# Katanas
# Berserker Blade
### In-Game Description
---
*The katana of a berserker, by its name.*
*The thick, shiny black blade cuts exquisitely.
Its origins and owner are unknown, but at some
point the blade became known by this name.*
### Availability
---
- Mad Warrior drop - rare.
- Invader Prowlers drop.
### General Information
---
Image | Damage | Aux Effects | Counter
Strength | Poise
Damage | Stats Needed
Stat Bonuses | Damage
Reduction | Aux Effects
Reduction | Stability | Durability | Weight |
---|
![]() | 160/0/0/0/0
(Slash/Thrust) | 0/0 | 150 | 20 | 18/18/0/0
D/B/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 | 30 | 40 | 6.0 |
### Move Set
---
+ show Move Set - hide Move Set
| **One-Handed** | **Two-Handed** |
**Light** | diagonal slashes | diagonal slashes |
**Rolling** | wide slash | wide slash |
**Running** | lunging thrust | lunging thrust |
**Heavy** | thrust to wide slash | delayed overhead chop |
### Notes
---
### Upgrades
---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
#### Basic
---
Special upgrade path.
Requires:
- Twinkling Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|
Berserker Blade +0 | 160/0/0/0/0 | 0/0 | D/B/-/-/-/- | - | - |
Berserker Blade +1 | 176/0/0/0/0 | 0/0 | D/B/-/-/-/- | 1x Twinkling Titanite | 850 |
Berserker Blade +2 | 192/0/0/0/0 | 0/0 | D/B/-/-/-/- | 2x Twinkling Titanite | 1,060 |
Berserker Blade +3 | 208/0/0/0/0 | 0/0 | D/B/-/-/-/- | 3x Twinkling Titanite | 1,270 |
Berserker Blade +4 | 224/0/0/0/0 | 0/0 | D/B/-/-/-/- | 4x Twinkling Titanite | 1,700 |
Berserker Blade +5 | 240/0/0/0/0 | 0/0 | D/B/-/-/-/- | 5x Twinkling Titanite | 1,910 |
### Infusions
---
#### Magic
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Magic Berserker Blade +0 | 112/112/0/0/0 | 0/0 | D/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Berserker Blade +1 | 123/123/0/0/0 | 0/0 | D/C/C/-/-/- |
Magic Berserker Blade +2 | 134/134/0/0/0 | 0/0 | D/C/C/-/-/- |
Magic Berserker Blade +3 | 145/145/0/0/0 | 0/0 | D/C/B/-/-/- |
Magic Berserker Blade +4 | 156/156/0/0/0 | 0/0 | D/C/B/-/-/- |
Magic Berserker Blade +5 | 168/168/0/0/0 | 0/0 | D/C/B/-/-/- |
#### Fire
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Fire Berserker Blade +0 | 112/0/112/0/0 | 0/0 | D/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Berserker Blade +1 | 123/0/123/0/0 | 0/0 | D/C/-/C/-/- |
Fire Berserker Blade +2 | 134/0/134/0/0 | 0/0 | D/C/-/C/-/- |
Fire Berserker Blade +3 | 145/0/145/0/0 | 0/0 | D/C/-/B/-/- |
Fire Berserker Blade +4 | 156/0/156/0/0 | 0/0 | D/C/-/B/-/- |
Fire Berserker Blade +5 | 168/0/168/0/0 | 0/0 | D/C/-/B/-/- |
#### Lightning
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Lightning Berserker Blade +0 | 112/0/0/112/0 | 0/0 | D/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Berserker Blade +1 | 123/0/0/123/0 | 0/0 | D/C/-/-/C/- |
Lightning Berserker Blade +2 | 134/0/0/134/0 | 0/0 | D/C/-/-/C/- |
Lightning Berserker Blade +3 | 145/0/0/145/0 | 0/0 | D/C/-/-/B/- |
Lightning Berserker Blade +4 | 156/0/0/156/0 | 0/0 | D/C/-/-/B/- |
Lightning Berserker Blade +5 | 168/0/0/168/0 | 0/0 | D/C/-/-/B/- |
#### Dark
---
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Dark Berserker Blade +0 | 112/0/0/0/112 | 0/0 | D/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Berserker Blade +1 | 123/0/0/0/123 | 0/0 | D/C/-/-/-/C |
Dark Berserker Blade +2 | 134/0/0/0/134 | 0/0 | D/C/-/-/-/C |
Dark Berserker Blade +3 | 145/0/0/0/145 | 0/0 | D/C/-/-/-/B |
Dark Berserker Blade +4 | 156/0/0/0/156 | 0/0 | D/C/-/-/-/B |
Dark Berserker Blade +5 | 168/0/0/0/168 | 0/0 | D/C/-/-/-/B |
#### Poison
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Poison Berserker Blade +0 | 112/0/0/0/0 | 112/0 | D/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Berserker Blade +1 | 123/0/0/0/0 | 117/0 | D/C/-/-/-/- |
Poison Berserker Blade +2 | 134/0/0/0/0 | 123/0 | D/C/-/-/-/- |
Poison Berserker Blade +3 | 145/0/0/0/0 | 128/0 | D/C/-/-/-/- |
Poison Berserker Blade +4 | 156/0/0/0/0 | 134/0 | D/C/-/-/-/- |
Poison Berserker Blade +5 | 168/0/0/0/0 | 140/0 | D/C/-/-/-/- |
#### Bleed
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Bleed Berserker Blade +0 | 112/0/0/0/0 | 0/112 | D/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Berserker Blade +1 | 123/0/0/0/0 | 0/117 | D/C/-/-/-/- |
Bleed Berserker Blade +2 | 134/0/0/0/0 | 0/123 | D/C/-/-/-/- |
Bleed Berserker Blade +3 | 145/0/0/0/0 | 0/128 | D/C/-/-/-/- |
Bleed Berserker Blade +4 | 156/0/0/0/0 | 0/134 | D/C/-/-/-/- |
Bleed Berserker Blade +5 | 168/0/0/0/0 | 0/140 | D/C/-/-/-/- |
#### Raw
---
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Raw Berserker Blade +0 | 184/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Berserker Blade +1 | 202/0/0/0/0 | 0/0 | E/E/-/-/-/- |
Raw Berserker Blade +2 | 220/0/0/0/0 | 0/0 | E/E/-/-/-/- |
Raw Berserker Blade +3 | 239/0/0/0/0 | 0/0 | E/E/-/-/-/- |
Raw Berserker Blade +4 | 257/0/0/0/0 | 0/0 | E/E/-/-/-/- |
Raw Berserker Blade +5 | 276/0/0/0/0 | 0/0 | E/E/-/-/-/- |
#### Enchanted
---
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Enchanted Berserker Blade +0 | 160/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Berserker Blade +1 | 176/0/0/0/0 | 0/0 | E/E/D/-/-/- |
Enchanted Berserker Blade +2 | 192/0/0/0/0 | 0/0 | E/E/D/-/-/- |
Enchanted Berserker Blade +3 | 208/0/0/0/0 | 0/0 | E/E/D/-/-/- |
Enchanted Berserker Blade +4 | 224/0/0/0/0 | 0/0 | E/E/D/-/-/- |
Enchanted Berserker Blade +5 | 240/0/0/0/0 | 0/0 | E/D/D/-/-/- |
#### Mundane
---
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Mundane Berserker Blade +0 | 80/0/0/0/0 | 0/0 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Berserker Blade +1 | 88/0/0/0/0 | 0/0 | E/D/-/-/-/- |
Mundane Berserker Blade +2 | 96/0/0/0/0 | 0/0 | E/D/-/-/-/- |
Mundane Berserker Blade +3 | 104/0/0/0/0 | 0/0 | E/D/-/-/-/- |
Mundane Berserker Blade +4 | 112/0/0/0/0 | 0/0 | E/D/-/-/-/- |
Mundane Berserker Blade +5 | 120/0/0/0/0 | 0/0 | E/D/-/-/-/- |
---
### Key
---
**Damage:** | The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
Each weapon has one or more physical damage types:
- Striking
- Slashing
- Thrusting
Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.
|
**Aux Effect:** | The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
- A is Poison Effect
- B is Bleed Effect
|
**Counter Strength:** | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
**Poise Damage:** | The ability of the weapon to break the poise of an enemy. |
**Stats Needed:** | The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:
- A is the Strength required
- B is the Dexterity required
- C is the Intelligence required
- D is the Faith required
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.
Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)
|
**Stat Bonuses:** | The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:
- A is the Strength stat bonus that influences the physical attack of the weapon.
- B is the Dexterity stat bonus that influences the physical attack of the weapon.
- C is the Intelligence stat bonus that influences the Magical attack of the weapon.
- D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
- E is the Faith stat bonus that influences the Lightning attack of the weapon.
- F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
|
**Damage Reduction:** | The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
|
**Aux Effect Reduction:** | The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:
- A is Poison Effect
- B is Bleed Effect
- C is Petrification Effect
- D is Curse Effect
|
**Stability:** | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
**Durability:** | The durability of the weapon. |
**Weight:** | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
**Enchantable? Items/Spells:** | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items. |
# Bewitched Alonne Sword
### In-Game Description
---
*Katana forged from the soul of Sir Alonne.
The captivating, undulating design serves to
enhance this weapon's mystical allure.
Alonne came from the east, and soon became
the Iron King's most trusted knight.
When he departed, the Old Iron King bequeathed
Sir Alonne's name to his iron warriors.*
### Availability
---
Trade Soul of Sir Alonne and 18,000 souls with Weaponsmith Ornifex.
### General Information
---
Image | Damage | Aux Effects | Counter
Strength | Poise
Damage | Stats Needed
Stat Bonuses | Damage
Reduction | Aux Effects
Reduction | Stability | Durability | Weight |
---|
![]() | 150/0/0/0/0
(Slash/Thrust) | 0/53 | 150 | 20 | 22/30/0/0
-/B/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 | 30 | 30 | 9.0 |
### Move Set
---
+ show Move Set - hide Move Set - One-handed: has wide-sweeping light attacks and standard katana running attack, heavy (thrusting then sweeping) attack, and rolling attack.
- Two-handed: has wide-sweeping light attacks, the Berserker Blade's overhead then sweeping heavy attack, the Claymore's overhead roll attack, and the standard katana running attack.
- The parry is replaced by a self-buff by way of covering the sword in the wielder's flaming blood for 30 seconds.
- The player thrusts the sword into their midsection, causing Bleed build-up and damaging themselves for 500 HP in addition to losing 2-3 weapon durability.
- The buff lasts approximately 30 seconds after the character pulls the sword out, does not get increased duration from the Lingering Dragoncrest Ring.
**Moveset Demonstration:** https://www.youtube.com/watch?v=F4rRf8CCfC0
### Notes
---
- Buffing with a resin/spell and then using the sword's strong attack buff will remove the previously applied resin/spell and vice-versa.
- You do not have to wait for the buff to run out for it to be reapplied.
- Buff does slightly more damage to the player if used while the previous buff is still active.
- The strong attack buff, despite its appearance, does not seem to inflict fire damage.
1
### Upgrades
---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
#### Basic
---
Boss upgrade path.
