D/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Barbed Club +2 | 129/86/0/0/0 | 0/60 | D/D/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Barbed Club +3 | 153/102/0/0/0 | 0/65 | C/D/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Barbed Club +4 | 178/118/0/0/0 | 0/70 | C/D/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Barbed Club +5 | 202/135/0/0/0 | 0/75 | C/D/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire
Reduces: STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base physical, bleed and fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Barbed Club +0 | 81/0/54/0/0 | 0/50 | D/D/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Barbed Club +1 | 105/0/70/0/0 | 0/55 | D/D/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Barbed Club +2 | 129/0/86/0/0 | 0/60 | D/D/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Barbed Club +3 | 153/0/102/0/0 | 0/65 | C/D/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Barbed Club +4 | 178/0/118/0/0 | 0/70 | C/D/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Barbed Club +5 | 202/0/135/0/0 | 0/75 | C/D/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Lightning
Reduces: STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base physical, bleed and lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Barbed Club +0 | 81/0/0/54/0 | 0/50 | D/D/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Barbed Club +1 | 105/0/0/70/0 | 0/55 | D/D/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Barbed Club +2 | 129/0/0/86/0 | 0/60 | D/D/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Barbed Club +3 | 153/0/0/102/0 | 0/65 | C/D/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Barbed Club +4 | 178/0/0/118/0 | 0/70 | C/D/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Barbed Club +5 | 202/0/0/135/0 | 0/75 | C/D/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Dark
Reduces: STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base physical, bleed and dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Barbed Club +0 | 81/0/0/0/54 | 0/50 | D/D/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Barbed Club +1 | 105/0/0/0/70 | 0/55 | D/D/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Barbed Club +2 | 129/0/0/0/86 | 0/60 | D/D/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Barbed Club +3 | 153/0/0/0/102 | 0/65 | C/D/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Barbed Club +4 | 178/0/0/0/118 | 0/70 | C/D/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Barbed Club +5 | 202/0/0/0/135 | 0/75 | C/D/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Poison
Reduces: STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base physical, bleed and poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Barbed Club +0 | 97/0/0/0/0 | 96/60 | D/D/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Barbed Club +1 | 126/0/0/0/0 | 100/66 | D/D/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Barbed Club +2 | 155/0/0/0/0 | 105/72 | D/D/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Barbed Club +3 | 184/0/0/0/0 | 110/78 | C/D/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Barbed Club +4 | 213/0/0/0/0 | 115/84 | C/D/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Barbed Club +5 | 243/0/0/0/0 | 120/90 | C/D/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Barbed Club +0 | 124/0/0/0/0 | 0/77 | E/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Barbed Club +1 | 161/0/0/0/0 | 0/84 | E/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Barbed Club +2 | 198/0/0/0/0 | 0/92 | E/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Barbed Club +3 | 235/0/0/0/0 | 0/99 | E/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Barbed Club +4 | 273/0/0/0/0 | 0/107 | E/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Barbed Club +5 | 310/0/0/0/0 | 0/115 | E/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Barbed Club +0 | 108/0/0/0/0 | 0/67 | E/E/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Barbed Club +1 | 140/0/0/0/0 | 0/73 | E/E/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Barbed Club +2 | 172/0/0/0/0 | 0/80 | E/E/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Barbed Club +3 | 205/0/0/0/0 | 0/86 | E/E/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Barbed Club +4 | 237/0/0/0/0 | 0/93 | E/E/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Barbed Club +5 | 270/0/0/0/0 | 0/100 | E/E/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Barbed Club +0 | 54/0/0/0/0 | 0/33 | D/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Barbed Club +1 | 70/0/0/0/0 | 0/36 | D/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Barbed Club +2 | 86/0/0/0/0 | 0/40 | D/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Barbed Club +3 | 102/0/0/0/0 | 0/43 | D/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Barbed Club +4 | 118/0/0/0/0 | 0/46 | D/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Barbed Club +5 | 135/0/0/0/0 | 0/50 | D/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Black Dragon Warpick
|
In-Game Description
In legend, this oddly-shaped war hammer
is said to be forged from the black dragon's tail.
As it is told, the black dragon lost its tail to
a brave warrior in a magnificent battle,
and the tail was later used to forge
several legendary weapons.
Availability
Dragon Knight (Warpick & Shield) drop - very rare.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight |
---|---|---|---|---|---|---|---|---|---|---|
132/0/0/0/0 (Thrust) |
0/0 | 120 | 25 | 20/15/0/0 -/-/-/-/-/- |
45/10/30/30/40 | 15/15/15/15 | 40 | 70 | 6.0 |
Move Set
+ show Move Set - hide Move Set
1 Handed | ||
---|---|---|
Light | Diagonal swipe uppercut into diagonal overhead swipe | |
Heavy — Heavy | Diagonal overhead swipe into spin and horizontal swipe | |
Roll — Light | Overhead vertical chop | |
Backstep or Run — Light | Wide horizontal swipe | |
Forward + Light | Guard break | |
Forward + Heavy | Jumping overhead downwards swipe |
2 Handed | ||
---|---|---|
Light | Diagonal swipe into diagonal uppercut swipe | |
Heavy — Heavy | Heavy diagonal swipe into heavy horizontal swipe | |
Roll — Light | Overhead vertical chop | |
Backstep or Run — Light | Overhead diagonal chop | |
Forward + Light | Guard break | |
Forward + Heavy | Jumping overhead downwards swipe | |
Light (left hand) | Guard | |
Heavy (left hand) | Parry |
Power Stance | ||
---|---|---|
Light (left hand) | Dual diagonal swipe | |
Heavy (left hand) | Dual diagonal swipe followed by right handed overhead chop |
Notes
- It's likely that the description is referring to Black Dragon Kalameet from Dark Souls.
- Infusing with either Magic, Fire, Lightning, or Dark won't give a stat bonus to that respective element.
- It is recommended that you infuse it with Raw, that is if you're not infusing it with anything else, due to the weapon having no stat scaling and gaining increased physical damage.
- Like all Hammers and Great Hammers it can't be infused with Bleed.
- Despite being labeled as a "Thrust" weapon in-game, it has no additional damage bonus during counters when using Old Leo Ring. This may be either a bug, or the damage type is mislabeled in-game. Based on recent testing (January, 13) it is no longer true and weapon properly receives bonus damage from Old Leo Ring.
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Raw Enchanted Mundane |
Basic
Boss upgrade path.
Requires:
- Petrified Dragon Bone
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Black Dragon Warpick +0 | 132/0/0/0/0 | 0/0 | -/-/-/-/-/- | - | - |
Black Dragon Warpick +1 | 171/0/0/0/0 | 0/0 | -/-/-/-/-/- | 1x Petrified Dragon Bone | 1,480 |
Black Dragon Warpick +2 | 211/0/0/0/0 | 0/0 | -/-/-/-/-/- | 2x Petrified Dragon Bone | 1,850 |
Black Dragon Warpick +3 | 250/0/0/0/0 | 0/0 | -/-/-/-/-/- | 3x Petrified Dragon Bone | 2,220 |
Black Dragon Warpick +4 | 290/0/0/0/0 | 0/0 | -/-/-/-/-/- | 4x Petrified Dragon Bone | 2,960 |
Black Dragon Warpick +5 | 330/0/0/0/0 | 0/0 | -/-/-/-/-/- | 5x Petrified Dragon Bone | 3,330 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Black Dragon Warpick +0 | 92/92/0/0/0 | 0/0 | -/-/-/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Black Dragon Warpick +1 | 120/120/0/0/0 | 0/0 | -/-/-/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Black Dragon Warpick +2 | 147/147/0/0/0 | 0/0 | -/-/-/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Black Dragon Warpick +3 | 175/175/0/0/0 | 0/0 | -/-/-/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Black Dragon Warpick +4 | 203/203/0/0/0 | 0/0 | -/-/-/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Black Dragon Warpick +5 | 231/231/0/0/0 | 0/0 | -/-/-/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Black Dragon Warpick +0 | 92/0/92/0/0 | 0/0 | -/-/-/-/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Black Dragon Warpick +1 | 120/0/120/0/0 | 0/0 | -/-/-/-/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Black Dragon Warpick +2 | 147/0/147/0/0 | 0/0 | -/-/-/-/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Black Dragon Warpick +3 | 175/0/175/0/0 | 0/0 | -/-/-/-/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Black Dragon Warpick +4 | 203/0/203/0/0 | 0/0 | -/-/-/-/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Black Dragon Warpick +5 | 231/0/231/0/0 | 0/0 | -/-/-/-/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Black Dragon Warpick +0 | 92/0/0/92/0 | 0/0 | -/-/-/-/-/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Black Dragon Warpick +1 | 120/0/0/120/0 | 0/0 | -/-/-/-/-/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Black Dragon Warpick +2 | 147/0/0/147/0 | 0/0 | -/-/-/-/-/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Black Dragon Warpick +3 | 175/0/0/175/0 | 0/0 | -/-/-/-/-/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Black Dragon Warpick +4 | 203/0/0/203/0 | 0/0 | -/-/-/-/-/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Black Dragon Warpick +5 | 231/0/0/231/0 | 0/0 | -/-/-/-/-/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Dark
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Black Dragon Warpick +0 | 92/0/0/0/92 | 0/0 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Black Dragon Warpick +1 | 120/0/0/0/120 | 0/0 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Black Dragon Warpick +2 | 147/0/0/0/147 | 0/0 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Black Dragon Warpick +3 | 175/0/0/0/175 | 0/0 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Black Dragon Warpick +4 | 203/0/0/0/203 | 0/0 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Black Dragon Warpick +5 | 231/0/0/0/231 | 0/0 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Black Dragon Warpick +0 | 92/0/0/0/0 | 112/0 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Black Dragon Warpick +1 | 120/0/0/0/0 | 117/0 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Black Dragon Warpick +2 | 147/0/0/0/0 | 123/0 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Black Dragon Warpick +3 | 175/0/0/0/0 | 128/0 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Black Dragon Warpick +4 | 203/0/0/0/0 | 134/0 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Black Dragon Warpick +5 | 231/0/0/0/0 | 140/0 | -/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Black Dragon Warpick +0 | 151/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Black Dragon Warpick +1 | 197/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Black Dragon Warpick +2 | 242/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Black Dragon Warpick +3 | 288/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Black Dragon Warpick +4 | 333/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Black Dragon Warpick +5 | 379/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Black Dragon Warpick +0 | 132/0/0/0/0 | 0/0 | -/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Black Dragon Warpick +1 | 171/0/0/0/0 | 0/0 | -/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Black Dragon Warpick +2 | 211/0/0/0/0 | 0/0 | -/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Black Dragon Warpick +3 | 250/0/0/0/0 | 0/0 | -/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Black Dragon Warpick +4 | 290/0/0/0/0 | 0/0 | -/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Black Dragon Warpick +5 | 330/0/0/0/0 | 0/0 | -/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Black Dragon Warpick +0 | 66/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Black Dragon Warpick +1 | 85/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Black Dragon Warpick +2 | 105/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Black Dragon Warpick +3 | 125/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Black Dragon Warpick +4 | 145/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Black Dragon Warpick +5 | 165/0/0/0/0 | 0/0 | -/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Blacksmith's Hammer
|
In-Game Description
An ordinary hammer used by a blacksmith.
Can be used as a hammer, but not to
any great effect, as it was made to shape
weapons, not serve as one.
Availability
Acquired from Blacksmith Lenigrast after spending 8,000 souls on reinforcements or by killing him.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight |
---|---|---|---|---|---|---|---|---|---|---|
145/0/0/0/0 (Strike) |
0/0 | 100 | 40 | 15/7/0/0 C/-/-/-/-/- |
45/10/30/30/40 | 15/15/15/15 | 20 | 60 | 5.0 |
Move Set
Same as the Club.
Notes
- High base attack rating and the most poise damage out of all one-handed hammers, but pays for it with extra weight and modest scaling.
- The scaling magnitude starts out identical to the Morning Star (+0 weapon with 25 STR adds +80 AR).
