Straightswords

Ashen Warrior Sword

In-Game Description


Straight sword wielded by ashen warriors.
As brittle is it appears.

The jagged edge of this tired and worn blade
tears into the hides of foes.

Availability


Ashen Warrior (Sword) drop - rare.

General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight
138/0/0/0/0

(Slash/Thrust)
0/67 110 25 10/18/0/0

C/C/-/-/-/-
50/10/35/35/25 20/20/20/20 30 30 3.0

Move Set


+ show Move Set - hide Move Set
One-Handed Two-Handed
Light Attack diagonal slashes diagonal slashes
Heavy Attack forward thrusts long forward thrusts
Rolling Attack quick thrust quick thrust
Running Attack near-instant horizontal slash forward thrust

Notes


Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Basic upgrade path.
Requires:

Name Damage Aux. Effects Stat Bonuses Materials Cost Souls
Ashen Warrior Sword +0 138/0/0/0/0 0/67 C/C/-/-/-/- - -
Ashen Warrior Sword +1 142/0/0/0/0 0/70 C/C/-/-/-/- 1x Titanite Shard 500
Ashen Warrior Sword +2 146/0/0/0/0 0/73 C/C/-/-/-/- 2x Titanite Shard 630
Ashen Warrior Sword +3 150/0/0/0/0 0/76 C/C/-/-/-/- 3x Titanite Shard 750
Ashen Warrior Sword +4 154/0/0/0/0 0/80 C/C/-/-/-/- 1x Large Titanite Shard 1,000
Ashen Warrior Sword +5 159/0/0/0/0 0/83 C/C/-/-/-/- 2x Large Titanite Shard 1,130
Ashen Warrior Sword +6 163/0/0/0/0 0/86 C/C/-/-/-/- 3x Large Titanite Shard 1,250
Ashen Warrior Sword +7 167/0/0/0/0 0/90 C/C/-/-/-/- 1x Titanite Chunk 1,500
Ashen Warrior Sword +8 171/0/0/0/0 0/93 C/C/-/-/-/- 2x Titanite Chunk 1,630
Ashen Warrior Sword +9 175/0/0/0/0 0/96 C/C/-/-/-/- 3x Titanite Chunk 1,750
Ashen Warrior Sword +10 180/0/0/0/0 0/100 C/B/-/-/-/- 1x Titanite Slab 2,000

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Ashen Warrior Sword +0 110/83/0/0/0 0/53 D/D/C/-/-/- 47.7/28.3/32.7/32.7/22.7 17.7/17.7/17.7/17.7
Magic Ashen Warrior Sword +1 113/86/0/0/0 0/56 D/D/C/-/-/- 47.7/28.3/32.7/32.7/22.7 17.7/17.7/17.7/17.7
Magic Ashen Warrior Sword +2 116/88/0/0/0 0/58 D/D/C/-/-/- 47.7/28.3/32.7/32.7/22.7 17.7/17.7/17.7/17.7
Magic Ashen Warrior Sword +3 120/91/0/0/0 0/61 C/D/C/-/-/- 47.7/28.3/32.7/32.7/22.7 17.7/17.7/17.7/17.7
Magic Ashen Warrior Sword +4 123/93/0/0/0 0/63 C/D/C/-/-/- 47.7/28.3/32.7/32.7/22.7 17.7/17.7/17.7/17.7
Magic Ashen Warrior Sword +5 126/96/0/0/0 0/66 C/D/C/-/-/- 47.7/28.3/32.7/32.7/22.7 17.7/17.7/17.7/17.7
Magic Ashen Warrior Sword +6 130/98/0/0/0 0/69 C/D/C/-/-/- 47.7/28.3/32.7/32.7/22.7 17.7/17.7/17.7/17.7
Magic Ashen Warrior Sword +7 133/101/0/0/0 0/71 C/C/C/-/-/- 47.7/28.3/32.7/32.7/22.7 17.7/17.7/17.7/17.7
Magic Ashen Warrior Sword +8 136/103/0/0/0 0/74 C/C/C/-/-/- 47.7/28.3/32.7/32.7/22.7 17.7/17.7/17.7/17.7
Magic Ashen Warrior Sword +9 140/106/0/0/0 0/77 C/C/C/-/-/- 47.7/28.3/32.7/32.7/22.7 17.7/17.7/17.7/17.7
Magic Ashen Warrior Sword +10 143/108/0/0/0 0/79 C/C/C/-/-/- 47.7/28.3/32.7/32.7/22.7 17.7/17.7/17.7/17.7

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Ashen Warrior Sword +0 110/0/83/0/0 0/53 D/D/-/C/-/- 47.7/7.7/53.3/32.7/22.7 17.7/17.7/17.7/17.7
Fire Ashen Warrior Sword +1 113/0/86/0/0 0/56 D/D/-/C/-/- 47.7/7.7/53.3/32.7/22.7 17.7/17.7/17.7/17.7
Fire Ashen Warrior Sword +2 116/0/88/0/0 0/58 D/D/-/C/-/- 47.7/7.7/53.3/32.7/22.7 17.7/17.7/17.7/17.7
Fire Ashen Warrior Sword +3 120/0/91/0/0 0/61 C/D/-/C/-/- 47.7/7.7/53.3/32.7/22.7 17.7/17.7/17.7/17.7
Fire Ashen Warrior Sword +4 123/0/93/0/0 0/63 C/D/-/C/-/- 47.7/7.7/53.3/32.7/22.7 17.7/17.7/17.7/17.7
Fire Ashen Warrior Sword +5 126/0/96/0/0 0/66 C/D/-/C/-/- 47.7/7.7/53.3/32.7/22.7 17.7/17.7/17.7/17.7
Fire Ashen Warrior Sword +6 130/0/98/0/0 0/69 C/D/-/C/-/- 47.7/7.7/53.3/32.7/22.7 17.7/17.7/17.7/17.7
Fire Ashen Warrior Sword +7 133/0/101/0/0 0/71 C/C/-/C/-/- 47.7/7.7/53.3/32.7/22.7 17.7/17.7/17.7/17.7
Fire Ashen Warrior Sword +8 136/0/103/0/0 0/74 C/C/-/C/-/- 47.7/7.7/53.3/32.7/22.7 17.7/17.7/17.7/17.7
Fire Ashen Warrior Sword +9 140/0/106/0/0 0/77 C/C/-/C/-/- 47.7/7.7/53.3/32.7/22.7 17.7/17.7/17.7/17.7
Fire Ashen Warrior Sword +10 143/0/108/0/0 0/79 C/C/-/C/-/- 47.7/7.7/53.3/32.7/22.7 17.7/17.7/17.7/17.7

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Ashen Warrior Sword +0 110/0/0/83/0 0/53 D/D/-/-/C/- 47.7/7.7/32.7/53.3/22.7 17.7/17.7/17.7/17.7
Lightning Ashen Warrior Sword +1 113/0/0/86/0 0/56 D/D/-/-/C/- 47.7/7.7/32.7/53.3/22.7 17.7/17.7/17.7/17.7
Lightning Ashen Warrior Sword +2 116/0/0/88/0 0/58 D/D/-/-/C/- 47.7/7.7/32.7/53.3/22.7 17.7/17.7/17.7/17.7
Lightning Ashen Warrior Sword +3 120/0/0/91/0 0/61 C/D/-/-/C/- 47.7/7.7/32.7/53.3/22.7 17.7/17.7/17.7/17.7
Lightning Ashen Warrior Sword +4 123/0/0/93/0 0/63 C/D/-/-/C/- 47.7/7.7/32.7/53.3/22.7 17.7/17.7/17.7/17.7
Lightning Ashen Warrior Sword +5 126/0/0/96/0 0/66 C/D/-/-/C/- 47.7/7.7/32.7/53.3/22.7 17.7/17.7/17.7/17.7
Lightning Ashen Warrior Sword +6 130/0/0/98/0 0/69 C/D/-/-/C/- 47.7/7.7/32.7/53.3/22.7 17.7/17.7/17.7/17.7
Lightning Ashen Warrior Sword +7 133/0/0/101/0 0/71 C/C/-/-/C/- 47.7/7.7/32.7/53.3/22.7 17.7/17.7/17.7/17.7
Lightning Ashen Warrior Sword +8 136/0/0/103/0 0/74 C/C/-/-/C/- 47.7/7.7/32.7/53.3/22.7 17.7/17.7/17.7/17.7
Lightning Ashen Warrior Sword +9 140/0/0/106/0 0/77 C/C/-/-/C/- 47.7/7.7/32.7/53.3/22.7 17.7/17.7/17.7/17.7
Lightning Ashen Warrior Sword +10 143/0/0/108/0 0/79 C/C/-/-/C/- 47.7/7.7/32.7/53.3/22.7 17.7/17.7/17.7/17.7

Dark


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Ashen Warrior Sword +0 110/0/0/0/83 0/53 D/D/-/-/-/C 47.7/7.7/32.7/32.7/43.3 17.7/17.7/17.7/17.7
Dark Ashen Warrior Sword +1 113/0/0/0/86 0/56 D/D/-/-/-/C 47.7/7.7/32.7/32.7/43.3 17.7/17.7/17.7/17.7
Dark Ashen Warrior Sword +2 116/0/0/0/88 0/58 D/D/-/-/-/C 47.7/7.7/32.7/32.7/43.3 17.7/17.7/17.7/17.7
Dark Ashen Warrior Sword +3 120/0/0/0/91 0/61 C/D/-/-/-/C 47.7/7.7/32.7/32.7/43.3 17.7/17.7/17.7/17.7
Dark Ashen Warrior Sword +4 123/0/0/0/93 0/63 C/D/-/-/-/C 47.7/7.7/32.7/32.7/43.3 17.7/17.7/17.7/17.7
Dark Ashen Warrior Sword +5 126/0/0/0/96 0/66 C/D/-/-/-/C 47.7/7.7/32.7/32.7/43.3 17.7/17.7/17.7/17.7
Dark Ashen Warrior Sword +6 130/0/0/0/98 0/69 C/D/-/-/-/C 47.7/7.7/32.7/32.7/43.3 17.7/17.7/17.7/17.7
Dark Ashen Warrior Sword +7 133/0/0/0/101 0/71 C/C/-/-/-/C 47.7/7.7/32.7/32.7/43.3 17.7/17.7/17.7/17.7
Dark Ashen Warrior Sword +8 136/0/0/0/103 0/74 C/C/-/-/-/C 47.7/7.7/32.7/32.7/43.3 17.7/17.7/17.7/17.7
Dark Ashen Warrior Sword +9 140/0/0/0/106 0/77 C/C/-/-/-/C 47.7/7.7/32.7/32.7/43.3 17.7/17.7/17.7/17.7
Dark Ashen Warrior Sword +10 143/0/0/0/108 0/79 C/C/-/-/-/C 47.7/7.7/32.7/32.7/43.3 17.7/17.7/17.7/17.7

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Ashen Warrior Sword +0 110/0/0/0/0 96/53 D/D/-/-/-/- 47.7/7.7/32.7/32.7/22.7 38.3/17.7/17.7/17.7
Poison Ashen Warrior Sword +1 113/0/0/0/0 99/56 D/D/-/-/-/- 47.7/7.7/32.7/32.7/22.7 38.3/17.7/17.7/17.7
Poison Ashen Warrior Sword +2 116/0/0/0/0 101/58 D/D/-/-/-/- 47.7/7.7/32.7/32.7/22.7 38.3/17.7/17.7/17.7
Poison Ashen Warrior Sword +3 120/0/0/0/0 104/61 C/D/-/-/-/- 47.7/7.7/32.7/32.7/22.7 38.3/17.7/17.7/17.7
Poison Ashen Warrior Sword +4 123/0/0/0/0 106/63 C/D/-/-/-/- 47.7/7.7/32.7/32.7/22.7 38.3/17.7/17.7/17.7
Poison Ashen Warrior Sword +5 126/0/0/0/0 108/66 C/D/-/-/-/- 47.7/7.7/32.7/32.7/22.7 38.3/17.7/17.7/17.7
Poison Ashen Warrior Sword +6 130/0/0/0/0 111/69 C/D/-/-/-/- 47.7/7.7/32.7/32.7/22.7 38.3/17.7/17.7/17.7
Poison Ashen Warrior Sword +7 133/0/0/0/0 113/71 C/C/-/-/-/- 47.7/7.7/32.7/32.7/22.7 38.3/17.7/17.7/17.7
Poison Ashen Warrior Sword +8 136/0/0/0/0 116/74 C/C/-/-/-/- 47.7/7.7/32.7/32.7/22.7 38.3/17.7/17.7/17.7
Poison Ashen Warrior Sword +9 140/0/0/0/0 118/77 C/C/-/-/-/- 47.7/7.7/32.7/32.7/22.7 38.3/17.7/17.7/17.7
Poison Ashen Warrior Sword +10 143/0/0/0/0 121/79 C/C/-/-/-/- 47.7/7.7/32.7/32.7/22.7 38.3/17.7/17.7/17.7

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Ashen Warrior Sword +0 115/0/0/0/0 0/104 D/D/-/-/-/- 48.7/8.7/33.7/33.7/18.7 18.7/30/18.7/18.7
Bleed Ashen Warrior Sword +1 119/0/0/0/0 0/109 D/D/-/-/-/- 48.7/8.7/33.7/33.7/18.7 18.7/30/18.7/18.7
Bleed Ashen Warrior Sword +2 122/0/0/0/0 0/114 D/D/-/-/-/- 48.7/8.7/33.7/33.7/18.7 18.7/30/18.7/18.7
Bleed Ashen Warrior Sword +3 126/0/0/0/0 0/119 C/D/-/-/-/- 48.7/8.7/33.7/33.7/18.7 18.7/30/18.7/18.7
Bleed Ashen Warrior Sword +4 130/0/0/0/0 0/125 C/D/-/-/-/- 48.7/8.7/33.7/33.7/18.7 18.7/30/18.7/18.7
Bleed Ashen Warrior Sword +5 133/0/0/0/0 0/130 C/D/-/-/-/- 48.7/8.7/33.7/33.7/18.7 18.7/30/18.7/18.7
Bleed Ashen Warrior Sword +6 137/0/0/0/0 0/135 C/D/-/-/-/- 48.7/8.7/33.7/33.7/18.7 18.7/30/18.7/18.7
Bleed Ashen Warrior Sword +7 140/0/0/0/0 0/140 C/C/-/-/-/- 48.7/8.7/33.7/33.7/18.7 18.7/30/18.7/18.7
Bleed Ashen Warrior Sword +8 144/0/0/0/0 0/145 C/C/-/-/-/- 48.7/8.7/33.7/33.7/18.7 18.7/30/18.7/18.7
Bleed Ashen Warrior Sword +9 147/0/0/0/0 0/150 C/C/-/-/-/- 48.7/8.7/33.7/33.7/18.7 18.7/30/18.7/18.7
Bleed Ashen Warrior Sword +10 151/0/0/0/0 0/156 C/C/-/-/-/- 48.7/8.7/33.7/33.7/18.7 18.7/30/18.7/18.7

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Ashen Warrior Sword +0 158/0/0/0/0 0/77 E/E/-/-/-/- 50/10/35/35/25 20/20/20/20
Raw Ashen Warrior Sword +1 163/0/0/0/0 0/80 E/E/-/-/-/- 50/10/35/35/25 20/20/20/20
Raw Ashen Warrior Sword +2 168/0/0/0/0 0/84 E/E/-/-/-/- 50/10/35/35/25 20/20/20/20
Raw Ashen Warrior Sword +3 173/0/0/0/0 0/88 E/E/-/-/-/- 50/10/35/35/25 20/20/20/20
Raw Ashen Warrior Sword +4 178/0/0/0/0 0/92 E/E/-/-/-/- 50/10/35/35/25 20/20/20/20
Raw Ashen Warrior Sword +5 182/0/0/0/0 0/96 E/E/-/-/-/- 50/10/35/35/25 20/20/20/20
Raw Ashen Warrior Sword +6 187/0/0/0/0 0/99 E/E/-/-/-/- 50/10/35/35/25 20/20/20/20
Raw Ashen Warrior Sword +7 192/0/0/0/0 0/103 E/E/-/-/-/- 50/10/35/35/25 20/20/20/20
Raw Ashen Warrior Sword +8 197/0/0/0/0 0/107 E/E/-/-/-/- 50/10/35/35/25 20/20/20/20
Raw Ashen Warrior Sword +9 202/0/0/0/0 0/111 E/E/-/-/-/- 50/10/35/35/25 20/20/20/20
Raw Ashen Warrior Sword +10 207/0/0/0/0 0/115 E/E/-/-/-/- 50/10/35/35/25 20/20/20/20

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Ashen Warrior Sword +0 138/0/0/0/0 0/67 E/E/D/-/-/- 50/10/35/35/25 20/20/20/20
Enchanted Ashen Warrior Sword +1 142/0/0/0/0 0/70 E/E/D/-/-/- 50/10/35/35/25 20/20/20/20
Enchanted Ashen Warrior Sword +2 146/0/0/0/0 0/73 E/E/D/-/-/- 50/10/35/35/25 20/20/20/20
Enchanted Ashen Warrior Sword +3 150/0/0/0/0 0/76 E/E/D/-/-/- 50/10/35/35/25 20/20/20/20
Enchanted Ashen Warrior Sword +4 154/0/0/0/0 0/80 E/E/D/-/-/- 50/10/35/35/25 20/20/20/20
Enchanted Ashen Warrior Sword +5 159/0/0/0/0 0/83 E/E/D/-/-/- 50/10/35/35/25 20/20/20/20
Enchanted Ashen Warrior Sword +6 163/0/0/0/0 0/86 E/E/D/-/-/- 50/10/35/35/25 20/20/20/20
Enchanted Ashen Warrior Sword +7 167/0/0/0/0 0/90 E/E/D/-/-/- 50/10/35/35/25 20/20/20/20
Enchanted Ashen Warrior Sword +8 171/0/0/0/0 0/93 E/E/D/-/-/- 50/10/35/35/25 20/20/20/20
Enchanted Ashen Warrior Sword +9 175/0/0/0/0 0/96 E/E/D/-/-/- 50/10/35/35/25 20/20/20/20
Enchanted Ashen Warrior Sword +10 180/0/0/0/0 0/100 E/E/C/-/-/- 50/10/35/35/25 20/20/20/20

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Ashen Warrior Sword +0 69/0/0/0/0 0/33 D/D/-/-/-/- 50/10/35/35/25 20/20/20/20
Mundane Ashen Warrior Sword +1 71/0/0/0/0 0/35 D/D/-/-/-/- 50/10/35/35/25 20/20/20/20
Mundane Ashen Warrior Sword +2 73/0/0/0/0 0/36 D/D/-/-/-/- 50/10/35/35/25 20/20/20/20
Mundane Ashen Warrior Sword +3 75/0/0/0/0 0/38 D/D/-/-/-/- 50/10/35/35/25 20/20/20/20
Mundane Ashen Warrior Sword +4 77/0/0/0/0 0/40 D/D/-/-/-/- 50/10/35/35/25 20/20/20/20
Mundane Ashen Warrior Sword +5 79/0/0/0/0 0/41 D/D/-/-/-/- 50/10/35/35/25 20/20/20/20
Mundane Ashen Warrior Sword +6 81/0/0/0/0 0/43 D/D/-/-/-/- 50/10/35/35/25 20/20/20/20
Mundane Ashen Warrior Sword +7 83/0/0/0/0 0/45 D/D/-/-/-/- 50/10/35/35/25 20/20/20/20
Mundane Ashen Warrior Sword +8 85/0/0/0/0 0/46 D/D/-/-/-/- 50/10/35/35/25 20/20/20/20
Mundane Ashen Warrior Sword +9 87/0/0/0/0 0/48 D/D/-/-/-/- 50/10/35/35/25 20/20/20/20
Mundane Ashen Warrior Sword +10 90/0/0/0/0 0/50 D/D/-/-/-/- 50/10/35/35/25 20/20/20/20

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.

Black Dragon Sword

In-Game Description


In legend, this oddly-shaped straight sword
is said to be forged from the black dragon's tail.

As it is told, the black dragon lost its tail to
a brave warrior in a magnificent battle,
and the tail was later used to forge
several legendary weapons.

Availability


Dragon Knight (Sword & Shield) drop - very rare.

General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight
120/0/0/0/0

(Slash/Thrust)
0/0 110 20 20/15/0/0

-/-/-/-/-/-
50/10/35/35/25 20/20/20/20 20 60 4.0

Move Set


+ show Move Set - hide Move Set
One-Handed Two-Handed
Light Attack diagonal slashes diagonal slashes
Heavy Attack delayed horizontal swipes with good range diagonal then horizontal slashes
Rolling Attack diagonal slash upwards slower slash
Running Attack near-instant diagonal slash slow downward slash

Notes


Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Boss upgrade path.
Requires:

Name Damage Aux Effects Stat Bonuses Materials Cost Souls
Black Dragon Sword +0 120/0/0/0/0 0/0 -/-/-/-/-/- - -
Black Dragon Sword +1 156/0/0/0/0 0/0 -/-/-/-/-/- 1x Petrified Dragon Bone 1,450
Black Dragon Sword +2 192/0/0/0/0 0/0 -/-/-/-/-/- 2x Petrified Dragon Bone 1,810
Black Dragon Sword +3 228/0/0/0/0 0/0 -/-/-/-/-/- 3x Petrified Dragon Bone 2,170
Black Dragon Sword +4 264/0/0/0/0 0/0 -/-/-/-/-/- 4x Petrified Dragon Bone 2,890
Black Dragon Sword +5 300/0/0/0/0 0/0 -/-/-/-/-/- 5x Petrified Dragon Bone 3,250

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Black Dragon Sword +0 84/84/0/0/0 0/0 -/-/-/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9
Magic Black Dragon Sword +1 109/109/0/0/0 0/0 -/-/-/-/-/-
Magic Black Dragon Sword +2 134/134/0/0/0 0/0 -/-/-/-/-/-
Magic Black Dragon Sword +3 159/159/0/0/0 0/0 -/-/-/-/-/-
Magic Black Dragon Sword +4 184/184/0/0/0 0/0 -/-/-/-/-/-
Magic Black Dragon Sword +5 210/210/0/0/0 0/0 -/-/-/-/-/-

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Black Dragon Sword +0 84/0/84/0/0 0/0 -/-/-/-/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9
Fire Black Dragon Sword +1 109/0/109/0/0 0/0 -/-/-/-/-/-
Fire Black Dragon Sword +2 134/0/134/0/0 0/0 -/-/-/-/-/-
Fire Black Dragon Sword +3 159/0/159/0/0 0/0 -/-/-/-/-/-
Fire Black Dragon Sword +4 184/0/184/0/0 0/0 -/-/-/-/-/-
Fire Black Dragon Sword +5 210/0/210/0/0 0/0 -/-/-/-/-/-

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Black Dragon Sword +0 84/0/0/84/0 0/0 -/-/-/-/-/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9
Lightning Black Dragon Sword +1 109/0/0/109/0 0/0 -/-/-/-/-/-
Lightning Black Dragon Sword +2 134/0/0/134/0 0/0 -/-/-/-/-/-
Lightning Black Dragon Sword +3 159/0/0/159/0 0/0 -/-/-/-/-/-
Lightning Black Dragon Sword +4 184/0/0/184/0 0/0 -/-/-/-/-/-
Lightning Black Dragon Sword +5 210/0/0/210/0 0/0 -/-/-/-/-/-

Dark


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Black Dragon Sword +0 84/0/0/0/84 0/0 -/-/-/-/-/- 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9
Dark Black Dragon Sword +1 109/0/0/0/109 0/0 -/-/-/-/-/-
Dark Black Dragon Sword +2 134/0/0/0/134 0/0 -/-/-/-/-/-
Dark Black Dragon Sword +3 159/0/0/0/159 0/0 -/-/-/-/-/-
Dark Black Dragon Sword +4 184/0/0/0/184 0/0 -/-/-/-/-/-
Dark Black Dragon Sword +5 210/0/0/0/210 0/0 -/-/-/-/-/-

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Black Dragon Sword +0 84/0/0/0/0 112/0 -/-/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9
Poison Black Dragon Sword +1 109/0/0/0/0 117/0 -/-/-/-/-/-
Poison Black Dragon Sword +2 134/0/0/0/0 123/0 -/-/-/-/-/-
Poison Black Dragon Sword +3 159/0/0/0/0 128/0 -/-/-/-/-/-
Poison Black Dragon Sword +4 184/0/0/0/0 134/0 -/-/-/-/-/-
Poison Black Dragon Sword +5 210/0/0/0/0 140/0 -/-/-/-/-/-

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Black Dragon Sword +0 84/0/0/0/0 0/112 -/-/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9
Bleed Black Dragon Sword +1 109/0/0/0/0 0/117 -/-/-/-/-/-
Bleed Black Dragon Sword +2 134/0/0/0/0 0/123 -/-/-/-/-/-
Bleed Black Dragon Sword +3 159/0/0/0/0 0/128 -/-/-/-/-/-
Bleed Black Dragon Sword +4 184/0/0/0/0 0/134 -/-/-/-/-/-
Bleed Black Dragon Sword +5 210/0/0/0/0 0/140 -/-/-/-/-/-

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Black Dragon Sword +0 138/0/0/0/0 0/0 -/-/-/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0
Raw Black Dragon Sword +1 179/0/0/0/0 0/0 -/-/-/-/-/-
Raw Black Dragon Sword +2 220/0/0/0/0 0/0 -/-/-/-/-/-
Raw Black Dragon Sword +3 262/0/0/0/0 0/0 -/-/-/-/-/-
Raw Black Dragon Sword +4 303/0/0/0/0 0/0 -/-/-/-/-/-
Raw Black Dragon Sword +5 345/0/0/0/0 0/0 -/-/-/-/-/-

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Black Dragon Sword +0 120/0/0/0/0 0/0 -/-/D/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0
Enchanted Black Dragon Sword +1 156/0/0/0/0 0/0 -/-/D/-/-/-
Enchanted Black Dragon Sword +2 192/0/0/0/0 0/0 -/-/D/-/-/-
Enchanted Black Dragon Sword +3 228/0/0/0/0 0/0 -/-/D/-/-/-
Enchanted Black Dragon Sword +4 264/0/0/0/0 0/0 -/-/D/-/-/-
Enchanted Black Dragon Sword +5 300/0/0/0/0 0/0 -/-/D/-/-/-

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Black Dragon Sword +0 60/0/0/0/0 0/0 -/-/-/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0
Mundane Black Dragon Sword +1 78/0/0/0/0 0/0 -/-/-/-/-/-
Mundane Black Dragon Sword +2 96/0/0/0/0 0/0 -/-/-/-/-/-
Mundane Black Dragon Sword +3 114/0/0/0/0 0/0 -/-/-/-/-/-
Mundane Black Dragon Sword +4 132/0/0/0/0 0/0 -/-/-/-/-/-
Mundane Black Dragon Sword +5 150/0/0/0/0 0/0 -/-/-/-/-/-

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.

Blue Flame

In-Game Description


Straight sword wielded by Leydia apostles.
Imbued with a special magic that makes the
Blue Flame both a sword and a magic catalyst.
Execute a strong attack to emit magic.

The Leydia apostles, adept at magic, wielded
unique weapons but were hunted down as
traitors.