Requires:
- Petrified Dragon Bone
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls Cost |
---|
Bewitched Alonne Sword +0 | 150/0/0/0/0 | 0/53 | -/B/-/-/-/- | - | - |
Bewitched Alonne Sword +1 | 156/0/0/0/0 | 0/58 | -/A/-/-/-/- | 1x Petrified Dragon Bone | 1,170 |
Bewitched Alonne Sword +2 | 162/0/0/0/0 | 0/63 | -/S/-/-/-/- | 2x Petrified Dragon Bone | 1,470 |
Bewitched Alonne Sword +3 | 168/0/0/0/0 | 0/69 | -/S/-/-/-/- | 3x Petrified Dragon Bone | 1,760 |
Bewitched Alonne Sword +4 | 174/0/0/0/0 | 0/74 | -/S/-/-/-/- | 4x Petrified Dragon Bone | 2,340 |
Bewitched Alonne Sword +5 | 180/0/0/0/0 | 0/80 | -/S/-/-/-/- | 5x Petrified Dragon Bone | 2,640 |
### Infusions
---
#### Magic
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Magic Bewitched Alonne Sword +0 | 135/90/0/0/0 | 0/47 | -/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Bewitched Alonne Sword +1 | 140/93/0/0/0 | 0/52 | -/B/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Bewitched Alonne Sword +2 | 145/97/0/0/0 | 0/57 | -/A/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Bewitched Alonne Sword +3 | 151/100/0/0/0 | 0/62 | -/A/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Bewitched Alonne Sword +4 | 156/104/0/0/0 | 0/67 | -/S/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Bewitched Alonne Sword +5 | 162/108/0/0/0 | 0/72 | -/S/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
#### Fire
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Fire Bewitched Alonne Sword +0 | 135/0/90/0/0 | 0/47 | -/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Bewitched Alonne Sword +1 | 140/0/93/0/0 | 0/52 | -/B/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Bewitched Alonne Sword +2 | 145/0/97/0/0 | 0/57 | -/A/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Bewitched Alonne Sword +3 | 151/0/100/0/0 | 0/62 | -/A/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Bewitched Alonne Sword +4 | 156/0/104/0/0 | 0/67 | -/S/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Bewitched Alonne Sword +5 | 162/0/108/0/0 | 0/72 | -/S/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
#### Lightning
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Lightning Bewitched Alonne Sword +0 | 135/0/0/90/0 | 0/47 | -/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Bewitched Alonne Sword +1 | 140/0/0/93/0 | 0/52 | -/B/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Bewitched Alonne Sword +2 | 145/0/0/97/0 | 0/57 | -/A/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Bewitched Alonne Sword +3 | 151/0/0/100/0 | 0/62 | -/A/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Bewitched Alonne Sword +4 | 156/0/0/104/0 | 0/67 | -/S/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Bewitched Alonne Sword +5 | 162/0/0/108/0 | 0/72 | -/S/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
#### Dark
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Dark Bewitched Alonne Sword +0 | 135/0/0/0/90 | 0/47 | -/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Bewitched Alonne Sword +1 | 140/0/0/0/93 | 0/52 | -/B/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Bewitched Alonne Sword +2 | 145/0/0/0/97 | 0/57 | -/A/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Bewitched Alonne Sword +3 | 151/0/0/0/100 | 0/62 | -/A/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Bewitched Alonne Sword +4 | 156/0/0/0/104 | 0/67 | -/S/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Bewitched Alonne Sword +5 | 162/0/0/0/108 | 0/72 | -/S/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
#### Poison
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Poison Bewitched Alonne Sword +0 | 135/0/0/0/0 | 96/47 | -/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Bewitched Alonne Sword +1 | 140/0/0/0/0 | 100/52 | -/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Bewitched Alonne Sword +2 | 145/0/0/0/0 | 105/57 | -/A/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Bewitched Alonne Sword +3 | 151/0/0/0/0 | 110/62 | -/A/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Bewitched Alonne Sword +4 | 156/0/0/0/0 | 115/67 | -/S/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Bewitched Alonne Sword +5 | 162/0/0/0/0 | 120/72 | -/S/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
#### Bleed
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Bleed Bewitched Alonne Sword +0 | 126/0/0/0/0 | 0/82 | -/C/-/-/-/- | 43.7/8.7/28.7/28.7/18.7 | 13.7/25.0/13.7/13.7 |
Bleed Bewitched Alonne Sword +1 | 131/0/0/0/0 | 0/91 | -/B/-/-/-/- | 43.7/8.7/28.7/28.7/18.7 | 13.7/25.0/13.7/13.7 |
Bleed Bewitched Alonne Sword +2 | 136/0/0/0/0 | 0/99 | -/A/-/-/-/- | 43.7/8.7/28.7/28.7/18.7 | 13.7/25.0/13.7/13.7 |
Bleed Bewitched Alonne Sword +3 | 141/0/0/0/0 | 0/107 | -/A/-/-/-/- | 43.7/8.7/28.7/28.7/18.7 | 13.7/25.0/13.7/13.7 |
Bleed Bewitched Alonne Sword +4 | 146/0/0/0/0 | 0/116 | -/S/-/-/-/- | 43.7/8.7/28.7/28.7/18.7 | 13.7/25.0/13.7/13.7 |
Bleed Bewitched Alonne Sword +5 | 151/0/0/0/0 | 0/124 | -/S/-/-/-/- | 43.7/8.7/28.7/28.7/18.7 | 13.7/25.0/13.7/13.7 |
#### Raw
---
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Raw Bewitched Alonne Sword +0 | 172/0/0/0/0 | 0/60 | -/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Bewitched Alonne Sword +1 | 179/0/0/0/0 | 0/67 | -/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Bewitched Alonne Sword +2 | 186/0/0/0/0 | 0/73 | -/D/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Bewitched Alonne Sword +3 | 193/0/0/0/0 | 0/79 | -/D/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Bewitched Alonne Sword +4 | 200/0/0/0/0 | 0/85 | -/D/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Bewitched Alonne Sword +5 | 207/0/0/0/0 | 0/92 | -/D/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
#### Enchanted
---
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus.
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Enchanted Bewitched Alonne Sword +0 | 150/0/0/0/0 | 0/53 | -/E/D/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Bewitched Alonne Sword +1 | 156/0/0/0/0 | 0/58 | -/D/D/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Bewitched Alonne Sword +2 | 162/0/0/0/0 | 0/63 | -/D/D/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Bewitched Alonne Sword +3 | 168/0/0/0/0 | 0/69 | -/C/D/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Bewitched Alonne Sword +4 | 174/0/0/0/0 | 0/74 | -/C/D/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Bewitched Alonne Sword +5 | 180/0/0/0/0 | 0/80 | -/C/C/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
#### Mundane
---
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Mundane Bewitched Alonne Sword +0 | 75/0/0/0/0 | 0/26 | -/D/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Bewitched Alonne Sword +1 | 78/0/0/0/0 | 0/29 | -/C/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Bewitched Alonne Sword +2 | 81/0/0/0/0 | 0/31 | -/C/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Bewitched Alonne Sword +3 | 84/0/0/0/0 | 0/34 | -/B/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Bewitched Alonne Sword +4 | 87/0/0/0/0 | 0/37 | -/B/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Bewitched Alonne Sword +5 | 90/0/0/0/0 | 0/40 | -/A/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
---
### Key
---
**Damage:** | The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
Each weapon has one or more physical damage types:
- Striking
- Slashing
- Thrusting
Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.
|
**Aux Effect:** | The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
- A is Poison Effect
- B is Bleed Effect
|
**Counter Strength:** | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
**Poise Damage:** | The ability of the weapon to break the poise of an enemy. |
**Stats Needed:** | The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:
- A is the Strength required
- B is the Dexterity required
- C is the Intelligence required
- D is the Faith required
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.
Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)
|
**Stat Bonuses:** | The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:
- A is the Strength stat bonus that influences the physical attack of the weapon.
- B is the Dexterity stat bonus that influences the physical attack of the weapon.
- C is the Intelligence stat bonus that influences the Magical attack of the weapon.
- D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
- E is the Faith stat bonus that influences the Lightning attack of the weapon.
- F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
|
**Damage Reduction:** | The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
|
**Aux Effect Reduction:** | The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:
- A is Poison Effect
- B is Bleed Effect
- C is Petrification Effect
- D is Curse Effect
|
**Stability:** | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
**Durability:** | The durability of the weapon. |
**Weight:** | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
**Enchantable? Items/Spells:** | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items. |
Footnotes 1. Tested on wet/dry enemies in Doors of Pharros.
# Blacksteel Katana
### In-Game Description
---
*Blacksteel katana wielded by Alonne Knights.
One of the sturdiest types of katana,
preferred by masters of the quick-draw.*
*In the heyday of his land, the Old Iron King
fancied entertaining dubious and eccentric
guests from faraway lands.
Most of them were charlatans, but among
the riff-raff was an unusual knight from
the far east. He trained the Iron King's men
in the sword, in obeisance to his new lord.*
### Availability
---
- Alonne Knight drop - very rare.
- Alonne Knight Captain drop - very rare.
- A reskinned version was available for a limited time in the Majula Mansion Chest.
### General Information
---
Image | Damage | Aux Effects | Counter
Strength | Poise
Damage | Stats Needed
Stat Bonuses | Damage
Reduction | Aux Effects
Reduction | Stability | Durability | Weight |
---|
![]() | 95/0/0/0/0
(Slash/Thrust) | 0/0 | 150 | 20 | 14/25/0/0
-/A/-/-/-/- | 45/10/30/30/20 | 15/25/15/15 | 30 | 40 | 8.0 |
### Move Set
---
+ show Move Set - hide Move Set
| **One-Handed** | **Two-Handed** |
**Light** | diagonal slashes | diagonal slashes |
**Rolling** | wide slash | wide slash |
**Running** | lunging thrust | lunging thrust |
**Heavy** | delayed wide slash (quickdraw/iaijutsu) then thrust | slower wide slash (quickdraw/iaijutsu) then thrust |
### Notes
---
- Shares a nearly identical moveset with the Iaito from Dark Souls.
- The White re-skinned version is used by the Alonne Knights in the Memory of the Old Iron King.