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Raw Enchanted Mundane |
Basic
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Blacksmith's Hammer +0 | 145/0/0/0/0 | 0/0 | C/-/-/-/-/- | - | - |
Blacksmith's Hammer +1 | 159/0/0/0/0 | 0/0 | C/-/-/-/-/- | 1x Titanite Shard | 440 |
Blacksmith's Hammer +2 | 174/0/0/0/0 | 0/0 | C/-/-/-/-/- | 2x Titanite Shard | 550 |
Blacksmith's Hammer +3 | 188/0/0/0/0 | 0/0 | C/-/-/-/-/- | 3x Titanite Shard | 660 |
Blacksmith's Hammer +4 | 203/0/0/0/0 | 0/0 | C/-/-/-/-/- | 1x Large Titanite Shard | 880 |
Blacksmith's Hammer +5 | 217/0/0/0/0 | 0/0 | C/-/-/-/-/- | 2x Large Titanite Shard | 990 |
Blacksmith's Hammer +6 | 232/0/0/0/0 | 0/0 | C/-/-/-/-/- | 3x Large Titanite Shard | 1,090 |
Blacksmith's Hammer +7 | 246/0/0/0/0 | 0/0 | C/-/-/-/-/- | 1x Titanite Chunk | 1,310 |
Blacksmith's Hammer +8 | 261/0/0/0/0 | 0/0 | C/-/-/-/-/- | 2x Titanite Chunk | 1,420 |
Blacksmith's Hammer +9 | 275/0/0/0/0 | 0/0 | C/-/-/-/-/- | 3x Titanite Chunk | 1,530 |
Blacksmith's Hammer +10 | 290/0/0/0/0 | 0/0 | B/-/-/-/-/- | 1x Titanite Slab | 1,750 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Blacksmith's Hammer +0 | 101/101/0/0/0 | 0/0 | C/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Blacksmith's Hammer +1 | 111/111/0/0/0 | 0/0 | C/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Blacksmith's Hammer +2 | 121/121/0/0/0 | 0/0 | C/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Blacksmith's Hammer +3 | 131/131/0/0/0 | 0/0 | C/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Blacksmith's Hammer +4 | 142/142/0/0/0 | 0/0 | C/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Blacksmith's Hammer +5 | 152/152/0/0/0 | 0/0 | C/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Blacksmith's Hammer +6 | 162/162/0/0/0 | 0/0 | C/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Blacksmith's Hammer +7 | 172/172/0/0/0 | 0/0 | C/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Blacksmith's Hammer +8 | 182/182/0/0/0 | 0/0 | C/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Blacksmith's Hammer +9 | 192/192/0/0/0 | 0/0 | C/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Blacksmith's Hammer +10 | 203/203/0/0/0 | 0/0 | C/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Blacksmith's Hammer +0 | 101/0/101/0/0 | 0/0 | C/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Blacksmith's Hammer +1 | 111/0/111/0/0 | 0/0 | C/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Blacksmith's Hammer +2 | 121/0/121/0/0 | 0/0 | C/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Blacksmith's Hammer +3 | 131/0/131/0/0 | 0/0 | C/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Blacksmith's Hammer +4 | 142/0/142/0/0 | 0/0 | C/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Blacksmith's Hammer +5 | 152/0/152/0/0 | 0/0 | C/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Blacksmith's Hammer +6 | 162/0/162/0/0 | 0/0 | C/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Blacksmith's Hammer +7 | 172/0/172/0/0 | 0/0 | C/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Blacksmith's Hammer +8 | 182/0/182/0/0 | 0/0 | C/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Blacksmith's Hammer +9 | 192/0/192/0/0 | 0/0 | C/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Blacksmith's Hammer +10 | 203/0/203/0/0 | 0/0 | C/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Blacksmith's Hammer +0 | 101/0/0/101/0 | 0/0 | C/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Blacksmith's Hammer +1 | 111/0/0/111/0 | 0/0 | C/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Blacksmith's Hammer +2 | 121/0/0/121/0 | 0/0 | C/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Blacksmith's Hammer +3 | 131/0/0/131/0 | 0/0 | C/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Blacksmith's Hammer +4 | 142/0/0/142/0 | 0/0 | C/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Blacksmith's Hammer +5 | 152/0/0/152/0 | 0/0 | C/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Blacksmith's Hammer +6 | 162/0/0/162/0 | 0/0 | C/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Blacksmith's Hammer +7 | 172/0/0/172/0 | 0/0 | C/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Blacksmith's Hammer +8 | 182/0/0/182/0 | 0/0 | C/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Blacksmith's Hammer +9 | 192/0/0/192/0 | 0/0 | C/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Blacksmith's Hammer +10 | 203/0/0/203/0 | 0/0 | C/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Blacksmith's Hammer +0 | 101/0/0/0/101 | 0/0 | C/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Blacksmith's Hammer +1 | 111/0/0/0/111 | 0/0 | C/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Blacksmith's Hammer +2 | 121/0/0/0/121 | 0/0 | C/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Blacksmith's Hammer +3 | 131/0/0/0/131 | 0/0 | C/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Blacksmith's Hammer +4 | 142/0/0/0/142 | 0/0 | C/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Blacksmith's Hammer +5 | 152/0/0/0/152 | 0/0 | C/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Blacksmith's Hammer +6 | 162/0/0/0/162 | 0/0 | C/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Blacksmith's Hammer +7 | 172/0/0/0/172 | 0/0 | C/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Blacksmith's Hammer +8 | 182/0/0/0/182 | 0/0 | C/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Blacksmith's Hammer +9 | 192/0/0/0/192 | 0/0 | C/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Blacksmith's Hammer +10 | 203/0/0/0/203 | 0/0 | C/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Blacksmith's Hammer +0 | 101/0/0/0/0 | 112/0 | C/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Blacksmith's Hammer +1 | 111/0/0/0/0 | 114/0 | C/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Blacksmith's Hammer +2 | 121/0/0/0/0 | 117/0 | C/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Blacksmith's Hammer +3 | 131/0/0/0/0 | 120/0 | C/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Blacksmith's Hammer +4 | 142/0/0/0/0 | 123/0 | C/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Blacksmith's Hammer +5 | 152/0/0/0/0 | 126/0 | C/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Blacksmith's Hammer +6 | 162/0/0/0/0 | 128/0 | C/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Blacksmith's Hammer +7 | 172/0/0/0/0 | 131/0 | C/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Blacksmith's Hammer +8 | 182/0/0/0/0 | 134/0 | C/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Blacksmith's Hammer +9 | 192/0/0/0/0 | 137/0 | C/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Blacksmith's Hammer +10 | 203/0/0/0/0 | 140/0 | C/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Blacksmith's Hammer +0 | 166/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Blacksmith's Hammer +1 | 183/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Blacksmith's Hammer +2 | 200/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Blacksmith's Hammer +3 | 216/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Blacksmith's Hammer +4 | 233/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Blacksmith's Hammer +5 | 250/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Blacksmith's Hammer +6 | 266/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Blacksmith's Hammer +7 | 283/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Blacksmith's Hammer +8 | 300/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Blacksmith's Hammer +9 | 316/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Blacksmith's Hammer +10 | 333/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Blacksmith's Hammer +0 | 145/0/0/0/0 | 0/0 | E/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Blacksmith's Hammer +1 | 159/0/0/0/0 | 0/0 | E/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Blacksmith's Hammer +2 | 174/0/0/0/0 | 0/0 | E/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Blacksmith's Hammer +3 | 188/0/0/0/0 | 0/0 | E/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Blacksmith's Hammer +4 | 203/0/0/0/0 | 0/0 | E/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Blacksmith's Hammer +5 | 217/0/0/0/0 | 0/0 | E/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Blacksmith's Hammer +6 | 232/0/0/0/0 | 0/0 | E/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Blacksmith's Hammer +7 | 246/0/0/0/0 | 0/0 | E/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Blacksmith's Hammer +8 | 261/0/0/0/0 | 0/0 | E/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Blacksmith's Hammer +9 | 275/0/0/0/0 | 0/0 | E/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Blacksmith's Hammer +10 | 290/0/0/0/0 | 0/0 | E/-/C/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Blacksmith's Hammer +0 | 72/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Blacksmith's Hammer +1 | 79/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Blacksmith's Hammer +2 | 87/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Blacksmith's Hammer +3 | 94/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Blacksmith's Hammer +4 | 101/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Blacksmith's Hammer +5 | 108/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Blacksmith's Hammer +6 | 116/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Blacksmith's Hammer +7 | 123/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Blacksmith's Hammer +8 | 130/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Blacksmith's Hammer +9 | 137/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Blacksmith's Hammer +10 | 145/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Club
|
In-Game Description
A wooden club.
A primitive weapon, to be certain,
but quite powerful, so much so that
it can break the guard of a shield.
Availability
- Sold by Merchant Hag Melentia for 800 souls.
- Rogue (Club) drop.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight |
---|---|---|---|---|---|---|---|---|---|---|
105/0/0/0/0 (Strike) |
0/0 | 120 | 25 | 12/3/0/0 A/-/-/-/-/- |
45/10/30/30/40 | 15/15/15/15 | 20 | 50 | 3 |
Move Set
+ show Move Set - hide Move Set
One-Handed | Two-Handed | |
Light Attack | downward strike, then swing | downward then upward diagonal swing |
Heavy Attack | slow downward strike | heavy downward strike then swing |
Rolling Attack | quick overhead strike | overhead strike |
Running Attack | downward strike | downward strike |
Power Stance (PS) L1: Double Club Swing; a simple double swing. Two clubs swung at the same time, with same motion.
Power Stance (PS) L2: 2 -1 Combo; a double swing followed by a single swing.
Note: This move (PSL2) does a TON of poise damage. When combined with the Stone Ring, a series of PSL2 strikes can keep many bosses in perpetual poise stun until death. List to follow..
Notes
Like all Hammers and Great Hammers it can't be infused with Bleed.
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Raw Enchanted Mundane |
Basic
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Club +0 | 105/0/0/0/0 | 0/0 | A/-/-/-/-/- | - | - |
Club +1 | 115/0/0/0/0 | 0/0 | A/-/-/-/-/- | 1x Titanite Shard | 440 |
Club +2 | 126/0/0/0/0 | 0/0 | A/-/-/-/-/- | 2x Titanite Shard | 550 |
Club +3 | 136/0/0/0/0 | 0/0 | A/-/-/-/-/- | 3x Titanite Shard | 660 |
Club +4 | 147/0/0/0/0 | 0/0 | A/-/-/-/-/- | 1x Large Titanite Shard | 880 |
Club +5 | 157/0/0/0/0 | 0/0 | A/-/-/-/-/- | 2x Large Titanite Shard | 990 |
Club +6 | 168/0/0/0/0 | 0/0 | A/-/-/-/-/- | 3x Large Titanite Shard | 1,090 |
Club +7 | 178/0/0/0/0 | 0/0 | A/-/-/-/-/- | 1x Titanite Chunk | 1,310 |
Club +8 | 189/0/0/0/0 | 0/0 | A/-/-/-/-/- | 2x Titanite Chunk | 1,420 |
Club +9 | 199/0/0/0/0 | 0/0 | A/-/-/-/-/- | 3x Titanite Chunk | 1,530 |
Club +10 | 210/0/0/0/0 | 0/0 | S/-/-/-/-/- | 1x Titanite Slab | 1,750 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Club +0 | 73/73/0/0/0 | 0/0 | B/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Club +1 | 80/80/0/0/0 | 0/0 | B/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Club +2 | 88/88/0/0/0 | 0/0 | B/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Club +3 | 95/95/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Club +4 | 102/102/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Club +5 | 110/110/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Club +6 | 117/117/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Club +7 | 124/124/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Club +8 | 132/132/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Club +9 | 139/139/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Club +10 | 147/147/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Club +0 | 73/0/73/0/0 | 0/0 | B/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Club +1 | 80/0/80/0/0 | 0/0 | B/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Club +2 | 88/0/88/0/0 | 0/0 | B/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Club +3 | 95/0/95/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Club +4 | 102/0/102/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Club +5 | 110/0/110/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Club +6 | 117/0/117/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Club +7 | 124/0/124/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Club +8 | 132/0/132/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Club +9 | 139/0/139/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Club +10 | 147/0/147/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Club +0 | 73/0/0/73/0 | 0/0 | B/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Club +1 | 80/0/0/80/0 | 0/0 | B/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Club +2 | 88/0/0/88/0 | 0/0 | B/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Club +3 | 95/0/0/95/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Club +4 | 102/0/0/102/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Club +5 | 110/0/0/110/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Club +6 | 117/0/0/117/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Club +7 | 124/0/0/124/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Club +8 | 132/0/0/132/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Club +9 | 139/0/0/139/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Club +10 | 147/0/0/147/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Club +0 | 73/0/0/0/73 | 0/0 | B/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Club +1 | 80/0/0/0/80 | 0/0 | B/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Club +2 | 88/0/0/0/88 | 0/0 | B/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Club +3 | 95/0/0/0/95 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Club +4 | 102/0/0/0/102 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Club +5 | 110/0/0/0/110 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Club +6 | 117/0/0/0/117 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Club +7 | 124/0/0/0/124 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Club +8 | 132/0/0/0/132 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Club +9 | 139/0/0/0/139 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Club +10 | 147/0/0/0/147 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Club +0 | 73/0/0/0/0 | 112/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Club +1 | 80/0/0/0/0 | 114/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Club +2 | 88/0/0/0/0 | 117/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Club +3 | 95/0/0/0/0 | 120/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Club +4 | 102/0/0/0/0 | 123/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Club +5 | 110/0/0/0/0 | 126/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Club +6 | 117/0/0/0/0 | 128/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Club +7 | 124/0/0/0/0 | 131/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Club +8 | 132/0/0/0/0 | 134/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Club +9 | 139/0/0/0/0 | 137/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Club +10 | 147/0/0/0/0 | 140/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Club +0 | 120/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Club +1 | 132/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Club +2 | 144/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Club +3 | 156/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Club +4 | 169/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Club +5 | 181/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Club +6 | 193/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Club +7 | 205/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Club +8 | 217/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Club +9 | 229/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Club +10 | 241/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Club +0 | 105/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Club +1 | 115/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Club +2 | 126/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Club +3 | 136/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Club +4 | 147/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Club +5 | 157/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Club +6 | 168/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Club +7 | 178/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Club +8 | 189/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Club +9 | 199/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Club +10 | 210/0/0/0/0 | 0/0 | C/-/C/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Club +0 | 52/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Club +1 | 57/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Club +2 | 63/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Club +3 | 68/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Club +4 | 73/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Club +5 | 78/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Club +6 | 84/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Club +7 | 89/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Club +8 | 94/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Club +9 | 99/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Club +10 | 105/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Craftsman's Hammer
|
In-Game Description
An old smithing hammer.
Looks like a typical hammer,
but is in fact incredibly sturdy.
Some say it was the hammer used long ago
by a famed blacksmith of yore.
Availability
The Lost Bastille treasure. In the metal chest under Steady Hand McDuff. In order to move him, you need to light the sconce in his room.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight |
---|---|---|---|---|---|---|---|---|---|---|
166/0/0/0/0 (Strike) |
0/0 | 130 | 30 | 20/10/0/0 B/-/-/-/-/- |
45/10/30/30/40 | 15/15/15/15 | 20 | 80 | 3.0 |
Move Set
+ show Move Set - hide Move Set
One-Handed | Two-Handed | |
Light Attack | downward strike, then swing | downward then upward diagonal swing |
Heavy Attack | slow downward strike | heavy downward strike then swing |
Rolling Attack | quick overhead strike | overhead strike |
Running Attack | downward strike | downward strike |
Notes
The design is similar to the Blacksmith Hammer (it could very well be the exact same one that Andre of Astora uses, as the description highly suggests) from the first Dark Souls.
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Raw Enchanted Mundane |
Basic
Special upgrade path.
