Thrusting Swords

Black Scorpion Stinger

In-Game Description


Manscorpion Tark's thrusting sword.

The scorpion pincer guard contains poison,
which is injected into foes pierced by the blade.

Tark's past is a thing obscure.
But then again, do any of us know who we are,
let alone what we may have been?

Availability


Dark Souls 2:

Scholar of the First Sin:

General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight
200/0/0/0/0

(Thrust)
67/0 100 10 10/18/0/0

-/-/-/-/-/-
45/10/30/30/20 35/15/15/15 20 30 2.0

Move Set


+ show Move Set - hide Move Set
One-Handed Two-Handed
Light Attack pokes pokes
Heavy Attack pokes thrusts
Rolling Attack quick poke poke
Running Attack poke thrust

Video Showcase

Notes


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Special upgrade path.
Requires:

Name Damage Aux Effects Stat Bonuses Materials Cost Souls
Black Scorpion Stinger +0 200/0/0/0/0 67/0 -/-/-/-/- - -
Black Scorpion Stinger +1 220/0/0/0/0 73/0 -/-/-/-/- 1x Twinkling Titanite 1,010
Black Scorpion Stinger +2 240/0/0/0/0 80/0 -/-/-/-/- 2x Twinkling Titanite 1,260
Black Scorpion Stinger +3 260/0/0/0/0 86/0 -/-/-/-/- 3x Twinkling Titanite 1,520
Black Scorpion Stinger +4 280/0/0/0/0 93/0 -/-/-/-/- 4x Twinkling Titanite 2,020
Black Scorpion Stinger +5 300/0/0/0/0 100/0 -/-/-/-/- 5x Twinkling Titanite 2,270

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Black Scorpion Stinger +0 150/40/0/0/0 50/0 -/-/C/-/-/- 42.9/26.6/27.9/27.9/17.9 32.9/31.6/12.9/12.9
Magic Black Scorpion Stinger +1 165/44/0/0/0 55/0 -/-/C/-/-/- 42.9/26.6/27.9/27.9/17.9 32.9/31.6/12.9/12.9
Magic Black Scorpion Stinger +2 180/48/0/0/0 60/0 -/-/C/-/-/- 42.9/26.6/27.9/27.9/17.9 32.9/31.6/12.9/12.9
Magic Black Scorpion Stinger +3 195/52/0/0/0 65/0 -/-/C/-/-/- 42.9/26.6/27.9/27.9/17.9 32.9/31.6/12.9/12.9
Magic Black Scorpion Stinger +4 210/56/0/0/0 70/0 -/-/C/-/-/- 42.9/26.6/27.9/27.9/17.9 32.9/31.6/12.9/12.9
Magic Black Scorpion Stinger +5 225/60/0/0/0 75/0 -/-/C/-/-/- 42.9/26.6/27.9/27.9/17.9 32.9/31.6/12.9/12.9

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Black Scorpion Stinger +0 150/0/40/0/0 50/0 -/-/-/C/-/- 42.9/7.9/46.6/27.9/17.9 32.9/31.6/12.9/12.9
Fire Black Scorpion Stinger +1 165/0/44/0/0 55/0 -/-/-/C/-/- 42.9/7.9/46.6/27.9/17.9 32.9/31.6/12.9/12.9
Fire Black Scorpion Stinger +2 180/0/48/0/0 60/0 -/-/-/C/-/- 42.9/7.9/46.6/27.9/17.9 32.9/31.6/12.9/12.9
Fire Black Scorpion Stinger +3 195/0/52/0/0 65/0 -/-/-/C/-/- 42.9/7.9/46.6/27.9/17.9 32.9/31.6/12.9/12.9
Fire Black Scorpion Stinger +4 210/0/56/0/0 70/0 -/-/-/C/-/- 42.9/7.9/46.6/27.9/17.9 32.9/31.6/12.9/12.9
Fire Black Scorpion Stinger +5 225/0/60/0/0 75/0 -/-/-/C/-/- 42.9/7.9/46.6/27.9/17.9 32.9/31.6/12.9/12.9

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Black Scorpion Stinger +0 150/0/0/40/0 50/0 -/-/-/-/C/- 42.9/7.9/27.9/46.6/17.9 32.9/31.6/12.9/12.9
Lightning Black Scorpion Stinger +1 165/0/0/44/0 55/0 -/-/-/-/C/- 42.9/7.9/27.9/46.6/17.9 32.9/31.6/12.9/12.9
Lightning Black Scorpion Stinger +2 180/0/0/48/0 60/0 -/-/-/-/C/- 42.9/7.9/27.9/46.6/17.9 32.9/31.6/12.9/12.9
Lightning Black Scorpion Stinger +3 195/0/0/52/0 65/0 -/-/-/-/C/- 42.9/7.9/27.9/46.6/17.9 32.9/31.6/12.9/12.9
Lightning Black Scorpion Stinger +4 210/0/0/56/0 70/0 -/-/-/-/C/- 42.9/7.9/27.9/46.6/17.9 32.9/31.6/12.9/12.9
Lightning Black Scorpion Stinger +5 225/0/0/60/0 75/0 -/-/-/-/C/- 42.9/7.9/27.9/46.6/17.9 32.9/31.6/12.9/12.9

Dark


Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Black Scorpion Stinger +0 150/0/0/0/40 50/0 -/-/-/-/-/C 42.9/7.9/27.9/27.9/36.6 32.9/31.6/12.9/12.9
Dark Black Scorpion Stinger +1 165/0/0/0/44 55/0 -/-/-/-/-/C 42.9/7.9/27.9/27.9/36.6 32.9/31.6/12.9/12.9
Dark Black Scorpion Stinger +2 180/0/0/0/48 60/0 -/-/-/-/-/C 42.9/7.9/27.9/27.9/36.6 32.9/31.6/12.9/12.9
Dark Black Scorpion Stinger +3 195/0/0/0/52 65/0 -/-/-/-/-/C 42.9/7.9/27.9/27.9/36.6 32.9/31.6/12.9/12.9
Dark Black Scorpion Stinger +4 210/0/0/0/56 70/0 -/-/-/-/-/C 42.9/7.9/27.9/27.9/36.6 32.9/31.6/12.9/12.9
Dark Black Scorpion Stinger +5 225/0/0/0/60 75/0 -/-/-/-/-/C 42.9/7.9/27.9/27.9/36.6 32.9/31.6/12.9/12.9

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Black Scorpion Stinger +0 192/0/0/0/0 96/0 -/-/-/-/-/- 44.1/9.1/29.1/29.1/19.1 41.6/14.1/14.1/14.1
Poison Black Scorpion Stinger +1 211/0/0/0/0 105/0 -/-/-/-/-/- 44.1/9.1/29.1/29.1/19.1 41.6/14.1/14.1/14.1
Poison Black Scorpion Stinger +2 230/0/0/0/0 115/0 -/-/-/-/-/- 44.1/9.1/29.1/29.1/19.1 41.6/14.1/14.1/14.1
Poison Black Scorpion Stinger +3 249/0/0/0/0 124/0 -/-/-/-/-/- 44.1/9.1/29.1/29.1/19.1 41.6/14.1/14.1/14.1
Poison Black Scorpion Stinger +4 268/0/0/0/0 134/0 -/-/-/-/-/- 44.1/9.1/29.1/29.1/19.1 41.6/14.1/14.1/14.1
Poison Black Scorpion Stinger +5 287/0/0/0/0 143/0 -/-/-/-/-/- 44.1/9.1/29.1/29.1/19.1 41.6/14.1/14.1/14.1

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Black Scorpion Stinger +0 180/0/0/0/0 60/96 -/-/-/-/-/- 42.9/7.9/27.9/27.9/17.9 32.9/31.6/12.9/12.9
Bleed Black Scorpion Stinger +1 198/0/0/0/0 66/100 -/-/-/-/-/- 42.9/7.9/27.9/27.9/17.9 32.9/31.6/12.9/12.9
Bleed Black Scorpion Stinger +2 216/0/0/0/0 72/105 -/-/-/-/-/- 42.9/7.9/27.9/27.9/17.9 32.9/31.6/12.9/12.9
Bleed Black Scorpion Stinger +3 234/0/0/0/0 78/110 -/-/-/-/-/- 42.9/7.9/27.9/27.9/17.9 32.9/31.6/12.9/12.9
Bleed Black Scorpion Stinger +4 252/0/0/0/0 84/115 -/-/-/-/-/- 42.9/7.9/27.9/27.9/17.9 32.9/31.6/12.9/12.9
Bleed Black Scorpion Stinger +5 270/0/0/0/0 90/120 -/-/-/-/-/- 42.9/7.9/27.9/27.9/17.9 32.9/31.6/12.9/12.9

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Black Scorpion Stinger +0 230/0/0/0/0 77/0 -/-/-/-/-/- 45/10/30/30/20 35/15/15/15
Raw Black Scorpion Stinger +1 253/0/0/0/0 84/0 -/-/-/-/-/- 45/10/30/30/20 35/15/15/15
Raw Black Scorpion Stinger +2 276/0/0/0/0 92/0 -/-/-/-/-/- 45/10/30/30/20 35/15/15/15
Raw Black Scorpion Stinger +3 299/0/0/0/0 99/0 -/-/-/-/-/- 45/10/30/30/20 35/15/15/15
Raw Black Scorpion Stinger +4 322/0/0/0/0 107/0 -/-/-/-/-/- 45/10/30/30/20 35/15/15/15
Raw Black Scorpion Stinger +5 345/0/0/0/0 115/0 -/-/-/-/-/- 45/10/30/30/20 35/15/15/15

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Black Scorpion Stinger +0 200/0/0/0/0 67/0 -/-/D/-/-/- 45/10/30/30/20 35/15/15/15
Enchanted Black Scorpion Stinger +1 220/0/0/0/0 73/0 -/-/D/-/-/- 45/10/30/30/20 35/15/15/15
Enchanted Black Scorpion Stinger +2 240/0/0/0/0 80/0 -/-/D/-/-/- 45/10/30/30/20 35/15/15/15
Enchanted Black Scorpion Stinger +3 260/0/0/0/0 86/0 -/-/D/-/-/- 45/10/30/30/20 35/15/15/15
Enchanted Black Scorpion Stinger +4 280/0/0/0/0 93/0 -/-/D/-/-/- 45/10/30/30/20 35/15/15/15
Enchanted Black Scorpion Stinger +5 300/0/0/0/0 100/0 -/-/D/-/-/- 45/10/30/30/20 35/15/15/15

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Black Scorpion Stinger +0 100/0/0/0/0 33/0 -/-/-/-/-/- 45/10/30/30/20 35/15/15/15
Mundane Black Scorpion Stinger +1 110/0/0/0/0 36/0 -/-/-/-/-/- 45/10/30/30/20 35/15/15/15
Mundane Black Scorpion Stinger +2 120/0/0/0/0 40/0 -/-/-/-/-/- 45/10/30/30/20 35/15/15/15
Mundane Black Scorpion Stinger +3 130/0/0/0/0 43/0 -/-/-/-/-/- 45/10/30/30/20 35/15/15/15
Mundane Black Scorpion Stinger +4 140/0/0/0/0 46/0 -/-/-/-/-/- 45/10/30/30/20 35/15/15/15
Mundane Black Scorpion Stinger +5 150/0/0/0/0 50/0 -/-/-/-/-/- 45/10/30/30/20 35/15/15/15

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.