### Upgrades
---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
#### Basic
---
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|
Blacksteel Katana +0 | 95/0/0/0/0 | 0/0 | -/A/-/-/-/- | - | - |
Blacksteel Katana +1 | 104/0/0/0/0 | 0/0 | -/A/-/-/-/- | 1x Titanite Shard | 530 |
Blacksteel Katana +2 | 114/0/0/0/0 | 0/0 | -/S/-/-/-/- | 2x Titanite Shard | 660 |
Blacksteel Katana +3 | 123/0/0/0/0 | 0/0 | -/S/-/-/-/- | 3x Titanite Shard | 790 |
Blacksteel Katana +4 | 133/0/0/0/0 | 0/0 | -/S/-/-/-/- | 1x Large Titanite Shard | 1,050 |
Blacksteel Katana +5 | 142/0/0/0/0 | 0/0 | -/S/-/-/-/- | 2x Large Titanite Shard | 1,190 |
Blacksteel Katana +6 | 152/0/0/0/0 | 0/0 | -/S/-/-/-/- | 3x Large Titanite Shard | 1,320 |
Blacksteel Katana +7 | 161/0/0/0/0 | 0/0 | -/S/-/-/-/- | 1x Titanite Chunk | 1,580 |
Blacksteel Katana +8 | 171/0/0/0/0 | 0/0 | -/S/-/-/-/- | 2x Titanite Chunk | 1,710 |
Blacksteel Katana +9 | 180/0/0/0/0 | 0/0 | -/S/-/-/-/- | 3x Titanite Chunk | 1,840 |
Blacksteel Katana +10 | 190/0/0/0/0 | 0/0 | -/S/-/-/-/- | 1x Titanite Slab | 2,100 |
### Infusions
---
#### Magic
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Magic Blacksteel Katana +0 | 86/46/0/0/0 | 0/0 | -/B/C/-/-/- | 43.5/21.6/28.5/28.5/18.5 | 13.5/23.5/13.5/13.5 |
Magic Blacksteel Katana +1 | 95/51/0/0/0 | 0/0 | -/B/C/-/-/- |
Magic Blacksteel Katana +2 | 103/55/0/0/0 | 0/0 | -/A/C/-/-/- |
Magic Blacksteel Katana +3 | 112/60/0/0/0 | 0/0 | -/A/B/-/-/- |
Magic Blacksteel Katana +4 | 121/65/0/0/0 | 0/0 | -/A/B/-/-/- |
Magic Blacksteel Katana +5 | 129/69/0/0/0 | 0/0 | -/A/B/-/-/- |
Magic Blacksteel Katana +6 | 138/74/0/0/0 | 0/0 | -/S/B/-/-/- |
Magic Blacksteel Katana +7 | 146/79/0/0/0 | 0/0 | -/S/B/-/-/- |
Magic Blacksteel Katana +8 | 155/83/0/0/0 | 0/0 | -/S/B/-/-/- |
Magic Blacksteel Katana +9 | 164/88/0/0/0 | 0/0 | -/S/B/-/-/- |
Magic Blacksteel Katana +10 | 172/93/0/0/0 | 0/0 | -/S/B/-/-/- |
#### Fire
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Fire Blacksteel Katana +0 | 86/0/46/0/0 | 0/0 | -/B/-/C/-/- | 43.5/8.5/41.6/28.5/18.5 | 13.5/23.5/13.5/13.5 |
Fire Blacksteel Katana +1 | 95/0/51/0/0 | 0/0 | -/B/-/C/-/- |
Fire Blacksteel Katana +2 | 103/0/55/0/0 | 0/0 | -/A/-/C/-/- |
Fire Blacksteel Katana +3 | 112/0/60/0/0 | 0/0 | -/A/-/B/-/- |
Fire Blacksteel Katana +4 | 121/0/65/0/0 | 0/0 | -/A/-/B/-/- |
Fire Blacksteel Katana +5 | 129/0/69/0/0 | 0/0 | -/A/-/B/-/- |
Fire Blacksteel Katana +6 | 138/0/74/0/0 | 0/0 | -/S/-/B/-/- |
Fire Blacksteel Katana +7 | 146/0/79/0/0 | 0/0 | -/S/-/B/-/- |
Fire Blacksteel Katana +8 | 155/0/83/0/0 | 0/0 | -/S/-/B/-/- |
Fire Blacksteel Katana +9 | 164/0/88/0/0 | 0/0 | -/S/-/B/-/- |
Fire Blacksteel Katana +10 | 172/0/93/0/0 | 0/0 | -/S/-/B/-/- |
#### Lightning
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Lightning Blacksteel Katana +0 | 86/0/0/46/0 | 0/0 | -/B/-/-/C/- | 43.5/8.5/28.5/41.6/18.5 | 13.5/23.5/13.5/13.5 |
Lightning Blacksteel Katana +1 | 95/0/0/51/0 | 0/0 | -/B/-/-/C/- |
Lightning Blacksteel Katana +2 | 103/0/0/55/0 | 0/0 | -/A/-/-/C/- |
Lightning Blacksteel Katana +3 | 112/0/0/60/0 | 0/0 | -/A/-/-/B/- |
Lightning Blacksteel Katana +4 | 121/0/0/65/0 | 0/0 | -/A/-/-/B/- |
Lightning Blacksteel Katana +5 | 129/0/0/69/0 | 0/0 | -/A/-/-/B/- |
Lightning Blacksteel Katana +6 | 138/0/0/74/0 | 0/0 | -/S/-/-/B/- |
Lightning Blacksteel Katana +7 | 146/0/0/79/0 | 0/0 | -/S/-/-/B/- |
Lightning Blacksteel Katana +8 | 155/0/0/83/0 | 0/0 | -/S/-/-/B/- |
Lightning Blacksteel Katana +9 | 164/0/0/88/0 | 0/0 | -/S/-/-/B/- |
Lightning Blacksteel Katana +10 | 172/0/0/93/0 | 0/0 | -/S/-/-/B/- |
#### Dark
---
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Dark Blacksteel Katana +0 | 86/0/0/0/46 | 0/0 | -/B/-/-/-/C | 43.5/8.5/28.5/28.5/31.6 | 13.5/23.5/13.5/13.5 |
Dark Blacksteel Katana +1 | 95/0/0/0/51 | 0/0 | -/B/-/-/-/C |
Dark Blacksteel Katana +2 | 103/0/0/0/55 | 0/0 | -/A/-/-/-/C |
Dark Blacksteel Katana +3 | 112/0/0/0/60 | 0/0 | -/A/-/-/-/B |
Dark Blacksteel Katana +4 | 121/0/0/0/65 | 0/0 | -/A/-/-/-/B |
Dark Blacksteel Katana +5 | 129/0/0/0/69 | 0/0 | -/A/-/-/-/B |
Dark Blacksteel Katana +6 | 138/0/0/0/74 | 0/0 | -/S/-/-/-/B |
Dark Blacksteel Katana +7 | 146/0/0/0/79 | 0/0 | -/S/-/-/-/B |
Dark Blacksteel Katana +8 | 155/0/0/0/83 | 0/0 | -/S/-/-/-/B |
Dark Blacksteel Katana +9 | 164/0/0/0/88 | 0/0 | -/S/-/-/-/B |
Dark Blacksteel Katana +10 | 172/0/0/0/93 | 0/0 | -/S/-/-/-/B |
#### Poison
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Poison Blacksteel Katana +0 | 86/0/0/0/0 | 78/0 | -/B/-/-/-/- | 43.5/8.5/28.5/28.5/18.5 | 26.6/23.5/13.5/13.5 |
Poison Blacksteel Katana +1 | 95/0/0/0/0 | 80/0 | -/B/-/-/-/- |
Poison Blacksteel Katana +2 | 103/0/0/0/0 | 82/0 | -/A/-/-/-/- |
Poison Blacksteel Katana +3 | 112/0/0/0/0 | 84/0 | -/A/-/-/-/- |
Poison Blacksteel Katana +4 | 121/0/0/0/0 | 86/0 | -/A/-/-/-/- |
Poison Blacksteel Katana +5 | 129/0/0/0/0 | 88/0 | -/A/-/-/-/- |
Poison Blacksteel Katana +6 | 138/0/0/0/0 | 90/0 | -/S/-/-/-/- |
Poison Blacksteel Katana +7 | 146/0/0/0/0 | 92/0 | -/S/-/-/-/- |
Poison Blacksteel Katana +8 | 155/0/0/0/0 | 94/0 | -/S/-/-/-/- |
Poison Blacksteel Katana +9 | 164/0/0/0/0 | 96/0 | -/S/-/-/-/- |
Poison Blacksteel Katana +10 | 172/0/0/0/0 | 98/0 | -/S/-/-/-/- |
#### Bleed
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Bleed Blacksteel Katana +0 | 86/0/0/0/0 | 0/78 | -/B/-/-/-/- | 43.5/8.5/28.5/28.5/18.5 | 13.5/36.6/13.5/13.5 |
Bleed Blacksteel Katana +1 | 95/0/0/0/0 | 0/80 | -/B/-/-/-/- |
Bleed Blacksteel Katana +2 | 103/0/0/0/0 | 0/82 | -/A/-/-/-/- |
Bleed Blacksteel Katana +3 | 112/0/0/0/0 | 0/84 | -/A/-/-/-/- |
Bleed Blacksteel Katana +4 | 121/0/0/0/0 | 0/86 | -/A/-/-/-/- |
Bleed Blacksteel Katana +5 | 129/0/0/0/0 | 0/88 | -/A/-/-/-/- |
Bleed Blacksteel Katana +6 | 138/0/0/0/0 | 0/90 | -/S/-/-/-/- |
Bleed Blacksteel Katana +7 | 146/0/0/0/0 | 0/92 | -/S/-/-/-/- |
Bleed Blacksteel Katana +8 | 155/0/0/0/0 | 0/94 | -/S/-/-/-/- |
Bleed Blacksteel Katana +9 | 164/0/0/0/0 | 0/96 | -/S/-/-/-/- |
Bleed Blacksteel Katana +10 | 172/0/0/0/0 | 0/98 | -/S/-/-/-/- |
#### Raw
---
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Raw Blacksteel Katana +0 | 109/0/0/0/0 | 0/0 | -/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/25.0/15.0/15.0 |
Raw Blacksteel Katana +1 | 120/0/0/0/0 | 0/0 | -/E/-/-/-/- |
Raw Blacksteel Katana +2 | 131/0/0/0/0 | 0/0 | -/D/-/-/-/- |
Raw Blacksteel Katana +3 | 142/0/0/0/0 | 0/0 | -/D/-/-/-/- |
Raw Blacksteel Katana +4 | 152/0/0/0/0 | 0/0 | -/D/-/-/-/- |
Raw Blacksteel Katana +5 | 163/0/0/0/0 | 0/0 | -/D/-/-/-/- |
Raw Blacksteel Katana +6 | 174/0/0/0/0 | 0/0 | -/D/-/-/-/- |
Raw Blacksteel Katana +7 | 185/0/0/0/0 | 0/0 | -/D/-/-/-/- |
Raw Blacksteel Katana +8 | 196/0/0/0/0 | 0/0 | -/D/-/-/-/- |
Raw Blacksteel Katana +9 | 207/0/0/0/0 | 0/0 | -/D/-/-/-/- |
Raw Blacksteel Katana +10 | 218/0/0/0/0 | 0/0 | -/C/-/-/-/- |
#### Enchanted
---
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Enchanted Blacksteel Katana +0 | 95/0/0/0/0 | 0/0 | -/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/25.0/15.0/15.0 |
Enchanted Blacksteel Katana +1 | 104/0/0/0/0 | 0/0 | -/D/D/-/-/- |
Enchanted Blacksteel Katana +2 | 114/0/0/0/0 | 0/0 | -/D/D/-/-/- |
Enchanted Blacksteel Katana +3 | 123/0/0/0/0 | 0/0 | -/D/D/-/-/- |
Enchanted Blacksteel Katana +4 | 133/0/0/0/0 | 0/0 | -/C/D/-/-/- |
Enchanted Blacksteel Katana +5 | 142/0/0/0/0 | 0/0 | -/C/D/-/-/- |
Enchanted Blacksteel Katana +6 | 152/0/0/0/0 | 0/0 | -/C/D/-/-/- |
Enchanted Blacksteel Katana +7 | 161/0/0/0/0 | 0/0 | -/C/D/-/-/- |
Enchanted Blacksteel Katana +8 | 171/0/0/0/0 | 0/0 | -/C/D/-/-/- |
Enchanted Blacksteel Katana +9 | 180/0/0/0/0 | 0/0 | -/C/D/-/-/- |
Enchanted Blacksteel Katana +10 | 190/0/0/0/0 | 0/0 | -/B/C/-/-/- |
#### Mundane
---
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Mundane Blacksteel Katana +0 | 47/0/0/0/0 | 0/0 | -/C/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/25.0/15.0/15.0 |
Mundane Blacksteel Katana +1 | 52/0/0/0/0 | 0/0 | -/C/-/-/-/- |
Mundane Blacksteel Katana +2 | 57/0/0/0/0 | 0/0 | -/C/-/-/-/- |
Mundane Blacksteel Katana +3 | 61/0/0/0/0 | 0/0 | -/C/-/-/-/- |
Mundane Blacksteel Katana +4 | 66/0/0/0/0 | 0/0 | -/B/-/-/-/- |
Mundane Blacksteel Katana +5 | 71/0/0/0/0 | 0/0 | -/B/-/-/-/- |
Mundane Blacksteel Katana +6 | 76/0/0/0/0 | 0/0 | -/B/-/-/-/- |
Mundane Blacksteel Katana +7 | 80/0/0/0/0 | 0/0 | -/B/-/-/-/- |
Mundane Blacksteel Katana +8 | 85/0/0/0/0 | 0/0 | -/A/-/-/-/- |
Mundane Blacksteel Katana +9 | 90/0/0/0/0 | 0/0 | -/A/-/-/-/- |
Mundane Blacksteel Katana +10 | 95/0/0/0/0 | 0/0 | -/A/-/-/-/- |
---
### Key
---
**Damage:** | The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
Each weapon has one or more physical damage types:
- Striking
- Slashing
- Thrusting
Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.
|
**Aux Effect:** | The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
- A is Poison Effect
- B is Bleed Effect
|
**Counter Strength:** | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
**Poise Damage:** | The ability of the weapon to break the poise of an enemy. |
**Stats Needed:** | The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:
- A is the Strength required
- B is the Dexterity required
- C is the Intelligence required
- D is the Faith required
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.
Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)
|
**Stat Bonuses:** | The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:
- A is the Strength stat bonus that influences the physical attack of the weapon.
- B is the Dexterity stat bonus that influences the physical attack of the weapon.
- C is the Intelligence stat bonus that influences the Magical attack of the weapon.
- D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
- E is the Faith stat bonus that influences the Lightning attack of the weapon.
- F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
|
**Damage Reduction:** | The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
|
**Aux Effect Reduction:** | The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:
- A is Poison Effect
- B is Bleed Effect
- C is Petrification Effect
- D is Curse Effect
|
**Stability:** | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
**Durability:** | The durability of the weapon. |
**Weight:** | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
**Enchantable? Items/Spells:** | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items. |
# Chaos Blade
### In-Game Description
---
*A katana of unknown origin.
Damage to foes also damages its owner.
The peculiar pattern upon the blade suggests
the sinister nature of this cursed blade.
It is an alluring vortex, and a lonely soul.
Effect: attacks also damage player.*
### Availability
---
Trade Old Witch Soul and 10,000 souls with Weaponsmith Ornifex.
### General Information
---
Image | Damage | Aux Effects | Counter
Strength | Poise
Damage | Stats Needed
Stat Bonuses | Damage
Reduction | Aux Effects
Reduction | Stability | Durability | Weight |
---|
![]() | 100/0/0/0/0
(Slash/Thrust) | 0/0 | 160 | 20 | 12/25/0/0
-/B/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 | 30 | 50 | 6.0 |
### Move Set
---
+ show Move Set - hide Move Set
| **One-Handed** | **Two-Handed** |
**Light** | diagonal slashes | diagonal slashes |
**Rolling** | wide slash | wide slash |
**Running** | lunging thrust | lunging thrust |
**Heavy** | thrust then wide slash | wide slash from the left followed by overhead chop |
### Notes
---
- Deals 50 damage to its wielder with every successful attack, however, hitting an opponent while they are in their invincibility frames from rolling or backstepping will still result in you taking damage, despite not dealing any to them.
### Upgrades
---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
#### Basic
---
Boss upgrade path.
Requires:
- Petrified Dragon Bone
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|
Chaos Blade +0 | 100/0/0/0/0 | 0/0 | -/B/-/-/-/- | - | - |
Chaos Blade +1 | 130/0/0/0/0 | 0/0 | -/A/-/-/-/- | 1x Petrified Dragon Bone | 1,170 |
Chaos Blade +2 | 160/0/0/0/0 | 0/0 | -/S/-/-/-/- | 2x Petrified Dragon Bone | 1,470 |
Chaos Blade +3 | 190/0/0/0/0 | 0/0 | -/S/-/-/-/- | 3x Petrified Dragon Bone | 1,760 |
Chaos Blade +4 | 220/0/0/0/0 | 0/0 | -/S/-/-/-/- | 4x Petrified Dragon Bone | 2,340 |
Chaos Blade +5 | 250/0/0/0/0 | 0/0 | -/S/-/-/-/- | 5x Petrified Dragon Bone | 2,640 |
### Infusions
---
#### Magic
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Magic Chaos Blade +0 | 70/70/0/0/0 | 0/0 | -/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Chaos Blade +1 | 91/91/0/0/0 | 0/0 | -/B/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Chaos Blade +2 | 112/112/0/0/0 | 0/0 | -/A/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Chaos Blade +3 | 133/133/0/0/0 | 0/0 | -/A/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Chaos Blade +4 | 154/154/0/0/0 | 0/0 | -/A/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Chaos Blade +5 | 175/175/0/0/0 | 0/0 | -/S/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
#### Fire
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Fire Chaos Blade +0 | 70/0/70/0/0 | 0/0 | -/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Chaos Blade +1 | 91/0/91/0/0 | 0/0 | -/B/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Chaos Blade +2 | 112/0/112/0/0 | 0/0 | -/A/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Chaos Blade +3 | 133/0/133/0/0 | 0/0 | -/A/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Chaos Blade +4 | 154/0/154/0/0 | 0/0 | -/A/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Chaos Blade +5 | 175/0/175/0/0 | 0/0 | -/S/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
#### Lightning
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Lightning Chaos Blade +0 | 70/0/0/70/0 | 0/0 | -/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Chaos Blade +1 | 91/0/0/91/0 | 0/0 | -/B/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Chaos Blade +2 | 112/0/0/112/0 | 0/0 | -/A/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Chaos Blade +3 | 133/0/0/133/0 | 0/0 | -/A/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Chaos Blade +4 | 154/0/0/154/0 | 0/0 | -/A/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Chaos Blade +5 | 175/0/0/175/0 | 0/0 | -/S/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
#### Dark
---
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Dark Chaos Blade +0 | 70/0/0/0/70 | 0/0 | -/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Chaos Blade +1 | 91/0/0/0/91 | 0/0 | -/B/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Chaos Blade +2 | 112/0/0/0/112 | 0/0 | -/A/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Chaos Blade +3 | 133/0/0/0/133 | 0/0 | -/A/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Chaos Blade +4 | 154/0/0/0/154 | 0/0 | -/A/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Chaos Blade +5 | 175/0/0/0/175 | 0/0 | -/S/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
#### Poison
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Poison Chaos Blade +0 | 70/0/0/0/0 | 112/0 | -/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Chaos Blade +1 | 91/0/0/0/0 | 117/0 | -/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Chaos Blade +2 | 112/0/0/0/0 | 123/0 | -/A/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Chaos Blade +3 | 133/0/0/0/0 | 128/0 | -/A/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Chaos Blade +4 | 154/0/0/0/0 | 134/0 | -/A/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Chaos Blade +5 | 175/0/0/0/0 | 140/0 | -/S/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
#### Bleed
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Bleed Chaos Blade +0 | 70/0/0/0/0 | 0/112 | -/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Chaos Blade +1 | 91/0/0/0/0 | 0/117 | -/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Chaos Blade +2 | 112/0/0/0/0 | 0/123 | -/A/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Chaos Blade +3 | 133/0/0/0/0 | 0/128 | -/A/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Chaos Blade +4 | 154/0/0/0/0 | 0/134 | -/A/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Chaos Blade +5 | 175/0/0/0/0 | 0/140 | -/S/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
#### Raw
---
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Raw Chaos Blade +0 | 115/0/0/0/0 | 0/0 | -/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Chaos Blade +1 | 149/0/0/0/0 | 0/0 | -/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Chaos Blade +2 | 184/0/0/0/0 | 0/0 | -/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Chaos Blade +3 | 218/0/0/0/0 | 0/0 | -/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Chaos Blade +4 | 253/0/0/0/0 | 0/0 | -/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Chaos Blade +5 | 287/0/0/0/0 | 0/0 | -/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
#### Enchanted
---
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Enchanted Chaos Blade +0 | 100/0/0/0/0 | 0/0 | -/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Chaos Blade +1 | 130/0/0/0/0 | 0/0 | -/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Chaos Blade +2 | 160/0/0/0/0 | 0/0 | -/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Chaos Blade +3 | 190/0/0/0/0 | 0/0 | -/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Chaos Blade +4 | 220/0/0/0/0 | 0/0 | -/C/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Chaos Blade +5 | 250/0/0/0/0 | 0/0 | -/C/C/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
#### Mundane
---
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Mundane Chaos Blade +0 | 50/0/0/0/0 | 0/0 | -/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Chaos Blade +1 | 65/0/0/0/0 | 0/0 | -/C/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Chaos Blade +2 | 80/0/0/0/0 | 0/0 | -/C/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Chaos Blade +3 | 95/0/0/0/0 | 0/0 | -/C/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Chaos Blade +4 | 110/0/0/0/0 | 0/0 | -/B/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Chaos Blade +5 | 125/0/0/0/0 | 0/0 | -/B/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
---
### Key
---
**Damage:** | The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
Each weapon has one or more physical damage types:
- Striking
- Slashing
- Thrusting
Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.
|
**Aux Effect:** | The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
- A is Poison Effect
- B is Bleed Effect
|
**Counter Strength:** | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
**Poise Damage:** | The ability of the weapon to break the poise of an enemy. |
**Stats Needed:** | The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:
- A is the Strength required
- B is the Dexterity required
- C is the Intelligence required
- D is the Faith required
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.
Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)
|
**Stat Bonuses:** | The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:
- A is the Strength stat bonus that influences the physical attack of the weapon.
- B is the Dexterity stat bonus that influences the physical attack of the weapon.
- C is the Intelligence stat bonus that influences the Magical attack of the weapon.
- D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
- E is the Faith stat bonus that influences the Lightning attack of the weapon.
- F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
|
**Damage Reduction:** | The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
|
**Aux Effect Reduction:** | The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:
- A is Poison Effect
- B is Bleed Effect
- C is Petrification Effect
- D is Curse Effect
|
**Stability:** | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
**Durability:** | The durability of the weapon. |
**Weight:** | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
**Enchantable? Items/Spells:** | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items. |
# Darkdrift
### In-Game Description
---
*Katana of Grave Warden Agdayne.
Has a crystal-clear blade and a strong attack
that slices through enemy shields.
The katana was originally wielded by
the one who gave us the first death,
and still exists imperfectly between planes.
Effect: shield piercing (strong attack)*
### Availability
---
- Acquired from Grave Warden Agdayne after obtaining the King's Ring.
- Sold by Merchant Hag Melentia for 15,000 souls after killing Grave Warden Agdayne.
### General Information
---
Image | Damage | Aux Effects | Counter
Strength | Poise
Damage | Stats Needed
Stat Bonuses | Damage
Reduction | Aux Effects
Reduction | Stability | Durability | Weight |
---|
![]() | 130/0/0/0/0
(Slash/Thrust) | 0/0 | 130 | 15 | 12/28/0/0
-/C/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 | 30 | 20 | 3.0 |
### Move Set
---
+ show Move Set - hide Move Set
| **One-Handed** | **Two-Handed** |
**Light** | diagonal slashes | diagonal slashes |
**Rolling** | wide slash | wide slash |
**Running** | lunging thrust | lunging thrust |
**Heavy** | thrust then wide slash | wide diagonal slash followed by overhead chop |
https://www.youtube.com/watch?v=p5xjGo6K82M
### Notes
---
- In terms of effect (shield piercing) and looks (partial transparency), this katana is reminiscent to the sword Blind wielded by Selen Vinland from Demon's Souls.