Requires:
- Twinkling Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Craftsman's Hammer +0 | 166/0/0/0/0 | 0/0 | B/-/-/-/-/- | - | - |
Craftsman's Hammer +1 | 182/0/0/0/0 | 0/0 | B/-/-/-/-/- | 1x Twinkling Titanite | 830 |
Craftsman's Hammer +2 | 199/0/0/0/0 | 0/0 | B/-/-/-/-/- | 2x Twinkling Titanite | 1,040 |
Craftsman's Hammer +3 | 216/0/0/0/0 | 0/0 | B/-/-/-/-/- | 3x Twinkling Titanite | 1,240 |
Craftsman's Hammer +4 | 233/0/0/0/0 | 0/0 | B/-/-/-/-/- | 4x Twinkling Titanite | 1,660 |
Craftsman's Hammer +5 | 250/0/0/0/0 | 0/0 | B(78%)/-/-/-/-/- | 5x Twinkling Titanite | 1,860 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Craftsman's Hammer +0 | 116/116/0/0/0 | 0/0 | B/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Craftsman's Hammer +1 | 127/127/0/0/0 | 0/0 | B/-/C/-/-/- | ||
Magic Craftsman's Hammer +2 | 139/139/0/0/0 | 0/0 | B/-/C/-/-/- | ||
Magic Craftsman's Hammer +3 | 151/151/0/0/0 | 0/0 | B/-/B/-/-/- | ||
Magic Craftsman's Hammer +4 | 163/163/0/0/0 | 0/0 | B/-/B/-/-/- | ||
Magic Craftsman's Hammer +5 | 175/175/0/0/0 | 0/0 | B/-/B/-/-/- |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Craftsman's Hammer +0 | 116/0/116/0/0 | 0/0 | B/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Craftsman's Hammer +1 | 127/0/127/0/0 | 0/0 | B/-/-/C/-/- | ||
Fire Craftsman's Hammer +2 | 139/0/139/0/0 | 0/0 | B/-/-/C/-/- | ||
Fire Craftsman's Hammer +3 | 151/0/151/0/0 | 0/0 | B/-/-/B/-/- | ||
Fire Craftsman's Hammer +4 | 163/0/163/0/0 | 0/0 | B/-/-/B/-/- | ||
Fire Craftsman's Hammer +5 | 175/0/175/0/0 | 0/0 | B/-/-/B/-/- |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Craftsman's Hammer +0 | 116/0/0/116/0 | 0/0 | B/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Craftsman's Hammer +1 | 127/0/0/127/0 | 0/0 | B/-/-/-/C/- | ||
Lightning Craftsman's Hammer +2 | 139/0/0/139/0 | 0/0 | B/-/-/-/C/- | ||
Lightning Craftsman's Hammer +3 | 151/0/0/151/0 | 0/0 | B/-/-/-/B/- | ||
Lightning Craftsman's Hammer +4 | 163/0/0/163/0 | 0/0 | B/-/-/-/B/- | ||
Lightning Craftsman's Hammer +5 | 175/0/0/175/0 | 0/0 | B/-/-/-/B/- |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Craftsman's Hammer +0 | 116/0/0/0/116 | 0/0 | B/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Craftsman's Hammer +1 | 127/0/0/0/127 | 0/0 | B/-/-/-/-/C | ||
Dark Craftsman's Hammer +2 | 139/0/0/0/139 | 0/0 | B/-/-/-/-/C | ||
Dark Craftsman's Hammer +3 | 151/0/0/0/151 | 0/0 | B/-/-/-/-/B | ||
Dark Craftsman's Hammer +4 | 163/0/0/0/163 | 0/0 | B/-/-/-/-/B | ||
Dark Craftsman's Hammer +5 | 175/0/0/0/175 | 0/0 | B/-/-/-/-/B |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Craftsman's Hammer +0 | 116/0/0/0/0 | 112/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Craftsman's Hammer +1 | 127/0/0/0/0 | 117/0 | B/-/-/-/-/- | ||
Poison Craftsman's Hammer +2 | 139/0/0/0/0 | 123/0 | B/-/-/-/-/- | ||
Poison Craftsman's Hammer +3 | 151/0/0/0/0 | 128/0 | B/-/-/-/-/- | ||
Poison Craftsman's Hammer +4 | 163/0/0/0/0 | 134/0 | B/-/-/-/-/- | ||
Poison Craftsman's Hammer +5 | 174/0/0/0/0 | 140/0 | B/-/-/-/-/- |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Craftsman's Hammer +0 | 190/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Craftsman's Hammer +1 | 210/0/0/0/0 | 0/0 | E/-/-/-/-/- | ||
Raw Craftsman's Hammer +2 | 229/0/0/0/0 | 0/0 | E/-/-/-/-/- | ||
Raw Craftsman's Hammer +3 | 248/0/0/0/0 | 0/0 | E/-/-/-/-/- | ||
Raw Craftsman's Hammer +4 | 268/0/0/0/0 | 0/0 | E/-/-/-/-/- | ||
Raw Craftsman's Hammer +5 | 287/0/0/0/0 | 0/0 | E/-/-/-/-/- |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Craftsman's Hammer +0 | 166/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Craftsman's Hammer +1 | 182/0/0/0/0 | 0/0 | D/-/D/-/-/- | ||
Enchanted Craftsman's Hammer +2 | 199/0/0/0/0 | 0/0 | D/-/D/-/-/- | ||
Enchanted Craftsman's Hammer +3 | 216/0/0/0/0 | 0/0 | D/-/D/-/-/- | ||
Enchanted Craftsman's Hammer +4 | 233/0/0/0/0 | 0/0 | D/-/D/-/-/- | ||
Enchanted Craftsman's Hammer +5 | 250/0/0/0/0 | 0/0 | D/-/D/-/-/- |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Craftsman's Hammer +0 | 83/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Craftsman's Hammer +1 | 91/0/0/0/0 | 0/0 | C/-/-/-/-/- | ||
Mundane Craftsman's Hammer +2 | 99/0/0/0/0 | 0/0 | C/-/-/-/-/- | ||
Mundane Craftsman's Hammer +3 | 108/0/0/0/0 | 0/0 | C/-/-/-/-/- | ||
Mundane Craftsman's Hammer +4 | 116/0/0/0/0 | 0/0 | C/-/-/-/-/- | ||
Mundane Craftsman's Hammer +5 | 125/0/0/0/0 | 0/0 | C/-/-/-/-/- |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Handmaid's Ladle
|
In-Game Description
An ordinary kitchen ladle.
He who chooses this as a weapon either
faces extenuating circumstances or has
an odd sense of humor. If you care for
your life, leave this one in the kitchen.
Availability
Acquired from Housekeeper Milibeth after killing the two Ogres near the coffin on the beach in Things Betwixt.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight |
---|---|---|---|---|---|---|---|---|---|---|
20/0/0/0/0 (Strike) |
0/0 | 130 | 10 | 6/5/0/0 -/-/-/-/-/- |
25/5/20/20/10 | 10/10/10/10 | 10 | 10 | 0.2 |
Move Set
+ show Move Set - hide Move Set
One-Handed | Two-Handed | |
Light Attack | diagonal swings | diagonal swing then return |
Heavy Attack | diagonal swing then horizontal | slow diagonal swing then horizontal |
Rolling Attack | overhead swing | spinning horizontal swing |
Running Attack | small hop then downward swing | quick downward swing |
Notes
- Increases Adaptability by two, Endurance and Vitality by one and decreases Dexterity by one while wielded in either hand. Effect occurs even when 2-handing the other hands weapon.
- Like all Hammers and Great Hammers it can't be infused with Bleed.
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Raw Enchanted Mundane |
Basic
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|
Handmaid's Ladle +0 | 20/0/0/0/0 | -/-/-/-/-/- | - | - |
Handmaid's Ladle +1 | 22/0/0/0/0 | -/-/-/-/-/- | 1x Titanite Shard | 310 |
Handmaid's Ladle +2 | 24/0/0/0/0 | -/-/-/-/-/- | 2x Titanite Shard | 390 |
Handmaid's Ladle +3 | 26/0/0/0/0 | -/-/-/-/-/- | 3x Titanite Shard | 470 |
Handmaid's Ladle +4 | 28/0/0/0/0 | -/-/-/-/-/- | 1x Large Titanite Shard | 620 |
Handmaid's Ladle +5 | 30/0/0/0/0 | -/-/-/-/-/- | 2x Large Titanite Shard | 700 |
Handmaid's Ladle +6 | 32/0/0/0/0 | -/-/-/-/-/- | 3x Large Titanite Shard | 770 |
Handmaid's Ladle +7 | 34/0/0/0/0 | -/-/-/-/-/- | 1x Titanite Chunk | 930 |
Handmaid's Ladle +8 | 36/0/0/0/0 | -/-/-/-/-/- | 2x Titanite Chunk | 1,000 |
Handmaid's Ladle +9 | 38/0/0/0/0 | -/-/-/-/-/- | 3x Titanite Chunk | 1,080 |
Handmaid's Ladle +10 | 40/0/0/0/0 | -/-/-/-/-/- | 1x Titanite Slab | 1,230 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Handmaid's Ladle +0 | 14/14/0/0/0 | 0/0 | -/-/-/-/-/- | 22.9/21.6/17.9/17.9/7.9 | 7.9/7.9/7.9/7.9 |
Magic Handmaid's Ladle +1 | 15/15/0/0/0 | 0/0 | -/-/-/-/-/- | 22.9/21.6/17.9/17.9/7.9 | 7.9/7.9/7.9/7.9 |
Magic Handmaid's Ladle +2 | 16/16/0/0/0 | 0/0 | -/-/-/-/-/- | 22.9/21.6/17.9/17.9/7.9 | 7.9/7.9/7.9/7.9 |
Magic Handmaid's Ladle +3 | 18/18/0/0/0 | 0/0 | -/-/-/-/-/- | 22.9/21.6/17.9/17.9/7.9 | 7.9/7.9/7.9/7.9 |
Magic Handmaid's Ladle +4 | 19/19/0/0/0 | 0/0 | -/-/-/-/-/- | 22.9/21.6/17.9/17.9/7.9 | 7.9/7.9/7.9/7.9 |
Magic Handmaid's Ladle +5 | 21/21/0/0/0 | 0/0 | -/-/-/-/-/- | 22.9/21.6/17.9/17.9/7.9 | 7.9/7.9/7.9/7.9 |
Magic Handmaid's Ladle +6 | 22/22/0/0/0 | 0/0 | -/-/-/-/-/- | 22.9/21.6/17.9/17.9/7.9 | 7.9/7.9/7.9/7.9 |
Magic Handmaid's Ladle +7 | 23/23/0/0/0 | 0/0 | -/-/-/-/-/- | 22.9/21.6/17.9/17.9/7.9 | 7.9/7.9/7.9/7.9 |
Magic Handmaid's Ladle +8 | 25/25/0/0/0 | 0/0 | -/-/-/-/-/- | 22.9/21.6/17.9/17.9/7.9 | 7.9/7.9/7.9/7.9 |
Magic Handmaid's Ladle +9 | 26/26/0/0/0 | 0/0 | -/-/-/-/-/- | 22.9/21.6/17.9/17.9/7.9 | 7.9/7.9/7.9/7.9 |
Magic Handmaid's Ladle +10 | 28/28/0/0/0 | 0/0 | -/-/-/-/-/- | 22.9/21.6/17.9/17.9/7.9 | 7.9/7.9/7.9/7.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Handmaid's Ladle +0 | 14/0/14/0/0 | 0/0 | -/-/-/-/-/- | 22.9/2.9/36.6/17.9/7.9 | 7.9/7.9/7.9/7.9 |
Fire Handmaid's Ladle +1 | 15/0/15/0/0 | 0/0 | -/-/-/-/-/- | 22.9/2.9/36.6/17.9/7.9 | 7.9/7.9/7.9/7.9 |
Fire Handmaid's Ladle +2 | 16/0/16/0/0 | 0/0 | -/-/-/-/-/- | 22.9/2.9/36.6/17.9/7.9 | 7.9/7.9/7.9/7.9 |
Fire Handmaid's Ladle +3 | 18/0/18/0/0 | 0/0 | -/-/-/-/-/- | 22.9/2.9/36.6/17.9/7.9 | 7.9/7.9/7.9/7.9 |
Fire Handmaid's Ladle +4 | 19/0/19/0/0 | 0/0 | -/-/-/-/-/- | 22.9/2.9/36.6/17.9/7.9 | 7.9/7.9/7.9/7.9 |
Fire Handmaid's Ladle +5 | 21/0/21/0/0 | 0/0 | -/-/-/-/-/- | 22.9/2.9/36.6/17.9/7.9 | 7.9/7.9/7.9/7.9 |
Fire Handmaid's Ladle +6 | 22/0/22/0/0 | 0/0 | -/-/-/-/-/- | 22.9/2.9/36.6/17.9/7.9 | 7.9/7.9/7.9/7.9 |