Effect: use sorcery (strong attack)

Availability


General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Casting
Speed
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight
86/120/0/0/0

(Slash/Spell)
0/0 110 20 100 13/15/12/-

E/D/C/-/-/-
50/10/35/35/35 20/20/20/20 30 60 3.0

Move Set


+ show Move Set - hide Move Set
One-Handed Two-Handed
Light Attack diagonal upward slashes diagonal slash then horizontal
Heavy Attack cast spell cast spell
Rolling Attack thrust thrust
Running Attack near-instant diagonal slash slower horizontal slash

Notes


Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Special upgrade path.
Requires:

Name Damage Aux Effects Stat Bonuses Materials Cost Souls
Blue Flame +0 86/120/0/0/0 0/0 E/D/C/-/-/- - -
Blue Flame +1 94/132/0/0/0 0/0 E/D/C/-/-/- 1x Twinkling Titanite 1,420
Blue Flame +2 103/144/0/0/0 0/0 E/D/C/-/-/- 2x Twinkling Titanite 1,770
Blue Flame +3 112/156/0/0/0 0/0 E/D/C/-/-/- 3x Twinkling Titanite 2,120
Blue Flame +4 121/168/0/0/0 0/0 E/D/C/-/-/- 4x Twinkling Titanite 2,830
Blue Flame +5 130/180/0/0/0 0/0 E/D/C/-/-/- 5x Twinkling Titanite 3,180

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Blue Flame +0 48/124/0/0/0 0/0 E/D/C/-/-/- 48.7/20/33.7/33.7/23.7 18.7/18.7/18.7/18.7
Magic Blue Flame +1 53/137/0/0/0 0/0 E/D/C/-/-/- 48.7/20/33.7/33.7/23.7 18.7/18.7/18.7/18.7
Magic Blue Flame +2 58/149/0/0/0 0/0 E/D/C/-/-/- 48.7/20/33.7/33.7/23.7 18.7/18.7/18.7/18.7
Magic Blue Flame +3 62/162/0/0/0 0/0 E/D/C/-/-/- 48.7/20/33.7/33.7/23.7 18.7/18.7/18.7/18.7
Magic Blue Flame +4 67/174/0/0/0 0/0 E/D/C/-/-/- 48.7/20/33.7/33.7/23.7 18.7/18.7/18.7/18.7
Magic Blue Flame +5 72/187/0/0/0 0/0 E/D/B/-/-/- 48.7/20/33.7/33.7/23.7 18.7/18.7/18.7/18.7

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Blue Flame +0 73/101/35/0/0 0/0 E/D/C/C/-/- 48.7/8.7/45.0/33.7/23.7 18.7/18.7/18.7/18.7
Fire Blue Flame +1 80/112/39/0/0 0/0 E/D/C/C/-/- 48.7/8.7/45.0/33.7/23.7 18.7/18.7/18.7/18.7
Fire Blue Flame +2 88/122/43/0/0 0/0 E/D/C/C/-/- 48.7/8.7/45.0/33.7/23.7 18.7/18.7/18.7/18.7
Fire Blue Flame +3 95/132/46/0/0 0/0 E/D/C/C/-/- 48.7/8.7/45.0/33.7/23.7 18.7/18.7/18.7/18.7
Fire Blue Flame +4 103/142/50/0/0 0/0 E/D/C/C/-/- 48.7/8.7/45.0/33.7/23.7 18.7/18.7/18.7/18.7
Fire Blue Flame +5 110/153/53/0/0 0/0 E/D/C/C/-/- 48.7/8.7/45.0/33.7/23.7 18.7/18.7/18.7/18.7

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Blue Flame +0 73/101/0/35/0 0/0 E/D/C/-/C/- 48.7/8.7/33.7/45.0/23.7 18.7/18.7/18.7/18.7
Lightning Blue Flame +1 80/112/0/39/0 0/0 E/D/C/-/C/- 48.7/8.7/33.7/45.0/23.7 18.7/18.7/18.7/18.7
Lightning Blue Flame +2 88/122/0/43/0 0/0 E/D/C/-/C/- 48.7/8.7/33.7/45.0/23.7 18.7/18.7/18.7/18.7
Lightning Blue Flame +3 95/132/0/46/0 0/0 E/D/C/-/C/- 48.7/8.7/33.7/45.0/23.7 18.7/18.7/18.7/18.7
Lightning Blue Flame +4 103/142/0/50/0 0/0 E/D/C/-/C/- 48.7/8.7/33.7/45.0/23.7 18.7/18.7/18.7/18.7
Lightning Blue Flame +5 110/153/0/53/0 0/0 E/D/C/-/C/- 48.7/8.7/33.7/45.0/23.7 18.7/18.7/18.7/18.7

Dark


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Blue Flame +0 73/101/0/0/35 0/0 E/D/C/-/-/C 48.7/8.7/33.7/33.7/35.0 18.7/18.7/18.7/18.7
Dark Blue Flame +1 80/112/0/0/39 0/0 E/D/C/-/-/C 48.7/8.7/33.7/33.7/35.0 18.7/18.7/18.7/18.7
Dark Blue Flame +2 88/122/0/0/43 0/0 E/D/C/-/-/C 48.7/8.7/33.7/33.7/35.0 18.7/18.7/18.7/18.7
Dark Blue Flame +3 95/132/0/0/46 0/0 E/D/C/-/-/C 48.7/8.7/33.7/33.7/35.0 18.7/18.7/18.7/18.7
Dark Blue Flame +4 103/142/0/0/50 0/0 E/D/C/-/-/C 48.7/8.7/33.7/33.7/35.0 18.7/18.7/18.7/18.7
Dark Blue Flame +5 110/153/0/0/53 0/0 E/D/C/-/-/C 48.7/8.7/33.7/33.7/35.0 18.7/18.7/18.7/18.7

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Blue Flame +0 80/112/0/0/0 52/0 E/D/C/-/-/- 48.7/8.7/33.7/33.7/23.7 30/18.7/18.7/18.7
Poison Blue Flame +1 88/123/0/0/0 55/0 E/D/B/-/-/- 48.7/8.7/33.7/33.7/23.7 30/18.7/18.7/18.7
Poison Blue Flame +2 96/134/0/0/0 58/0 E/D/B/-/-/- 48.7/8.7/33.7/33.7/23.7 30/18.7/18.7/18.7
Poison Blue Flame +3 105/145/0/0/0 60/0 E/D/B/-/-/- 48.7/8.7/33.7/33.7/23.7 30/18.7/18.7/18.7
Poison Blue Flame +4 113/157/0/0/0 63/0 E/D/B/-/-/- 48.7/8.7/33.7/33.7/23.7 30/18.7/18.7/18.7
Poison Blue Flame +5 121/168/0/0/0 65/0 E/D/B/-/-/- 48.7/8.7/33.7/33.7/23.7 30/18.7/18.7/18.7

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Blue Flame +0 80/112/0/0/0 0/52 E/D/C/-/-/- 48.7/8.7/33.7/33.7/23.7 18.7/30/18.7/18.7
Bleed Blue Flame +1 88/123/0/0/0 0/55 E/D/B/-/-/- 48.7/8.7/33.7/33.7/23.7 18.7/30/18.7/18.7
Bleed Blue Flame +2 96/134/0/0/0 0/58 E/D/B/-/-/- 48.7/8.7/33.7/33.7/23.7 18.7/30/18.7/18.7
Bleed Blue Flame +3 105/145/0/0/0 0/60 E/D/B/-/-/- 48.7/8.7/33.7/33.7/23.7 18.7/30/18.7/18.7
Bleed Blue Flame +4 113/157/0/0/0 0/63 E/D/B/-/-/- 48.7/8.7/33.7/33.7/23.7 18.7/30/18.7/18.7
Bleed Blue Flame +5 121/168/0/0/0 0/65 E/D/B/-/-/- 48.7/8.7/33.7/33.7/23.7 18.7/30/18.7/18.7

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Blue Flame +0 98/138/0/0/0 0/0 E/E/D/-/-/- 50.0/10.0/35.0/35.0/35.0 20.0/20.0/20.0/20.0
Raw Blue Flame +1 109/151/0/0/0 0/0 E/E/D/-/-/- 50.0/10.0/35.0/35.0/35.0 20.0/20.0/20.0/20.0
Raw Blue Flame +2 119/165/0/0/0 0/0 E/E/D/-/-/- 50.0/10.0/35.0/35.0/35.0 20.0/20.0/20.0/20.0
Raw Blue Flame +3 129/179/0/0/0 0/0 E/E/D/-/-/- 50.0/10.0/35.0/35.0/35.0 20.0/20.0/20.0/20.0
Raw Blue Flame +4 139/193/0/0/0 0/0 E/E/D/-/-/- 50.0/10.0/35.0/35.0/35.0 20.0/20.0/20.0/20.0
Raw Blue Flame +5 149/207/0/0/0 0/0 E/E/D/-/-/- 50.0/10.0/35.0/35.0/35.0 20.0/20.0/20.0/20.0

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Blue Flame +0 73/107/0/0/0 0/0 E/E/D/-/-/- 50.0/10.0/35.0/35.0/35.0 20.0/20.0/20.0/20.0
Enchanted Blue Flame +1 94/132/0/0/0 0/0 E/E/D/-/-/- 50.0/10.0/35.0/35.0/35.0 20.0/20.0/20.0/20.0
Enchanted Blue Flame +2 103/144/0/0/0 0/0 E/E/D/-/-/- 50.0/10.0/35.0/35.0/35.0 20.0/20.0/20.0/20.0
Enchanted Blue Flame +3 112/156/0/0/0 0/0 E/E/D/-/-/- 50.0/10.0/35.0/35.0/35.0 20.0/20.0/20.0/20.0
Enchanted Blue Flame +4 121/168/0/0/0 0/0 E/E/D/-/-/- 50.0/10.0/35.0/35.0/35.0 20.0/20.0/20.0/20.0
Enchanted Blue Flame +5 130/180/0/0/0 0/0 E/E/C/-/-/- 50.0/10.0/35.0/35.0/35.0 20.0/20.0/20.0/20.0

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Blue Flame +0 43/60/0/0/0 0/0 E/E/E/-/-/- 50.0/10.0/35.0/35.0/35.0 20.0/20.0/20.0/20.0
Mundane Blue Flame +1 47/66/0/0/0 0/0 E/E/E/-/-/- 50.0/10.0/35.0/35.0/35.0 20.0/20.0/20.0/20.0
Mundane Blue Flame +2 51/72/0/0/0 0/0 E/E/E/-/-/- 50.0/10.0/35.0/35.0/35.0 20.0/20.0/20.0/20.0
Mundane Blue Flame +3 56/78/0/0/0 0/0 E/E/E/-/-/- 50.0/10.0/35.0/35.0/35.0 20.0/20.0/20.0/20.0
Mundane Blue Flame +4 60/84/0/0/0 0/0 E/E/E/-/-/- 50.0/10.0/35.0/35.0/35.0 20.0/20.0/20.0/20.0
Mundane Blue Flame +5 65/90/0/0/0 0/0 E/E/D/-/-/- 50.0/10.0/35.0/35.0/35.0 20.0/20.0/20.0/20.0

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.

Broadsword

In-Game Description


Standard straight sword.

This straight sword is sufficient in most
respects, and effective in most situations if
wielded properly. Those who aspire to master
the sword are certain to wield this at some
point during their journey.

Availability


General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight
120/0/0/0/0

(Slash/Thrust)
0/0 110 20 11/6/0/0

C/D/-/-/-/-
50/10/35/35/25 20/20/20/20 30 60 3.0

Move Set


+ show Move Set - hide Move Set
One-Handed Two-Handed
Light Attack diagonal slashes diagonal slashes
Heavy Attack delayed horizontal swipes with good range diagonal then horizontal slashes
Rolling Attack diagonal slash upwards slower slash
Running Attack near-instant diagonal slash slow downward slash

Notes


Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Standard upgrade path.
Requires:

Name Damage Aux Effects Stat Bonuses Materials Cost Souls
Broadsword +0 120/0/0/0/0 0/0 C/D/-/-/-/- - -
Broadsword +1 132/0/0/0/0 0/0 C/D/-/-/-/- 1x Titanite Shard 500
Broadsword +2 144/0/0/0/0 0/0 C/D/-/-/-/- 2x Titanite Shard 630
Broadsword +3 156/0/0/0/0 0/0 C/D/-/-/-/- 3x Titanite Shard 750
Broadsword +4 168/0/0/0/0 0/0 C/D/-/-/-/- 1x Large Titanite Shard 1,000
Broadsword +5 180/0/0/0/0 0/0 C/D/-/-/-/- 2x Large Titanite Shard 1,130
Broadsword +6 192/0/0/0/0 0/0 C/D/-/-/-/- 3x Large Titanite Shard 1,250
Broadsword +7 204/0/0/0/0 0/0 C/D/-/-/-/- 1x Titanite Chunk 1,500
Broadsword +8 216/0/0/0/0 0/0 C/D/-/-/-/- 2x Titanite Chunk 1,630
Broadsword +9 228/0/0/0/0 0/0 C/D/-/-/-/- 3x Titanite Chunk 1,750
Broadsword +10 240/0/0/0/0 0/0 B/D/-/-/-/- 1x Titanite Slab 2,000

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Broadsword +0 84/84/0/0/0 0/0 C/E/C/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9
Magic Broadsword +1 92/92/0/0/0 0/0 C/E/C/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9
Magic Broadsword +2 100/100/0/0/0 0/0 C/E/C/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9
Magic Broadsword +3 109/109/0/0/0 0/0 C/E/B/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9
Magic Broadsword +4 117/117/0/0/0 0/0 C/E/B/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9
Magic Broadsword +5 126/126/0/0/0 0/0 C/E/B/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9
Magic Broadsword +6 134/134/0/0/0 0/0 C/E/B/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9
Magic Broadsword +7 142/142/0/0/0 0/0 C/E/B/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9
Magic Broadsword +8 151/151/0/0/0 0/0 C/E/B/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9
Magic Broadsword +9 159/159/0/0/0 0/0 C/E/B/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9
Magic Broadsword +10 168/168/0/0/0 0/0 C/E/B/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Broadsword +0 84/0/84/0/0 0/0 C/E/-/C/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9
Fire Broadsword +1 92/0/92/0/0 0/0 C/E/-/C/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9
Fire Broadsword +2 100/0/100/0/0 0/0 C/E/-/C/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9
Fire Broadsword +3 109/0/109/0/0 0/0 C/E/-/B/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9
Fire Broadsword +4 117/0/117/0/0 0/0 C/E/-/B/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9
Fire Broadsword +5 126/0/126/0/0 0/0 C/E/-/B/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9
Fire Broadsword +6 134/0/134/0/0 0/0 C/E/-/B/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9
Fire Broadsword +7 142/0/142/0/0 0/0 C/E/-/B/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9
Fire Broadsword +8 151/0/151/0/0 0/0 C/E/-/B/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9
Fire Broadsword +9 159/0/159/0/0 0/0 C/E/-/B/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9
Fire Broadsword +10 168/0/168/0/0 0/0 C/E/-/B/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Broadsword +0 84/0/0/84/0 0/0 C/E/-/-/C/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9
Lightning Broadsword +1 92/0/0/92/0 0/0 C/E/-/-/C/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9
Lightning Broadsword +2 100/0/0/100/0 0/0 C/E/-/-/C/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9
Lightning Broadsword +3 109/0/0/109/0 0/0 C/E/-/-/B/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9
Lightning Broadsword +4 117/0/0/117/0 0/0 C/E/-/-/B/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9
Lightning Broadsword +5 126/0/0/126/0 0/0 C/E/-/-/B/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9
Lightning Broadsword +6 134/0/0/134/0 0/0 C/E/-/-/B/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9
Lightning Broadsword +7 142/0/0/142/0 0/0 C/E/-/-/B/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9
Lightning Broadsword +8 151/0/0/151/0 0/0 C/E/-/-/B/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9
Lightning Broadsword +9 159/0/0/159/0 0/0 C/E/-/-/B/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9
Lightning Broadsword +10 168/0/0/168/0 0/0 C/E/-/-/B/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9

Dark


Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Broadsword +0 84/0/0/0/84 0/0 C/E/-/-/-/C 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9
Dark Broadsword +1 92/0/0/0/92 0/0 C/E/-/-/-/C 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9
Dark Broadsword +2 100/0/0/0/100 0/0 C/E/-/-/-/C 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9
Dark Broadsword +3 109/0/0/0/109 0/0 C/E/-/-/-/B 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9
Dark Broadsword +4 117/0/0/0/117 0/0 C/E/-/-/-/B 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9
Dark Broadsword +5 126/0/0/0/126 0/0 C/E/-/-/-/B 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9
Dark Broadsword +6 134/0/0/0/134 0/0 C/E/-/-/-/B 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9
Dark Broadsword +7 142/0/0/0/142 0/0 C/E/-/-/-/B 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9
Dark Broadsword +8 151/0/0/0/151 0/0 C/E/-/-/-/B 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9
Dark Broadsword +9 159/0/0/0/159 0/0 C/E/-/-/-/B 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9
Dark Broadsword +10 168/0/0/0/168 0/0 C/E/-/-/-/B 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Broadsword +0 84/0/0/0/0 112/0 C/E/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9
Poison Broadsword + 1 92/0/0/0/0 114/0 C/E/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9
Poison Broadsword +2 100/0/0/0/0 117/0 C/E/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9
Poison Broadsword +3 109/0/0/0/0 120/0 C/E/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9
Poison Broadsword +4 117/0/0/0/0 123/0 C/E/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9
Poison Broadsword +5 126/0/0/0/0 126/0 C/E/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9
Poison Broadsword +6 134/0/0/0/0 128/0 C/E/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9
Poison Broadsword +7 142/0/0/0/0 131/0 C/E/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9
Poison Broadsword +8 151/0/0/0/0 134/0 C/E/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9
Poison Broadsword +9 159/0/0/0/0 137/0 C/E/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9
Poison Broadsword +10 168/0/0/0/0 140/0 C/E/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Broadsword +0 84/0/0/0/0 0/112 C/E/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9
Bleed Broadsword +1 92/0/0/0/0 0/114 C/E/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9
Bleed Broadsword +2 100/0/0/0/0 0/117 C/E/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9
Bleed Broadsword +3 109/0/0/0/0 0/120 C/E/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9
Bleed Broadsword +4 117/0/0/0/0 0/123 C/E/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9
Bleed Broadsword +5 126/0/0/0/0 0/126 C/E/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9
Bleed Broadsword +6 134/0/0/0/0 0/128 C/E/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9
Bleed Broadsword +7 142/0/0/0/0 0/131 C/E/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9
Bleed Broadsword +8 151/0/0/0/0 0/134 C/E/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9
Bleed Broadsword +9 159/0/0/0/0 0/137 C/E/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9
Bleed Broadsword +10 168/0/0/0/0 0/140 C/E/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Broadsword +0 138/0/0/0/0 0/0 E/E/-/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0
Raw Broadsword +1 151/0/0/0/0 0/0 E/E/-/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0
Raw Broadsword +2 165/0/0/0/0 0/0 E/E/-/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0
Raw Broadsword +3 179/0/0/0/0 0/0 E/E/-/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0
Raw Broadsword +4 193/0/0/0/0 0/0 E/E/-/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0
Raw Broadsword +5 207/0/0/0/0 0/0 E/E/-/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0
Raw Broadsword +6 220/0/0/0/0 0/0 E/E/-/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0
Raw Broadsword +7 234/0/0/0/0 0/0 E/E/-/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0
Raw Broadsword +8 248/0/0/0/0 0/0 E/E/-/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0
Raw Broadsword +9 262/0/0/0/0 0/0 E/E/-/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0
Raw Broadsword +10 276/0/0/0/0 0/0 E/E/-/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Broadsword +0 120/0/0/0/0 0/0 E/E/D/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0
Enchanted Broadsword +1 132/0/0/0/0 0/0 E/E/D/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0
Enchanted Broadsword +2 144/0/0/0/0 0/0 E/E/D/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0
Enchanted Broadsword +3 156/0/0/0/0 0/0 E/E/D/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0
Enchanted Broadsword +4 168/0/0/0/0 0/0 E/E/D/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0
Enchanted Broadsword +5 180/0/0/0/0 0/0 E/E/D/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0
Enchanted Broadsword +6 192/0/0/0/0 0/0 E/E/D/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0
Enchanted Broadsword +7 204/0/0/0/0 0/0 E/E/D/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0
Enchanted Broadsword +8 216/0/0/0/0 0/0 E/E/D/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0
Enchanted Broadsword +9 228/0/0/0/0 0/0 E/E/D/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0
Enchanted Broadsword +10 240/0/0/0/0 0/0 E/E/C/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Broadsword +0 60/0/0/0/0 0/0 D/E/-/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0
Mundane Broadsword +1 66/0/0/0/0 0/0 D/E/-/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0
Mundane Broadsword +2 72/0/0/0/0 0/0 D/E/-/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0
Mundane Broadsword +3 78/0/0/0/0 0/0 D/E/-/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0
Mundane Broadsword +4 84/0/0/0/0 0/0 D/E/-/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0
Mundane Broadsword +5 90/0/0/0/0 0/0 D/E/-/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0
Mundane Broadsword +6 96/0/0/0/0 0/0 D/E/-/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0
Mundane Broadsword +7 102/0/0/0/0 0/0 D/E/-/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0
Mundane Broadsword +8 108/0/0/0/0 0/0 D/E/-/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0
Mundane Broadsword +9 114/0/0/0/0 0/0 D/E/-/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0
Mundane Broadsword +10 120/0/0/0/0 0/0 D/E/-/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.

Broken Straight Sword

In-Game Description


Straight sword with its blade broken near in half.

Nearly useless in battle, but "nearly useless"
trumps "empty-handed".

Availability


General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight
80/0/0/0/0

(Slash/Thrust)
0/0 100 15 2/3/0/0

D/-/-/-/-/-
20/5/20/20/10 15/15/15/15 5 40 2.0

Move Set


Like a Longsword, but does two-handed heavy attacks like the Broadsword instead.

Notes


Uses very little stamina per swing.

Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Basic upgrade path.
Requires:

Name Damage Aux Effects Stat Bonuses Materials Cost Souls
Broken Straight Sword +0 80/0/0/0/0 0/0 D/-/-/-/-/- - -
Broken Straight Sword +1 88/0/0/0/0 0/0 D/-/-/-/-/- 1x Titanite Shard 260
Broken Straight Sword +2 96/0/0/0/0 0/0 D/-/-/-/-/- 2x Titanite Shard 320
Broken Straight Sword +3 104/0/0/0/0 0/0 D/-/-/-/-/- 3x Titanite Shard 390
Broken Straight Sword +4 112/0/0/0/0 0/0 D/-/-/-/-/- 1x Large Titanite Shard 510
Broken Straight Sword +5 120/0/0/0/0 0/0 D/-/-/-/-/- 2x Large Titanite Shard 580
Broken Straight Sword +6 128/0/0/0/0 0/0 D/-/-/-/-/- 3x Large Titanite Shard 640
Broken Straight Sword +7 136/0/0/0/0 0/0 D/-/-/-/-/- 1x Titanite Chunk 770
Broken Straight Sword +8 144/0/0/0/0 0/0 D/-/-/-/-/- 2x Titanite Chunk 830
Broken Straight Sword +9 152/0/0/0/0 0/0 D/-/-/-/-/- 3x Titanite Chunk 900
Broken Straight Sword +10 160/0/0/0/0 0/0 C/-/-/-/-/- 1x Titanite Slab 1,020

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Broken Straight Sword +0 56/56/0/0/0 0/0 D/-/C/-/-/- 17.9/21.6/17.9/17.9/7.9 12.9/12.9/12.9/12.9
Magic Broken Straight Sword +1 61/61/0/0/0 0/0 D/-/C/-/-/- 17.9/21.6/17.9/17.9/7.9 12.9/12.9/12.9/12.9
Magic Broken Straight Sword +2 67/67/0/0/0 0/0 D/-/C/-/-/- 17.9/21.6/17.9/17.9/7.9 12.9/12.9/12.9/12.9
Magic Broken Straight Sword +3 72/72/0/0/0 0/0 D/-/B/-/-/- 17.9/21.6/17.9/17.9/7.9 12.9/12.9/12.9/12.9
Magic Broken Straight Sword +4 78/78/0/0/0 0/0 D/-/B/-/-/- 17.9/21.6/17.9/17.9/7.9 12.9/12.9/12.9/12.9
Magic Broken Straight Sword +5 84/84/0/0/0 0/0 D/-/B/-/-/- 17.9/21.6/17.9/17.9/7.9 12.9/12.9/12.9/12.9
Magic Broken Straight Sword +6 89/89/0/0/0 0/0 D/-/B/-/-/- 17.9/21.6/17.9/17.9/7.9 12.9/12.9/12.9/12.9
Magic Broken Straight Sword +7 95/95/0/0/0 0/0 D/-/B/-/-/- 17.9/21.6/17.9/17.9/7.9 12.9/12.9/12.9/12.9
Magic Broken Straight Sword +8 100/100/0/0/0 0/0 D/-/B/-/-/- 17.9/21.6/17.9/17.9/7.9 12.9/12.9/12.9/12.9
Magic Broken Straight Sword +9 106/106/0/0/0 0/0 D/-/B/-/-/- 17.9/21.6/17.9/17.9/7.9 12.9/12.9/12.9/12.9
Magic Broken Straight Sword +10 112/112/0/0/0 0/0 D/-/B/-/-/- 17.9/21.6/17.9/17.9/7.9 12.9/12.9/12.9/12.9

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Broken Straight Sword +0 56/0/56/0/0 0/0 D/-/-/C/-/- 17.9/2.9/36.6/17.9/7.9 12.9/12.9/12.9/12.9
Fire Broken Straight Sword +1 61/0/61/0/0 0/0 D/-/-/C/-/- 17.9/2.9/36.6/17.9/7.9 12.9/12.9/12.9/12.9
Fire Broken Straight Sword +2 67/0/67/0/0 0/0 D/-/-/C/-/- 17.9/2.9/36.6/17.9/7.9 12.9/12.9/12.9/12.9
Fire Broken Straight Sword +3 72/0/72/0/0 0/0 D/-/-/B/-/- 17.9/2.9/36.6/17.9/7.9 12.9/12.9/12.9/12.9
Fire Broken Straight Sword +4 78/0/78/0/0 0/0 D/-/-/B/-/- 17.9/2.9/36.6/17.9/7.9 12.9/12.9/12.9/12.9
Fire Broken Straight Sword +5 84/0/84/0/0 0/0 D/-/-/B/-/- 17.9/2.9/36.6/17.9/7.9 12.9/12.9/12.9/12.9
Fire Broken Straight Sword +6 89/0/89/0/0 0/0 D/-/-/B/-/- 17.9/2.9/36.6/17.9/7.9 12.9/12.9/12.9/12.9
Fire Broken Straight Sword +7 95/0/95/0/0 0/0 D/-/-/B/-/- 17.9/2.9/36.6/17.9/7.9 12.9/12.9/12.9/12.9
Fire Broken Straight Sword +8 100/0/100/0/0 0/0 D/-/-/B/-/- 17.9/2.9/36.6/17.9/7.9 12.9/12.9/12.9/12.9
Fire Broken Straight Sword +9 106/0/106/0/0 0/0 D/-/-/B/-/- 17.9/2.9/36.6/17.9/7.9 12.9/12.9/12.9/12.9
Fire Broken Straight Sword +10 112/0/112/0/0 0/0 D/-/-/B/-/- 17.9/2.9/36.6/17.9/7.9 12.9/12.9/12.9/12.9

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Broken Straight Sword +0 56/0/0/56/0 0/0 D/-/-/-/C/- 17.9/2.9/17.9/36.6/7.9 12.9/12.9/12.9/12.9
Lightning Broken Straight Sword +1 61/0/0/61/0 0/0 D/-/-/-/C/- 17.9/2.9/17.9/36.6/7.9 12.9/12.9/12.9/12.9
Lightning Broken Straight Sword +2 67/0/0/67/0 0/0 D/-/-/-/C/- 17.9/2.9/17.9/36.6/7.9 12.9/12.9/12.9/12.9
Lightning Broken Straight Sword +3 72/0/0/72/0 0/0 D/-/-/-/B/- 17.9/2.9/17.9/36.6/7.9 12.9/12.9/12.9/12.9
Lightning Broken Straight Sword +4 78/0/0/78/0 0/0 D/-/-/-/B/- 17.9/2.9/17.9/36.6/7.9 12.9/12.9/12.9/12.9
Lightning Broken Straight Sword +5 84/0/0/84/0 0/0 D/-/-/-/B/- 17.9/2.9/17.9/36.6/7.9 12.9/12.9/12.9/12.9
Lightning Broken Straight Sword +6 89/0/0/89/0 0/0 D/-/-/-/B/- 17.9/2.9/17.9/36.6/7.9 12.9/12.9/12.9/12.9
Lightning Broken Straight Sword +7 95/0/0/95/0 0/0 D/-/-/-/B/- 17.9/2.9/17.9/36.6/7.9 12.9/12.9/12.9/12.9
Lightning Broken Straight Sword +8 100/0/0/100/0 0/0 D/-/-/-/B/- 17.9/2.9/17.9/36.6/7.9 12.9/12.9/12.9/12.9
Lightning Broken Straight Sword +9 106/0/0/106/0 0/0 D/-/-/-/B/- 17.9/2.9/17.9/36.6/7.9 12.9/12.9/12.9/12.9
Lightning Broken Straight Sword +10 112/0/0/112/0 0/0 D/-/-/-/B/- 17.9/2.9/17.9/36.6/7.9 12.9/12.9/12.9/12.9