- It is possible to obtain two Darkdrifts per play-through. To do this, first talk to Grave Warden Agdayne to obtain the first one and then kill him. After killing him, Merchant Hag Melentia will sell you the second one.
### Upgrades
---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
#### Basic
---
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|
Darkdrift +0 | 130/0/0/0/0 | 0/0 | -/C/-/-/-/- | - | - |
Darkdrift +1 | 143/0/0/0/0 | 0/0 | -/C/-/-/-/- | 1x Titanite Shard | 920 |
Darkdrift +2 | 156/0/0/0/0 | 0/0 | -/C/-/-/-/- | 2x Titanite Shard | 1,150 |
Darkdrift +3 | 169/0/0/0/0 | 0/0 | -/C/-/-/-/- | 3x Titanite Shard | 1,380 |
Darkdrift +4 | 182/0/0/0/0 | 0/0 | -/B/-/-/-/- | 1x Large Titanite Shard | 1,840 |
Darkdrift +5 | 195/0/0/0/0 | 0/0 | -/B/-/-/-/- | 2x Large Titanite Shard | 2,070 |
Darkdrift +6 | 208/0/0/0/0 | 0/0 | -/B/-/-/-/- | 3x Large Titanite Shard | 2,300 |
Darkdrift +7 | 221/0/0/0/0 | 0/0 | -/B/-/-/-/- | 1x Titanite Chunk | 2,760 |
Darkdrift +8 | 234/0/0/0/0 | 0/0 | -/A/-/-/-/- | 2x Titanite Chunk | 2,990 |
Darkdrift +9 | 247/0/0/0/0 | 0/0 | -/A/-/-/-/- | 3x Titanite Chunk | 3,220 |
Darkdrift +10 | 260/0/0/0/0 | 0/0 | -/A/-/-/-/- | 1x Titanite Slab | 3,680 |
### Infusions
---
#### Magic
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Magic Darkdrift +0 | 91/91/0/0/0 | 0/0 | -/D/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Darkdrift +1 | 100/100/0/0/0 | 0/0 | -/D/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Darkdrift +2 | 109/109/0/0/0 | 0/0 | -/D/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Darkdrift +3 | 118/118/0/0/0 | 0/0 | -/C/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Darkdrift +4 | 127/127/0/0/0 | 0/0 | -/C/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Darkdrift +5 | 136/136/0/0/0 | 0/0 | -/C/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Darkdrift +6 | 145/145/0/0/0 | 0/0 | -/C/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Darkdrift +7 | 154/154/0/0/0 | 0/0 | -/C/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Darkdrift +8 | 163/163/0/0/0 | 0/0 | -/C/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Darkdrift +9 | 172/172/0/0/0 | 0/0 | -/B/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Darkdrift +10 | 182/182/0/0/0 | 0/0 | -/B/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
#### Fire
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Fire Darkdrift +0 | 91/0/91/0/0 | 0/0 | -/D/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Darkdrift +1 | 100/0/100/0/0 | 0/0 | -/D/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Darkdrift +2 | 109/0/109/0/0 | 0/0 | -/D/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Darkdrift +3 | 118/0/118/0/0 | 0/0 | -/C/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Darkdrift +4 | 127/0/127/0/0 | 0/0 | -/C/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Darkdrift +5 | 136/0/136/0/0 | 0/0 | -/C/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Darkdrift +6 | 145/0/145/0/0 | 0/0 | -/C/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Darkdrift +7 | 154/0/154/0/0 | 0/0 | -/C/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Darkdrift +8 | 163/0/163/0/0 | 0/0 | -/C/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Darkdrift +9 | 172/0/172/0/0 | 0/0 | -/B/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Darkdrift +10 | 182/0/182/0/0 | 0/0 | -/B/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
#### Lightning
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Lightning Darkdrift +0 | 91/0/0/91/0 | 0/0 | -/D/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Darkdrift +1 | 100/0/0/100/0 | 0/0 | -/D/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Darkdrift +2 | 109/0/0/109/0 | 0/0 | -/D/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Darkdrift +3 | 118/0/0/118/0 | 0/0 | -/C/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Darkdrift +4 | 127/0/0/127/0 | 0/0 | -/C/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Darkdrift +5 | 136/0/0/136/0 | 0/0 | -/C/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Darkdrift +6 | 145/0/0/145/0 | 0/0 | -/C/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Darkdrift +7 | 154/0/0/154/0 | 0/0 | -/C/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Darkdrift +8 | 163/0/0/163/0 | 0/0 | -/C/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Darkdrift +9 | 172/0/0/172/0 | 0/0 | -/B/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Darkdrift +10 | 182/0/0/182/0 | 0/0 | -/B/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
#### Dark
---
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Dark Darkdrift +0 | 91/0/0/0/91 | 0/0 | -/D/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Darkdrift +1 | 100/0/0/0/100 | 0/0 | -/D/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Darkdrift +2 | 109/0/0/0/109 | 0/0 | -/D/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Darkdrift +3 | 118/0/0/0/118 | 0/0 | -/C/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Darkdrift +4 | 127/0/0/0/127 | 0/0 | -/C/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Darkdrift +5 | 136/0/0/0/136 | 0/0 | -/C/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Darkdrift +6 | 145/0/0/0/145 | 0/0 | -/C/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Darkdrift +7 | 154/0/0/0/154 | 0/0 | -/C/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Darkdrift +8 | 163/0/0/0/163 | 0/0 | -/C/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Darkdrift +9 | 172/0/0/0/172 | 0/0 | -/B/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Darkdrift +10 | 182/0/0/0/182 | 0/0 | -/B/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
#### Poison
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Poison Darkdrift +0 | 91/0/0/0/0 | 112/0 | -/D/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Darkdrift +1 | 100/0/0/0/0 | 114/0 | -/D/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Darkdrift +2 | 108/0/0/0/0 | 117/0 | -/D/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Darkdrift +3 | 118/0/0/0/0 | 120/0 | -/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Darkdrift +4 | 127/0/0/0/0 | 123/0 | -/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Darkdrift +5 | 136/0/0/0/0 | 126/0 | -/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Darkdrift +6 | 145/0/0/0/0 | 128/0 | -/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Darkdrift +7 | 154/0/0/0/0 | 131/0 | -/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Darkdrift +8 | 163/0/0/0/0 | 134/0 | -/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Darkdrift +9 | 172/0/0/0/0 | 137/0 | -/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Darkdrift +10 | 182/0/0/0/0 | 140/0 | -/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
#### Bleed
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Bleed Darkdrift +0 | 91/0/0/0/0 | 0/112 | -/D/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Darkdrift +1 | 100/0/0/0/0 | 0/114 | -/D/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Darkdrift +2 | 108/0/0/0/0 | 0/117 | -/D/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Darkdrift +3 | 118/0/0/0/0 | 0/120 | -/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Darkdrift +4 | 127/0/0/0/0 | 0/123 | -/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Darkdrift +5 | 136/0/0/0/0 | 0/126 | -/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Darkdrift +6 | 145/0/0/0/0 | 0/128 | -/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Darkdrift +7 | 154/0/0/0/0 | 0/131 | -/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Darkdrift +8 | 163/0/0/0/0 | 0/134 | -/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Darkdrift +9 | 172/0/0/0/0 | 0/137 | -/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Darkdrift +10 | 182/0/0/0/0 | 0/140 | -/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
#### Raw
---
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Raw Darkdrift +0 | 149/0/0/0/0 | 0/0 | -/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Darkdrift +1 | 164/0/0/0/0 | 0/0 | -/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Darkdrift +2 | 179/0/0/0/0 | 0/0 | -/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Darkdrift +3 | 194/0/0/0/0 | 0/0 | -/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Darkdrift +4 | 209/0/0/0/0 | 0/0 | -/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Darkdrift +5 | 224/0/0/0/0 | 0/0 | -/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Darkdrift +6 | 239/0/0/0/0 | 0/0 | -/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Darkdrift +7 | 254/0/0/0/0 | 0/0 | -/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Darkdrift +8 | 269/0/0/0/0 | 0/0 | -/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Darkdrift +9 | 284/0/0/0/0 | 0/0 | -/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Darkdrift +10 | 299/0/0/0/0 | 0/0 | -/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
#### Enchanted
---
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Enchanted Darkdrift +0 | 130/0/0/0/0 | 0/0 | -/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Darkdrift +1 | 143/0/0/0/0 | 0/0 | -/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Darkdrift +2 | 156/0/0/0/0 | 0/0 | -/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Darkdrift +3 | 169/0/0/0/0 | 0/0 | -/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Darkdrift +4 | 182/0/0/0/0 | 0/0 | -/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Darkdrift +5 | 195/0/0/0/0 | 0/0 | -/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Darkdrift +6 | 208/0/0/0/0 | 0/0 | -/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Darkdrift +7 | 221/0/0/0/0 | 0/0 | -/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Darkdrift +8 | 234/0/0/0/0 | 0/0 | -/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Darkdrift +9 | 247/0/0/0/0 | 0/0 | -/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Darkdrift +10 | 260/0/0/0/0 | 0/0 | -/D/C/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
#### Mundane
---
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Mundane Darkdrift +0 | 65/0/0/0/0 | 0/0 | -/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Darkdrift +1 | 71/0/0/0/0 | 0/0 | -/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Darkdrift +2 | 78/0/0/0/0 | 0/0 | -/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Darkdrift +3 | 84/0/0/0/0 | 0/0 | -/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Darkdrift +4 | 91/0/0/0/0 | 0/0 | -/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Darkdrift +5 | 97/0/0/0/0 | 0/0 | -/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Darkdrift +6 | 104/0/0/0/0 | 0/0 | -/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Darkdrift +7 | 110/0/0/0/0 | 0/0 | -/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Darkdrift +8 | 117/0/0/0/0 | 0/0 | -/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Darkdrift +9 | 123/0/0/0/0 | 0/0 | -/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Darkdrift +10 | 130/0/0/0/0 | 0/0 | -/C/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
---
### Key
---
**Damage:** | The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
Each weapon has one or more physical damage types:
- Striking
- Slashing
- Thrusting
Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.
|
**Aux Effect:** | The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
- A is Poison Effect
- B is Bleed Effect
|
**Counter Strength:** | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
**Poise Damage:** | The ability of the weapon to break the poise of an enemy. |
**Stats Needed:** | The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:
- A is the Strength required
- B is the Dexterity required
- C is the Intelligence required
- D is the Faith required
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.
Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)
|
**Stat Bonuses:** | The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:
- A is the Strength stat bonus that influences the physical attack of the weapon.
- B is the Dexterity stat bonus that influences the physical attack of the weapon.
- C is the Intelligence stat bonus that influences the Magical attack of the weapon.
- D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
- E is the Faith stat bonus that influences the Lightning attack of the weapon.