Fire Handmaid's Ladle +7 | 23/0/23/0/0 | 0/0 | -/-/-/-/-/- | 22.9/2.9/36.6/17.9/7.9 | 7.9/7.9/7.9/7.9 |
Fire Handmaid's Ladle +8 | 25/0/25/0/0 | 0/0 | -/-/-/-/-/- | 22.9/2.9/36.6/17.9/7.9 | 7.9/7.9/7.9/7.9 |
Fire Handmaid's Ladle +9 | 26/0/26/0/0 | 0/0 | -/-/-/-/-/- | 22.9/2.9/36.6/17.9/7.9 | 7.9/7.9/7.9/7.9 |
Fire Handmaid's Ladle +10 | 28/0/28/0/0 | 0/0 | -/-/-/-/-/- | 22.9/2.9/36.6/17.9/7.9 | 7.9/7.9/7.9/7.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Handmaid's Ladle +0 | 14/0/0/14/0 | 0/0 | -/-/-/-/-/- | 22.9/2.9/17.9/36.6/7.9 | 7.9/7.9/7.9/7.9 |
Lightning Handmaid's Ladle +1 | 15/0/0/15/0 | 0/0 | -/-/-/-/-/- | 22.9/2.9/17.9/36.6/7.9 | 7.9/7.9/7.9/7.9 |
Lightning Handmaid's Ladle +2 | 16/0/0/16/0 | 0/0 | -/-/-/-/-/- | 22.9/2.9/17.9/36.6/7.9 | 7.9/7.9/7.9/7.9 |
Lightning Handmaid's Ladle +3 | 18/0/0/18/0 | 0/0 | -/-/-/-/-/- | 22.9/2.9/17.9/36.6/7.9 | 7.9/7.9/7.9/7.9 |
Lightning Handmaid's Ladle +4 | 19/0/0/19/0 | 0/0 | -/-/-/-/-/- | 22.9/2.9/17.9/36.6/7.9 | 7.9/7.9/7.9/7.9 |
Lightning Handmaid's Ladle +5 | 21/0/0/21/0 | 0/0 | -/-/-/-/-/- | 22.9/2.9/17.9/36.6/7.9 | 7.9/7.9/7.9/7.9 |
Lightning Handmaid's Ladle +6 | 22/0/0/22/0 | 0/0 | -/-/-/-/-/- | 22.9/2.9/17.9/36.6/7.9 | 7.9/7.9/7.9/7.9 |
Lightning Handmaid's Ladle +7 | 23/0/0/23/0 | 0/0 | -/-/-/-/-/- | 22.9/2.9/17.9/36.6/7.9 | 7.9/7.9/7.9/7.9 |
Lightning Handmaid's Ladle +8 | 25/0/0/25/0 | 0/0 | -/-/-/-/-/- | 22.9/2.9/17.9/36.6/7.9 | 7.9/7.9/7.9/7.9 |
Lightning Handmaid's Ladle +9 | 26/0/0/26/0 | 0/0 | -/-/-/-/-/- | 22.9/2.9/17.9/36.6/7.9 | 7.9/7.9/7.9/7.9 |
Lightning Handmaid's Ladle +10 | 28/0/0/28/0 | 0/0 | -/-/-/-/-/- | 22.9/2.9/17.9/36.6/7.9 | 7.9/7.9/7.9/7.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Handmaid's Ladle +0 | 14/0/0/0/14 | 0/0 | -/-/-/-/-/- | 22.9/2.9/17.9/17.9/26.6 | 7.9/7.9/7.9/7.9 |
Dark Handmaid's Ladle +1 | 15/0/0/0/15 | 0/0 | -/-/-/-/-/- | 22.9/2.9/17.9/17.9/26.6 | 7.9/7.9/7.9/7.9 |
Dark Handmaid's Ladle +2 | 16/0/0/0/16 | 0/0 | -/-/-/-/-/- | 22.9/2.9/17.9/17.9/26.6 | 7.9/7.9/7.9/7.9 |
Dark Handmaid's Ladle +3 | 18/0/0/0/18 | 0/0 | -/-/-/-/-/- | 22.9/2.9/17.9/17.9/26.6 | 7.9/7.9/7.9/7.9 |
Dark Handmaid's Ladle +4 | 19/0/0/0/19 | 0/0 | -/-/-/-/-/- | 22.9/2.9/17.9/17.9/26.6 | 7.9/7.9/7.9/7.9 |
Dark Handmaid's Ladle +5 | 21/0/0/0/21 | 0/0 | -/-/-/-/-/- | 22.9/2.9/17.9/17.9/26.6 | 7.9/7.9/7.9/7.9 |
Dark Handmaid's Ladle +6 | 22/0/0/0/22 | 0/0 | -/-/-/-/-/- | 22.9/2.9/17.9/17.9/26.6 | 7.9/7.9/7.9/7.9 |
Dark Handmaid's Ladle +7 | 23/0/0/0/23 | 0/0 | -/-/-/-/-/- | 22.9/2.9/17.9/17.9/26.6 | 7.9/7.9/7.9/7.9 |
Dark Handmaid's Ladle +8 | 25/0/0/0/25 | 0/0 | -/-/-/-/-/- | 22.9/2.9/17.9/17.9/26.6 | 7.9/7.9/7.9/7.9 |
Dark Handmaid's Ladle +9 | 26/0/0/0/26 | 0/0 | -/-/-/-/-/- | 22.9/2.9/17.9/17.9/26.6 | 7.9/7.9/7.9/7.9 |
Dark Handmaid's Ladle +10 | 28/0/0/0/28 | 0/0 | -/-/-/-/-/- | 22.9/2.9/17.9/17.9/26.6 | 7.9/7.9/7.9/7.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Handmaid's Ladle +0 | 14/0/0/0/0 | 112/0 | -/-/-/-/-/- | 22.9/2.9/17.9/17.9/7.9 | 26.6/7.9/7.9/7.9 |
Poison Handmaid's Ladle +1 | 15/0/0/0/0 | 114/0 | -/-/-/-/-/- | 22.9/2.9/17.9/17.9/7.9 | 26.6/7.9/7.9/7.9 |
Poison Handmaid's Ladle +2 | 16/0/0/0/0 | 117/0 | -/-/-/-/-/- | 22.9/2.9/17.9/17.9/7.9 | 26.6/7.9/7.9/7.9 |
Poison Handmaid's Ladle +3 | 18/0/0/0/0 | 120/0 | -/-/-/-/-/- | 22.9/2.9/17.9/17.9/7.9 | 26.6/7.9/7.9/7.9 |
Poison Handmaid's Ladle +4 | 19/0/0/0/0 | 123/0 | -/-/-/-/-/- | 22.9/2.9/17.9/17.9/7.9 | 26.6/7.9/7.9/7.9 |
Poison Handmaid's Ladle +5 | 21/0/0/0/0 | 126/0 | -/-/-/-/-/- | 22.9/2.9/17.9/17.9/7.9 | 26.6/7.9/7.9/7.9 |
Poison Handmaid's Ladle +6 | 22/0/0/0/0 | 128/0 | -/-/-/-/-/- | 22.9/2.9/17.9/17.9/7.9 | 26.6/7.9/7.9/7.9 |
Poison Handmaid's Ladle +7 | 23/0/0/0/0 | 131/0 | -/-/-/-/-/- | 22.9/2.9/17.9/17.9/7.9 | 26.6/7.9/7.9/7.9 |
Poison Handmaid's Ladle +8 | 25/0/0/0/0 | 134/0 | -/-/-/-/-/- | 22.9/2.9/17.9/17.9/7.9 | 26.6/7.9/7.9/7.9 |
Poison Handmaid's Ladle +9 | 26/0/0/0/0 | 137/0 | -/-/-/-/-/- | 22.9/2.9/17.9/17.9/7.9 | 26.6/7.9/7.9/7.9 |
Poison Handmaid's Ladle +10 | 28/0/0/0/0 | 140/0 | -/-/-/-/-/- | 22.9/2.9/17.9/17.9/7.9 | 26.6/7.9/7.9/7.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Handmaid's Ladle +0 | 23/0/0/0/0 | 0/0 | -/-/-/-/-/- | 25/5/20/20/10 | 10/10/10/10 |
Raw Handmaid's Ladle +1 | 25/0/0/0/0 | 0/0 | -/-/-/-/-/- | 25/5/20/20/10 | 10/10/10/10 |
Raw Handmaid's Ladle +2 | 27/0/0/0/0 | 0/0 | -/-/-/-/-/- | 25/5/20/20/10 | 10/10/10/10 |
Raw Handmaid's Ladle +3 | 29/0/0/0/0 | 0/0 | -/-/-/-/-/- | 25/5/20/20/10 | 10/10/10/10 |
Raw Handmaid's Ladle +4 | 32/0/0/0/0 | 0/0 | -/-/-/-/-/- | 25/5/20/20/10 | 10/10/10/10 |
Raw Handmaid's Ladle +5 | 34/0/0/0/0 | 0/0 | -/-/-/-/-/- | 25/5/20/20/10 | 10/10/10/10 |
Raw Handmaid's Ladle +6 | 36/0/0/0/0 | 0/0 | -/-/-/-/-/- | 25/5/20/20/10 | 10/10/10/10 |
Raw Handmaid's Ladle +7 | 39/0/0/0/0 | 0/0 | -/-/-/-/-/- | 25/5/20/20/10 | 10/10/10/10 |
Raw Handmaid's Ladle +8 | 41/0/0/0/0 | 0/0 | -/-/-/-/-/- | 25/5/20/20/10 | 10/10/10/10 |
Raw Handmaid's Ladle +9 | 43/0/0/0/0 | 0/0 | -/-/-/-/-/- | 25/5/20/20/10 | 10/10/10/10 |
Raw Handmaid's Ladle +10 | 46/0/0/0/0 | 0/0 | -/-/-/-/-/- | 25/5/20/20/10 | 10/10/10/10 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Handmaid's Ladle +0 | 20/0/0/0/0 | 0/0 | -/-/D/-/-/- | 25/5/20/20/10 | 10/10/10/10 |
Enchanted Handmaid's Ladle +1 | 22/0/0/0/0 | 0/0 | -/-/D/-/-/- | 25/5/20/20/10 | 10/10/10/10 |
Enchanted Handmaid's Ladle +2 | 24/0/0/0/0 | 0/0 | -/-/D/-/-/- | 25/5/20/20/10 | 10/10/10/10 |
Enchanted Handmaid's Ladle +3 | 26/0/0/0/0 | 0/0 | -/-/D/-/-/- | 25/5/20/20/10 | 10/10/10/10 |
Enchanted Handmaid's Ladle +4 | 28/0/0/0/0 | 0/0 | -/-/D/-/-/- | 25/5/20/20/10 | 10/10/10/10 |
Enchanted Handmaid's Ladle +5 | 30/0/0/0/0 | 0/0 | -/-/D/-/-/- | 25/5/20/20/10 | 10/10/10/10 |
Enchanted Handmaid's Ladle +6 | 32/0/0/0/0 | 0/0 | -/-/D/-/-/- | 25/5/20/20/10 | 10/10/10/10 |
Enchanted Handmaid's Ladle +7 | 34/0/0/0/0 | 0/0 | -/-/D/-/-/- | 25/5/20/20/10 | 10/10/10/10 |
Enchanted Handmaid's Ladle +8 | 36/0/0/0/0 | 0/0 | -/-/D/-/-/- | 25/5/20/20/10 | 10/10/10/10 |
Enchanted Handmaid's Ladle +9 | 38/0/0/0/0 | 0/0 | -/-/D/-/-/- | 25/5/20/20/10 | 10/10/10/10 |
Enchanted Handmaid's Ladle +10 | 40/0/0/0/0 | 0/0 | -/-/C/-/-/- | 25/5/20/20/10 | 10/10/10/10 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Handmaid's Ladle +0 | 10/0/0/0/0 | 0/0 | -/-/-/-/-/- | 25/5/20/20/10 | 10/10/10/10 |
Mundane Handmaid's Ladle +1 | 11/0/0/0/0 | 0/0 | -/-/-/-/-/- | 25/5/20/20/10 | 10/10/10/10 |
Mundane Handmaid's Ladle +2 | 12/0/0/0/0 | 0/0 | -/-/-/-/-/- | 25/5/20/20/10 | 10/10/10/10 |
Mundane Handmaid's Ladle +3 | 13/0/0/0/0 | 0/0 | -/-/-/-/-/- | 25/5/20/20/10 | 10/10/10/10 |
Mundane Handmaid's Ladle +4 | 14/0/0/0/0 | 0/0 | -/-/-/-/-/- | 25/5/20/20/10 | 10/10/10/10 |
Mundane Handmaid's Ladle +5 | 15/0/0/0/0 | 0/0 | -/-/-/-/-/- | 25/5/20/20/10 | 10/10/10/10 |
Mundane Handmaid's Ladle +6 | 16/0/0/0/0 | 0/0 | -/-/-/-/-/- | 25/5/20/20/10 | 10/10/10/10 |
Mundane Handmaid's Ladle +7 | 17/0/0/0/0 | 0/0 | -/-/-/-/-/- | 25/5/20/20/10 | 10/10/10/10 |
Mundane Handmaid's Ladle +8 | 18/0/0/0/0 | 0/0 | -/-/-/-/-/- | 25/5/20/20/10 | 10/10/10/10 |
Mundane Handmaid's Ladle +9 | 19/0/0/0/0 | 0/0 | -/-/-/-/-/- | 25/5/20/20/10 | 10/10/10/10 |
Mundane Handmaid's Ladle +10 | 20/0/0/0/0 | 0/0 | -/-/-/-/-/- | 25/5/20/20/10 | 10/10/10/10 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Homunculus Mace
|
In-Game Description
A pole with lumps attached to it.
Found in the manor in Aldia.
Heavier than a standard mace, but with more
effective striking owing to its hard lumps.
In the far eastern outskirts of Drangleic lies an
old manor that is now long forgotten.
As it should be, for the things that lurk there
are better left unknown.
Availability
- Sold by Chancellor Wellager, after defeating the Looking Glass Knight, for 8,000 souls.
- Part of the preorder bonus, received after character creation. Cannot be sold or thrown away.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight |
---|---|---|---|---|---|---|---|---|---|---|
145/0/0/0/0 (Strike) |
0/0 | 120 | 25 | 14/9/0/0 C/E/-/-/-/- |
45/10/30/30/40 | 15/15/15/15 | 40 | 60 | 6.0 |
Move Set
+ show Move Set - hide Move Set
One-Handed | Two-Handed | |
Light Attack | downward strike, then swing | downward then upward diagonal swing |
Heavy Attack | slow downward strike | heavy downward strike then swing |
Rolling Attack | quick overhead strike | overhead strike |
Running Attack | downward strike | downward strike |
Notes
- Paired with the Homunculus Wooden Shield.
- Like all Hammers and Great Hammers it can't be infused with Bleed.
