# Katanas # Berserker Blade
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### In-Game Description --- *The katana of a berserker, by its name.* *The thick, shiny black blade cuts exquisitely. Its origins and owner are unknown, but at some point the blade became known by this name.* ### Availability --- - Mad Warrior drop - rare. - Invader Prowlers drop. ### General Information ---
ImageDamageAux EffectsCounter StrengthPoise DamageStats Needed Stat BonusesDamage ReductionAux Effects ReductionStabilityDurabilityWeight
![]()160/0/0/0/0 (Slash/Thrust)0/01502018/18/0/0 D/B/-/-/-/-45/10/30/30/2015/15/15/1530406.0
### Move Set --- + show Move Set - hide Move Set
**One-Handed****Two-Handed**
**Light**diagonal slashesdiagonal slashes
**Rolling**wide slashwide slash
**Running**lunging thrustlunging thrust
**Heavy**thrust to wide slashdelayed overhead chop
### Notes --- ### Upgrades ---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane
#### Basic --- Special upgrade path. Requires: - Twinkling Titanite
NameDamageAux EffectsStat BonusesMaterials CostSouls
Berserker Blade +0160/0/0/0/00/0D/B/-/-/-/---
Berserker Blade +1176/0/0/0/00/0D/B/-/-/-/-1x Twinkling Titanite850
Berserker Blade +2192/0/0/0/00/0D/B/-/-/-/-2x Twinkling Titanite1,060
Berserker Blade +3208/0/0/0/00/0D/B/-/-/-/-3x Twinkling Titanite1,270
Berserker Blade +4224/0/0/0/00/0D/B/-/-/-/-4x Twinkling Titanite1,700
Berserker Blade +5240/0/0/0/00/0D/B/-/-/-/-5x Twinkling Titanite1,910
### Infusions --- #### Magic --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction. Requires: - Faintstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Magic Berserker Blade +0112/112/0/0/00/0D/C/C/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Berserker Blade +1123/123/0/0/00/0D/C/C/-/-/-
Magic Berserker Blade +2134/134/0/0/00/0D/C/C/-/-/-
Magic Berserker Blade +3145/145/0/0/00/0D/C/B/-/-/-
Magic Berserker Blade +4156/156/0/0/00/0D/C/B/-/-/-
Magic Berserker Blade +5168/168/0/0/00/0D/C/B/-/-/-
#### Fire --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction. Requires: - Firedrake Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Fire Berserker Blade +0112/0/112/0/00/0D/C/-/C/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Berserker Blade +1123/0/123/0/00/0D/C/-/C/-/-
Fire Berserker Blade +2134/0/134/0/00/0D/C/-/C/-/-
Fire Berserker Blade +3145/0/145/0/00/0D/C/-/B/-/-
Fire Berserker Blade +4156/0/156/0/00/0D/C/-/B/-/-
Fire Berserker Blade +5168/0/168/0/00/0D/C/-/B/-/-
#### Lightning --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction. Requires: - Boltstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Lightning Berserker Blade +0112/0/0/112/00/0D/C/-/-/C/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Berserker Blade +1123/0/0/123/00/0D/C/-/-/C/-
Lightning Berserker Blade +2134/0/0/134/00/0D/C/-/-/C/-
Lightning Berserker Blade +3145/0/0/145/00/0D/C/-/-/B/-
Lightning Berserker Blade +4156/0/0/156/00/0D/C/-/-/B/-
Lightning Berserker Blade +5168/0/0/168/00/0D/C/-/-/B/-
#### Dark --- Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction. Requires: - Darknight Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Dark Berserker Blade +0112/0/0/0/1120/0D/C/-/-/-/C42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Berserker Blade +1123/0/0/0/1230/0D/C/-/-/-/C
Dark Berserker Blade +2134/0/0/0/1340/0D/C/-/-/-/C
Dark Berserker Blade +3145/0/0/0/1450/0D/C/-/-/-/B
Dark Berserker Blade +4156/0/0/0/1560/0D/C/-/-/-/B
Dark Berserker Blade +5168/0/0/0/1680/0D/C/-/-/-/B
#### Poison --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base poison damage, poison damage reduction. Requires: - Poison Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Poison Berserker Blade +0112/0/0/0/0112/0D/C/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Berserker Blade +1123/0/0/0/0117/0D/C/-/-/-/-
Poison Berserker Blade +2134/0/0/0/0123/0D/C/-/-/-/-
Poison Berserker Blade +3145/0/0/0/0128/0D/C/-/-/-/-
Poison Berserker Blade +4156/0/0/0/0134/0D/C/-/-/-/-
Poison Berserker Blade +5168/0/0/0/0140/0D/C/-/-/-/-
#### Bleed --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base bleed damage, bleed damage reduction. Requires: - Bleed Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Bleed Berserker Blade +0112/0/0/0/00/112D/C/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Berserker Blade +1123/0/0/0/00/117D/C/-/-/-/-
Bleed Berserker Blade +2134/0/0/0/00/123D/C/-/-/-/-
Bleed Berserker Blade +3145/0/0/0/00/128D/C/-/-/-/-
Bleed Berserker Blade +4156/0/0/0/00/134D/C/-/-/-/-
Bleed Berserker Blade +5168/0/0/0/00/140D/C/-/-/-/-
#### Raw --- Reduces: Stat bonuses. Adds/Increases: Base damage. Requires: - Raw Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Raw Berserker Blade +0184/0/0/0/00/0E/E/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Berserker Blade +1202/0/0/0/00/0E/E/-/-/-/-
Raw Berserker Blade +2220/0/0/0/00/0E/E/-/-/-/-
Raw Berserker Blade +3239/0/0/0/00/0E/E/-/-/-/-
Raw Berserker Blade +4257/0/0/0/00/0E/E/-/-/-/-
Raw Berserker Blade +5276/0/0/0/00/0E/E/-/-/-/-
#### Enchanted --- Reduces: Stat bonuses. Adds/Increases: INT stat bonus (excluding weapons that have base magic damage). Requires: - Magic Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Enchanted Berserker Blade +0160/0/0/0/00/0E/E/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Berserker Blade +1176/0/0/0/00/0E/E/D/-/-/-
Enchanted Berserker Blade +2192/0/0/0/00/0E/E/D/-/-/-
Enchanted Berserker Blade +3208/0/0/0/00/0E/E/D/-/-/-
Enchanted Berserker Blade +4224/0/0/0/00/0E/E/D/-/-/-
Enchanted Berserker Blade +5240/0/0/0/00/0E/D/D/-/-/-
#### Mundane --- Reduces: Base damage, stat bonuses. Adds/Increases: Damage scaling from lowest stat. Requires: - Old Mundane Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Mundane Berserker Blade +080/0/0/0/00/0E/D/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Berserker Blade +188/0/0/0/00/0E/D/-/-/-/-
Mundane Berserker Blade +296/0/0/0/00/0E/D/-/-/-/-
Mundane Berserker Blade +3104/0/0/0/00/0E/D/-/-/-/-
Mundane Berserker Blade +4112/0/0/0/00/0E/D/-/-/-/-
Mundane Berserker Blade +5120/0/0/0/00/0E/D/-/-/-/-
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage Each weapon has one or more physical damage types: - Striking - Slashing - Thrusting Certain enemies are weak or strong against different damage types. See Weakness for physical reduction, Resistance for elemental reduction.
**Aux Effect:**The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: - A is Poison Effect - B is Bleed Effect
**Counter Strength:**Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
**Poise Damage:**The ability of the weapon to break the poise of an enemy.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D: - A is the Strength required - B is the Dexterity required - C is the Intelligence required - D is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength) properly if the weapon is held with both hands. (14 x 2 = 28)
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D/E/F: - A is the Strength stat bonus that influences the physical attack of the weapon. - B is the Dexterity stat bonus that influences the physical attack of the weapon. - C is the Intelligence stat bonus that influences the Magical attack of the weapon. - D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon. - E is the Faith stat bonus that influences the Lightning attack of the weapon. - F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
**Damage Reduction:**The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage
**Aux Effect Reduction:**The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking. The Aux Effect Reduction % stats for a weapon are A / B / C / D: - A is Poison Effect - B is Bleed Effect - C is Petrification Effect - D is Curse Effect