Dark


Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Broken Straight Sword +0 56/0/0/0/56 0/0 D/-/-/-/-/C 17.9/2.9/17.9/17.9/26.6 12.9/12.9/12.9/12.9
Dark Broken Straight Sword +1 61/0/0/0/61 0/0 D/-/-/-/-/C 17.9/2.9/17.9/17.9/26.6 12.9/12.9/12.9/12.9
Dark Broken Straight Sword +2 67/0/0/0/67 0/0 D/-/-/-/-/C 17.9/2.9/17.9/17.9/26.6 12.9/12.9/12.9/12.9
Dark Broken Straight Sword +3 72/0/0/0/72 0/0 D/-/-/-/-/B 17.9/2.9/17.9/17.9/26.6 12.9/12.9/12.9/12.9
Dark Broken Straight Sword +4 78/0/0/0/78 0/0 D/-/-/-/-/B 17.9/2.9/17.9/17.9/26.6 12.9/12.9/12.9/12.9
Dark Broken Straight Sword +5 84/0/0/0/84 0/0 D/-/-/-/-/B 17.9/2.9/17.9/17.9/26.6 12.9/12.9/12.9/12.9
Dark Broken Straight Sword +6 89/0/0/0/89 0/0 D/-/-/-/-/B 17.9/2.9/17.9/17.9/26.6 12.9/12.9/12.9/12.9
Dark Broken Straight Sword +7 95/0/0/0/95 0/0 D/-/-/-/-/B 17.9/2.9/17.9/17.9/26.6 12.9/12.9/12.9/12.9
Dark Broken Straight Sword +8 100/0/0/0/100 0/0 D/-/-/-/-/B 17.9/2.9/17.9/17.9/26.6 12.9/12.9/12.9/12.9
Dark Broken Straight Sword +9 106/0/0/0/106 0/0 D/-/-/-/-/B 17.9/2.9/17.9/17.9/26.6 12.9/12.9/12.9/12.9
Dark Broken Straight Sword +10 112/0/0/0/112 0/0 D/-/-/-/-/B 17.9/2.9/17.9/17.9/26.6 12.9/12.9/12.9/12.9

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Broken Straight Sword +0 56/0/0/0/0 112/0 D/-/-/-/-/- 17.9/2.9/17.9/17.9/7.9 31.6/12.9/12.9/12.9
Poison Broken Straight Sword +1 61/0/0/0/0 114/0 D/-/-/-/-/- 17.9/2.9/17.9/17.9/7.9 31.6/12.9/12.9/12.9
Poison Broken Straight Sword +2 67/0/0/0/0 117/0 D/-/-/-/-/- 17.9/2.9/17.9/17.9/7.9 31.6/12.9/12.9/12.9
Poison Broken Straight Sword +3 72/0/0/0/0 120/0 D/-/-/-/-/- 17.9/2.9/17.9/17.9/7.9 31.6/12.9/12.9/12.9
Poison Broken Straight Sword +4 78/0/0/0/0 123/0 D/-/-/-/-/- 17.9/2.9/17.9/17.9/7.9 31.6/12.9/12.9/12.9
Poison Broken Straight Sword +5 84/0/0/0/0 126/0 D/-/-/-/-/- 17.9/2.9/17.9/17.9/7.9 31.6/12.9/12.9/12.9
Poison Broken Straight Sword +6 89/0/0/0/0 128/0 D/-/-/-/-/- 17.9/2.9/17.9/17.9/7.9 31.6/12.9/12.9/12.9
Poison Broken Straight Sword +7 95/0/0/0/0 131/0 D/-/-/-/-/- 17.9/2.9/17.9/17.9/7.9 31.6/12.9/12.9/12.9
Poison Broken Straight Sword +8 100/0/0/0/0 134/0 D/-/-/-/-/- 17.9/2.9/17.9/17.9/7.9 31.6/12.9/12.9/12.9
Poison Broken Straight Sword +9 106/0/0/0/0 137/0 D/-/-/-/-/- 17.9/2.9/17.9/17.9/7.9 31.6/12.9/12.9/12.9
Poison Broken Straight Sword +10 112/0/0/0/0 140/0 D/-/-/-/-/- 17.9/2.9/17.9/17.9/7.9 31.6/12.9/12.9/12.9

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Broken Straight Sword +0 56/0/0/0/0 0/112 D/-/-/-/-/- 17.9/2.9/17.9/17.9/7.9 12.9/31.6/12.9/12.9
Bleed Broken Straight Sword +1 61/0/0/0/0 0/114 D/-/-/-/-/- 17.9/2.9/17.9/17.9/7.9 12.9/31.6/12.9/12.9
Bleed Broken Straight Sword +2 67/0/0/0/0 0/117 D/-/-/-/-/- 17.9/2.9/17.9/17.9/7.9 12.9/31.6/12.9/12.9
Bleed Broken Straight Sword +3 72/0/0/0/0 0/120 D/-/-/-/-/- 17.9/2.9/17.9/17.9/7.9 12.9/31.6/12.9/12.9
Bleed Broken Straight Sword +4 78/0/0/0/0 0/123 D/-/-/-/-/- 17.9/2.9/17.9/17.9/7.9 12.9/31.6/12.9/12.9
Bleed Broken Straight Sword +5 84/0/0/0/0 0/126 D/-/-/-/-/- 17.9/2.9/17.9/17.9/7.9 12.9/31.6/12.9/12.9
Bleed Broken Straight Sword +6 89/0/0/0/0 0/128 D/-/-/-/-/- 17.9/2.9/17.9/17.9/7.9 12.9/31.6/12.9/12.9
Bleed Broken Straight Sword +7 95/0/0/0/0 0/131 D/-/-/-/-/- 17.9/2.9/17.9/17.9/7.9 12.9/31.6/12.9/12.9
Bleed Broken Straight Sword +8 100/0/0/0/0 0/134 D/-/-/-/-/- 17.9/2.9/17.9/17.9/7.9 12.9/31.6/12.9/12.9
Bleed Broken Straight Sword +9 106/0/0/0/0 0/137 D/-/-/-/-/- 17.9/2.9/17.9/17.9/7.9 12.9/31.6/12.9/12.9
Bleed Broken Straight Sword +10 112/0/0/0/0 0/140 D/-/-/-/-/- 17.9/2.9/17.9/17.9/7.9 12.9/31.6/12.9/12.9

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Broken Straight Sword +0 92/0/0/0/0 0/0 E/-/-/-/-/- 20/5/20/20/10 15/15/15/15
Raw Broken Straight Sword +1 101/0/0/0/0 0/0 E/-/-/-/-/- 20/5/20/20/10 15/15/15/15
Raw Broken Straight Sword +2 110/0/0/0/0 0/0 E/-/-/-/-/- 20/5/20/20/10 15/15/15/15
Raw Broken Straight Sword +3 119/0/0/0/0 0/0 E/-/-/-/-/- 20/5/20/20/10 15/15/15/15
Raw Broken Straight Sword +4 128/0/0/0/0 0/0 E/-/-/-/-/- 20/5/20/20/10 15/15/15/15
Raw Broken Straight Sword +5 138/0/0/0/0 0/0 E/-/-/-/-/- 20/5/20/20/10 15/15/15/15
Raw Broken Straight Sword +6 147/0/0/0/0 0/0 E/-/-/-/-/- 20/5/20/20/10 15/15/15/15
Raw Broken Straight Sword +7 156/0/0/0/0 0/0 E/-/-/-/-/- 20/5/20/20/10 15/15/15/15
Raw Broken Straight Sword +8 165/0/0/0/0 0/0 E/-/-/-/-/- 20/5/20/20/10 15/15/15/15
Raw Broken Straight Sword +9 174/0/0/0/0 0/0 E/-/-/-/-/- 20/5/20/20/10 15/15/15/15
Raw Broken Straight Sword +10 184/0/0/0/0 0/0 E/-/-/-/-/- 20/5/20/20/10 15/15/15/15

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Broken Straight Sword +0 80/0/0/0/0 0/0 E/-/D/-/-/- 20/5/20/20/10 15/15/15/15
Enchanted Broken Straight Sword +1 88/0/0/0/0 0/0 E/-/D/-/-/- 20/5/20/20/10 15/15/15/15
Enchanted Broken Straight Sword +2 96/0/0/0/0 0/0 E/-/D/-/-/- 20/5/20/20/10 15/15/15/15
Enchanted Broken Straight Sword +3 104/0/0/0/0 0/0 E/-/D/-/-/- 20/5/20/20/10 15/15/15/15
Enchanted Broken Straight Sword +4 112/0/0/0/0 0/0 E/-/D/-/-/- 20/5/20/20/10 15/15/15/15
Enchanted Broken Straight Sword +5 120/0/0/0/0 0/0 E/-/D/-/-/- 20/5/20/20/10 15/15/15/15
Enchanted Broken Straight Sword +6 128/0/0/0/0 0/0 E/-/D/-/-/- 20/5/20/20/10 15/15/15/15
Enchanted Broken Straight Sword +7 136/0/0/0/0 0/0 E/-/D/-/-/- 20/5/20/20/10 15/15/15/15
Enchanted Broken Straight Sword +8 144/0/0/0/0 0/0 E/-/D/-/-/- 20/5/20/20/10 15/15/15/15
Enchanted Broken Straight Sword +9 152/0/0/0/0 0/0 E/-/D/-/-/- 20/5/20/20/10 15/15/15/15
Enchanted Broken Straight Sword +10 160/0/0/0/0 0/0 E/-/C/-/-/- 20/5/20/20/10 15/15/15/15

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Broken Straight Sword +0 40/0/0/0/0 0/0 E/-/-/-/-/- 20/5/20/20/10 15/15/15/15
Mundane Broken Straight Sword +1 44/0/0/0/0 0/0 E/-/-/-/-/- 20/5/20/20/10 15/15/15/15
Mundane Broken Straight Sword +2 48/0/0/0/0 0/0 E/-/-/-/-/- 20/5/20/20/10 15/15/15/15
Mundane Broken Straight Sword +3 52/0/0/0/0 0/0 E/-/-/-/-/- 20/5/20/20/10 15/15/15/15
Mundane Broken Straight Sword +4 56/0/0/0/0 0/0 E/-/-/-/-/- 20/5/20/20/10 15/15/15/15
Mundane Broken Straight Sword +5 60/0/0/0/0 0/0 E/-/-/-/-/- 20/5/20/20/10 15/15/15/15
Mundane Broken Straight Sword +6 64/0/0/0/0 0/0 E/-/-/-/-/- 20/5/20/20/10 15/15/15/15
Mundane Broken Straight Sword +7 68/0/0/0/0 0/0 E/-/-/-/-/- 20/5/20/20/10 15/15/15/15
Mundane Broken Straight Sword +8 72/0/0/0/0 0/0 E/-/-/-/-/- 20/5/20/20/10 15/15/15/15
Mundane Broken Straight Sword +9 76/0/0/0/0 0/0 E/-/-/-/-/- 20/5/20/20/10 15/15/15/15
Mundane Broken Straight Sword +10 80/0/0/0/0 0/0 E/-/-/-/-/- 20/5/20/20/10 15/15/15/15

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.

Drakekeeper's Sword

In-Game Description


An extremely sturdy pitch-black straight sword.

Colossal warriors staunchly watch over
the shrine, ready to defend its resident,
or allow one worthy enough to be granted
audience.

Availability


Drakekeeper (Sword & Shield) drop - rare.

General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight
122/0/0/0/0

(Slash)
0/0 100 25 16/8/0/0

C/C/-/-/-/-
50/10/35/35/25 20/20/20/20 30 90 6.0

Move Set


Identical to the Broadsword.

+ show Move Set - hide Move Set
One-Handed Two-Handed
Light Attack diagonal slashes diagonal slashes
Heavy Attack delayed horizontal swipes with good range diagonal then horizontal slashes
Rolling Attack diagonal slash upwards slower slash
Running Attack near-instant diagonal slash slow downward slash

Notes


Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Basic upgrade path.
Requires:

Name Damage Aux. Effects Stat Bonuses Materials Cost Souls
Drakekeeper's Sword +0 122/0/0/0/0 0/0 C/C/-/-/-/- - -
Drakekeeper's Sword +1 134/0/0/0/0 0/0 C/C/-/-/-/- 1x Titanite Shard 500
Drakekeeper's Sword +2 146/0/0/0/0 0/0 C/C/-/-/-/- 2x Titanite Shard 630
Drakekeeper's Sword +3 158/0/0/0/0 0/0 C/C/-/-/-/- 3x Titanite Shard 750
Drakekeeper's Sword +4 171/0/0/0/0 0/0 C/C/-/-/-/- 1x Large Titanite Shard 1,000
Drakekeeper's Sword +5 183/0/0/0/0 0/0 C/C/-/-/-/- 2x Large Titanite Shard 1,130
Drakekeeper's Sword +6 195/0/0/0/0 0/0 C/C/-/-/-/- 3x Large Titanite Shard 1,250
Drakekeeper's Sword +7 208/0/0/0/0 0/0 C/C/-/-/-/- 1x Titanite Chunk 1,500
Drakekeeper's Sword +8 220/0/0/0/0 0/0 C/C/-/-/-/- 2x Titanite Chunk 1,630
Drakekeeper's Sword +9 232/0/0/0/0 0/0 C/C/-/-/-/- 3x Titanite Chunk 1,750
Drakekeeper's Sword +10 245/0/0/0/0 0/0 C/C/-/-/-/- 1x Titanite Slab 2,000

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Drakekeeper's Sword +0 85/85/0/0/0 0/0 D/D/C/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9
Magic Drakekeeper's Sword +1 94/94/0/0/0 0/0 D/D/C/-/-/-
Magic Drakekeeper's Sword +2 102/102/0/0/0 0/0 D/D/C/-/-/-
Magic Drakekeeper's Sword +3 111/111/0/0/0 0/0 C/D/B/-/-/-
Magic Drakekeeper's Sword +4 119/119/0/0/0 0/0 C/D/B/-/-/-
Magic Drakekeeper's Sword +5 128/128/0/0/0 0/0 C/D/B/-/-/-
Magic Drakekeeper's Sword +6 137/137/0/0/0 0/0 C/D/B/-/-/-
Magic Drakekeeper's Sword +7 145/145/0/0/0 0/0 C/D/B/-/-/-
Magic Drakekeeper's Sword +8 154/154/0/0/0 0/0 C/D/B/-/-/-
Magic Drakekeeper's Sword +9 162/162/0/0/0 0/0 C/D/B/-/-/-
Magic Drakekeeper's Sword +10 171/171/0/0/0 0/0 C/D/B/-/-/-

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Drakekeeper's Sword +0 85/0/85/0/0 0/0 D/D/-/C/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9
Fire Drakekeeper's Sword +1 94/0/94/0/0 0/0 D/D/-/C/-/-
Fire Drakekeeper's Sword +2 102/0/102/0/0 0/0 D/D/-/C/-/-
Fire Drakekeeper's Sword +3 111/0/111/0/0 0/0 C/D/-/B/-/-
Fire Drakekeeper's Sword +4 119/0/119/0/0 0/0 C/D/-/B/-/-
Fire Drakekeeper's Sword +5 128/0/128/0/0 0/0 C/D/-/B/-/-
Fire Drakekeeper's Sword +6 137/0/137/0/0 0/0 C/D/-/B/-/-
Fire Drakekeeper's Sword +7 145/0/145/0/0 0/0 C/D/-/B/-/-
Fire Drakekeeper's Sword +8 154/0/154/0/0 0/0 C/D/-/B/-/-
Fire Drakekeeper's Sword +9 162/0/162/0/0 0/0 C/D/-/B/-/-
Fire Drakekeeper's Sword +10 171/0/171/0/0 0/0 C/D/-/B/-/-

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Drakekeeper's Sword +0 85/0/0/85/0 0/0 D/D/-/-/C/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9
Lightning Drakekeeper's Sword +1 94/0/0/94/0 0/0 D/D/-/-/C/-
Lightning Drakekeeper's Sword +2 102/0/0/102/0 0/0 D/D/-/-/C/-
Lightning Drakekeeper's Sword +3 111/0/0/111/0 0/0 C/D/-/-/B/-
Lightning Drakekeeper's Sword +4 119/0/0/119/0 0/0 C/D/-/-/B/-
Lightning Drakekeeper's Sword +5 128/0/0/128/0 0/0 C/D/-/-/B/-
Lightning Drakekeeper's Sword +6 137/0/0/137/0 0/0 C/D/-/-/B/-
Lightning Drakekeeper's Sword +7 145/0/0/145/0 0/0 C/D/-/-/B/-
Lightning Drakekeeper's Sword +8 154/0/0/154/0 0/0 C/D/-/-/B/-
Lightning Drakekeeper's Sword +9 162/0/0/162/0 0/0 C/D/-/-/B/-
Lightning Drakekeeper's Sword +10 171/0/0/171/0 0/0 C/D/-/-/B/-

Dark


Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Drakekeeper's Sword +0 85/0/0/0/85 0/0 D/D/-/-/-/C 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9
Dark Drakekeeper's Sword +1 94/0/0/0/94 0/0 D/D/-/-/-/C
Dark Drakekeeper's Sword +2 102/0/0/0/102 0/0 D/D/-/-/-/C
Dark Drakekeeper's Sword +3 111/0/0/0/111 0/0 C/D/-/-/-/B
Dark Drakekeeper's Sword +4 119/0/0/0/119 0/0 C/D/-/-/-/B
Dark Drakekeeper's Sword +5 128/0/0/0/128 0/0 C/D/-/-/-/B
Dark Drakekeeper's Sword +6 137/0/0/0/137 0/0 C/D/-/-/-/B
Dark Drakekeeper's Sword +7 145/0/0/0/145 0/0 C/D/-/-/-/B
Dark Drakekeeper's Sword +8 154/0/0/0/154 0/0 C/D/-/-/-/B
Dark Drakekeeper's Sword +9 162/0/0/0/162 0/0 C/D/-/-/-/B
Dark Drakekeeper's Sword +10 171/0/0/0/171 0/0 C/D/-/-/-/B

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Drakekeeper's Sword +0 85/0/0/0/0 112/0 D/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9
Poison Drakekeeper's Sword +1 94/0/0/0/0 114/0 D/D/-/-/-/-
Poison Drakekeeper's Sword +2 102/0/0/0/0 117/0 D/D/-/-/-/-
Poison Drakekeeper's Sword +3 111/0/0/0/0 120/0 C/D/-/-/-/-
Poison Drakekeeper's Sword +4 119/0/0/0/0 123/0 C/D/-/-/-/-
Poison Drakekeeper's Sword +5 128/0/0/0/0 126/0 C/D/-/-/-/-
Poison Drakekeeper's Sword +6 137/0/0/0/0 128/0 C/D/-/-/-/-
Poison Drakekeeper's Sword +7 145/0/0/0/0 131/0 C/D/-/-/-/-
Poison Drakekeeper's Sword +8 154/0/0/0/0 134/0 C/D/-/-/-/-
Poison Drakekeeper's Sword +9 162/0/0/0/0 137/0 C/D/-/-/-/-
Poison Drakekeeper's Sword +10 171/0/0/0/0 140/0 C/D/-/-/-/-

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Drakekeeper's Sword +0 85/0/0/0/0 0/112 D/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9
Bleed Drakekeeper's Sword +1 94/0/0/0/0 0/114 D/D/-/-/-/-
Bleed Drakekeeper's Sword +2 102/0/0/0/0 0/117 D/D/-/-/-/-
Bleed Drakekeeper's Sword +3 111/0/0/0/0 0/120 C/D/-/-/-/-
Bleed Drakekeeper's Sword +4 119/0/0/0/0 0/123 C/D/-/-/-/-
Bleed Drakekeeper's Sword +5 128/0/0/0/0 0/126 C/D/-/-/-/-
Bleed Drakekeeper's Sword +6 137/0/0/0/0 0/128 C/D/-/-/-/-
Bleed Drakekeeper's Sword +7 145/0/0/0/0 0/131 C/D/-/-/-/-
Bleed Drakekeeper's Sword +8 154/0/0/0/0 0/134 C/D/-/-/-/-
Bleed Drakekeeper's Sword +9 162/0/0/0/0 0/137 C/D/-/-/-/-
Bleed Drakekeeper's Sword +10 171/0/0/0/0 0/140 C/D/-/-/-/-

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Drakekeeper's Sword +0 140/0/0/0/0 0/0 E/E-/-/-/-
Raw Drakekeeper's Sword +1 154/0/0/0/0 0/0 E/E-/-/-/-
Raw Drakekeeper's Sword +2 168/0/0/0/0 0/0 E/E-/-/-/-
Raw Drakekeeper's Sword +3 182/0/0/0/0 0/0 E/E-/-/-/-
Raw Drakekeeper's Sword +4 196/0/0/0/0 0/0 E/E-/-/-/-
Raw Drakekeeper's Sword +5 211/0/0/0/0 0/0 E/E-/-/-/-
Raw Drakekeeper's Sword +6 225/0/0/0/0 0/0 E/E-/-/-/-
Raw Drakekeeper's Sword +7 239/0/0/0/0 0/0 E/E-/-/-/-
Raw Drakekeeper's Sword +8 253/0/0/0/0 0/0 E/E-/-/-/-
Raw Drakekeeper's Sword +9 267/0/0/0/0 0/0 E/E-/-/-/-
Raw Drakekeeper's Sword +10 281/0/0/0/0 0/0 E/E//-/-/-/-

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Drakekeeper's Sword +0 122/0/0/0/0 0/0 E/E/D/-/-/-
Enchanted Drakekeeper's Sword +1 134/0/0/0/0 0/0 E/E/D/-/-/-
Enchanted Drakekeeper's Sword +2 146/0/0/0/0 0/0 E/E/D/-/-/-
Enchanted Drakekeeper's Sword +3 158/0/0/0/0 0/0 E/E/D/-/-/-
Enchanted Drakekeeper's Sword +4 171/0/0/0/0 0/0 E/E/D/-/-/-
Enchanted Drakekeeper's Sword +5 183/0/0/0/0 0/0 E/E/D/-/-/-
Enchanted Drakekeeper's Sword +6 195/0/0/0/0 0/0 E/E/D/-/-/-
Enchanted Drakekeeper's Sword +7 208/0/0/0/0 0/0 E/E/D/-/-/-
Enchanted Drakekeeper's Sword +8 220/0/0/0/0 0/0 E/E/D/-/-/-
Enchanted Drakekeeper's Sword +9 232/0/0/0/0 0/0 E/E/D/-/-/-
Enchanted Drakekeeper's Sword +10 245/0/0/0/0 0/0 E/E/D/-/-/-

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Drakekeeper's Sword +0 61/0/0/0/0 0/0 D/E/-/-/-/-
Mundane Drakekeeper's Sword +1 67/0/0/0/0 0/0 D/E/-/-/-/-
Mundane Drakekeeper's Sword +2 73/0/0/0/0 0/0 D/E/-/-/-/-
Mundane Drakekeeper's Sword +3 79/0/0/0/0 0/0 D/E/-/-/-/-
Mundane Drakekeeper's Sword +4 85/0/0/0/0 0/0 D/E/-/-/-/-
Mundane Drakekeeper's Sword +5 91/0/0/0/0 0/0 D/E/-/-/-/-
Mundane Drakekeeper's Sword +6 97/0/0/0/0 0/0 D/E/-/-/-/-
Mundane Drakekeeper's Sword +7 104/0/0/0/0 0/0 D/E/-/-/-/-
Mundane Drakekeeper's Sword +8 110/0/0/0/0 0/0 D/E/-/-/-/-
Mundane Drakekeeper's Sword +9 116/0/0/0/0 0/0 D/E/-/-/-/-
Mundane Drakekeeper's Sword +10 122/0/0/0/0 0/0 D/E/-/-/-/-

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.

Foot Soldier Sword

In-Game Description


Inexpensive straight sword.
Standard issue for Drangleic foot soldiers.

No masterpiece, this weapon won't be used to
fend off any truly threatening foe.

Availability


Hollow Infantry (Sword & Shield) drop.

General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight
115/0/0/0/0

(Slash/Thrust)
0/0 110 25 7/6/0/0

D/E/-/-/-/-
30/5/20/20/10 15/15/15/20 20 20 2.0

Move Set


+ show Move Set - hide Move Set
One-Handed Two-Handed
Light Attack diagonal slashes diagonal slashes
Heavy Attack forward thrusts long forward thrusts
Rolling Attack quick thrust quick thrust
Running Attack near-instant horizontal slash forward thrust

https://www.youtube.com/watch?v=7ePudo2WcLU

Notes


Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Standard upgrade path.
Requires:

Name Damage Aux Effects Stat Bonuses Materials Cost Souls
Foot Soldier Sword +0 115/0/0/00/0 0/0 D/E/-/-/-/- - -
Foot Soldier Sword +1 126/0/0/00/0 0/0 D/E/-/-/-/- 1x Titanite Shard 500
Foot Soldier Sword +2 138/0/0/00/0 0/0 D/E/-/-/-/- 2x Titanite Shard 630
Foot Soldier Sword +3 149/0/0/00/0 0/0 D/E/-/-/-/- 3x Titanite Shard 750
Foot Soldier Sword +4 161/0/0/00/0 0/0 D/E/-/-/-/- 1x Large Titanite Shard 1,000
Foot Soldier Sword +5 172/0/0/00/0 0/0 D/E/-/-/-/- 2x Large Titanite Shard 1,130
Foot Soldier Sword +6 184/0/0/00/0 0/0 D/E/-/-/-/- 3x Large Titanite Shard 1,250
Foot Soldier Sword +7 195/0/0/00/0 0/0 D/E/-/-/-/- 1x Titanite Chunk 1,500
Foot Soldier Sword +8 207/0/0/00/0 0/0 D/E/-/-/-/- 2x Titanite Chunk 1,630
Foot Soldier Sword +9 218/0/0/00/0 0/0 D/E/-/-/-/- 3x Titanite Chunk 1,750
Foot Soldier Sword +10 230/0/0/00/0 0/0 C/E/-/-/-/- 1x Titanite Slab 2,000

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Foot Soldier Sword +0 80/80/0/0/0 0/0 D/E/C/-/-/- 27.9/21.6/17.9/17.9/7.9 12.9/12.9/12.9/12.9
Magic Foot Soldier Sword +1 88/88/0/0/0 0/0 D/E/C/-/-/- 27.9/21.6/17.9/17.9/7.9 12.9/12.9/12.9/12.9
Magic Foot Soldier Sword +2 96/96/0/0/0 0/0 D/E/C/-/-/- 27.9/21.6/17.9/17.9/7.9 12.9/12.9/12.9/12.9
Magic Foot Soldier Sword +3 104/104/0/0/0 0/0 D/E/B/-/-/- 27.9/21.6/17.9/17.9/7.9 12.9/12.9/12.9/12.9
Magic Foot Soldier Sword +4 112/112/0/0/0 0/0 D/E/B/-/-/- 27.9/21.6/17.9/17.9/7.9 12.9/12.9/12.9/12.9
Magic Foot Soldier Sword +5 120/120/0/0/0 0/0 D/E/B/-/-/- 27.9/21.6/17.9/17.9/7.9 12.9/12.9/12.9/12.9
Magic Foot Soldier Sword +6 128/128/0/0/0 0/0 D/E/B/-/-/- 27.9/21.6/17.9/17.9/7.9 12.9/12.9/12.9/12.9
Magic Foot Soldier Sword +7 136/136/0/0/0 0/0 D/E/B/-/-/- 27.9/21.6/17.9/17.9/7.9 12.9/12.9/12.9/12.9
Magic Foot Soldier Sword +8 144/144/0/0/0 0/0 D/E/B/-/-/- 27.9/21.6/17.9/17.9/7.9 12.9/12.9/12.9/12.9
Magic Foot Soldier Sword +9 152/152/0/0/0 0/0 D/E/B/-/-/- 27.9/21.6/17.9/17.9/7.9 12.9/12.9/12.9/12.9
Magic Foot Soldier Sword +10 161/161/0/0/0 0/0 D/E/B/-/-/- 27.9/21.6/17.9/17.9/7.9 12.9/12.9/12.9/12.9

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Foot Soldier Sword +0 80/0/80/0/0 0/0 D/E/-/C/-/- 27.9/2.9/36.6/17.9/7.9 12.9/12.9/12.9/17.9
Fire Foot Soldier Sword +1 88/0/88/0/0 0/0 D/E/-/C/-/- 27.9/2.9/36.6/17.9/7.9 12.9/12.9/12.9/17.9
Fire Foot Soldier Sword +2 96/0/96/0/0 0/0 D/E/-/C/-/- 27.9/2.9/36.6/17.9/7.9 12.9/12.9/12.9/17.9
Fire Foot Soldier Sword +3 104/0/104/0/0 0/0 D/E/-/B/-/- 27.9/2.9/36.6/17.9/7.9 12.9/12.9/12.9/17.9
Fire Foot Soldier Sword +4 112/0/112/0/0 0/0 D/E/-/B/-/- 27.9/2.9/36.6/17.9/7.9 12.9/12.9/12.9/17.9
Fire Foot Soldier Sword +5 120/0/120/0/0 0/0 D/E/-/B/-/- 27.9/2.9/36.6/17.9/7.9 12.9/12.9/12.9/17.9
Fire Foot Soldier Sword +6 128/0/128/0/0 0/0 D/E/-/B/-/- 27.9/2.9/36.6/17.9/7.9 12.9/12.9/12.9/17.9
Fire Foot Soldier Sword +7 136/0/136/0/0 0/0 D/E/-/B/-/- 27.9/2.9/36.6/17.9/7.9 12.9/12.9/12.9/17.9
Fire Foot Soldier Sword +8 144/0/144/0/0 0/0 D/E/-/B/-/- 27.9/2.9/36.6/17.9/7.9 12.9/12.9/12.9/17.9
Fire Foot Soldier Sword +9 152/0/152/0/0 0/0 D/E/-/B/-/- 27.9/2.9/36.6/17.9/7.9 12.9/12.9/12.9/17.9
Fire Foot Soldier Sword +10 161/0/161/0/0 0/0 D/E/-/B/-/- 27.9/2.9/36.6/17.9/7.9 12.9/12.9/12.9/17.9

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Foot Soldier Sword +0 80/0/0/80/0 0/0 D/E/-/-/C/- 27.9/2.9/17.9/36.6/7.9 12.9/12.9/12.9/17.9
Lightning Foot Soldier Sword +1 88/0/0/88/0 0/0 D/E/-/-/C/- 27.9/2.9/17.9/36.6/7.9 12.9/12.9/12.9/17.9
Lightning Foot Soldier Sword +2 96/0/0/96/0 0/0 D/E/-/-/C/- 27.9/2.9/17.9/36.6/7.9 12.9/12.9/12.9/17.9
Lightning Foot Soldier Sword +3 104/0/0/104/0 0/0 D/E/-/-/B/- 27.9/2.9/17.9/36.6/7.9 12.9/12.9/12.9/17.9
Lightning Foot Soldier Sword +4 112/0/0/112/0 0/0 D/E/-/-/B/- 27.9/2.9/17.9/36.6/7.9 12.9/12.9/12.9/17.9
Lightning Foot Soldier Sword +5 120/0/0/120/0 0/0 D/E/-/-/B/- 27.9/2.9/17.9/36.6/7.9 12.9/12.9/12.9/17.9
Lightning Foot Soldier Sword +6 128/0/0/128/0 0/0 D/E/-/-/B/- 27.9/2.9/17.9/36.6/7.9 12.9/12.9/12.9/17.9
Lightning Foot Soldier Sword +7 136/0/0/136/0 0/0 D/E/-/-/B/- 27.9/2.9/17.9/36.6/7.9 12.9/12.9/12.9/17.9
Lightning Foot Soldier Sword +8 144/0/0/144/0 0/0 D/E/-/-/B/- 27.9/2.9/17.9/36.6/7.9 12.9/12.9/12.9/17.9
Lightning Foot Soldier Sword +9 152/0/0/152/0 0/0 D/E/-/-/B/- 27.9/2.9/17.9/36.6/7.9 12.9/12.9/12.9/17.9
Lightning Foot Soldier Sword +10 161/0/0/161/0 0/0 D/E/-/-/B/- 27.9/2.9/17.9/36.6/7.9 12.9/12.9/12.9/17.9

Dark


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Foot Soldier Sword +0 80/0/0/0/80 0/0 D/E/-/-/-/C 27.9/2.9/17.9/17.9/26.6 12.9/12.9/12.9/17.9
Dark Foot Soldier Sword +1 88/0/0/0/88 0/0 D/E/-/-/-/C 27.9/2.9/17.9/17.9/26.6 12.9/12.9/12.9/17.9
Dark Foot Soldier Sword +2 96/0/0/0/96 0/0 D/E/-/-/-/C 27.9/2.9/17.9/17.9/26.6 12.9/12.9/12.9/17.9
Dark Foot Soldier Sword +3 104/0/0/0/104 0/0 D/E/-/-/-/B 27.9/2.9/17.9/17.9/26.6 12.9/12.9/12.9/17.9
Dark Foot Soldier Sword +4 112/0/0/0/112 0/0 D/E/-/-/-/B 27.9/2.9/17.9/17.9/26.6 12.9/12.9/12.9/17.9
Dark Foot Soldier Sword +5 120/0/0/0/120 0/0 D/E/-/-/-/B 27.9/2.9/17.9/17.9/26.6 12.9/12.9/12.9/17.9
Dark Foot Soldier Sword +6 128/0/0/0/128 0/0 D/E/-/-/-/B 27.9/2.9/17.9/17.9/26.6 12.9/12.9/12.9/17.9
Dark Foot Soldier Sword +7 136/0/0/0/136 0/0 D/E/-/-/-/B 27.9/2.9/17.9/17.9/26.6 12.9/12.9/12.9/17.9
Dark Foot Soldier Sword +8 144/0/0/0/144 0/0 D/E/-/-/-/B 27.9/2.9/17.9/17.9/26.6 12.9/12.9/12.9/17.9
Dark Foot Soldier Sword +9 152/0/0/0/152 0/0 D/E/-/-/-/B 27.9/2.9/17.9/17.9/26.6 12.9/12.9/12.9/17.9
Dark Foot Soldier Sword +10 161/0/0/0/161 0/0 D/E/-/-/-/B 27.9/2.9/17.9/17.9/26.6 12.9/12.9/12.9/17.9

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Foot Soldier Sword +0 80/0/0/0/0 112/0 D/E/-/-/-/- 27.9/2.9/17.9/17.9/7.9 31.6/12.9/12.9/17.9
Poison Foot Soldier Sword +1 88/0/0/0/0 114/0 D/E/-/-/-/- 27.9/2.9/17.9/17.9/7.9 31.6/12.9/12.9/17.9
Poison Foot Soldier Sword +2 96/0/0/0/0 117/0 D/E/-/-/-/- 27.9/2.9/17.9/17.9/7.9 31.6/12.9/12.9/17.9
Poison Foot Soldier Sword +3 104/0/0/0/0 120/0 D/E/-/-/-/- 27.9/2.9/17.9/17.9/7.9 31.6/12.9/12.9/17.9
Poison Foot Soldier Sword +4 112/0/0/0/0 123/0 D/E/-/-/-/- 27.9/2.9/17.9/17.9/7.9 31.6/12.9/12.9/17.9
Poison Foot Soldier Sword +5 120/0/0/0/0 126/0 D/E/-/-/-/- 27.9/2.9/17.9/17.9/7.9 31.6/12.9/12.9/17.9
Poison Foot Soldier Sword +6 128/0/0/0/0 128/0 D/E/-/-/-/- 27.9/2.9/17.9/17.9/7.9 31.6/12.9/12.9/17.9
Poison Foot Soldier Sword +7 136/0/0/0/0 131/0 D/E/-/-/-/- 27.9/2.9/17.9/17.9/7.9 31.6/12.9/12.9/17.9
Poison Foot Soldier Sword +8 144/0/0/0/0 134/0 D/E/-/-/-/- 27.9/2.9/17.9/17.9/7.9 31.6/12.9/12.9/17.9
Poison Foot Soldier Sword +9 152/0/0/0/0 137/0 D/E/-/-/-/- 27.9/2.9/17.9/17.9/7.9 31.6/12.9/12.9/17.9
Poison Foot Soldier Sword +10 161/0/0/0/0 140/0 D/E/-/-/-/- 27.9/2.9/17.9/17.9/7.9 31.6/12.9/12.9/17.9

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Foot Soldier Sword +0 80/0/0/0/0 0/112 D/E/-/-/-/- 27.9/2.9/17.9/17.9/7.9 12.9/31.6/12.9/17.9
Bleed Foot Soldier Sword +1 88/0/0/0/0 0/114 D/E/-/-/-/- 27.9/2.9/17.9/17.9/7.9 12.9/31.6/12.9/17.9
Bleed Foot Soldier Sword +2 96/0/0/0/0 0/117 D/E/-/-/-/- 27.9/2.9/17.9/17.9/7.9 12.9/31.6/12.9/17.9
Bleed Foot Soldier Sword +3 104/0/0/0/0 0/120 D/E/-/-/-/- 27.9/2.9/17.9/17.9/7.9 12.9/31.6/12.9/17.9
Bleed Foot Soldier Sword +4 112/0/0/0/0 0/123 D/E/-/-/-/- 27.9/2.9/17.9/17.9/7.9 12.9/31.6/12.9/17.9
Bleed Foot Soldier Sword +5 120/0/0/0/0 0/126 D/E/-/-/-/- 27.9/2.9/17.9/17.9/7.9 12.9/31.6/12.9/17.9
Bleed Foot Soldier Sword +6 128/0/0/0/0 0/128 D/E/-/-/-/- 27.9/2.9/17.9/17.9/7.9 12.9/31.6/12.9/17.9
Bleed Foot Soldier Sword +7 136/0/0/0/0 0/131 D/E/-/-/-/- 27.9/2.9/17.9/17.9/7.9 12.9/31.6/12.9/17.9
Bleed Foot Soldier Sword +8 144/0/0/0/0 0/134 D/E/-/-/-/- 27.9/2.9/17.9/17.9/7.9 12.9/31.6/12.9/17.9
Bleed Foot Soldier Sword +9 152/0/0/0/0 0/137 D/E/-/-/-/- 27.9/2.9/17.9/17.9/7.9 12.9/31.6/12.9/17.9
Bleed Foot Soldier Sword +10 161/0/0/0/0 0/140 D/E/-/-/-/- 27.9/2.9/17.9/17.9/7.9 12.9/31.6/12.9/17.9

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Foot Soldier Sword +0 132/0/0/0/0 0/0 E/E/-/-/-/- 30/5/20/20/10 15/15/15/20
Raw Foot Soldier Sword +1 145/0/0/0/0 0/0 E/E/-/-/-/- 30/5/20/20/10 15/15/15/20
Raw Foot Soldier Sword +2 158/0/0/0/0 0/0 E/E/-/-/-/- 30/5/20/20/10 15/15/15/20
Raw Foot Soldier Sword +3 171/0/0/0/0 0/0 E/E/-/-/-/- 30/5/20/20/10 15/15/15/20
Raw Foot Soldier Sword +4 185/0/0/0/0 0/0 E/E/-/-/-/- 30/5/20/20/10 15/15/15/20
Raw Foot Soldier Sword +5 198/0/0/0/0 0/0 E/E/-/-/-/- 30/5/20/20/10 15/15/15/20
Raw Foot Soldier Sword +6 211/0/0/0/0 0/0 E/E/-/-/-/- 30/5/20/20/10 15/15/15/20
Raw Foot Soldier Sword +7 224/0/0/0/0 0/0 E/E/-/-/-/- 30/5/20/20/10 15/15/15/20
Raw Foot Soldier Sword +8 238/0/0/0/0 0/0 E/E/-/-/-/- 30/5/20/20/10 15/15/15/20
Raw Foot Soldier Sword +9 251/0/0/0/0 0/0 E/E/-/-/-/- 30/5/20/20/10 15/15/15/20
Raw Foot Soldier Sword +10 264/0/0/0/0 0/0 E/E/-/-/-/- 30/5/20/20/10 15/15/15/20

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Foot Soldier Sword +0 115/0/0/0/0 0/0 E/E/D/-/-/- 30/5/20/20/10 15/15/15/20
Enchanted Foot Soldier Sword +1 126/0/0/0/0 0/0 E/E/D/-/-/- 30/5/20/20/10 15/15/15/20
Enchanted Foot Soldier Sword +2 138/0/0/0/0 0/0 E/E/D/-/-/- 30/5/20/20/10 15/15/15/20
Enchanted Foot Soldier Sword +3 149/0/0/0/0 0/0 E/E/D/-/-/- 30/5/20/20/10 15/15/15/20
Enchanted Foot Soldier Sword +4 161/0/0/0/0 0/0 E/E/D/-/-/- 30/5/20/20/10 15/15/15/20
Enchanted Foot Soldier Sword +5 172/0/0/0/0 0/0 E/E/D/-/-/- 30/5/20/20/10 15/15/15/20
Enchanted Foot Soldier Sword +6 184/0/0/0/0 0/0 E/E/D/-/-/- 30/5/20/20/10 15/15/15/20
Enchanted Foot Soldier Sword +7 195/0/0/0/0 0/0 E/E/D/-/-/- 30/5/20/20/10 15/15/15/20
Enchanted Foot Soldier Sword +8 207/0/0/0/0 0/0 E/E/D/-/-/- 30/5/20/20/10 15/15/15/20
Enchanted Foot Soldier Sword +9 218/0/0/0/0 0/0 E/E/D/-/-/- 30/5/20/20/10 15/15/15/20
Enchanted Foot Soldier Sword +10 230/0/0/0/0 0/0 E/E/C/-/-/- 30/5/20/20/10 15/15/15/20

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Foot Soldier Sword +0 57/0/0/0/0 0/0 E/E/-/-/-/- 30/5/20/20/10 15/15/15/20
Mundane Foot Soldier Sword +1 63/0/0/0/0 0/0 E/E/-/-/-/- 30/5/20/20/10 15/15/15/20
Mundane Foot Soldier Sword +2 69/0/0/0/0 0/0 E/E/-/-/-/- 30/5/20/20/10 15/15/15/20
Mundane Foot Soldier Sword +3 74/0/0/0/0 0/0 E/E/-/-/-/- 30/5/20/20/10 15/15/15/20
Mundane Foot Soldier Sword +4 80/0/0/0/0 0/0 E/E/-/-/-/- 30/5/20/20/10 15/15/15/20
Mundane Foot Soldier Sword +5 86/0/0/0/0 0/0 E/E/-/-/-/- 30/5/20/20/10 15/15/15/20
Mundane Foot Soldier Sword +6 92/0/0/0/0 0/0 E/E/-/-/-/- 30/5/20/20/10 15/15/15/20
Mundane Foot Soldier Sword +7 97/0/0/0/0 0/0 E/E/-/-/-/- 30/5/20/20/10 15/15/15/20
Mundane Foot Soldier Sword +8 103/0/0/0/0 0/0 E/E/-/-/-/- 30/5/20/20/10 15/15/15/20
Mundane Foot Soldier Sword +9 109/0/0/0/0 0/0 E/E/-/-/-/- 30/5/20/20/10 15/15/15/20
Mundane Foot Soldier Sword +10 115/0/0/0/0 0/0 E/E/-/-/-/- 30/5/20/20/10 15/15/15/20

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.

Fume Sword

In-Game Description


Straight sword forged from
the soul of the fume knight, and
imbued with the Dark of Nadalia.

The exile swordsman Raime had the
ability to expunge the black fog,
but chose instead to live alongside it,
in the company of the child of Dark
that haunts his sword.

Availability


Trade Soul of the Fume Knight and 8,000 souls with Weaponsmith Ornifex.

General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight
107/0/0/0/47

(Slash)
0/0 120 25 15/22/0/0

-/C/-/-/-/C
50/10/35/35/35 20/20/20/20 30 40 3.0

Moveset


Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Boss upgrade path.
Requires:

Name Damage Aux. Effects Stat Bonuses Materials Cost Souls
Fume Sword +0 107/0/0/0/47 0/0 -/C/-/-/-/C - -
Fume Sword +1 113/0/0/0/51 0/0 -/B/-/-/-/C 1x Petrified Dragon Bone 1,450
Fume Sword +2 120/0/0/0/56 0/0 -/B/-/-/-/C 2x Petrified Dragon Bone 1,810
Fume Sword +3 126/0/0/0/60 0/0 -/A/-/-/-/C 3x Petrified Dragon Bone 2,170
Fume Sword +4 133/0/0/0/65 0/0 -/A/-/-/-/C 4x Petrified Dragon Bone 2,890
Fume Sword +5 140/0/0/0/70 0/0 -/S/-/-/-/C 5x Petrified Dragon Bone 3,450

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Fume Sword +0 85/28/0/0/37 0/0 -/D/C/-/-/C 47.7/28.3/32.7/32.7/32.7 17.7/17.7/17.7/17.7
Magic Fume Sword +1 90/31/0/0/41 0/0 -/C/C/-/-/C 47.7/28.3/32.7/32.7/32.7 17.7/17.7/17.7/17.7
Magic Fume Sword +2 95/34/0/0/44 0/0 -/C/C/-/-/C 47.7/28.3/32.7/32.7/32.7 17.7/17.7/17.7/17.7
Magic Fume Sword +3 101/36/0/0/48 0/0 -/B/C/-/-/C 47.7/28.3/32.7/32.7/32.7 17.7/17.7/17.7/17.7
Magic Fume Sword +4 106/39/0/0/52 0/0 -/B/C/-/-/C 47.7/28.3/32.7/32.7/32.7 17.7/17.7/17.7/17.7
Magic Fume Sword +5 111/42/0/0/55 0/0 -/A/C/-/-/C 47.7/28.3/32.7/32.7/32.7 17.7/17.7/17.7/17.7

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Fume Sword +0 85/0/28/0/37 0/0 -/D/-/C/-/C 47.7/7.7/53.3/32.7/32.7 17.7/17.7/17.7/17.7
Fire Fume Sword +1 90/0/31/0/41 0/0 -/C/-/C/-/C 47.7/7.7/53.3/32.7/32.7 17.7/17.7/17.7/17.7
Fire Fume Sword +2 95/0/34/0/44 0/0 -/C/-/C/-/C 47.7/7.7/53.3/32.7/32.7 17.7/17.7/17.7/17.7
Fire Fume Sword +3 101/0/36/0/48 0/0 -/B/-/C/-/C 47.7/7.7/53.3/32.7/32.7 17.7/17.7/17.7/17.7
Fire Fume Sword +4 106/0/39/0/52 0/0 -/B/-/C/-/C 47.7/7.7/53.3/32.7/32.7 17.7/17.7/17.7/17.7
Fire Fume Sword +5 111/0/42/0/55 0/0 -/A/-/C/-/C 47.7/7.7/53.3/32.7/32.7 17.7/17.7/17.7/17.7

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Fume Sword +0 85/0/0/28/37 0/0 -/D/-/-/C/C 47.7/7.7/32.7/53.3/32.7 17.7/17.7/17.7/17.7
Lightning Fume Sword +1 90/0/0/31/41 0/0 -/C/-/-/C/C 47.7/7.7/32.7/53.3/32.7 17.7/17.7/17.7/17.7
Lightning Fume Sword +2 95/0/0/34/44 0/0 -/C/-/-/C/C 47.7/7.7/32.7/53.3/32.7 17.7/17.7/17.7/17.7
Lightning Fume Sword +3 101/0/0/36/48 0/0 -/B/-/-/C/C 47.7/7.7/32.7/53.3/32.7 17.7/17.7/17.7/17.7
Lightning Fume Sword +4 106/0/0/39/52 0/0 -/B/-/-/C/C 47.7/7.7/32.7/53.3/32.7 17.7/17.7/17.7/17.7
Lightning Fume Sword +5 111/0/0/42/55 0/0 -/A/-/-/C/C 47.7/7.7/32.7/53.3/32.7 17.7/17.7/17.7/17.7

Dark


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Fume Sword +0 89/0/0/0/73 0/0 -/D/-/-/-/C 48.7/8.7/33.7/33.7/45 18.7/18.7/18.7/18.7
Dark Fume Sword +1 95/0/0/0/80 0/0 -/C/-/-/-/C 48.7/8.7/33.7/33.7/45 18.7/18.7/18.7/18.7
Dark Fume Sword +2 100/0/0/0/87 0/0 -/C/-/-/-/C 48.7/8.7/33.7/33.7/45 18.7/18.7/18.7/18.7
Dark Fume Sword +3 106/0/0/0/94 0/0 -/B/-/-/-/C 48.7/8.7/33.7/33.7/45 18.7/18.7/18.7/18.7
Dark Fume Sword +4 112/0/0/0/102 0/0 -/B/-/-/-/C 48.7/8.7/33.7/33.7/45 18.7/18.7/18.7/18.7
Dark Fume Sword +5 117/0/0/0/109 0/0 -/A/-/-/-/B 48.7/8.7/33.7/33.7/45 18.7/18.7/18.7/18.7

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Fume Sword +0 85/0/0/0/37 96/0 -/D/-/-/-/C 47.7/7.7/32.7/32.7/32.7 38.3/17.7/17.7/17.7
Poison Fume Sword +1 90/0/0/0/41 101/0 -/C/-/-/-/B 47.7/7.7/32.7/32.7/32.7 38.3/17.7/17.7/17.7
Poison Fume Sword +2 95/0/0/0/44 106/0 -/C/-/-/-/B 47.7/7.7/32.7/32.7/32.7 38.3/17.7/17.7/17.7
Poison Fume Sword +3 101/0/0/0/48 111/0 -/B/-/-/-/B 47.7/7.7/32.7/32.7/32.7 38.3/17.7/17.7/17.7
Poison Fume Sword +4 106/0/0/0/52 116/0 -/B/-/-/-/B 47.7/7.7/32.7/32.7/32.7 38.3/17.7/17.7/17.7
Poison Fume Sword +5 111/0/0/0/55 121/0 -/A/-/-/-/B 47.7/7.7/32.7/32.7/32.7 38.3/17.7/17.7/17.7

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Fume Sword +0 85/0/0/0/37 0/96 -/D/-/-/-/C 47.7/7.7/32.7/32.7/32.7 17.7/38.3/17.7/17.7
Bleed Fume Sword +1 90/0/0/0/41 0/101 -/C/-/-/-/B 47.7/7.7/32.7/32.7/32.7 17.7/38.3/17.7/17.7
Bleed Fume Sword +2 95/0/0/0/44 0/106 -/C/-/-/-/B 47.7/7.7/32.7/32.7/32.7 17.7/38.3/17.7/17.7
Bleed Fume Sword +3 101/0/0/0/48 0/111 -/B/-/-/-/B 47.7/7.7/32.7/32.7/32.7 17.7/38.3/17.7/17.7
Bleed Fume Sword +4 106/0/0/0/52 0/116 -/B/-/-/-/B 47.7/7.7/32.7/32.7/32.7 17.7/38.3/17.7/17.7
Bleed Fume Sword +5 111/0/0/0/55 0/121 -/A/-/-/-/B 47.7/7.7/32.7/32.7/32.7 17.7/38.3/17.7/17.7

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Fume Sword +0 123/0/0/0/54 0/0 -/E/-/-/-/D 50/10/35/35/35 20/20/20/20
Raw Fume Sword +1 130/0/0/0/59 0/0 -/E/-/-/-/D 50/10/35/35/35 20/20/20/20
Raw Fume Sword +2 138/0/0/0/64 0/0 -/E/-/-/-/D 50/10/35/35/35 20/20/20/20
Raw Fume Sword +3 145/0/0/0/69 0/0 -/E/-/-/-/D 50/10/35/35/35 20/20/20/20
Raw Fume Sword +4 153/0/0/0/75 0/0 -/E/-/-/-/D 50/10/35/35/35 20/20/20/20
Raw Fume Sword +5 161/0/0/0/80 0/0 -/D/-/-/-/D 50/10/35/35/35 20/20/20/20

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Fume Sword +0 107/0/0/0/47 0/0 -/E/D/-/-/E 50/10/35/35/35 20/20/20/20
Enchanted Fume Sword +1 113/0/0/0/51 0/0 -/E/D/-/-/E 50/10/35/35/35 20/20/20/20
Enchanted Fume Sword +2 120/0/0/0/56 0/0 -/E/D/-/-/E 50/10/35/35/35 20/20/20/20
Enchanted Fume Sword +3 126/0/0/0/60 0/0 -/D/D/-/-/E 50/10/35/35/35 20/20/20/20
Enchanted Fume Sword +4 133/0/0/0/65 0/0 -/D/D/-/-/E 50/10/35/35/35 20/20/20/20
Enchanted Fume Sword +5 140/0/0/0/70 0/0 -/D/C/-/-/D 50/10/35/35/35 20/20/20/20

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Fume Sword +0 53/0/0/0/23 0/0 -/E/-/-/-/E 50/10/35/35/35 20/20/20/20
Mundane Fume Sword +1 56/0/0/0/25 0/0 -/D/-/-/-/E 50/10/35/35/35 20/20/20/20
Mundane Fume Sword +2 60/0/0/0/28 0/0 -/D/-/-/-/E 50/10/35/35/35 20/20/20/20
Mundane Fume Sword +3 63/0/0/0/30 0/0 -/D/-/-/-/E 50/10/35/35/35 20/20/20/20
Mundane Fume Sword +4 66/0/0/0/32 0/0 -/C/-/-/-/E 50/10/35/35/35 20/20/20/20
Mundane Fume Sword +5 70/0/0/0/35 0/0 -/C/-/-/-/D 50/10/35/35/35 20/20/20/20

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.

Heide Knight Sword

In-Game Description


Straight sword originating in Heide.
A special alloy makes it very durable.

The composition of the alloy of these swords
remains a mystery, but in Drangleic the attempt
to imitate it resulted in the similar bradden
steel.

Availability


Dark Souls 2:

Scholar of the First Sin:

Dark Souls 2 & Scholar of the First Sin:

General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed3
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight Enchantable?
Items/Spells
75/0/0/50/0

(Slash/Thrust)
0/0 110 20 114/10/0/0

C/C/-/-/C/-
50/30/35/35/25 20/20/20/20 30 70 4.0 No/Yes

Move Set


+ show Move Set - hide Move Set
One-Handed Two-Handed
Light Attack diagonal upward slashes diagonal slash then horizontal
Heavy Attack horizontal sweep then thrust diagonal sweep then horizontal slash
Rolling Attack thrust thrust
Running Attack near-instant diagonal slash slower horizontal slash

Notes


Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Standard upgrade path.
Requires:

Name Damage Aux Effects Stat Bonuses Materials Cost Souls
Heide Knight Sword +0 75/0/0/50/0 0/0 C/C/-/-/C/- - -
Heide Knight Sword +1 82/0/0/54/0 0/0 C/C/-/-/C/- 1x Titanite Shard 500
Heide Knight Sword +2 90/0/0/58/0 0/0 C/C/-/-/C/- 2x Titanite Shard 630
Heide Knight Sword +3 97/0/0/62/0 0/0 C/C/-/-/C/- 3x Titanite Shard 750
Heide Knight Sword +4 105/0/0/66/0 0/0 C/C/-/-/C/- 1x Large Titanite Shard 1,000
Heide Knight Sword +5 112/0/0/70/0 0/0 C/C/-/-/C/- 2x Large Titanite Shard 1,130
Heide Knight Sword +6 120/0/0/74/0 0/0 C/C/-/-/C/- 3x Large Titanite Shard 1,250
Heide Knight Sword +7 127/0/0/78/0 0/0 C/C/-/-/C/- 1x Titanite Chunk 1,500
Heide Knight Sword +8 135/0/0/82/0 0/0 C/C/-/-/C/- 2x Titanite Chunk 1,630
Heide Knight Sword +9 142/0/0/86/0 0/0 C/C/-/-/C/- 3x Titanite Chunk 1,750
Heide Knight Sword +10 150/0/0/90/0 0/0 C/C/-/-/C/- 1x Titanite Slab 2,000

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Heide Knight Sword +0 53/48/0/36/0 0/0 D/D/C/-/C/- 46.6/56.6/31.6/31.6/21.6 16.6/16.6/16.6/16.6
Magic Heide Knight Sword +1 59/51/0/38/0 0/0 D/D/C/-/C/- 46.6/56.6/31.6/31.6/21.6 16.6/16.6/16.6/16.6
Magic Heide Knight Sword +2 64/55/0/41/0 0/0 D/D/C/-/C/- 46.6/56.6/31.6/31.6/21.6 16.6/16.6/16.6/16.6
Magic Heide Knight Sword +3 70/59/0/44/0 0/0 C/D/C/-/C/- 46.6/56.6/31.6/31.6/21.6 16.6/16.6/16.6/16.6
Magic Heide Knight Sword +4 75/63/0/47/0 0/0 C/D/C/-/C/- 46.6/56.6/31.6/31.6/21.6 16.6/16.6/16.6/16.6
Magic Heide Knight Sword +5 80/67/0/50/0 0/0 C/D/C/-/C/- 46.6/56.6/31.6/31.6/21.6 16.6/16.6/16.6/16.6
Magic Heide Knight Sword +6 86/71/0/53/0 0/0 C/D/C/-/C/- 46.6/56.6/31.6/31.6/21.6 16.6/16.6/16.6/16.6
Magic Heide Knight Sword +7 91/74/0/56/0 0/0 C/D/C/-/C/- 46.6/56.6/31.6/31.6/21.6 16.6/16.6/16.6/16.6
Magic Heide Knight Sword +8 97/78/0/59/0 0/0 C/D/C/-/C/- 46.6/56.6/31.6/31.6/21.6 16.6/16.6/16.6/16.6
Magic Heide Knight Sword +9 102/82/0/61/0 0/0 C/D/B/-/B/- 46.6/56.6/31.6/31.6/21.6 16.6/16.6/16.6/16.6
Magic Heide Knight Sword +10 107/86/0/64/0 0/0 C/D/B/-/B/- 46.6/56.6/31.6/31.6/21.6 16.6/16.6/16.6/16.6