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Raw Enchanted Mundane |
Basic
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux. Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Homunculus Mace +0 | 145/0/0/0/0 | 0/0 | C/E/-/-/-/- | - | - |
Homunculus Mace +1 | 159/0/0/0/0 | 0/0 | C/E/-/-/-/- | 1x Titanite Shard | 520 |
Homunculus Mace +2 | 174/0/0/0/0 | 0/0 | C/E/-/-/-/- | 2x Titanite Shard | 650 |
Homunculus Mace +3 | 188/0/0/0/0 | 0/0 | C/E/-/-/-/- | 3x Titanite Shard | 770 |
Homunculus Mace +4 | 203/0/0/0/0 | 0/0 | C/E/-/-/-/- | 1x Large Titanite Shard | 1,030 |
Homunculus Mace +5 | 217/0/0/0/0 | 0/0 | C/E/-/-/-/- | 2x Large Titanite Shard | 1,160 |
Homunculus Mace +6 | 232/0/0/0/0 | 0/0 | C/E/-/-/-/- | 3x Large Titanite Shard | 1,290 |
Homunculus Mace +7 | 246/0/0/0/0 | 0/0 | C/E/-/-/-/- | 1x Titanite Chunk | 1,540 |
Homunculus Mace +8 | 261/0/0/0/0 | 0/0 | C/E/-/-/-/- | 2x Titanite Chunk | 1,670 |
Homunculus Mace +9 | 275/0/0/0/0 | 0/0 | C/E/-/-/-/- | 3x Titanite Chunk | 1,800 |
Homunculus Mace +10 | 290/0/0/0/0 | 0/0 | B/E/-/-/-/- | 1x Titanite Slab | 2,050 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Homunculus Mace +0 | 101/101/0/0/0 | 0/0 | C/E/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Homunculus Mace +1 | 111/111/0/0/0 | 0/0 | C/E/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Homunculus Mace +2 | 121/121/0/0/0 | 0/0 | C/E/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Homunculus Mace +3 | 131/131/0/0/0 | 0/0 | C/E/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Homunculus Mace +4 | 142/142/0/0/0 | 0/0 | C/E/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Homunculus Mace +5 | 152/152/0/0/0 | 0/0 | C/E/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Homunculus Mace +6 | 162/162/0/0/0 | 0/0 | C/E/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Homunculus Mace +7 | 172/172/0/0/0 | 0/0 | C/E/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Homunculus Mace +8 | 182/182/0/0/0 | 0/0 | C/E/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Homunculus Mace +9 | 192/192/0/0/0 | 0/0 | C/E/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Homunculus Mace +10 | 203/203/0/0/0 | 0/0 | C/E/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Homunculus Mace +0 | 101/0/101/0/0 | 0/0 | C/E/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Homunculus Mace +1 | 111/0/111/0/0 | 0/0 | C/E/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Homunculus Mace +2 | 121/0/121/0/0 | 0/0 | C/E/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Homunculus Mace +3 | 131/0/131/0/0 | 0/0 | C/E/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Homunculus Mace +4 | 142/0/142/0/0 | 0/0 | C/E/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Homunculus Mace +5 | 152/0/152/0/0 | 0/0 | C/E/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Homunculus Mace +6 | 162/0/162/0/0 | 0/0 | C/E/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Homunculus Mace +7 | 172/0/172/0/0 | 0/0 | C/E/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Homunculus Mace +8 | 182/0/182/0/0 | 0/0 | C/E/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Homunculus Mace +9 | 192/0/192/0/0 | 0/0 | C/E/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Homunculus Mace +10 | 203/0/203/0/0 | 0/0 | C/E/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Homunculus Mace +0 | 101/0/0/101/0 | 0/0 | C/E/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Homunculus Mace +1 | 111/0/0/111/0 | 0/0 | C/E/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Homunculus Mace +2 | 121/0/0/121/0 | 0/0 | C/E/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Homunculus Mace +3 | 131/0/0/131/0 | 0/0 | C/E/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Homunculus Mace +4 | 142/0/0/142/0 | 0/0 | C/E/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Homunculus Mace +5 | 152/0/0/152/0 | 0/0 | C/E/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Homunculus Mace +6 | 162/0/0/162/0 | 0/0 | C/E/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Homunculus Mace +7 | 172/0/0/172/0 | 0/0 | C/E/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Homunculus Mace +8 | 182/0/0/182/0 | 0/0 | C/E/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Homunculus Mace +9 | 192/0/0/192/0 | 0/0 | C/E/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Homunculus Mace +10 | 203/0/0/203/0 | 0/0 | C/E/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Homunculus Mace +0 | 101/0/0/0/91 | 0/0 | C/E/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Homunculus Mace +1 | 111/0/0/0/111 | 0/0 | C/E/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Homunculus Mace +2 | 121/0/0/0/121 | 0/0 | C/E/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Homunculus Mace +3 | 131/0/0/0/131 | 0/0 | C/E/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Homunculus Mace +4 | 142/0/0/0/142 | 0/0 | C/E/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Homunculus Mace +5 | 152/0/0/0/152 | 0/0 | C/E/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Homunculus Mace +6 | 162/0/0/0/162 | 0/0 | C/E/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Homunculus Mace +7 | 172/0/0/0/172 | 0/0 | C/E/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Homunculus Mace +8 | 182/0/0/0/182 | 0/0 | C/E/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Homunculus Mace +9 | 192/0/0/0/192 | 0/0 | C/E/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Homunculus Mace +10 | 203/0/0/0/203 | 0/0 | C/E/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Homunculus Mace +0 | 101/0/0/0/0 | 112/0 | C/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Homunculus Mace +1 | 111/0/0/0/0 | 114/0 | C/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Homunculus Mace +2 | 121/0/0/0/0 | 117/0 | C/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Homunculus Mace +3 | 131/0/0/0/0 | 120/0 | C/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Homunculus Mace +4 | 142/0/0/0/0 | 123/0 | C/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Homunculus Mace +5 | 152/0/0/0/0 | 126/0 | C/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Homunculus Mace +6 | 162/0/0/0/0 | 128/0 | C/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Homunculus Mace +7 | 172/0/0/0/0 | 131/0 | C/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Homunculus Mace +8 | 182/0/0/0/0 | 134/0 | C/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Homunculus Mace +9 | 192/0/0/0/0 | 137/0 | C/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Homunculus Mace +10 | 203/0/0/0/0 | 140/0 | C/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Homunculus Mace +0 | 166/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Raw Homunculus Mace +1 | 183/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Raw Homunculus Mace +2 | 200/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Raw Homunculus Mace +3 | 216/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Raw Homunculus Mace +4 | 233/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Raw Homunculus Mace +5 | 250/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Raw Homunculus Mace +6 | 266/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Raw Homunculus Mace +7 | 283/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Raw Homunculus Mace +8 | 300/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Raw Homunculus Mace +9 | 316/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Raw Homunculus Mace +10 | 333/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Homunculus Mace +0 | 145/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted Homunculus Mace +1 | 159/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted Homunculus Mace +2 | 174/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted Homunculus Mace +3 | 188/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted Homunculus Mace +4 | 203/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted Homunculus Mace +5 | 217/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted Homunculus Mace +6 | 232/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted Homunculus Mace +7 | 246/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted Homunculus Mace +8 | 261/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted Homunculus Mace +9 | 275/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted Homunculus Mace +10 | 290/0/0/0/0 | 0/0 | E/E/C/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Homunculus Mace +0 | 72/0/0/0/0 | 0/0 | D/E/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane Homunculus Mace +1 | 79/0/0/0/0 | 0/0 | D/E/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane Homunculus Mace +2 | 87/0/0/0/0 | 0/0 | D/E/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane Homunculus Mace +3 | 94/0/0/0/0 | 0/0 | D/E/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane Homunculus Mace +4 | 101/0/0/0/0 | 0/0 | D/E/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane Homunculus Mace +5 | 108/0/0/0/0 | 0/0 | D/E/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane Homunculus Mace +6 | 116/0/0/0/0 | 0/0 | D/E/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane Homunculus Mace +7 | 123/0/0/0/0 | 0/0 | D/E/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane Homunculus Mace +8 | 130/0/0/0/0 | 0/0 | D/E/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane Homunculus Mace +9 | 137/0/0/0/0 | 0/0 | D/E/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane Homunculus Mace +10 | 145/0/0/0/0 | 0/0 | D/E/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Mace of the Insolent
|
In-Game Description
The mace of formerly high-ranking clerics.
It is combined with a sacred chime, and can
cast miracles and hexes with strong attack.
The clerics held venerated positions once,
but now, their souls wander aimlessly
in the depths of a murky darkness.
Effect: use miracle and hex (strong attack)
Availability
Undead Crypt treasure. Drop down the hole after fighting the two Imperious Knights. The mace is located on a corpse right beside a gravestone close to the exit of this room.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Casting Speed |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight |
---|---|---|---|---|---|---|---|---|---|---|---|
50/0/0/30/30 (Strike/Spell) |
0/0 | 120 | 25 | 100 | 15/10/-/10 D/C/-/-/E/D |
45/10/30/30/40 | 15/15/15/15 | 40 | 60 | 4.0 |
Move Set
+ show Move Set - hide Move Set
1 Handed | ||
---|---|---|
Light | Diagonal swipe uppercut into diagonal overhead swipe | |
Heavy — Heavy | Diagonal overhead swipe into spin and horizontal swipe | |
Roll — Light | Overhead vertical chop | |
Backstep or Run — Light | Wide horizontal swipe | |
Forward + Light | Guard break | |
Forward + Heavy | Jumping overhead downwards swipe |
2 Handed | ||
---|---|---|
Light | Diagonal swipe into diagonal uppercut swipe | |
Heavy — Heavy | Heavy diagonal swipe into heavy horizontal swipe | |
Roll — Light | Overhead vertical chop | |
Backstep or Run — Light | Overhead diagonal chop | |
Forward + Light | Guard break | |
Forward + Heavy | Jumping overhead downwards swipe | |
Light (left hand) | Guard | |
Heavy (left hand) | Parry |
Power Stance | ||
---|---|---|
Light (left hand) | Dual diagonal swipe | |
Heavy (left hand) | Dual diagonal swipe followed by right handed overhead chop |
Notes
- Can be used as a Chime. Using the strong attack will cast Miracles or chime based Hexes.
- Enchanting Mace of the Insolent with Sunlight Blade increases its Lighting Damage, which also increases the damage of Miracles cast with it.
- The same is true for Dark Weapon/Resonant Weapon: enchanting it with either spell increases its Dark Damage, as well as the damage of Hexes cast with it.
- It uses more stamina to cast than other Spell Tools, probably due to casts counting as a "strong attack".
- Like all weapons in the left hand, stamina consumption is higher compared to swings on the right hand. However, unlike chimes, the Mace of the Insolent also loses damage on both swings and casts if wielded left-handed.
- The Mace of the Insolent can be powerstanced, but strong attacking with the left weapon won't cast a spell, it will just use the powerstanced strong attack.
- One of two weapons that has the potential to inflict all damage types at the same time (the other being Drakeblood Greatsword).
This can be done by infusing it with Fire and using either Magic Weapon, Great Magic Weapon, or Crystal Magic Weapon on it or infusing it with Magic and using Flame Weapon on it.
- Like all Hammers and Great Hammers it can't be infused with Bleed.