Chaos Rapier

In-Game Description


Rapier of darkness and chaos.

Once, a brilliant young sorcerer cast away his
earthly desires, devoting himself entirely to the
Dark that bewitched him.

Nebulous, inky and serene, the Dark holds an
allure matched only by the fear it strikes
in men's hearts. Could it be nature,
holding a mirror to mankind?

Availability


Dark Souls 2:

Scholar of the First Sin:

General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight
73/0/60/0/0

(Thrust)
0/0 140 10 7/14/13/13

-/B/-/B/-/-
45/10/45/30/20 15/15/15/15 20 45 1.5

Move Set


+ show Move Set - hide Move Set
One-Handed Two-Handed
Light Attack pokes thrusts
Heavy Attack parry heavy thrusts
Rolling Attack quick poke poke
Running Attack poke poke

Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Special upgrade path.
Requires:

Name Damage Aux Effects Stat Bonuses Materials Cost Souls
Chaos Rapier +0 73/0/60/0/0 0/0 -/B/-/B/-/- - -
Chaos Rapier +1 80/0/70/0/0 0/0 -/B/-/B/-/- 1x Twinkling Titanite 1,310
Chaos Rapier +2 87/0/80/0/0 0/0 -/B/-/B/-/- 2x Twinkling Titanite 1,640
Chaos Rapier +3 95/0/90/0/0 0/0 -/B/-/B/-/- 3x Twinkling Titanite 1,960
Chaos Rapier +4 102/0/100/0/0 0/0 -/B/-/B/-/- 4x Twinkling Titanite 2,620
Chaos Rapier +5 110/0/110/0/0 0/0 -/A/-/B/-/- 5x Twinkling Titanite 2,940

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Chaos Rapier +0 62/17/50/0/0 0/0 -/C/C/B/-/- 43.7/20.0/43.7/28.7/18.7 13.7/13.7/13.7/13.7
Magic Chaos Rapier +1 68/20/59/0/0 0/0 -/C/C/B/-/- 43.7/20.0/43.7/28.7/18.7 13.7/13.7/13.7/13.7
Magic Chaos Rapier +2 74/23/68/0/0 0/0 -/C/C/B/-/- 43.7/20.0/43.7/28.7/18.7 13.7/13.7/13.7/13.7
Magic Chaos Rapier +3 80/26/76/0/0 0/0 -/C/C/B/-/- 43.7/20.0/43.7/28.7/18.7 13.7/13.7/13.7/13.7
Magic Chaos Rapier +4 87/29/85/0/0 0/0 -/C/C/B/-/- 43.7/20.0/43.7/28.7/18.7 13.7/13.7/13.7/13.7
Magic Chaos Rapier +5 93/32/93/0/0 0/0 -/C/C/B/-/- 43.7/20.0/43.7/28.7/18.7 13.7/13.7/13.7/13.7

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Chaos Rapier +0 65/0/66/0/0 0/0 -/C/-/B/-/- 44.5/9.5/48.3/29.5/19.5 14.5/14.5/14.5/14.5
Fire Chaos Rapier +1 72/0/77/0/0 0/0 -/C/-/B/-/- 44.5/9.5/48.3/29.5/19.5 14.5/14.5/14.5/14.5
Fire Chaos Rapier +2 79/0/88/0/0 0/0 -/C/-/B/-/- 44.5/9.5/48.3/29.5/19.5 14.5/14.5/14.5/14.5
Fire Chaos Rapier +3 85/0/99/0/0 0/0 -/C/-/B/-/- 44.5/9.5/48.3/29.5/19.5 14.5/14.5/14.5/14.5
Fire Chaos Rapier +4 92/0/110/0/0 0/0 -/C/-/B/-/- 44.5/9.5/48.3/29.5/19.5 14.5/14.5/14.5/14.5
Fire Chaos Rapier +5 99/0/121/0/0 0/0 -/C/-/B/-/- 44.5/9.5/48.3/29.5/19.5 14.5/14.5/14.5/14.5

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Chaos Rapier +0 62/0/50/17/0 0/0 -/C/-/B/C/- 43.7/8.7/43.7/40.0/18.7 13.7/13.7/13.7/13.7
Lightning Chaos Rapier +1 68/0/59/20/0 0/0 -/C/-/B/C/- 43.7/8.7/43.7/40.0/18.7 13.7/13.7/13.7/13.7
Lightning Chaos Rapier +2 74/0/68/23/0 0/0 -/C/-/B/C/- 43.7/8.7/43.7/40.0/18.7 13.7/13.7/13.7/13.7
Lightning Chaos Rapier +3 80/0/76/26/0 0/0 -/C/-/B/C/- 43.7/8.7/43.7/40.0/18.7 13.7/13.7/13.7/13.7
Lightning Chaos Rapier +4 87/0/85/29/0 0/0 -/C/-/B/C/- 43.7/8.7/43.7/40.0/18.7 13.7/13.7/13.7/13.7
Lightning Chaos Rapier +5 93/0/93/32/0 0/0 -/C/-/B/C/- 43.7/8.7/43.7/40.0/18.7 13.7/13.7/13.7/13.7

Dark


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Chaos Rapier +0 62/0/50/0/17 0/0 -/C/-/B/-/C 43.7/8.7/43.7/28.7/18.7/30.0 13.7/13.7/13.7/13.7
Dark Chaos Rapier +1 68/0/59/0/20 0/0 -/C/-/B/-/C 43.7/8.7/43.7/28.7/18.7/30.0 13.7/13.7/13.7/13.7
Dark Chaos Rapier +2 74/0/68/0/23 0/0 -/C/-/B/-/C 43.7/8.7/43.7/28.7/18.7/30.0 13.7/13.7/13.7/13.7
Dark Chaos Rapier +3 80/0/76/0/26 0/0 -/C/-/B/-/C 43.7/8.7/43.7/28.7/18.7/30.0 13.7/13.7/13.7/13.7
Dark Chaos Rapier +4 87/0/85/0/29 0/0 -/C/-/B/-/C 43.7/8.7/43.7/28.7/18.7/30.0 13.7/13.7/13.7/13.7
Dark Chaos Rapier +5 93/0/93/0/32 0/0 -/C/-/B/-/C 43.7/8.7/43.7/28.7/18.7/30.0 13.7/13.7/13.7/13.7

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Chaos Rapier +0 65/0/54/0/0 96/0 -/C/-/A/-/- 42.9/7.9/42.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Chaos Rapier +1 72/0/63/0/0 100/0 -/C/-/A/-/- 42.9/7.9/42.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Chaos Rapier +2 79/0/72/0/0 105/0 -/C/-/A/-/- 42.9/7.9/42.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Chaos Rapier +3 85/0/81/0/0 110/0 -/C/-/S/-/- 42.9/7.9/42.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Chaos Rapier +4 92/0/90/0/0 115/0 -/C/-/S/-/- 42.9/7.9/42.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Chaos Rapier +5 99/0/99/0/0 120/0 -/C/-/S/-/- 42.9/7.9/42.9/27.9/17.9 31.6/12.9/12.9/12.9

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Chaos Rapier +0 65/0/54/0/0 0/96 -/C/-/A/-/- 42.9/7.9/42.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Chaos Rapier +1 72/0/63/0/0 0/100 -/C/-/A/-/- 42.9/7.9/42.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Chaos Rapier +2 79/0/72/0/0 0/105 -/C/-/A/-/- 42.9/7.9/42.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Chaos Rapier +3 85/0/81/0/0 0/110 -/C/-/S/-/- 42.9/7.9/42.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Chaos Rapier +4 92/0/90/0/0 0/115 -/C/-/S/-/- 42.9/7.9/42.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Chaos Rapier +5 99/0/99/0/0 0/120 -/C/-/S/-/- 42.9/7.9/42.9/27.9/17.9 12.9/31.6/12.9/12.9

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Chaos Rapier +0 83/0/69/0/0 0/0 -/E/-/C/-/- 45.0/10.0/45.0/30.0/20.0 15.0/15.0/15.0/15.0
Raw Chaos Rapier +1 92/0/80/0/0 0/0 -/E/-/C/-/- 45.0/10.0/45.0/30.0/20.0 15.0/15.0/15.0/15.0
Raw Chaos Rapier +2 100/0/92/0/0 0/0 -/E/-/C/-/- 45.0/10.0/45.0/30.0/20.0 15.0/15.0/15.0/15.0
Raw Chaos Rapier +3 109/0/103/0/0 0/0 -/E/-/C/-/- 45.0/10.0/45.0/30.0/20.0 15.0/15.0/15.0/15.0
Raw Chaos Rapier +4 117/0/115/0/0 0/0 -/E/-/C/-/- 45.0/10.0/45.0/30.0/20.0 15.0/15.0/15.0/15.0
Raw Chaos Rapier +5 126/0/126/0/0 0/0 -/E/-/C/-/- 45.0/10.0/45.0/30.0/20.0 15.0/15.0/15.0/15.0

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Chaos Rapier +0 73/0/60/0/0 0/0 -/E/D/D/-/- 45.0/10.0/45.0/30.0/20.0 15.0/15.0/15.0/15.0
Enchanted Chaos Rapier +1 80/0/70/0/0 0/0 -/E/D/D/-/- 45.0/10.0/45.0/30.0/20.0 15.0/15.0/15.0/15.0
Enchanted Chaos Rapier +2 87/0/80/0/0 0/0 -/E/D/D/-/- 45.0/10.0/45.0/30.0/20.0 15.0/15.0/15.0/15.0
Enchanted Chaos Rapier +3 95/0/90/0/0 0/0 -/E/D/D/-/- 45.0/10.0/45.0/30.0/20.0 15.0/15.0/15.0/15.0
Enchanted Chaos Rapier +4 102/0/100/0/0 0/0 -/E/D/D/-/- 45.0/10.0/45.0/30.0/20.0 15.0/15.0/15.0/15.0
Enchanted Chaos Rapier +5 110/0/110/0/0 0/0 -/D/C/C/-/- 45.0/10.0/45.0/30.0/20.0 15.0/15.0/15.0/15.0

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Chaos Rapier +0 36/0/30/0/0 0/0 -/D/-/D/-/- 45.0/10.0/45.0/30.0/20.0 15.0/15.0/15.0/15.0
Mundane Chaos Rapier +1 40/0/35/0/0 0/0 -/D/-/D/-/- 45.0/10.0/45.0/30.0/20.0 15.0/15.0/15.0/15.0
Mundane Chaos Rapier +2 43/0/40/0/0 0/0 -/D/-/D/-/- 45.0/10.0/45.0/30.0/20.0 15.0/15.0/15.0/15.0
Mundane Chaos Rapier +3 47/0/45/0/0 0/0 -/D/-/D/-/- 45.0/10.0/45.0/30.0/20.0 15.0/15.0/15.0/15.0
Mundane Chaos Rapier +4 51/0/50/0/0 0/0 -/D/-/D/-/- 45.0/10.0/45.0/30.0/20.0 15.0/15.0/15.0/15.0
Mundane Chaos Rapier +5 55/0/55/0/0 0/0 -/D/-/C/-/- 45.0/10.0/45.0/30.0/20.0 15.0/15.0/15.0/15.0

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.