- F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
|
**Damage Reduction:** | The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
|
**Aux Effect Reduction:** | The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:
- A is Poison Effect
- B is Bleed Effect
- C is Petrification Effect
- D is Curse Effect
|
**Stability:** | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
**Durability:** | The durability of the weapon. |
**Weight:** | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
**Enchantable? Items/Spells:** | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items. |
# Manslayer
### In-Game Description
---
*A katana with a terribly worn blade.
Appears useless, but is in fact coated
with deadly poison.
This sword has claimed countless victims,
and the bloodstains upon its blade have
turned to poison.*
### Availability
---
Shrine of Amana treasure.
1. From the Rise of the Dead bonfire, head up the circular staircase to a large door (Note: You can only open the door if you're hollowed and you have interacted with the second Milfanito).
2. Go through the door and run along the cliff until you reach a room with a flaming altar and similar circular staircase, head down the stairs until you're outside again on a smaller set of straight stairs.
3. There will be a metal chest submerged in the water on the left side on these stairs containing the Manslayer.
### General Information
---
Image | Damage | Aux Effects | Counter
Strength | Poise
Damage | Stats Needed
Stat Bonuses | Damage
Reduction | Aux Effects
Reduction | Stability | Durability | Weight |
---|
![]() | 153/0/0/0/0
(Slash/Thrust) | 67/0 | 150 | 20 | 11/18/0/0
E/B/-/-/-/- | 45/10/30/30/20 | 35/15/15/15 | 30 | 40 | 6 |
### Move Set
---
Same as the Uchigatana.
### Notes
---
It can **only** be enchanted by these spells (items won't work); Magic Weapon, Great Magic Weapon, Crystal Magic Weapon, Sunlight Blade, Resonant Weapon or Flame Weapon.
### Upgrades
---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
#### Basic
---
Special upgrade path.
Requires:
- Twinkling Titanite
Name | Damage | Aux. Effects | Stat Bonuses | Materials Cost | Souls |
---|
Manslayer +0 | 153/0/0/0/0 | 67/0 | E/B/-/-/-/- | - | - |
Manslayer +1 | 168/0/0/0/0 | 73/0 | E/B/-/-/-/- | 1x Twinkling Titanite | 1,150 |
Manslayer +2 | 183/0/0/0/0 | 80/0 | E/A/-/-/-/- | 2x Twinkling Titanite | 1,430 |
Manslayer +3 | 199/0/0/0/0 | 56/0 | E/A/-/-/-/- | 3x Twinkling Titanite | 1,720 |
Manslayer +4 | 214/0/0/0/0 | 93/0 | E/A/-/-/-/- | 4x Twinkling Titanite | 2,290 |
Manslayer +5 | 230/0/0/0/0 | 100/0 | E/A/-/-/-/- | 5x Twinkling Titanite | 2,580 |
### Infusions
---
#### Magic
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Magic Manslayer +0 | 114/67/0/0/0 | 50/0 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 32.9/12.9/12.9/12.9 |
Magic Manslayer +1 | 126/73/0/0/0 | 55/0 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 32.9/12.9/12.9/12.9 |
Magic Manslayer +2 | 137/80/0/0/0 | 60/0 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 32.9/12.9/12.9/12.9 |
Magic Manslayer +3 | 149/86/0/0/0 | 65/0 | E/B/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 32.9/12.9/12.9/12.9 |
Magic Manslayer +4 | 160/93/0/0/0 | 70/0 | E/B/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 32.9/12.9/12.9/12.9 |
Magic Manslayer +5 | 172/100/0/0/0 | 75/0 | E/B/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 32.9/12.9/12.9/12.9 |
#### Fire
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Fire Manslayer +0 | 114/0/67/0/0 | 50/0 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 32.9/12.9/12.9/12.9 |
Fire Manslayer +1 | 126/0/73/0/0 | 55/0 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 32.9/12.9/12.9/12.9 |
Fire Manslayer +2 | 137/0/80/0/0 | 60/0 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 32.9/12.9/12.9/12.9 |
Fire Manslayer +3 | 149/0/86/0/0 | 65/0 | E/B/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 32.9/12.9/12.9/12.9 |
Fire Manslayer +4 | 160/0/93/0/0 | 70/0 | E/B/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 32.9/12.9/12.9/12.9 |
Fire Manslayer +5 | 172/0/100/0/0 | 75/0 | E/B/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 32.9/12.9/12.9/12.9 |
#### Lightning
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Lightning Manslayer +0 | 114/0/0/67/0 | 50/0 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 32.9/12.9/12.9/12.9 |
Lightning Manslayer +1 | 126/0/0/73/0 | 55/0 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 32.9/12.9/12.9/12.9 |
Lightning Manslayer +2 | 137/0/0/80/0 | 60/0 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 32.9/12.9/12.9/12.9 |
Lightning Manslayer +3 | 149/0/0/86/0 | 65/0 | E/B/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 32.9/12.9/12.9/12.9 |
Lightning Manslayer +4 | 160/0/0/93/0 | 70/0 | E/B/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 32.9/12.9/12.9/12.9 |
Lightning Manslayer +5 | 172/0/0/100/0 | 75/0 | E/B/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 32.9/12.9/12.9/12.9 |
#### Dark
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Dark Manslayer +0 | 114/0/0/0/67 | 50/0 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 32.9/12.9/12.9/12.9 |
Dark Manslayer +1 | 126/0/0/0/73 | 55/0 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 32.9/12.9/12.9/12.9 |
Dark Manslayer +2 | 137/0/0/0/80 | 60/0 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 32.9/12.9/12.9/12.9 |
Dark Manslayer +3 | 149/0/0/0/86 | 65/0 | E/B/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 32.9/12.9/12.9/12.9 |
Dark Manslayer +4 | 160/0/0/0/93 | 70/0 | E/B/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 32.9/12.9/12.9/12.9 |
Dark Manslayer +5 | 172/0/0/0/100 | 75/0 | E/B/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 32.9/12.9/12.9/12.9 |
#### Poison
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Poison Manslayer +0 | 146/0/0/0/0 | 96/0 | E/C/-/-/-/- | 44.1/9.1/29.1/29.1/19.1 | 41.6/14.1/14.1/14.1 |
Poison Manslayer +1 | 161/0/0/0/0 | 105/0 | E/C/-/-/-/- | 44.1/9.1/29.1/29.1/19.1 | 41.6/14.1/14.1/14.1 |
Poison Manslayer +2 | 176/0/0/0/0 | 115/0 | E/C/-/-/-/- | 44.1/9.1/29.1/29.1/19.1 | 41.6/14.1/14.1/14.1 |
Poison Manslayer +3 | 191/0/0/0/0 | 124/0 | E/B/-/-/-/- | 44.1/9.1/29.1/29.1/19.1 | 41.6/14.1/14.1/14.1 |
Poison Manslayer +4 | 206/0/0/0/0 | 134/0 | E/B/-/-/-/- | 44.1/9.1/29.1/29.1/19.1 | 41.6/14.1/14.1/14.1 |
Poison Manslayer +5 | 220/0/0/0/0 | 143/0 | E/B/-/-/-/- | 44.1/9.1/29.1/29.1/19.1 | 41.6/14.1/14.1/14.1 |
#### Bleed
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Bleed Manslayer +0 | 137/0/0/0/0 | 60/96 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 32.9/31.6/12.9/12.9 |
Bleed Manslayer +1 | 151/0/0/0/0 | 66/100 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 32.9/31.6/12.9/12.9 |
Bleed Manslayer +2 | 165/0/0/0/0 | 72/105 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 32.9/31.6/12.9/12.9 |
Bleed Manslayer +3 | 179/0/0/0/0 | 78/110 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 32.9/31.6/12.9/12.9 |
Bleed Manslayer +4 | 193/0/0/0/0 | 84/115 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 32.9/31.6/12.9/12.9 |
Bleed Manslayer +5 | 207/0/0/0/0 | 90/120 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 32.9/31.6/12.9/12.9 |
#### Raw
---
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Raw Manslayer +0 | 175/0/0/0/0 | 77/0 | E/E/-/-/-/- | 45/10/30/30/20 | 35/15/15/15 |
Raw Manslayer +1 | 193/0/0/0/0 | 84/0 | E/E/-/-/-/- | 45/10/30/30/20 | 35/15/15/15 |
Raw Manslayer +2 | 211/0/0/0/0 | 92/0 | E/E/-/-/-/- | 45/10/30/30/20 | 35/15/15/15 |
Raw Manslayer +3 | 229/0/0/0/0 | 99/0 | E/E/-/-/-/- | 45/10/30/30/20 | 35/15/15/15 |
Raw Manslayer +4 | 246/0/0/0/0 | 107/0 | E/E/-/-/-/- | 45/10/30/30/20 | 35/15/15/15 |
Raw Manslayer +5 | 264/0/0/0/0 | 115/0 | E/E/-/-/-/- | 45/10/30/30/20 | 35/15/15/15 |
#### Enchanted
---
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Enchanted Manslayer +0 | 153/0/0/0/0 | 67/0 | E/E/D/-/-/- | 45/10/30/30/20 | 35/15/15/15 |
Enchanted Manslayer +1 | 168/0/0/0/0 | 73/0 | E/E/D/-/-/- | 45/10/30/30/20 | 35/15/15/15 |
Enchanted Manslayer +2 | 183/0/0/0/0 | 80/0 | E/E/D/-/-/- | 45/10/30/30/20 | 35/15/15/15 |
Enchanted Manslayer +3 | 199/0/0/0/0 | 86/0 | E/E/D/-/-/- | 45/10/30/30/20 | 35/15/15/15 |
Enchanted Manslayer +4 | 214/0/0/0/0 | 93/0 | E/E/D/-/-/- | 45/10/30/30/20 | 35/15/15/15 |
Enchanted Manslayer +5 | 230/0/0/0/0 | 100/0 | E/D/C/-/-/- | 45/10/30/30/20 | 35/15/15/15 |
#### Mundane
---
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Mundane Manslayer +0 | 76/0/0/0/0 | 33/0 | E/D/-/-/-/- | 45/10/30/30/20 | 35/15/15/15 |
Mundane Manslayer +1 | ?/0/0/0/0 | ?/0 | E/D/-/-/-/- | 45/10/30/30/20 | 35/15/15/15 |
Mundane Manslayer +2 | ?/0/0/0/0 | ?/0 | E/D/-/-/-/- | 45/10/30/30/20 | 35/15/15/15 |
Mundane Manslayer +3 | 99/0/0/0/0 | 43/0 | E/D/-/-/-/- | 45/10/30/30/20 | 35/15/15/15 |
Mundane Manslayer +4 | 107/0/0/0/0 | 46/0 | E/D/-/-/-/- | 45/10/30/30/20 | 35/15/15/15 |
Mundane Manslayer +5 | 115/0/0/0/0 | 50/0 | E/C/-/-/-/- | 45/10/30/30/20 | 35/15/15/15 |
---
### Key
---
**Damage:** | The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
Each weapon has one or more physical damage types:
- Striking
- Slashing
- Thrusting
Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.
|
**Aux Effect:** | The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
- A is Poison Effect
- B is Bleed Effect
|
**Counter Strength:** | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
**Poise Damage:** | The ability of the weapon to break the poise of an enemy. |
**Stats Needed:** | The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:
- A is the Strength required
- B is the Dexterity required
- C is the Intelligence required
- D is the Faith required
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.
Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)
|
**Stat Bonuses:** | The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:
- A is the Strength stat bonus that influences the physical attack of the weapon.
- B is the Dexterity stat bonus that influences the physical attack of the weapon.
- C is the Intelligence stat bonus that influences the Magical attack of the weapon.