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Raw Enchanted Mundane |
Basic
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|
Mace of the Insolent +0 | 50/0/0/30/30 | D/C/-/-/E/D | - | - |
Mace of the Insolent +1 | 55/0/0/36/43 | D/C/-/-/E/D | 1x Titanite Shard | 700 |
Mace of the Insolent +2 | 60/0/0/42/56 | D/C/-/-/E/D | 2x Titanite Shard | 870 |
Mace of the Insolent +3 | 65/0/0/48/69 | D/C/-/-/E/D | 3x Titanite Shard | 1,040 |
Mace of the Insolent +4 | 70/0/0/54/82 | D/C/-/-/E/D | 1x Large Titanite Shard | 1,390 |
Mace of the Insolent +5 | 75/0/0/60/95 | D/C/-/-/E/D | 2x Large Titanite Shard | 1,560 |
Mace of the Insolent +6 | 80/0/0/66/108 | D/C/-/-/E/D | 3x Large Titanite Shard | 1,730 |
Mace of the Insolent +7 | 85/0/0/72/121 | D/C/-/-/E/D | 1x Titanite Chunk | 2,080 |
Mace of the Insolent +8 | 90/0/0/78/134 | D/C/-/-/E/D | 2x Titanite Chunk | 2,250 |
Mace of the Insolent +9 | 95/0/0/84/147 | D/C/-/-/E/D | 3x Titanite Chunk | 2,430 |
Mace of the Insolent +10 | 100/0/0/90/160 | D/C/-/-/E/D | 1x Titanite Slab | 2,770 |
Infusions
Magic
Reduces: STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT and FTH stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Mace of the Insolent +0 | 45/16/0/27/27 | 0/0 | E/D/C/-/E/D | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Mace of the Insolent +1 | 50/17/0/33/39 | 0/0 | E/D/C/-/E/D | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Mace of the Insolent +2 | 55/18/0/38/51 | 0/0 | E/D/C/-/E/D | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Mace of the Insolent +3 | 59/19/0/44/63 | 0/0 | E/D/C/-/E/D | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Mace of the Insolent +4 | 64/20/0/49/75 | 0/0 | E/D/C/-/E/D | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Mace of the Insolent +5 | 68/22/0/55/87 | 0/0 | E/D/C/-/E/D | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Mace of the Insolent +6 | 73/23/0/60/99 | 0/0 | E/D/C/-/E/D | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Mace of the Insolent +7 | 77/24/0/66/110 | 0/0 | E/D/C/-/E/D | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Mace of the Insolent +8 | 82/25/0/71/122 | 0/0 | E/D/C/-/E/D | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Mace of the Insolent +9 | 87/26/0/77/134 | 0/0 | E/D/C/-/E/D | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Mace of the Insolent +10 | 91/27/0/82/146 | 0/0 | E/D/C/-/E/D | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire
Reduces: STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Mace of the Insolent +0 | 45/0/16/27/27 | 0/0 | E/D/-/C/E/D | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Mace of the Insolent +1 | 50/0/17/33/39 | 0/0 | E/D/-/C/E/D | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Mace of the Insolent +2 | 55/0/18/38/51 | 0/0 | E/D/-/C/E/D | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Mace of the Insolent +3 | 59/0/19/44/63 | 0/0 | E/D/-/C/E/D | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Mace of the Insolent +4 | 64/0/20/49/75 | 0/0 | E/D/-/C/E/D | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Mace of the Insolent +5 | 68/0/22/55/87 | 0/0 | E/D/-/C/E/D | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Mace of the Insolent +6 | 73/0/23/60/99 | 0/0 | E/D/-/C/E/D | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Mace of the Insolent +7 | 77/0/24/66/110 | 0/0 | E/D/-/C/E/D | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Mace of the Insolent +8 | 82/0/25/71/122 | 0/0 | E/D/-/C/E/D | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Mace of the Insolent +9 | 87/0/26/77/134 | 0/0 | E/D/-/C/E/D | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Mace of the Insolent +10 | 91/0/27/82/146 | 0/0 | E/D/-/C/E/D | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Lightning
Reduces: STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base physical, lightning, and dark damage, INT and FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Mace of the Insolent +0 | 49/0/0/39/29 | 0/0 | E/D/-/-/E/D | 42.9/9.1/27.9/36.6/39.1 | 14.1/14.1/14.1/14.1 |
Lightning Mace of the Insolent +1 | 54/0/0/47/42 | 0/0 | E/D/-/-/E/D | 42.9/9.1/27.9/36.6/39.1 | 14.1/14.1/14.1/14.1 |
Lightning Mace of the Insolent +2 | 59/0/0/55/55 | 0/0 | E/D/-/-/E/D | 42.9/9.1/27.9/36.6/39.1 | 14.1/14.1/14.1/14.1 |
Lightning Mace of the Insolent +3 | 64/0/0/63/68 | 0/0 | E/D/-/-/E/D | 42.9/9.1/27.9/36.6/39.1 | 14.1/14.1/14.1/14.1 |
Lightning Mace of the Insolent +4 | 69/0/0/71/81 | 0/0 | E/D/-/-/E/D | 42.9/9.1/27.9/36.6/39.1 | 14.1/14.1/14.1/14.1 |
Lightning Mace of the Insolent +5 | 74/0/0/79/94 | 0/0 | E/D/-/-/E/D | 42.9/9.1/27.9/36.6/39.1 | 14.1/14.1/14.1/14.1 |
Lightning Mace of the Insolent +6 | 79/0/0/87/106 | 0/0 | E/D/-/-/E/D | 42.9/9.1/27.9/36.6/39.1 | 14.1/14.1/14.1/14.1 |
Lightning Mace of the Insolent +7 | 84/0/0/95/119 | 0/0 | E/D/-/-/E/D | 42.9/9.1/27.9/36.6/39.1 | 14.1/14.1/14.1/14.1 |
Lightning Mace of the Insolent +8 | 89/0/0/102/132 | 0/0 | E/D/-/-/E/D | 42.9/9.1/27.9/36.6/39.1 | 14.1/14.1/14.1/14.1 |
Lightning Mace of the Insolent +9 | 94/0/0/110/145 | 0/0 | E/D/-/-/E/D | 42.9/9.1/27.9/36.6/39.1 | 14.1/14.1/14.1/14.1 |
Lightning Mace of the Insolent +10 | 99/0/0/118/158 | 0/0 | E/D/-/-/E/D | 42.9/9.1/27.9/36.6/39.1 | 14.1/14.1/14.1/14.1 |
Dark
Reduces: STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base physical, lightning, and dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Mace of the Insolent +0 | 49/0/0/29/39 | 0/0 | E/D/-/-/E/D | 42.9/9.1/29.1/29.1/46.6 | 14.1/14.1/14.1/14.1 |
Dark Mace of the Insolent +1 | 54/0/0/35/56 | 0/0 | E/D/-/-/E/D | 42.9/9.1/29.1/29.1/46.6 | 14.1/14.1/14.1/14.1 |
Dark Mace of the Insolent +2 | 59/0/0/41/73 | 0/0 | E/D/-/-/E/D | 42.9/9.1/29.1/29.1/46.6 | 14.1/14.1/14.1/14.1 |
Dark Mace of the Insolent +3 | 64/0/0/47/91 | 0/0 | E/D/-/-/E/D | 42.9/9.1/29.1/29.1/46.6 | 14.1/14.1/14.1/14.1 |
Dark Mace of the Insolent +4 | 69/0/0/53/108 | 0/0 | E/D/-/-/E/D | 42.9/9.1/29.1/29.1/46.6 | 14.1/14.1/14.1/14.1 |
Dark Mace of the Insolent +5 | 74/0/0/59/125 | 0/0 | E/D/-/-/E/D | 42.9/9.1/29.1/29.1/46.6 | 14.1/14.1/14.1/14.1 |
Dark Mace of the Insolent +6 | 79/0/0/65/142 | 0/0 | E/D/-/-/E/D | 42.9/9.1/29.1/29.1/46.6 | 14.1/14.1/14.1/14.1 |
Dark Mace of the Insolent +7 | 84/0/0/71/159 | 0/0 | E/D/-/-/E/D | 42.9/9.1/29.1/29.1/46.6 | 14.1/14.1/14.1/14.1 |
Dark Mace of the Insolent +8 | 89/0/0/77/176 | 0/0 | E/D/-/-/E/D | 42.9/9.1/29.1/29.1/46.6 | 14.1/14.1/14.1/14.1 |
Dark Mace of the Insolent +9 | 94/0/0/83/194 | 0/0 | E/D/-/-/E/D | 42.9/9.1/29.1/29.1/46.6 | 14.1/14.1/14.1/14.1 |
Dark Mace of the Insolent +10 | 99/0/0/89/211 | 0/0 | E/D/-/-/E/D | 42.9/9.1/29.1/29.1/46.6 | 14.1/14.1/14.1/14.1 |
Poison
Reduces: STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, INT and FTH stat bonus, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Mace of the Insolent +0 | 45/0/0/27/27 | 88/0 | E/D/-/-/E/D | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Mace of the Insolent +1 | 50/0/0/33/39 | 90/0 | E/D/-/-/E/D | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Mace of the Insolent +2 | 55/0/0/38/51 | 92/0 | E/D/-/-/E/D | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Mace of the Insolent +3 | 59/0/0/44/63 | 94/0 | E/D/-/-/E/D | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Mace of the Insolent +4 | 64/0/0/49/75 | 96/0 | E/D/-/-/E/D | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Mace of the Insolent +5 | 68/0/0/55/87 | 99/0 | E/D/-/-/E/D | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Mace of the Insolent +6 | 73/0/0/60/99 | 101/0 | E/D/-/-/E/D | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Mace of the Insolent +7 | 77/0/0/66/110 | 103/0 | E/D/-/-/E/D | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Mace of the Insolent +8 | 82/0/0/71/122 | 105/0 | E/D/-/-/E/D | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Mace of the Insolent +9 | 87/0/0/77/134 | 107/0 | E/D/-/-/E/D | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Mace of the Insolent +10 | 91/0/0/82/146 | 110/0 | E/D/-/-/E/D | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Mace of the Insolent +0 | 57/0/0/34/34 | 0/0 | E/E/-/-/E/E | 45/10/30/30/40 | 15/15/15/15 |
Raw Mace of the Insolent +1 | 63/0/0/41/49 | 0/0 | E/E/-/-/E/E | 45/10/30/30/40 | 15/15/15/15 |
Raw Mace of the Insolent +2 | 69/0/0/48/64 | 0/0 | E/E/-/-/E/E | 45/10/30/30/40 | 15/15/15/15 |
Raw Mace of the Insolent +3 | 74/0/0/55/79 | 0/0 | E/E/-/-/E/E | 45/10/30/30/40 | 15/15/15/15 |
Raw Mace of the Insolent +4 | 80/0/0/62/94 | 0/0 | E/E/-/-/E/E | 45/10/30/30/40 | 15/15/15/15 |
Raw Mace of the Insolent +5 | 86/0/0/69/109 | 0/0 | E/E/-/-/E/E | 45/10/30/30/40 | 15/15/15/15 |
Raw Mace of the Insolent +6 | 92/0/0/75/124 | 0/0 | E/E/-/-/E/E | 45/10/30/30/40 | 15/15/15/15 |
Raw Mace of the Insolent +7 | 97/0/0/82/139 | 0/0 | E/E/-/-/E/E | 45/10/30/30/40 | 15/15/15/15 |
Raw Mace of the Insolent +8 | 103/0/0/89/154 | 0/0 | E/E/-/-/E/E | 45/10/30/30/40 | 15/15/15/15 |
Raw Mace of the Insolent +9 | 109/0/0/96/169 | 0/0 | E/E/-/-/E/E | 45/10/30/30/40 | 15/15/15/15 |
Raw Mace of the Insolent +10 | 115/0/0/103/184 | 0/0 | E/E/-/-/E/E | 45/10/30/30/40 | 15/15/15/15 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Mace of the Insolent +0 | 50/0/0/30/30 | 0/0 | E/E/D/-/E/E | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Mace of the Insolent +1 | 55/0/0/36/43 | 0/0 | E/E/D/-/E/E | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Mace of the Insolent +2 | 60/0/0/42/56 | 0/0 | E/E/D/-/E/E | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Mace of the Insolent +3 | 65/0/0/48/69 | 0/0 | E/E/D/-/E/E | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Mace of the Insolent +4 | 70/0/0/54/82 | 0/0 | E/E/D/-/E/E | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Mace of the Insolent +5 | 75/0/0/60/95 | 0/0 | E/E/D/-/E/E | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Mace of the Insolent +6 | 80/0/0/66/108 | 0/0 | E/E/D/-/E/E | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Mace of the Insolent +7 | 85/0/0/72/121 | 0/0 | E/E/D/-/E/E | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Mace of the Insolent +8 | 90/0/0/78/134 | 0/0 | E/E/D/-/E/E | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Mace of the Insolent +9 | 95/0/0/84/147 | 0/0 | E/E/D/-/E/E | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Mace of the Insolent +10 | 100/0/0/90/160 | 0/0 | E/E/C/-/E/E | 45/10/30/30/40 | 15/15/15/15 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Mace of the Insolent +0 | 25/0/0/15/15 | 0/0 | E/E/-/-/E/E | 45/10/30/30/40 | 15/15/15/15 |
Mundane Mace of the Insolent +1 | 27/0/0/18/21 | 0/0 | E/E/-/-/E/E | 45/10/30/30/40 | 15/15/15/15 |
Mundane Mace of the Insolent +2 | 30/0/0/21/28 | 0/0 | E/E/-/-/E/E | 45/10/30/30/40 | 15/15/15/15 |
Mundane Mace of the Insolent +3 | 32/0/0/24/34 | 0/0 | E/E/-/-/E/E | 45/10/30/30/40 | 15/15/15/15 |
Mundane Mace of the Insolent +4 | 35/0/0/27/41 | 0/0 | E/E/-/-/E/E | 45/10/30/30/40 | 15/15/15/15 |
Mundane Mace of the Insolent +5 | 37/0/0/30/47 | 0/0 | E/E/-/-/E/E | 45/10/30/30/40 | 15/15/15/15 |
Mundane Mace of the Insolent +6 | 40/0/0/33/54 | 0/0 | E/E/-/-/E/E | 45/10/30/30/40 | 15/15/15/15 |
Mundane Mace of the Insolent +7 | 42/0/0/36/60 | 0/0 | E/E/-/-/E/E | 45/10/30/30/40 | 15/15/15/15 |
Mundane Mace of the Insolent +8 | 45/0/0/39/67 | 0/0 | E/E/-/-/E/E | 45/10/30/30/40 | 15/15/15/15 |
Mundane Mace of the Insolent +9 | 47/0/0/42/73 | 0/0 | E/E/-/-/E/E | 45/10/30/30/40 | 15/15/15/15 |
Mundane Mace of the Insolent +10 | 50/0/0/45/80 | 0/0 | E/E/-/-/E/E | 45/10/30/30/40 | 15/15/15/15 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Mace
|
In-Game Description
A club fitted with a head
crafted for battle.
The mace is the archetypal blunt weapon.
It has a primitive appearance, but also
many advantages, including the ability to
break the guard of a shield.
Keep the proper distance from your foe,
and this can be a very effective weapon.
Availability
- Starting weapon of the Cleric class.
- Sold by Blacksmith Lenigrast for 1,200 souls.
- Goblin drop.
- Huntsman's Copse treasure (magic infused). From the Undead Lockaway bonfire, turn right into the skeleton tunnel. The mace is on a corpse near the Curse Jar.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight |
---|---|---|---|---|---|---|---|---|---|---|
120/0/0/0/0 (Strike) |
0/0 | 120 | 30 | 12/5/0/0 B/E/-/-/-/- |
45/10/30/30/40 | 15/15/15/15 | 40 | 60 | 4 |
Move Set
+ show Move Set - hide Move Set
1 Handed | ||
---|---|---|
Light | Diagonal swipe uppercut into diagonal overhead swipe | |
Heavy — Heavy | Diagonal overhead swipe into spin and horizontal swipe | |
Roll — Light | Overhead vertical chop | |
Backstep or Run — Light | Wide horizontal swipe | |
Forward + Light | Guard break | |
Forward + Heavy | Jumping overhead downwards swipe |
2 Handed | ||
---|---|---|
Light | Diagonal swipe into diagonal uppercut swipe | |
Heavy — Heavy | Heavy diagonal swipe into heavy horizontal swipe | |
Roll — Light | Overhead vertical chop | |
Backstep or Run — Light | Overhead diagonal chop | |
Forward + Light | Guard break | |
Forward + Heavy | Jumping overhead downwards swipe | |
Light (left hand) | Guard | |
Heavy (left hand) | Parry |
Power Stance | ||
---|---|---|
Light (left hand) | Dual diagonal swipe | |
Heavy (left hand) | Dual diagonal swipe followed by right handed overhead chop |
Notes
- Like all Hammers and Great Hammers it can't be infused with Bleed.