Espada Ropera

In-Game Description


Thrusting sword of Chancellor Wellager.
Forged with rare geisteel.

A masterpiece of the great blacksmith
Llewelyn that he brought along as a gift
when he left Mirrah for Drangleic.

Availability


Acquired from Chancellor Wellager after obtaining the Giant's Kinship.

General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight
117/0/0/0/0

(Thrust)
0/0 140 10 11/18/0/0

E/A/-/-/-/-
45/10/30/30/20 15/15/15/15 20 80 2.0

Move Set


+ show Move Set - hide Move Set
One-Handed Two-Handed
Light Attack pokes thrusts
Heavy Attack parry heavy thrusts
Rolling Attack quick poke poke
Running Attack poke poke

Notes


Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Standard upgrade path.
Requires:

Name Damage Aux Effects Stat Bonuses Materials Cost Souls
Espada Ropera +0 117/0/0/0/0 0/0 E/A/-/-/- - -
Espada Ropera +1 128/0/0/0/0 0/0 E/A/-/-/- 1x Titanite Shard 630
Espada Ropera +2 140/0/0/0/0 0/0 E/A/-/-/- 2x Titanite Shard 940
Espada Ropera +3 152/0/0/0/0 0/0 E/A/-/-/- 3x Titanite Shard 1,040
Espada Ropera +4 164/0/0/0/0 0/0 E/A/-/-/- 1x Large Titanite Shard 1,250
Espada Ropera +5 176/0/0/0/0 0/0 E/A/-/-/- 2x Large Titanite Shard 1,410
Espada Ropera +6 187/0/0/0/0 0/0 E/A/-/-/- 3x Large Titanite Shard 1,570
Espada Ropera +7 199/0/0/0/0 0/0 E/A/-/-/- 1x Titanite Chunk 1,880
Espada Ropera +8 211/0/0/0/0 0/0 E/A/-/-/- 2x Titanite Chunk 2,030
Espada Ropera +9 223/0/0/0/0 0/0 E/A/-/-/- 3x Titanite Chunk 2,190
Espada Ropera +10 235/0/0/0/0 0/0 E/A/-/-/- 1x Titanite Slab 2,500

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Espada Ropera +0 80/80/0/0/0 0/0 E/C/C/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Espada Ropera +1 88/88/0/0/0 0/0 E/C/C/-/-/-
Magic Espada Ropera +2 96/96/0/0/0 0/0 E/C/C/-/-/-
Magic Espada Ropera +3 104/136/0/0/0 0/0 E/B/B/-/-/-
Magic Espada Ropera +4 112/112/0/0/0 0/0 E/B/B/-/-/-
Magic Espada Ropera +5 120/120/0/0/0 0/0 E/B/B/-/-/-
Magic Espada Ropera +6 128/128/0/0/0 0/0 E/B/B/-/-/-
Magic Espada Ropera +7 136/136/0/0/0 0/0 E/B/B/-/-/-
Magic Espada Ropera +8 144/144/0/0/0 0/0 E/B/B/-/-/-
Magic Espada Ropera +9 152/152/0/0/0 0/0 E/B/B/-/-/-
Magic Espada Ropera +10 161/161/0/0/0 0/0 E/B/B/-/-/-

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Espada Ropera +0 80/0/80/0/0 0/0 E/C/-/C/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Espada Ropera +1 88/0/88/0/0 0/0 E/C/-/C/-/-
Fire Espada Ropera +2 96/0/96/0/0 0/0 E/C/-/C/-/-
Fire Espada Ropera +3 104/0/136/0/0 0/0 E/B/-/B/-/-
Fire Espada Ropera +4 112/0/112/0/0 0/0 E/B/-/B/-/-
Fire Espada Ropera +5 120/0/120/0/0 0/0 E/B/-/B/-/-
Fire Espada Ropera +6 128/0/128/0/0 0/0 E/B/-/B/-/-
Fire Espada Ropera +7 136/0/136/0/0 0/0 E/B/-/B/-/-
Fire Espada Ropera +8 144/0/144/0/0 0/0 E/B/-/B/-/-
Fire Espada Ropera +9 152/0/152/0/0 0/0 E/B/-/B/-/-
Fire Espada Ropera +10 164/0/164/0/0 0/0 E/B/-/B/-/-

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Espada Ropera +0 80/0/0/80/0 0/0 E/C/-/-/C/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Espada Ropera +1 88/0/0/88/0 0/0 E/C/-/-/C/-
Lightning Espada Ropera +2 96/0/0/96/0 0/0 E/C/-/-/C/-
Lightning Espada Ropera +3 104/0/0/136/0 0/0 E/B/-/-/B/-
Lightning Espada Ropera +4 112/0/0/112/0 0/0 E/B/-/-/B/-
Lightning Espada Ropera +5 120/0/0/120/0 0/0 E/B/-/-/B/-
Lightning Espada Ropera +6 128/0/0/128/0 0/0 E/B/-/-/B/-
Lightning Espada Ropera +7 136/0/0/136/0 0/0 E/B/-/-/B/-
Lightning Espada Ropera +8 144/0/0/144/0 0/0 E/B/-/-/B/-
Lightning Espada Ropera +9 152/0/0/152/0 0/0 E/B/-/-/B/-
Lightning Espada Ropera +10 161/0/0/161/0 0/0 E/B/-/-/B/-

Dark


Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Espada Ropera +0 80/0/0/0/80 0/0 E/C/-/-/-/C 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Espada Ropera +1 88/0/0/0/88 0/0 E/C/-/-/-/C
Dark Espada Ropera +2 96/0/0/0/96 0/0 E/C/-/-/-/C
Dark Espada Ropera +3 104/0/0/0/136 0/0 E/B/-/-/-/B
Dark Espada Ropera +4 112/0/0/0/112 0/0 E/B/-/-/-/B
Dark Espada Ropera +5 120/0/0/0/120 0/0 E/B/-/-/-/B
Dark Espada Ropera +6 128/0/0/0/128 0/0 E/B/-/-/-/B
Dark Espada Ropera +7 136/0/0/0/136 0/0 E/B/-/-/-/B
Dark Espada Ropera +8 144/0/0/0/144 0/0 E/B/-/-/-/B
Dark Espada Ropera +9 152/0/0/0/152 0/0 E/B/-/-/-/B
Dark Espada Ropera +10 161/0/0/0/161 0/0 E/B/-/-/-/B

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Espada Ropera +0 80/0/0/0/0 112/0 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Espada Ropera +1 88/0/0/0/0 114/0 E/C/-/-/-/-
Poison Espada Ropera +2 96/0/0/0/0 117/0 E/C/-/-/-/-
Poison Espada Ropera +3 104/0/0/0/0 120/0 E/B/-/-/-/-
Poison Espada Ropera +4 112/0/0/0/0 123/0 E/B/-/-/-/-
Poison Espada Ropera +5 120/0/0/0/0 126/0 E/B/-/-/-/-
Poison Espada Ropera +6 128/0/0/0/0 128/0 E/B/-/-/-/-
Poison Espada Ropera +7 136/0/0/0/0 131/0 E/B/-/-/-/-
Poison Espada Ropera +8 144/0/0/0/0 134/0 E/B/-/-/-/-
Poison Espada Ropera +9 152/0/0/0/0 137/0 E/B/-/-/-/-
Poison Espada Ropera +10 161/0/0/0/0 140/0 E/B/-/-/-/-

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Espada Ropera +0 80/0/0/0/0 0/112 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Espada Ropera +1 88/0/0/0/0 0/114 E/C/-/-/-/-
Bleed Espada Ropera +2 96/0/0/0/0 0/117 E/C/-/-/-/-
Bleed Espada Ropera +3 104/0/0/0/0 0/120 E/B/-/-/-/-
Bleed Espada Ropera +4 112/0/0/0/0 0/123 E/B/-/-/-/-
Bleed Espada Ropera +5 120/0/0/0/0 0/126 E/B/-/-/-/-
Bleed Espada Ropera +6 128/0/0/0/0 0/128 E/B/-/-/-/-
Bleed Espada Ropera +7 136/0/0/0/0 0/131 E/B/-/-/-/-
Bleed Espada Ropera +8 144/0/0/0/0 0/134 E/B/-/-/-/-
Bleed Espada Ropera +9 152/0/0/0/0 0/137 E/B/-/-/-/-
Bleed Espada Ropera +10 161/0/0/0/0 0/140 E/B/-/-/-/-

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Espada Ropera +0 132/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Raw Espada Ropera +1 145/0/0/0/0 0/0 E/E/-/-/-/-
Raw Espada Ropera +2 158/0/0/0/0 0/0 E/E/-/-/-/-
Raw Espada Ropera +3 171/0/0/0/0 0/0 E/E/-/-/-/-
Raw Espada Ropera +4 185/0/0/0/0 0/0 E/E/-/-/-/-
Raw Espada Ropera +5 198/0/0/0/0 0/0 E/E/-/-/-/-
Raw Espada Ropera +6 211/0/0/0/0 0/0 E/E/-/-/-/-
Raw Espada Ropera +7 224/0/0/0/0 0/0 E/E/-/-/-/-
Raw Espada Ropera +8 238/0/0/0/0 0/0 E/E/-/-/-/-
Raw Espada Ropera +9 251/0/0/0/0 0/0 E/E/-/-/-/-
Raw Espada Ropera +10 264/0/0/0/0 0/0 E/E/-/-/-/-

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Espada Ropera +0 115/0/0/0/0 0/0 E/D/D/-/-/- 45/10/30/30/20 15/15/15/15
Enchanted Espada Ropera +1 126/0/0/0/0 0/0 E/D/D/-/-/-
Enchanted Espada Ropera +2 138/0/0/0/0 0/0 E/D/D/-/-/-
Enchanted Espada Ropera +3 149/0/0/0/0 0/0 E/D/D/-/-/-
Enchanted Espada Ropera +4 161/0/0/0/0 0/0 E/D/D/-/-/-
Enchanted Espada Ropera +5 172/0/0/0/0 0/0 E/D/D/-/-/-
Enchanted Espada Ropera +6 184/0/0/0/0 0/0 E/D/D/-/-/-
Enchanted Espada Ropera +7 195/0/0/0/0 0/0 E/D/D/-/-/-
Enchanted Espada Ropera +8 207/0/0/0/0 0/0 E/D/D/-/-/-
Enchanted Espada Ropera +9 218/0/0/0/0 0/0 E/D/D/-/-/-
Enchanted Espada Ropera +10 230/0/0/0/0 0/0 E/D/C/-/-/-

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Espada Ropera +0 57/0/0/0/0 0/0 E/D/-/-/-/- 45/10/30/30/20 15/15/15/15
Mundane Espada Ropera +1 63/0/0/0/0 0/0 E/D/-/-/-/-
Mundane Espada Ropera +2 69/0/0/0/0 0/0 E/D/-/-/-/-
Mundane Espada Ropera +3 74/0/0/0/0 0/0 E/D/-/-/-/-
Mundane Espada Ropera +4 80/0/0/0/0 0/0 E/D/-/-/-/-
Mundane Espada Ropera +5 86/0/0/0/0 0/0 E/D/-/-/-/-
Mundane Espada Ropera +6 92/0/0/0/0 0/0 E/D/-/-/-/-
Mundane Espada Ropera +7 97/0/0/0/0 0/0 E/D/-/-/-/-
Mundane Espada Ropera +8 103/0/0/0/0 0/0 E/D/-/-/-/-
Mundane Espada Ropera +9 109/0/0/0/0 0/0 E/D/-/-/-/-
Mundane Espada Ropera +10 115/0/0/0/0 0/0 E/C/-/-/-/-

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.