**Stability:**Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
**Durability:**The durability of the weapon.
**Weight:**The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
**Enchantable? Items/Spells:**Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items.
# Bewitched Alonne Sword
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### In-Game Description --- *Katana forged from the soul of Sir Alonne. The captivating, undulating design serves to enhance this weapon's mystical allure. Alonne came from the east, and soon became the Iron King's most trusted knight. When he departed, the Old Iron King bequeathed Sir Alonne's name to his iron warriors.* ### Availability --- Trade Soul of Sir Alonne and 18,000 souls with Weaponsmith Ornifex. ### General Information ---
ImageDamageAux EffectsCounter StrengthPoise DamageStats Needed Stat BonusesDamage ReductionAux Effects ReductionStabilityDurabilityWeight
![]()150/0/0/0/0 (Slash/Thrust)0/531502022/30/0/0 -/B/-/-/-/-45/10/30/30/2015/15/15/1530309.0
### Move Set --- + show Move Set - hide Move Set - One-handed: has wide-sweeping light attacks and standard katana running attack, heavy (thrusting then sweeping) attack, and rolling attack. - Two-handed: has wide-sweeping light attacks, the Berserker Blade's overhead then sweeping heavy attack, the Claymore's overhead roll attack, and the standard katana running attack. - The parry is replaced by a self-buff by way of covering the sword in the wielder's flaming blood for 30 seconds. - The player thrusts the sword into their midsection, causing Bleed build-up and damaging themselves for 500 HP in addition to losing 2-3 weapon durability. - The buff lasts approximately 30 seconds after the character pulls the sword out, does not get increased duration from the Lingering Dragoncrest Ring. **Moveset Demonstration:** https://www.youtube.com/watch?v=F4rRf8CCfC0 ### Notes --- - Buffing with a resin/spell and then using the sword's strong attack buff will remove the previously applied resin/spell and vice-versa. - You do not have to wait for the buff to run out for it to be reapplied. - Buff does slightly more damage to the player if used while the previous buff is still active. - The strong attack buff, despite its appearance, does not seem to inflict fire damage.1 ### Upgrades ---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane
#### Basic --- Boss upgrade path. Requires: - Petrified Dragon Bone
NameDamageAux EffectsStat BonusesMaterials CostSouls Cost
Bewitched Alonne Sword +0150/0/0/0/00/53-/B/-/-/-/---
Bewitched Alonne Sword +1156/0/0/0/00/58-/A/-/-/-/-1x Petrified Dragon Bone1,170
Bewitched Alonne Sword +2162/0/0/0/00/63-/S/-/-/-/-2x Petrified Dragon Bone1,470
Bewitched Alonne Sword +3168/0/0/0/00/69-/S/-/-/-/-3x Petrified Dragon Bone1,760
Bewitched Alonne Sword +4174/0/0/0/00/74-/S/-/-/-/-4x Petrified Dragon Bone2,340
Bewitched Alonne Sword +5180/0/0/0/00/80-/S/-/-/-/-5x Petrified Dragon Bone2,640
### Infusions --- #### Magic --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction. Requires: - Faintstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Magic Bewitched Alonne Sword +0135/90/0/0/00/47-/C/C/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Bewitched Alonne Sword +1140/93/0/0/00/52-/B/C/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Bewitched Alonne Sword +2145/97/0/0/00/57-/A/C/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Bewitched Alonne Sword +3151/100/0/0/00/62-/A/C/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Bewitched Alonne Sword +4156/104/0/0/00/67-/S/C/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Bewitched Alonne Sword +5162/108/0/0/00/72-/S/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
#### Fire --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction. Requires: - Firedrake Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Fire Bewitched Alonne Sword +0135/0/90/0/00/47-/C/-/C/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Bewitched Alonne Sword +1140/0/93/0/00/52-/B/-/C/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Bewitched Alonne Sword +2145/0/97/0/00/57-/A/-/C/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Bewitched Alonne Sword +3151/0/100/0/00/62-/A/-/C/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Bewitched Alonne Sword +4156/0/104/0/00/67-/S/-/C/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Bewitched Alonne Sword +5162/0/108/0/00/72-/S/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
#### Lightning --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction. Requires: - Boltstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Lightning Bewitched Alonne Sword +0135/0/0/90/00/47-/C/-/-/C/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Bewitched Alonne Sword +1140/0/0/93/00/52-/B/-/-/C/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Bewitched Alonne Sword +2145/0/0/97/00/57-/A/-/-/C/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Bewitched Alonne Sword +3151/0/0/100/00/62-/A/-/-/C/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Bewitched Alonne Sword +4156/0/0/104/00/67-/S/-/-/C/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Bewitched Alonne Sword +5162/0/0/108/00/72-/S/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
#### Dark --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction. Requires: - Darknight Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Dark Bewitched Alonne Sword +0135/0/0/0/900/47-/C/-/-/-/C42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Bewitched Alonne Sword +1140/0/0/0/930/52-/B/-/-/-/C42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Bewitched Alonne Sword +2145/0/0/0/970/57-/A/-/-/-/C42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Bewitched Alonne Sword +3151/0/0/0/1000/62-/A/-/-/-/C42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Bewitched Alonne Sword +4156/0/0/0/1040/67-/S/-/-/-/C42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Bewitched Alonne Sword +5162/0/0/0/1080/72-/S/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
#### Poison --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base poison damage, poison damage reduction. Requires: - Poison Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Poison Bewitched Alonne Sword +0135/0/0/0/096/47-/C/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Bewitched Alonne Sword +1140/0/0/0/0100/52-/B/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Bewitched Alonne Sword +2145/0/0/0/0105/57-/A/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Bewitched Alonne Sword +3151/0/0/0/0110/62-/A/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Bewitched Alonne Sword +4156/0/0/0/0115/67-/S/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Bewitched Alonne Sword +5162/0/0/0/0120/72-/S/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
#### Bleed --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base bleed damage, bleed damage reduction. Requires: - Bleed Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Bleed Bewitched Alonne Sword +0126/0/0/0/00/82-/C/-/-/-/-43.7/8.7/28.7/28.7/18.713.7/25.0/13.7/13.7
Bleed Bewitched Alonne Sword +1131/0/0/0/00/91-/B/-/-/-/-43.7/8.7/28.7/28.7/18.713.7/25.0/13.7/13.7
Bleed Bewitched Alonne Sword +2136/0/0/0/00/99-/A/-/-/-/-43.7/8.7/28.7/28.7/18.713.7/25.0/13.7/13.7
Bleed Bewitched Alonne Sword +3141/0/0/0/00/107-/A/-/-/-/-43.7/8.7/28.7/28.7/18.713.7/25.0/13.7/13.7
Bleed Bewitched Alonne Sword +4146/0/0/0/00/116-/S/-/-/-/-43.7/8.7/28.7/28.7/18.713.7/25.0/13.7/13.7
Bleed Bewitched Alonne Sword +5151/0/0/0/00/124-/S/-/-/-/-43.7/8.7/28.7/28.7/18.713.7/25.0/13.7/13.7
#### Raw --- Reduces: Stat bonuses. Adds/Increases: Base damage. Requires: - Raw Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Raw Bewitched Alonne Sword +0172/0/0/0/00/60-/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Bewitched Alonne Sword +1179/0/0/0/00/67-/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Bewitched Alonne Sword +2186/0/0/0/00/73-/D/-/-/-/-45/10/30/30/2015/15/15/15
Raw Bewitched Alonne Sword +3193/0/0/0/00/79-/D/-/-/-/-45/10/30/30/2015/15/15/15
Raw Bewitched Alonne Sword +4200/0/0/0/00/85-/D/-/-/-/-45/10/30/30/2015/15/15/15
Raw Bewitched Alonne Sword +5207/0/0/0/00/92-/D/-/-/-/-45/10/30/30/2015/15/15/15
#### Enchanted --- Reduces: Stat bonuses. Adds/Increases: INT stat bonus. Requires: - Magic Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Enchanted Bewitched Alonne Sword +0150/0/0/0/00/53-/E/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Bewitched Alonne Sword +1156/0/0/0/00/58-/D/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Bewitched Alonne Sword +2162/0/0/0/00/63-/D/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Bewitched Alonne Sword +3168/0/0/0/00/69-/C/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Bewitched Alonne Sword +4174/0/0/0/00/74-/C/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Bewitched Alonne Sword +5180/0/0/0/00/80-/C/C/-/-/-45/10/30/30/2015/15/15/15
#### Mundane --- Reduces: Base damage, stat bonuses. Adds/Increases: Damage scaling from lowest stat. Requires: - Old Mundane Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Mundane Bewitched Alonne Sword +075/0/0/0/00/26-/D/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Bewitched Alonne Sword +178/0/0/0/00/29-/C/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Bewitched Alonne Sword +281/0/0/0/00/31-/C/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Bewitched Alonne Sword +384/0/0/0/00/34-/B/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Bewitched Alonne Sword +487/0/0/0/00/37-/B/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Bewitched Alonne Sword +590/0/0/0/00/40-/A/-/-/-/-45/10/30/30/2015/15/15/15
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage Each weapon has one or more physical damage types: - Striking - Slashing - Thrusting Certain enemies are weak or strong against different damage types. See Weakness for physical reduction, Resistance for elemental reduction.
**Aux Effect:**The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: - A is Poison Effect - B is Bleed Effect
**Counter Strength:**Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
**Poise Damage:**The ability of the weapon to break the poise of an enemy.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D: - A is the Strength required - B is the Dexterity required - C is the Intelligence required - D is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength) properly if the weapon is held with both hands. (14 x 2 = 28)
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D/E/F: - A is the Strength stat bonus that influences the physical attack of the weapon. - B is the Dexterity stat bonus that influences the physical attack of the weapon. - C is the Intelligence stat bonus that influences the Magical attack of the weapon. - D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon. - E is the Faith stat bonus that influences the Lightning attack of the weapon. - F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
**Damage Reduction:**The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage
**Aux Effect Reduction:**The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking. The Aux Effect Reduction % stats for a weapon are A / B / C / D: - A is Poison Effect - B is Bleed Effect - C is Petrification Effect - D is Curse Effect
**Stability:**Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
**Durability:**The durability of the weapon.
**Weight:**The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
**Enchantable? Items/Spells:**Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items.
Footnotes 1. Tested on wet/dry enemies in Doors of Pharros.
# Blacksteel Katana
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### In-Game Description --- *Blacksteel katana wielded by Alonne Knights. One of the sturdiest types of katana, preferred by masters of the quick-draw.* *In the heyday of his land, the Old Iron King fancied entertaining dubious and eccentric guests from faraway lands. Most of them were charlatans, but among the riff-raff was an unusual knight from the far east. He trained the Iron King's men in the sword, in obeisance to his new lord.* ### Availability --- - Alonne Knight drop - very rare. - Alonne Knight Captain drop - very rare. - A reskinned version was available for a limited time in the Majula Mansion Chest. ### General Information ---
ImageDamageAux EffectsCounter StrengthPoise DamageStats Needed Stat BonusesDamage ReductionAux Effects ReductionStabilityDurabilityWeight
![]()95/0/0/0/0 (Slash/Thrust)0/01502014/25/0/0 -/A/-/-/-/-45/10/30/30/2015/25/15/1530408.0
### Move Set --- + show Move Set - hide Move Set
**One-Handed****Two-Handed**
**Light**diagonal slashesdiagonal slashes
**Rolling**wide slashwide slash
**Running**lunging thrustlunging thrust
**Heavy**delayed wide slash (quickdraw/iaijutsu) then thrustslower wide slash (quickdraw/iaijutsu) then thrust
### Notes --- - Shares a nearly identical moveset with the Iaito from Dark Souls. - The White re-skinned version is used by the Alonne Knights in the Memory of the Old Iron King. ### Upgrades ---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane
#### Basic --- Standard upgrade path. Requires: - Titanite
NameDamageAux EffectsStat BonusesMaterials CostSouls
Blacksteel Katana +095/0/0/0/00/0-/A/-/-/-/---
Blacksteel Katana +1104/0/0/0/00/0-/A/-/-/-/-1x Titanite Shard530
Blacksteel Katana +2114/0/0/0/00/0-/S/-/-/-/-2x Titanite Shard660
Blacksteel Katana +3123/0/0/0/00/0-/S/-/-/-/-3x Titanite Shard790
Blacksteel Katana +4133/0/0/0/00/0-/S/-/-/-/-1x Large Titanite Shard1,050
Blacksteel Katana +5142/0/0/0/00/0-/S/-/-/-/-2x Large Titanite Shard1,190
Blacksteel Katana +6152/0/0/0/00/0-/S/-/-/-/-3x Large Titanite Shard1,320
Blacksteel Katana +7161/0/0/0/00/0-/S/-/-/-/-1x Titanite Chunk1,580
Blacksteel Katana +8171/0/0/0/00/0-/S/-/-/-/-2x Titanite Chunk1,710
Blacksteel Katana +9180/0/0/0/00/0-/S/-/-/-/-3x Titanite Chunk1,840
Blacksteel Katana +10190/0/0/0/00/0-/S/-/-/-/-1x Titanite Slab2,100
### Infusions --- #### Magic --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction. Requires: - Faintstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Magic Blacksteel Katana +086/46/0/0/00/0-/B/C/-/-/-43.5/21.6/28.5/28.5/18.513.5/23.5/13.5/13.5
Magic Blacksteel Katana +195/51/0/0/00/0-/B/C/-/-/-
Magic Blacksteel Katana +2103/55/0/0/00/0-/A/C/-/-/-
Magic Blacksteel Katana +3112/60/0/0/00/0-/A/B/-/-/-
Magic Blacksteel Katana +4121/65/0/0/00/0-/A/B/-/-/-
Magic Blacksteel Katana +5129/69/0/0/00/0-/A/B/-/-/-
Magic Blacksteel Katana +6138/74/0/0/00/0-/S/B/-/-/-
Magic Blacksteel Katana +7146/79/0/0/00/0-/S/B/-/-/-
Magic Blacksteel Katana +8155/83/0/0/00/0-/S/B/-/-/-
Magic Blacksteel Katana +9164/88/0/0/00/0-/S/B/-/-/-
Magic Blacksteel Katana +10172/93/0/0/00/0-/S/B/-/-/-
#### Fire --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction. Requires: - Firedrake Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Fire Blacksteel Katana +086/0/46/0/00/0-/B/-/C/-/-43.5/8.5/41.6/28.5/18.513.5/23.5/13.5/13.5
Fire Blacksteel Katana +195/0/51/0/00/0-/B/-/C/-/-
Fire Blacksteel Katana +2103/0/55/0/00/0-/A/-/C/-/-
Fire Blacksteel Katana +3112/0/60/0/00/0-/A/-/B/-/-
Fire Blacksteel Katana +4121/0/65/0/00/0-/A/-/B/-/-
Fire Blacksteel Katana +5129/0/69/0/00/0-/A/-/B/-/-
Fire Blacksteel Katana +6138/0/74/0/00/0-/S/-/B/-/-
Fire Blacksteel Katana +7146/0/79/0/00/0-/S/-/B/-/-
Fire Blacksteel Katana +8155/0/83/0/00/0-/S/-/B/-/-
Fire Blacksteel Katana +9164/0/88/0/00/0-/S/-/B/-/-
Fire Blacksteel Katana +10172/0/93/0/00/0-/S/-/B/-/-
#### Lightning --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction. Requires: - Boltstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Lightning Blacksteel Katana +086/0/0/46/00/0-/B/-/-/C/-43.5/8.5/28.5/41.6/18.513.5/23.5/13.5/13.5
Lightning Blacksteel Katana +195/0/0/51/00/0-/B/-/-/C/-
Lightning Blacksteel Katana +2103/0/0/55/00/0-/A/-/-/C/-
Lightning Blacksteel Katana +3112/0/0/60/00/0-/A/-/-/B/-
Lightning Blacksteel Katana +4121/0/0/65/00/0-/A/-/-/B/-
Lightning Blacksteel Katana +5129/0/0/69/00/0-/A/-/-/B/-
Lightning Blacksteel Katana +6138/0/0/74/00/0-/S/-/-/B/-
Lightning Blacksteel Katana +7146/0/0/79/00/0-/S/-/-/B/-
Lightning Blacksteel Katana +8155/0/0/83/00/0-/S/-/-/B/-
Lightning Blacksteel Katana +9164/0/0/88/00/0-/S/-/-/B/-
Lightning Blacksteel Katana +10172/0/0/93/00/0-/S/-/-/B/-
#### Dark --- Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction. Requires: - Darknight Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Dark Blacksteel Katana +086/0/0/0/460/0-/B/-/-/-/C43.5/8.5/28.5/28.5/31.613.5/23.5/13.5/13.5
Dark Blacksteel Katana +195/0/0/0/510/0-/B/-/-/-/C
Dark Blacksteel Katana +2103/0/0/0/550/0-/A/-/-/-/C
Dark Blacksteel Katana +3112/0/0/0/600/0-/A/-/-/-/B
Dark Blacksteel Katana +4121/0/0/0/650/0-/A/-/-/-/B
Dark Blacksteel Katana +5129/0/0/0/690/0-/A/-/-/-/B
Dark Blacksteel Katana +6138/0/0/0/740/0-/S/-/-/-/B
Dark Blacksteel Katana +7146/0/0/0/790/0-/S/-/-/-/B
Dark Blacksteel Katana +8155/0/0/0/830/0-/S/-/-/-/B
Dark Blacksteel Katana +9164/0/0/0/880/0-/S/-/-/-/B
Dark Blacksteel Katana +10172/0/0/0/930/0-/S/-/-/-/B
#### Poison --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base poison damage, poison damage reduction. Requires: - Poison Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Poison Blacksteel Katana +086/0/0/0/078/0-/B/-/-/-/-43.5/8.5/28.5/28.5/18.526.6/23.5/13.5/13.5
Poison Blacksteel Katana +195/0/0/0/080/0-/B/-/-/-/-
Poison Blacksteel Katana +2103/0/0/0/082/0-/A/-/-/-/-
Poison Blacksteel Katana +3112/0/0/0/084/0-/A/-/-/-/-
Poison Blacksteel Katana +4121/0/0/0/086/0-/A/-/-/-/-
Poison Blacksteel Katana +5129/0/0/0/088/0-/A/-/-/-/-
Poison Blacksteel Katana +6138/0/0/0/090/0-/S/-/-/-/-
Poison Blacksteel Katana +7146/0/0/0/092/0-/S/-/-/-/-
Poison Blacksteel Katana +8155/0/0/0/094/0-/S/-/-/-/-
Poison Blacksteel Katana +9164/0/0/0/096/0-/S/-/-/-/-
Poison Blacksteel Katana +10172/0/0/0/098/0-/S/-/-/-/-
#### Bleed --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base bleed damage, bleed damage reduction. Requires: - Bleed Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Bleed Blacksteel Katana +086/0/0/0/00/78-/B/-/-/-/-43.5/8.5/28.5/28.5/18.513.5/36.6/13.5/13.5
Bleed Blacksteel Katana +195/0/0/0/00/80-/B/-/-/-/-
Bleed Blacksteel Katana +2103/0/0/0/00/82-/A/-/-/-/-
Bleed Blacksteel Katana +3112/0/0/0/00/84-/A/-/-/-/-
Bleed Blacksteel Katana +4121/0/0/0/00/86-/A/-/-/-/-
Bleed Blacksteel Katana +5129/0/0/0/00/88-/A/-/-/-/-
Bleed Blacksteel Katana +6138/0/0/0/00/90-/S/-/-/-/-
Bleed Blacksteel Katana +7146/0/0/0/00/92-/S/-/-/-/-
Bleed Blacksteel Katana +8155/0/0/0/00/94-/S/-/-/-/-
Bleed Blacksteel Katana +9164/0/0/0/00/96-/S/-/-/-/-
Bleed Blacksteel Katana +10172/0/0/0/00/98-/S/-/-/-/-
#### Raw --- Reduces: Stat bonuses. Adds/Increases: Base damage. Requires: - Raw Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Raw Blacksteel Katana +0109/0/0/0/00/0-/E/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/25.0/15.0/15.0
Raw Blacksteel Katana +1120/0/0/0/00/0-/E/-/-/-/-
Raw Blacksteel Katana +2131/0/0/0/00/0-/D/-/-/-/-
Raw Blacksteel Katana +3142/0/0/0/00/0-/D/-/-/-/-
Raw Blacksteel Katana +4152/0/0/0/00/0-/D/-/-/-/-
Raw Blacksteel Katana +5163/0/0/0/00/0-/D/-/-/-/-
Raw Blacksteel Katana +6174/0/0/0/00/0-/D/-/-/-/-
Raw Blacksteel Katana +7185/0/0/0/00/0-/D/-/-/-/-
Raw Blacksteel Katana +8196/0/0/0/00/0-/D/-/-/-/-
Raw Blacksteel Katana +9207/0/0/0/00/0-/D/-/-/-/-
Raw Blacksteel Katana +10218/0/0/0/00/0-/C/-/-/-/-
#### Enchanted --- Reduces: Stat bonuses. Adds/Increases: INT stat bonus (excluding weapons that have base magic damage). Requires: - Magic Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Enchanted Blacksteel Katana +095/0/0/0/00/0-/D/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/25.0/15.0/15.0
Enchanted Blacksteel Katana +1104/0/0/0/00/0-/D/D/-/-/-
Enchanted Blacksteel Katana +2114/0/0/0/00/0-/D/D/-/-/-
Enchanted Blacksteel Katana +3123/0/0/0/00/0-/D/D/-/-/-
Enchanted Blacksteel Katana +4133/0/0/0/00/0-/C/D/-/-/-
Enchanted Blacksteel Katana +5142/0/0/0/00/0-/C/D/-/-/-
Enchanted Blacksteel Katana +6152/0/0/0/00/0-/C/D/-/-/-
Enchanted Blacksteel Katana +7161/0/0/0/00/0-/C/D/-/-/-
Enchanted Blacksteel Katana +8171/0/0/0/00/0-/C/D/-/-/-
Enchanted Blacksteel Katana +9180/0/0/0/00/0-/C/D/-/-/-
Enchanted Blacksteel Katana +10190/0/0/0/00/0-/B/C/-/-/-
#### Mundane --- Reduces: Base damage, stat bonuses. Adds/Increases: Damage scaling from lowest stat. Requires: - Old Mundane Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Mundane Blacksteel Katana +047/0/0/0/00/0-/C/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/25.0/15.0/15.0
Mundane Blacksteel Katana +152/0/0/0/00/0-/C/-/-/-/-
Mundane Blacksteel Katana +257/0/0/0/00/0-/C/-/-/-/-
Mundane Blacksteel Katana +361/0/0/0/00/0-/C/-/-/-/-
Mundane Blacksteel Katana +466/0/0/0/00/0-/B/-/-/-/-
Mundane Blacksteel Katana +571/0/0/0/00/0-/B/-/-/-/-
Mundane Blacksteel Katana +676/0/0/0/00/0-/B/-/-/-/-
Mundane Blacksteel Katana +780/0/0/0/00/0-/B/-/-/-/-
Mundane Blacksteel Katana +885/0/0/0/00/0-/A/-/-/-/-
Mundane Blacksteel Katana +990/0/0/0/00/0-/A/-/-/-/-
Mundane Blacksteel Katana +1095/0/0/0/00/0-/A/-/-/-/-
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage Each weapon has one or more physical damage types: - Striking - Slashing - Thrusting Certain enemies are weak or strong against different damage types. See Weakness for physical reduction, Resistance for elemental reduction.
**Aux Effect:**The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: - A is Poison Effect - B is Bleed Effect
**Counter Strength:**Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
**Poise Damage:**The ability of the weapon to break the poise of an enemy.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D: - A is the Strength required - B is the Dexterity required - C is the Intelligence required - D is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength) properly if the weapon is held with both hands. (14 x 2 = 28)
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D/E/F: - A is the Strength stat bonus that influences the physical attack of the weapon. - B is the Dexterity stat bonus that influences the physical attack of the weapon. - C is the Intelligence stat bonus that influences the Magical attack of the weapon. - D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon. - E is the Faith stat bonus that influences the Lightning attack of the weapon. - F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
**Damage Reduction:**The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage
**Aux Effect Reduction:**The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking. The Aux Effect Reduction % stats for a weapon are A / B / C / D: - A is Poison Effect - B is Bleed Effect - C is Petrification Effect - D is Curse Effect
**Stability:**Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
**Durability:**The durability of the weapon.
**Weight:**The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
**Enchantable? Items/Spells:**Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items.
# Chaos Blade
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### In-Game Description --- *A katana of unknown origin. Damage to foes also damages its owner. The peculiar pattern upon the blade suggests the sinister nature of this cursed blade. It is an alluring vortex, and a lonely soul. Effect: attacks also damage player.* ### Availability --- Trade Old Witch Soul and 10,000 souls with Weaponsmith Ornifex. ### General Information ---
ImageDamageAux EffectsCounter StrengthPoise DamageStats Needed Stat BonusesDamage ReductionAux Effects ReductionStabilityDurabilityWeight
![]()100/0/0/0/0 (Slash/Thrust)0/01602012/25/0/0 -/B/-/-/-/-45/10/30/30/2015/15/15/1530506.0
### Move Set --- + show Move Set - hide Move Set
**One-Handed****Two-Handed**
**Light**diagonal slashesdiagonal slashes
**Rolling**wide slashwide slash
**Running**lunging thrustlunging thrust
**Heavy**thrust then wide slashwide slash from the left followed by overhead chop
### Notes --- - Deals 50 damage to its wielder with every successful attack, however, hitting an opponent while they are in their invincibility frames from rolling or backstepping will still result in you taking damage, despite not dealing any to them. ### Upgrades ---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane
#### Basic --- Boss upgrade path. Requires: - Petrified Dragon Bone
NameDamageAux EffectsStat BonusesMaterials CostSouls
Chaos Blade +0100/0/0/0/00/0-/B/-/-/-/---
Chaos Blade +1130/0/0/0/00/0-/A/-/-/-/-1x Petrified Dragon Bone1,170
Chaos Blade +2160/0/0/0/00/0-/S/-/-/-/-2x Petrified Dragon Bone1,470
Chaos Blade +3190/0/0/0/00/0-/S/-/-/-/-3x Petrified Dragon Bone1,760
Chaos Blade +4220/0/0/0/00/0-/S/-/-/-/-4x Petrified Dragon Bone2,340
Chaos Blade +5250/0/0/0/00/0-/S/-/-/-/-5x Petrified Dragon Bone2,640
### Infusions --- #### Magic --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction. Requires: - Faintstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Magic Chaos Blade +070/70/0/0/00/0-/C/C/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Chaos Blade +191/91/0/0/00/0-/B/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Chaos Blade +2112/112/0/0/00/0-/A/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Chaos Blade +3133/133/0/0/00/0-/A/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Chaos Blade +4154/154/0/0/00/0-/A/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Chaos Blade +5175/175/0/0/00/0-/S/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
#### Fire --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction. Requires: - Firedrake Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Fire Chaos Blade +070/0/70/0/00/0-/C/-/C/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Chaos Blade +191/0/91/0/00/0-/B/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Chaos Blade +2112/0/112/0/00/0-/A/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Chaos Blade +3133/0/133/0/00/0-/A/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Chaos Blade +4154/0/154/0/00/0-/A/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Chaos Blade +5175/0/175/0/00/0-/S/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
#### Lightning --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction. Requires: - Boltstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Lightning Chaos Blade +070/0/0/70/00/0-/C/-/-/C/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Chaos Blade +191/0/0/91/00/0-/B/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Chaos Blade +2112/0/0/112/00/0-/A/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Chaos Blade +3133/0/0/133/00/0-/A/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Chaos Blade +4154/0/0/154/00/0-/A/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Chaos Blade +5175/0/0/175/00/0-/S/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
#### Dark --- Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction. Requires: - Darknight Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Dark Chaos Blade +070/0/0/0/700/0-/C/-/-/-/C42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Chaos Blade +191/0/0/0/910/0-/B/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Chaos Blade +2112/0/0/0/1120/0-/A/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Chaos Blade +3133/0/0/0/1330/0-/A/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Chaos Blade +4154/0/0/0/1540/0-/A/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Chaos Blade +5175/0/0/0/1750/0-/S/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
#### Poison --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base poison damage, poison damage reduction. Requires: - Poison Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Poison Chaos Blade +070/0/0/0/0112/0-/C/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Chaos Blade +191/0/0/0/0117/0-/B/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Chaos Blade +2112/0/0/0/0123/0-/A/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Chaos Blade +3133/0/0/0/0128/0-/A/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Chaos Blade +4154/0/0/0/0134/0-/A/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Chaos Blade +5175/0/0/0/0140/0-/S/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
#### Bleed --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base bleed damage, bleed damage reduction. Requires: - Bleed Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Bleed Chaos Blade +070/0/0/0/00/112-/C/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Chaos Blade +191/0/0/0/00/117-/B/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Chaos Blade +2112/0/0/0/00/123-/A/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Chaos Blade +3133/0/0/0/00/128-/A/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Chaos Blade +4154/0/0/0/00/134-/A/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Chaos Blade +5175/0/0/0/00/140-/S/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
#### Raw --- Reduces: Stat bonuses. Adds/Increases: Base damage. Requires: - Raw Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Raw Chaos Blade +0115/0/0/0/00/0-/E/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Chaos Blade +1149/0/0/0/00/0-/E/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Chaos Blade +2184/0/0/0/00/0-/D/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Chaos Blade +3218/0/0/0/00/0-/D/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Chaos Blade +4253/0/0/0/00/0-/D/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Chaos Blade +5287/0/0/0/00/0-/D/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
#### Enchanted --- Reduces: Stat bonuses. Adds/Increases: INT stat bonus (excluding weapons that have base magic damage). Requires: - Magic Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Enchanted Chaos Blade +0100/0/0/0/00/0-/E/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Chaos Blade +1130/0/0/0/00/0-/D/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Chaos Blade +2160/0/0/0/00/0-/D/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Chaos Blade +3190/0/0/0/00/0-/D/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Chaos Blade +4220/0/0/0/00/0-/C/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Chaos Blade +5250/0/0/0/00/0-/C/C/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
#### Mundane --- Reduces: Base damage, stat bonuses. Adds/Increases: Damage scaling from lowest stat. Requires: - Old Mundane Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Mundane Chaos Blade +050/0/0/0/00/0-/D/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Chaos Blade +165/0/0/0/00/0-/C/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Chaos Blade +280/0/0/0/00/0-/C/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Chaos Blade +395/0/0/0/00/0-/C/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Chaos Blade +4110/0/0/0/00/0-/B/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Chaos Blade +5125/0/0/0/00/0-/B/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage Each weapon has one or more physical damage types: - Striking - Slashing - Thrusting Certain enemies are weak or strong against different damage types. See Weakness for physical reduction, Resistance for elemental reduction.
**Aux Effect:**The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: - A is Poison Effect - B is Bleed Effect
**Counter Strength:**Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
**Poise Damage:**The ability of the weapon to break the poise of an enemy.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D: - A is the Strength required - B is the Dexterity required - C is the Intelligence required - D is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength) properly if the weapon is held with both hands. (14 x 2 = 28)
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D/E/F: - A is the Strength stat bonus that influences the physical attack of the weapon. - B is the Dexterity stat bonus that influences the physical attack of the weapon. - C is the Intelligence stat bonus that influences the Magical attack of the weapon. - D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon. - E is the Faith stat bonus that influences the Lightning attack of the weapon. - F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
**Damage Reduction:**The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage
**Aux Effect Reduction:**The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking. The Aux Effect Reduction % stats for a weapon are A / B / C / D: - A is Poison Effect - B is Bleed Effect - C is Petrification Effect - D is Curse Effect
**Stability:**Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
**Durability:**The durability of the weapon.
**Weight:**The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
**Enchantable? Items/Spells:**Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items.
# Darkdrift
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### In-Game Description --- *Katana of Grave Warden Agdayne. Has a crystal-clear blade and a strong attack that slices through enemy shields. The katana was originally wielded by the one who gave us the first death, and still exists imperfectly between planes. Effect: shield piercing (strong attack)* ### Availability --- - Acquired from Grave Warden Agdayne after obtaining the King's Ring. - Sold by Merchant Hag Melentia for 15,000 souls after killing Grave Warden Agdayne. ### General Information ---
ImageDamageAux EffectsCounter StrengthPoise DamageStats Needed Stat BonusesDamage ReductionAux Effects ReductionStabilityDurabilityWeight
![]()130/0/0/0/0 (Slash/Thrust)0/01301512/28/0/0 -/C/-/-/-/-45/10/30/30/2015/15/15/1530203.0
### Move Set --- + show Move Set - hide Move Set
**One-Handed****Two-Handed**
**Light**diagonal slashesdiagonal slashes
**Rolling**wide slashwide slash
**Running**lunging thrustlunging thrust
**Heavy**thrust then wide slashwide diagonal slash followed by overhead chop
https://www.youtube.com/watch?v=p5xjGo6K82M ### Notes --- - In terms of effect (shield piercing) and looks (partial transparency), this katana is reminiscent to the sword Blind wielded by Selen Vinland from Demon's Souls. - It is possible to obtain two Darkdrifts per play-through. To do this, first talk to Grave Warden Agdayne to obtain the first one and then kill him. After killing him, Merchant Hag Melentia will sell you the second one. ### Upgrades ---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane
#### Basic --- Standard upgrade path. Requires: - Titanite
NameDamageAux EffectsStat BonusesMaterials CostSouls
Darkdrift +0130/0/0/0/00/0-/C/-/-/-/---
Darkdrift +1143/0/0/0/00/0-/C/-/-/-/-1x Titanite Shard920
Darkdrift +2156/0/0/0/00/0-/C/-/-/-/-2x Titanite Shard1,150
Darkdrift +3169/0/0/0/00/0-/C/-/-/-/-3x Titanite Shard1,380
Darkdrift +4182/0/0/0/00/0-/B/-/-/-/-1x Large Titanite Shard1,840
Darkdrift +5195/0/0/0/00/0-/B/-/-/-/-2x Large Titanite Shard2,070
Darkdrift +6208/0/0/0/00/0-/B/-/-/-/-3x Large Titanite Shard2,300
Darkdrift +7221/0/0/0/00/0-/B/-/-/-/-1x Titanite Chunk2,760
Darkdrift +8234/0/0/0/00/0-/A/-/-/-/-2x Titanite Chunk2,990
Darkdrift +9247/0/0/0/00/0-/A/-/-/-/-3x Titanite Chunk3,220
Darkdrift +10260/0/0/0/00/0-/A/-/-/-/-1x Titanite Slab3,680
### Infusions --- #### Magic --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction. Requires: - Faintstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Magic Darkdrift +091/91/0/0/00/0-/D/C/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Darkdrift +1100/100/0/0/00/0-/D/C/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Darkdrift +2109/109/0/0/00/0-/D/C/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Darkdrift +3118/118/0/0/00/0-/C/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Darkdrift +4127/127/0/0/00/0-/C/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Darkdrift +5136/136/0/0/00/0-/C/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Darkdrift +6145/145/0/0/00/0-/C/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Darkdrift +7154/154/0/0/00/0-/C/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Darkdrift +8163/163/0/0/00/0-/C/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Darkdrift +9172/172/0/0/00/0-/B/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Darkdrift +10182/182/0/0/00/0-/B/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
#### Fire --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction. Requires: - Firedrake Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Fire Darkdrift +091/0/91/0/00/0-/D/-/C/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Darkdrift +1100/0/100/0/00/0-/D/-/C/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Darkdrift +2109/0/109/0/00/0-/D/-/C/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Darkdrift +3118/0/118/0/00/0-/C/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Darkdrift +4127/0/127/0/00/0-/C/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Darkdrift +5136/0/136/0/00/0-/C/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Darkdrift +6145/0/145/0/00/0-/C/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Darkdrift +7154/0/154/0/00/0-/C/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Darkdrift +8163/0/163/0/00/0-/C/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Darkdrift +9172/0/172/0/00/0-/B/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Darkdrift +10182/0/182/0/00/0-/B/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
#### Lightning --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction. Requires: - Boltstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Lightning Darkdrift +091/0/0/91/00/0-/D/-/-/C/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Darkdrift +1100/0/0/100/00/0-/D/-/-/C/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Darkdrift +2109/0/0/109/00/0-/D/-/-/C/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Darkdrift +3118/0/0/118/00/0-/C/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Darkdrift +4127/0/0/127/00/0-/C/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Darkdrift +5136/0/0/136/00/0-/C/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Darkdrift +6145/0/0/145/00/0-/C/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Darkdrift +7154/0/0/154/00/0-/C/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Darkdrift +8163/0/0/163/00/0-/C/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Darkdrift +9172/0/0/172/00/0-/B/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Darkdrift +10182/0/0/182/00/0-/B/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
#### Dark --- Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction. Requires: - Darknight Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Dark Darkdrift +091/0/0/0/910/0-/D/-/-/-/C42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Darkdrift +1100/0/0/0/1000/0-/D/-/-/-/C42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Darkdrift +2109/0/0/0/1090/0-/D/-/-/-/C42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Darkdrift +3118/0/0/0/1180/0-/C/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Darkdrift +4127/0/0/0/1270/0-/C/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Darkdrift +5136/0/0/0/1360/0-/C/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Darkdrift +6145/0/0/0/1450/0-/C/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Darkdrift +7154/0/0/0/1540/0-/C/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Darkdrift +8163/0/0/0/1630/0-/C/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Darkdrift +9172/0/0/0/1720/0-/B/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Darkdrift +10182/0/0/0/1820/0-/B/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
#### Poison --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base poison damage, poison damage reduction. Requires: - Poison Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Poison Darkdrift +091/0/0/0/0112/0-/D/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Darkdrift +1100/0/0/0/0114/0-/D/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Darkdrift +2108/0/0/0/0117/0-/D/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Darkdrift +3118/0/0/0/0120/0-/C/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Darkdrift +4127/0/0/0/0123/0-/C/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Darkdrift +5136/0/0/0/0126/0-/C/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Darkdrift +6145/0/0/0/0128/0-/C/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Darkdrift +7154/0/0/0/0131/0-/C/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Darkdrift +8163/0/0/0/0134/0-/C/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Darkdrift +9172/0/0/0/0137/0-/B/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Darkdrift +10182/0/0/0/0140/0-/B/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
#### Bleed --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base bleed damage, bleed damage reduction. Requires: - Bleed Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Bleed Darkdrift +091/0/0/0/00/112-/D/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Darkdrift +1100/0/0/0/00/114-/D/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Darkdrift +2108/0/0/0/00/117-/D/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Darkdrift +3118/0/0/0/00/120-/C/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Darkdrift +4127/0/0/0/00/123-/C/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Darkdrift +5136/0/0/0/00/126-/C/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Darkdrift +6145/0/0/0/00/128-/C/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Darkdrift +7154/0/0/0/00/131-/C/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Darkdrift +8163/0/0/0/00/134-/C/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Darkdrift +9172/0/0/0/00/137-/B/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Darkdrift +10182/0/0/0/00/140-/B/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
#### Raw --- Reduces: Stat bonuses. Adds/Increases: Base damage. Requires: - Raw Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Raw Darkdrift +0149/0/0/0/00/0-/E/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Darkdrift +1164/0/0/0/00/0-/E/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Darkdrift +2179/0/0/0/00/0-/E/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Darkdrift +3194/0/0/0/00/0-/E/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Darkdrift +4209/0/0/0/00/0-/E/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Darkdrift +5224/0/0/0/00/0-/E/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Darkdrift +6239/0/0/0/00/0-/E/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Darkdrift +7254/0/0/0/00/0-/E/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Darkdrift +8269/0/0/0/00/0-/E/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Darkdrift +9284/0/0/0/00/0-/E/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Darkdrift +10299/0/0/0/00/0-/E/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
#### Enchanted --- Reduces: Stat bonuses. Adds/Increases: INT stat bonus (excluding weapons that have base magic damage). Requires: - Magic Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Enchanted Darkdrift +0130/0/0/0/00/0-/E/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Darkdrift +1143/0/0/0/00/0-/E/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Darkdrift +2156/0/0/0/00/0-/E/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Darkdrift +3169/0/0/0/00/0-/E/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Darkdrift +4182/0/0/0/00/0-/E/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Darkdrift +5195/0/0/0/00/0-/E/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Darkdrift +6208/0/0/0/00/0-/E/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Darkdrift +7221/0/0/0/00/0-/D/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Darkdrift +8234/0/0/0/00/0-/D/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Darkdrift +9247/0/0/0/00/0-/D/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Darkdrift +10260/0/0/0/00/0-/D/C/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
#### Mundane --- Reduces: Base damage, stat bonuses. Adds/Increases: Damage scaling from lowest stat. Requires: - Old Mundane Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Mundane Darkdrift +065/0/0/0/00/0-/E/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Darkdrift +171/0/0/0/00/0-/E/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Darkdrift +278/0/0/0/00/0-/D/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Darkdrift +384/0/0/0/00/0-/D/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Darkdrift +491/0/0/0/00/0-/D/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Darkdrift +597/0/0/0/00/0-/D/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Darkdrift +6104/0/0/0/00/0-/D/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Darkdrift +7110/0/0/0/00/0-/D/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Darkdrift +8117/0/0/0/00/0-/D/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Darkdrift +9123/0/0/0/00/0-/D/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Darkdrift +10130/0/0/0/00/0-/C/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage Each weapon has one or more physical damage types: - Striking - Slashing - Thrusting Certain enemies are weak or strong against different damage types. See Weakness for physical reduction, Resistance for elemental reduction.
**Aux Effect:**The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: - A is Poison Effect - B is Bleed Effect
**Counter Strength:**Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
**Poise Damage:**The ability of the weapon to break the poise of an enemy.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D: - A is the Strength required - B is the Dexterity required - C is the Intelligence required - D is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength) properly if the weapon is held with both hands. (14 x 2 = 28)
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D/E/F: - A is the Strength stat bonus that influences the physical attack of the weapon. - B is the Dexterity stat bonus that influences the physical attack of the weapon. - C is the Intelligence stat bonus that influences the Magical attack of the weapon. - D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon. - E is the Faith stat bonus that influences the Lightning attack of the weapon. - F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
**Damage Reduction:**The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage
**Aux Effect Reduction:**The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking. The Aux Effect Reduction % stats for a weapon are A / B / C / D: - A is Poison Effect - B is Bleed Effect - C is Petrification Effect - D is Curse Effect
**Stability:**Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
**Durability:**The durability of the weapon.
**Weight:**The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
**Enchantable? Items/Spells:**Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items.
# Manslayer
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### In-Game Description --- *A katana with a terribly worn blade. Appears useless, but is in fact coated with deadly poison. This sword has claimed countless victims, and the bloodstains upon its blade have turned to poison.* ### Availability --- Shrine of Amana treasure. 1. From the Rise of the Dead bonfire, head up the circular staircase to a large door (Note: You can only open the door if you're hollowed and you have interacted with the second Milfanito). 2. Go through the door and run along the cliff until you reach a room with a flaming altar and similar circular staircase, head down the stairs until you're outside again on a smaller set of straight stairs. 3. There will be a metal chest submerged in the water on the left side on these stairs containing the Manslayer. ### General Information ---
ImageDamageAux EffectsCounter StrengthPoise DamageStats Needed Stat BonusesDamage ReductionAux Effects ReductionStabilityDurabilityWeight
![]()153/0/0/0/0 (Slash/Thrust)67/01502011/18/0/0 E/B/-/-/-/-45/10/30/30/2035/15/15/1530406
### Move Set --- Same as the Uchigatana. ### Notes --- It can **only** be enchanted by these spells (items won't work); Magic Weapon, Great Magic Weapon, Crystal Magic Weapon, Sunlight Blade, Resonant Weapon or Flame Weapon. ### Upgrades ---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane
#### Basic --- Special upgrade path. Requires: - Twinkling Titanite
NameDamageAux. EffectsStat BonusesMaterials CostSouls
Manslayer +0153/0/0/0/067/0E/B/-/-/-/---
Manslayer +1168/0/0/0/073/0E/B/-/-/-/-1x Twinkling Titanite1,150
Manslayer +2183/0/0/0/080/0E/A/-/-/-/-2x Twinkling Titanite1,430
Manslayer +3199/0/0/0/056/0E/A/-/-/-/-3x Twinkling Titanite1,720
Manslayer +4214/0/0/0/093/0E/A/-/-/-/-4x Twinkling Titanite2,290
Manslayer +5230/0/0/0/0100/0E/A/-/-/-/-5x Twinkling Titanite2,580
### Infusions --- #### Magic --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction. Requires: - Faintstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Magic Manslayer +0114/67/0/0/050/0E/C/C/-/-/-42.9/26.6/27.9/27.9/17.932.9/12.9/12.9/12.9
Magic Manslayer +1126/73/0/0/055/0E/C/C/-/-/-42.9/26.6/27.9/27.9/17.932.9/12.9/12.9/12.9
Magic Manslayer +2137/80/0/0/060/0E/C/C/-/-/-42.9/26.6/27.9/27.9/17.932.9/12.9/12.9/12.9
Magic Manslayer +3149/86/0/0/065/0E/B/C/-/-/-42.9/26.6/27.9/27.9/17.932.9/12.9/12.9/12.9
Magic Manslayer +4160/93/0/0/070/0E/B/C/-/-/-42.9/26.6/27.9/27.9/17.932.9/12.9/12.9/12.9
Magic Manslayer +5172/100/0/0/075/0E/B/C/-/-/-42.9/26.6/27.9/27.9/17.932.9/12.9/12.9/12.9
#### Fire --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction. Requires: - Firedrake Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Fire Manslayer +0114/0/67/0/050/0E/C/-/C/-/-42.9/7.9/46.6/27.9/17.932.9/12.9/12.9/12.9
Fire Manslayer +1126/0/73/0/055/0E/C/-/C/-/-42.9/7.9/46.6/27.9/17.932.9/12.9/12.9/12.9
Fire Manslayer +2137/0/80/0/060/0E/C/-/C/-/-42.9/7.9/46.6/27.9/17.932.9/12.9/12.9/12.9
Fire Manslayer +3149/0/86/0/065/0E/B/-/C/-/-42.9/7.9/46.6/27.9/17.932.9/12.9/12.9/12.9
Fire Manslayer +4160/0/93/0/070/0E/B/-/C/-/-42.9/7.9/46.6/27.9/17.932.9/12.9/12.9/12.9
Fire Manslayer +5172/0/100/0/075/0E/B/-/C/-/-42.9/7.9/46.6/27.9/17.932.9/12.9/12.9/12.9
#### Lightning --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction. Requires: - Boltstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Lightning Manslayer +0114/0/0/67/050/0E/C/-/-/C/-42.9/7.9/27.9/46.6/17.932.9/12.9/12.9/12.9
Lightning Manslayer +1126/0/0/73/055/0E/C/-/-/C/-42.9/7.9/27.9/46.6/17.932.9/12.9/12.9/12.9
Lightning Manslayer +2137/0/0/80/060/0E/C/-/-/C/-42.9/7.9/27.9/46.6/17.932.9/12.9/12.9/12.9
Lightning Manslayer +3149/0/0/86/065/0E/B/-/-/C/-42.9/7.9/27.9/46.6/17.932.9/12.9/12.9/12.9
Lightning Manslayer +4160/0/0/93/070/0E/B/-/-/C/-42.9/7.9/27.9/46.6/17.932.9/12.9/12.9/12.9
Lightning Manslayer +5172/0/0/100/075/0E/B/-/-/C/-42.9/7.9/27.9/46.6/17.932.9/12.9/12.9/12.9
#### Dark --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction. Requires: - Darknight Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Dark Manslayer +0114/0/0/0/6750/0E/C/-/-/-/C42.9/7.9/27.9/27.9/36.632.9/12.9/12.9/12.9
Dark Manslayer +1126/0/0/0/7355/0E/C/-/-/-/C42.9/7.9/27.9/27.9/36.632.9/12.9/12.9/12.9
Dark Manslayer +2137/0/0/0/8060/0E/C/-/-/-/C42.9/7.9/27.9/27.9/36.632.9/12.9/12.9/12.9
Dark Manslayer +3149/0/0/0/8665/0E/B/-/-/-/C42.9/7.9/27.9/27.9/36.632.9/12.9/12.9/12.9
Dark Manslayer +4160/0/0/0/9370/0E/B/-/-/-/C42.9/7.9/27.9/27.9/36.632.9/12.9/12.9/12.9
Dark Manslayer +5172/0/0/0/10075/0E/B/-/-/-/C42.9/7.9/27.9/27.9/36.632.9/12.9/12.9/12.9
#### Poison --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base poison damage, poison damage reduction. Requires: - Poison Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Poison Manslayer +0146/0/0/0/096/0E/C/-/-/-/-44.1/9.1/29.1/29.1/19.141.6/14.1/14.1/14.1
Poison Manslayer +1161/0/0/0/0105/0E/C/-/-/-/-44.1/9.1/29.1/29.1/19.141.6/14.1/14.1/14.1
Poison Manslayer +2176/0/0/0/0115/0E/C/-/-/-/-44.1/9.1/29.1/29.1/19.141.6/14.1/14.1/14.1
Poison Manslayer +3191/0/0/0/0124/0E/B/-/-/-/-44.1/9.1/29.1/29.1/19.141.6/14.1/14.1/14.1
Poison Manslayer +4206/0/0/0/0134/0E/B/-/-/-/-44.1/9.1/29.1/29.1/19.141.6/14.1/14.1/14.1
Poison Manslayer +5220/0/0/0/0143/0E/B/-/-/-/-44.1/9.1/29.1/29.1/19.141.6/14.1/14.1/14.1
#### Bleed --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base bleed damage, bleed damage reduction. Requires: - Bleed Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Bleed Manslayer +0137/0/0/0/060/96E/C/-/-/-/-42.9/7.9/27.9/27.9/17.932.9/31.6/12.9/12.9
Bleed Manslayer +1151/0/0/0/066/100E/C/-/-/-/-42.9/7.9/27.9/27.9/17.932.9/31.6/12.9/12.9
Bleed Manslayer +2165/0/0/0/072/105E/C/-/-/-/-42.9/7.9/27.9/27.9/17.932.9/31.6/12.9/12.9
Bleed Manslayer +3179/0/0/0/078/110E/B/-/-/-/-42.9/7.9/27.9/27.9/17.932.9/31.6/12.9/12.9
Bleed Manslayer +4193/0/0/0/084/115E/B/-/-/-/-42.9/7.9/27.9/27.9/17.932.9/31.6/12.9/12.9
Bleed Manslayer +5207/0/0/0/090/120E/B/-/-/-/-42.9/7.9/27.9/27.9/17.932.9/31.6/12.9/12.9
#### Raw --- Reduces: Stat bonuses. Adds/Increases: Base damage. Requires: - Raw Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Raw Manslayer +0175/0/0/0/077/0E/E/-/-/-/-45/10/30/30/2035/15/15/15
Raw Manslayer +1193/0/0/0/084/0E/E/-/-/-/-45/10/30/30/2035/15/15/15
Raw Manslayer +2211/0/0/0/092/0E/E/-/-/-/-45/10/30/30/2035/15/15/15
Raw Manslayer +3229/0/0/0/099/0E/E/-/-/-/-45/10/30/30/2035/15/15/15
Raw Manslayer +4246/0/0/0/0107/0E/E/-/-/-/-45/10/30/30/2035/15/15/15
Raw Manslayer +5264/0/0/0/0115/0E/E/-/-/-/-45/10/30/30/2035/15/15/15
#### Enchanted --- Reduces: Stat bonuses. Adds/Increases: INT stat bonus (excluding weapons that have base magic damage). Requires: - Magic Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Enchanted Manslayer +0153/0/0/0/067/0E/E/D/-/-/-45/10/30/30/2035/15/15/15
Enchanted Manslayer +1168/0/0/0/073/0E/E/D/-/-/-45/10/30/30/2035/15/15/15
Enchanted Manslayer +2183/0/0/0/080/0E/E/D/-/-/-45/10/30/30/2035/15/15/15
Enchanted Manslayer +3199/0/0/0/086/0E/E/D/-/-/-45/10/30/30/2035/15/15/15
Enchanted Manslayer +4214/0/0/0/093/0E/E/D/-/-/-45/10/30/30/2035/15/15/15
Enchanted Manslayer +5230/0/0/0/0100/0E/D/C/-/-/-45/10/30/30/2035/15/15/15
#### Mundane --- Reduces: Base damage, stat bonuses. Adds/Increases: Damage scaling from lowest stat. Requires: - Old Mundane Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Mundane Manslayer +076/0/0/0/033/0E/D/-/-/-/-45/10/30/30/2035/15/15/15
Mundane Manslayer +1?/0/0/0/0?/0E/D/-/-/-/-45/10/30/30/2035/15/15/15
Mundane Manslayer +2?/0/0/0/0?/0E/D/-/-/-/-45/10/30/30/2035/15/15/15
Mundane Manslayer +399/0/0/0/043/0E/D/-/-/-/-45/10/30/30/2035/15/15/15
Mundane Manslayer +4107/0/0/0/046/0E/D/-/-/-/-45/10/30/30/2035/15/15/15
Mundane Manslayer +5115/0/0/0/050/0E/C/-/-/-/-45/10/30/30/2035/15/15/15
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage Each weapon has one or more physical damage types: - Striking - Slashing - Thrusting Certain enemies are weak or strong against different damage types. See Weakness for physical reduction, Resistance for elemental reduction.
**Aux Effect:**The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: - A is Poison Effect - B is Bleed Effect
**Counter Strength:**Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
**Poise Damage:**The ability of the weapon to break the poise of an enemy.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D: - A is the Strength required - B is the Dexterity required - C is the Intelligence required - D is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength) properly if the weapon is held with both hands. (14 x 2 = 28)
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D/E/F: - A is the Strength stat bonus that influences the physical attack of the weapon. - B is the Dexterity stat bonus that influences the physical attack of the weapon. - C is the Intelligence stat bonus that influences the Magical attack of the weapon. - D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon. - E is the Faith stat bonus that influences the Lightning attack of the weapon. - F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
**Damage Reduction:**The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage
**Aux Effect Reduction:**The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking. The Aux Effect Reduction % stats for a weapon are A / B / C / D: - A is Poison Effect - B is Bleed Effect - C is Petrification Effect - D is Curse Effect
**Stability:**Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
**Durability:**The durability of the weapon.
**Weight:**The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
**Enchantable? Items/Spells:**Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items.
# Uchigatana
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### In-Game Description --- *A katana of unknown origin. Crafted with a peculiar yet refined technique. The finely-sharpened blade of a katana slices with unmistakable smoothness, but should be wielded with caution, as its delicate constitution means it's easily worn.* ### Availability --- One sold by Steady Hand McDuff for 5,000 souls. ### General Information ---
ImageDamageAux EffectsCounter StrengthPoise DamageStats Needed Stat BonusesDamage ReductionAux Effects ReductionStabilityDurabilityWeight
![]()115/0/0/0/0 (Slash/Thrust)0/01502010/16/0/0 E/B/-/-/-/-45/10/30/30/2015/15/15/1530405.0
### Move Set --- + show Move Set - hide Move Set
**One-Handed****Two-Handed**
**Light**diagonal slashesdiagonal slashes
**Rolling**wide slashwide slash
**Running**lunging thrustlunging thrust
**Heavy**thrust then semicircular slashdiagonal slash down and to the left then wide horizontal slash to the right
### Upgrades ---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane
#### Basic --- Standard upgrade path. Requires: - Titanite
NameDamageAux EffectsStat BonusesMaterials CostSouls
Uchigatana +0115/0/0/0/00/0E/B/-/-/-/---
Uchigatana +1126/0/0/0/00/0E/B/-/-/-/-1x Titanite Shard530
Uchigatana +2138/0/0/0/00/0E/A/-/-/-/-2x Titanite Shard660
Uchigatana +3149/0/0/0/00/0E/A/-/-/-/-3x Titanite Shard790
Uchigatana +4161/0/0/0/00/0E/A/-/-/-/-1x Large Titanite Shard1,050
Uchigatana +5172/0/0/0/00/0E/A/-/-/-/-2x Large Titanite Shard1,190
Uchigatana +6184/0/0/0/00/0E/A/-/-/-/-3x Large Titanite Shard1,320
Uchigatana +7195/0/0/0/00/0E/A/-/-/-/-1x Titanite Chunk1,580
Uchigatana +8207/0/0/0/00/0E/A/-/-/-/-2x Titanite Chunk1,710
Uchigatana +9218/0/0/0/00/0E/A/-/-/-/-3x Titanite Chunk1,840
Uchigatana +10230/0/0/0/00/0E/A/-/-/-/-1x Titanite Slab2,100
### Infusions --- #### Magic --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction. Requires: - Faintstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Magic Uchigatana +080/80/0/0/00/0E/C/C/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Uchigatana +188/88/0/0/00/0E/C/C/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Uchigatana +296/96/0/0/00/0E/C/C/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Uchigatana +3104/104/0/0/00/0E/B/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Uchigatana +4112/112/0/0/00/0E/B/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Uchigatana +5120/120/0/0/00/0E/B/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Uchigatana +6128/128/0/0/00/0E/B/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Uchigatana +7136/136/0/0/00/0E/B/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Uchigatana +8144/144/0/0/00/0E/B/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Uchigatana +9152/152/0/0/00/0E/B/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Uchigatana +10161/161/0/0/00/0E/B/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
#### Fire --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction. Requires: - Firedrake Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Fire Uchigatana +080/0/80/0/00/0E/C/-/C/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Uchigatana +188/0/88/0/00/0E/C/-/C/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Uchigatana +296/0/96/0/00/0E/C/-/C/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Uchigatana +3104/0/104/0/00/0E/B/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Uchigatana +4112/0/112/0/00/0E/B/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Uchigatana +5120/0/120/0/00/0E/B/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Uchigatana +6128/0/128/0/00/0E/B/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Uchigatana +7136/0/136/0/00/0E/B/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Uchigatana +8144/0/144/0/00/0E/B/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Uchigatana +9152/0/152/0/00/0E/B/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Uchigatana +10161/0/161/0/00/0E/B/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
#### Lightning --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction. Requires: - Boltstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Lightning Uchigatana +080/0/0/80/00/0E/C/-/-/C/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Uchigatana +188/0/0/88/00/0E/C/-/-/C/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Uchigatana +296/0/0/96/00/0E/C/-/-/C/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Uchigatana +3104/0/0/104/00/0E/B/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Uchigatana +4112/0/0/112/00/0E/B/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Uchigatana +51200/0/120/00/0E/B/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Uchigatana +6128/0/0/128/00/0E/B/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Uchigatana +7136/0/0/136/00/0E/B/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Uchigatana +8144/0/0/144/00/0E/B/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Uchigatana +9152/0/0/152/00/0E/B/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Uchigatana +10161/0/0/161/00/0E/B/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
#### Dark --- Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction. Requires: - Darknight Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Dark Uchigatana +080/0/0/0/800/0E/C/-/-/-/C42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Uchigatana +188/0/0/0/880/0E/C/-/-/-/C42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Uchigatana +296/0/0/0/960/0E/C/-/-/-/C42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Uchigatana +3104/0/0/0/1040/0E/B/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Uchigatana +4112/0/0/0/1120/0E/B/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Uchigatana +5120/0/0/0/1200/0E/B/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Uchigatana +6128/0/0/0/1280/0E/B/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Uchigatana +7136/0/0/0/1360/0E/B/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Uchigatana +8144/0/0/0/1440/0E/B/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Uchigatana +9152/0/0/0/1520/0E/B/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Uchigatana +10161/0/0/0/1610/0E/B/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
#### Poison --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base poison damage, poison damage reduction. Requires: - Poison Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Poison Uchigatana +080/0/0/0/0112/0E/C/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Uchigatana +188/0/0/0/0114/0E/C/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Uchigatana +296/0/0/0/0117/0E/C/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Uchigatana +3104/0/0/0/0120/0E/B/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Uchigatana +4112/0/0/0/0123/0E/B/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Uchigatana +5120/0/0/0/0126/0E/B/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Uchigatana +6128/0/0/0/0128/0E/B/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Uchigatana +7136/0/0/0/0131/0E/B/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Uchigatana +8144/0/0/0/0134/0E/B/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Uchigatana +9152/0/0/0/0137/0E/B/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Uchigatana +10161/0/0/0/0140/0E/B/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
#### Bleed --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base bleed damage, bleed damage reduction. Requires: - Bleed Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Bleed Uchigatana +080/0/0/0/00/112E/C/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Uchigatana +188/0/0/0/00/114E/C/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Uchigatana +296/0/0/0/00/117E/C/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Uchigatana +3104/0/0/0/00/120E/B/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Uchigatana +4112/0/0/0/00/123E/B/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Uchigatana +5120/0/0/0/00/126E/B/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Uchigatana +6128/0/0/0/00/128E/B/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Uchigatana +7136/0/0/0/00/131E/B/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Uchigatana +8144/0/0/0/00/134E/B/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Uchigatana +9152/0/0/0/00/137E/B/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Uchigatana +10161/0/0/0/00/140E/B/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
#### Raw --- Reduces: Stat bonuses. Adds/Increases: Base damage. Requires: - Raw Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Raw Uchigatana +0132/0/0/0/00/0E/E/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Uchigatana +1145/0/0/0/00/0E/E/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Uchigatana +2158/0/0/0/00/0E/E/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Uchigatana +3171/0/0/0/00/0E/E/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Uchigatana +4185/0/0/0/00/0E/E/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Uchigatana +5198/0/0/0/00/0E/E/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Uchigatana +6211/0/0/0/00/0E/E/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Uchigatana +7224/0/0/0/00/0E/E/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Uchigatana +8238/0/0/0/00/0E/E/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Uchigatana +9251/0/0/0/00/0E/E/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Uchigatana +10264/0/0/0/00/0E/E/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
#### Enchanted --- Reduces: Stat bonuses. Adds/Increases: INT stat bonus (excluding weapons that have base magic damage). Requires: - Magic Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Enchanted Uchigatana +0115/0/0/0/00/0E/D/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Uchigatana +1126/0/0/0/00/0E/D/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Uchigatana +2138/0/0/0/00/0E/D/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Uchigatana +3149/0/0/0/00/0E/D/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Uchigatana +4161/0/0/0/00/0E/D/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Uchigatana +5172/0/0/0/00/0E/D/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Uchigatana +6184/0/0/0/00/0E/D/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Uchigatana +7195/0/0/0/00/0E/D/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Uchigatana +8207/0/0/0/00/0E/D/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Uchigatana +9218/0/0/0/00/0E/D/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Uchigatana +10230/0/0/0/00/0E/D/C/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
#### Mundane --- Reduces: Base damage, stat bonuses. Adds/Increases: Damage scaling from lowest stat. Requires: - Old Mundane Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Mundane Uchigatana +057/0/0/0/00/0E/D/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Uchigatana +163/0/0/0/00/0E/D/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Uchigatana +269/0/0/0/00/0E/D/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Uchigatana +374/0/0/0/00/0E/D/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Uchigatana +480/0/0/0/00/0E/D/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Uchigatana +586/0/0/0/00/0E/C/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Uchigatana +692/0/0/0/00/0E/C/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Uchigatana +797/0/0/0/00/0E/C/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Uchigatana +8103/0/0/0/00/0E/C/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Uchigatana +9109/0/0/0/00/0E/C/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Uchigatana +10115/0/0/0/00/0E/C/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage Each weapon has one or more physical damage types: - Striking - Slashing - Thrusting Certain enemies are weak or strong against different damage types. See Weakness for physical reduction, Resistance for elemental reduction.
**Aux Effect:**The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: - A is Poison Effect - B is Bleed Effect
**Counter Strength:**Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
**Poise Damage:**The ability of the weapon to break the poise of an enemy.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D: - A is the Strength required - B is the Dexterity required - C is the Intelligence required - D is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength) properly if the weapon is held with both hands. (14 x 2 = 28)
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D/E/F: - A is the Strength stat bonus that influences the physical attack of the weapon. - B is the Dexterity stat bonus that influences the physical attack of the weapon. - C is the Intelligence stat bonus that influences the Magical attack of the weapon. - D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon. - E is the Faith stat bonus that influences the Lightning attack of the weapon. - F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
**Damage Reduction:**The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage
**Aux Effect Reduction:**The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking. The Aux Effect Reduction % stats for a weapon are A / B / C / D: - A is Poison Effect - B is Bleed Effect - C is Petrification Effect - D is Curse Effect
**Stability:**Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
**Durability:**The durability of the weapon.
**Weight:**The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
**Enchantable? Items/Spells:**Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items.
# Washing Pole
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### In-Game Description --- *A katana of unknown origin. Crafted with a peculiar yet refined technique. The extremely long blade allows for strikes from great distance, but its construction makes it extremely fragile.* ### Availability --- - Mimic drop in Dragon Shrine - guaranteed. ***(DS2 only?)*** - The Pursuer drop in Drangleic Castle - guaranteed. (Note: only the Pursuer on the right drops it and only on Bonfire Intensity +3) ***(DS2 only?)*** - Harvest Valley treasure. In the poison pit with two Mounted Overseer just before the the entrance to the windmill. It will be on corpse next to another corpse which contains the Chameleon magic. ***(SotFS only)*** - Mimic drop in Drangleic Castle - guaranteed. ***(SotFS only)*** ### General Information ---
ImageDamageAux EffectsCounter StrengthPoise DamageStats Needed Stat BonusesDamage ReductionAux Effects ReductionStabilityDurabilityWeight
![]()120/0/0/0/0 (Slash/Thrust)0/01302018/20/0/0 E/B/-/-/-/-45/10/30/30/2015/15/15/15302010
### Move Set --- + show Move Set - hide Move Set
**One-Handed****Two-Handed**
**Light**diagonal slashesdiagonal slashes
**Heavy**thrust then wide slashvery wide horizontal slashes
**Rolling**quick upward wide slashquick wide slash
**Running**lunging thrustlunging thrust
### Notes --- The name of the sword is probably a reference to the sword of the famous samurai Sasaki Kojirō. ### Upgrades ---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane
#### Basic --- Standard upgrade path. Requires: - Titanite
NameDamageAux EffectsStat BonusesMaterials CostSouls
Washing Pole +0120/0/0/0/00/0E/B/-/-/-/---
Washing Pole +1132/0/0/0/00/0E/B/-/-/-/-1x Titanite Shard530
Washing Pole +2144/0/0/0/00/0E/A/-/-/-/-2x Titanite Shard660
Washing Pole +3156/0/0/0/00/0E/A/-/-/-/-3x Titanite Shard790
Washing Pole +4168/0/0/0/00/0E/A/-/-/-/-1x Large Titanite Shard1,050
Washing Pole +5180/0/0/0/00/0E/A/-/-/-/-2x Large Titanite Shard1,190
Washing Pole +6192/0/0/0/00/0E/A/-/-/-/-3x Large Titanite Shard1,320
Washing Pole +7204/0/0/0/00/0E/A/-/-/-/-1x Titanite Chunk1,580
Washing Pole +8216/0/0/0/00/0E/A/-/-/-/-2x Titanite Chunk1,710
Washing Pole +9228/0/0/0/00/0E/A/-/-/-/-3x Titanite Chunk1,840
Washing Pole +10240/0/0/0/00/0E/A/-/-/-/-1x Titanite Slab2,100
### Infusions --- #### Magic --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction. Requires: - Faintstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Magic Washing Pole +084/84/0/0/00/0E/C/C/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Washing Pole +192/92/0/0/00/0E/C/C/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Washing Pole +2100/100/0/0/00/0E/C/C/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Washing Pole +3109/109/0/0/00/0E/B/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Washing Pole +4117/117/0/0/00/0E/B/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Washing Pole +5126/126/0/0/00/0E/B/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Washing Pole +6134/134/0/0/00/0E/B/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Washing Pole +7142/142/0/0/00/0E/B/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Washing Pole +8151/151/0/0/00/0E/B/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Washing Pole +9159/159/0/0/00/0E/B/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Washing Pole +10168/168/0/0/00/0E/B/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
#### Fire --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction. Requires: - Firedrake Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Fire Washing Pole +084/0/84/0/00/0E/C/-/C/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Washing Pole +192/0/92/0/00/0E/C/-/C/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Washing Pole +2100/0/100/0/00/0E/C/-/C/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Washing Pole +3109/0/109/0/00/0E/B/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Washing Pole +4117/0/117/0/00/0E/B/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Washing Pole +5126/0/126/0/00/0E/B/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Washing Pole +6134/0/134/0/00/0E/B/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Washing Pole +7142/0/142/0/00/0E/B/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Washing Pole +8151/0/151/0/00/0E/B/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Washing Pole +9159/0/159/0/00/0E/B/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Washing Pole +10168/0/168/0/00/0E/B/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
#### Lightning --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction. Requires: - Boltstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Lightning Washing Pole +084/0/0/84/00/0E/C/-/-/C/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Washing Pole +192/0/0/92/00/0E/C/-/-/C/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Washing Pole +2100/0/0/100/00/0E/C/-/-/C/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Washing Pole +3109/0/0/109/00/0E/B/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Washing Pole +4117/0/0/117/00/0E/B/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Washing Pole +5126/0/0/126/00/0E/B/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Washing Pole +6134/0/0/134/00/0E/B/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Washing Pole +7142/0/0/142/00/0E/B/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Washing Pole +8151/0/0/151/00/0E/B/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Washing Pole +9159/0/0/159/00/0E/B/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Washing Pole +10168/0/0/168/00/0E/B/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
#### Dark --- Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction. Requires: - Darknight Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Dark Washing Pole +084/0/0/0/840/0E/C/-/-/-/C42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Washing Pole +192/0/0/0/920/0E/C/-/-/C/-42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Washing Pole +2100/0/0/0/1000/0E/C/-/-/C/-42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Washing Pole +3109/0/0/0/1090/0E/B/-/-/B/-42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Washing Pole +4117/0/0/0/1170/0E/B/-/-/B/-42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Washing Pole +5126/0/0/0/1260/0E/B/-/-/B/-42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Washing Pole +6134/0/0/0/1340/0E/B/-/-/B/-42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Washing Pole +7142/0/0/0/1420/0E/B/-/-/B/-42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Washing Pole +8151/0/0/0/1510/0E/B/-/-/B/-42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Washing Pole +9159/0/0/0/1590/0E/B/-/-/B/-42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Washing Pole +10168/0/0/0/1680/0E/B/-/-/B/-42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
#### Poison --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base poison damage, poison damage reduction. Requires: - Poison Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Poison Washing Pole +084/0/0/0/0112/0E/C/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Washing Pole +192/0/0/0/0114/0E/C/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Washing Pole +2100/0/0/0/0117/0E/C/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Washing Pole +3109/0/0/0/0120/0E/B/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Washing Pole +4117/0/0/0/0123/0E/B/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Washing Pole +5126/0/0/0/0126/0E/B/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Washing Pole +6134/0/0/0/0128/0E/B/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Washing Pole +7142/0/0/0/0131/0E/B/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Washing Pole +8151/0/0/0/0134/0E/B/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Washing Pole +9159/0/0/0/0137/0E/B/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Washing Pole +10168/0/0/0/0140/0E/B/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
#### Bleed --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base bleed damage, bleed damage reduction. Requires: - Bleed Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Bleed Washing Pole +084/0/0/0/00/112E/C/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Washing Pole +192/0/0/0/00/114E/C/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Washing Pole +2100/0/0/0/00/117E/C/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Washing Pole +3109/0/0/0/00/120E/B/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Washing Pole +4117/0/0/0/00/123E/B/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Washing Pole +5126/0/0/0/00/126E/B/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Washing Pole +6134/0/0/0/00/128E/B/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Washing Pole +7142/0/0/0/00/131E/B/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Washing Pole +8151/0/0/0/00/134E/B/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Washing Pole +9159/0/0/0/00/137E/B/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Washing Pole +10168/0/0/0/00/140E/B/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
#### Raw --- Reduces: Stat bonuses. Adds/Increases: Base damage. Requires: - Raw Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Raw Washing Pole +0138/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Washing Pole +1151/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Washing Pole +2165/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Washing Pole +3179/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Washing Pole +4193/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Washing Pole +5207/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Washing Pole +6220/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Washing Pole +7234/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Washing Pole +8248/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Washing Pole +9262/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Washing Pole +10276/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
#### Enchanted --- Reduces: Stat bonuses. Adds/Increases: INT stat bonus (excluding weapons that have base magic damage). Requires: - Magic Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Enchanted Washing Pole +0120/0/0/0/00/0E/E/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Washing Pole +1132/0/0/0/00/0E/D/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Washing Pole +2144/0/0/0/00/0E/D/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Washing Pole +3156/0/0/0/00/0E/D/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Washing Pole +4168/0/0/0/00/0E/D/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Washing Pole +5180/0/0/0/00/0E/D/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Washing Pole +6192/0/0/0/00/0E/D/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Washing Pole +7204/0/0/0/00/0E/D/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Washing Pole +8216/0/0/0/00/0E/D/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Washing Pole +9228/0/0/0/00/0E/D/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Washing Pole +10240/0/0/0/00/0E/D/C/-/-/-45/10/30/30/2015/15/15/15
#### Mundane --- Reduces: Base damage, stat bonuses. Adds/Increases: Damage scaling from lowest stat. Requires: - Old Mundane Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Mundane Washing Pole +060/0/0/0/00/0E/D/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Washing Pole +166/0/0/0/00/0E/D/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Washing Pole +272/0/0/0/00/0E/D/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Washing Pole +378/0/0/0/00/0E/D/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Washing Pole +484/0/0/0/00/0E/D/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Washing Pole +590/0/0/0/00/0E/C/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Washing Pole +696/0/0/0/00/0E/C/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Washing Pole +7102/0/0/0/00/0E/C/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Washing Pole +8108/0/0/0/00/0E/C/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Washing Pole +9114/0/0/0/00/0E/C/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Washing Pole +10120/0/0/0/00/0E/C/-/-/-/-45/10/30/30/2015/15/15/15
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**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage Each weapon has one or more physical damage types: - Striking - Slashing - Thrusting Certain enemies are weak or strong against different damage types. See Weakness for physical reduction, Resistance for elemental reduction.
**Aux Effect:**The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: - A is Poison Effect - B is Bleed Effect
**Counter Strength:**Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
**Poise Damage:**The ability of the weapon to break the poise of an enemy.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D: - A is the Strength required - B is the Dexterity required - C is the Intelligence required - D is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength) properly if the weapon is held with both hands. (14 x 2 = 28)
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D/E/F: - A is the Strength stat bonus that influences the physical attack of the weapon. - B is the Dexterity stat bonus that influences the physical attack of the weapon. - C is the Intelligence stat bonus that influences the Magical attack of the weapon. - D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon. - E is the Faith stat bonus that influences the Lightning attack of the weapon. - F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
**Damage Reduction:**The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage
**Aux Effect Reduction:**The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking. The Aux Effect Reduction % stats for a weapon are A / B / C / D: - A is Poison Effect - B is Bleed Effect - C is Petrification Effect - D is Curse Effect
**Stability:**Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
**Durability:**The durability of the weapon.
**Weight:**The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
**Enchantable? Items/Spells:**Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items.