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Heide Knight Sword +0 53/0/48/36/0 0/0 D/D/-/C/C/- 46.6/26.6/61.6/31.6/21.6 16.6/16.6/16.6/16.6
Fire Heide Knight Sword +1 59/0/51/38/0 0/0 D/D/-/C/C/- 46.6/26.6/61.6/31.6/21.6 16.6/16.6/16.6/16.6
Fire Heide Knight Sword +2 64/0/55/41/0 0/0 D/D/-/C/C/- 46.6/26.6/61.6/31.6/21.6 16.6/16.6/16.6/16.6
Fire Heide Knight Sword +3 70/0/59/44/0 0/0 C/D/-/C/C/- 46.6/26.6/61.6/31.6/21.6 16.6/16.6/16.6/16.6
Fire Heide Knight Sword +4 75/0/63/47/0 0/0 C/D/-/C/C/- 46.6/26.6/61.6/31.6/21.6 16.6/16.6/16.6/16.6
Fire Heide Knight Sword +5 80/0/67/50/0 0/0 C/D/-/C/C/- 46.6/26.6/61.6/31.6/21.6 16.6/16.6/16.6/16.6
Fire Heide Knight Sword +6 86/0/71/53/0 0/0 C/D/-/C/C/- 46.6/26.6/61.6/31.6/21.6 16.6/16.6/16.6/16.6
Fire Heide Knight Sword +7 91/0/74/56/0 0/0 C/D/-/C/C/- 46.6/26.6/61.6/31.6/21.6 16.6/16.6/16.6/16.6
Fire Heide Knight Sword +8 97/0/78/59/0 0/0 C/D/-/C/C/- 46.6/26.6/61.6/31.6/21.6 16.6/16.6/16.6/16.6
Fire Heide Knight Sword +9 102/0/82/61/0 0/0 C/D/-/B/B/- 46.6/26.6/61.6/31.6/21.6 16.6/16.6/16.6/16.6
Fire Heide Knight Sword +10 107/0/86/64/0 0/0 C/D/-/B/B/- 46.6/26.6/61.6/31.6/21.6 16.6/16.6/16.6/16.6

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Heide Knight Sword +0 63/0/0/78/0 0/0 D/D/-/-/C/- 48.7/28.7/33.7/45/23.7 18.7/18.7/18.7/18.7
Lightning Heide Knight Sword +1 69/0/0/84/0 0/0 D/D/-/-/C/- 48.7/28.7/33.7/45/23.7 18.7/18.7/18.7/18.7
Lightning Heide Knight Sword +2 75/0/0/90/0 0/0 D/D/-/-/C/- 48.7/28.7/33.7/45/23.7 18.7/18.7/18.7/18.7
Lightning Heide Knight Sword +3 81/0/0/96/0 0/0 C/D/-/-/C/- 48.7/28.7/33.7/45/23.7 18.7/18.7/18.7/18.7
Lightning Heide Knight Sword +4 88/0/0/102/0 0/0 C/D/-/-/C/- 48.7/28.7/33.7/45/23.7 18.7/18.7/18.7/18.7
Lightning Heide Knight Sword +5 94/0/0/109/0 0/0 C/D/-/-/C/- 48.7/28.7/33.7/45/23.7 18.7/18.7/18.7/18.7
Lightning Heide Knight Sword +6 100/0/0/115/0 0/0 C/D/-/-/C/- 48.7/28.7/33.7/45/23.7 18.7/18.7/18.7/18.7
Lightning Heide Knight Sword +7 107/0/0/121/0 0/0 C/D/-/-/C/- 48.7/28.7/33.7/45/23.7 18.7/18.7/18.7/18.7
Lightning Heide Knight Sword +8 113/0/0/127/0 0/0 C/D/-/-/C/- 48.7/28.7/33.7/45/23.7 18.7/18.7/18.7/18.7
Lightning Heide Knight Sword +9 119/0/0/134/0 0/0 C/D/-/-/B/- 48.7/28.7/33.7/45/23.7 18.7/18.7/18.7/18.7
Lightning Heide Knight Sword +10 126/0/0/140/0 0/0 C/D/-/-/B/- 48.7/28.7/33.7/45/23.7 18.7/18.7/18.7/18.7

Dark


Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Heide Knight Sword +0 53/0/0/36/48 0/0 D/D/-/-/C/C 46.6/26.6/31.6/31.6/51.6 16.6/16.6/16.6/16.6
Dark Heide Knight Sword +1 59/0/0/38/51 0/0 D/D/-/-/C/C 46.6/26.6/31.6/31.6/51.6 16.6/16.6/16.6/16.6
Dark Heide Knight Sword +2 64/0/0/41/55 0/0 D/D/-/-/C/C 46.6/26.6/31.6/31.6/51.6 16.6/16.6/16.6/16.6
Dark Heide Knight Sword +3 70/0/0/44/59 0/0 C/D/-/-/C/C 46.6/26.6/31.6/31.6/51.6 16.6/16.6/16.6/16.6
Dark Heide Knight Sword +4 75/0/0/47/63 0/0 C/D/-/-/C/C 46.6/26.6/31.6/31.6/51.6 16.6/16.6/16.6/16.6
Dark Heide Knight Sword +5 80/0/0/50/67 0/0 C/D/-/-/C/C 46.6/26.6/31.6/31.6/51.6 16.6/16.6/16.6/16.6
Dark Heide Knight Sword +6 86/0/0/53/71 0/0 C/D/-/-/C/C 46.6/26.6/31.6/31.6/51.6 16.6/16.6/16.6/16.6
Dark Heide Knight Sword +7 91/0/0/56/74 0/0 C/D/-/-/C/C 46.6/26.6/31.6/31.6/51.6 16.6/16.6/16.6/16.6
Dark Heide Knight Sword +8 97/0/0/59/78 0/0 C/D/-/-/C/C 46.6/26.6/31.6/31.6/51.6 16.6/16.6/16.6/16.6
Dark Heide Knight Sword +9 102/0/0/61/82 0/0 C/D/-/-/B/B 46.6/26.6/31.6/31.6/51.6 16.6/16.6/16.6/16.6
Dark Heide Knight Sword +10 107/0/0/64/86 0/0 C/D/-/-/B/B 46.6/26.6/31.6/31.6/51.6 16.6/16.6/16.6/16.6

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Heide Knight Sword +0 53/0/0/36/0 153/0 D/D/-/-/C/- 46.6/26.6/31.6/31.6/21.6 46.6/16.6/16.6/16.6
Poison Heide Knight Sword +1 59/0/0/38/0 157/0 D/D/-/-/C/- 46.6/26.6/31.6/31.6/21.6 46.6/16.6/16.6/16.6
Poison Heide Knight Sword +2 64/0/0/41/0 161/0 D/D/-/-/C/- 46.6/26.6/31.6/31.6/21.6 46.6/16.6/16.6/16.6
Poison Heide Knight Sword +3 70/0/0/44/0 165/0 C/D/-/-/B/- 46.6/26.6/31.6/31.6/21.6 46.6/16.6/16.6/16.6
Poison Heide Knight Sword +4 75/0/0/47/0 168/0 C/D/-/-/B/- 46.6/26.6/31.6/31.6/21.6 46.6/16.6/16.6/16.6
Poison Heide Knight Sword +5 80/0/0/50/0 172/0 C/D/-/-/B/- 46.6/26.6/31.6/31.6/21.6 46.6/16.6/16.6/16.6
Poison Heide Knight Sword +6 86/0/0/53/0 176/0 C/D/-/-/B/- 46.6/26.6/31.6/31.6/21.6 46.6/16.6/16.6/16.6
Poison Heide Knight Sword +7 91/0/0/56/0 180/0 C/D/-/-/B/- 46.6/26.6/31.6/31.6/21.6 46.6/16.6/16.6/16.6
Poison Heide Knight Sword +8 97/0/0/59/0 184/0 C/D/-/-/B/- 46.6/26.6/31.6/31.6/21.6 46.6/16.6/16.6/16.6
Poison Heide Knight Sword +9 102/0/0/61/0 188/0 C/D/-/-/B/- 46.6/26.6/31.6/31.6/21.6 46.6/16.6/16.6/16.6
Poison Heide Knight Sword +10 107/0/0/64/0 191/0 C/D/-/-/B/- 46.6/26.6/31.6/31.6/21.6 46.6/16.6/16.6/16.6

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Heide Knight Sword +0 53/0/0/36/0 0/153 D/D/-/-/C/- 46.6/26.6/31.6/31.6/21.6 16.6/46.6/16.6/16.6
Bleed Heide Knight Sword +1 59/0/0/38/0 0/157 D/D/-/-/C/- 46.6/26.6/31.6/31.6/21.6 16.6/46.6/16.6/16.6
Bleed Heide Knight Sword +2 64/0/0/41/0 0/161 D/D/-/-/C/- 46.6/26.6/31.6/31.6/21.6 16.6/46.6/16.6/16.6
Bleed Heide Knight Sword +3 70/0/0/44/0 0/165 C/D/-/-/B/- 46.6/26.6/31.6/31.6/21.6 16.6/46.6/16.6/16.6
Bleed Heide Knight Sword +4 75/0/0/47/0 0/168 C/D/-/-/B/- 46.6/26.6/31.6/31.6/21.6 16.6/46.6/16.6/16.6
Bleed Heide Knight Sword +5 80/0/0/50/0 0/172 C/D/-/-/B/- 46.6/26.6/31.6/31.6/21.6 16.6/46.6/16.6/16.6
Bleed Heide Knight Sword +6 86/0/0/53/0 0/176 C/D/-/-/B/- 46.6/26.6/31.6/31.6/21.6 16.6/46.6/16.6/16.6
Bleed Heide Knight Sword +7 91/0/0/56/0 0/180 C/D/-/-/B/- 46.6/26.6/31.6/31.6/21.6 16.6/46.6/16.6/16.6
Bleed Heide Knight Sword +8 97/0/0/59/0 0/184 C/D/-/-/B/- 46.6/26.6/31.6/31.6/21.6 16.6/46.6/16.6/16.6
Bleed Heide Knight Sword +9 102/0/0/61/0 0/188 C/D/-/-/B/- 46.6/26.6/31.6/31.6/21.6 16.6/46.6/16.6/16.6
Bleed Heide Knight Sword +10 107/0/0/64/0 0/191 C/D/-/-/B/- 46.6/26.6/31.6/31.6/21.6 16.6/46.6/16.6/16.6

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Heide Knight Sword +0 86/0/0/57/0 0/0 E/E/-/-/D/- 50/30/35/35/25 20/20/20/20
Raw Heide Knight Sword +1 94/0/0/62/0 0/0 E/E/-/-/D/- 50/30/35/35/25 20/20/20/20
Raw Heide Knight Sword +2 103/0/0/66/0 0/0 E/E/-/-/D/- 50/30/35/35/25 20/20/20/20
Raw Heide Knight Sword +3 112/0/0/71/0 0/0 E/E/-/-/D/- 50/30/35/35/25 20/20/20/20
Raw Heide Knight Sword +4 120/0/0/75/0 0/0 E/E/-/-/D/- 50/30/35/35/25 20/20/20/20
Raw Heide Knight Sword +5 129/0/0/80/0 0/0 E/E/-/-/D/- 50/30/35/35/25 20/20/20/20
Raw Heide Knight Sword +6 138/0/0/85/0 0/0 E/E/-/-/D/- 50/30/35/35/25 20/20/20/20
Raw Heide Knight Sword +7 146/0/0/89/0 0/0 E/E/-/-/D/- 50/30/35/35/25 20/20/20/20
Raw Heide Knight Sword +8 155/0/0/94/0 0/0 E/E/-/-/D/- 50/30/35/35/25 20/20/20/20
Raw Heide Knight Sword +9 163/0/0/98/0 0/0 E/E/-/-/D/- 50/30/35/35/25 20/20/20/20
Raw Heide Knight Sword +10 172/0/0/103/0 0/0 E/E/-/-/D/- 50/30/35/35/25 20/20/20/20

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Heide Knight Sword +0 75/0/0/50/0 0/0 E/E/D/-/E/- 50/30/35/35/25 20/20/20/20
Enchanted Heide Knight Sword +1 82/0/0/54/0 0/0 E/E/D/-/E/- 50/30/35/35/25 20/20/20/20
Enchanted Heide Knight Sword +2 90/0/0/58/0 0/0 E/E/D/-/E/- 50/30/35/35/25 20/20/20/20
Enchanted Heide Knight Sword +3 97/0/0/62/0 0/0 E/E/D/-/E/- 50/30/35/35/25 20/20/20/20
Enchanted Heide Knight Sword +4 105/0/0/66/0 0/0 E/E/D/-/E/- 50/30/35/35/25 20/20/20/20
Enchanted Heide Knight Sword +5 112/0/0/70/0 0/0 E/E/D/-/E/- 50/30/35/35/25 20/20/20/20
Enchanted Heide Knight Sword +6 120/0/0/74/0 0/0 E/E/D/-/E/- 50/30/35/35/25 20/20/20/20
Enchanted Heide Knight Sword +7 127/0/0/78/0 0/0 E/E/D/-/E/- 50/30/35/35/25 20/20/20/20
Enchanted Heide Knight Sword +8 135/0/0/82/0 0/0 E/E/D/-/E/- 50/30/35/35/25 20/20/20/20
Enchanted Heide Knight Sword +9 142/0/0/86/0 0/0 E/E/D/-/E/- 50/30/35/35/25 20/20/20/20
Enchanted Heide Knight Sword +10 150/0/0/90/0 0/0 E/E/C/-/D/- 50/30/35/35/25 20/20/20/20

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Heide Knight Sword +0 37/0/0/25/0 0/0 D/E/-/E/-/- 50/30/35/35/25 20/20/20/20
Mundane Heide Knight Sword +1 41/0/0/27/0 0/0 D/E/-/E/-/- 50/30/35/35/25 20/20/20/20
Mundane Heide Knight Sword +2 45/0/0/29/0 0/0 D/E/-/E/-/- 50/30/35/35/25 20/20/20/20
Mundane Heide Knight Sword +3 48/0/0/31/0 0/0 D/E/-/E/-/- 50/30/35/35/25 20/20/20/20
Mundane Heide Knight Sword +4 52/0/0/33/0 0/0 D/E/-/E/-/- 50/30/35/35/25 20/20/20/20
Mundane Heide Knight Sword +5 56/0/0/35/0 0/0 D/E/-/E/-/- 50/30/35/35/25 20/20/20/20
Mundane Heide Knight Sword +6 60/0/0/37/0 0/0 D/E/-/E/-/- 50/30/35/35/25 20/20/20/20
Mundane Heide Knight Sword +7 63/0/0/39/0 0/0 D/E/-/E/-/- 50/30/35/35/25 20/20/20/20
Mundane Heide Knight Sword +8 67/0/0/41/0 0/0 D/E/-/E/-/- 50/30/35/35/25 20/20/20/20
Mundane Heide Knight Sword +9 71/0/0/43/0 0/0 D/E/-/E/-/- 50/30/35/35/25 20/20/20/20
Mundane Heide Knight Sword +10 75/0/0/45/0 0/0 D/E/-/D/-/- 50/30/35/35/25 20/20/20/20

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.
Footnotes 1. It also has a chance to drop any piece of the Heide Knight Set on Bonfire Intensity 2 or higher so it might not drop the weapon. 2. It also has a chance to drop any piece of the Heide Knight Set regardless of Bonfire Intensity so it might not drop the weapon. 3. To Power Stance this weapon, only 16 Strength and 15 Dexterity is required. 4. When two-handing this weapon, only 5 Strength is required.

Ivory Straight Sword

In-Game Description


Sword of Fabian, knight of Eleum Loyce.
This blade, crafted with ivory ore native
to the land, harnesses souls to slash foes.

Sir Fabian led the knights of Eleum Loyce
straight into the depths of chaos to exterminate
the terrible things that dwelled there,
but not one of the selfless knights returned.

Availability


Trade Soul of Aava, the King's Pet and 8,000 souls with Weaponsmith Ornifex.

General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight
212/0/0/0/0

(Strike)
0/0 120 10 6/40/0/0

-/-/-/-/-/-
20/5/20/20/10 15/15/15/15 5 250 0.5

Move Set


+ show Move Set - hide Move Set
One-Handed Two-Handed
Light Attack diagonal slashes diagonal slashes
Heavy Attack delayed horizontal swipes with good range delayed downward thrust into the ground dealing heavy damage
Rolling Attack diagonal slash upwards slower horizontal slash
Running Attack near-instant diagonal slash slower downward slash

Notes


Upgrades


Boss upgrade path.
Requires:

Name Damage Aux Effects Stat Bonuses Materials Cost Souls
Ivory Straight Sword +0 212/0/0/0/0 0/0 -/-/-/-/-/- - -
Ivory Straight Sword +1 220/0/0/0/0 0/0 -/-/-/-/-/- 1x Petrified Dragon Bone 1,450
Ivory Straight Sword +2 229/0/0/0/0 0/0 -/-/-/-/-/- 2x Petrified Dragon Bone 1,810
Ivory Straight Sword +3 237/0/0/0/0 0/0 -/-/-/-/-/- 3x Petrified Dragon Bone 2,170
Ivory Straight Sword +4 246/0/0/0/0 0/0 -/-/-/-/-/- 4x Petrified Dragon Bone 2,890
Ivory Straight Sword +5 255/0/0/0/0 0/0 -/-/-/-/-/- 5x Petrified Dragon Bone 3,250

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.

Longsword

In-Game Description


Standard straight sword.

This straight sword is sufficient in most
respects, and effective in most situations if
wielded properly. Those who aspire to master the
sword are certain to wield this at some point
during their journey.

Availability


General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight
112/0/0/0/0

(Slash/Thrust)
0/0 110 20 10/9/0/0

C/C/-/-/-/-
50/10/35/35/25 20/20/20/20 30 60 3

Move Set


+ show Move Set - hide Move Set
One-Handed Two-Handed
Light fast diagonal slashes diagonal slashes
Heavy fast circular slashes heavy thrusts
Rolling thrust thrust
Running very fast slash thrust

Notes


With 99 DEX, 99 STR and fully upgraded the attack is 225+150

Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Basic upgrade path.
Requires:

Name Damage Aux. Effects Stat Bonuses Materials Cost Souls
Longsword +0 112/0/0/0/0 0/0 C/C/-/-/-/- - -
Longsword +1 123/0/0/0/0 0/0 C/C/-/-/-/- 1x Titanite Shard 500
Longsword +2 134/0/0/0/0 0/0 C/C/-/-/-/- 2x Titanite Shard 630
Longsword +3 145/0/0/0/0 0/0 C/C/-/-/-/- 3x Titanite Shard 750
Longsword +4 157/0/0/0/0 0/0 C/C/-/-/-/- 1x Large Titanite Shard 1,000
Longsword +5 168/0/0/0/0 0/0 C/C/-/-/-/- 2x Large Titanite Shard 1,130
Longsword +6 179/0/0/0/0 0/0 C/C/-/-/-/- 3x Large Titanite Shard 1,250
Longsword +7 191/0/0/0/0 0/0 C/C/-/-/-/- 1x Titanite Chunk 1,500
Longsword +8 202/0/0/0/0 0/0 C/C/-/-/-/- 2x Titanite Chunk 1,630
Longsword +9 213/0/0/0/0 0/0 C/C/-/-/-/- 3x Titanite Chunk 1,750
Longsword +10 225/0/0/0/0 0/0 C(50%)/C(25%)/-/-/-/- 1x Titanite Slab 2,000

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Longsword +0 78/78/0/0/0 0/0 D/D/C/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9
Magic Longsword +1 86/86/0/0/0 0/0 D/D/C/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9
Magic Longsword +2 94/94/0/0/0 0/0 D/D/C/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9
Magic Longsword +3 102/102/0/0/0 0/0 C/D/B/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9
Magic Longsword +4 110/110/0/0/0 0/0 C/D/B/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9
Magic Longsword +5 117/117/0/0/0 0/0 C/D/B/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9
Magic Longsword +6 125/125/0/0/0 0/0 C/D/B/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9
Magic Longsword +7 133/133/0/0/0 0/0 C/D/B/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9
Magic Longsword +8 140/140/0/0/0 0/0 C/D/B/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9
Magic Longsword +9 149/149/0/0/0 0/0 C/D/B/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9
Magic Longsword +10 157/157/0/0/0 0/0 C/D/B/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Longsword +0 78/0/78/0/0 0/0 D/D/-/C/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9
Fire Longsword +1 86/0/86/0/0 0/0 D/D/-/C/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9
Fire Longsword +2 94/0/94/0/0 0/0 D/D/-/C/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9
Fire Longsword +3 102/0/102/0/0 0/0 C/D/-/B/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9
Fire Longsword +4 110/0/110/0/0 0/0 C/D/-/B/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9
Fire Longsword +5 117/0/117/0/0 0/0 C/D/-/B/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9
Fire Longsword +6 125/0/125/0/0 0/0 C/D/-/B/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9
Fire Longsword +7 133/0/133/0/0 0/0 C/D/-/B/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9
Fire Longsword +8 140/0/140/0/0 0/0 C/D/-/B/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9
Fire Longsword +9 149/0/149/0/0 0/0 C/D/-/B/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9
Fire Longsword +10 157/0/157/0/0 0/0 C/D/-/B/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Longsword +0 78/0/0/78/0 0/0 D/D/-/-/C/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9
Lightning Longsword +1 86/0/0/86/0 0/0 D/D/-/-/C/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9
Lightning Longsword +2 94/0/0/94/0 0/0 D/D/-/-/C/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9
Lightning Longsword +3 102/0/0/102/0 0/0 C/D/-/-/B/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9
Lightning Longsword +4 110/0/0/110/0 0/0 C/D/-/-/B/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9
Lightning Longsword +5 117/0/0/117/0 0/0 C/D/-/-/B/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9
Lightning Longsword +6 125/0/0/125/0 0/0 C/D/-/-/B/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9
Lightning Longsword +7 133/0/0/133/0 0/0 C/D/-/-/B/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9
Lightning Longsword +8 140/0/0/140/0 0/0 C/D/-/-/B/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9
Lightning Longsword +9 149/0/0/149/0 0/0 C/D/-/-/B/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9
Lightning Longsword +10 157/0/0/157/0 0/0 C/D/-/-/B/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9

Dark


Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Longsword +0 78/0/0/0/78 0/0 D/D/-/-/-/C 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9
Dark Longsword +1 86/0/0/0/86 0/0 D/D/-/-/-/C 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9
Dark Longsword +2 94/0/0/0/94 0/0 D/D/-/-/-/C 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9
Dark Longsword +3 102/0/0/0/102 0/0 C/D/-/-/-/B 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9
Dark Longsword +4 110/0/0/0/110 0/0 C/D/-/-/-/B 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9
Dark Longsword +5 117/0/0/0/117 0/0 C/D/-/-/-/B 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9
Dark Longsword +6 125/0/0/0/125 0/0 C/D/-/-/-/B 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9
Dark Longsword +7 133/0/0/0/133 0/0 C/D/-/-/-/B 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9
Dark Longsword +8 140/0/0/0/140 0/0 C/D/-/-/-/B 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9
Dark Longsword +9 149/0/0/0/149 0/0 C/D/-/-/-/B 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9
Dark Longsword +10 157/0/0/0/157 0/0 C/D/-/-/-/B 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Longsword +0 78/0/0/0/0 112/0 D/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9
Poison Longsword +1 86/0/0/0/0 114/0 D/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9
Poison Longsword +2 94/0/0/0/0 117/0 D/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9
Poison Longsword +3 102/0/0/0/0 120/0 C/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9
Poison Longsword +4 110/0/0/0/0 123/0 C/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9
Poison Longsword +5 117/0/0/0/0 126/0 C/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9
Poison Longsword +6 125/0/0/0/0 128/0 C/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9
Poison Longsword +7 133/0/0/0/0 131/0 C/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9
Poison Longsword +8 141/0/0/0/0 134/0 C/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9
Poison Longsword +9 149/0/0/0/0 137/0 C/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9
Poison Longsword +10 157/0/0/0/0 140/0 C/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Longsword +0 78/0/0/0/0 0/112 D/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9
Bleed Longsword +1 86/0/0/0/0 0/114 D/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9
Bleed Longsword +2 94/0/0/0/0 0/117 D/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9
Bleed Longsword +3 102/0/0/0/0 0/120 C/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9
Bleed Longsword +4 110/0/0/0/0 0/123 C/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9
Bleed Longsword +5 117/0/0/0/0 0/126 C/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9
Bleed Longsword +6 125/0/0/0/0 0/128 C/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9
Bleed Longsword +7 133/0/0/0/0 0/131 C/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9
Bleed Longsword +8 141/0/0/0/0 0/134 C/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9
Bleed Longsword +9 149/0/0/0/0 0/137 C/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9
Bleed Longsword +10 157/0/0/0/0 0/140 C/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Longsword +0 128/0/0/0/0 0/0 E/E/-/-/-/- 50/10/35/35/25 20/20/20/20
Raw Longsword +1 141/0/0/0/0 0/0 E/E/-/-/-/- 50/10/35/35/25 20/20/20/20
Raw Longsword +2 154/0/0/0/0 0/0 E/E/-/-/-/- 50/10/35/35/25 20/20/20/20
Raw Longsword +3 167/0/0/0/0 0/0 E/E/-/-/-/- 50/10/35/35/25 20/20/20/20
Raw Longsword +4 180/0/0/0/0 0/0 E/E/-/-/-/- 50/10/35/35/25 20/20/20/20
Raw Longsword +5 193/0/0/0/0 0/0 E/E/-/-/-/- 50/10/35/35/25 20/20/20/20
Raw Longsword +6 206/0/0/0/0 0/0 E/E/-/-/-/- 50/10/35/35/25 20/20/20/20
Raw Longsword +7 219/0/0/0/0 0/0 E/E/-/-/-/- 50/10/35/35/25 20/20/20/20
Raw Longsword +8 232/0/0/0/0 0/0 E/E/-/-/-/- 50/10/35/35/25 20/20/20/20
Raw Longsword +9 245/0/0/0/0 0/0 E/E/-/-/-/- 50/10/35/35/25 20/20/20/20
Raw Longsword +10 258/0/0/0/0 0/0 E/E/-/-/-/- 50/10/35/35/25 20/20/20/20

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Longsword +0 112/0/0/0/0 0/0 E/E/D/-/-/- 50/10/35/35/25 20/20/20/20
Enchanted Longsword +1 123/0/0/0/0 0/0 E/E/D/-/-/- 50/10/35/35/25 20/20/20/20
Enchanted Longsword +2 134/0/0/0/0 0/0 E/E/D/-/-/- 50/10/35/35/25 20/20/20/20
Enchanted Longsword +3 145/0/0/0/0 0/0 E/E/D/-/-/- 50/10/35/35/25 20/20/20/20
Enchanted Longsword +4 157/0/0/0/0 0/0 E/E/D/-/-/- 50/10/35/35/25 20/20/20/20
Enchanted Longsword +5 168/0/0/0/0 0/0 E/E/D/-/-/- 50/10/35/35/25 20/20/20/20
Enchanted Longsword +6 179/0/0/0/0 0/0 E/E/D/-/-/- 50/10/35/35/25 20/20/20/20
Enchanted Longsword +7 191/0/0/0/0 0/0 E/E/D/-/-/- 50/10/35/35/25 20/20/20/20
Enchanted Longsword +8 202/0/0/0/0 0/0 E/E/D/-/-/- 50/10/35/35/25 20/20/20/20
Enchanted Longsword +9 213/0/0/0/0 0/0 E/E/D/-/-/- 50/10/35/35/25 20/20/20/20
Enchanted Longsword +10 225/0/0/0/0 0/0 E/E/C/-/-/- 50/10/35/35/25 20/20/20/20

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Longsword +0 56/0/0/0/0 0/0 D/E/-/-/-/- 50/10/35/35/25 20/20/20/20
Mundane Longsword +1 61/0/0/0/0 0/0 D/E/-/-/-/- 50/10/35/35/25 20/20/20/20
Mundane Longsword +2 67/0/0/0/0 0/0 D/E/-/-/-/- 50/10/35/35/25 20/20/20/20
Mundane Longsword +3 72/0/0/0/0 0/0 D/E/-/-/-/- 50/10/35/35/25 20/20/20/20
Mundane Longsword +4 78/0/0/0/0 0/0 D/E/-/-/-/- 50/10/35/35/25 20/20/20/20
Mundane Longsword +5 84/0/0/0/0 0/0 D/E/-/-/-/- 50/10/35/35/25 20/20/20/20
Mundane Longsword +6 89/0/0/0/0 0/0 D/E/-/-/-/- 50/10/35/35/25 20/20/20/20
Mundane Longsword +7 95/0/0/0/0 0/0 D/E/-/-/-/- 50/10/35/35/25 20/20/20/20
Mundane Longsword +8 101/0/0/0/0 0/0 D/E/-/-/-/- 50/10/35/35/25 20/20/20/20
Mundane Longsword +9 106/0/0/0/0 0/0 D/E/-/-/-/- 50/10/35/35/25 20/20/20/20
Mundane Longsword +10 112/0/0/0/0 0/0 D/E/-/-/-/- 50/10/35/35/25 20/20/20/20

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.

Possessed Armor Sword

In-Game Description


Straight sword wielded by possessed armor.
Has a heated blade imbued with fire.

These suits of armor were once decorations,
until the black fog ruling the tower seized
control of them.

Availability


Possessed Armor drop.

General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight
130/0/67/0/0

(Slash)
0/0 110 25 20/13/0/0

E/E/-/C/-/-
50/10/45/35/25 20/20/20/20 30 50 5

Move Set


Has the one-handed move set of the Axes, but with the Straightswords' light attacks; and the standard Broadsword two-handed move set.

Moveset Demonstration: https://www.youtube.com/watch?v=RjC7Pkgv-rU

Notes


Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Standard upgrade path.
Requires:

Name Damage Aux Effects Stat Bonuses Materials Cost Souls
Possessed Armor Sword +0 130/0/67/0/0 0/0 E/E/-/C/-/- - -
Possessed Armor Sword +1 134/0/70/0/0 0/0 E/E/-/C/-/- 1x Titanite Shard 680
Possessed Armor Sword +2 138/0/73/0/0 0/0 E/E/-/C/-/- 2x Titanite Shard 850
Possessed Armor Sword +3 142/0/76/0/0 0/0 E/E/-/C/-/- 3x Titanite Shard 1,020
Possessed Armor Sword +4 146/0/80/0/0 0/0 E/E/-/C/-/- 1x Large Titanite Shard 1,350
Possessed Armor Sword +5 150/0/83/0/0 0/0 E/E/-/C/-/- 2x Large Titanite Shard 1,520
Possessed Armor Sword +6 154/0/86/0/0 0/0 E/E/-/C/-/- 3x Large Titanite Shard 1,690
Possessed Armor Sword +7 158/0/90/0/0 0/0 E/E/-/C/-/- 1x Titanite Chunk 2,030
Possessed Armor Sword +8 162/0/93/0/0 0/0 E/E/-/C/-/- 2x Titanite Chunk 2,200
Possessed Armor Sword +9 166/0/96/0/0 0/0 E/E/-/C/-/- 3x Titanite Chunk 2,370
Possessed Armor Sword +10 170/0/100/0/0 0/0 E/E/-/C/-/- 1x Titanite Slab 2,700

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Possessed Armor Sword +0 103/40/53/0/0 0/0 E/E/C/C/-/- 47.7/28.3/42.7/32.7/22.7 17.7/17.7/17.7/17.7
Magic Possessed Armor Sword +1 106/42/56/0/0 0/0 E/E/C/C/-/- 47.7/28.3/42.7/32.7/22.7 17.7/17.7/17.7/17.7
Magic Possessed Armor Sword +2 110/44/58/0/0 0/0 E/E/C/C/-/- 47.7/28.3/42.7/32.7/22.7 17.7/17.7/17.7/17.7
Magic Possessed Armor Sword +3 113/46/61/0/0 0/0 E/E/C/C/-/- 47.7/28.3/42.7/32.7/22.7 17.7/17.7/17.7/17.7
Magic Possessed Armor Sword +4 116/48/63/0/0 0/0 E/E/C/C/-/- 47.7/28.3/42.7/32.7/22.7 17.7/17.7/17.7/17.7
Magic Possessed Armor Sword +5 119/50/66/0/0 0/0 E/E/C/C/-/- 47.7/28.3/42.7/32.7/22.7 17.7/17.7/17.7/17.7
Magic Possessed Armor Sword +6 122/52/69/0/0 0/0 E/E/C/C/-/- 47.7/28.3/42.7/32.7/22.7 17.7/17.7/17.7/17.7
Magic Possessed Armor Sword +7 126/54/71/0/0 0/0 E/E/C/C/-/- 47.7/28.3/42.7/32.7/22.7 17.7/17.7/17.7/17.7
Magic Possessed Armor Sword +8 129/56/74/0/0 0/0 E/E/C/C/-/- 47.7/28.3/42.7/32.7/22.7 17.7/17.7/17.7/17.7
Magic Possessed Armor Sword +9 132/58/77/0/0 0/0 E/E/C/C/-/- 47.7/28.3/42.7/32.7/22.7 17.7/17.7/17.7/17.7
Magic Possessed Armor Sword +10 135/60/79/0/0 0/0 E/E/C/C/-/- 47.7/28.3/42.7/32.7/22.7 17.7/17.7/17.7/17.7

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Possessed Armor Sword +0 109/0/104/0/0 0/0 E/E/-/C/-/- 48.7/8.7/55/33.7/23.7 18.7/18.7/18.7/18.7
Fire Possessed Armor Sword +1 112/0/109/0/0 0/0 E/E/-/C/-/- 48.7/8.7/55/33.7/23.7 18.7/18.7/18.7/18.7
Fire Possessed Armor Sword +2 115/0/114/0/0 0/0 E/E/-/C/-/- 48.7/8.7/55/33.7/23.7 18.7/18.7/18.7/18.7
Fire Possessed Armor Sword +3 119/0/119/0/0 0/0 E/E/-/C/-/- 48.7/8.7/55/33.7/23.7 18.7/18.7/18.7/18.7
Fire Possessed Armor Sword +4 122/0/125/0/0 0/0 E/E/-/C/-/- 48.7/8.7/55/33.7/23.7 18.7/18.7/18.7/18.7
Fire Possessed Armor Sword +5 126/0/130/0/0 0/0 E/E/-/C/-/- 48.7/8.7/55/33.7/23.7 18.7/18.7/18.7/18.7
Fire Possessed Armor Sword +6 129/0/135/0/0 0/0 E/E/-/C/-/- 48.7/8.7/55/33.7/23.7 18.7/18.7/18.7/18.7
Fire Possessed Armor Sword +7 132/0/140/0/0 0/0 E/E/-/C/-/- 48.7/8.7/55/33.7/23.7 18.7/18.7/18.7/18.7
Fire Possessed Armor Sword +8 136/0/145/0/0 0/0 E/E/-/C/-/- 48.7/8.7/55/33.7/23.7 18.7/18.7/18.7/18.7
Fire Possessed Armor Sword +9 139/0/150/0/0 0/0 E/E/-/B/-/- 48.7/8.7/55/33.7/23.7 18.7/18.7/18.7/18.7
Fire Possessed Armor Sword +10 142/0/156/0/0 0/0 E/E/-/B/-/- 48.7/8.7/55/33.7/23.7 18.7/18.7/18.7/18.7

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Possessed Armor Sword +0 103/0/53/40/0 0/0 E/E/-/C/C/- 47.7/7.7/42.7/53.3/22.7 17.7/17.7/17.7/17.7
Lightning Possessed Armor Sword +1 106/0/56/42/0 0/0 E/E/-/C/C/- 47.7/7.7/42.7/53.3/22.7 17.7/17.7/17.7/17.7
Lightning Possessed Armor Sword +2 110/0/58/44/0 0/0 E/E/-/C/C/- 47.7/7.7/42.7/53.3/22.7 17.7/17.7/17.7/17.7
Lightning Possessed Armor Sword +3 113/0/61/46/0 0/0 E/E/-/C/C/- 47.7/7.7/42.7/53.3/22.7 17.7/17.7/17.7/17.7
Lightning Possessed Armor Sword +4 116/0/63/48/0 0/0 E/E/-/C/C/- 47.7/7.7/42.7/53.3/22.7 17.7/17.7/17.7/17.7
Lightning Possessed Armor Sword +5 119/0/66/50/0 0/0 E/E/-/C/C/- 47.7/7.7/42.7/53.3/22.7 17.7/17.7/17.7/17.7
Lightning Possessed Armor Sword +6 122/0/69/52/0 0/0 E/E/-/C/C/- 47.7/7.7/42.7/53.3/22.7 17.7/17.7/17.7/17.7
Lightning Possessed Armor Sword +7 126/0/71/54/0 0/0 E/E/-/C/C/- 47.7/7.7/42.7/53.3/22.7 17.7/17.7/17.7/17.7
Lightning Possessed Armor Sword +8 129/0/74/56/0 0/0 E/E/-/C/C/- 47.7/7.7/42.7/53.3/22.7 17.7/17.7/17.7/17.7
Lightning Possessed Armor Sword +9 132/0/77/58/0 0/0 E/E/-/C/C/- 47.7/7.7/42.7/53.3/22.7 17.7/17.7/17.7/17.7
Lightning Possessed Armor Sword +10 135/0/79/60/0 0/0 E/E/-/C/C/- 47.7/7.7/42.7/53.3/22.7 17.7/17.7/17.7/17.7

Dark


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Possessed Armor Sword +0 103/0/53/0/40 0/0 E/E/-/C/-/C 47.7/7.7/42.7/32.7/43.3 17.7/17.7/17.7/17.7
Dark Possessed Armor Sword +1 106/0/56/0/42 0/0 E/E/-/C/-/C 47.7/7.7/42.7/32.7/43.3 17.7/17.7/17.7/17.7
Dark Possessed Armor Sword +2 110/0/58/0/44 0/0 E/E/-/C/-/C 47.7/7.7/42.7/32.7/43.3 17.7/17.7/17.7/17.7
Dark Possessed Armor Sword +3 113/0/61/0/46 0/0 E/E/-/C/-/C 47.7/7.7/42.7/32.7/43.3 17.7/17.7/17.7/17.7
Dark Possessed Armor Sword +4 116/0/63/0/48 0/0 E/E/-/C/-/C 47.7/7.7/42.7/32.7/43.3 17.7/17.7/17.7/17.7
Dark Possessed Armor Sword +5 119/0/66/0/50 0/0 E/E/-/C/-/C 47.7/7.7/42.7/32.7/43.3 17.7/17.7/17.7/17.7
Dark Possessed Armor Sword +6 122/0/69/0/52 0/0 E/E/-/C/-/C 47.7/7.7/42.7/32.7/43.3 17.7/17.7/17.7/17.7
Dark Possessed Armor Sword +7 126/0/71/0/54 0/0 E/E/-/C/-/C 47.7/7.7/42.7/32.7/43.3 17.7/17.7/17.7/17.7
Dark Possessed Armor Sword +8 129/0/74/0/56 0/0 E/E/-/C/-/C 47.7/7.7/42.7/32.7/43.3 17.7/17.7/17.7/17.7
Dark Possessed Armor Sword +9 132/0/77/0/58 0/0 E/E/-/C/-/C 47.7/7.7/42.7/32.7/43.3 17.7/17.7/17.7/17.7
Dark Possessed Armor Sword +10 135/0/79/0/60 0/0 E/E/-/C/-/C 47.7/7.7/42.7/32.7/43.3 17.7/17.7/17.7/17.7

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Possessed Armor Sword +0 103/0/53/0/0 96/0 E/E/-/C/-/- 47.7/7.7/42.7/32.7/22.7 38.3/17.7/17.7/17.7
Poison Possessed Armor Sword +1 106/0/56/0/0 99/0 E/E/-/C/-/- 47.7/7.7/42.7/32.7/22.7 38.3/17.7/17.7/17.7
Poison Possessed Armor Sword +2 110/0/58/0/0 101/0 E/E/-/C/-/- 47.7/7.7/42.7/32.7/22.7 38.3/17.7/17.7/17.7
Poison Possessed Armor Sword +3 113/0/61/0/0 104/0 E/E/-/B/-/- 47.7/7.7/42.7/32.7/22.7 38.3/17.7/17.7/17.7
Poison Possessed Armor Sword +4 116/0/63/0/0 106/0 E/E/-/B/-/- 47.7/7.7/42.7/32.7/22.7 38.3/17.7/17.7/17.7
Poison Possessed Armor Sword +5 119/0/66/0/0 108/0 E/E/-/B/-/- 47.7/7.7/42.7/32.7/22.7 38.3/17.7/17.7/17.7
Poison Possessed Armor Sword +6 122/0/69/0/0 111/0 E/E/-/B/-/- 47.7/7.7/42.7/32.7/22.7 38.3/17.7/17.7/17.7
Poison Possessed Armor Sword +7 126/0/71/0/0 113/0 E/E/-/B/-/- 47.7/7.7/42.7/32.7/22.7 38.3/17.7/17.7/17.7
Poison Possessed Armor Sword +8 129/0/74/0/0 116/0 E/E/-/B/-/- 47.7/7.7/42.7/32.7/22.7 38.3/17.7/17.7/17.7
Poison Possessed Armor Sword +9 132/0/77/0/0 118/0 E/E/-/B/-/- 47.7/7.7/42.7/32.7/22.7 38.3/17.7/17.7/17.7
Poison Possessed Armor Sword +10 135/0/79/0/0 121/0 E/E/-/B/-/- 47.7/7.7/42.7/32.7/22.7 38.3/17.7/17.7/17.7

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Possessed Armor Sword +0 103/0/53/0/0 0/96 E/E/-/C/-/- 47.7/7.7/42.7/32.7/22.7 17.7/38.3/17.7/17.7
Bleed Possessed Armor Sword +1 106/0/56/0/0 0/99 E/E/-/C/-/- 47.7/7.7/42.7/32.7/22.7 17.7/38.3/17.7/17.7
Bleed Possessed Armor Sword +2 110/0/58/0/0 0/101 E/E/-/C/-/- 47.7/7.7/42.7/32.7/22.7 17.7/38.3/17.7/17.7
Bleed Possessed Armor Sword +3 113/0/61/0/0 0/104 E/E/-/B/-/- 47.7/7.7/42.7/32.7/22.7 17.7/38.3/17.7/17.7
Bleed Possessed Armor Sword +4 116/0/63/0/0 0/106 E/E/-/B/-/- 47.7/7.7/42.7/32.7/22.7 17.7/38.3/17.7/17.7
Bleed Possessed Armor Sword +5 119/0/66/0/0 0/108 E/E/-/B/-/- 47.7/7.7/42.7/32.7/22.7 17.7/38.3/17.7/17.7
Bleed Possessed Armor Sword +6 122/0/69/0/0 0/111 E/E/-/B/-/- 47.7/7.7/42.7/32.7/22.7 17.7/38.3/17.7/17.7
Bleed Possessed Armor Sword +7 126/0/71/0/0 0/113 E/E/-/B/-/- 47.7/7.7/42.7/32.7/22.7 17.7/38.3/17.7/17.7
Bleed Possessed Armor Sword +8 129/0/74/0/0 0/116 E/E/-/B/-/- 47.7/7.7/42.7/32.7/22.7 17.7/38.3/17.7/17.7
Bleed Possessed Armor Sword +9 132/0/77/0/0 0/118 E/E/-/B/-/- 47.7/7.7/42.7/32.7/22.7 17.7/38.3/17.7/17.7
Bleed Possessed Armor Sword +10 135/0/79/0/0 0/121 E/E/-/B/-/- 47.7/7.7/42.7/32.7/22.7 17.7/38.3/17.7/17.7

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Possessed Armor Sword +0 149/0/77/0/0 0/0 E/E/-/D/-/- 50/10/45/35/25 20/20/20/20
Raw Possessed Armor Sword +1 154/0/80/0/0 0/0 E/E/-/D/-/- 50/10/45/35/25 20/20/20/20
Raw Possessed Armor Sword +2 158/0/84/0/0 0/0 E/E/-/D/-/- 50/10/45/35/25 20/20/20/20
Raw Possessed Armor Sword +3 163/0/88/0/0 0/0 E/E/-/D/-/- 50/10/45/35/25 20/20/20/20
Raw Possessed Armor Sword +4 167/0/92/0/0 0/0 E/E/-/D/-/- 50/10/45/35/25 20/20/20/20
Raw Possessed Armor Sword +5 172/0/96/0/0 0/0 E/E/-/D/-/- 50/10/45/35/25 20/20/20/20
Raw Possessed Armor Sword +6 177/0/99/0/0 0/0 E/E/-/D/-/- 50/10/45/35/25 20/20/20/20
Raw Possessed Armor Sword +7 181/0/103/0/0 0/0 E/E/-/D/-/- 50/10/45/35/25 20/20/20/20
Raw Possessed Armor Sword +8 186/0/107/0/0 0/0 E/E/-/D/-/- 50/10/45/35/25 20/20/20/20
Raw Possessed Armor Sword +9 190/0/111/0/0 0/0 E/E/-/D/-/- 50/10/45/35/25 20/20/20/20
Raw Possessed Armor Sword +10 195/0/115/0/0 0/0 E/E/-/D/-/- 50/10/45/35/25 20/20/20/20

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Possessed Armor Sword +0 130/0/67/0/0 0/0 E/E/D/E/-/- 50/10/45/35/25 20/20/20/20
Enchanted Possessed Armor Sword +1 134/0/70/0/0 0/0 E/E/D/E/-/- 50/10/45/35/25 20/20/20/20
Enchanted Possessed Armor Sword +2 138/0/73/0/0 0/0 E/E/D/E/-/- 50/10/45/35/25 20/20/20/20
Enchanted Possessed Armor Sword +3 142/0/76/0/0 0/0 E/E/D/E/-/- 50/10/45/35/25 20/20/20/20
Enchanted Possessed Armor Sword +4 146/0/80/0/0 0/0 E/E/D/E/-/- 50/10/45/35/25 20/20/20/20
Enchanted Possessed Armor Sword +5 150/0/83/0/0 0/0 E/E/D/E/-/- 50/10/45/35/25 20/20/20/20
Enchanted Possessed Armor Sword +6 154/0/86/0/0 0/0 E/E/D/E/-/- 50/10/45/35/25 20/20/20/20
Enchanted Possessed Armor Sword +7 158/0/90/0/0 0/0 E/E/D/E/-/- 50/10/45/35/25 20/20/20/20
Enchanted Possessed Armor Sword +8 162/0/93/0/0 0/0 E/E/D/E/-/- 50/10/45/35/25 20/20/20/20
Enchanted Possessed Armor Sword +9 166/0/96/0/0 0/0 E/E/D/E/-/- 50/10/45/35/25 20/20/20/20
Enchanted Possessed Armor Sword +10 170/0/100/0/0 0/0 E/E/C/D/-/- 50/10/45/35/25 20/20/20/20

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Possessed Armor Sword +0 65/0/33/0/0 0/0 E/E/-/E/-/- 50/10/45/35/25 20/20/20/20
Mundane Possessed Armor Sword +1 67/0/35/0/0 0/0 E/E/-/E/-/- 50/10/45/35/25 20/20/20/20
Mundane Possessed Armor Sword +2 69/0/36/0/0 0/0 E/E/-/E/-/- 50/10/45/35/25 20/20/20/20
Mundane Possessed Armor Sword +3 71/0/38/0/0 0/0 E/E/-/E/-/- 50/10/45/35/25 20/20/20/20
Mundane Possessed Armor Sword +4 73/0/40/0/0 0/0 E/E/-/E/-/- 50/10/45/35/25 20/20/20/20
Mundane Possessed Armor Sword +5 75/0/41/0/0 0/0 E/E/-/E/-/- 50/10/45/35/25 20/20/20/20
Mundane Possessed Armor Sword +6 77/0/43/0/0 0/0 E/E/-/E/-/- 50/10/45/35/25 20/20/20/20
Mundane Possessed Armor Sword +7 79/0/45/0/0 0/0 E/E/-/E/-/- 50/10/45/35/25 20/20/20/20
Mundane Possessed Armor Sword +8 81/0/46/0/0 0/0 E/E/-/E/-/- 50/10/45/35/25 20/20/20/20
Mundane Possessed Armor Sword +9 83/0/48/0/0 0/0 E/E/-/E/-/- 50/10/45/35/25 20/20/20/20
Mundane Possessed Armor Sword +10 85/0/50/0/0 0/0 E/E/-/D/-/- 50/10/45/35/25 20/20/20/20

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.

Puzzling Stone Sword

In-Game Description


A sword with a segmented blade.
When swung, its segments separate
and the sword strikes in a whipping slash.

Crafted with a rare magnetic stone of
remarkable strength only found deep within
caves of the Gutter.

Availability


General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight
120/0/0/0/0

(Slash/Thrust)
0/0 120 25 7/6/0/0

E/S/-/-/-/-
30/5/20/20/10 15/15/15/20 20 60 2.0

Move Set


+ show Move Set - hide Move Set

1H Light Attack: - Slash.
1H Strong Attack - Sword whips forward. Second strong attack extends the weapon and stabs forward.
1H Roll Attack - Slash.
1H Running/Backstep Attack - Slash.

2H Light Attack - Stab.
2H Strong Atack - Sword whips in a wide arc.
2H Roll Attack - Stab.
2H Running/Backstep Attack - Slash.

Notes


Upgrades


FoldUnfold Upgrades Notes Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Special upgrade path.
Requires:

Name Damage Aux Effects Stat Bonuses Materials Cost Souls
Puzzling Stone Sword +0 120/0/0/0/0 0/0 E/S/-/-/-/- - -
Puzzling Stone Sword +1 125/0/0/0/0 0/0 E/S/-/-/-/- 1x Twinkling Titanite 1,090
Puzzling Stone Sword +2 130/0/0/0/0 0/0 E/S/-/-/-/- 2x Twinkling Titanite 1,370
Puzzling Stone Sword +3 135/0/0/0/0 0/0 E/S/-/-/-/- 3x Twinkling Titanite 1,640
Puzzling Stone Sword +4 140/0/0/0/0 0/0 E/S/-/-/-/- 4x Twinkling Titanite 2,180
Puzzling Stone Sword +5 145/0/0/0/0 0/0 E/S/-/-/-/- 5x Twinkling Titanite 2,450

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Puzzling Stone Sword +0 75/92/0/0/0 0/0 E/S/C/-/-/- 27.7/23.3/17.7/17.7/7.7 12.7/12.7/12.7/17.7
Magic Puzzling Stone Sword +1 78/96/0/0/0 0/0 E/S/C/-/-/- 27.7/23.3/17.7/17.7/7.7 12.7/12.7/12.7/17.7
Magic Puzzling Stone Sword +2 81/100/0/0/0 0/0 E/S/C/-/-/- 27.7/23.3/17.7/17.7/7.7 12.7/12.7/12.7/17.7
Magic Puzzling Stone Sword +3 85/103/0/0/0 0/0 E/S/B/-/-/- 27.7/23.3/17.7/17.7/7.7 12.7/12.7/12.7/17.7
Magic Puzzling Stone Sword +4 88/107/0/0/0 0/0 E/S/B/-/-/- 27.7/23.3/17.7/17.7/7.7 12.7/12.7/12.7/17.7
Magic Puzzling Stone Sword +5 91/111/0/0/0 0/0 E/S/B/-/-/- 27.7/23.3/17.7/17.7/7.7 12.7/12.7/12.7/17.7

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Puzzling Stone Sword +0 75/0/92/0/0 0/0 E/S/-/C/-/- 27.7/2.7/38.3/17.7/7.7 12.7/12.7/12.7/17.7
Fire Puzzling Stone Sword +1 78/0/96/0/0 0/0 E/S/-/C/-/- 27.7/2.7/38.3/17.7/7.7 12.7/12.7/12.7/17.7
Fire Puzzling Stone Sword +2 81/0/100/0/0 0/0 E/S/-/C/-/- 27.7/2.7/38.3/17.7/7.7 12.7/12.7/12.7/17.7
Fire Puzzling Stone Sword +3 85/0/103/0/0 0/0 E/S/-/B/-/- 27.7/2.7/38.3/17.7/7.7 12.7/12.7/12.7/17.7
Fire Puzzling Stone Sword +4 88/0/107/0/0 0/0 E/S/-/B/-/- 27.7/2.7/38.3/17.7/7.7 12.7/12.7/12.7/17.7
Fire Puzzling Stone Sword +5 91/0/111/0/0 0/0 E/S/-/B/-/- 27.7/2.7/38.3/17.7/7.7 12.7/12.7/12.7/17.7

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Puzzling Stone Sword +0 75/0/0/92/0 0/0 E/S/-/-/C/- 27.7/2.7/17.7/38.3/7.7 12.7/12.7/12.7/17.7
Lightning Puzzling Stone Sword +1 78/0/0/96/0 0/0 E/S/-/-/C/- 27.7/2.7/17.7/38.3/7.7 12.7/12.7/12.7/17.7
Lightning Puzzling Stone Sword +2 81/0/0/100/0 0/0 E/S/-/-/C/- 27.7/2.7/17.7/38.3/7.7 12.7/12.7/12.7/17.7
Lightning Puzzling Stone Sword +3 85/0/0/103/0 0/0 E/S/-/-/B/- 27.7/2.7/17.7/38.3/7.7 12.7/12.7/12.7/17.7
Lightning Puzzling Stone Sword +4 88/0/0/107/0 0/0 E/S/-/-/B/- 27.7/2.7/17.7/38.3/7.7 12.7/12.7/12.7/17.7
Lightning Puzzling Stone Sword +5 91/0/0/111/0 0/0 E/S/-/-/B/- 27.7/2.7/17.7/38.3/7.7 12.7/12.7/12.7/17.7

Dark


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Puzzling Stone Sword +0 75/0/0/0/92 0/0 E/S/-/-/-/C 27.7/2.7/17.7/17.7/28.3 12.7/12.7/12.7/17.7
Dark Puzzling Stone Sword +1 78/0/0/0/96 0/0 E/S/-/-/-/C 27.7/2.7/17.7/17.7/28.3 12.7/12.7/12.7/17.7
Dark Puzzling Stone Sword +2 81/0/0/0/100 0/0 E/S/-/-/-/C 27.7/2.7/17.7/17.7/28.3 12.7/12.7/12.7/17.7
Dark Puzzling Stone Sword +3 85/0/0/0/103 0/0 E/S/-/-/-/B 27.7/2.7/17.7/17.7/28.3 12.7/12.7/12.7/17.7
Dark Puzzling Stone Sword +4 88/0/0/0/107 0/0 E/S/-/-/-/B 27.7/2.7/17.7/17.7/28.3 12.7/12.7/12.7/17.7
Dark Puzzling Stone Sword +5 91/0/0/0/111 0/0 E/S/-/-/-/B 27.7/2.7/17.7/17.7/28.3 12.7/12.7/12.7/17.7

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Puzzling Stone Sword +0 75/0/0/0/0 123/0 E/S/-/-/-/- 27.7/2.7/17.7/17.7/7.7 33.3/12.7/12.7/17.7
Poison Puzzling Stone Sword +1 78/0/0/0/0 129/0 E/S/-/-/-/- 27.7/2.7/17.7/17.7/7.7 33.3/12.7/12.7/17.7
Poison Puzzling Stone Sword +2 81/0/0/0/0 135/0 E/S/-/-/-/- 27.7/2.7/17.7/17.7/7.7 33.3/12.7/12.7/17.7
Poison Puzzling Stone Sword +3 85/0/0/0/0 141/0 E/S/-/-/-/- 27.7/2.7/17.7/17.7/7.7 33.3/12.7/12.7/17.7
Poison Puzzling Stone Sword +4 88/0/0/0/0 147/0 E/S/-/-/-/- 27.7/2.7/17.7/17.7/7.7 33.3/12.7/12.7/17.7
Poison Puzzling Stone Sword +5 91/0/0/0/0 154/0 E/S/-/-/-/- 27.7/2.7/17.7/17.7/7.7 33.3/12.7/12.7/17.7

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Puzzling Stone Sword +0 75/0/0/0/0 0/123 E/S/-/-/-/- 27.7/2.7/17.7/17.7/7.7 12.7/33.3/12.7/17.7
Bleed Puzzling Stone Sword +1 78/0/0/0/0 0/129 E/S/-/-/-/- 27.7/2.7/17.7/17.7/7.7 12.7/33.3/12.7/17.7
Bleed Puzzling Stone Sword +2 81/0/0/0/0 0/135 E/S/-/-/-/- 27.7/2.7/17.7/17.7/7.7 12.7/33.3/12.7/17.7
Bleed Puzzling Stone Sword +3 85/0/0/0/0 0/141 E/S/-/-/-/- 27.7/2.7/17.7/17.7/7.7 12.7/33.3/12.7/17.7
Bleed Puzzling Stone Sword +4 88/0/0/0/0 0/147 E/S/-/-/-/- 27.7/2.7/17.7/17.7/7.7 12.7/33.3/12.7/17.7
Bleed Puzzling Stone Sword +5 91/0/0/0/0 0/154 E/S/-/-/-/- 27.7/2.7/17.7/17.7/7.7 12.7/33.3/12.7/17.7

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Puzzling Stone Sword +0 138/0/0/0/0 0/0 E/D/-/-/-/- 30/5/20/20/10 15/15/15/20
Raw Puzzling Stone Sword +1 143/0/0/0/0 0/0 E/D/-/-/-/- 30/5/20/20/10 15/15/15/20
Raw Puzzling Stone Sword +2 149/0/0/0/0 0/0 E/D/-/-/-/- 30/5/20/20/10 15/15/15/20
Raw Puzzling Stone Sword +3 155/0/0/0/0 0/0 E/D/-/-/-/- 30/5/20/20/10 15/15/15/20
Raw Puzzling Stone Sword +4 161/0/0/0/0 0/0 E/D/-/-/-/- 30/5/20/20/10 15/15/15/20
Raw Puzzling Stone Sword +5 166/0/0/0/0 0/0 E/D/-/-/-/- 30/5/20/20/10 15/15/15/20

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Puzzling Stone Sword +0 120/0/0/0/0 0/0 E/C/D/-/-/- 30/5/20/20/10 15/15/15/20
Enchanted Puzzling Stone Sword +1 125/0/0/0/0 0/0 E/C/D/-/-/- 30/5/20/20/10 15/15/15/20
Enchanted Puzzling Stone Sword +2 130/0/0/0/0 0/0 E/C/D/-/-/- 30/5/20/20/10 15/15/15/20
Enchanted Puzzling Stone Sword +3 135/0/0/0/0 0/0 E/C/D/-/-/- 30/5/20/20/10 15/15/15/20
Enchanted Puzzling Stone Sword +4 140/0/0/0/0 0/0 E/C/D/-/-/- 30/5/20/20/10 15/15/15/20
Enchanted Puzzling Stone Sword +5 145/0/0/0/0 0/0 E/C/D/-/-/- 30/5/20/20/10 15/15/15/20

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Puzzling Stone Sword +0 60/0/0/0/0 0/0 E/B/-/-/-/- 30/5/20/20/10 15/15/15/20
Mundane Puzzling Stone Sword +1 62/0/0/0/0 0/0 E/B/-/-/-/- 30/5/20/20/10 15/15/15/20
Mundane Puzzling Stone Sword +2 65/0/0/0/0 0/0 E/B/-/-/-/- 30/5/20/20/10 15/15/15/20
Mundane Puzzling Stone Sword +3 67/0/0/0/0 0/0 E/B/-/-/-/- 30/5/20/20/10 15/15/15/20
Mundane Puzzling Stone Sword +4 70/0/0/0/0 0/0 E/B/-/-/-/- 30/5/20/20/10 15/15/15/20
Mundane Puzzling Stone Sword +5 72/0/0/0/0 0/0 E/A/-/-/-/- 30/5/20/20/10 15/15/15/20

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.

Red Rust Sword

In-Game Description


Straight sword of warrior Vengarl of Forossa.

This sword is battle-worn and terribly rusted,
but remains a deadly weapon owing to
its incredible weight.

Legend has it that it was built to test the
limits of the strength of Forossa knights,
until Vengarl swung it about like a wooden
plaything, claiming ownership by demonstration.

Availability


Dark Souls 2 & Scholar of the First Sin:

General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight
136/0/0/0/0

(Slash)
0/0 100 30 23/13/0/0

A/E/-/-/-/-
50/10/35/35/25 20/20/20/20 30 80 8

Move Set


Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Special upgrade path.
Requires:

Name Damage Aux Effects Stat Bonuses Materials Cost Souls
Red Rust Sword +0 136/0/0/0/0 0/0 A/E/-/-/-/- - -
Red Rust Sword +1 149/0/0/0/0 0/0 A/E/-/-/-/- 1x Twinkling Titanite 1,090
Red Rust Sword +2 163/0/0/0/0 0/0 A/E/-/-/-/- 2x Twinkling Titanite 1,370
Red Rust Sword +3 177/0/0/0/0 0/0 A/E/-/-/-/- 3x Twinkling Titanite 1,640
Red Rust Sword +4 191/0/0/0/0 0/0 A/E/-/-/-/- 4x Twinkling Titanite 2,180
Red Rust Sword +5 205/0/0/0/0 0/0 S/E/-/-/-/- 5x Twinkling Titanite 2,450

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Red Rust Sword +0 95/95/0/0/0 0/0 B/E/C/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9
Magic Red Rust Sword +1 104/104/0/0/0 0/0 B/E/C/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9
Magic Red Rust Sword +2 114/114/0/0/0 0/0 B/E/C/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9
Magic Red Rust Sword +3 124/124/0/0/0 0/0 B/E/B/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9
Magic Red Rust Sword +4 133/133/0/0/0 0/0 B/E/B/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9
Magic Red Rust Sword +5 143/143/0/0/0 0/0 B/E/B/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Red Rust Sword +0 95/0/95/0/0 0/0 B/E/-/C/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9
Fire Red Rust Sword +1 104/0/104/0/0 0/0 B/E/-/C/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9
Fire Red Rust Sword +2 114/0/114/0/0 0/0 B/E/-/C/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9
Fire Red Rust Sword +3 124/0/124/0/0 0/0 B/E/-/B/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9
Fire Red Rust Sword +4 133/0/133/0/0 0/0 B/E/-/B/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9
Fire Red Rust Sword +5 143/0/143/0/0 0/0 B/E/-/B/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Red Rust Sword +0 95/0/0/95/0 0/0 B/E/-/-/C/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9
Lightning Red Rust Sword +1 104/0/0/104/0 0/0 B/E/-/-/C/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9
Lightning Red Rust Sword +2 114/0/0/114/0 0/0 B/E/-/-/C/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9
Lightning Red Rust Sword +3 124/0/0/124/0 0/0 B/E/-/-/B/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9
Lightning Red Rust Sword +4 133/0/0/133/0 0/0 B/E/-/-/B/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9
Lightning Red Rust Sword +5 143/0/0/143/0 0/0 B/E/-/-/B/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9

Dark


Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Red Rust Sword +0 95/0/0/0/95 0/0 B/E/-/-/-/C 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9
Dark Red Rust Sword +1 104/0/0/0/104 0/0 B/E/-/-/-/C 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9
Dark Red Rust Sword +2 114/0/0/0/114 0/0 B/E/-/-/-/C 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9
Dark Red Rust Sword +3 124/0/0/0/124 0/0 B/E/-/-/-/B 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9
Dark Red Rust Sword +4 133/0/0/0/133 0/0 B/E/-/-/-/B 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9
Dark Red Rust Sword +5 143/0/0/0/143 0/0 B/E/-/-/-/B 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Red Rust Sword +0 95/0/0/0/0 112/0 B/E/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9
Poison Red Rust Sword +1 104/0/0/0/0 117/0 B/E/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9
Poison Red Rust Sword +2 114/0/0/0/0 123/0 B/E/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9
Poison Red Rust Sword +3 124/0/0/0/0 128/0 B/E/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9
Poison Red Rust Sword +4 133/0/0/0/0 134/0 B/E/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9
Poison Red Rust Sword +5 143/0/0/0/0 140/0 B/E/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Red Rust Sword +0 95/0/0/0/0 0/112 B/E/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9
Bleed Red Rust Sword +1 104/0/0/0/0 0/117 B/E/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9
Bleed Red Rust Sword +2 114/0/0/0/0 0/123 B/E/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9
Bleed Red Rust Sword +3 124/0/0/0/0 0/128 B/E/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9
Bleed Red Rust Sword +4 133/0/0/0/0 0/134 B/E/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9
Bleed Red Rust Sword +5 143/0/0/0/0 0/140 B/E/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Red Rust Sword +0 156/0/0/0/0 0/0 D/E/-/-/-/- 50/10/35/35/25 20/20/20/20
Raw Red Rust Sword +1 172/0/0/0/0 0/0 D/E/-/-/-/- 50/10/35/35/25 20/20/20/20
Raw Red Rust Sword +2 188/0/0/0/0 0/0 D/E/-/-/-/- 50/10/35/35/25 20/20/20/20
Raw Red Rust Sword +3 204/0/0/0/0 0/0 D/E/-/-/-/- 50/10/35/35/25 20/20/20/20
Raw Red Rust Sword +4 219/0/0/0/0 0/0 D/E/-/-/-/- 50/10/35/35/25 20/20/20/20
Raw Red Rust Sword +5 235/0/0/0/0 0/0 D/E/-/-/-/- 50/10/35/35/25 20/20/20/20

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Red Rust Sword +0 136/0/0/0/0 0/0 D/E/D/-/-/- 50/10/35/35/25 20/20/20/20
Enchanted Red Rust Sword +1 149/0/0/0/0 0/0 D/E/D/-/-/- 50/10/35/35/25 20/20/20/20
Enchanted Red Rust Sword +2 163/0/0/0/0 0/0 D/E/D/-/-/- 50/10/35/35/25 20/20/20/20
Enchanted Red Rust Sword +3 177/0/0/0/0 0/0 D/E/D/-/-/- 50/10/35/35/25 20/20/20/20
Enchanted Red Rust Sword +4 191/0/0/0/0 0/0 D/E/D/-/-/- 50/10/35/35/25 20/20/20/20
Enchanted Red Rust Sword +5 205/0/0/0/0 0/0 C/E/C/-/-/- 50/10/35/35/25 20/20/20/20

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Red Rust Sword +0 68/0/0/0/0 0/0 C/E/-/-/-/- 50/10/35/35/25 20/20/20/20
Mundane Red Rust Sword +1 74/0/0/0/0 0/0 C/E/-/-/-/- 50/10/35/35/25 20/20/20/20
Mundane Red Rust Sword +2 81/0/0/0/0 0/0 C/E/-/-/-/- 50/10/35/35/25 20/20/20/20
Mundane Red Rust Sword +3 88/0/0/0/0 0/0 C/E/-/-/-/- 50/10/35/35/25 20/20/20/20
Mundane Red Rust Sword +4 95/0/0/0/0 0/0 C/E/-/-/-/- 50/10/35/35/25 20/20/20/20
Mundane Red Rust Sword +5 102/0/0/0/0 0/0 C/E/-/-/-/- 50/10/35/35/25 20/20/20/20

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.

Shortsword

In-Game Description


A small straight sword.
Longer than a dagger, but still lightweight.
Widely used, as it requires no particular strength.

A reasonable choice that will suffice in many
situations, but not the thing to take along if you
expect to face any serious challenge.

Availability


General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight
100/0/0/0/0

(Slash/Thrust)
0/0 120 20 7/10/0/0

C/C/-/-/-/-
50/10/35/35/25 20/20/20/20 20 60 2.0

Move Set


Notes


Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Basic upgrade path.
Requires:

Name Damage Aux Effects Stat Bonuses Materials Cost Souls
Shortsword +0 100/0/0/0/0 0/0 C/C/-/-/-/- N/A N/A
Shortsword +1 110/0/0/0/0 0/0 C/C/-/-/-/- 1x Titanite Shard 500
Shortsword +2 120/0/0/0/0 0/0 C/C/-/-/-/- 2x Titanite Shard 630
Shortsword +3 130/0/0/0/0 0/0 C/C/-/-/-/- 3x Titanite Shard 750
Shortsword +4 140/0/0/0/0 0/0 C/C/-/-/-/- 1x Large Titanite Shard 1,000
Shortsword +5 150/0/0/0/0 0/0 C/C/-/-/-/- 2x Large Titanite Shard 1,130
Shortsword +6 160/0/0/0/0 0/0 C/C/-/-/-/- 3x Large Titanite Shard 1,250
Shortsword +7 170/0/0/0/0 0/0 C/C/-/-/-/- 1x Titanite Chunk 1,500
Shortsword +8 180/0/0/0/0 0/0 C/C/-/-/-/- 2x Titanite Chunk 1,630
Shortsword +9 190/0/0/0/0 0/0 C/C/-/-/-/- 3x Titanite Chunk 1,750
Shortsword +10 200/0/0/0/0 0/0 C/C/-/-/-/- 1x Titanite Slab 2,000

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Shortsword +0 70/70/0/0/0 0/0 D/D/C/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9
Magic Shortsword +1 77/77/0/0/0 0/0 D/D/C/-/-/-
Magic Shortsword +2 84/84/0/0/0 0/0 D/D/C/-/-/-
Magic Shortsword +3 91/91/0/0/0 0/0 C/D/B/-/-/-
Magic Shortsword +4 98/98/0/0/0 0/0 C/D/B/-/-/-
Magic Shortsword +5 105/105/0/0/0 0/0 C/D/B/-/-/-
Magic Shortsword +6 115/115/0/0/0 0/0 C/D/B/-/-/-
Magic Shortsword +7 119/119/0/0/0 0/0 C/D/B/-/-/-
Magic Shortsword +8 126/126/0/0/0 0/0 C/D/B/-/-/-
Magic Shortsword +9 133/133/0/0/0 0/0 C/D/B/-/-/-
Magic Shortsword +10 140/140/0/0/0 0/0 C/D/B/-/-/-

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Shortsword +0 70/0/70/0/0 0/0 D/D/-/C/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9
Fire Shortsword +1 77/0/77/0/0 0/0 D/D/-/C/-/-
Fire Shortsword +2 84/0/84/0/0 0/0 D/D/-/C/-/-
Fire Shortsword +3 91/0/91/0/0 0/0 C/D/-/B/-/-
Fire Shortsword +4 98/0/98/0/0 0/0 C/D/-/B/-/-
Fire Shortsword +5 105/0/105/0/0 0/0 C/D/-/B/-/-
Fire Shortsword +6 115/0/115/0/0 0/0 C/D/-/B/-/-
Fire Shortsword +7 119/0/119/0/0 0/0 C/D/-/B/-/-
Fire Shortsword +8 126/0/126/0/0 0/0 C/D/-/B/-/-
Fire Shortsword +9 133/0/133/0/0 0/0 C/D/-/B/-/-
Fire Shortsword +10 140/0/140/0/0 0/0 C/D/-/B/-/-

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Shortsword +0 70/0/0/70/0 0/0 D/D/-/-/C/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9
Lightning Shortsword +1 77/0/0/77/0 0/0 D/D/-/-/C/-
Lightning Shortsword +2 84/0/0/84/0 0/0 D/D/-/-/C/-
Lightning Shortsword +3 91/0/0/91/0 0/0 C/D/-/-/B/-
Lightning Shortsword +4 98/0/0/98/0 0/0 C/D/-/-/B/-
Lightning Shortsword +5 105/0/0/105/0 0/0 C/D/-/-/B/-
Lightning Shortsword +6 115/0/0/115/0 0/0 C/D/-/-/B/-
Lightning Shortsword +7 119/0/0/119/0 0/0 C/D/-/-/B/-
Lightning Shortsword +8 126/0/0/126/0 0/0 C/D/-/-/B/-
Lightning Shortsword +9 133/0/0/133/0 0/0 C/D/-/-/B/-
Lightning Shortsword +10 140/0/0/140/0 0/0 C/D/-/-/B/-

Dark


Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Shortsword +0 70/0/0/0/70 0/0 D/D/-/-/-/C 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9
Dark Shortsword +1 77/0/0/0/77 0/0 D/D/-/-/-/C
Dark Shortsword +2 84/0/0/0/84 0/0 D/D/-/-/-/C
Dark Shortsword +3 91/0/0/0/91 0/0 C/D/-/-/-/B
Dark Shortsword +4 98/0/0/0/98 0/0 C/D/-/-/-/B
Dark Shortsword +5 105/0/0/0/105 0/0 C/D/-/-/-/B
Dark Shortsword +6 115/0/0/0/115 0/0 C/D/-/-/-/B
Dark Shortsword +7 119/0/0/0/119 0/0 C/D/-/-/-/B
Dark Shortsword +8 126/0/0/0/126 0/0 C/D/-/-/-/B
Dark Shortsword +9 133/0/0/0/133 0/0 C/D/-/-/-/B
Dark Shortsword +10 140/0/0/0/140 0/0 C/D/-/-/-/B

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Shortsword +0 70/0/0/0/0 112/0 D/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9
Poison Shortsword +1 77/0/0/0/0 114/0 D/D/-/-/-/-
Poison Shortsword +2 84/0/0/0/0 117/0 D/D/-/-/-/-
Poison Shortsword +3 91/0/0/0/0 120/0 C/D/-/-/-/-
Poison Shortsword +4 98/0/0/0/0 123/0 C/D/-/-/-/-
Poison Shortsword +5 105/0/0/0/0 126/0 C/D/-/-/-/-
Poison Shortsword +6 115/0/0/0/0 128/0 C/D/-/-/-/-
Poison Shortsword +7 119/0/0/0/0 131/0 C/D/-/-/-/-
Poison Shortsword +8 126/0/0/0/0 134/0 C/D/-/-/-/-
Poison Shortsword +9 133/0/0/0/0 137/0 C/D/-/-/-/-
Poison Shortsword +10 140/0/0/0/0 140/0 C/D/-/-/-/-

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Shortsword +0 70/0/0/0/0 0/112 D/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9
Bleed Shortsword +1 77/0/0/0/0 0/114 D/D/-/-/-/-
Bleed Shortsword +2 84/0/0/0/0 0/117 D/D/-/-/-/-
Bleed Shortsword +3 91/0/0/0/0 0/120 C/D/-/-/-/-
Bleed Shortsword +4 98/0/0/0/0 0/123 C/D/-/-/-/-
Bleed Shortsword +5 105/0/0/0/0 0/126 C/D/-/-/-/-
Bleed Shortsword +6 115/0/0/0/0 0/128 C/D/-/-/-/-
Bleed Shortsword +7 119/0/0/0/0 0/131 C/D/-/-/-/-
Bleed Shortsword +8 126/0/0/0/0 0/134 C/D/-/-/-/-
Bleed Shortsword +9 133/0/0/0/0 0/137 C/D/-/-/-/-
Bleed Shortsword +10 140/0/0/0/0 0/140 C/D/-/-/-/-

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Shortsword +0 115/0/0/0/0 0/0 E/E/-/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0
Raw Shortsword +1 126/0/0/0/0 0/0 E/E/-/-/-/-
Raw Shortsword +2 138/0/0/0/0 0/0 E/E/-/-/-/-
Raw Shortsword +3 149/0/0/0/0 0/0 E/E/-/-/-/-
Raw Shortsword +4 161/0/0/0/0 0/0 E/E/-/-/-/-
Raw Shortsword +5 172/0/0/0/0 0/0 E/E/-/-/-/-
Raw Shortsword +6 184/0/0/0/0 0/0 E/E/-/-/-/-
Raw Shortsword +7 195/0/0/0/0 0/0 E/E/-/-/-/-
Raw Shortsword +8 207/0/0/0/0 0/0 E/E/-/-/-/-
Raw Shortsword +9 218/0/0/0/0 0/0 E/E/-/-/-/-
Raw Shortsword +10 230/0/0/0/0 0/0 E/E/-/-/-/-

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Shortsword +0 100/0/0/0/0 0/0 E/E/D/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0
Enchanted Shortsword +1 110/0/0/0/0 0/0 E/E/D/-/-/-
Enchanted Shortsword +2 120/0/0/0/0 0/0 E/E/D/-/-/-
Enchanted Shortsword +3 130/0/0/0/0 0/0 E/E/D/-/-/-
Enchanted Shortsword +4 140/0/0/0/0 0/0 E/E/D/-/-/-
Enchanted Shortsword +5 150/0/0/0/0 0/0 E/E/D/-/-/-
Enchanted Shortsword +6 160/0/0/0/0 0/0 E/E/D/-/-/-
Enchanted Shortsword +7 170/0/0/0/0 0/0 E/E/D/-/-/-
Enchanted Shortsword +8 180/0/0/0/0 0/0 E/E/D/-/-/-
Enchanted Shortsword +9 190/0/0/0/0 0/0 E/E/D/-/-/-
Enchanted Shortsword +10 200/0/0/0/0 0/0 E/E/C/-/-/-

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Shortsword +0 50/0/0/0/0 0/0 D/E/-/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0
Mundane Shortsword +1 55/0/0/0/0 0/0 D/E/-/-/-/-
Mundane Shortsword +2 60/0/0/0/0 0/0 D/E/-/-/-/-
Mundane Shortsword +3 65/0/0/0/0 0/0 D/E/-/-/-/-
Mundane Shortsword +4 70/0/0/0/0 0/0 D/E/-/-/-/-
Mundane Shortsword +5 75/0/0/0/0 0/0 D/E/-/-/-/-
Mundane Shortsword +6 80/0/0/0/0 0/0 D/E/-/-/-/-
Mundane Shortsword +7 85/0/0/0/0 0/0 D/E/-/-/-/-
Mundane Shortsword +8 90/0/0/0/0 0/0 D/E/-/-/-/-
Mundane Shortsword +9 95/0/0/0/0 0/0 D/E/-/-/-/-
Mundane Shortsword +10 100/0/0/0/0 0/0 D/E/-/-/-/-

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.

Sun Sword

In-Game Description


A well-forged long sword.
Of unknown origin, and exhibiting
no special power, but sturdily crafted.

Perhaps it does not live up to its name,
but nevertheless, merely wielding this sword
seems to cause warmth to well up within
one's bosom.

Availability


Reach +2 rank in the Heirs of the Sun covenant.

General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight
87/0/0/0/0

(Slash/Thrust)
0/0 110 20 15/13/0/0

B/B/-/-/-/-
50/10/35/35/25 20/20/20/20 30 60 3.0

Move Set


+ show Move Set - hide Move Set

Like the Longsword, but the R2 attacks are backwards - one-handed thrusts and two-handed sweeps. Rolling attacks are also forward thrusts.

Notes


Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Standard upgrade path.
Requires:

Name Damage Aux Effects Stat Bonuses Materials Cost Souls
Sun Sword +0 87/0/0/0/0 0/0 B/B/-/-/- - -
Sun Sword +1 95/0/0/0/0 0/0 B/B/-/-/- 1x Titanite Shard 500
Sun Sword +2 104/0/0/0/0 0/0 B/B/-/-/- 2x Titanite Shard 630
Sun Sword +3 113/0/0/0/0 0/0 B/B/-/-/- 3x Titanite Shard 750
Sun Sword +4 122/0/0/0/0 0/0 B/B/-/-/- 1x Large Titanite Shard 1,000
Sun Sword +5 131/0/0/0/0 0/0 B/B/-/-/- 2x Large Titanite Shard 1,130
Sun Sword +6 139/0/0/0/0 0/0 B/B/-/-/- 3x Large Titanite Shard 1,250
Sun Sword +7 148/0/0/0/0 0/0 B/B/-/-/- 1x Titanite Chunk 1,500
Sun Sword +8 157/0/0/0/0 0/0 B/B/-/-/- 2x Titanite Chunk 1,630
Sun Sword +9 166/0/0/0/0 0/0 B/B/-/-/- 3x Titanite Chunk 1,750
Sun Sword +10 175/0/0/0/0 0/0 A/A/-/-/- 1x Titanite Slab 2,000

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Sun Sword +0 60/60/0/0/0 0/0 B/C/C/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9
Magic Sun Sword +1 67/67/0/0/0 0/0 B/C/C/-/-/-
Magic Sun Sword +2 73/73/0/0/0 0/0 B/C/C/-/-/-
Magic Sun Sword +3 79/79/0/0/0 0/0 B/C/B/-/-/-
Magic Sun Sword +4 85/85/0/0/0 0/0 B/C/B/-/-/-
Magic Sun Sword +5 91/91/0/0/0 0/0 B/C/B/-/-/-
Magic Sun Sword +6 97/97/0/0/0 0/0 B/C/B/-/-/-
Magic Sun Sword +7 104/104/0/0/0 0/0 B/C/B/-/-/-
Magic Sun Sword +8 110/110/0/0/0 0/0 B/C/B/-/-/-
Magic Sun Sword +9 116/116/0/0/0 0/0 B/C/B/-/-/-
Magic Sun Sword +10 122/122/0/0/0 0/0 B/C/B/-/-/-

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Sun Sword +0 60/0/60/0/0 0/0 B/C/-/C/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9
Fire Sun Sword +1 67/0/67/0/0 0/0 B/C/-/C/-/-
Fire Sun Sword +2 73/0/73/0/0 0/0 B/C/-/C/-/-
Fire Sun Sword +3 79/0/79/0/0 0/0 B/C/-/B/-/-
Fire Sun Sword +4 85/0/85/0/0 0/0 B/C/-/B/-/-
Fire Sun Sword +5 91/0/91/0/0 0/0 B/C/-/B/-/-
Fire Sun Sword +6 97/0/97/0/0 0/0 B/C/-/B/-/-
Fire Sun Sword +7 104/0/104/0/0 0/0 B/C/-/B/-/-
Fire Sun Sword +8 110/0/110/0/0 0/0 B/C/-/B/-/-
Fire Sun Sword +9 116/0/116/0/0 0/0 B/C/-/B/-/-
Fire Sun Sword +10 122/0/122/0/0 0/0 B/C/-/B/-/-

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Sun Sword +0 60/0/0/60/0 0/0 B/C/-/-/C/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9
Lightning Sun Sword +1 67/0/0/67/0 0/0 B/C/-/-/C/-
Lightning Sun Sword +2 73/0/0/73/0 0/0 B/C/-/-/C/-
Lightning Sun Sword +3 79/0/0/79/0 0/0 B/C/-/-/B/-
Lightning Sun Sword +4 85/0/0/85/0 0/0 B/C/-/-/B/-
Lightning Sun Sword +5 91/0/0/91/0 0/0 B/C/-/-/B/-
Lightning Sun Sword +6 97/0/0/97/0 0/0 B/C/-/-/B/-
Lightning Sun Sword +7 104/0/0/104/0 0/0 B/C/-/-/B/-
Lightning Sun Sword +8 110/0/0/110/0 0/0 B/C/-/-/B/-
Lightning Sun Sword +9 116/0/0/116/0 0/0 B/C/-/-/B/-
Lightning Sun Sword +10 122/0/0/122/0 0/0 B/C/-/-/B/-

Dark


Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Sun Sword +0 60/0/0/0/60 0/0 B/C/-/-/-/C 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9
Dark Sun Sword +1 67/0/0/0/67 0/0 B/C/-/-/-/C
Dark Sun Sword +2 73/0/0/0/73 0/0 B/C/-/-/-/C
Dark Sun Sword +3 79/0/0/0/79 0/0 B/C/-/-/-/B
Dark Sun Sword +4 85/0/0/0/85 0/0 B/C/-/-/-/B
Dark Sun Sword +5 91/0/0/0/91 0/0 B/C/-/-/-/B
Dark Sun Sword +6 97/0/0/0/97 0/0 B/C/-/-/-/B
Dark Sun Sword +7 104/0/0/0/104 0/0 B/C/-/-/-/B
Dark Sun Sword +8 110/0/0/0/110 0/0 B/C/-/-/-/B
Dark Sun Sword +9 116/0/0/0/116 0/0 B/C/-/-/-/B
Dark Sun Sword +10 122/0/0/0/122 0/0 B/C/-/-/-/B

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Sun Sword +0 60/0/0/0/0 112/0 B/C/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9
Poison Sun Sword +1 67/0/0/0/0 114/0 B/C/-/-/-/-
Poison Sun Sword +2 73/0/0/0/0 117/0 B/C/-/-/-/-
Poison Sun Sword +3 79/0/0/0/0 120/0 B/C/-/-/-/-
Poison Sun Sword +4 85/0/0/0/0 123/0 B/C/-/-/-/-
Poison Sun Sword +5 91/0/0/0/0 126/0 B/C/-/-/-/-
Poison Sun Sword +6 97/0/0/0/0 128/0 B/C/-/-/-/-
Poison Sun Sword +7 104/0/0/0/0 131/0 B/C/-/-/-/-
Poison Sun Sword +8 110/0/0/0/0 134/0 B/C/-/-/-/-
Poison Sun Sword +9 116/0/0/0/0 137/0 B/C/-/-/-/-
Poison Sun Sword +10 122/0/0/0/0 140/0 B/C/-/-/-/-

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Sun Sword +0 60/0/0/0/0 0/112 B/C/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9
Bleed Sun Sword +1 67/0/0/0/0 0/114 B/C/-/-/-/-
Bleed Sun Sword +2 73/0/0/0/0 0/117 B/C/-/-/-/-
Bleed Sun Sword +3 79/0/0/0/0 0/120 B/C/-/-/-/-
Bleed Sun Sword +4 85/0/0/0/0 0/123 B/C/-/-/-/-
Bleed Sun Sword +5 91/0/0/0/0 0/126 B/C/-/-/-/-
Bleed Sun Sword +6 97/0/0/0/0 0/128 B/C/-/-/-/-
Bleed Sun Sword +7 104/0/0/0/0 0/131 B/C/-/-/-/-
Bleed Sun Sword +8 110/0/0/0/0 0/134 B/C/-/-/-/-
Bleed Sun Sword +9 116/0/0/0/0 0/137 B/C/-/-/-/-
Bleed Sun Sword +10 122/0/0/0/0 0/140 B/C/-/-/-/-

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Sun Sword +0 100/0/0/0/0 0/0 E/E/-/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0
Raw Sun Sword +1 110/0/0/0/0 0/0 E/E/-/-/-/-
Raw Sun Sword +2 120/0/0/0/0 0/0 E/E/-/-/-/-
Raw Sun Sword +3 130/0/0/0/0 0/0 E/E/-/-/-/-
Raw Sun Sword +4 140/0/0/0/0 0/0 E/E/-/-/-/-
Raw Sun Sword +5 150/0/0/0/0 0/0 E/E/-/-/-/-
Raw Sun Sword +6 160/0/0/0/0 0/0 E/E/-/-/-/-
Raw Sun Sword +7 170/0/0/0/0 0/0 E/E/-/-/-/-
Raw Sun Sword +8 181/0/0/0/0 0/0 E/E/-/-/-/-
Raw Sun Sword +9 191/0/0/0/0 0/0 E/E/-/-/-/-
Raw Sun Sword +10 201/0/0/0/0 0/0 D/E/-/-/-/-

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Sun Sword +0 87/0/0/0/0 0/0 D/E/D/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0
Enchanted Sun Sword +1 95/0/0/0/0 0/0 D/E/D/-/-/-
Enchanted Sun Sword +2 104/0/0/0/0 0/0 D/E/D/-/-/-
Enchanted Sun Sword +3 104/0/0/0/0 0/0 D/E/D/-/-/-
Enchanted Sun Sword +4 122/0/0/0/0 0/0 D/E/D/-/-/-
Enchanted Sun Sword +5 131/0/0/0/0 0/0 D/D/D/-/-/-
Enchanted Sun Sword +6 139/0/0/0/0 0/0 D/D/D/-/-/-
Enchanted Sun Sword +7 148/0/0/0/0 0/0 D/D/D/-/-/-
Enchanted Sun Sword +8 157/0/0/0/0 0/0 D/D/D/-/-/-
Enchanted Sun Sword +9 166/0/0/0/0 0/0 D/D/D/-/-/-
Enchanted Sun Sword +10 175/0/0/0/0 0/0 D/D/C/-/-/-

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Sun Sword +0 43/0/0/0/0 0/0 C/D/-/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0
Mundane Sun Sword +1 47/0/0/0/0 0/0 C/D/-/-/-/-
Mundane Sun Sword +2 52/0/0/0/0 0/0 C/D/-/-/-/-
Mundane Sun Sword +3 56/0/0/0/0 0/0 C/D/-/-/-/-
Mundane Sun Sword +4 61/0/0/0/0 0/0 C/D/-/-/-/-
Mundane Sun Sword +5 65/0/0/0/0 0/0 C/D/-/-/-/-
Mundane Sun Sword +6 69/0/0/0/0 0/0 C/D/-/-/-/-
Mundane Sun Sword +7 74/0/0/0/0 0/0 C/D/-/-/-/-
Mundane Sun Sword +8 78/0/0/0/0 0/0 C/D/-/-/-/-
Mundane Sun Sword +9 83/0/0/0/0 0/0 C/D/-/-/-/-
Mundane Sun Sword +10 87/0/0/0/0 0/0 C/D/-/-/-/-

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.

Varangian Sword

In-Game Description


Straight sword wielded by Varangians
and engraved with a skull.

A former king launched a campaign to
capture these terrors of the high seas,
but rather than imprison them, forced
them into hard labor at No-man's Wharf.

The king, wracked with fear and suspicion,
began to see the progenitor of the curse in
anything and everything. During his reign,
sorcerers in particular suffered dreadful
persecution.

Availability


Varangian Sailor (Sword & Shield, Bow) drop - uncommon.

General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight
125/0/0/0/0

(Slash)
0/0 110 20 14/6/0/0

C/C/-/-/-/-
50/10/35/35/20 20/20/20/20 30 40 5

Move Set


Identical to the Broadsword.

+ show Move Set - hide Move Set
One-Handed Two-Handed
Light Attack diagonal slashes diagonal slashes
Heavy Attack delayed horizontal swipes with good range diagonal then horizontal slashes
Rolling Attack diagonal slash upwards slower slash
Running Attack near-instant diagonal slash slow downward slash

Notes


Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Standard upgrade path.
Requires:

Name Damage Aux Effects Stat Bonuses Materials Cost Souls
Varangian Sword +0 125/0/0/0/0 0/0 C/C/-/-/-/- - -
Varangian Sword +1 137/0/0/0/0 0/0 C/C/-/-/-/- 1x Titanite Shard 500
Varangian Sword +2 150/0/0/0/0 0/0 C/C/-/-/-/- 2x Titanite Shard 630
Varangian Sword +3 162/0/0/0/0 0/0 C/C/-/-/-/- 3x Titanite Shard 750
Varangian Sword +4 175/0/0/0/0 0/0 C/C/-/-/-/- 1x Large Titanite Shard 1,000
Varangian Sword +5 187/0/0/0/0 0/0 C/C/-/-/-/- 2x Large Titanite Shard 1,130
Varangian Sword +6 200/0/0/0/0 0/0 C/C/-/-/-/- 3x Large Titanite Shard 1,250
Varangian Sword +7 212/0/0/0/0 0/0 C/C/-/-/-/- 1x Titanite Chunk 1,500
Varangian Sword +8 225/0/0/0/0 0/0 C/C/-/-/-/- 2x Titanite Chunk 1,630
Varangian Sword +9 237/0/0/0/0 0/0 C/C/-/-/-/- 3x Titanite Chunk 1,750
Varangian Sword +10 250/0/0/0/0 0/0 C/C/-/-/-/- 1x Titanite Slab 2,000

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Varangian Sword +0 87/87/0/0/0 0/0 D/D/C/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9
Magic Varangian Sword +1 96/96/0/0/0 0/0 D/D/C/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9
Magic Varangian Sword +2 105/105/0/0/0 0/0 D/D/C/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9
Magic Varangian Sword +3 113/113/0/0/0 0/0 C/D/B/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9
Magic Varangian Sword +4 122/122/0/0/0 0/0 C/D/B/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9
Magic Varangian Sword +5 131/131/0/0/0 0/0 C/D/B/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9
Magic Varangian Sword +6 140/140/0/0/0 0/0 C/D/B/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9
Magic Varangian Sword +7 148/148/0/0/0 0/0 C/D/B/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9
Magic Varangian Sword +8 157/157/0/0/0 0/0 C/D/B/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9
Magic Varangian Sword +9 166/166/0/0/0 0/0 C/D/B/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9
Magic Varangian Sword +10 175/175/0/0/0 0/0 C/D/B/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Varangian Sword +0 87/0/87/0/0 0/0 D/D/-/C/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9
Fire Varangian Sword +1 96/0/96/0/0 0/0 D/D/-/C/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9
Fire Varangian Sword +2 105/0/105/0/0 0/0 D/D/-/C/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9
Fire Varangian Sword +3 113/0/113/0/0 0/0 C/D/-/B/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9
Fire Varangian Sword +4 122/0/122/0/0 0/0 C/D/-/B/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9
Fire Varangian Sword +5 131/0/131/0/0 0/0 C/D/-/B/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9
Fire Varangian Sword +6 140/0/140/0/0 0/0 C/D/-/B/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9
Fire Varangian Sword +7 148/0/148/0/0 0/0 C/D/-/B/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9
Fire Varangian Sword +8 157/0/157/0/0 0/0 C/D/-/B/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9
Fire Varangian Sword +9 166/0/166/0/0 0/0 C/D/-/B/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9
Fire Varangian Sword +10 175/0/175/0/0 0/0 C/D/-/B/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Varangian Sword +0 87/0/0/87/0 0/0 D/D/-/-/C/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9
Lightning Varangian Sword +1 96/0/0/96/0 0/0 D/D/-/-/C/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9
Lightning Varangian Sword +2 105/0/0/105/0 0/0 D/D/-/-/C/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9
Lightning Varangian Sword +3 113/0/0/113/0 0/0 C/D/-/-/B/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9
Lightning Varangian Sword +4 122/0/0/122/0 0/0 C/D/-/-/B/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9
Lightning Varangian Sword +5 131/0/0/131/0 0/0 C/D/-/-/B/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9
Lightning Varangian Sword +6 140/0/0/140/0 0/0 C/D/-/-/B/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9
Lightning Varangian Sword +7 148/0/0/148/0 0/0 C/D/-/-/B/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9
Lightning Varangian Sword +8 157/0/0/157/0 0/0 C/D/-/-/B/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9
Lightning Varangian Sword +9 166/0/0/166/0 0/0 C/D/-/-/B/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9
Lightning Varangian Sword +10 175/0/0/175/0 0/0 C/D/-/-/B/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9

Dark


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Varangian Sword +0 87/0/0/0/87 0/0 D/D/-/-/-/C 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9
Dark Varangian Sword +1 96/0/0/0/96 0/0 D/D/-/-/-/C 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9
Dark Varangian Sword +2 105/0/0/0/105 0/0 D/D/-/-/-/C 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9
Dark Varangian Sword +3 113/0/0/0/113 0/0 C/D/-/-/-/B 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9
Dark Varangian Sword +4 122/0/0/0/122 0/0 C/D/-/-/-/B 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9
Dark Varangian Sword +5 131/0/0/0/131 0/0 C/D/-/-/-/B 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9
Dark Varangian Sword +6 140/0/0/0/140 0/0 C/D/-/-/-/B 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9
Dark Varangian Sword +7 148/0/0/0/148 0/0 C/D/-/-/-/B 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9
Dark Varangian Sword +8 157/0/0/0/157 0/0 C/D/-/-/-/B 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9
Dark Varangian Sword +9 166/0/0/0/166 0/0 C/D/-/-/-/B 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9
Dark Varangian Sword +10 175/0/0/0/175 0/0 C/D/-/-/-/B 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Varangian Sword +0 87/0/0/0/0 112/0 D/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9
Poison Varangian Sword +1 96/0/0/0/0 114/0 D/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9
Poison Varangian Sword +2 105/0/0/0/0 117/0 D/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9
Poison Varangian Sword +3 113/0/0/0/0 120/0 C/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9
Poison Varangian Sword +4 122/0/0/0/0 123/0 C/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9
Poison Varangian Sword +5 131/0/0/0/0 126/0 C/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9
Poison Varangian Sword +6 140/0/0/0/0 128/0 C/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9
Poison Varangian Sword +7 148/0/0/0/0 131/0 C/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9
Poison Varangian Sword +8 157/0/0/0/0 134/0 C/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9
Poison Varangian Sword +9 166/0/0/0/0 137/0 C/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9
Poison Varangian Sword +10 175/0/0/0/0 140/0 C/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Varangian Sword +0 87/0/0/0/0 0/112 D/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9
Bleed Varangian Sword +1 96/0/0/0/0 0/114 D/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9
Bleed Varangian Sword +2 105/0/0/0/0 0/117 D/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9
Bleed Varangian Sword +3 113/0/0/0/0 0/120 C/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9
Bleed Varangian Sword +4 122/0/0/0/0 0/123 C/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9
Bleed Varangian Sword +5 131/0/0/0/0 0/126 C/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9
Bleed Varangian Sword +6 140/0/0/0/0 0/128 C/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9
Bleed Varangian Sword +7 148/0/0/0/0 0/131 C/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9
Bleed Varangian Sword +8 157/0/0/0/0 0/134 C/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9
Bleed Varangian Sword +9 166/0/0/0/0 0/137 C/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9
Bleed Varangian Sword +10 175/0/0/0/0 0/140 C/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Varangian Sword +0 143/0/0/0/0 0/0 E/E/-/-/-/- 50/10/35/35/20 20/20/20/20
Raw Varangian Sword +1 158/0/0/0/0 0/0 E/E/-/-/-/- 50/10/35/35/20 20/20/20/20
Raw Varangian Sword +2 172/0/0/0/0 0/0 E/E/-/-/-/- 50/10/35/35/20 20/20/20/20
Raw Varangian Sword +3 186/0/0/0/0 0/0 E/E/-/-/-/- 50/10/35/35/20 20/20/20/20
Raw Varangian Sword +4 201/0/0/0/0 0/0 E/E/-/-/-/- 50/10/35/35/20 20/20/20/20
Raw Varangian Sword +5 215/0/0/0/0 0/0 E/E/-/-/-/- 50/10/35/35/20 20/20/20/20
Raw Varangian Sword +6 230/0/0/0/0 0/0 E/E/-/-/-/- 50/10/35/35/20 20/20/20/20
Raw Varangian Sword +7 244/0/0/0/0 0/0 E/E/-/-/-/- 50/10/35/35/20 20/20/20/20
Raw Varangian Sword +8 258/0/0/0/0 0/0 E/E/-/-/-/- 50/10/35/35/20 20/20/20/20
Raw Varangian Sword +9 273/0/0/0/0 0/0 E/E/-/-/-/- 50/10/35/35/20 20/20/20/20
Raw Varangian Sword +10 287/0/0/0/0 0/0 E/E/-/-/-/- 50/10/35/35/20 20/20/20/20

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Varangian Sword +0 125/0/0/0/0 0/0 E/E/D/-/-/- 50/10/35/35/20 20/20/20/20
Enchanted Varangian Sword +1 137/0/0/0/0 0/0 E/E/D/-/-/- 50/10/35/35/20 20/20/20/20
Enchanted Varangian Sword +2 150/0/0/0/0 0/0 E/E/D/-/-/- 50/10/35/35/20 20/20/20/20
Enchanted Varangian Sword +3 162/0/0/0/0 0/0 E/E/D/-/-/- 50/10/35/35/20 20/20/20/20
Enchanted Varangian Sword +4 175/0/0/0/0 0/0 E/E/D/-/-/- 50/10/35/35/20 20/20/20/20
Enchanted Varangian Sword +5 187/0/0/0/0 0/0 E/E/D/-/-/- 50/10/35/35/20 20/20/20/20
Enchanted Varangian Sword +6 200/0/0/0/0 0/0 E/E/D/-/-/- 50/10/35/35/20 20/20/20/20
Enchanted Varangian Sword +7 212/0/0/0/0 0/0 E/E/D/-/-/- 50/10/35/35/20 20/20/20/20
Enchanted Varangian Sword +8 225/0/0/0/0 0/0 E/E/D/-/-/- 50/10/35/35/20 20/20/20/20
Enchanted Varangian Sword +9 237/0/0/0/0 0/0 E/E/D/-/-/- 50/10/35/35/20 20/20/20/20
Enchanted Varangian Sword +10 250/0/0/0/0 0/0 E/E/C/-/-/- 50/10/35/35/20 20/20/20/20

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Varangian Sword +0 62/0/0/0/0 0/0 D/E/-/-/-/- 50/10/35/35/20 20/20/20/20
Mundane Varangian Sword +1 68/0/0/0/0 0/0 D/E/-/-/-/- 50/10/35/35/20 20/20/20/20
Mundane Varangian Sword +2 75/0/0/0/0 0/0 D/E/-/-/-/- 50/10/35/35/20 20/20/20/20
Mundane Varangian Sword +3 81/0/0/0/0 0/0 D/E/-/-/-/- 50/10/35/35/20 20/20/20/20
Mundane Varangian Sword +4 87/0/0/0/0 0/0 D/E/-/-/-/- 50/10/35/35/20 20/20/20/20
Mundane Varangian Sword +5 93/0/0/0/0 0/0 D/E/-/-/-/- 50/10/35/35/20 20/20/20/20
Mundane Varangian Sword +6 100/0/0/0/0 0/0 D/E/-/-/-/- 50/10/35/35/20 20/20/20/20
Mundane Varangian Sword +7 106/0/0/0/0 0/0 D/E/-/-/-/- 50/10/35/35/20 20/20/20/20
Mundane Varangian Sword +8 112/0/0/0/0 0/0 D/E/-/-/-/- 50/10/35/35/20 20/20/20/20
Mundane Varangian Sword +9 118/0/0/0/0 0/0 D/E/-/-/-/- 50/10/35/35/20 20/20/20/20
Mundane Varangian Sword +10 125/0/0/0/0 0/0 D/E/-/-/-/- 50/10/35/35/20 20/20/20/20

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.

Yellow Quartz Longsword

In-Game Description


A straight sword affixed with yellow quartz.
This longsword was found in the Iron Keep.
Breaks easily due to corrosion, but is light
and still inflicts very significant damage.

In the Old Iron King's great iron keep
was a vast collection of weapons, erected
as a display of strength to the world.
But they were lost when the king's conceit
doomed the castle to sink into a lake of fire.

Availability


General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight
110/0/0/0/0

(Slash/Thrust)
0/0 120 20 13/8/0/0

D/D/-/-/-/-
50/10/35/35/25 20/20/20/20 30 30 2.0

Move Set


+ show Move Set - hide Move Set
One-Handed Two-Handed
Light Attack diagonal slashes diagonal slashes
Heavy Attack delayed horizontal swipes with good range diagonal sweep then horizontal slash
Rolling Attack diagonal slash upwards horizontal slash
Running Attack near-instant diagonal slash downward slash

Notes


Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Standard upgrade path.
Requires:

Name Damage Aux Effects Stat Bonuses Materials Cost Souls
Yellow Quartz Longsword +0 110/0/0/0/0 0/0 D/D/-/-/-/- - -
Yellow Quartz Longsword +1 121/0/0/0/0 0/0 D/D/-/-/-/- 1x Titanite Shard 500
Yellow Quartz Longsword +2 132/0/0/0/0 0/0 D/D/-/-/-/- 2x Titanite Shard 630
Yellow Quartz Longsword +3 143/0/0/0/0 0/0 D/D/-/-/-/- 3x Titanite Shard 750
Yellow Quartz Longsword +4 154/0/0/0/0 0/0 C/D/-/-/-/- 1x Large Titanite Shard 1,000
Yellow Quartz Longsword +5 165/0/0/0/0 0/0 C/D/-/-/-/- 2x Large Titanite Shard 1,130
Yellow Quartz Longsword +6 176/0/0/0/0 0/0 C/D/-/-/-/- 3x Large Titanite Shard 1,250
Yellow Quartz Longsword +7 187/0/0/0/0 0/0 C/D/-/-/-/- 1x Titanite Chunk 1,500
Yellow Quartz Longsword +8 198/0/0/0/0 0/0 C/D/-/-/-/- 2x Titanite Chunk 1,630
Yellow Quartz Longsword +9 209/0/0/0/0 0/0 C/D/-/-/-/- 3x Titanite Chunk 1,750
Yellow Quartz Longsword +10 220/0/0/0/0 0/0 C/D/-/-/-/- 1x Titanite Slab 2,000

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Yellow Quartz Longsword +0 77/77/0/0/0 0/0 E/D/C/-/-/- 47.9/26.6/32.9/32.9/22.9 17.9/17.9/17.9/17.9
Magic Yellow Quartz Longsword +1 84/84/0/0/0 0/0 D/D/C/-/-/-
Magic Yellow Quartz Longsword +2 92/92/0/0/0 0/0 D/D/C/-/-/-
Magic Yellow Quartz Longsword +3 100/100/0/0/0 0/0 D/D/B/-/-/-
Magic Yellow Quartz Longsword +4 107/107/0/0/0 0/0 D/D/B/-/-/-
Magic Yellow Quartz Longsword +5 115/115/0/0/0 0/0 D/D/B/-/-/-
Magic Yellow Quartz Longsword +6 123/123/0/0/0 0/0 D/D/B/-/-/-
Magic Yellow Quartz Longsword +7 130/130/0/0/0 0/0 D/D/B/-/-/-
Magic Yellow Quartz Longsword +8 138/138/0/0/0 0/0 D/D/B/-/-/-
Magic Yellow Quartz Longsword +9 146/146/0/0/0 0/0 C/D/B/-/-/-
Magic Yellow Quartz Longsword +10 154/154/0/0/0 0/0 C/D/B/-/-/-

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Yellow Quartz Longsword +0 77/0/77/0/0 0/0 E/D/-/C/-/- 47.9/7.9/51.6/32.9/22.9 17.9/17.9/17.9/17.9
Fire Yellow Quartz Longsword +1 84/0/84/0/0 0/0 D/D/-/C/-/-
Fire Yellow Quartz Longsword +2 92/0/92/0/0 0/0 D/D/-/C/-/-
Fire Yellow Quartz Longsword +3 100/0/100/0/0 0/0 D/D/-/B/-/-
Fire Yellow Quartz Longsword +4 107/0/107/0/0 0/0 D/D/-/B/-/-
Fire Yellow Quartz Longsword +5 115/0/115/0/0 0/0 D/D/-/B/-/-
Fire Yellow Quartz Longsword +6 123/0/123/0/0 0/0 D/D/-/B/-/-
Fire Yellow Quartz Longsword +7 130/0/130/0/0 0/0 D/D/-/B/-/-
Fire Yellow Quartz Longsword +8 138/0/138/0/0 0/0 D/D/-/B/-/-
Fire Yellow Quartz Longsword +9 146/0/146/0/0 0/0 C/D/-/B/-/-
Fire Yellow Quartz Longsword +10 154/0/154/0/0 0/0 C/D/-/B/-/-

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Yellow Quartz Longsword +0 77/0/0/77/0 0/0 E/D/-/-/C/- 47.9/7.9/32.9/51.6/22.9 17.9/17.9/17.9/17.9
Lightning Yellow Quartz Longsword +1 84/0/0/84/0 0/0 D/D/-/-/C/-
Lightning Yellow Quartz Longsword +2 92/0/0/92/0 0/0 D/D/-/-/C/-
Lightning Yellow Quartz Longsword +3 100/0/0/100/0 0/0 D/D/-/-/B/-
Lightning Yellow Quartz Longsword +4 107/0/0/107/0 0/0 D/D/-/-/B/-
Lightning Yellow Quartz Longsword +5 115/0/0/115/0 0/0 D/D/-/-/B/-
Lightning Yellow Quartz Longsword +6 123/0/0/123/0 0/0 D/D/-/-/B/-
Lightning Yellow Quartz Longsword +7 130/0/0/130/0 0/0 D/D/-/-/B/-
Lightning Yellow Quartz Longsword +8 138/0/0/138/0 0/0 D/D/-/-/B/-
Lightning Yellow Quartz Longsword +9 146/0/0/146/0 0/0 C/D/-/-/B/-
Lightning Yellow Quartz Longsword +10 154/0/0/154/0 0/0 C/D/-/-/B/-

Dark


Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Yellow Quartz Longsword +0 77/0/0/0/77 0/0 E/D/-/-/-/C 47.9/7.9/32.9/32.9/41.6 17.9/17.9/17.9/17.9
Dark Yellow Quartz Longsword +1 84/0/0/0/84 0/0 D/D/-/-/-/C
Dark Yellow Quartz Longsword +2 92/0/0/0/92 0/0 D/D/-/-/-/C
Dark Yellow Quartz Longsword +3 100/0/0/0/100 0/0 D/D/-/-/-/B
Dark Yellow Quartz Longsword +4 107/0/0/0/107 0/0 D/D/-/-/-/B
Dark Yellow Quartz Longsword +5 115/0/0/0/115 0/0 D/D/-/-/-/B
Dark Yellow Quartz Longsword +6 123/0/0/0/123 0/0 D/D/-/-/-/B
Dark Yellow Quartz Longsword +7 130/0/0/0/130 0/0 D/D/-/-/-/B
Dark Yellow Quartz Longsword +8 138/0/0/0/138 0/0 D/D/-/-/-/B
Dark Yellow Quartz Longsword +9 146/0/0/0/146 0/0 C/D/-/-/-/B
Dark Yellow Quartz Longsword +10 154/0/0/0/154 0/0 C/D/-/-/-/B

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Yellow Quartz Longsword +0 77/0/0/0/0 112/0 E/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 36.6/17.9/17.9/17.9
Poison Yellow Quartz Longsword +1 84/0/0/0/0 114/0 D/D/-/-/-/-
Poison Yellow Quartz Longsword +2 92/0/0/0/0 117/0 D/D/-/-/-/-
Poison Yellow Quartz Longsword +3 100/0/0/0/0 120/0 D/D/-/-/-/-
Poison Yellow Quartz Longsword +4 107/0/0/0/0 123/0 D/D/-/-/-/-
Poison Yellow Quartz Longsword +5 115/0/0/0/0 126/0 D/D/-/-/-/-
Poison Yellow Quartz Longsword +6 123/0/0/0/0 128/0 D/D/-/-/-/-
Poison Yellow Quartz Longsword +7 130/0/0/0/0 131/0 D/D/-/-/-/-
Poison Yellow Quartz Longsword +8 138/0/0/0/0 134/0 D/D/-/-/-/-
Poison Yellow Quartz Longsword +9 146/0/0/0/0 137/0 C/D/-/-/-/-
Poison Yellow Quartz Longsword +10 154/0/0/0/0 140/0 C/D/-/-/-/-

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Yellow Quartz Longsword +0 77/0/0/0/0 0/112 E/D/-/-/-/- 47.9/7.9/32.9/32.9/22.9 17.9/36.6/17.9/17.9
Bleed Yellow Quartz Longsword +1 84/0/0/0/0 0/114 D/D/-/-/-/-
Bleed Yellow Quartz Longsword +2 92/0/0/0/0 0/117 D/D/-/-/-/-
Bleed Yellow Quartz Longsword +3 100/0/0/0/0 0/120 D/D/-/-/-/-
Bleed Yellow Quartz Longsword +4 107/0/0/0/0 0/123 D/D/-/-/-/-
Bleed Yellow Quartz Longsword +5 115/0/0/0/0 0/126 D/D/-/-/-/-
Bleed Yellow Quartz Longsword +6 123/0/0/0/0 0/128 D/D/-/-/-/-
Bleed Yellow Quartz Longsword +7 130/0/0/0/0 0/131 D/D/-/-/-/-
Bleed Yellow Quartz Longsword +8 138/0/0/0/0 0/134 D/D/-/-/-/-
Bleed Yellow Quartz Longsword +9 146/0/0/0/0 0/137 C/D/-/-/-/-
Bleed Yellow Quartz Longsword +10 154/0/0/0/0 0/140 C/D/-/-/-/-

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Yellow Quartz Longsword +0 126/0/0/0/0 0/0 E/E/-/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0
Raw Yellow Quartz Longsword +1 139/0/0/0/0 0/0 E/E/-/-/-/-
Raw Yellow Quartz Longsword +2 151/0/0/0/0 0/0 E/E/-/-/-/-
Raw Yellow Quartz Longsword +3 164/0/0/0/0 0/0 E/E/-/-/-/-
Raw Yellow Quartz Longsword +4 177/0/0/0/0 0/0 E/E/-/-/-/-
Raw Yellow Quartz Longsword +5 189/0/0/0/0 0/0 E/E/-/-/-/-
Raw Yellow Quartz Longsword +6 202/0/0/0/0 0/0 E/E/-/-/-/-
Raw Yellow Quartz Longsword +7 215/0/0/0/0 0/0 E/E/-/-/-/-
Raw Yellow Quartz Longsword +8 227/0/0/0/0 0/0 E/E/-/-/-/-
Raw Yellow Quartz Longsword +9 240/0/0/0/0 0/0 E/E/-/-/-/-
Raw Yellow Quartz Longsword +10 253/0/0/0/0 0/0 E/E/-/-/-/-

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Yellow Quartz Longsword +0 110/0/0/0/0 0/0 E/E/D/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0
Enchanted Yellow Quartz Longsword +1 121/0/0/0/0 0/0 E/E/D/-/-/-
Enchanted Yellow Quartz Longsword +2 132/0/0/0/0 0/0 E/E/D/-/-/-
Enchanted Yellow Quartz Longsword +3 143/0/0/0/0 0/0 E/E/D/-/-/-
Enchanted Yellow Quartz Longsword +4 154/0/0/0/0 0/0 E/E/D/-/-/-
Enchanted Yellow Quartz Longsword +5 165/0/0/0/0 0/0 E/E/D/-/-/-
Enchanted Yellow Quartz Longsword +6 176/0/0/0/0 0/0 E/E/D/-/-/-
Enchanted Yellow Quartz Longsword +7 187/0/0/0/0 0/0 E/E/D/-/-/-
Enchanted Yellow Quartz Longsword +8 198/0/0/0/0 0/0 E/E/D/-/-/-
Enchanted Yellow Quartz Longsword +9 209/0/0/0/0 0/0 E/E/D/-/-/-
Enchanted Yellow Quartz Longsword +10 220/0/0/0/0 0/0 E/E/C/-/-/-

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Yellow Quartz Longsword +0 55/0/0/0/0 0/0 E/E/-/-/-/- 50.0/10.0/35.0/35.0/25.0 20.0/20.0/20.0/20.0
Mundane Yellow Quartz Longsword +1 60/0/0/0/0 0/0 E/E/-/-/-/-
Mundane Yellow Quartz Longsword +2 66/0/0/0/0 0/0 E/E/-/-/-/-
Mundane Yellow Quartz Longsword +3 71/0/0/0/0 0/0 E/E/-/-/-/-
Mundane Yellow Quartz Longsword +4 77/0/0/0/0 0/0 E/E/-/-/-/-
Mundane Yellow Quartz Longsword +5 82/0/0/0/0 0/0 E/E/-/-/-/-
Mundane Yellow Quartz Longsword +6 88/0/0/0/0 0/0 D/E/-/-/-/-
Mundane Yellow Quartz Longsword +7 93/0/0/0/0 0/0 D/E/-/-/-/-
Mundane Yellow Quartz Longsword +8 99/0/0/0/0 0/0 D/E/-/-/-/-
Mundane Yellow Quartz Longsword +9 104/0/0/0/0 0/0 D/E/-/-/-/-
Mundane Yellow Quartz Longsword +10 110/0/0/0/0 0/0 D/E/-/-/-/-

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.