- D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
- E is the Faith stat bonus that influences the Lightning attack of the weapon.
- F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
|
**Damage Reduction:** | The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
|
**Aux Effect Reduction:** | The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:
- A is Poison Effect
- B is Bleed Effect
- C is Petrification Effect
- D is Curse Effect
|
**Stability:** | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
**Durability:** | The durability of the weapon. |
**Weight:** | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
**Enchantable? Items/Spells:** | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items. |
# Uchigatana
### In-Game Description
---
*A katana of unknown origin.
Crafted with a peculiar yet refined technique.
The finely-sharpened blade of a katana
slices with unmistakable smoothness,
but should be wielded with caution, as its
delicate constitution means it's easily worn.*
### Availability
---
One sold by Steady Hand McDuff for 5,000 souls.
### General Information
---
Image | Damage | Aux Effects | Counter
Strength | Poise
Damage | Stats Needed
Stat Bonuses | Damage
Reduction | Aux Effects
Reduction | Stability | Durability | Weight |
---|
![]() | 115/0/0/0/0
(Slash/Thrust) | 0/0 | 150 | 20 | 10/16/0/0
E/B/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 | 30 | 40 | 5.0 |
### Move Set
---
+ show Move Set - hide Move Set
| **One-Handed** | **Two-Handed** |
**Light** | diagonal slashes | diagonal slashes |
**Rolling** | wide slash | wide slash |
**Running** | lunging thrust | lunging thrust |
**Heavy** | thrust then semicircular slash | diagonal slash down and to the left then wide horizontal slash to the right |
### Upgrades
---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
#### Basic
---
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|
Uchigatana +0 | 115/0/0/0/0 | 0/0 | E/B/-/-/-/- | - | - |
Uchigatana +1 | 126/0/0/0/0 | 0/0 | E/B/-/-/-/- | 1x Titanite Shard | 530 |
Uchigatana +2 | 138/0/0/0/0 | 0/0 | E/A/-/-/-/- | 2x Titanite Shard | 660 |
Uchigatana +3 | 149/0/0/0/0 | 0/0 | E/A/-/-/-/- | 3x Titanite Shard | 790 |
Uchigatana +4 | 161/0/0/0/0 | 0/0 | E/A/-/-/-/- | 1x Large Titanite Shard | 1,050 |
Uchigatana +5 | 172/0/0/0/0 | 0/0 | E/A/-/-/-/- | 2x Large Titanite Shard | 1,190 |
Uchigatana +6 | 184/0/0/0/0 | 0/0 | E/A/-/-/-/- | 3x Large Titanite Shard | 1,320 |
Uchigatana +7 | 195/0/0/0/0 | 0/0 | E/A/-/-/-/- | 1x Titanite Chunk | 1,580 |
Uchigatana +8 | 207/0/0/0/0 | 0/0 | E/A/-/-/-/- | 2x Titanite Chunk | 1,710 |
Uchigatana +9 | 218/0/0/0/0 | 0/0 | E/A/-/-/-/- | 3x Titanite Chunk | 1,840 |
Uchigatana +10 | 230/0/0/0/0 | 0/0 | E/A/-/-/-/- | 1x Titanite Slab | 2,100 |
### Infusions
---
#### Magic
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Magic Uchigatana +0 | 80/80/0/0/0 | 0/0 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Uchigatana +1 | 88/88/0/0/0 | 0/0 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Uchigatana +2 | 96/96/0/0/0 | 0/0 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Uchigatana +3 | 104/104/0/0/0 | 0/0 | E/B/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Uchigatana +4 | 112/112/0/0/0 | 0/0 | E/B/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Uchigatana +5 | 120/120/0/0/0 | 0/0 | E/B/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Uchigatana +6 | 128/128/0/0/0 | 0/0 | E/B/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Uchigatana +7 | 136/136/0/0/0 | 0/0 | E/B/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Uchigatana +8 | 144/144/0/0/0 | 0/0 | E/B/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Uchigatana +9 | 152/152/0/0/0 | 0/0 | E/B/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Uchigatana +10 | 161/161/0/0/0 | 0/0 | E/B/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
#### Fire
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Fire Uchigatana +0 | 80/0/80/0/0 | 0/0 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Uchigatana +1 | 88/0/88/0/0 | 0/0 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Uchigatana +2 | 96/0/96/0/0 | 0/0 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Uchigatana +3 | 104/0/104/0/0 | 0/0 | E/B/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Uchigatana +4 | 112/0/112/0/0 | 0/0 | E/B/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Uchigatana +5 | 120/0/120/0/0 | 0/0 | E/B/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Uchigatana +6 | 128/0/128/0/0 | 0/0 | E/B/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Uchigatana +7 | 136/0/136/0/0 | 0/0 | E/B/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Uchigatana +8 | 144/0/144/0/0 | 0/0 | E/B/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Uchigatana +9 | 152/0/152/0/0 | 0/0 | E/B/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Uchigatana +10 | 161/0/161/0/0 | 0/0 | E/B/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
#### Lightning
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Lightning Uchigatana +0 | 80/0/0/80/0 | 0/0 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Uchigatana +1 | 88/0/0/88/0 | 0/0 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Uchigatana +2 | 96/0/0/96/0 | 0/0 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Uchigatana +3 | 104/0/0/104/0 | 0/0 | E/B/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Uchigatana +4 | 112/0/0/112/0 | 0/0 | E/B/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Uchigatana +5 | 1200/0/120/0 | 0/0 | E/B/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Uchigatana +6 | 128/0/0/128/0 | 0/0 | E/B/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Uchigatana +7 | 136/0/0/136/0 | 0/0 | E/B/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Uchigatana +8 | 144/0/0/144/0 | 0/0 | E/B/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Uchigatana +9 | 152/0/0/152/0 | 0/0 | E/B/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Uchigatana +10 | 161/0/0/161/0 | 0/0 | E/B/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
#### Dark
---
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Dark Uchigatana +0 | 80/0/0/0/80 | 0/0 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Uchigatana +1 | 88/0/0/0/88 | 0/0 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Uchigatana +2 | 96/0/0/0/96 | 0/0 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Uchigatana +3 | 104/0/0/0/104 | 0/0 | E/B/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Uchigatana +4 | 112/0/0/0/112 | 0/0 | E/B/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Uchigatana +5 | 120/0/0/0/120 | 0/0 | E/B/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Uchigatana +6 | 128/0/0/0/128 | 0/0 | E/B/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Uchigatana +7 | 136/0/0/0/136 | 0/0 | E/B/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Uchigatana +8 | 144/0/0/0/144 | 0/0 | E/B/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Uchigatana +9 | 152/0/0/0/152 | 0/0 | E/B/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Uchigatana +10 | 161/0/0/0/161 | 0/0 | E/B/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
#### Poison
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Poison Uchigatana +0 | 80/0/0/0/0 | 112/0 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Uchigatana +1 | 88/0/0/0/0 | 114/0 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Uchigatana +2 | 96/0/0/0/0 | 117/0 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Uchigatana +3 | 104/0/0/0/0 | 120/0 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Uchigatana +4 | 112/0/0/0/0 | 123/0 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Uchigatana +5 | 120/0/0/0/0 | 126/0 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Uchigatana +6 | 128/0/0/0/0 | 128/0 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Uchigatana +7 | 136/0/0/0/0 | 131/0 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Uchigatana +8 | 144/0/0/0/0 | 134/0 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Uchigatana +9 | 152/0/0/0/0 | 137/0 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Uchigatana +10 | 161/0/0/0/0 | 140/0 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
#### Bleed
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Bleed Uchigatana +0 | 80/0/0/0/0 | 0/112 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Uchigatana +1 | 88/0/0/0/0 | 0/114 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Uchigatana +2 | 96/0/0/0/0 | 0/117 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Uchigatana +3 | 104/0/0/0/0 | 0/120 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Uchigatana +4 | 112/0/0/0/0 | 0/123 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Uchigatana +5 | 120/0/0/0/0 | 0/126 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Uchigatana +6 | 128/0/0/0/0 | 0/128 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Uchigatana +7 | 136/0/0/0/0 | 0/131 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Uchigatana +8 | 144/0/0/0/0 | 0/134 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Uchigatana +9 | 152/0/0/0/0 | 0/137 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Uchigatana +10 | 161/0/0/0/0 | 0/140 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
#### Raw
---
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Raw Uchigatana +0 | 132/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Uchigatana +1 | 145/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Uchigatana +2 | 158/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Uchigatana +3 | 171/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Uchigatana +4 | 185/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Uchigatana +5 | 198/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Uchigatana +6 | 211/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Uchigatana +7 | 224/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Uchigatana +8 | 238/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Uchigatana +9 | 251/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Uchigatana +10 | 264/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
#### Enchanted
---
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Enchanted Uchigatana +0 | 115/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Uchigatana +1 | 126/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Uchigatana +2 | 138/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Uchigatana +3 | 149/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Uchigatana +4 | 161/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Uchigatana +5 | 172/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Uchigatana +6 | 184/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Uchigatana +7 | 195/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Uchigatana +8 | 207/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Uchigatana +9 | 218/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Uchigatana +10 | 230/0/0/0/0 | 0/0 | E/D/C/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
#### Mundane
---
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Mundane Uchigatana +0 | 57/0/0/0/0 | 0/0 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Uchigatana +1 | 63/0/0/0/0 | 0/0 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Uchigatana +2 | 69/0/0/0/0 | 0/0 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Uchigatana +3 | 74/0/0/0/0 | 0/0 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Uchigatana +4 | 80/0/0/0/0 | 0/0 | E/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Uchigatana +5 | 86/0/0/0/0 | 0/0 | E/C/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Uchigatana +6 | 92/0/0/0/0 | 0/0 | E/C/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Uchigatana +7 | 97/0/0/0/0 | 0/0 | E/C/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Uchigatana +8 | 103/0/0/0/0 | 0/0 | E/C/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Uchigatana +9 | 109/0/0/0/0 | 0/0 | E/C/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Uchigatana +10 | 115/0/0/0/0 | 0/0 | E/C/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
---
### Key
---
**Damage:** | The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
Each weapon has one or more physical damage types:
- Striking
- Slashing
- Thrusting
Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.
|
**Aux Effect:** | The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
- A is Poison Effect
- B is Bleed Effect
|
**Counter Strength:** | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
**Poise Damage:** | The ability of the weapon to break the poise of an enemy. |
**Stats Needed:** | The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:
- A is the Strength required
- B is the Dexterity required
- C is the Intelligence required
- D is the Faith required
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.
Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)
|
**Stat Bonuses:** | The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:
- A is the Strength stat bonus that influences the physical attack of the weapon.
- B is the Dexterity stat bonus that influences the physical attack of the weapon.
- C is the Intelligence stat bonus that influences the Magical attack of the weapon.
- D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
- E is the Faith stat bonus that influences the Lightning attack of the weapon.
- F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
|
**Damage Reduction:** | The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
|
**Aux Effect Reduction:** | The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:
- A is Poison Effect
- B is Bleed Effect
- C is Petrification Effect
- D is Curse Effect
|
**Stability:** | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
**Durability:** | The durability of the weapon. |
**Weight:** | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
**Enchantable? Items/Spells:** | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items. |
# Washing Pole
### In-Game Description
---
*A katana of unknown origin.
Crafted with a peculiar yet refined technique.