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Raw Enchanted Mundane |
Basic
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Mace +0 | 120/0/0/0/0 | 0/0 | B/E/-/-/-/- | - | - |
Mace +1 | 132/0/0/0/0 | 0/0 | B/E/-/-/-/- | 1x Titanite Shard | 520 |
Mace +2 | 144/0/0/0/0 | 0/0 | B/E/-/-/-/- | 2x Titanite Shard | 650 |
Mace +3 | 156/0/0/0/0 | 0/0 | B/E/-/-/-/- | 3x Titanite Shard | 770 |
Mace +4 | 168/0/0/0/0 | 0/0 | B/E/-/-/-/- | 1x Large Titanite Shard | 1,030 |
Mace +5 | 180/0/0/0/0 | 0/0 | B/E/-/-/-/- | 2x Large Titanite Shard | 1,160 |
Mace +6 | 192/0/0/0/0 | 0/0 | B/E/-/-/-/- | 3x Large Titanite Shard | 1,290 |
Mace +7 | 204/0/0/0/0 | 0/0 | B/E/-/-/-/- | 1x Titanite Chunk | 1,540 |
Mace +8 | 216/0/0/0/0 | 0/0 | B/E/-/-/-/- | 2x Titanite Chunk | 1,670 |
Mace +9 | 228/0/0/0/0 | 0/0 | B/E/-/-/-/- | 3x Titanite Chunk | 1,800 |
Mace +10 | 240/0/0/0/0 | 0/0 | A(80%)/E(10%)/-/-/-/- | 1x Titanite Slab | 2,050 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Mace +0 | 84/84/0/0/0 | 0/0 | B/E/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Mace +1 | 92/92/0/0/0 | 0/0 | B/E/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Mace +2 | 100/100/0/0/0 | 0/0 | B/E/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Mace +3 | 109/109/0/0/0 | 0/0 | B/E/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Mace +4 | 117/117/0/0/0 | 0/0 | B/E/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Mace +5 | 126/126/0/0/0 | 0/0 | B/E/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Mace +6 | 134/134/0/0/0 | 0/0 | B/E/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Mace +7 | 142/142/0/0/0 | 0/0 | B/E/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Mace +8 | 151/151/0/0/0 | 0/0 | B/E/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Mace +9 | 159/159/0/0/0 | 0/0 | B/E/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Mace +10 | 168/168/0/0/0 | 0/0 | B/E/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Mace +0 | 84/0/84/0/0 | 0/0 | B/E/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Mace +1 | 92/0/92/0/0 | 0/0 | B/E/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Mace +2 | 100/0/100/0/0 | 0/0 | B/E/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Mace +3 | 109/0/109/0/0 | 0/0 | B/E/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Mace +4 | 117/0/117/0/0 | 0/0 | B/E/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Mace +5 | 126/0/126/0/0 | 0/0 | B/E/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Mace +6 | 134/0/134/0/0 | 0/0 | B/E/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Mace +7 | 142/0/142/0/0 | 0/0 | B/E/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Mace +8 | 151/0/151/0/0 | 0/0 | B/E/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Mace +9 | 159/0/159/0/0 | 0/0 | B/E/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Mace +10 | 168/0/168/0/0 | 0/0 | B/E/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Mace +0 | 84/0/0/84/0 | 0/0 | B/E/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Mace +1 | 92/0/0/92/0 | 0/0 | B/E/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Mace +2 | 100/0/0/100/0 | 0/0 | B/E/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Mace +3 | 109/0/0/109/0 | 0/0 | B/E/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Mace +4 | 117/0/0/117/0 | 0/0 | B/E/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Mace +5 | 126/0/0/126/0 | 0/0 | B/E/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Mace +6 | 134/0/0/134/0 | 0/0 | B/E/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Mace +7 | 142/0/0/142/0 | 0/0 | B/E/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Mace +8 | 151/0/0/151/0 | 0/0 | B/E/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Mace +9 | 159/0/0/159/0 | 0/0 | B/E/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Mace +10 | 168/0/0/168/0 | 0/0 | B/E/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Mace +0 | 84/0/0/0/84 | 0/0 | B/E/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Mace +1 | 92/0/0/0/92 | 0/0 | B/E/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Mace +2 | 100/0/0/0/100 | 0/0 | B/E/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Mace +3 | 109/0/0/0/109 | 0/0 | B/E/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Mace +4 | 117/0/0/0/117 | 0/0 | B/E/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Mace +5 | 126/0/0/0/126 | 0/0 | B/E/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Mace +6 | 134/0/0/0/134 | 0/0 | B/E/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Mace +7 | 142/0/0/0/142 | 0/0 | B/E/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Mace +8 | 151/0/0/0/151 | 0/0 | B/E/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Mace +9 | 159/0/0/0/159 | 0/0 | B/E/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Mace +10 | 168/0/0/0/168 | 0/0 | B/E/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Mace +0 | 84/0/0/0/0 | 112/0 | B/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Mace +1 | 92/0/0/0/0 | 114/0 | B/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Mace +2 | 100/0/0/0/0 | 117/0 | B/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Mace +3 | 109/0/0/0/0 | 120/0 | B/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Mace +4 | 117/0/0/0/0 | 123/0 | B/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Mace +5 | 126/0/0/0/0 | 126/0 | B/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Mace +6 | 134/0/0/0/0 | 128/0 | B/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Mace +7 | 142/0/0/0/0 | 131/0 | B/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Mace +8 | 151/0/0/0/0 | 134/0 | B/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Mace +9 | 159/0/0/0/0 | 137/0 | B/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Mace +10 | 168/0/0/0/0 | 140/0 | B/E/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Mace +0 | 138/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Mace +1 | 151/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Mace +2 | 165/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Mace +3 | 179/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Mace +4 | 193/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Mace +5 | 207/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Mace +6 | 220/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Mace +7 | 234/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Mace +8 | 248/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Mace +9 | 262/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Raw Mace +10 | 276/0/0/0/0 | 0/0 | D/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Mace +0 | 120/0/0/0/0 | 0/0 | D/E/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Mace +1 | 132/0/0/0/0 | 0/0 | D/E/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Mace +2 | 144/0/0/0/0 | 0/0 | D/E/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Mace +3 | 156/0/0/0/0 | 0/0 | D/E/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Mace +4 | 168/0/0/0/0 | 0/0 | D/E/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Mace +5 | 180/0/0/0/0 | 0/0 | D/E/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Mace +6 | 192/0/0/0/0 | 0/0 | D/E/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Mace +7 | 204/0/0/0/0 | 0/0 | D/E/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Mace +8 | 216/0/0/0/0 | 0/0 | D/E/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Mace +9 | 228/0/0/0/0 | 0/0 | D/E/D/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Enchanted Mace +10 | 240/0/0/0/0 | 0/0 | D/E/C/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Mace +0 | 60/0/0/0/0 | 0/0 | C/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Mace +1 | 66/0/0/0/0 | 0/0 | C/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Mace +2 | 72/0/0/0/0 | 0/0 | C/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Mace +3 | 78/0/0/0/0 | 0/0 | C/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Mace +4 | 84/0/0/0/0 | 0/0 | C/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Mace +5 | 90/0/0/0/0 | 0/0 | C/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Mace +6 | 96/0/0/0/0 | 0/0 | C/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Mace +7 | 102/0/0/0/0 | 0/0 | C/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Mace +8 | 108/0/0/0/0 | 0/0 | C/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Mace +9 | 114/0/0/0/0 | 0/0 | C/E/-/-/-/- | 45/10/30/30/40 | 15/15/15/15 |
Mundane Mace +10 | 120/0/0/0/0 | 0/0 | C/E/-/-/-/- |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Morning Star
|
In-Game Description
A club fitted with a spiked head.
The spikes of this blunt weapon cause bleeding.
Normally wielded by clerics, but clearly intended
to draw blood.
Availability
- Majula treasure. Found by dropping down off a cliff in the gap between boulders on the path leading directly out of Things Betwixt.
- Huntsman's Copse treasure. Found inside of the first open domed hut past the Bridge Approach bonfire.
- Sold by Blue Sentinel Targray for 1,600 souls.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight |
---|---|---|---|---|---|---|---|---|---|---|
110/0/0/0/0 (Strike) |
0/67 | 120 | 30 | 15/7/0/0 C/-/-/-/-/- |
45/10/30/30/40 | 15/25/15/15 | 40 | 60 | 4.0 |
Move Set
+ show Move Set - hide Move Set
1 Handed | ||
---|---|---|
Light | Diagonal swipe uppercut into diagonal overhead swipe | |
Heavy — Heavy | Diagonal overhead swipe into spin and horizontal swipe | |
Roll — Light | Overhead vertical chop | |
Backstep or Run — Light | Wide horizontal swipe | |
Forward + Light | Guard break | |
Forward + Heavy | Jumping overhead downwards swipe |
2 Handed | ||
---|---|---|
Light | Diagonal swipe into diagonal uppercut swipe | |
Heavy — Heavy | Heavy diagonal swipe into heavy horizontal swipe | |
Roll — Light | Overhead vertical chop | |
Backstep or Run — Light | Overhead diagonal chop | |
Forward + Light | Guard break | |
Forward + Heavy | Jumping overhead downwards swipe | |
Light (left hand) | Guard | |
Heavy (left hand) | Parry |
Power Stance | ||
---|---|---|
Light (left hand) | Dual diagonal swipe | |
Heavy (left hand) | Dual diagonal swipe followed by right handed overhead chop |
Notes
Like all Hammers and Great Hammers it can't be infused with Bleed.
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Raw Enchanted Mundane |
Basic
Standard upgrade path.
Requires Titanite.
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Morning Star +0 | 110/0/0/0/0 | 0/67 | C/-/-/-/-/- | - | - |
Morning Star +1 | 121/0/0/0/0 | 0/70 | B/-/-/-/-/- | 1x Titanite Shard | 520 |
Morning Star +2 | 132/0/0/0/0 | 0/73 | B/-/-/-/-/- | 2x Titanite Shard | 650 |
Morning Star +3 | 143/0/0/0/0 | 0/76 | B/-/-/-/-/- | 3x Titanite Shard | 770 |
Morning Star +4 | 154/0/0/0/0 | 0/80 | B/-/-/-/-/- | 1x Large Titanite Shard | 1,030 |
Morning Star +5 | 165/0/0/0/0 | 0/83 | B/-/-/-/-/- | 2x Large Titanite Shard | 1,160 |
Morning Star +6 | 176/0/0/0/0 | 0/86 | B/-/-/-/-/- | 3x Large Titanite Shard | 1,290 |
Morning Star +7 | 187/0/0/0/0 | 0/90 | B/-/-/-/-/- | 1x Titanite Chunk | 1,540 |
Morning Star +8 | 198/0/0/0/0 | 0/93 | A/-/-/-/-/- | 2x Titanite Chunk | 1,670 |
Morning Star +9 | 209/0/0/0/0 | 0/96 | A/-/-/-/-/- | 3x Titanite Chunk | 1,800 |
Morning Star +10 | 220/0/0/0/0 | 0/100 | A/-/-/-/-/- | 1x Titanite Slab | 2,050 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Morning Star +0 | 99/66/0/0/0 | 0/60 | C/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/22.9/12.9/12.9 |
Magic Morning Star +1 | 108/72/0/0/0 | 0/63 | C/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/22.9/12.9/12.9 |
Magic Morning Star +2 | 118/79/0/0/0 | 0/66 | C/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/22.9/12.9/12.9 |
Magic Morning Star +3 | 128/85/0/0/0 | 0/69 | C/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/22.9/12.9/12.9 |
Magic Morning Star +4 | 138/92/0/0/0 | 0/72 | C/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/22.9/12.9/12.9 |
Magic Morning Star +5 | 148/99/0/0/0 | 0/75 | C/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/22.9/12.9/12.9 |
Magic Morning Star +6 | 158/105/0/0/0 | 0/78 | B/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/22.9/12.9/12.9 |
Magic Morning Star +7 | 168/112/0/0/0 | 0/81 | B/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/22.9/12.9/12.9 |
Magic Morning Star +8 | 178/118/0/0/0 | 0/84 | B/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/22.9/12.9/12.9 |
Magic Morning Star +9 | 188/125/0/0/0 | 0/87 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/22.9/12.9/12.9 |
Magic Morning Star +10 | 198/132/0/0/0 | 0/90 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/22.9/12.9/12.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Morning Star +0 | 99/0/66/0/0 | 0/60 | C/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/22.9/12.9/12.9 |
Fire Morning Star +1 | 108/0/72/0/0 | 0/63 | C/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/22.9/12.9/12.9 |
Fire Morning Star +2 | 118/0/79/0/0 | 0/66 | C/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/22.9/12.9/12.9 |
Fire Morning Star +3 | 128/0/85/0/0 | 0/69 | C/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/22.9/12.9/12.9 |
Fire Morning Star +4 | 138/0/92/0/0 | 0/72 | C/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/22.9/12.9/12.9 |
Fire Morning Star +5 | 148/0/99/0/0 | 0/75 | C/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/22.9/12.9/12.9 |
Fire Morning Star +6 | 158/0/105/0/0 | 0/78 | B/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/22.9/12.9/12.9 |
Fire Morning Star +7 | 168/0/112/0/0 | 0/81 | B/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/22.9/12.9/12.9 |
Fire Morning Star +8 | 178/0/118/0/0 | 0/84 | B/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/22.9/12.9/12.9 |
Fire Morning Star +9 | 188/0/125/0/0 | 0/87 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/22.9/12.9/12.9 |
Fire Morning Star +10 | 198/0/132/0/0 | 0/90 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/22.9/12.9/12.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Morning Star +0 | 99/0/0/66/0 | 0/60 | C/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/22.9/12.9/12.9 |
Lightning Morning Star +1 | 108/0/0/72/0 | 0/63 | C/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/22.9/12.9/12.9 |
Lightning Morning Star +2 | 118/0/0/79/0 | 0/66 | C/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/22.9/12.9/12.9 |
Lightning Morning Star +3 | 128/0/0/85/0 | 0/69 | C/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/22.9/12.9/12.9 |
Lightning Morning Star +4 | 138/0/0/92/0 | 0/72 | C/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/22.9/12.9/12.9 |
Lightning Morning Star +5 | 148/0/0/99/0 | 0/75 | C/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/22.9/12.9/12.9 |
Lightning Morning Star +6 | 158/0/0/105/0 | 0/78 | B/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/22.9/12.9/12.9 |
Lightning Morning Star +7 | 168/0/0/112/0 | 0/81 | B/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/22.9/12.9/12.9 |
Lightning Morning Star +8 | 178/0/0/118/0 | 0/84 | B/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/22.9/12.9/12.9 |
Lightning Morning Star +9 | 188/0/0/125/0 | 0/87 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/22.9/12.9/12.9 |
Lightning Morning Star +10 | 198/0/0/132/0 | 0/90 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/22.9/12.9/12.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Morning Star +0 | 99/0/0/0/66 | 0/60 | C/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/22.9/12.9/12.9 |
Dark Morning Star +1 | 108/0/0/0/72 | 0/63 | C/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/22.9/12.9/12.9 |
Dark Morning Star +2 | 118/0/0/0/79 | 0/66 | C/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/22.9/12.9/12.9 |
Dark Morning Star +3 | 128/0/0/0/85 | 0/69 | C/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/22.9/12.9/12.9 |
Dark Morning Star +4 | 138/0/0/0/92 | 0/72 | C/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/22.9/12.9/12.9 |