Estoc

In-Game Description


A large thrusting sword with a blade.

The sturdy, slender long blade is designed
to pierce the armor of enemies, and its
strong attack can even inflict damage upon
foes hiding behind shields.


Though primarily a thrusting sword, its blade
can also be used to slash your enemy.

Availability


General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight
105/0/0/0/0

(Thrust/Slash)
0/0 120 20 12/12/0/0

C/D/-/-/-/-
45/10/30/30/20 15/15/15/15 30 45 3.0

Move Set


+ show Move Set - hide Move Set
One-Handed Two-Handed
Light Attack pokes thrusts
Heavy Attack quick sweep then thrust heavy thrusts
Rolling Attack quick poke poke
Running Attack poke poke

Notes


Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Standard upgrade path.
Requires:

Name Damage Aux Effects Stat Bonuses Materials Cost Souls
Estoc +0 105/0/0/0/0 0/0 C/D/-/-/-/- - -
Estoc +1 115/0/0/0/0 0/0 C/D/-/-/-/- 1x Titanite Shard 470
Estoc +2 126/0/0/0/0 0/0 C/D/-/-/-/- 2x Titanite Shard 580
Estoc +3 136/0/0/0/0 0/0 C/D/-/-/-/- 3x Titanite Shard 700
Estoc +4 147/0/0/0/0 0/0 C/D/-/-/-/- 1x Large Titanite Shard 930
Estoc +5 157/0/0/0/0 0/0 C/D/-/-/-/- 2x Large Titanite Shard 1,050
Estoc +6 168/0/0/0/0 0/0 C/D/-/-/-/- 3x Large Titanite Shard 1,160
Estoc +7 178/0/0/0/0 0/0 C/D/-/-/-/- 1x Titanite Chunk 1,390
Estoc +8 189/0/0/0/0 0/0 C/D/-/-/-/- 2x Titanite Chunk 1,510
Estoc +9 199/0/0/0/0 0/0 C/D/-/-/-/- 3x Titanite Chunk 1,620
Estoc +10 210/0/0/0/0 0/0 B/D/-/-/-/- 1x Titanite Slab 1,850

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Estoc +0 73/73/0/0/0 0/0 C/E/C/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Estoc +1 80/80/0/0/0 0/0 C/E/C/-/-/-
Magic Estoc +2 88/88/0/0/0 0/0 C/E/C/-/-/-
Magic Estoc +3 95/95/0/0/0 0/0 C/E/B/-/-/-
Magic Estoc +4 102/102/0/0/0 0/0 C/E/B/-/-/-
Magic Estoc +5 110/110/0/0/0 0/0 C/E/B/-/-/-
Magic Estoc +6 117/117/0/0/0 0/0 C/E/B/-/-/-
Magic Estoc +7 124/124/0/0/0 0/0 C/E/B/-/-/-
Magic Estoc +8 132/132/0/0/0 0/0 C/E/B/-/-/-
Magic Estoc +9 139/139/0/0/0 0/0 C/E/B/-/-/-
Magic Estoc +10 147/147/0/0/0 0/0 C/E/B/-/-/-

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Estoc +0 73/0/73/0/0 0/0 C/E/-/C/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Estoc +1 80/0/80/0/0 0/0 C/E/-/C/-/-
Fire Estoc +2 88/0/88/0/0 0/0 C/E/-/C/-/-
Fire Estoc +3 95/0/95/0/0 0/0 C/E/-/B/-/-
Fire Estoc +4 102/0/102/0/0 0/0 C/E/-/B/-/-
Fire Estoc +5 110/0/110/0/0 0/0 C/E/-/B/-/-
Fire Estoc +6 117/0/117/0/0 0/0 C/E/-/B/-/-
Fire Estoc +7 124/0/124/0/0 0/0 C/E/-/B/-/-
Fire Estoc +8 132/0/132/0/0 0/0 C/E/-/B/-/-
Fire Estoc +9 139/0/139/0/0 0/0 C/E/-/B/-/-
Fire Estoc +10 147/0/147/0/0 0/0 C/E/-/B/-/-

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Estoc +0 73/0/0/73/0 0/0 C/E/-/-/C/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Estoc +1 80/0/0/80/0 0/0 C/E/-/-/C/-
Lightning Estoc +2 88/0/0/88/0 0/0 C/E/-/-/C/-
Lightning Estoc +3 95/0/0/95/0 0/0 C/E/-/-/B/-
Lightning Estoc +4 102/0/0/102/0 0/0 C/E/-/-/B/-
Lightning Estoc +5 110/0/0/110/0 0/0 C/E/-/-/B/-
Lightning Estoc +6 117/0/0/117/0 0/0 C/E/-/-/B/-
Lightning Estoc +7 124/0/0/124/0 0/0 C/E/-/-/B/-
Lightning Estoc +8 132/0/0/132/0 0/0 C/E/-/-/B/-
Lightning Estoc +9 139/0/0/139/0 0/0 C/E/-/-/B/-
Lightning Estoc +10 147/0/0/147/0 0/0 C/E/-/-/B/-

Dark


Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Estoc +0 73/0/0/0/73 0/0 C/E/-/-/-/C 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Estoc +1 80/0/0/0/80 0/0 C/E/-/-/-/C
Dark Estoc +2 88/0/0/0/88 0/0 C/E/-/-/-/C
Dark Estoc +3 95/0/0/0/95 0/0 C/E/-/-/-/B
Dark Estoc +4 102/0/0/0/102 0/0 C/E/-/-/-/B
Dark Estoc +5 110/0/0/0/110 0/0 C/E/-/-/-/B
Dark Estoc +6 117/0/0/0/117 0/0 C/E/-/-/-/B
Dark Estoc +7 124/0/0/0/124 0/0 C/E/-/-/-/B
Dark Estoc +8 132/0/0/0/132 0/0 C/E/-/-/-/B
Dark Estoc +9 139/0/0/0/139 0/0 C/E/-/-/-/B
Dark Estoc +10 147/0/0/0/147 0/0 C/E/-/-/-/B

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Estoc +0 73/0/0/0/0 112/0 C/E/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Estoc +1 80/0/0/0/0 114/0 C/E/-/-/-/-
Poison Estoc +2 88/0/0/0/0 117/0 C/E/-/-/-/-
Poison Estoc +3 95/0/0/0/0 120/0 C/E/-/-/-/-
Poison Estoc +4 102/0/0/0/0 123/0 C/E/-/-/-/-
Poison Estoc +5 110/0/0/0/0 126/0 C/E/-/-/-/-
Poison Estoc +6 117/0/0/0/0 128/0 C/E/-/-/-/-
Poison Estoc +7 124/0/0/0/0 131/0 C/E/-/-/-/-
Poison Estoc +8 132/0/0/0/0 134/0 C/E/-/-/-/-
Poison Estoc +9 139/0/0/0/0 137/0 C/E/-/-/-/-
Poison Estoc +10 147/0/0/0/0 140/0 C/E/-/-/-/-

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Estoc +0 73/0/0/0/0 0/112 C/E/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Estoc +1 80/0/0/0/0 0/114 C/E/-/-/-/-
Bleed Estoc +2 88/0/0/0/0 0/117 C/E/-/-/-/-
Bleed Estoc +3 95/0/0/0/0 0/120 C/E/-/-/-/-
Bleed Estoc +4 102/0/0/0/0 0/123 C/E/-/-/-/-
Bleed Estoc +5 110/0/0/0/0 0/126 C/E/-/-/-/-
Bleed Estoc +6 117/0/0/0/0 0/128 C/E/-/-/-/-
Bleed Estoc +7 124/0/0/0/0 0/131 C/E/-/-/-/-
Bleed Estoc +8 132/0/0/0/0 0/134 C/E/-/-/-/-
Bleed Estoc +9 139/0/0/0/0 0/137 C/E/-/-/-/-
Bleed Estoc +10 147/0/0/0/0 0/140 C/E/-/-/-/-

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Estoc +0 120/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Raw Estoc +1 132/0/0/0/0 0/0 E/E/-/-/-/-
Raw Estoc +2 114/0/0/0/0 0/0 E/E/-/-/-/-
Raw Estoc +3 156/0/0/0/0 0/0 E/E/-/-/-/-
Raw Estoc +4 169/0/0/0/0 0/0 E/E/-/-/-/-
Raw Estoc +5 181/0/0/0/0 0/0 E/E/-/-/-/-
Raw Estoc +6 193/0/0/0/0 0/0 E/E/-/-/-/-
Raw Estoc +7 205/0/0/0/0 0/0 E/E/-/-/-/-
Raw Estoc +8 217/0/0/0/0 0/0 E/E/-/-/-/-
Raw Estoc +9 229/0/0/0/0 0/0 E/E/-/-/-/-
Raw Estoc +10 241/0/0/0/0 0/0 E/E/-/-/-/-

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Estoc +0 105/0/0/0/0 0/0 E/E/D/-/-/- 45/10/30/30/20 15/15/15/15
Enchanted Estoc +1 115/0/0/0/0 0/0 E/E/D/-/-/-
Enchanted Estoc +2 126/0/0/0/0 0/0 E/E/D/-/-/-
Enchanted Estoc +3 136/0/0/0/0 0/0 E/E/D/-/-/-
Enchanted Estoc +4 147/0/0/0/0 0/0 E/E/D/-/-/-
Enchanted Estoc +5 157/0/0/0/0 0/0 E/E/D/-/-/-
Enchanted Estoc +6 168/0/0/0/0 0/0 E/E/D/-/-/-
Enchanted Estoc +7 178/0/0/0/0 0/0 E/E/D/-/-/-
Enchanted Estoc +8 189/0/0/0/0 0/0 E/E/D/-/-/-
Enchanted Estoc +9 199/0/0/0/0 0/0 E/E/D/-/-/-
Enchanted Estoc +10 210/0/0/0/0 0/0 E/E/C/-/-/-

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Estoc +0 52/0/0/0/0 0/0 D/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Mundane Estoc +1 57/0/0/0/0 0/0 D/E/-/-/-/-
Mundane Estoc +2 63/0/0/0/0 0/0 D/E/-/-/-/-
Mundane Estoc +3 68/0/0/0/0 0/0 D/E/-/-/-/-
Mundane Estoc +4 73/0/0/0/0 0/0 D/E/-/-/-/-
Mundane Estoc +5 78/0/0/0/0 0/0 D/E/-/-/-/-
Mundane Estoc +6 84/0/0/0/0 0/0 D/E/-/-/-/-
Mundane Estoc +7 89/0/0/0/0 0/0 D/E/-/-/-/-
Mundane Estoc +8 94/0/0/0/0 0/0 D/E/-/-/-/-
Mundane Estoc +9 99/0/0/0/0 0/0 D/E/-/-/-/-
Mundane Estoc +10 105/0/0/0/0 0/0 D/E/-/-/-/-

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.

Ice Rapier

In-Game Description


Rapier wielded by sorcerers of Eleum Loyce.
Imbued with a magic that is released
with a strong attack.

A great protective wall was erected to
protect Eleum Loyce from the encroaching
chaos, and these sorcerers were among its
defenders.

Effect: special attack (strong attack)

Availability


Spellsword drop.

General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight
169/0/0/0/0

(Thrust)
0/40 140 10 13/15/0/0

D/B/-/-/-/-
45/30/30/30/20 15/15/15/15 30 50 1.5

Move Set


+ show Move Set - hide Move Set
One-Handed Two-Handed
Light Attack pokes thrusts
Heavy Attack launches delayed beam of ice launches delayed beam of ice
Rolling Attack quick poke poke
Running Attack poke poke

https://www.youtube.com/watch?v=R-mYLAEYvJo

Notes


Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane
Basic

Special upgrade path.
Requires:

Name Damage Aux Effects Stat Bonuses Materials Cost Souls
Ice Rapier +0 169/0/0/0/0 0/40 D/B/-/-/-/- - -
Ice Rapier +1 179/0/0/0/0 0/44 D/B/-/-/-/- 1x Twinkling Titanite 1,010
Ice Rapier +2 189/0/0/0/0 0/48 D/B/-/-/-/- 2x Twinkling Titanite 1,260
Ice Rapier +3 199/0/0/0/0 0/52 D/B/-/-/-/- 3x Twinkling Titanite 1,520
Ice Rapier +4 209/0/0/0/0 0/56 D/B/-/-/-/- 4x Twinkling Titanite 2,020
Ice Rapier +5 220/0/0/0/0 0/60 D/B/-/-/-/- 5x Twinkling Titanite 2,270

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Ice Rapier +0 147/111/0/0/0 0/34 E/C/C/-/-/- 42.7/48.3/27.7/27.7/17.7 12.7/12.7/12.7/12.7
Magic Ice Rapier +1 155/118/0/0/0 0/38 E/C/C/-/-/-
Magic Ice Rapier +2 164/125/0/0/0 0/41 E/C/C/-/-/-
Magic Ice Rapier +3 173/131/0/0/0 0/45 E/C/C/-/-/-
Magic Ice Rapier +4 182/138/0/0/0 0/48 E/C/C/-/-/-
Magic Ice Rapier +5 191/145/0/0/0 0/52 E/C/B/-/-/-

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Ice Rapier +0 147/0/111/0/0 0/34 E/C/-/C/-/- 42.7/27.7/48.3/27.7/17.7 12.7/12.7/12.7/12.7
Fire Ice Rapier +1 155/0/118/0/0 0/38 E/C/-/C/-/-
Fire Ice Rapier +2 164/0/125/0/0 0/41 E/C/-/C/-/-
Fire Ice Rapier +3 173/0/131/0/0 0/45 E/C/-/C/-/-
Fire Ice Rapier +4 182/0/138/0/0 0/48 E/C/-/C/-/-
Fire Ice Rapier +5 191/0/145/0/0 0/52 E/C/-/B/-/-

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Ice Rapier +0 147/0/0/111/0 0/34 E/C/-/-/C/- 42.7/27.7/27.7/48.3/17.7 12.7/12.7/12.7/12.7
Lightning Ice Rapier +1 155/0/0/118/0 0/38 E/C/-/-/C/-
Lightning Ice Rapier +2 164/0/0/125/0 0/41 E/C/-/-/C/-
Lightning Ice Rapier +3 173/0/0/131/0 0/45 E/C/-/-/C/-
Lightning Ice Rapier +4 182/0/0/138/0 0/48 E/C/-/-/C/-
Lightning Ice Rapier +5 191/0/0/145/0 0/52 E/C/-/-/B/-

Dark


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Ice Rapier +0 147/0/0/0/111 0/34 E/C/-/-/-/C 42.7/27.7/27.7/27.7/38.3 12.7/12.7/12.7/12.7
Dark Ice Rapier +1 155/0/0/0/118 0/38 E/C/-/-/-/C
Dark Ice Rapier +2 164/0/0/0/125 0/41 E/C/-/-/-/C
Dark Ice Rapier +3 173/0/0/0/131 0/45 E/C/-/-/-/C
Dark Ice Rapier +4 182/0/0/0/138 0/48 E/C/-/-/-/C
Dark Ice Rapier +5 191/0/0/0/145 0/52 E/C/-/-/-/B

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Ice Rapier +0 147/0/0/0/0 105/34 E/C/-/-/-/- 42.7/27.7/27.7/27.7/17.7 33.3/12.7/12.7/12.7
Poison Ice Rapier +1 155/0/0/0/0 110/38 E/C/-/-/-/-
Poison Ice Rapier +2 164/0/0/0/0 116/41 E/C/-/-/-/-
Poison Ice Rapier +3 173/0/0/0/0 121/45 E/C/-/-/-/-
Poison Ice Rapier +4 182/0/0/0/0 126/48 E/C/-/-/-/-
Poison Ice Rapier +5 191/0/0/0/0 132/52 E/C/-/-/-/-

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Ice Rapier +0 141/0/0/0/0 0/62 E/C/-/-/-/- 43.7/28.7/28.7/28.7/18.7 13.7/25.0/13.7/13.7
Bleed Ice Rapier +1 150/0/0/0/0 0/68 E/C/-/-/-/-
Bleed Ice Rapier +2 159/0/0/0/0 0/74 E/C/-/-/-/-
Bleed Ice Rapier +3 167/0/0/0/0 0/81 E/C/-/-/-/-
Bleed Ice Rapier +4 176/0/0/0/0 0/87 E/C/-/-/-/-
Bleed Ice Rapier +5 184/0/0/0/0 0/93 E/C/-/-/-/-

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Ice Rapier +0 195/0/0/0/0 0/46 E/E/-/-/-/- 45.0/30.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Raw Ice Rapier +1 206/0/0/0/0 0/50 E/E/-/-/-/-
Raw Ice Rapier +2 217/0/0/0/0 0/55 E/E/-/-/-/-
Raw Ice Rapier +3 229/0/0/0/0 0/59 E/E/-/-/-/-
Raw Ice Rapier +4 241/0/0/0/0 0/64 E/E/-/-/-/-
Raw Ice Rapier +5 253/0/0/0/0 0/69 E/E/-/-/-/-

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Ice Rapier +0 169/0/0/0/0 0/40 E/E/D/-/-/- 45.0/30.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Enchanted Ice Rapier +1 179/0/0/0/0 0/44 E/E/D/-/-/-
Enchanted Ice Rapier +2 189/0/0/0/0 0/48 E/E/D/-/-/-
Enchanted Ice Rapier +3 199/0/0/0/0 0/52 E/E/D/-/-/-
Enchanted Ice Rapier +4 209/0/0/0/0 0/56 E/E/D/-/-/-
Enchanted Ice Rapier +5 220/0/0/0/0 0/60 E/E/C/-/-/-

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Ice Rapier +0 84/0/0/0/0 0/20 E/D/-/-/-/- 45.0/30.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Mundane Ice Rapier +1 89/0/0/0/0 0/22 E/D/-/-/-/-
Mundane Ice Rapier +2 94/0/0/0/0 0/24 E/D/-/-/-/-
Mundane Ice Rapier +3 99/0/0/0/0 0/26 E/D/-/-/-/-
Mundane Ice Rapier +4 104/0/0/0/0 0/28 E/D/-/-/-/-
Mundane Ice Rapier +5 110/0/0/0/0 0/30 E/D/-/-/-/-

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.

Mail Breaker

In-Game Description


A slightly stubby thrusting sword.
Has a sharp, sturdy blade designed for thrusting.

The Mail Breaker has a limited reach,
but a powerful critical attack.
Effective against foes donning thick armor
or with naturally hard skin.

Effect: shield piercing (strong attack)

Availability


General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight
75/0/0/0/0

(Thrust)
0/0 140 15 5/12/0/0

C/C/-/-/-/-
45/10/30/30/20 15/15/15/15 30 45 0.5

Move Set


+ show Move Set - hide Move Set
One-Handed Two-Handed
Light Attack pokes pokes
Heavy Attack pokes thrusts
Rolling Attack quick poke poke
Running Attack poke thrust

Notes


Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Standard upgrade path.
Requires:

Name Damage Aux Effects Stat Bonuses Material Souls Cost
Mail Breaker +0 75/0/0/0/0 0/0 C/C/-/-/-/- - -
Mail Breaker +1 82/0/0/0/0 0/0 C/C/-/-/-/- 1x Titanite Shard 470
Mail Breaker +2 90/0/0/0/0 0/0 C/C/-/-/-/- 2x Titanite Shard 580
Mail Breaker +3 97/0/0/0/0 0/0 C/C/-/-/-/- 3x Titanite Shard 700
Mail Breaker +4 105/0/0/0/0 0/0 C/C/-/-/-/- 1x Large Titanite Shard 930
Mail Breaker +5 112/0/0/0/0 0/0 C/C/-/-/-/- 2x Large Titanite Shard 1,050
Mail Breaker +6 120/0/0/0/0 0/0 C/C/-/-/-/- 3x Large Titanite Shard 1,160
Mail Breaker +7 127/0/0/0/0 0/0 C/C/-/-/-/- 1x Titanite Chunk 1,390
Mail Breaker +8 135/0/0/0/0 0/0 C/C/-/-/-/- 2x Titanite Chunk 1,510
Mail Breaker +9 142/0/0/0/0 0/0 C/C/-/-/-/- 3x Titanite Chunk 1,620
Mail Breaker +10 150/0/0/0/0 0/0 C/C/-/-/-/- 1x Titanite Slab 1,850

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Mail Breaker +0 52/52/0/0/0 0/0 D/D/C/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Mail Breaker +1 57/57/0/0/0 0/0 D/D/C/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Mail Breaker +2 63/63/0/0/0 0/0 D/D/C/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Mail Breaker +3 68/68/0/0/0 0/0 D/D/B/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Mail Breaker +4 73/73/0/0/0 0/0 D/D/B/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Mail Breaker +5 78/78/0/0/0 0/0 D/D/B/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Mail Breaker +6 84/84/0/0/0 0/0 D/D/B/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Mail Breaker +7 89/89/0/0/0 0/0 D/D/B/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Mail Breaker +8 94/94/0/0/0 0/0 D/D/B/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Mail Breaker +9 99/99/0/0/0 0/0 D/D/B/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Mail Breaker +10 105/105/0/0/0 0/0 D/D/B/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Mail Breaker +0 52/0/52/0/0 0/0 D/D/-/C/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Mail Breaker +1 57/0/57/0/0 0/0 D/D/-/C/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Mail Breaker +2 63/0/63/0/0 0/0 D/D/-/C/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Mail Breaker +3 68/0/68/0/0 0/0 D/D/-/B/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Mail Breaker +4 73/0/73/0/0 0/0 D/D/-/B/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Mail Breaker +5 78/0/78/0/0 0/0 D/D/-/B/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Mail Breaker +6 84/0/84/0/0 0/0 D/D/-/B/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Mail Breaker +7 89/0/89/0/0 0/0 D/D/-/B/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Mail Breaker +8 94/0/94/0/0 0/0 D/D/-/B/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Mail Breaker +9 99/0/99/0/0 0/0 D/D/-/B/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Mail Breaker +10 105/0/105/0/0 0/0 D/D/-/B/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Mail Breaker +0 52/0/0/52/0 0/0 D/D/-/-/C/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Mail Breaker +1 57/0/0/57/0 0/0 D/D/-/-/C/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Mail Breaker +2 63/0/0/63/0 0/0 D/D/-/-/C/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Mail Breaker +3 68/0/0/68/0 0/0 D/D/-/-/B/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Mail Breaker +4 73/0/0/73/0 0/0 D/D/-/-/B/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Mail Breaker +5 78/0/0/78/0 0/0 D/D/-/-/B/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Mail Breaker +6 84/0/0/84/0 0/0 D/D/-/-/B/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Mail Breaker +7 89/0/0/89/0 0/0 D/D/-/-/B/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Mail Breaker +8 94/0/0/94/0 0/0 D/D/-/-/B/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Mail Breaker +9 99/0/0/99/0 0/0 D/D/-/-/B/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Mail Breaker +10 105/0/0/105/0 0/0 D/D/-/-/B/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9

Dark


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Mail Breaker +0 52/0/0/0/52 0/0 D/D/-/-/-/C 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Mail Breaker +1 57/0/0/0/57 0/0 D/D/-/-/-/C 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Mail Breaker +2 63/0/0/0/63 0/0 D/D/-/-/-/C 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Mail Breaker +3 68/0/0/0/68 0/0 D/D/-/-/-/B 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Mail Breaker +4 73/0/0/0/73 0/0 D/D/-/-/-/B 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Mail Breaker +5 78/0/0/0/78 0/0 D/D/-/-/-/B 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Mail Breaker +6 84/0/0/0/84 0/0 D/D/-/-/-/B 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Mail Breaker +7 89/0/0/0/89 0/0 D/D/-/-/-/B 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Mail Breaker +8 94/0/0/0/94 0/0 D/D/-/-/-/B 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Mail Breaker +9 99/0/0/0/99 0/0 D/D/-/-/-/B 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Mail Breaker +10 105/0/0/0/105 0/0 D/D/-/-/-/B 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Mail Breaker +0 52/0/0/0/0 112/0 D/D/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Mail Breaker +1 57/0/0/0/0 114/0 D/D/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Mail Breaker +2 63/0/0/0/0 117/0 D/D/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Mail Breaker +3 68/0/0/0/0 120/0 D/D/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Mail Breaker +4 73/0/0/0/0 123/0 D/D/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Mail Breaker +5 78/0/0/0/0 126/0 D/D/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Mail Breaker +6 84/0/0/0/0 128/0 D/D/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Mail Breaker +7 89/0/0/0/0 131/0 D/D/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Mail Breaker +8 94/0/0/0/0 134/0 D/D/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Mail Breaker +9 99/0/0/0/0 137/0 D/D/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Mail Breaker +10 105/0/0/0/0 140/0 D/D/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Mail Breaker +0 52/0/0/0/0 0/112 D/D/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Mail Breaker +1 57/0/0/0/0 0/114 D/D/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Mail Breaker +2 63/0/0/0/0 0/117 D/D/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Mail Breaker +3 68/0/0/0/0 0/120 D/D/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Mail Breaker +4 73/0/0/0/0 0/123 D/D/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Mail Breaker +5 78/0/0/0/0 0/126 D/D/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Mail Breaker +6 84/0/0/0/0 0/128 D/D/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Mail Breaker +7 89/0/0/0/0 0/131 D/D/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Mail Breaker +8 94/0/0/0/0 0/134 D/D/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Mail Breaker +9 99/0/0/0/0 0/137 D/D/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Mail Breaker +10 105/0/0/0/0 0/140 D/D/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Mail Breaker +0 86/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Raw Mail Breaker +1 94/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Raw Mail Breaker +2 103/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Raw Mail Breaker +3 112/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Raw Mail Breaker +4 120/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Raw Mail Breaker +5 129/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Raw Mail Breaker +6 138/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Raw Mail Breaker +7 146/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Raw Mail Breaker +8 155/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Raw Mail Breaker +9 163/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Raw Mail Breaker +10 172/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Mail Breaker +0 75/0/0/0/0 0/0 E/E/D/-/-/- 45/10/30/30/20 15/15/15/15
Enchanted Mail Breaker +1 82/0/0/0/0 0/0 E/E/D/-/-/- 45/10/30/30/20 15/15/15/15
Enchanted Mail Breaker +2 90/0/0/0/0 0/0 E/E/D/-/-/- 45/10/30/30/20 15/15/15/15
Enchanted Mail Breaker +3 97/0/0/0/0 0/0 E/E/D/-/-/- 45/10/30/30/20 15/15/15/15
Enchanted Mail Breaker +4 105/0/0/0/0 0/0 E/E/D/-/-/- 45/10/30/30/20 15/15/15/15
Enchanted Mail Breaker +5 112/0/0/0/0 0/0 E/E/D/-/-/- 45/10/30/30/20 15/15/15/15
Enchanted Mail Breaker +6 120/0/0/0/0 0/0 E/E/D/-/-/- 45/10/30/30/20 15/15/15/15
Enchanted Mail Breaker +7 127/0/0/0/0 0/0 E/E/D/-/-/- 45/10/30/30/20 15/15/15/15
Enchanted Mail Breaker +8 135/0/0/0/0 0/0 E/E/D/-/-/- 45/10/30/30/20 15/15/15/15
Enchanted Mail Breaker +9 142/0/0/0/0 0/0 E/E/D/-/-/- 45/10/30/30/20 15/15/15/15
Enchanted Mail Breaker +10 150/0/0/0/0 0/0 E/E/C/-/-/- 45/10/30/30/20 15/15/15/15

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Mail Breaker +0 37/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Mundane Mail Breaker +1 41/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Mundane Mail Breaker +2 45/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Mundane Mail Breaker +3 48/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Mundane Mail Breaker +4 52/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Mundane Mail Breaker +5 56/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Mundane Mail Breaker +6 60/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Mundane Mail Breaker +7 63/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Mundane Mail Breaker +8 67/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Mundane Mail Breaker +9 71/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Mundane Mail Breaker +10 75/0/0/0/0 0/0 D/E/-/-/-/- 45/10/30/30/20 15/15/15/15

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.

Rapier

In-Game Description


A standard thrusting sword.

Thrusting swords are light swords with fine tips
that can be used while holding up a shield,
and are effective for parrying.

Use quick thrusts to damage hard-skinned foes.
Also effective when fighting in narrow spaces.

Availability


General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight
115/0/0/0/0

(Thrust)
0/0 140 10 5/12/0/0

D/B/-/-/-/-
45/10/30/30/20 15/15/15/15 20 45 1.5

Move Set


+ show Move Set - hide Move Set
One-Handed Two-Handed
Light Attack pokes thrusts
Heavy Attack parry heavy thrusts
Rolling Attack quick poke poke
Running Attack poke poke

Notes


Can be used to parry one-handed by using the strong attack.

Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Standard upgrade path.
Requires:

Name Damage Aux Effects Stat Bonuses Materials Cost Souls
Rapier +0 115/0/0/0/0 0/0 D/B/-/-/-/- - -
Rapier +1 126/0/0/0/0 0/0 D/B/-/-/-/- 1x Titanite Shard 370
Rapier +2 138/0/0/0/0 0/0 D/B/-/-/-/- 2x Titanite Shard 470
Rapier +3 149/0/0/0/0 0/0 D/B/-/-/-/- 3x Titanite Shard 580
Rapier +4 161/0/0/0/0 0/0 D/B/-/-/-/- 1x Large Titanite Shard 700
Rapier +5 172/0/0/0/0 0/0 D/B/-/-/-/- 2x Large Titanite Shard 930
Rapier +6 184/0/0/0/0 0/0 D/B/-/-/-/- 3x Large Titanite Shard 1,160
Rapier +7 195/0/0/0/0 0/0 D/B/-/-/-/- 1x Titanite Chunk 1,390
Rapier +8 207/0/0/0/0 0/0 D/B/-/-/-/- 2x Titanite Chunk 1,510
Rapier +9 218/0/0/0/0 0/0 D/B/-/-/-/- 3x Titanite Chunk 1,620
Rapier +10 230/0/0/0/0 0/0 D/B/-/-/-/- 1x Titanite Slab 1,850

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Rapier +0 80/80/0/0/0 0/0 E/C/C/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Rapier +1 88/88/0/0/0 0/0 E/C/C/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Rapier +2 96/96/0/0/0 0/0 E/C/C/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Rapier +3 104/104/0/0/0 0/0 E/C/B/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Rapier +4 112/112/0/0/0 0/0 E/C/B/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Rapier +5 120/120/0/0/0 0/0 E/C/B/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Rapier +6 128/128/0/0/0 0/0 E/C/B/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Rapier +7 136/136/0/0/0 0/0 E/C/B/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Rapier +8 144/144/0/0/0 0/0 E/C/B/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Rapier +9 152/152/0/0/0 0/0 E/C/B/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Rapier +10 161/161/0/0/0 0/0 E/C/B/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Rapier +0 80/0/80/0/0 0/0 E/C/-/C/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Rapier +1 88/0/88/0/0 0/0 E/C/-/C/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Rapier +2 96/0/96/0/0 0/0 E/C/-/C/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Rapier +3 104/0/104/0/0 0/0 E/C/-/B/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Rapier +4 112/0/112/0/0 0/0 E/C/-/B/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Rapier +5 120/0/120/0/0 0/0 E/C/-/B/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Rapier +6 128/0/128/0/0 0/0 E/C/-/B/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Rapier +7 136/0/136/0/0 0/0 E/C/-/B/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Rapier +8 144/0/144/0/0 0/0 E/C/-/B/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Rapier +9 152/0/152/0/0 0/0 E/C/-/B/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Rapier +10 161/0/161/0/0 0/0 E/C/-/B/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Rapier +0 80/0/0/80/0 0/0 E/C/-/-/C/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Rapier +1 88/0/0/88/0 0/0 E/C/-/-/C/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Rapier +2 96/0/0/96/0 0/0 E/C/-/-/C/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Rapier +3 104/0/0/104/0 0/0 E/C/-/-/B/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Rapier +4 112/0/0/112/0 0/0 E/C/-/-/B/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Rapier +5 120/0/0/120/0 0/0 E/C/-/-/B/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Rapier +6 128/0/0/128/0 0/0 E/C/-/-/B/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Rapier +7 136/0/0/136/0 0/0 E/C/-/-/B/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Rapier +8 144/0/0/144/0 0/0 E/C/-/-/B/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Rapier +9 152/0/0/152/0 0/0 E/C/-/-/B/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Rapier +10 161/0/0/161/0 0/0 E/C/-/-/B/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9

Dark


Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Rapier +0 80/0/0/0/80 0/0 E/C/-/-/-/C 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Rapier +1 88/0/0/0/88 0/0 E/C/-/-/-/C 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Rapier +2 96/0/0/0/96 0/0 E/C/-/-/-/C 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Rapier +3 104/0/0/0/104 0/0 E/C/-/-/-/B 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Rapier +4 112/0/0/0/112 0/0 E/C/-/-/-/B 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Rapier +5 120/0/0/0/120 0/0 E/C/-/-/-/B 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Rapier +6 128/0/0/0/128 0/0 E/C/-/-/-/B 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Rapier +7 136/0/0/0/136 0/0 E/C/-/-/-/B 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Rapier +8 144/0/0/0/144 0/0 E/C/-/-/-/B 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Rapier +9 152/0/0/0/152 0/0 E/C/-/-/-/B 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Rapier +10 161/0/0/0/161 0/0 E/C/-/-/-/B 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Rapier +0 80/0/0/0/0 112/0 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Rapier +1 88/0/0/0/0 114/0 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Rapier +2 96/0/0/0/0 117/0 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Rapier +3 104/0/0/0/0 120/0 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Rapier +4 112/0/0/0/0 123/0 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Rapier +5 120/0/0/0/0 126/0 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Rapier +6 128/0/0/0/0 128/0 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Rapier +7 136/0/0/0/0 131/0 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Rapier +8 144/0/0/0/0 134/0 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Rapier +9 152/0/0/0/0 137/0 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Rapier +10 161/0/0/0/0 140/0 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Rapier +0 80/0/0/0/0 0/112 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Rapier +1 88/0/0/0/0 0/114 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Rapier +2 96/0/0/0/0 0/117 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Rapier +3 104/0/0/0/0 0/120 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Rapier +4 112/0/0/0/0 0/123 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Rapier +5 120/0/0/0/0 0/126 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Rapier +6 128/0/0/0/0 0/128 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Rapier +7 136/0/0/0/0 0/131 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Rapier +8 144/0/0/0/0 0/134 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Rapier +9 152/0/0/0/0 0/137 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Rapier +10 161/0/0/0/0 0/140 E/C/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Rapier +0 132/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Raw Rapier +1 145/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Raw Rapier +2 158/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Raw Rapier +3 171/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Raw Rapier +4 185/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Raw Rapier +5 198/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Raw Rapier +6 211/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Raw Rapier +7 224/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Raw Rapier +8 238/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Raw Rapier +9 251/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15
Raw Rapier +10 264/0/0/0/0 0/0 E/E/-/-/-/- 45/10/30/30/20 15/15/15/15

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Rapier +0 115/0/0/0/0 0/0 E/E/D/-/-/- 45/10/30/30/20 15/15/15/15
Enchanted Rapier +1 126/0/0/0/0 0/0 E/E/D/-/-/- 45/10/30/30/20 15/15/15/15
Enchanted Rapier +2 138/0/0/0/0 0/0 E/E/D/-/-/- 45/10/30/30/20 15/15/15/15
Enchanted Rapier +3 149/0/0/0/0 0/0 E/E/D/-/-/- 45/10/30/30/20 15/15/15/15
Enchanted Rapier +4 161/0/0/0/0 0/0 E/E/D/-/-/- 45/10/30/30/20 15/15/15/15
Enchanted Rapier +5 172/0/0/0/0 0/0 E/E/D/-/-/- 45/10/30/30/20 15/15/15/15
Enchanted Rapier +6 184/0/0/0/0 0/0 E/E/D/-/-/- 45/10/30/30/20 15/15/15/15
Enchanted Rapier +7 195/0/0/0/0 0/0 E/E/D/-/-/- 45/10/30/30/20 15/15/15/15
Enchanted Rapier +8 207/0/0/0/0 0/0 E/E/D/-/-/- 45/10/30/30/20 15/15/15/15
Enchanted Rapier +9 218/0/0/0/0 0/0 E/E/D/-/-/- 45/10/30/30/20 15/15/15/15
Enchanted Rapier +10 230/0/0/0/0 0/0 E/E/C/-/-/- 45/10/30/30/20 15/15/15/15

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Rapier +0 57/0/0/0/0 0/0 E/D/-/-/-/- 45/10/30/30/20 15/15/15/15
Mundane Rapier +1 63/0/0/0/0 0/0 E/D/-/-/-/- 45/10/30/30/20 15/15/15/15
Mundane Rapier +2 69/0/0/0/0 0/0 E/D/-/-/-/- 45/10/30/30/20 15/15/15/15
Mundane Rapier +3 74/0/0/0/0 0/0 E/D/-/-/-/- 45/10/30/30/20 15/15/15/15
Mundane Rapier +4 80/0/0/0/0 0/0 E/D/-/-/-/- 45/10/30/30/20 15/15/15/15
Mundane Rapier +5 86/0/0/0/0 0/0 E/D/-/-/-/- 45/10/30/30/20 15/15/15/15
Mundane Rapier +6 92/0/0/0/0 0/0 E/D/-/-/-/- 45/10/30/30/20 15/15/15/15
Mundane Rapier +7 97/0/0/0/0 0/0 E/D/-/-/-/- 45/10/30/30/20 15/15/15/15
Mundane Rapier +8 103/0/0/0/0 0/0 E/D/-/-/-/- 45/10/30/30/20 15/15/15/15
Mundane Rapier +9 109/0/0/0/0 0/0 E/D/-/-/-/- 45/10/30/30/20 15/15/15/15
Mundane Rapier +10 115/0/0/0/0 0/0 E/D/-/-/-/- 45/10/30/30/20 15/15/15/15

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.

Ricard's Rapier

In-Game Description


An exquisitely decorated rapier.
Said to belong to a prince who appears
in an ancient tale.

There are numerous variations of the story
of the prince who wandered the lands and
eventually became Undead.
The majority of these tales end in tragedy,
but there are some exceptions.

Availability


General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight
80/0/0/0/0

(Thrust)
0/0 140 10 8/25/0/0

-/A/-/-/-/-
45/10/30/30/20 15/15/15/15 20 45 2.0

Move Set


+ show Move Set - hide Move Set
One-Handed Two-Handed
Light Attack pokes thrusts
Heavy Attack delayed series of three pokes, followed by five quick pokes, then a thrust heavy series of thrusts
Rolling Attack quick poke poke
Running Attack poke poke

Notes


Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Standard upgrade path.
Requires:

Name Damage Aux Effects Stat Bonuses Materials Cost Souls
Ricard's Rapier +0 80/0/0/0/0 0/0 -/A/-/-/-/- - -
Ricard's Rapier +1 88/0/0/0/0 0/0 -/A/-/-/-/- 1x Titanite Shard 630
Ricard's Rapier +2 96/0/0/0/0 0/0 -/S/-/-/-/- 2x Titanite Shard 790
Ricard's Rapier +3 104/0/0/0/0 0/0 -/S/-/-/-/- 3x Titanite Shard 940
Ricard's Rapier +4 112/0/0/0/0 0/0 -/S/-/-/-/- 1x Large Titanite Shard 1,250
Ricard's Rapier +5 120/0/0/0/0 0/0 -/S/-/-/-/- 2x Large Titanite Shard 1,410
Ricard's Rapier +6 128/0/0/0/0 0/0 -/S/-/-/-/- 3x Large Titanite Shard 1,570
Ricard's Rapier +7 136/0/0/0/0 0/0 -/S/-/-/-/- 1x Titanite Chunk 1,880
Ricard's Rapier +8 144/0/0/0/0 0/0 -/S/-/-/-/- 2x Titanite Chunk 2,030
Ricard's Rapier +9 152/0/0/0/0 0/0 -/S/-/-/-/- 3x Titanite Chunk 2,190
Ricard's Rapier +10 160/0/0/0/0 0/0 -/S/-/-/-/- 1x Titanite Slab 2,500

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Ricard's Rapier +0 56/56/0/0/0 0/0 -/B/C/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Ricard's Rapier +1 61/61/0/0/0 0/0 -/B/C/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Ricard's Rapier +2 67/67/0/0/0 0/0 -/A/C/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Ricard's Rapier +3 72/72/0/0/0 0/0 -/A/B/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Ricard's Rapier +4 78/78/0/0/0 0/0 -/A/B/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Ricard's Rapier +5 84/84/0/0/0 0/0 -/A/B/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Ricard's Rapier +6 89/89/0/0/0 0/0 -/S/B/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Ricard's Rapier +7 95/95/0/0/0 0/0 -/S/B/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Ricard's Rapier +8 100/100/0/0/0 0/0 -/S/B/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Ricard's Rapier +9 106/106/0/0/0 0/0 -/S/B/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Ricard's Rapier +10 112/112/0/0/0 0/0 -/S/B/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Ricard's Rapier +0 56/0/56/0/0 0/0 -/B/-/C/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Ricard's Rapier +1 61/0/61/0/0 0/0 -/B/-/C/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Ricard's Rapier +2 67/0/67/0/0 0/0 -/A/-/C/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Ricard's Rapier +3 72/0/72/0/0 0/0 -/A/-/B/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Ricard's Rapier +4 78/0/78/0/0 0/0 -/A/-/B/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Ricard's Rapier +5 84/0/84/0/0 0/0 -/A/-/B/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Ricard's Rapier +6 89/0/89/0/0 0/0 -/S/-/B/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Ricard's Rapier +7 95/0/95/0/0 0/0 -/S/-/B/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Ricard's Rapier +8 100/0/100/0/0 0/0 -/S/-/B/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Ricard's Rapier +9 106/0/106/0/0 0/0 -/S/-/B/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Ricard's Rapier +10 112/0/112/0/0 0/0 -/S/-/B/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Ricard's Rapier +0 56/0/0/56/0 0/0 -/B/-/-/C/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Ricard's Rapier +1 61/0/0/61/0 0/0 -/B/-/-/C/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Ricard's Rapier +2 67/0/0/67/0 0/0 -/A/-/-/C/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Ricard's Rapier +3 72/0/0/72/0 0/0 -/A/-/-/B/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Ricard's Rapier +4 78/0/0/78/0 0/0 -/A/-/-/B/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Ricard's Rapier +5 84/0/0/84/0 0/0 -/A/-/-/B/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Ricard's Rapier +6 89/0/0/89/0 0/0 -/S/-/-/B/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Ricard's Rapier +7 95/0/0/95/0 0/0 -/S/-/-/B/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Ricard's Rapier +8 100/0/0/100/0 0/0 -/S/-/-/B/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Ricard's Rapier +9 106/0/0/106/0 0/0 -/S/-/-/B/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Ricard's Rapier +10 112/0/0/112/0 0/0 -/S/-/-/B/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9

Dark


Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Ricard's Rapier +0 56/0/0/0/56 0/0 -/B/-/-/-/C 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Ricard's Rapier +1 61/0/0/0/61 0/0 -/B/-/-/-/C 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Ricard's Rapier +2 67/0/0/0/67 0/0 -/A/-/-/-/C 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Ricard's Rapier +3 72/0/0/0/72 0/0 -/A/-/-/-/B 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Ricard's Rapier +4 78/0/0/0/78 0/0 -/A/-/-/-/B 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Ricard's Rapier +5 84/0/0/0/84 0/0 -/A/-/-/-/B 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Ricard's Rapier +6 89/0/0/0/89 0/0 -/S/-/-/-/B 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Ricard's Rapier +7 95/0/0/0/95 0/0 -/S/-/-/-/B 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Ricard's Rapier +8 100/0/0/0/100 0/0 -/S/-/-/-/B 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Ricard's Rapier +9 106/0/0/0/106 0/0 -/S/-/-/-/B 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Ricard's Rapier +10 112/0/0/0/112 0/0 -/S/-/-/-/B 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Ricard's Rapier +0 56/0/0/0/0 112/0 -/B/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Ricard's Rapier +1 61/0/0/0/0 114/0 -/B/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Ricard's Rapier +2 67/0/0/0/0 117/0 -/A/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Ricard's Rapier +3 72/0/0/0/0 120/0 -/A/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Ricard's Rapier +4 78/0/0/0/0 123/0 -/A/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Ricard's Rapier +5 84/0/0/0/0 126/0 -/A/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Ricard's Rapier +6 89/0/0/0/0 128/0 -/S/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Ricard's Rapier +7 95/0/0/0/0 131/0 -/S/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Ricard's Rapier +8 100/0/0/0/0 134/0 -/S/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Ricard's Rapier +9 106/0/0/0/0 137/0 -/S/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Ricard's Rapier +10 112/0/0/0/0 140/0 -/S/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Ricard's Rapier +0 56/0/0/0/0 0/112 -/B/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Ricard's Rapier +1 61/0/0/0/0 0/114 -/B/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Ricard's Rapier +2 67/0/0/0/0 0/117 -/A/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Ricard's Rapier +3 72/0/0/0/0 0/120 -/A/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Ricard's Rapier +4 78/0/0/0/0 0/123 -/A/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Ricard's Rapier +5 84/0/0/0/0 0/126 -/A/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Ricard's Rapier +6 89/0/0/0/0 0/128 -/S/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Ricard's Rapier +7 95/0/0/0/0 0/131 -/S/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Ricard's Rapier +8 100/0/0/0/0 0/134 -/S/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Ricard's Rapier +9 106/0/0/0/0 0/137 -/S/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Ricard's Rapier +10 112/0/0/0/0 0/140 -/S/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Ricard's Rapier +0 92/0/0/0/0 0/0 -/E/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Raw Ricard's Rapier +1 101/0/0/0/0 0/0 -/E/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Raw Ricard's Rapier +2 110/0/0/0/0 0/0 -/D/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Raw Ricard's Rapier +3 119/0/0/0/0 0/0 -/D/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Raw Ricard's Rapier +4 128/0/0/0/0 0/0 -/D/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Raw Ricard's Rapier +5 138/0/0/0/0 0/0 -/D/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Raw Ricard's Rapier +6 147/0/0/0/0 0/0 -/D/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Raw Ricard's Rapier +7 156/0/0/0/0 0/0 -/D/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Raw Ricard's Rapier +8 165/0/0/0/0 0/0 -/D/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Raw Ricard's Rapier +9 174/0/0/0/0 0/0 -/D/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Raw Ricard's Rapier +10 184/0/0/0/0 0/0 -/C/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Ricard's Rapier +0 80/0/0/0/0 0/0 -/D/D/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Enchanted Ricard's Rapier +1 88/0/0/0/0 0/0 -/D/D/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Enchanted Ricard's Rapier +2 96/0/0/0/0 0/0 -/D/D/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Enchanted Ricard's Rapier +3 104/0/0/0/0 0/0 -/D/D/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Enchanted Ricard's Rapier +4 112/0/0/0/0 0/0 -/C/D/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Enchanted Ricard's Rapier +5 120/0/0/0/0 0/0 -/C/D/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Enchanted Ricard's Rapier +6 128/0/0/0/0 0/0 -/C/D/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Enchanted Ricard's Rapier +7 136/0/0/0/0 0/0 -/C/D/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Enchanted Ricard's Rapier +8 144/0/0/0/0 0/0 -/C/D/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Enchanted Ricard's Rapier +9 152/0/0/0/0 0/0 -/C/D/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Enchanted Ricard's Rapier +10 160/0/0/0/0 0/0 -/B/C/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Ricard's Rapier +0 40/0/0/0/0 0/0 -/C/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Mundane Ricard's Rapier +1 44/0/0/0/0 0/0 -/C/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Mundane Ricard's Rapier +2 48/0/0/0/0 0/0 -/C/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Mundane Ricard's Rapier +3 52/0/0/0/0 0/0 -/C/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Mundane Ricard's Rapier +4 56/0/0/0/0 0/0 -/B/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Mundane Ricard's Rapier +5 60/0/0/0/0 0/0 -/B/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Mundane Ricard's Rapier +6 64/0/0/0/0 0/0 -/B/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Mundane Ricard's Rapier +7 68/0/0/0/0 0/0 -/B/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Mundane Ricard's Rapier +8 72/0/0/0/0 0/0 -/A/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Mundane Ricard's Rapier +9 76/0/0/0/0 0/0 -/A/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Mundane Ricard's Rapier +10 80/0/0/0/0 0/0 -/A/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.

Spider's Silk

In-Game Description


Thrusting sword forged from the soul
of the Duke's Dear Freja.
Its needle-like blade can easily pierce the
seams of the toughest armor.

Supposedly, the duke himself, an eccentric soul
fascinated with spiders, went on to take a form
that was far from human.

Effect: shield piercing (strong attack)

Availability


Trade Soul of the Duke's Dear Freja and 1,500 souls with Weaponsmith Ornifex.

General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight
78/0/0/0/0

(Thrust)
0/0 110 10 5/20/0/0

-/S/-/-/-/-
45/10/30/30/20 15/15/15/15 10 30 0.5

Move Set


+ show Move Set - hide Move Set
One-Handed Two-Handed
Light Attack pokes pokes
Heavy Attack pokes thrusts
Rolling Attack quick poke poke
Running Attack poke thrust

Notes


Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Boss upgrade path.
Requires:

Name Damage Aux Effects Stat Bonuses Materials Cost Souls
Spider's Silk +0 78/0/0/0/0 0/0 -/S/-/-/- - -
Spider's Silk +1 101/0/0/0/0 0/0 -/S/-/-/- 1x Petrified Dragon Bone 1,340
Spider's Silk +2 124/0/0/0/0 0/0 -/S/-/-/- 2x Petrified Dragon Bone 1,670
Spider's Silk +3 148/0/0/0/0 0/0 -/S/-/-/- 3x Petrified Dragon Bone 2,010
Spider's Silk +4 171/0/0/0/0 0/0 -/S/-/-/- 4x Petrified Dragon Bone 2,680
Spider's Silk +5 195/0/0/0/0 0/0 -/S/-/-/- 5x Petrified Dragon Bone 3,010

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Spider's Silk +0 54/50/0/0/0 0/0 -/A/C/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Spider's Silk +1 78/65/0/0/0 0/0 -/A/C/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Spider's Silk +2 87/80/0/0/0 0/0 -/A/C/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Spider's Silk +3 103/95/0/0/0 0/0 -/A/B/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Spider's Silk +4 120/120/0/0/0 0/0 -/A/B/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9
Magic Spider's Silk +5 136/136/0/0/0 0/0 -/A/B/-/-/- 42.9/26.6/27.9/27.9/17.9 12.9/12.9/12.9/12.9

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Spider's Silk +0 55/0/50/0/0 0/0 -/A/-/C/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Spider's Silk +1 78/0/65/0/0 0/0 -/A/-/C/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Spider's Silk +2 87/0/80/0/0 0/0 -/A/-/C/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Spider's Silk +3 103/0/95/0/0 0/0 -/A/-/B/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Spider's Silk +4 120/0/120/0/0 0/0 -/A/-/B/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9
Fire Spider's Silk +5 136/0/136/0/0 0/0 -/A/-/B/-/- 42.9/7.9/46.6/27.9/17.9 12.9/12.9/12.9/12.9

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Spider's Silk +0 54/0/0/50/0 0/0 -/A/-/-/C/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Spider's Silk +1 78/0/0/65/0 0/0 -/A/-/-/C/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Spider's Silk +2 87/0/0/80/0 0/0 -/A/-/-/C/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Spider's Silk +3 103/0/0/95/0 0/0 -/A/-/-/B/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Spider's Silk +4 120/0/0/120/0 0/0 -/A/-/-/B/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9
Lightning Spider's Silk +5 136/0/0/136/0 0/0 -/A/-/-/B/- 42.9/7.9/27.9/46.6/17.9 12.9/12.9/12.9/12.9

Dark


Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Spider's Silk +0 54/0/0/0/50 0/0 -/A/-/-/-/C 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Spider's Silk +1 78/0/0/0/65 0/0 -/A/-/-/-/C 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Spider's Silk +2 87/0/0/0/80 0/0 -/A/-/-/-/C 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Spider's Silk +3 103/0/0/0/95 0/0 -/A/-/-/-/B 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Spider's Silk +4 120/0/0/0/120 0/0 -/A/-/-/-/B 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9
Dark Spider's Silk +5 136/0/0/0/136 0/0 -/A/-/-/-/B 42.9/7.9/27.9/27.9/36.6 12.9/12.9/12.9/12.9

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Spider's Silk +0 54/0/0/0/0 112/0 -/A/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Spider's Silk +1 78/0/0/0/0 117/0 -/A/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Spider's Silk +2 87/0/0/0/0 123/0 -/A/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Spider's Silk +3 103/0/0/0/0 128/0 -/A/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Spider's Silk +4 120/0/0/0/0 134/0 -/A/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9
Poison Spider's Silk +5 136/0/0/0/0 140/0 -/A/-/-/-/- 42.9/7.9/27.9/27.9/17.9 31.6/12.9/12.9/12.9

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Spider's Silk +0 54/0/0/0/0 0/112 -/A/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Spider's Silk +1 78/0/0/0/0 0/117 -/A/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Spider's Silk +2 87/0/0/0/0 0/123 -/A/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Spider's Silk +3 103/0/0/0/0 0/128 -/A/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Spider's Silk +4 120/0/0/0/0 0/134 -/A/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9
Bleed Spider's Silk +5 136/0/0/0/0 0/140 -/A/-/-/-/- 42.9/7.9/27.9/27.9/17.9 12.9/31.6/12.9/12.9

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Spider's Silk +0 89/0/0/0/0 0/0 -/D/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Raw Spider's Silk +1 116/0/0/0/0 0/0 -/D/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Raw Spider's Silk +2 143/0/0/0/0 0/0 -/D/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Raw Spider's Silk +3 170/0/0/0/0 0/0 -/D/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Raw Spider's Silk +4 197/0/0/0/0 0/0 -/D/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Raw Spider's Silk +5 224/0/0/0/0 0/0 -/D/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Spider's Silk +0 78/0/0/0/0 0/0 -/D/D/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Enchanted Spider's Silk +1 101/0/0/0/0 0/0 -/D/D/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Enchanted Spider's Silk +2 124/0/0/0/0 0/0 -/D/D/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Enchanted Spider's Silk +3 148/0/0/0/0 0/0 -/D/D/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Enchanted Spider's Silk +4 171/0/0/0/0 0/0 -/D/D/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Enchanted Spider's Silk +5 195/0/0/0/0 0/0 -/D/D/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Spider's Silk +0 39/0/0/0/0 0/0 -/C/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Mundane Spider's Silk +1 50/0/0/0/0 0/0 -/C/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Mundane Spider's Silk +2 62/0/0/0/0 0/0 -/C/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Mundane Spider's Silk +3 74/0/0/0/0 0/0 -/C/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Mundane Spider's Silk +4 85/0/0/0/0 0/0 -/C/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0
Mundane Spider's Silk +5 97/0/0/0/0 0/0 -/C/-/-/-/- 45.0/10.0/30.0/30.0/20.0 15.0/15.0/15.0/15.0

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.