The extremely long blade allows for strikes
from great distance, but its construction
makes it extremely fragile.*
### Availability
---
- Mimic drop in Dragon Shrine - guaranteed. ***(DS2 only?)***
- The Pursuer drop in Drangleic Castle - guaranteed. (Note: only the Pursuer on the right drops it and only on Bonfire Intensity +3) ***(DS2 only?)***
- Harvest Valley treasure. In the poison pit with two Mounted Overseer just before the the entrance to the windmill.
It will be on corpse next to another corpse which contains the Chameleon magic. ***(SotFS only)***
- Mimic drop in Drangleic Castle - guaranteed. ***(SotFS only)***
### General Information
---
Image | Damage | Aux Effects | Counter
Strength | Poise
Damage | Stats Needed
Stat Bonuses | Damage
Reduction | Aux Effects
Reduction | Stability | Durability | Weight |
---|
![]() | 120/0/0/0/0
(Slash/Thrust) | 0/0 | 130 | 20 | 18/20/0/0
E/B/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 | 30 | 20 | 10 |
### Move Set
---
+ show Move Set - hide Move Set
| **One-Handed** | **Two-Handed** |
**Light** | diagonal slashes | diagonal slashes |
**Heavy** | thrust then wide slash | very wide horizontal slashes |
**Rolling** | quick upward wide slash | quick wide slash |
**Running** | lunging thrust | lunging thrust |
### Notes
---
The name of the sword is probably a reference to the sword of the famous samurai Sasaki KojirÅ.
### Upgrades
---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
#### Basic
---
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|
Washing Pole +0 | 120/0/0/0/0 | 0/0 | E/B/-/-/-/- | - | - |
Washing Pole +1 | 132/0/0/0/0 | 0/0 | E/B/-/-/-/- | 1x Titanite Shard | 530 |
Washing Pole +2 | 144/0/0/0/0 | 0/0 | E/A/-/-/-/- | 2x Titanite Shard | 660 |
Washing Pole +3 | 156/0/0/0/0 | 0/0 | E/A/-/-/-/- | 3x Titanite Shard | 790 |
Washing Pole +4 | 168/0/0/0/0 | 0/0 | E/A/-/-/-/- | 1x Large Titanite Shard | 1,050 |
Washing Pole +5 | 180/0/0/0/0 | 0/0 | E/A/-/-/-/- | 2x Large Titanite Shard | 1,190 |
Washing Pole +6 | 192/0/0/0/0 | 0/0 | E/A/-/-/-/- | 3x Large Titanite Shard | 1,320 |
Washing Pole +7 | 204/0/0/0/0 | 0/0 | E/A/-/-/-/- | 1x Titanite Chunk | 1,580 |
Washing Pole +8 | 216/0/0/0/0 | 0/0 | E/A/-/-/-/- | 2x Titanite Chunk | 1,710 |
Washing Pole +9 | 228/0/0/0/0 | 0/0 | E/A/-/-/-/- | 3x Titanite Chunk | 1,840 |
Washing Pole +10 | 240/0/0/0/0 | 0/0 | E/A/-/-/-/- | 1x Titanite Slab | 2,100 |
### Infusions
---
#### Magic
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Magic Washing Pole +0 | 84/84/0/0/0 | 0/0 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Washing Pole +1 | 92/92/0/0/0 | 0/0 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Washing Pole +2 | 100/100/0/0/0 | 0/0 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Washing Pole +3 | 109/109/0/0/0 | 0/0 | E/B/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Washing Pole +4 | 117/117/0/0/0 | 0/0 | E/B/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Washing Pole +5 | 126/126/0/0/0 | 0/0 | E/B/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Washing Pole +6 | 134/134/0/0/0 | 0/0 | E/B/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Washing Pole +7 | 142/142/0/0/0 | 0/0 | E/B/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Washing Pole +8 | 151/151/0/0/0 | 0/0 | E/B/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Washing Pole +9 | 159/159/0/0/0 | 0/0 | E/B/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Washing Pole +10 | 168/168/0/0/0 | 0/0 | E/B/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
#### Fire
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Fire Washing Pole +0 | 84/0/84/0/0 | 0/0 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Washing Pole +1 | 92/0/92/0/0 | 0/0 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Washing Pole +2 | 100/0/100/0/0 | 0/0 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Washing Pole +3 | 109/0/109/0/0 | 0/0 | E/B/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Washing Pole +4 | 117/0/117/0/0 | 0/0 | E/B/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Washing Pole +5 | 126/0/126/0/0 | 0/0 | E/B/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Washing Pole +6 | 134/0/134/0/0 | 0/0 | E/B/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Washing Pole +7 | 142/0/142/0/0 | 0/0 | E/B/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Washing Pole +8 | 151/0/151/0/0 | 0/0 | E/B/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Washing Pole +9 | 159/0/159/0/0 | 0/0 | E/B/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Washing Pole +10 | 168/0/168/0/0 | 0/0 | E/B/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
#### Lightning
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Lightning Washing Pole +0 | 84/0/0/84/0 | 0/0 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Washing Pole +1 | 92/0/0/92/0 | 0/0 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Washing Pole +2 | 100/0/0/100/0 | 0/0 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Washing Pole +3 | 109/0/0/109/0 | 0/0 | E/B/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Washing Pole +4 | 117/0/0/117/0 | 0/0 | E/B/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Washing Pole +5 | 126/0/0/126/0 | 0/0 | E/B/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Washing Pole +6 | 134/0/0/134/0 | 0/0 | E/B/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Washing Pole +7 | 142/0/0/142/0 | 0/0 | E/B/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Washing Pole +8 | 151/0/0/151/0 | 0/0 | E/B/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Washing Pole +9 | 159/0/0/159/0 | 0/0 | E/B/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Washing Pole +10 | 168/0/0/168/0 | 0/0 | E/B/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
#### Dark
---
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Dark Washing Pole +0 | 84/0/0/0/84 | 0/0 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Washing Pole +1 | 92/0/0/0/92 | 0/0 | E/C/-/-/C/- | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Washing Pole +2 | 100/0/0/0/100 | 0/0 | E/C/-/-/C/- | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Washing Pole +3 | 109/0/0/0/109 | 0/0 | E/B/-/-/B/- | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Washing Pole +4 | 117/0/0/0/117 | 0/0 | E/B/-/-/B/- | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Washing Pole +5 | 126/0/0/0/126 | 0/0 | E/B/-/-/B/- | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Washing Pole +6 | 134/0/0/0/134 | 0/0 | E/B/-/-/B/- | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Washing Pole +7 | 142/0/0/0/142 | 0/0 | E/B/-/-/B/- | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Washing Pole +8 | 151/0/0/0/151 | 0/0 | E/B/-/-/B/- | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Washing Pole +9 | 159/0/0/0/159 | 0/0 | E/B/-/-/B/- | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Washing Pole +10 | 168/0/0/0/168 | 0/0 | E/B/-/-/B/- | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
#### Poison
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Poison Washing Pole +0 | 84/0/0/0/0 | 112/0 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Washing Pole +1 | 92/0/0/0/0 | 114/0 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Washing Pole +2 | 100/0/0/0/0 | 117/0 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Washing Pole +3 | 109/0/0/0/0 | 120/0 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Washing Pole +4 | 117/0/0/0/0 | 123/0 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Washing Pole +5 | 126/0/0/0/0 | 126/0 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Washing Pole +6 | 134/0/0/0/0 | 128/0 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Washing Pole +7 | 142/0/0/0/0 | 131/0 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Washing Pole +8 | 151/0/0/0/0 | 134/0 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Washing Pole +9 | 159/0/0/0/0 | 137/0 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Washing Pole +10 | 168/0/0/0/0 | 140/0 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
#### Bleed
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Bleed Washing Pole +0 | 84/0/0/0/0 | 0/112 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Washing Pole +1 | 92/0/0/0/0 | 0/114 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Washing Pole +2 | 100/0/0/0/0 | 0/117 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Washing Pole +3 | 109/0/0/0/0 | 0/120 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Washing Pole +4 | 117/0/0/0/0 | 0/123 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Washing Pole +5 | 126/0/0/0/0 | 0/126 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Washing Pole +6 | 134/0/0/0/0 | 0/128 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Washing Pole +7 | 142/0/0/0/0 | 0/131 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Washing Pole +8 | 151/0/0/0/0 | 0/134 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Washing Pole +9 | 159/0/0/0/0 | 0/137 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Washing Pole +10 | 168/0/0/0/0 | 0/140 | E/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
#### Raw
---
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Raw Washing Pole +0 | 138/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Washing Pole +1 | 151/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Washing Pole +2 | 165/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Washing Pole +3 | 179/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Washing Pole +4 | 193/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Washing Pole +5 | 207/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Washing Pole +6 | 220/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Washing Pole +7 | 234/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Washing Pole +8 | 248/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Washing Pole +9 | 262/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Washing Pole +10 | 276/0/0/0/0 | 0/0 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
#### Enchanted
---
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Enchanted Washing Pole +0 | 120/0/0/0/0 | 0/0 | E/E/D/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Washing Pole +1 | 132/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Washing Pole +2 | 144/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Washing Pole +3 | 156/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Washing Pole +4 | 168/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Washing Pole +5 | 180/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Washing Pole +6 | 192/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Washing Pole +7 | 204/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Washing Pole +8 | 216/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Washing Pole +9 | 228/0/0/0/0 | 0/0 | E/D/D/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Washing Pole +10 | 240/0/0/0/0 | 0/0 | E/D/C/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
#### Mundane
---
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Mundane Washing Pole +0 | 60/0/0/0/0 | 0/0 | E/D/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Washing Pole +1 | 66/0/0/0/0 | 0/0 | E/D/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Washing Pole +2 | 72/0/0/0/0 | 0/0 | E/D/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Washing Pole +3 | 78/0/0/0/0 | 0/0 | E/D/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Washing Pole +4 | 84/0/0/0/0 | 0/0 | E/D/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Washing Pole +5 | 90/0/0/0/0 | 0/0 | E/C/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Washing Pole +6 | 96/0/0/0/0 | 0/0 | E/C/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Washing Pole +7 | 102/0/0/0/0 | 0/0 | E/C/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Washing Pole +8 | 108/0/0/0/0 | 0/0 | E/C/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Washing Pole +9 | 114/0/0/0/0 | 0/0 | E/C/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Washing Pole +10 | 120/0/0/0/0 | 0/0 | E/C/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
---
### Key
---
**Damage:** | The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
Each weapon has one or more physical damage types:
- Striking
- Slashing
- Thrusting
Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.
|
**Aux Effect:** | The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
- A is Poison Effect
- B is Bleed Effect
|
**Counter Strength:** | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
**Poise Damage:** | The ability of the weapon to break the poise of an enemy. |
**Stats Needed:** | The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:
- A is the Strength required
- B is the Dexterity required
- C is the Intelligence required
- D is the Faith required
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.
Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)
|
**Stat Bonuses:** | The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:
- A is the Strength stat bonus that influences the physical attack of the weapon.
- B is the Dexterity stat bonus that influences the physical attack of the weapon.
- C is the Intelligence stat bonus that influences the Magical attack of the weapon.
- D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
- E is the Faith stat bonus that influences the Lightning attack of the weapon.
- F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
|
**Damage Reduction:** | The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
|
**Aux Effect Reduction:** | The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:
- A is Poison Effect
- B is Bleed Effect
- C is Petrification Effect
- D is Curse Effect
|
**Stability:** | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
**Durability:** | The durability of the weapon. |
**Weight:** | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
**Enchantable? Items/Spells:** | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items. |