Dark Morning Star +5 | 148/0/0/0/99 | 0/75 | C/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/22.9/12.9/12.9 |
Dark Morning Star +6 | 158/0/0/0/105 | 0/78 | B/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/22.9/12.9/12.9 |
Dark Morning Star +7 | 168/0/0/0/112 | 0/81 | B/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/22.9/12.9/12.9 |
Dark Morning Star +8 | 178/0/0/0/118 | 0/84 | B/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/22.9/12.9/12.9 |
Dark Morning Star +9 | 188/0/0/0/125 | 0/87 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/22.9/12.9/12.9 |
Dark Morning Star +10 | 198/0/0/0/132 | 0/90 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/22.9/12.9/12.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Morning Star +0 | 99/0/0/0/0 | 96/60 | C/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/22.9/12.9/12.9 |
Poison Morning Star +1 | 108/0/0/0/0 | 98/63 | C/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/22.9/12.9/12.9 |
Poison Morning Star +2 | 118/0/0/0/0 | 100/66 | C/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/22.9/12.9/12.9 |
Poison Morning Star +3 | 128/0/0/0/0 | 103/69 | C/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/22.9/12.9/12.9 |
Poison Morning Star +4 | 138/0/0/0/0 | 105/72 | C/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/22.9/12.9/12.9 |
Poison Morning Star +5 | 148/0/0/0/0 | 108/75 | C/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/22.9/12.9/12.9 |
Poison Morning Star +6 | 158/0/0/0/0 | 110/78 | B/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/22.9/12.9/12.9 |
Poison Morning Star +7 | 168/0/0/0/0 | 112/81 | B/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/22.9/12.9/12.9 |
Poison Morning Star +8 | 178/0/0/0/0 | 115/84 | B/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/22.9/12.9/12.9 |
Poison Morning Star +9 | 188/0/0/0/0 | 117/87 | B/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/22.9/12.9/12.9 |
Poison Morning Star +10 | 198/0/0/0/0 | 120/90 | B/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/22.9/12.9/12.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Morning Star +0 | 126/0/0/0/0 | 0/77 | E/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Raw Morning Star +1 | 139/0/0/0/0 | 0/80 | E/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Raw Morning Star +2 | 151/0/0/0/0 | 0/84 | E/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Raw Morning Star +3 | 164/0/0/0/0 | 0/88 | E/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Raw Morning Star +4 | 177/0/0/0/0 | 0/92 | E/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Raw Morning Star +5 | 189/0/0/0/0 | 0/96 | E/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Raw Morning Star +6 | 202/0/0/0/0 | 0/99 | E/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Raw Morning Star +7 | 215/0/0/0/0 | 0/103 | E/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Raw Morning Star +8 | 227/0/0/0/0 | 0/107 | D/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Raw Morning Star +9 | 240/0/0/0/0 | 0/111 | D/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Raw Morning Star +10 | 253/0/0/0/0 | 0/115 | D/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Morning Star +0 | 110/0/0/0/0 | 0/67 | E/-/D/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted Morning Star +1 | 121/0/0/0/0 | 0/70 | D/-/D/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted Morning Star +2 | 132/0/0/0/0 | 0/73 | D/-/D/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted Morning Star +3 | 143/0/0/0/0 | 0/76 | D/-/D/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted Morning Star +4 | 154/0/0/0/0 | 0/80 | D/-/D/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted Morning Star +5 | 165/0/0/0/0 | 0/83 | D/-/D/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted Morning Star +6 | 176/0/0/0/0 | 0/86 | D/-/D/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted Morning Star +7 | 187/0/0/0/0 | 0/90 | D/-/D/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted Morning Star +8 | 198/0/0/0/0 | 0/93 | D/-/D/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted Morning Star +9 | 209/0/0/0/0 | 0/96 | D/-/D/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted Morning Star +10 | 220/0/0/0/0 | 0/100 | D/-/C/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Morning Star +0 | 55/0/0/0/0 | 0/33 | D/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane Morning Star +1 | 60/0/0/0/0 | 0/35 | D/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane Morning Star +2 | 66/0/0/0/0 | 0/36 | D/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane Morning Star +3 | 71/0/0/0/0 | 0/38 | D/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane Morning Star +4 | 77/0/0/0/0 | 0/40 | D/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane Morning Star +5 | 82/0/0/0/0 | 0/41 | C/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane Morning Star +6 | 88/0/0/0/0 | 0/43 | C/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane Morning Star +7 | 93/0/0/0/0 | 0/45 | C/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane Morning Star +8 | 99/0/0/0/0 | 0/46 | C/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane Morning Star +9 | 104/0/0/0/0 | 0/48 | C/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane Morning Star +10 | 110/0/0/0/0 | 0/50 | C/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Reinforced Club
|
In-Game Description
A wooden club headed with nails.
Designed as a deadlier club,
and certainly offers a stronger attack,
but this club also seems quick to fall apart,
perhaps due to its shoddy craftsmanship.
Availability
Dark Souls 2 & Scholar of the First Sin:
- Sold by Laddersmith Gilligan for 1,600 souls in Earthen Peak and 2,000 souls in Majula.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight |
---|---|---|---|---|---|---|---|---|---|---|
140/0/0/0/0 (Strike) |
0/0 | 120 | 25 | 16/3/0/0 B/-/-/-/-/- |
45/10/30/30/40 | 15/15/15/15 | 20 | 20 | 4.0 |
Move Set
Identical to the Mace.
+ show Move Set - hide Move Set1 Handed | ||
---|---|---|
Light | Diagonal swipe uppercut into diagonal overhead swipe | |
Heavy — Heavy | Diagonal overhead swipe into spin and horizontal swipe | |
Roll — Light | Overhead vertical chop | |
Backstep or Run — Light | Wide horizontal swipe | |
Forward + Light | Guard break | |
Forward + Heavy | Jumping overhead downwards swipe |
2 Handed | ||
---|---|---|
Light | Diagonal swipe into diagonal uppercut swipe | |
Heavy — Heavy | Heavy diagonal swipe into heavy horizontal swipe | |
Roll — Light | Overhead vertical chop | |
Backstep or Run — Light | Overhead diagonal chop | |
Forward + Light | Guard break | |
Forward + Heavy | Jumping overhead downwards swipe | |
Light (left hand) | Guard | |
Heavy (left hand) | Parry |
Power Stance | ||
---|---|---|
Light (left hand) | Dual diagonal swipe | |
Heavy (left hand) | Dual diagonal swipe followed by right handed overhead chop |
Notes
- A shoddy bludgeon that looks like a Club, swings and scales with Strength like the Mace and has higher base damage than either.
- Very fragile. The ground-scraping move set does not help.
- Unlike its previous incarnation, it does no Bleed damage and can't even be infused with it.
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Raw Enchanted Mundane |
Basic
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Reinforced Club +0 | 130/0/0/0/0 | 0/0 | B/-/-/-/-/- | - | - |
Reinforced Club +1 | 143/0/0/0/0 | 0/0 | B/-/-/-/-/- | 1x Titanite Shard | 520 |
Reinforced Club +2 | 156/0/0/0/0 | 0/0 | B/-/-/-/-/- | 2x Titanite Shard | 650 |
Reinforced Club +3 | 169/0/0/0/0 | 0/0 | B/-/-/-/-/- | 3x Titanite Shard | 770 |
Reinforced Club +4 | 182/0/0/0/0 | 0/0 | B/-/-/-/-/- | 1x Large Titanite Shard | 1,030 |
Reinforced Club +5 | 195/0/0/0/0 | 0/0 | B/-/-/-/-/- | 2x Large Titanite Shard | 1,160 |
Reinforced Club +6 | 208/0/0/0/0 | 0/0 | B/-/-/-/-/- | 3x Large Titanite Shard | 1,290 |
Reinforced Club +7 | 221/0/0/0/0 | 0/0 | B/-/-/-/-/- | 1x Titanite Chunk | 1,540 |
Reinforced Club +8 | 234/0/0/0/0 | 0/0 | B/-/-/-/-/- | 2x Titanite Chunk | 1,670 |
Reinforced Club +9 | 247/0/0/0/0 | 0/0 | B/-/-/-/-/- | 3x Titanite Chunk | 1,800 |
Reinforced Club +10 | 260/0/0/0/0 | 0/0 | A/-/-/-/-/- | 1x Titanite Slab | 2,050 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Reinforced Club +0 | 91/91/0/0/0 | 0/0 | B/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Reinforced Club +1 | 100/100/0/0/0 | 0/0 | B/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Reinforced Club +2 | 109/109/0/0/0 | 0/0 | B/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Reinforced Club +3 | 118/118/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Reinforced Club +4 | 127/127/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Reinforced Club +5 | 136/136/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Reinforced Club +6 | 145/145/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Reinforced Club +7 | 154/154/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Reinforced Club +8 | 163/163/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Reinforced Club +9 | 172/172/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Reinforced Club +10 | 182/182/0/0/0 | 0/0 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Reinforced Club +0 | 91/0/91/0/0 | 0/0 | B/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Reinforced Club +1 | 100/0/100/0/0 | 0/0 | B/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Reinforced Club +2 | 109/0/109/0/0 | 0/0 | B/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Reinforced Club +3 | 118/0/118/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Reinforced Club +4 | 127/0/127/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Reinforced Club +5 | 136/0/136/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Reinforced Club +6 | 145/0/145/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Reinforced Club +7 | 154/0/154/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Reinforced Club +8 | 163/0/163/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Reinforced Club +9 | 172/0/172/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire Reinforced Club +10 | 182/0/182/0/0 | 0/0 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Reinforced Club +0 | 91/0/0/91/0 | 0/0 | B/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Reinforced Club +1 | 100/0/0/100/0 | 0/0 | B/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Reinforced Club +2 | 109/0/0/109/0 | 0/0 | B/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Reinforced Club +3 | 118/0/0/118/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Reinforced Club +4 | 127/0/0/127/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Reinforced Club +5 | 136/0/0/136/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Reinforced Club +6 | 145/0/0/145/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Reinforced Club +7 | 154/0/0/154/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Reinforced Club +8 | 163/0/0/163/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Reinforced Club +9 | 172/0/0/172/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Reinforced Club +10 | 182/0/0/182/0 | 0/0 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Reinforced Club +0 | 91/0/0/0/91 | 0/0 | B/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Reinforced Club +1 | 100/0/0/0/100 | 0/0 | B/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Reinforced Club +2 | 109/0/0/0/109 | 0/0 | B/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Reinforced Club +3 | 118/0/0/0/118 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Reinforced Club +4 | 127/0/0/0/127 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Reinforced Club +5 | 136/0/0/0/136 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Reinforced Club +6 | 145/0/0/0/145 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Reinforced Club +7 | 154/0/0/0/154 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Reinforced Club +8 | 163/0/0/0/163 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Reinforced Club +9 | 172/0/0/0/172 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Reinforced Club +10 | 182/0/0/0/182 | 0/0 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Reinforced Club +0 | 91/0/0/0/0 | 112/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Reinforced Club +1 | 100/0/0/0/0 | 114/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Reinforced Club +2 | 109/0/0/0/0 | 117/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Reinforced Club +3 | 118/0/0/0/0 | 120/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Reinforced Club +4 | 127/0/0/0/0 | 123/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Reinforced Club +5 | 136/0/0/0/0 | 126/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Reinforced Club +6 | 145/0/0/0/0 | 128/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Reinforced Club +7 | 154/0/0/0/0 | 131/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Reinforced Club +8 | 163/0/0/0/0 | 134/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Reinforced Club +9 | 172/0/0/0/0 | 137/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Reinforced Club +10 | 182/0/0/0/0 | 140/0 | B/-/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Reinforced Club +0 | 149/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Raw Reinforced Club +1 | 164/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Raw Reinforced Club +2 | 179/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Raw Reinforced Club +3 | 194/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Raw Reinforced Club +4 | 209/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Raw Reinforced Club +5 | 224/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Raw Reinforced Club +6 | 239/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Raw Reinforced Club +7 | 254/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Raw Reinforced Club +8 | 269/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Raw Reinforced Club +9 | 284/0/0/0/0 | 0/0 | E/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Raw Reinforced Club +10 | 299/0/0/0/0 | 0/0 | D/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Reinforced Club +0 | 130/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted Reinforced Club +1 | 143/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted Reinforced Club +2 | 156/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted Reinforced Club +3 | 169/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted Reinforced Club +4 | 182/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted Reinforced Club +5 | 195/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted Reinforced Club +6 | 208/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted Reinforced Club +7 | 221/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted Reinforced Club +8 | 234/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted Reinforced Club +9 | 247/0/0/0/0 | 0/0 | D/-/D/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted Reinforced Club +10 | 260/0/0/0/0 | 0/0 | D/-/C/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Reinforced Club +0 | 65/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane Reinforced Club +1 | 71/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane Reinforced Club +2 | 78/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane Reinforced Club +3 | 84/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane Reinforced Club +4 | 91/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane Reinforced Club +5 | 97/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane Reinforced Club +6 | 104/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane Reinforced Club +7 | 110/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane Reinforced Club +8 | 117/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane Reinforced Club +9 | 123/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane Reinforced Club +10 | 130/0/0/0/0 | 0/0 | C/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |