# Thrusting Swords # Black Scorpion Stinger
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### In-Game Description --- *Manscorpion Tark's thrusting sword.* *The scorpion pincer guard contains poison, which is injected into foes pierced by the blade.* *Tark's past is a thing obscure. But then again, do any of us know who we are, let alone what we may have been?* ### Availability --- ***Dark Souls 2:*** - Mimic (Doors of Pharros only) drop - guaranteed. ***Scholar of the First Sin:*** - Acquired from Manscorpion Tark after killing Duke Tseldora (or The Duke's Dear Freja?). - Sold by Merchant Hag Melentia for 5000 souls after killing Manscorpion Tark. ### General Information ---
ImageDamageAux EffectsCounter StrengthPoise DamageStats Needed Stat BonusesDamage ReductionAux Effects ReductionStabilityDurabilityWeight
![]()200/0/0/0/0 (Thrust)67/01001010/18/0/0 -/-/-/-/-/-45/10/30/30/2035/15/15/1520302.0
### Move Set --- + show Move Set - hide Move Set
**One-Handed****Two-Handed**
**Light Attack**pokespokes
**Heavy Attack**pokesthrusts
**Rolling Attack**quick pokepoke
**Running Attack**pokethrust
Video Showcase ### Notes --- - It is possible to obtain two Black Scorpion Stingers per play-through. To do this, first talk to Manscorpion Tark to obtain the first one and then kill him. After killing him, Merchant Hag Melentia will sell you the second one. *(Scholar of the First Sin only)*
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane
#### Basic --- Special upgrade path. Requires: - Twinkling Titanite
NameDamageAux EffectsStat BonusesMaterials CostSouls
Black Scorpion Stinger +0200/0/0/0/067/0-/-/-/-/---
Black Scorpion Stinger +1220/0/0/0/073/0-/-/-/-/-1x Twinkling Titanite1,010
Black Scorpion Stinger +2240/0/0/0/080/0-/-/-/-/-2x Twinkling Titanite1,260
Black Scorpion Stinger +3260/0/0/0/086/0-/-/-/-/-3x Twinkling Titanite1,520
Black Scorpion Stinger +4280/0/0/0/093/0-/-/-/-/-4x Twinkling Titanite2,020
Black Scorpion Stinger +5300/0/0/0/0100/0-/-/-/-/-5x Twinkling Titanite2,270
### Infusions --- #### Magic --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction. Requires: - Faintstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Magic Black Scorpion Stinger +0150/40/0/0/050/0-/-/C/-/-/-42.9/26.6/27.9/27.9/17.932.9/31.6/12.9/12.9
Magic Black Scorpion Stinger +1165/44/0/0/055/0-/-/C/-/-/-42.9/26.6/27.9/27.9/17.932.9/31.6/12.9/12.9
Magic Black Scorpion Stinger +2180/48/0/0/060/0-/-/C/-/-/-42.9/26.6/27.9/27.9/17.932.9/31.6/12.9/12.9
Magic Black Scorpion Stinger +3195/52/0/0/065/0-/-/C/-/-/-42.9/26.6/27.9/27.9/17.932.9/31.6/12.9/12.9
Magic Black Scorpion Stinger +4210/56/0/0/070/0-/-/C/-/-/-42.9/26.6/27.9/27.9/17.932.9/31.6/12.9/12.9
Magic Black Scorpion Stinger +5225/60/0/0/075/0-/-/C/-/-/-42.9/26.6/27.9/27.9/17.932.9/31.6/12.9/12.9
#### Fire --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction. Requires: - Firedrake Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Fire Black Scorpion Stinger +0150/0/40/0/050/0-/-/-/C/-/-42.9/7.9/46.6/27.9/17.932.9/31.6/12.9/12.9
Fire Black Scorpion Stinger +1165/0/44/0/055/0-/-/-/C/-/-42.9/7.9/46.6/27.9/17.932.9/31.6/12.9/12.9
Fire Black Scorpion Stinger +2180/0/48/0/060/0-/-/-/C/-/-42.9/7.9/46.6/27.9/17.932.9/31.6/12.9/12.9
Fire Black Scorpion Stinger +3195/0/52/0/065/0-/-/-/C/-/-42.9/7.9/46.6/27.9/17.932.9/31.6/12.9/12.9
Fire Black Scorpion Stinger +4210/0/56/0/070/0-/-/-/C/-/-42.9/7.9/46.6/27.9/17.932.9/31.6/12.9/12.9
Fire Black Scorpion Stinger +5225/0/60/0/075/0-/-/-/C/-/-42.9/7.9/46.6/27.9/17.932.9/31.6/12.9/12.9
#### Lightning --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction. Requires: - Boltstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Lightning Black Scorpion Stinger +0150/0/0/40/050/0-/-/-/-/C/-42.9/7.9/27.9/46.6/17.932.9/31.6/12.9/12.9
Lightning Black Scorpion Stinger +1165/0/0/44/055/0-/-/-/-/C/-42.9/7.9/27.9/46.6/17.932.9/31.6/12.9/12.9
Lightning Black Scorpion Stinger +2180/0/0/48/060/0-/-/-/-/C/-42.9/7.9/27.9/46.6/17.932.9/31.6/12.9/12.9
Lightning Black Scorpion Stinger +3195/0/0/52/065/0-/-/-/-/C/-42.9/7.9/27.9/46.6/17.932.9/31.6/12.9/12.9
Lightning Black Scorpion Stinger +4210/0/0/56/070/0-/-/-/-/C/-42.9/7.9/27.9/46.6/17.932.9/31.6/12.9/12.9
Lightning Black Scorpion Stinger +5225/0/0/60/075/0-/-/-/-/C/-42.9/7.9/27.9/46.6/17.932.9/31.6/12.9/12.9
#### Dark --- Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction. Requires: - Darknight Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Dark Black Scorpion Stinger +0150/0/0/0/4050/0-/-/-/-/-/C42.9/7.9/27.9/27.9/36.632.9/31.6/12.9/12.9
Dark Black Scorpion Stinger +1165/0/0/0/4455/0-/-/-/-/-/C42.9/7.9/27.9/27.9/36.632.9/31.6/12.9/12.9
Dark Black Scorpion Stinger +2180/0/0/0/4860/0-/-/-/-/-/C42.9/7.9/27.9/27.9/36.632.9/31.6/12.9/12.9
Dark Black Scorpion Stinger +3195/0/0/0/5265/0-/-/-/-/-/C42.9/7.9/27.9/27.9/36.632.9/31.6/12.9/12.9
Dark Black Scorpion Stinger +4210/0/0/0/5670/0-/-/-/-/-/C42.9/7.9/27.9/27.9/36.632.9/31.6/12.9/12.9
Dark Black Scorpion Stinger +5225/0/0/0/6075/0-/-/-/-/-/C42.9/7.9/27.9/27.9/36.632.9/31.6/12.9/12.9
#### Poison --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base poison damage, poison damage reduction. Requires: - Poison Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Poison Black Scorpion Stinger +0192/0/0/0/096/0-/-/-/-/-/-44.1/9.1/29.1/29.1/19.141.6/14.1/14.1/14.1
Poison Black Scorpion Stinger +1211/0/0/0/0105/0-/-/-/-/-/-44.1/9.1/29.1/29.1/19.141.6/14.1/14.1/14.1
Poison Black Scorpion Stinger +2230/0/0/0/0115/0-/-/-/-/-/-44.1/9.1/29.1/29.1/19.141.6/14.1/14.1/14.1
Poison Black Scorpion Stinger +3249/0/0/0/0124/0-/-/-/-/-/-44.1/9.1/29.1/29.1/19.141.6/14.1/14.1/14.1
Poison Black Scorpion Stinger +4268/0/0/0/0134/0-/-/-/-/-/-44.1/9.1/29.1/29.1/19.141.6/14.1/14.1/14.1
Poison Black Scorpion Stinger +5287/0/0/0/0143/0-/-/-/-/-/-44.1/9.1/29.1/29.1/19.141.6/14.1/14.1/14.1
#### Bleed --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base bleed damage, bleed damage reduction. Requires: - Bleed Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Bleed Black Scorpion Stinger +0180/0/0/0/060/96-/-/-/-/-/-42.9/7.9/27.9/27.9/17.932.9/31.6/12.9/12.9
Bleed Black Scorpion Stinger +1198/0/0/0/066/100-/-/-/-/-/-42.9/7.9/27.9/27.9/17.932.9/31.6/12.9/12.9
Bleed Black Scorpion Stinger +2216/0/0/0/072/105-/-/-/-/-/-42.9/7.9/27.9/27.9/17.932.9/31.6/12.9/12.9
Bleed Black Scorpion Stinger +3234/0/0/0/078/110-/-/-/-/-/-42.9/7.9/27.9/27.9/17.932.9/31.6/12.9/12.9
Bleed Black Scorpion Stinger +4252/0/0/0/084/115-/-/-/-/-/-42.9/7.9/27.9/27.9/17.932.9/31.6/12.9/12.9
Bleed Black Scorpion Stinger +5270/0/0/0/090/120-/-/-/-/-/-42.9/7.9/27.9/27.9/17.932.9/31.6/12.9/12.9
#### Raw --- Reduces: Stat bonuses. Adds/Increases: Base damage. Requires: - Raw Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Raw Black Scorpion Stinger +0230/0/0/0/077/0-/-/-/-/-/-45/10/30/30/2035/15/15/15
Raw Black Scorpion Stinger +1253/0/0/0/084/0-/-/-/-/-/-45/10/30/30/2035/15/15/15
Raw Black Scorpion Stinger +2276/0/0/0/092/0-/-/-/-/-/-45/10/30/30/2035/15/15/15
Raw Black Scorpion Stinger +3299/0/0/0/099/0-/-/-/-/-/-45/10/30/30/2035/15/15/15
Raw Black Scorpion Stinger +4322/0/0/0/0107/0-/-/-/-/-/-45/10/30/30/2035/15/15/15
Raw Black Scorpion Stinger +5345/0/0/0/0115/0-/-/-/-/-/-45/10/30/30/2035/15/15/15
#### Enchanted --- Reduces: Stat bonuses. Adds/Increases: INT stat bonus (excluding weapons that have base magic damage). Requires: - Magic Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Enchanted Black Scorpion Stinger +0200/0/0/0/067/0-/-/D/-/-/-45/10/30/30/2035/15/15/15
Enchanted Black Scorpion Stinger +1220/0/0/0/073/0-/-/D/-/-/-45/10/30/30/2035/15/15/15
Enchanted Black Scorpion Stinger +2240/0/0/0/080/0-/-/D/-/-/-45/10/30/30/2035/15/15/15
Enchanted Black Scorpion Stinger +3260/0/0/0/086/0-/-/D/-/-/-45/10/30/30/2035/15/15/15
Enchanted Black Scorpion Stinger +4280/0/0/0/093/0-/-/D/-/-/-45/10/30/30/2035/15/15/15
Enchanted Black Scorpion Stinger +5300/0/0/0/0100/0-/-/D/-/-/-45/10/30/30/2035/15/15/15
#### Mundane --- Reduces: Base damage, stat bonuses. Adds/Increases: Damage scaling from lowest stat. Requires: - Old Mundane Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Mundane Black Scorpion Stinger +0100/0/0/0/033/0-/-/-/-/-/-45/10/30/30/2035/15/15/15
Mundane Black Scorpion Stinger +1110/0/0/0/036/0-/-/-/-/-/-45/10/30/30/2035/15/15/15
Mundane Black Scorpion Stinger +2120/0/0/0/040/0-/-/-/-/-/-45/10/30/30/2035/15/15/15
Mundane Black Scorpion Stinger +3130/0/0/0/043/0-/-/-/-/-/-45/10/30/30/2035/15/15/15
Mundane Black Scorpion Stinger +4140/0/0/0/046/0-/-/-/-/-/-45/10/30/30/2035/15/15/15
Mundane Black Scorpion Stinger +5150/0/0/0/050/0-/-/-/-/-/-45/10/30/30/2035/15/15/15
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage Each weapon has one or more physical damage types: - Striking - Slashing - Thrusting Certain enemies are weak or strong against different damage types. See Weakness for physical reduction, Resistance for elemental reduction.
**Aux Effect:**The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: - A is Poison Effect - B is Bleed Effect
**Counter Strength:**Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
**Poise Damage:**The ability of the weapon to break the poise of an enemy.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D: - A is the Strength required - B is the Dexterity required - C is the Intelligence required - D is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength) properly if the weapon is held with both hands. (14 x 2 = 28)
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D/E/F: - A is the Strength stat bonus that influences the physical attack of the weapon. - B is the Dexterity stat bonus that influences the physical attack of the weapon. - C is the Intelligence stat bonus that influences the Magical attack of the weapon. - D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon. - E is the Faith stat bonus that influences the Lightning attack of the weapon. - F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
**Damage Reduction:**The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage
**Aux Effect Reduction:**The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking. The Aux Effect Reduction % stats for a weapon are A / B / C / D: - A is Poison Effect - B is Bleed Effect - C is Petrification Effect - D is Curse Effect
**Stability:**Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
**Durability:**The durability of the weapon.
**Weight:**The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
**Enchantable? Items/Spells:**Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items.
# Chaos Rapier
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### In-Game Description --- *Rapier of darkness and chaos. Once, a brilliant young sorcerer cast away his earthly desires, devoting himself entirely to the Dark that bewitched him. Nebulous, inky and serene, the Dark holds an allure matched only by the fear it strikes in men's hearts. Could it be nature, holding a mirror to mankind?* ### Availability --- ***Dark Souls 2:*** - Enhanced Undead (Aldia's Keep only) drop - rare. ***Scholar of the First Sin:*** - Sold by Felkin the Outcast for 7,500 souls. ### General Information ---
ImageDamageAux EffectsCounter StrengthPoise DamageStats Needed Stat BonusesDamage ReductionAux Effects ReductionStabilityDurabilityWeight
![]()73/0/60/0/0 (Thrust)0/0140107/14/13/13 -/B/-/B/-/-45/10/45/30/2015/15/15/1520451.5
### Move Set --- + show Move Set - hide Move Set
**One-Handed****Two-Handed**
**Light Attack**pokesthrusts
**Heavy Attack**parryheavy thrusts
**Rolling Attack**quick pokepoke
**Running Attack**pokepoke
### Upgrades ---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane
#### Basic --- Special upgrade path. Requires: - Twinkling Titanite
NameDamageAux EffectsStat BonusesMaterials CostSouls
Chaos Rapier +073/0/60/0/00/0-/B/-/B/-/---
Chaos Rapier +180/0/70/0/00/0-/B/-/B/-/-1x Twinkling Titanite1,310
Chaos Rapier +287/0/80/0/00/0-/B/-/B/-/-2x Twinkling Titanite1,640
Chaos Rapier +395/0/90/0/00/0-/B/-/B/-/-3x Twinkling Titanite1,960
Chaos Rapier +4102/0/100/0/00/0-/B/-/B/-/-4x Twinkling Titanite2,620
Chaos Rapier +5110/0/110/0/00/0-/A/-/B/-/-5x Twinkling Titanite2,940
### Infusions --- #### Magic --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction. Requires: - Faintstone - 2,000 souls
NameDamageAux. EffectsStat BonusesDamage ReductionAux Effects Reduction
Magic Chaos Rapier +062/17/50/0/00/0-/C/C/B/-/-43.7/20.0/43.7/28.7/18.713.7/13.7/13.7/13.7
Magic Chaos Rapier +168/20/59/0/00/0-/C/C/B/-/-43.7/20.0/43.7/28.7/18.713.7/13.7/13.7/13.7
Magic Chaos Rapier +274/23/68/0/00/0-/C/C/B/-/-43.7/20.0/43.7/28.7/18.713.7/13.7/13.7/13.7
Magic Chaos Rapier +380/26/76/0/00/0-/C/C/B/-/-43.7/20.0/43.7/28.7/18.713.7/13.7/13.7/13.7
Magic Chaos Rapier +487/29/85/0/00/0-/C/C/B/-/-43.7/20.0/43.7/28.7/18.713.7/13.7/13.7/13.7
Magic Chaos Rapier +593/32/93/0/00/0-/C/C/B/-/-43.7/20.0/43.7/28.7/18.713.7/13.7/13.7/13.7
#### Fire --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction. Requires: - Firedrake Stone - 2,000 souls
NameDamageAux. EffectsStat BonusesDamage ReductionAux Effects Reduction
Fire Chaos Rapier +065/0/66/0/00/0-/C/-/B/-/-44.5/9.5/48.3/29.5/19.514.5/14.5/14.5/14.5
Fire Chaos Rapier +172/0/77/0/00/0-/C/-/B/-/-44.5/9.5/48.3/29.5/19.514.5/14.5/14.5/14.5
Fire Chaos Rapier +279/0/88/0/00/0-/C/-/B/-/-44.5/9.5/48.3/29.5/19.514.5/14.5/14.5/14.5
Fire Chaos Rapier +385/0/99/0/00/0-/C/-/B/-/-44.5/9.5/48.3/29.5/19.514.5/14.5/14.5/14.5
Fire Chaos Rapier +492/0/110/0/00/0-/C/-/B/-/-44.5/9.5/48.3/29.5/19.514.5/14.5/14.5/14.5
Fire Chaos Rapier +599/0/121/0/00/0-/C/-/B/-/-44.5/9.5/48.3/29.5/19.514.5/14.5/14.5/14.5
#### Lightning --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction. Requires: - Boltstone - 2,000 souls
NameDamageAux. EffectsStat BonusesDamage ReductionAux Effects Reduction
Lightning Chaos Rapier +062/0/50/17/00/0-/C/-/B/C/-43.7/8.7/43.7/40.0/18.713.7/13.7/13.7/13.7
Lightning Chaos Rapier +168/0/59/20/00/0-/C/-/B/C/-43.7/8.7/43.7/40.0/18.713.7/13.7/13.7/13.7
Lightning Chaos Rapier +274/0/68/23/00/0-/C/-/B/C/-43.7/8.7/43.7/40.0/18.713.7/13.7/13.7/13.7
Lightning Chaos Rapier +380/0/76/26/00/0-/C/-/B/C/-43.7/8.7/43.7/40.0/18.713.7/13.7/13.7/13.7
Lightning Chaos Rapier +487/0/85/29/00/0-/C/-/B/C/-43.7/8.7/43.7/40.0/18.713.7/13.7/13.7/13.7
Lightning Chaos Rapier +593/0/93/32/00/0-/C/-/B/C/-43.7/8.7/43.7/40.0/18.713.7/13.7/13.7/13.7
#### Dark --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction. Requires: - Darknight Stone - 2,000 souls
NameDamageAux. EffectsStat BonusesDamage ReductionAux Effects Reduction
Dark Chaos Rapier +062/0/50/0/170/0-/C/-/B/-/C43.7/8.7/43.7/28.7/18.7/30.013.7/13.7/13.7/13.7
Dark Chaos Rapier +168/0/59/0/200/0-/C/-/B/-/C43.7/8.7/43.7/28.7/18.7/30.013.7/13.7/13.7/13.7
Dark Chaos Rapier +274/0/68/0/230/0-/C/-/B/-/C43.7/8.7/43.7/28.7/18.7/30.013.7/13.7/13.7/13.7
Dark Chaos Rapier +380/0/76/0/260/0-/C/-/B/-/C43.7/8.7/43.7/28.7/18.7/30.013.7/13.7/13.7/13.7
Dark Chaos Rapier +487/0/85/0/290/0-/C/-/B/-/C43.7/8.7/43.7/28.7/18.7/30.013.7/13.7/13.7/13.7
Dark Chaos Rapier +593/0/93/0/320/0-/C/-/B/-/C43.7/8.7/43.7/28.7/18.7/30.013.7/13.7/13.7/13.7
#### Poison --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base poison damage, poison damage reduction. Requires: - Poison Stone - 2,000 souls
NameDamageAux. EffectsStat BonusesDamage ReductionAux Effects Reduction
Poison Chaos Rapier +065/0/54/0/096/0-/C/-/A/-/-42.9/7.9/42.9/27.9/17.931.6/12.9/12.9/12.9
Poison Chaos Rapier +172/0/63/0/0100/0-/C/-/A/-/-42.9/7.9/42.9/27.9/17.931.6/12.9/12.9/12.9
Poison Chaos Rapier +279/0/72/0/0105/0-/C/-/A/-/-42.9/7.9/42.9/27.9/17.931.6/12.9/12.9/12.9
Poison Chaos Rapier +385/0/81/0/0110/0-/C/-/S/-/-42.9/7.9/42.9/27.9/17.931.6/12.9/12.9/12.9
Poison Chaos Rapier +492/0/90/0/0115/0-/C/-/S/-/-42.9/7.9/42.9/27.9/17.931.6/12.9/12.9/12.9
Poison Chaos Rapier +599/0/99/0/0120/0-/C/-/S/-/-42.9/7.9/42.9/27.9/17.931.6/12.9/12.9/12.9
#### Bleed --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base bleed damage, bleed damage reduction. Requires: - Bleed Stone - 2,000 souls
NameDamageAux. EffectsStat BonusesDamage ReductionAux Effects Reduction
Bleed Chaos Rapier +065/0/54/0/00/96-/C/-/A/-/-42.9/7.9/42.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Chaos Rapier +172/0/63/0/00/100-/C/-/A/-/-42.9/7.9/42.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Chaos Rapier +279/0/72/0/00/105-/C/-/A/-/-42.9/7.9/42.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Chaos Rapier +385/0/81/0/00/110-/C/-/S/-/-42.9/7.9/42.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Chaos Rapier +492/0/90/0/00/115-/C/-/S/-/-42.9/7.9/42.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Chaos Rapier +599/0/99/0/00/120-/C/-/S/-/-42.9/7.9/42.9/27.9/17.912.9/31.6/12.9/12.9
#### Raw --- Reduces: Stat bonuses. Adds/Increases: Base damage. Requires: - Raw Stone - 2,000 souls
NameDamageAux. EffectsStat BonusesDamage ReductionAux Effects Reduction
Raw Chaos Rapier +083/0/69/0/00/0-/E/-/C/-/-45.0/10.0/45.0/30.0/20.015.0/15.0/15.0/15.0
Raw Chaos Rapier +192/0/80/0/00/0-/E/-/C/-/-45.0/10.0/45.0/30.0/20.015.0/15.0/15.0/15.0
Raw Chaos Rapier +2100/0/92/0/00/0-/E/-/C/-/-45.0/10.0/45.0/30.0/20.015.0/15.0/15.0/15.0
Raw Chaos Rapier +3109/0/103/0/00/0-/E/-/C/-/-45.0/10.0/45.0/30.0/20.015.0/15.0/15.0/15.0
Raw Chaos Rapier +4117/0/115/0/00/0-/E/-/C/-/-45.0/10.0/45.0/30.0/20.015.0/15.0/15.0/15.0
Raw Chaos Rapier +5126/0/126/0/00/0-/E/-/C/-/-45.0/10.0/45.0/30.0/20.015.0/15.0/15.0/15.0
#### Enchanted --- Reduces: Stat bonuses. Adds/Increases: INT stat bonus (excluding weapons that have base magic damage). Requires: - Magic Stone - 2,000 souls
NameDamageAux. EffectsStat BonusesDamage ReductionAux Effects Reduction
Enchanted Chaos Rapier +073/0/60/0/00/0-/E/D/D/-/-45.0/10.0/45.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Chaos Rapier +180/0/70/0/00/0-/E/D/D/-/-45.0/10.0/45.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Chaos Rapier +287/0/80/0/00/0-/E/D/D/-/-45.0/10.0/45.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Chaos Rapier +395/0/90/0/00/0-/E/D/D/-/-45.0/10.0/45.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Chaos Rapier +4102/0/100/0/00/0-/E/D/D/-/-45.0/10.0/45.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Chaos Rapier +5110/0/110/0/00/0-/D/C/C/-/-45.0/10.0/45.0/30.0/20.015.0/15.0/15.0/15.0
#### Mundane --- Reduces: Base damage, stat bonuses. Adds/Increases: Damage scaling from lowest stat. Requires: - Old Mundane Stone - 2,000 souls
NameDamageAux. EffectsStat BonusesDamage ReductionAux Effects Reduction
Mundane Chaos Rapier +036/0/30/0/00/0-/D/-/D/-/-45.0/10.0/45.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Chaos Rapier +140/0/35/0/00/0-/D/-/D/-/-45.0/10.0/45.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Chaos Rapier +243/0/40/0/00/0-/D/-/D/-/-45.0/10.0/45.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Chaos Rapier +347/0/45/0/00/0-/D/-/D/-/-45.0/10.0/45.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Chaos Rapier +451/0/50/0/00/0-/D/-/D/-/-45.0/10.0/45.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Chaos Rapier +555/0/55/0/00/0-/D/-/C/-/-45.0/10.0/45.0/30.0/20.015.0/15.0/15.0/15.0
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage Each weapon has one or more physical damage types: - Striking - Slashing - Thrusting Certain enemies are weak or strong against different damage types. See Weakness for physical reduction, Resistance for elemental reduction.
**Aux Effect:**The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: - A is Poison Effect - B is Bleed Effect
**Counter Strength:**Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
**Poise Damage:**The ability of the weapon to break the poise of an enemy.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D: - A is the Strength required - B is the Dexterity required - C is the Intelligence required - D is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength) properly if the weapon is held with both hands. (14 x 2 = 28)
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D/E/F: - A is the Strength stat bonus that influences the physical attack of the weapon. - B is the Dexterity stat bonus that influences the physical attack of the weapon. - C is the Intelligence stat bonus that influences the Magical attack of the weapon. - D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon. - E is the Faith stat bonus that influences the Lightning attack of the weapon. - F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
**Damage Reduction:**The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage
**Aux Effect Reduction:**The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking. The Aux Effect Reduction % stats for a weapon are A / B / C / D: - A is Poison Effect - B is Bleed Effect - C is Petrification Effect - D is Curse Effect
**Stability:**Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
**Durability:**The durability of the weapon.
**Weight:**The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
**Enchantable? Items/Spells:**Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items.
# Espada Ropera
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### In-Game Description --- *Thrusting sword of Chancellor Wellager.* *Forged with rare geisteel.* *A masterpiece of the great blacksmith* *Llewelyn that he brought along as a gift* *when he left Mirrah for Drangleic.* ### Availability --- Acquired from Chancellor Wellager after obtaining the Giant's Kinship. ### General Information ---
ImageDamageAux EffectsCounter StrengthPoise DamageStats Needed Stat BonusesDamage ReductionAux Effects ReductionStabilityDurabilityWeight
![]()117/0/0/0/0 (Thrust)0/01401011/18/0/0 E/A/-/-/-/-45/10/30/30/2015/15/15/1520802.0
### Move Set --- + show Move Set - hide Move Set
**One-Handed****Two-Handed**
**Light Attack**pokesthrusts
**Heavy Attack**parryheavy thrusts
**Rolling Attack**quick pokepoke
**Running Attack**pokepoke
### Notes --- - Can be used to parry one-handed by using the strong attack. - Espada Ropera was a sword developed in mid-15th century Spain. ### Upgrades ---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane
#### Basic --- Standard upgrade path. Requires: - Titanite
NameDamageAux EffectsStat BonusesMaterials CostSouls
Espada Ropera +0117/0/0/0/00/0E/A/-/-/---
Espada Ropera +1128/0/0/0/00/0E/A/-/-/-1x Titanite Shard630
Espada Ropera +2140/0/0/0/00/0E/A/-/-/-2x Titanite Shard940
Espada Ropera +3152/0/0/0/00/0E/A/-/-/-3x Titanite Shard1,040
Espada Ropera +4164/0/0/0/00/0E/A/-/-/-1x Large Titanite Shard1,250
Espada Ropera +5176/0/0/0/00/0E/A/-/-/-2x Large Titanite Shard1,410
Espada Ropera +6187/0/0/0/00/0E/A/-/-/-3x Large Titanite Shard1,570
Espada Ropera +7199/0/0/0/00/0E/A/-/-/-1x Titanite Chunk1,880
Espada Ropera +8211/0/0/0/00/0E/A/-/-/-2x Titanite Chunk2,030
Espada Ropera +9223/0/0/0/00/0E/A/-/-/-3x Titanite Chunk2,190
Espada Ropera +10235/0/0/0/00/0E/A/-/-/-1x Titanite Slab2,500
### Infusions --- #### Magic --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction. Requires: - Faintstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Magic Espada Ropera +080/80/0/0/00/0E/C/C/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Espada Ropera +188/88/0/0/00/0E/C/C/-/-/-
Magic Espada Ropera +296/96/0/0/00/0E/C/C/-/-/-
Magic Espada Ropera +3104/136/0/0/00/0E/B/B/-/-/-
Magic Espada Ropera +4112/112/0/0/00/0E/B/B/-/-/-
Magic Espada Ropera +5120/120/0/0/00/0E/B/B/-/-/-
Magic Espada Ropera +6128/128/0/0/00/0E/B/B/-/-/-
Magic Espada Ropera +7136/136/0/0/00/0E/B/B/-/-/-
Magic Espada Ropera +8144/144/0/0/00/0E/B/B/-/-/-
Magic Espada Ropera +9152/152/0/0/00/0E/B/B/-/-/-
Magic Espada Ropera +10161/161/0/0/00/0E/B/B/-/-/-
#### Fire --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction. Requires: - Firedrake Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Fire Espada Ropera +080/0/80/0/00/0E/C/-/C/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Espada Ropera +188/0/88/0/00/0E/C/-/C/-/-
Fire Espada Ropera +296/0/96/0/00/0E/C/-/C/-/-
Fire Espada Ropera +3104/0/136/0/00/0E/B/-/B/-/-
Fire Espada Ropera +4112/0/112/0/00/0E/B/-/B/-/-
Fire Espada Ropera +5120/0/120/0/00/0E/B/-/B/-/-
Fire Espada Ropera +6128/0/128/0/00/0E/B/-/B/-/-
Fire Espada Ropera +7136/0/136/0/00/0E/B/-/B/-/-
Fire Espada Ropera +8144/0/144/0/00/0E/B/-/B/-/-
Fire Espada Ropera +9152/0/152/0/00/0E/B/-/B/-/-
Fire Espada Ropera +10164/0/164/0/00/0E/B/-/B/-/-
#### Lightning --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction. Requires: - Boltstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Lightning Espada Ropera +080/0/0/80/00/0E/C/-/-/C/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Espada Ropera +188/0/0/88/00/0E/C/-/-/C/-
Lightning Espada Ropera +296/0/0/96/00/0E/C/-/-/C/-
Lightning Espada Ropera +3104/0/0/136/00/0E/B/-/-/B/-
Lightning Espada Ropera +4112/0/0/112/00/0E/B/-/-/B/-
Lightning Espada Ropera +5120/0/0/120/00/0E/B/-/-/B/-
Lightning Espada Ropera +6128/0/0/128/00/0E/B/-/-/B/-
Lightning Espada Ropera +7136/0/0/136/00/0E/B/-/-/B/-
Lightning Espada Ropera +8144/0/0/144/00/0E/B/-/-/B/-
Lightning Espada Ropera +9152/0/0/152/00/0E/B/-/-/B/-
Lightning Espada Ropera +10161/0/0/161/00/0E/B/-/-/B/-
#### Dark --- Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction. Requires: - Darknight Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Dark Espada Ropera +080/0/0/0/800/0E/C/-/-/-/C42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Espada Ropera +188/0/0/0/880/0E/C/-/-/-/C
Dark Espada Ropera +296/0/0/0/960/0E/C/-/-/-/C
Dark Espada Ropera +3104/0/0/0/1360/0E/B/-/-/-/B
Dark Espada Ropera +4112/0/0/0/1120/0E/B/-/-/-/B
Dark Espada Ropera +5120/0/0/0/1200/0E/B/-/-/-/B
Dark Espada Ropera +6128/0/0/0/1280/0E/B/-/-/-/B
Dark Espada Ropera +7136/0/0/0/1360/0E/B/-/-/-/B
Dark Espada Ropera +8144/0/0/0/1440/0E/B/-/-/-/B
Dark Espada Ropera +9152/0/0/0/1520/0E/B/-/-/-/B
Dark Espada Ropera +10161/0/0/0/1610/0E/B/-/-/-/B
#### Poison --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base poison damage, poison damage reduction. Requires: - Poison Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Poison Espada Ropera +080/0/0/0/0112/0E/C/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Espada Ropera +188/0/0/0/0114/0E/C/-/-/-/-
Poison Espada Ropera +296/0/0/0/0117/0E/C/-/-/-/-
Poison Espada Ropera +3104/0/0/0/0120/0E/B/-/-/-/-
Poison Espada Ropera +4112/0/0/0/0123/0E/B/-/-/-/-
Poison Espada Ropera +5120/0/0/0/0126/0E/B/-/-/-/-
Poison Espada Ropera +6128/0/0/0/0128/0E/B/-/-/-/-
Poison Espada Ropera +7136/0/0/0/0131/0E/B/-/-/-/-
Poison Espada Ropera +8144/0/0/0/0134/0E/B/-/-/-/-
Poison Espada Ropera +9152/0/0/0/0137/0E/B/-/-/-/-
Poison Espada Ropera +10161/0/0/0/0140/0E/B/-/-/-/-
#### Bleed --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base bleed damage, bleed damage reduction. Requires: - Bleed Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Bleed Espada Ropera +080/0/0/0/00/112E/C/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Espada Ropera +188/0/0/0/00/114E/C/-/-/-/-
Bleed Espada Ropera +296/0/0/0/00/117E/C/-/-/-/-
Bleed Espada Ropera +3104/0/0/0/00/120E/B/-/-/-/-
Bleed Espada Ropera +4112/0/0/0/00/123E/B/-/-/-/-
Bleed Espada Ropera +5120/0/0/0/00/126E/B/-/-/-/-
Bleed Espada Ropera +6128/0/0/0/00/128E/B/-/-/-/-
Bleed Espada Ropera +7136/0/0/0/00/131E/B/-/-/-/-
Bleed Espada Ropera +8144/0/0/0/00/134E/B/-/-/-/-
Bleed Espada Ropera +9152/0/0/0/00/137E/B/-/-/-/-
Bleed Espada Ropera +10161/0/0/0/00/140E/B/-/-/-/-
#### Raw --- Reduces: Stat bonuses. Adds/Increases: Base damage. Requires: - Raw Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Raw Espada Ropera +0132/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Espada Ropera +1145/0/0/0/00/0E/E/-/-/-/-
Raw Espada Ropera +2158/0/0/0/00/0E/E/-/-/-/-
Raw Espada Ropera +3171/0/0/0/00/0E/E/-/-/-/-
Raw Espada Ropera +4185/0/0/0/00/0E/E/-/-/-/-
Raw Espada Ropera +5198/0/0/0/00/0E/E/-/-/-/-
Raw Espada Ropera +6211/0/0/0/00/0E/E/-/-/-/-
Raw Espada Ropera +7224/0/0/0/00/0E/E/-/-/-/-
Raw Espada Ropera +8238/0/0/0/00/0E/E/-/-/-/-
Raw Espada Ropera +9251/0/0/0/00/0E/E/-/-/-/-
Raw Espada Ropera +10264/0/0/0/00/0E/E/-/-/-/-
#### Enchanted --- Reduces: Stat bonuses. Adds/Increases: INT stat bonus (excluding weapons that have base magic damage). Requires: - Magic Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Enchanted Espada Ropera +0115/0/0/0/00/0E/D/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Espada Ropera +1126/0/0/0/00/0E/D/D/-/-/-
Enchanted Espada Ropera +2138/0/0/0/00/0E/D/D/-/-/-
Enchanted Espada Ropera +3149/0/0/0/00/0E/D/D/-/-/-
Enchanted Espada Ropera +4161/0/0/0/00/0E/D/D/-/-/-
Enchanted Espada Ropera +5172/0/0/0/00/0E/D/D/-/-/-
Enchanted Espada Ropera +6184/0/0/0/00/0E/D/D/-/-/-
Enchanted Espada Ropera +7195/0/0/0/00/0E/D/D/-/-/-
Enchanted Espada Ropera +8207/0/0/0/00/0E/D/D/-/-/-
Enchanted Espada Ropera +9218/0/0/0/00/0E/D/D/-/-/-
Enchanted Espada Ropera +10230/0/0/0/00/0E/D/C/-/-/-
#### Mundane --- Reduces: Base damage, stat bonuses. Adds/Increases: Damage scaling from lowest stat. Requires: - Old Mundane Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Mundane Espada Ropera +057/0/0/0/00/0E/D/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Espada Ropera +163/0/0/0/00/0E/D/-/-/-/-
Mundane Espada Ropera +269/0/0/0/00/0E/D/-/-/-/-
Mundane Espada Ropera +374/0/0/0/00/0E/D/-/-/-/-
Mundane Espada Ropera +480/0/0/0/00/0E/D/-/-/-/-
Mundane Espada Ropera +586/0/0/0/00/0E/D/-/-/-/-
Mundane Espada Ropera +692/0/0/0/00/0E/D/-/-/-/-
Mundane Espada Ropera +797/0/0/0/00/0E/D/-/-/-/-
Mundane Espada Ropera +8103/0/0/0/00/0E/D/-/-/-/-
Mundane Espada Ropera +9109/0/0/0/00/0E/D/-/-/-/-
Mundane Espada Ropera +10115/0/0/0/00/0E/C/-/-/-/-
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage Each weapon has one or more physical damage types: - Striking - Slashing - Thrusting Certain enemies are weak or strong against different damage types. See Weakness for physical reduction, Resistance for elemental reduction.
**Aux Effect:**The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: - A is Poison Effect - B is Bleed Effect
**Counter Strength:**Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
**Poise Damage:**The ability of the weapon to break the poise of an enemy.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D: - A is the Strength required - B is the Dexterity required - C is the Intelligence required - D is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength) properly if the weapon is held with both hands. (14 x 2 = 28)
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D/E/F: - A is the Strength stat bonus that influences the physical attack of the weapon. - B is the Dexterity stat bonus that influences the physical attack of the weapon. - C is the Intelligence stat bonus that influences the Magical attack of the weapon. - D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon. - E is the Faith stat bonus that influences the Lightning attack of the weapon. - F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
**Damage Reduction:**The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage
**Aux Effect Reduction:**The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking. The Aux Effect Reduction % stats for a weapon are A / B / C / D: - A is Poison Effect - B is Bleed Effect - C is Petrification Effect - D is Curse Effect
**Stability:**Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
**Durability:**The durability of the weapon.
**Weight:**The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
**Enchantable? Items/Spells:**Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items.
# Estoc
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### In-Game Description --- *A large thrusting sword with a blade.* *The sturdy, slender long blade is designed* *to pierce the armor of enemies, and its strong attack can even inflict damage upon foes hiding behind shields.* *Though primarily a thrusting sword, its blade* *can also be used to slash your enemy.* ### Availability --- - Sold by Blacksmith Lenigrast for 1,500 souls. - Hollow Soldier (Thrusting Sword & Shield) drop - very rare. ### General Information ---
ImageDamageAux EffectsCounter StrengthPoise DamageStats Needed Stat BonusesDamage ReductionAux Effects ReductionStabilityDurabilityWeight
![]()105/0/0/0/0 (Thrust/Slash)0/01202012/12/0/0 C/D/-/-/-/-45/10/30/30/2015/15/15/1530453.0
### Move Set --- + show Move Set - hide Move Set
**One-Handed****Two-Handed**
**Light Attack**pokesthrusts
**Heavy Attack**quick sweep then thrustheavy thrusts
**Rolling Attack**quick pokepoke
**Running Attack**pokepoke
### Notes --- ### Upgrades ---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane
#### Basic --- Standard upgrade path. Requires: - Titanite
NameDamageAux EffectsStat BonusesMaterials CostSouls
Estoc +0105/0/0/0/00/0C/D/-/-/-/---
Estoc +1115/0/0/0/00/0C/D/-/-/-/-1x Titanite Shard470
Estoc +2126/0/0/0/00/0C/D/-/-/-/-2x Titanite Shard580
Estoc +3136/0/0/0/00/0C/D/-/-/-/-3x Titanite Shard700
Estoc +4147/0/0/0/00/0C/D/-/-/-/-1x Large Titanite Shard930
Estoc +5157/0/0/0/00/0C/D/-/-/-/-2x Large Titanite Shard1,050
Estoc +6168/0/0/0/00/0C/D/-/-/-/-3x Large Titanite Shard1,160
Estoc +7178/0/0/0/00/0C/D/-/-/-/-1x Titanite Chunk1,390
Estoc +8189/0/0/0/00/0C/D/-/-/-/-2x Titanite Chunk1,510
Estoc +9199/0/0/0/00/0C/D/-/-/-/-3x Titanite Chunk1,620
Estoc +10210/0/0/0/00/0B/D/-/-/-/-1x Titanite Slab1,850
### Infusions --- #### Magic --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction. Requires: - Faintstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Magic Estoc +073/73/0/0/00/0C/E/C/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Estoc +180/80/0/0/00/0C/E/C/-/-/-
Magic Estoc +288/88/0/0/00/0C/E/C/-/-/-
Magic Estoc +395/95/0/0/00/0C/E/B/-/-/-
Magic Estoc +4102/102/0/0/00/0C/E/B/-/-/-
Magic Estoc +5110/110/0/0/00/0C/E/B/-/-/-
Magic Estoc +6117/117/0/0/00/0C/E/B/-/-/-
Magic Estoc +7124/124/0/0/00/0C/E/B/-/-/-
Magic Estoc +8132/132/0/0/00/0C/E/B/-/-/-
Magic Estoc +9139/139/0/0/00/0C/E/B/-/-/-
Magic Estoc +10147/147/0/0/00/0C/E/B/-/-/-
#### Fire --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction. Requires: - Firedrake Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Fire Estoc +073/0/73/0/00/0C/E/-/C/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Estoc +180/0/80/0/00/0C/E/-/C/-/-
Fire Estoc +288/0/88/0/00/0C/E/-/C/-/-
Fire Estoc +395/0/95/0/00/0C/E/-/B/-/-
Fire Estoc +4102/0/102/0/00/0C/E/-/B/-/-
Fire Estoc +5110/0/110/0/00/0C/E/-/B/-/-
Fire Estoc +6117/0/117/0/00/0C/E/-/B/-/-
Fire Estoc +7124/0/124/0/00/0C/E/-/B/-/-
Fire Estoc +8132/0/132/0/00/0C/E/-/B/-/-
Fire Estoc +9139/0/139/0/00/0C/E/-/B/-/-
Fire Estoc +10147/0/147/0/00/0C/E/-/B/-/-
#### Lightning --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction. Requires: - Boltstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Lightning Estoc +073/0/0/73/00/0C/E/-/-/C/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Estoc +180/0/0/80/00/0C/E/-/-/C/-
Lightning Estoc +288/0/0/88/00/0C/E/-/-/C/-
Lightning Estoc +395/0/0/95/00/0C/E/-/-/B/-
Lightning Estoc +4102/0/0/102/00/0C/E/-/-/B/-
Lightning Estoc +5110/0/0/110/00/0C/E/-/-/B/-
Lightning Estoc +6117/0/0/117/00/0C/E/-/-/B/-
Lightning Estoc +7124/0/0/124/00/0C/E/-/-/B/-
Lightning Estoc +8132/0/0/132/00/0C/E/-/-/B/-
Lightning Estoc +9139/0/0/139/00/0C/E/-/-/B/-
Lightning Estoc +10147/0/0/147/00/0C/E/-/-/B/-
#### Dark --- Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction. Requires: - Darknight Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Dark Estoc +073/0/0/0/730/0C/E/-/-/-/C42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Estoc +180/0/0/0/800/0C/E/-/-/-/C
Dark Estoc +288/0/0/0/880/0C/E/-/-/-/C
Dark Estoc +395/0/0/0/950/0C/E/-/-/-/B
Dark Estoc +4102/0/0/0/1020/0C/E/-/-/-/B
Dark Estoc +5110/0/0/0/1100/0C/E/-/-/-/B
Dark Estoc +6117/0/0/0/1170/0C/E/-/-/-/B
Dark Estoc +7124/0/0/0/1240/0C/E/-/-/-/B
Dark Estoc +8132/0/0/0/1320/0C/E/-/-/-/B
Dark Estoc +9139/0/0/0/1390/0C/E/-/-/-/B
Dark Estoc +10147/0/0/0/1470/0C/E/-/-/-/B
#### Poison --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base poison damage, poison damage reduction. Requires: - Poison Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Poison Estoc +073/0/0/0/0112/0C/E/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Estoc +180/0/0/0/0114/0C/E/-/-/-/-
Poison Estoc +288/0/0/0/0117/0C/E/-/-/-/-
Poison Estoc +395/0/0/0/0120/0C/E/-/-/-/-
Poison Estoc +4102/0/0/0/0123/0C/E/-/-/-/-
Poison Estoc +5110/0/0/0/0126/0C/E/-/-/-/-
Poison Estoc +6117/0/0/0/0128/0C/E/-/-/-/-
Poison Estoc +7124/0/0/0/0131/0C/E/-/-/-/-
Poison Estoc +8132/0/0/0/0134/0C/E/-/-/-/-
Poison Estoc +9139/0/0/0/0137/0C/E/-/-/-/-
Poison Estoc +10147/0/0/0/0140/0C/E/-/-/-/-
#### Bleed --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base bleed damage, bleed damage reduction. Requires: - Bleed Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Bleed Estoc +073/0/0/0/00/112C/E/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Estoc +180/0/0/0/00/114C/E/-/-/-/-
Bleed Estoc +288/0/0/0/00/117C/E/-/-/-/-
Bleed Estoc +395/0/0/0/00/120C/E/-/-/-/-
Bleed Estoc +4102/0/0/0/00/123C/E/-/-/-/-
Bleed Estoc +5110/0/0/0/00/126C/E/-/-/-/-
Bleed Estoc +6117/0/0/0/00/128C/E/-/-/-/-
Bleed Estoc +7124/0/0/0/00/131C/E/-/-/-/-
Bleed Estoc +8132/0/0/0/00/134C/E/-/-/-/-
Bleed Estoc +9139/0/0/0/00/137C/E/-/-/-/-
Bleed Estoc +10147/0/0/0/00/140C/E/-/-/-/-
#### Raw --- Reduces: Stat bonuses. Adds/Increases: Base damage. Requires: - Raw Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Raw Estoc +0120/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Estoc +1132/0/0/0/00/0E/E/-/-/-/-
Raw Estoc +2114/0/0/0/00/0E/E/-/-/-/-
Raw Estoc +3156/0/0/0/00/0E/E/-/-/-/-
Raw Estoc +4169/0/0/0/00/0E/E/-/-/-/-
Raw Estoc +5181/0/0/0/00/0E/E/-/-/-/-
Raw Estoc +6193/0/0/0/00/0E/E/-/-/-/-
Raw Estoc +7205/0/0/0/00/0E/E/-/-/-/-
Raw Estoc +8217/0/0/0/00/0E/E/-/-/-/-
Raw Estoc +9229/0/0/0/00/0E/E/-/-/-/-
Raw Estoc +10241/0/0/0/00/0E/E/-/-/-/-
#### Enchanted --- Reduces: Stat bonuses. Adds/Increases: INT stat bonus. Requires: - Magic Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Enchanted Estoc +0105/0/0/0/00/0E/E/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Estoc +1115/0/0/0/00/0E/E/D/-/-/-
Enchanted Estoc +2126/0/0/0/00/0E/E/D/-/-/-
Enchanted Estoc +3136/0/0/0/00/0E/E/D/-/-/-
Enchanted Estoc +4147/0/0/0/00/0E/E/D/-/-/-
Enchanted Estoc +5157/0/0/0/00/0E/E/D/-/-/-
Enchanted Estoc +6168/0/0/0/00/0E/E/D/-/-/-
Enchanted Estoc +7178/0/0/0/00/0E/E/D/-/-/-
Enchanted Estoc +8189/0/0/0/00/0E/E/D/-/-/-
Enchanted Estoc +9199/0/0/0/00/0E/E/D/-/-/-
Enchanted Estoc +10210/0/0/0/00/0E/E/C/-/-/-
#### Mundane --- Reduces: Base damage, stat bonuses. Adds/Increases: Damage scaling from lowest stat. Requires: - Old Mundane Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Mundane Estoc +052/0/0/0/00/0D/E/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Estoc +157/0/0/0/00/0D/E/-/-/-/-
Mundane Estoc +263/0/0/0/00/0D/E/-/-/-/-
Mundane Estoc +368/0/0/0/00/0D/E/-/-/-/-
Mundane Estoc +473/0/0/0/00/0D/E/-/-/-/-
Mundane Estoc +578/0/0/0/00/0D/E/-/-/-/-
Mundane Estoc +684/0/0/0/00/0D/E/-/-/-/-
Mundane Estoc +789/0/0/0/00/0D/E/-/-/-/-
Mundane Estoc +894/0/0/0/00/0D/E/-/-/-/-
Mundane Estoc +999/0/0/0/00/0D/E/-/-/-/-
Mundane Estoc +10105/0/0/0/00/0D/E/-/-/-/-
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage Each weapon has one or more physical damage types: - Striking - Slashing - Thrusting Certain enemies are weak or strong against different damage types. See Weakness for physical reduction, Resistance for elemental reduction.
**Aux Effect:**The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: - A is Poison Effect - B is Bleed Effect
**Counter Strength:**Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
**Poise Damage:**The ability of the weapon to break the poise of an enemy.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D: - A is the Strength required - B is the Dexterity required - C is the Intelligence required - D is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength) properly if the weapon is held with both hands. (14 x 2 = 28)
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D/E/F: - A is the Strength stat bonus that influences the physical attack of the weapon. - B is the Dexterity stat bonus that influences the physical attack of the weapon. - C is the Intelligence stat bonus that influences the Magical attack of the weapon. - D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon. - E is the Faith stat bonus that influences the Lightning attack of the weapon. - F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
**Damage Reduction:**The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage
**Aux Effect Reduction:**The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking. The Aux Effect Reduction % stats for a weapon are A / B / C / D: - A is Poison Effect - B is Bleed Effect - C is Petrification Effect - D is Curse Effect
**Stability:**Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
**Durability:**The durability of the weapon.
**Weight:**The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
**Enchantable? Items/Spells:**Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items.
# Ice Rapier
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### In-Game Description --- *Rapier wielded by sorcerers of Eleum Loyce. Imbued with a magic that is released with a strong attack. A great protective wall was erected to protect Eleum Loyce from the encroaching chaos, and these sorcerers were among its defenders. Effect: special attack (strong attack)* ### Availability --- Spellsword drop. ### General Information ---
ImageDamageAux EffectsCounter StrengthPoise DamageStats Needed Stat BonusesDamage ReductionAux Effects ReductionStabilityDurabilityWeight
![]()169/0/0/0/0 (Thrust)0/401401013/15/0/0 D/B/-/-/-/-45/30/30/30/2015/15/15/1530501.5
### Move Set --- + show Move Set - hide Move Set
**One-Handed****Two-Handed**
**Light Attack**pokesthrusts
**Heavy Attack**launches delayed beam of icelaunches delayed beam of ice
**Rolling Attack**quick pokepoke
**Running Attack**pokepoke
https://www.youtube.com/watch?v=R-mYLAEYvJo ### Notes --- - Strong Attacks fires a projectile similar to Soul Spear at the cost of 10 Durability per discharge. Can double hit with the thrust and projectile. Projectile scales with the weapon's magic damage; infusing and/or enchanting it with magic will increase the damage. - The further this projectile goes, the less damage it appears to deal. - Has been reported to infinitely stun lock when alternating R1 attacks with certain weapons; the Bone Fist was one such weapon. Need confirmation of other weapons it is capable of achieving infinite stunlocks with. - You can still be parried when you use the special attack if your opponent is at melee range, but it will still do damage due to the projectile. - Ironically, despite its name and content as "ice", it can still be infused and buffed with fire sources without any negative impacts. ### Upgrades ---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane
##### Basic --- Special upgrade path. Requires: - Twinkling Titanite.
NameDamageAux EffectsStat BonusesMaterials CostSouls
Ice Rapier +0169/0/0/0/00/40D/B/-/-/-/---
Ice Rapier +1179/0/0/0/00/44D/B/-/-/-/-1x Twinkling Titanite1,010
Ice Rapier +2189/0/0/0/00/48D/B/-/-/-/-2x Twinkling Titanite1,260
Ice Rapier +3199/0/0/0/00/52D/B/-/-/-/-3x Twinkling Titanite1,520
Ice Rapier +4209/0/0/0/00/56D/B/-/-/-/-4x Twinkling Titanite2,020
Ice Rapier +5220/0/0/0/00/60D/B/-/-/-/-5x Twinkling Titanite2,270
### Infusions --- #### Magic --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction. Requires: - Faintstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Magic Ice Rapier +0147/111/0/0/00/34E/C/C/-/-/-42.7/48.3/27.7/27.7/17.712.7/12.7/12.7/12.7
Magic Ice Rapier +1155/118/0/0/00/38E/C/C/-/-/-
Magic Ice Rapier +2164/125/0/0/00/41E/C/C/-/-/-
Magic Ice Rapier +3173/131/0/0/00/45E/C/C/-/-/-
Magic Ice Rapier +4182/138/0/0/00/48E/C/C/-/-/-
Magic Ice Rapier +5191/145/0/0/00/52E/C/B/-/-/-
#### Fire --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction. Requires: - Firedrake Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Fire Ice Rapier +0147/0/111/0/00/34E/C/-/C/-/-42.7/27.7/48.3/27.7/17.712.7/12.7/12.7/12.7
Fire Ice Rapier +1155/0/118/0/00/38E/C/-/C/-/-
Fire Ice Rapier +2164/0/125/0/00/41E/C/-/C/-/-
Fire Ice Rapier +3173/0/131/0/00/45E/C/-/C/-/-
Fire Ice Rapier +4182/0/138/0/00/48E/C/-/C/-/-
Fire Ice Rapier +5191/0/145/0/00/52E/C/-/B/-/-
#### Lightning --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction. Requires: - Boltstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Lightning Ice Rapier +0147/0/0/111/00/34E/C/-/-/C/-42.7/27.7/27.7/48.3/17.712.7/12.7/12.7/12.7
Lightning Ice Rapier +1155/0/0/118/00/38E/C/-/-/C/-
Lightning Ice Rapier +2164/0/0/125/00/41E/C/-/-/C/-
Lightning Ice Rapier +3173/0/0/131/00/45E/C/-/-/C/-
Lightning Ice Rapier +4182/0/0/138/00/48E/C/-/-/C/-
Lightning Ice Rapier +5191/0/0/145/00/52E/C/-/-/B/-
#### Dark --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction. Requires: - Darknight Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Dark Ice Rapier +0147/0/0/0/1110/34E/C/-/-/-/C42.7/27.7/27.7/27.7/38.312.7/12.7/12.7/12.7
Dark Ice Rapier +1155/0/0/0/1180/38E/C/-/-/-/C
Dark Ice Rapier +2164/0/0/0/1250/41E/C/-/-/-/C
Dark Ice Rapier +3173/0/0/0/1310/45E/C/-/-/-/C
Dark Ice Rapier +4182/0/0/0/1380/48E/C/-/-/-/C
Dark Ice Rapier +5191/0/0/0/1450/52E/C/-/-/-/B
#### Poison --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base poison damage, poison damage reduction. Requires: - Poison Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Poison Ice Rapier +0147/0/0/0/0105/34E/C/-/-/-/-42.7/27.7/27.7/27.7/17.733.3/12.7/12.7/12.7
Poison Ice Rapier +1155/0/0/0/0110/38E/C/-/-/-/-
Poison Ice Rapier +2164/0/0/0/0116/41E/C/-/-/-/-
Poison Ice Rapier +3173/0/0/0/0121/45E/C/-/-/-/-
Poison Ice Rapier +4182/0/0/0/0126/48E/C/-/-/-/-
Poison Ice Rapier +5191/0/0/0/0132/52E/C/-/-/-/-
#### Bleed --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base bleed damage, bleed damage reduction. Requires: - Bleed Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Bleed Ice Rapier +0141/0/0/0/00/62E/C/-/-/-/-43.7/28.7/28.7/28.7/18.713.7/25.0/13.7/13.7
Bleed Ice Rapier +1150/0/0/0/00/68E/C/-/-/-/-
Bleed Ice Rapier +2159/0/0/0/00/74E/C/-/-/-/-
Bleed Ice Rapier +3167/0/0/0/00/81E/C/-/-/-/-
Bleed Ice Rapier +4176/0/0/0/00/87E/C/-/-/-/-
Bleed Ice Rapier +5184/0/0/0/00/93E/C/-/-/-/-
#### Raw --- Reduces: Stat bonuses. Adds/Increases: Base damage. Requires: - Raw Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Raw Ice Rapier +0195/0/0/0/00/46E/E/-/-/-/-45.0/30.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Ice Rapier +1206/0/0/0/00/50E/E/-/-/-/-
Raw Ice Rapier +2217/0/0/0/00/55E/E/-/-/-/-
Raw Ice Rapier +3229/0/0/0/00/59E/E/-/-/-/-
Raw Ice Rapier +4241/0/0/0/00/64E/E/-/-/-/-
Raw Ice Rapier +5253/0/0/0/00/69E/E/-/-/-/-
#### Enchanted --- Reduces: Stat bonuses. Adds/Increases: INT stat bonus (excluding weapons that have base magic damage). Requires: - Magic Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Enchanted Ice Rapier +0169/0/0/0/00/40E/E/D/-/-/-45.0/30.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Ice Rapier +1179/0/0/0/00/44E/E/D/-/-/-
Enchanted Ice Rapier +2189/0/0/0/00/48E/E/D/-/-/-
Enchanted Ice Rapier +3199/0/0/0/00/52E/E/D/-/-/-
Enchanted Ice Rapier +4209/0/0/0/00/56E/E/D/-/-/-
Enchanted Ice Rapier +5220/0/0/0/00/60E/E/C/-/-/-
#### Mundane --- Reduces: Base damage, stat bonuses. Adds/Increases: Damage scaling from lowest stat. Requires: - Old Mundane Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Mundane Ice Rapier +084/0/0/0/00/20E/D/-/-/-/-45.0/30.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Ice Rapier +189/0/0/0/00/22E/D/-/-/-/-
Mundane Ice Rapier +294/0/0/0/00/24E/D/-/-/-/-
Mundane Ice Rapier +399/0/0/0/00/26E/D/-/-/-/-
Mundane Ice Rapier +4104/0/0/0/00/28E/D/-/-/-/-
Mundane Ice Rapier +5110/0/0/0/00/30E/D/-/-/-/-
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage Each weapon has one or more physical damage types: - Striking - Slashing - Thrusting Certain enemies are weak or strong against different damage types. See Weakness for physical reduction, Resistance for elemental reduction.
**Aux Effect:**The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: - A is Poison Effect - B is Bleed Effect
**Counter Strength:**Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
**Poise Damage:**The ability of the weapon to break the poise of an enemy.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D: - A is the Strength required - B is the Dexterity required - C is the Intelligence required - D is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength) properly if the weapon is held with both hands. (14 x 2 = 28)
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D/E/F: - A is the Strength stat bonus that influences the physical attack of the weapon. - B is the Dexterity stat bonus that influences the physical attack of the weapon. - C is the Intelligence stat bonus that influences the Magical attack of the weapon. - D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon. - E is the Faith stat bonus that influences the Lightning attack of the weapon. - F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
**Damage Reduction:**The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage
**Aux Effect Reduction:**The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking. The Aux Effect Reduction % stats for a weapon are A / B / C / D: - A is Poison Effect - B is Bleed Effect - C is Petrification Effect - D is Curse Effect
**Stability:**Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
**Durability:**The durability of the weapon.
**Weight:**The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
**Enchantable? Items/Spells:**Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items.
# Mail Breaker
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### In-Game Description --- *A slightly stubby thrusting sword. Has a sharp, sturdy blade designed for thrusting. The Mail Breaker has a limited reach, but a powerful critical attack. Effective against foes donning thick armor or with naturally hard skin.* Effect: shield piercing (strong attack) ### Availability --- - Forest of Fallen Giants treasure. When you encounter the Ironclad Soldier in the courtyard near Pate, some Hollow Soldiers throw firebombs at you from the windows above. In that same room is a metal chest with the Infantry Helm and the Mail Breaker. - Skeleton (Thrusting Sword) drop. - Parasite Spider drop - rare ### General Information ---
ImageDamageAux EffectsCounter StrengthPoise DamageStats Needed Stat BonusesDamage ReductionAux Effects ReductionStabilityDurabilityWeight
![]()75/0/0/0/0 (Thrust)0/0140155/12/0/0 C/C/-/-/-/-45/10/30/30/2015/15/15/1530450.5
### Move Set --- + show Move Set - hide Move Set
**One-Handed****Two-Handed**
**Light Attack**pokespokes
**Heavy Attack**pokesthrusts
**Rolling Attack**quick pokepoke
**Running Attack**pokethrust
### Notes --- - Saddled with short range, limited moveset, poor scaling, low damage… and a horrifying critical hit multiplier that approaches the league of daggers. (+8 weapon with total 208 AR punctured a parried Heide Knight for just under 800 damage) - Especially suited for parry-happy duelists. Its riposte attacks (both standing and prone) proc their damage three times instead of the usual two, like its backstabs still do. - Matching hilt design with the Parrying Dagger. ### Upgrades ---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane
#### Basic --- Standard upgrade path. Requires: - Titanite
NameDamageAux EffectsStat BonusesMaterialSouls Cost
Mail Breaker +075/0/0/0/00/0C/C/-/-/-/---
Mail Breaker +182/0/0/0/00/0C/C/-/-/-/-1x Titanite Shard470
Mail Breaker +290/0/0/0/00/0C/C/-/-/-/-2x Titanite Shard580
Mail Breaker +397/0/0/0/00/0C/C/-/-/-/-3x Titanite Shard700
Mail Breaker +4105/0/0/0/00/0C/C/-/-/-/-1x Large Titanite Shard930
Mail Breaker +5112/0/0/0/00/0C/C/-/-/-/-2x Large Titanite Shard1,050
Mail Breaker +6120/0/0/0/00/0C/C/-/-/-/-3x Large Titanite Shard1,160
Mail Breaker +7127/0/0/0/00/0C/C/-/-/-/-1x Titanite Chunk1,390
Mail Breaker +8135/0/0/0/00/0C/C/-/-/-/-2x Titanite Chunk1,510
Mail Breaker +9142/0/0/0/00/0C/C/-/-/-/-3x Titanite Chunk1,620
Mail Breaker +10150/0/0/0/00/0C/C/-/-/-/-1x Titanite Slab1,850
### Infusions --- #### Magic --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction. Requires: - Faintstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Magic Mail Breaker +052/52/0/0/00/0D/D/C/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Mail Breaker +157/57/0/0/00/0D/D/C/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Mail Breaker +263/63/0/0/00/0D/D/C/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Mail Breaker +368/68/0/0/00/0D/D/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Mail Breaker +473/73/0/0/00/0D/D/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Mail Breaker +578/78/0/0/00/0D/D/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Mail Breaker +684/84/0/0/00/0D/D/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Mail Breaker +789/89/0/0/00/0D/D/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Mail Breaker +894/94/0/0/00/0D/D/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Mail Breaker +999/99/0/0/00/0D/D/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Mail Breaker +10105/105/0/0/00/0D/D/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
#### Fire --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction. Requires: - Firedrake Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Fire Mail Breaker +052/0/52/0/00/0D/D/-/C/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Mail Breaker +157/0/57/0/00/0D/D/-/C/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Mail Breaker +263/0/63/0/00/0D/D/-/C/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Mail Breaker +368/0/68/0/00/0D/D/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Mail Breaker +473/0/73/0/00/0D/D/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Mail Breaker +578/0/78/0/00/0D/D/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Mail Breaker +684/0/84/0/00/0D/D/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Mail Breaker +789/0/89/0/00/0D/D/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Mail Breaker +894/0/94/0/00/0D/D/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Mail Breaker +999/0/99/0/00/0D/D/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Mail Breaker +10105/0/105/0/00/0D/D/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
#### Lightning --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction. Requires: - Boltstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Lightning Mail Breaker +052/0/0/52/00/0D/D/-/-/C/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Mail Breaker +157/0/0/57/00/0D/D/-/-/C/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Mail Breaker +263/0/0/63/00/0D/D/-/-/C/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Mail Breaker +368/0/0/68/00/0D/D/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Mail Breaker +473/0/0/73/00/0D/D/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Mail Breaker +578/0/0/78/00/0D/D/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Mail Breaker +684/0/0/84/00/0D/D/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Mail Breaker +789/0/0/89/00/0D/D/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Mail Breaker +894/0/0/94/00/0D/D/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Mail Breaker +999/0/0/99/00/0D/D/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Mail Breaker +10105/0/0/105/00/0D/D/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
#### Dark --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction. Requires: - Darknight Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Dark Mail Breaker +052/0/0/0/520/0D/D/-/-/-/C42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Mail Breaker +157/0/0/0/570/0D/D/-/-/-/C42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Mail Breaker +263/0/0/0/630/0D/D/-/-/-/C42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Mail Breaker +368/0/0/0/680/0D/D/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Mail Breaker +473/0/0/0/730/0D/D/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Mail Breaker +578/0/0/0/780/0D/D/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Mail Breaker +684/0/0/0/840/0D/D/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Mail Breaker +789/0/0/0/890/0D/D/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Mail Breaker +894/0/0/0/940/0D/D/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Mail Breaker +999/0/0/0/990/0D/D/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Mail Breaker +10105/0/0/0/1050/0D/D/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
#### Poison --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base poison damage, poison damage reduction. Requires: - Poison Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Poison Mail Breaker +052/0/0/0/0112/0D/D/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Mail Breaker +157/0/0/0/0114/0D/D/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Mail Breaker +263/0/0/0/0117/0D/D/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Mail Breaker +368/0/0/0/0120/0D/D/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Mail Breaker +473/0/0/0/0123/0D/D/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Mail Breaker +578/0/0/0/0126/0D/D/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Mail Breaker +684/0/0/0/0128/0D/D/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Mail Breaker +789/0/0/0/0131/0D/D/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Mail Breaker +894/0/0/0/0134/0D/D/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Mail Breaker +999/0/0/0/0137/0D/D/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Mail Breaker +10105/0/0/0/0140/0D/D/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
#### Bleed --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base bleed damage, bleed damage reduction. Requires: - Bleed Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Bleed Mail Breaker +052/0/0/0/00/112D/D/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Mail Breaker +157/0/0/0/00/114D/D/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Mail Breaker +263/0/0/0/00/117D/D/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Mail Breaker +368/0/0/0/00/120D/D/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Mail Breaker +473/0/0/0/00/123D/D/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Mail Breaker +578/0/0/0/00/126D/D/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Mail Breaker +684/0/0/0/00/128D/D/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Mail Breaker +789/0/0/0/00/131D/D/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Mail Breaker +894/0/0/0/00/134D/D/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Mail Breaker +999/0/0/0/00/137D/D/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Mail Breaker +10105/0/0/0/00/140D/D/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
#### Raw --- Reduces: Stat bonuses. Adds/Increases: Base damage. Requires: - Raw Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Raw Mail Breaker +086/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Mail Breaker +194/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Mail Breaker +2103/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Mail Breaker +3112/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Mail Breaker +4120/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Mail Breaker +5129/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Mail Breaker +6138/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Mail Breaker +7146/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Mail Breaker +8155/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Mail Breaker +9163/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Mail Breaker +10172/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
#### Enchanted --- Reduces: Stat bonuses. Adds/Increases: INT stat bonus (excluding weapons that have base magic damage). Requires: - Magic Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Enchanted Mail Breaker +075/0/0/0/00/0E/E/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Mail Breaker +182/0/0/0/00/0E/E/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Mail Breaker +290/0/0/0/00/0E/E/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Mail Breaker +397/0/0/0/00/0E/E/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Mail Breaker +4105/0/0/0/00/0E/E/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Mail Breaker +5112/0/0/0/00/0E/E/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Mail Breaker +6120/0/0/0/00/0E/E/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Mail Breaker +7127/0/0/0/00/0E/E/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Mail Breaker +8135/0/0/0/00/0E/E/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Mail Breaker +9142/0/0/0/00/0E/E/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Mail Breaker +10150/0/0/0/00/0E/E/C/-/-/-45/10/30/30/2015/15/15/15
#### Mundane --- Reduces: Base damage, stat bonuses. Adds/Increases: Damage scaling from lowest stat. Requires: - Old Mundane Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Mundane Mail Breaker +037/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Mail Breaker +141/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Mail Breaker +245/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Mail Breaker +348/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Mail Breaker +452/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Mail Breaker +556/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Mail Breaker +660/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Mail Breaker +763/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Mail Breaker +867/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Mail Breaker +971/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Mail Breaker +1075/0/0/0/00/0D/E/-/-/-/-45/10/30/30/2015/15/15/15
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage Each weapon has one or more physical damage types: - Striking - Slashing - Thrusting Certain enemies are weak or strong against different damage types. See Weakness for physical reduction, Resistance for elemental reduction.
**Aux Effect:**The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: - A is Poison Effect - B is Bleed Effect
**Counter Strength:**Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
**Poise Damage:**The ability of the weapon to break the poise of an enemy.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D: - A is the Strength required - B is the Dexterity required - C is the Intelligence required - D is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength) properly if the weapon is held with both hands. (14 x 2 = 28)
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D/E/F: - A is the Strength stat bonus that influences the physical attack of the weapon. - B is the Dexterity stat bonus that influences the physical attack of the weapon. - C is the Intelligence stat bonus that influences the Magical attack of the weapon. - D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon. - E is the Faith stat bonus that influences the Lightning attack of the weapon. - F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
**Damage Reduction:**The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage
**Aux Effect Reduction:**The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking. The Aux Effect Reduction % stats for a weapon are A / B / C / D: - A is Poison Effect - B is Bleed Effect - C is Petrification Effect - D is Curse Effect
**Stability:**Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
**Durability:**The durability of the weapon.
**Weight:**The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
**Enchantable? Items/Spells:**Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items.
# Rapier
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### In-Game Description --- *A standard thrusting sword. Thrusting swords are light swords with fine tips that can be used while holding up a shield, and are effective for parrying. Use quick thrusts to damage hard-skinned foes. Also effective when fighting in narrow spaces.* ### Availability --- - Sold by Blacksmith Lenigrast for 1,000 souls. - Goblin drop - rare. ### General Information ---
ImageDamageAux EffectsCounter StrengthPoise DamageStats Needed Stat BonusesDamage ReductionAux Effects ReductionStabilityDurabilityWeight
![]()115/0/0/0/0 (Thrust)0/0140105/12/0/0 D/B/-/-/-/-45/10/30/30/2015/15/15/1520451.5
### Move Set --- + show Move Set - hide Move Set
**One-Handed****Two-Handed**
**Light Attack**pokesthrusts
**Heavy Attack**parryheavy thrusts
**Rolling Attack**quick pokepoke
**Running Attack**pokepoke
### Notes --- Can be used to parry one-handed by using the strong attack. ### Upgrades ---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane
#### Basic --- Standard upgrade path. Requires: - Titanite
NameDamageAux EffectsStat BonusesMaterials CostSouls
Rapier +0115/0/0/0/00/0D/B/-/-/-/---
Rapier +1126/0/0/0/00/0D/B/-/-/-/-1x Titanite Shard370
Rapier +2138/0/0/0/00/0D/B/-/-/-/-2x Titanite Shard470
Rapier +3149/0/0/0/00/0D/B/-/-/-/-3x Titanite Shard580
Rapier +4161/0/0/0/00/0D/B/-/-/-/-1x Large Titanite Shard700
Rapier +5172/0/0/0/00/0D/B/-/-/-/-2x Large Titanite Shard930
Rapier +6184/0/0/0/00/0D/B/-/-/-/-3x Large Titanite Shard1,160
Rapier +7195/0/0/0/00/0D/B/-/-/-/-1x Titanite Chunk1,390
Rapier +8207/0/0/0/00/0D/B/-/-/-/-2x Titanite Chunk1,510
Rapier +9218/0/0/0/00/0D/B/-/-/-/-3x Titanite Chunk1,620
Rapier +10230/0/0/0/00/0D/B/-/-/-/-1x Titanite Slab1,850
### Infusions --- #### Magic --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction. Requires: - Faintstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Magic Rapier +080/80/0/0/00/0E/C/C/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Rapier +188/88/0/0/00/0E/C/C/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Rapier +296/96/0/0/00/0E/C/C/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Rapier +3104/104/0/0/00/0E/C/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Rapier +4112/112/0/0/00/0E/C/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Rapier +5120/120/0/0/00/0E/C/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Rapier +6128/128/0/0/00/0E/C/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Rapier +7136/136/0/0/00/0E/C/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Rapier +8144/144/0/0/00/0E/C/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Rapier +9152/152/0/0/00/0E/C/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Rapier +10161/161/0/0/00/0E/C/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
#### Fire --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction. Requires: - Firedrake Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Fire Rapier +080/0/80/0/00/0E/C/-/C/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Rapier +188/0/88/0/00/0E/C/-/C/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Rapier +296/0/96/0/00/0E/C/-/C/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Rapier +3104/0/104/0/00/0E/C/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Rapier +4112/0/112/0/00/0E/C/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Rapier +5120/0/120/0/00/0E/C/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Rapier +6128/0/128/0/00/0E/C/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Rapier +7136/0/136/0/00/0E/C/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Rapier +8144/0/144/0/00/0E/C/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Rapier +9152/0/152/0/00/0E/C/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Rapier +10161/0/161/0/00/0E/C/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
#### Lightning --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction. Requires: - Boltstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Lightning Rapier +080/0/0/80/00/0E/C/-/-/C/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Rapier +188/0/0/88/00/0E/C/-/-/C/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Rapier +296/0/0/96/00/0E/C/-/-/C/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Rapier +3104/0/0/104/00/0E/C/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Rapier +4112/0/0/112/00/0E/C/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Rapier +5120/0/0/120/00/0E/C/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Rapier +6128/0/0/128/00/0E/C/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Rapier +7136/0/0/136/00/0E/C/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Rapier +8144/0/0/144/00/0E/C/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Rapier +9152/0/0/152/00/0E/C/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Rapier +10161/0/0/161/00/0E/C/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
#### Dark --- Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction. Requires: - Darknight Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Dark Rapier +080/0/0/0/800/0E/C/-/-/-/C42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Rapier +188/0/0/0/880/0E/C/-/-/-/C42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Rapier +296/0/0/0/960/0E/C/-/-/-/C42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Rapier +3104/0/0/0/1040/0E/C/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Rapier +4112/0/0/0/1120/0E/C/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Rapier +5120/0/0/0/1200/0E/C/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Rapier +6128/0/0/0/1280/0E/C/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Rapier +7136/0/0/0/1360/0E/C/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Rapier +8144/0/0/0/1440/0E/C/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Rapier +9152/0/0/0/1520/0E/C/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Rapier +10161/0/0/0/1610/0E/C/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
#### Poison --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base poison damage, poison damage reduction. Requires: - Poison Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Poison Rapier +080/0/0/0/0112/0E/C/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Rapier +188/0/0/0/0114/0E/C/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Rapier +296/0/0/0/0117/0E/C/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Rapier +3104/0/0/0/0120/0E/C/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Rapier +4112/0/0/0/0123/0E/C/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Rapier +5120/0/0/0/0126/0E/C/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Rapier +6128/0/0/0/0128/0E/C/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Rapier +7136/0/0/0/0131/0E/C/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Rapier +8144/0/0/0/0134/0E/C/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Rapier +9152/0/0/0/0137/0E/C/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Rapier +10161/0/0/0/0140/0E/C/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
#### Bleed --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base bleed damage, bleed damage reduction. Requires: - Bleed Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Bleed Rapier +080/0/0/0/00/112E/C/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Rapier +188/0/0/0/00/114E/C/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Rapier +296/0/0/0/00/117E/C/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Rapier +3104/0/0/0/00/120E/C/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Rapier +4112/0/0/0/00/123E/C/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Rapier +5120/0/0/0/00/126E/C/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Rapier +6128/0/0/0/00/128E/C/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Rapier +7136/0/0/0/00/131E/C/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Rapier +8144/0/0/0/00/134E/C/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Rapier +9152/0/0/0/00/137E/C/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Rapier +10161/0/0/0/00/140E/C/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
#### Raw --- Reduces: Stat bonuses. Adds/Increases: Base damage. Requires: - Raw Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Raw Rapier +0132/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Rapier +1145/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Rapier +2158/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Rapier +3171/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Rapier +4185/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Rapier +5198/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Rapier +6211/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Rapier +7224/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Rapier +8238/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Rapier +9251/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Rapier +10264/0/0/0/00/0E/E/-/-/-/-45/10/30/30/2015/15/15/15
#### Enchanted --- Reduces: Stat bonuses. Adds/Increases: INT stat bonus (excluding weapons that have base magic damage). Requires: - Magic Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Enchanted Rapier +0115/0/0/0/00/0E/E/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Rapier +1126/0/0/0/00/0E/E/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Rapier +2138/0/0/0/00/0E/E/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Rapier +3149/0/0/0/00/0E/E/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Rapier +4161/0/0/0/00/0E/E/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Rapier +5172/0/0/0/00/0E/E/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Rapier +6184/0/0/0/00/0E/E/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Rapier +7195/0/0/0/00/0E/E/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Rapier +8207/0/0/0/00/0E/E/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Rapier +9218/0/0/0/00/0E/E/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Rapier +10230/0/0/0/00/0E/E/C/-/-/-45/10/30/30/2015/15/15/15
#### Mundane --- Reduces: Base damage, stat bonuses. Adds/Increases: Damage scaling from lowest stat. Requires: - Old Mundane Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Mundane Rapier +057/0/0/0/00/0E/D/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Rapier +163/0/0/0/00/0E/D/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Rapier +269/0/0/0/00/0E/D/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Rapier +374/0/0/0/00/0E/D/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Rapier +480/0/0/0/00/0E/D/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Rapier +586/0/0/0/00/0E/D/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Rapier +692/0/0/0/00/0E/D/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Rapier +797/0/0/0/00/0E/D/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Rapier +8103/0/0/0/00/0E/D/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Rapier +9109/0/0/0/00/0E/D/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Rapier +10115/0/0/0/00/0E/D/-/-/-/-45/10/30/30/2015/15/15/15
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage Each weapon has one or more physical damage types: - Striking - Slashing - Thrusting Certain enemies are weak or strong against different damage types. See Weakness for physical reduction, Resistance for elemental reduction.
**Aux Effect:**The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: - A is Poison Effect - B is Bleed Effect
**Counter Strength:**Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
**Poise Damage:**The ability of the weapon to break the poise of an enemy.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D: - A is the Strength required - B is the Dexterity required - C is the Intelligence required - D is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength) properly if the weapon is held with both hands. (14 x 2 = 28)
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D/E/F: - A is the Strength stat bonus that influences the physical attack of the weapon. - B is the Dexterity stat bonus that influences the physical attack of the weapon. - C is the Intelligence stat bonus that influences the Magical attack of the weapon. - D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon. - E is the Faith stat bonus that influences the Lightning attack of the weapon. - F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
**Damage Reduction:**The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage
**Aux Effect Reduction:**The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking. The Aux Effect Reduction % stats for a weapon are A / B / C / D: - A is Poison Effect - B is Bleed Effect - C is Petrification Effect - D is Curse Effect
**Stability:**Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
**Durability:**The durability of the weapon.
**Weight:**The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
**Enchantable? Items/Spells:**Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items.
# Ricard's Rapier
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### In-Game Description --- *An exquisitely decorated rapier.* *Said to belong to a prince who appears* *in an ancient tale.* *There are numerous variations of the story* *of the prince who wandered the lands and* *eventually became Undead.* *The majority of these tales end in tragedy,* *but there are some exceptions.* ### Availability --- - Parasite Spider drop - rare.(Dark Souls II only) - Huntsman's Copse treasure. At the bottom of the cave in a metal chest with numerous Great Moths before the second bonfire. ### General Information ---
ImageDamageAux EffectsCounter StrengthPoise DamageStats Needed Stat BonusesDamage ReductionAux Effects ReductionStabilityDurabilityWeight
![]()80/0/0/0/0 (Thrust)0/0140108/25/0/0 -/A/-/-/-/-45/10/30/30/2015/15/15/1520452.0
### Move Set --- + show Move Set - hide Move Set
**One-Handed****Two-Handed**
**Light Attack**pokesthrusts
**Heavy Attack**delayed series of three pokes, followed by five quick pokes, then a thrustheavy series of thrusts
**Rolling Attack**quick pokepoke
**Running Attack**pokepoke
### Notes --- - This weapon's power attack which consists of several quick and successive strikes makes it a prime candidate for applying Poison or Bleed. - Executing two strong attacks in succession results in 13 hits in total. ### Upgrades ---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane
#### Basic --- Standard upgrade path. Requires: - Titanite
NameDamageAux EffectsStat BonusesMaterials CostSouls
Ricard's Rapier +080/0/0/0/00/0-/A/-/-/-/---
Ricard's Rapier +188/0/0/0/00/0-/A/-/-/-/-1x Titanite Shard630
Ricard's Rapier +296/0/0/0/00/0-/S/-/-/-/-2x Titanite Shard790
Ricard's Rapier +3104/0/0/0/00/0-/S/-/-/-/-3x Titanite Shard940
Ricard's Rapier +4112/0/0/0/00/0-/S/-/-/-/-1x Large Titanite Shard1,250
Ricard's Rapier +5120/0/0/0/00/0-/S/-/-/-/-2x Large Titanite Shard1,410
Ricard's Rapier +6128/0/0/0/00/0-/S/-/-/-/-3x Large Titanite Shard1,570
Ricard's Rapier +7136/0/0/0/00/0-/S/-/-/-/-1x Titanite Chunk1,880
Ricard's Rapier +8144/0/0/0/00/0-/S/-/-/-/-2x Titanite Chunk2,030
Ricard's Rapier +9152/0/0/0/00/0-/S/-/-/-/-3x Titanite Chunk2,190
Ricard's Rapier +10160/0/0/0/00/0-/S/-/-/-/-1x Titanite Slab2,500
### Infusions --- #### Magic --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction. Requires: - Faintstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Magic Ricard's Rapier +056/56/0/0/00/0-/B/C/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Ricard's Rapier +161/61/0/0/00/0-/B/C/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Ricard's Rapier +267/67/0/0/00/0-/A/C/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Ricard's Rapier +372/72/0/0/00/0-/A/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Ricard's Rapier +478/78/0/0/00/0-/A/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Ricard's Rapier +584/84/0/0/00/0-/A/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Ricard's Rapier +689/89/0/0/00/0-/S/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Ricard's Rapier +795/95/0/0/00/0-/S/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Ricard's Rapier +8100/100/0/0/00/0-/S/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Ricard's Rapier +9106/106/0/0/00/0-/S/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Ricard's Rapier +10112/112/0/0/00/0-/S/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
#### Fire --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction. Requires: - Firedrake Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Fire Ricard's Rapier +056/0/56/0/00/0-/B/-/C/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Ricard's Rapier +161/0/61/0/00/0-/B/-/C/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Ricard's Rapier +267/0/67/0/00/0-/A/-/C/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Ricard's Rapier +372/0/72/0/00/0-/A/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Ricard's Rapier +478/0/78/0/00/0-/A/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Ricard's Rapier +584/0/84/0/00/0-/A/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Ricard's Rapier +689/0/89/0/00/0-/S/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Ricard's Rapier +795/0/95/0/00/0-/S/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Ricard's Rapier +8100/0/100/0/00/0-/S/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Ricard's Rapier +9106/0/106/0/00/0-/S/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Ricard's Rapier +10112/0/112/0/00/0-/S/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
#### Lightning --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction. Requires: - Boltstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Lightning Ricard's Rapier +056/0/0/56/00/0-/B/-/-/C/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Ricard's Rapier +161/0/0/61/00/0-/B/-/-/C/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Ricard's Rapier +267/0/0/67/00/0-/A/-/-/C/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Ricard's Rapier +372/0/0/72/00/0-/A/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Ricard's Rapier +478/0/0/78/00/0-/A/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Ricard's Rapier +584/0/0/84/00/0-/A/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Ricard's Rapier +689/0/0/89/00/0-/S/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Ricard's Rapier +795/0/0/95/00/0-/S/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Ricard's Rapier +8100/0/0/100/00/0-/S/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Ricard's Rapier +9106/0/0/106/00/0-/S/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Ricard's Rapier +10112/0/0/112/00/0-/S/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
#### Dark --- Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction. Requires: - Darknight Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Dark Ricard's Rapier +056/0/0/0/560/0-/B/-/-/-/C42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Ricard's Rapier +161/0/0/0/610/0-/B/-/-/-/C42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Ricard's Rapier +267/0/0/0/670/0-/A/-/-/-/C42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Ricard's Rapier +372/0/0/0/720/0-/A/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Ricard's Rapier +478/0/0/0/780/0-/A/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Ricard's Rapier +584/0/0/0/840/0-/A/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Ricard's Rapier +689/0/0/0/890/0-/S/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Ricard's Rapier +795/0/0/0/950/0-/S/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Ricard's Rapier +8100/0/0/0/1000/0-/S/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Ricard's Rapier +9106/0/0/0/1060/0-/S/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Ricard's Rapier +10112/0/0/0/1120/0-/S/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
#### Poison --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base poison damage, poison damage reduction. Requires: - Poison Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Poison Ricard's Rapier +056/0/0/0/0112/0-/B/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Ricard's Rapier +161/0/0/0/0114/0-/B/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Ricard's Rapier +267/0/0/0/0117/0-/A/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Ricard's Rapier +372/0/0/0/0120/0-/A/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Ricard's Rapier +478/0/0/0/0123/0-/A/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Ricard's Rapier +584/0/0/0/0126/0-/A/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Ricard's Rapier +689/0/0/0/0128/0-/S/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Ricard's Rapier +795/0/0/0/0131/0-/S/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Ricard's Rapier +8100/0/0/0/0134/0-/S/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Ricard's Rapier +9106/0/0/0/0137/0-/S/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Ricard's Rapier +10112/0/0/0/0140/0-/S/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
#### Bleed --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base bleed damage, bleed damage reduction. Requires: - Bleed Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Bleed Ricard's Rapier +056/0/0/0/00/112-/B/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Ricard's Rapier +161/0/0/0/00/114-/B/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Ricard's Rapier +267/0/0/0/00/117-/A/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Ricard's Rapier +372/0/0/0/00/120-/A/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Ricard's Rapier +478/0/0/0/00/123-/A/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Ricard's Rapier +584/0/0/0/00/126-/A/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Ricard's Rapier +689/0/0/0/00/128-/S/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Ricard's Rapier +795/0/0/0/00/131-/S/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Ricard's Rapier +8100/0/0/0/00/134-/S/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Ricard's Rapier +9106/0/0/0/00/137-/S/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Ricard's Rapier +10112/0/0/0/00/140-/S/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
#### Raw --- Reduces: Stat bonuses. Adds/Increases: Base damage. Requires: - Raw Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Raw Ricard's Rapier +092/0/0/0/00/0-/E/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Ricard's Rapier +1101/0/0/0/00/0-/E/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Ricard's Rapier +2110/0/0/0/00/0-/D/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Ricard's Rapier +3119/0/0/0/00/0-/D/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Ricard's Rapier +4128/0/0/0/00/0-/D/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Ricard's Rapier +5138/0/0/0/00/0-/D/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Ricard's Rapier +6147/0/0/0/00/0-/D/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Ricard's Rapier +7156/0/0/0/00/0-/D/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Ricard's Rapier +8165/0/0/0/00/0-/D/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Ricard's Rapier +9174/0/0/0/00/0-/D/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Ricard's Rapier +10184/0/0/0/00/0-/C/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
#### Enchanted --- Reduces: Stat bonuses. Adds/Increases: INT stat bonus (excluding weapons that have base magic damage). Requires: - Magic Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Enchanted Ricard's Rapier +080/0/0/0/00/0-/D/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Ricard's Rapier +188/0/0/0/00/0-/D/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Ricard's Rapier +296/0/0/0/00/0-/D/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Ricard's Rapier +3104/0/0/0/00/0-/D/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Ricard's Rapier +4112/0/0/0/00/0-/C/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Ricard's Rapier +5120/0/0/0/00/0-/C/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Ricard's Rapier +6128/0/0/0/00/0-/C/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Ricard's Rapier +7136/0/0/0/00/0-/C/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Ricard's Rapier +8144/0/0/0/00/0-/C/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Ricard's Rapier +9152/0/0/0/00/0-/C/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Ricard's Rapier +10160/0/0/0/00/0-/B/C/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
#### Mundane --- Reduces: Base damage, stat bonuses. Adds/Increases: Damage scaling from lowest stat. Requires: - Old Mundane Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Mundane Ricard's Rapier +040/0/0/0/00/0-/C/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Ricard's Rapier +144/0/0/0/00/0-/C/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Ricard's Rapier +248/0/0/0/00/0-/C/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Ricard's Rapier +352/0/0/0/00/0-/C/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Ricard's Rapier +456/0/0/0/00/0-/B/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Ricard's Rapier +560/0/0/0/00/0-/B/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Ricard's Rapier +664/0/0/0/00/0-/B/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Ricard's Rapier +768/0/0/0/00/0-/B/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Ricard's Rapier +872/0/0/0/00/0-/A/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Ricard's Rapier +976/0/0/0/00/0-/A/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Ricard's Rapier +1080/0/0/0/00/0-/A/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage Each weapon has one or more physical damage types: - Striking - Slashing - Thrusting Certain enemies are weak or strong against different damage types. See Weakness for physical reduction, Resistance for elemental reduction.
**Aux Effect:**The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: - A is Poison Effect - B is Bleed Effect
**Counter Strength:**Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
**Poise Damage:**The ability of the weapon to break the poise of an enemy.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D: - A is the Strength required - B is the Dexterity required - C is the Intelligence required - D is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength) properly if the weapon is held with both hands. (14 x 2 = 28)
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D/E/F: - A is the Strength stat bonus that influences the physical attack of the weapon. - B is the Dexterity stat bonus that influences the physical attack of the weapon. - C is the Intelligence stat bonus that influences the Magical attack of the weapon. - D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon. - E is the Faith stat bonus that influences the Lightning attack of the weapon. - F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
**Damage Reduction:**The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage
**Aux Effect Reduction:**The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking. The Aux Effect Reduction % stats for a weapon are A / B / C / D: - A is Poison Effect - B is Bleed Effect - C is Petrification Effect - D is Curse Effect
**Stability:**Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
**Durability:**The durability of the weapon.
**Weight:**The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
**Enchantable? Items/Spells:**Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items.
# Spider's Silk
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### In-Game Description --- *Thrusting sword forged from the soul of the Duke's Dear Freja. Its needle-like blade can easily pierce the seams of the toughest armor. Supposedly, the duke himself, an eccentric soul fascinated with spiders, went on to take a form that was far from human. Effect: shield piercing (strong attack)* ### Availability --- Trade Soul of the Duke's Dear Freja and 1,500 souls with Weaponsmith Ornifex. ### General Information ---
ImageDamageAux EffectsCounter StrengthPoise DamageStats Needed Stat BonusesDamage ReductionAux Effects ReductionStabilityDurabilityWeight
![]()78/0/0/0/0 (Thrust)0/0110105/20/0/0 -/S/-/-/-/-45/10/30/30/2015/15/15/1510300.5
### Move Set --- + show Move Set - hide Move Set
**One-Handed****Two-Handed**
**Light Attack**pokespokes
**Heavy Attack**pokesthrusts
**Rolling Attack**quick pokepoke
**Running Attack**pokethrust
### Notes --- - The longest of the Thrusting Swords. - Can be used to poke while blocking with a shield. - The one-handed heavy attack is as fast as the light attack, but does higher damage and ignores shields completely (though it also costs more stamina). ### Upgrades ---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane
#### Basic --- Boss upgrade path. Requires: - Petrified Dragon Bone
NameDamageAux EffectsStat BonusesMaterials CostSouls
Spider's Silk +078/0/0/0/00/0-/S/-/-/---
Spider's Silk +1101/0/0/0/00/0-/S/-/-/-1x Petrified Dragon Bone1,340
Spider's Silk +2124/0/0/0/00/0-/S/-/-/-2x Petrified Dragon Bone1,670
Spider's Silk +3148/0/0/0/00/0-/S/-/-/-3x Petrified Dragon Bone2,010
Spider's Silk +4171/0/0/0/00/0-/S/-/-/-4x Petrified Dragon Bone2,680
Spider's Silk +5195/0/0/0/00/0-/S/-/-/-5x Petrified Dragon Bone3,010
### Infusions --- #### Magic --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction. Requires: - Faintstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Magic Spider's Silk +054/50/0/0/00/0-/A/C/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Spider's Silk +178/65/0/0/00/0-/A/C/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Spider's Silk +287/80/0/0/00/0-/A/C/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Spider's Silk +3103/95/0/0/00/0-/A/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Spider's Silk +4120/120/0/0/00/0-/A/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Spider's Silk +5136/136/0/0/00/0-/A/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
#### Fire --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction. Requires: - Firedrake Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Fire Spider's Silk +055/0/50/0/00/0-/A/-/C/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Spider's Silk +178/0/65/0/00/0-/A/-/C/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Spider's Silk +287/0/80/0/00/0-/A/-/C/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Spider's Silk +3103/0/95/0/00/0-/A/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Spider's Silk +4120/0/120/0/00/0-/A/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Spider's Silk +5136/0/136/0/00/0-/A/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
#### Lightning --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction. Requires: - Boltstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Lightning Spider's Silk +054/0/0/50/00/0-/A/-/-/C/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Spider's Silk +178/0/0/65/00/0-/A/-/-/C/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Spider's Silk +287/0/0/80/00/0-/A/-/-/C/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Spider's Silk +3103/0/0/95/00/0-/A/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Spider's Silk +4120/0/0/120/00/0-/A/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Spider's Silk +5136/0/0/136/00/0-/A/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
#### Dark --- Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction. Requires: - Darknight Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Dark Spider's Silk +054/0/0/0/500/0-/A/-/-/-/C42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Spider's Silk +178/0/0/0/650/0-/A/-/-/-/C42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Spider's Silk +287/0/0/0/800/0-/A/-/-/-/C42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Spider's Silk +3103/0/0/0/950/0-/A/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Spider's Silk +4120/0/0/0/1200/0-/A/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Spider's Silk +5136/0/0/0/1360/0-/A/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
#### Poison --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base poison damage, poison damage reduction. Requires: - Poison Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Poison Spider's Silk +054/0/0/0/0112/0-/A/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Spider's Silk +178/0/0/0/0117/0-/A/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Spider's Silk +287/0/0/0/0123/0-/A/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Spider's Silk +3103/0/0/0/0128/0-/A/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Spider's Silk +4120/0/0/0/0134/0-/A/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Spider's Silk +5136/0/0/0/0140/0-/A/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
#### Bleed --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base bleed damage, bleed damage reduction. Requires: - Bleed Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Bleed Spider's Silk +054/0/0/0/00/112-/A/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Spider's Silk +178/0/0/0/00/117-/A/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Spider's Silk +287/0/0/0/00/123-/A/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Spider's Silk +3103/0/0/0/00/128-/A/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Spider's Silk +4120/0/0/0/00/134-/A/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Spider's Silk +5136/0/0/0/00/140-/A/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
#### Raw --- Reduces: Stat bonuses. Adds/Increases: Base damage. Requires: - Raw Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Raw Spider's Silk +089/0/0/0/00/0-/D/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Spider's Silk +1116/0/0/0/00/0-/D/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Spider's Silk +2143/0/0/0/00/0-/D/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Spider's Silk +3170/0/0/0/00/0-/D/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Spider's Silk +4197/0/0/0/00/0-/D/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Spider's Silk +5224/0/0/0/00/0-/D/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
#### Enchanted --- Reduces: Stat bonuses. Adds/Increases: INT stat bonus (excluding weapons that have base magic damage). Requires: - Magic Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Enchanted Spider's Silk +078/0/0/0/00/0-/D/D/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Spider's Silk +1101/0/0/0/00/0-/D/D/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Spider's Silk +2124/0/0/0/00/0-/D/D/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Spider's Silk +3148/0/0/0/00/0-/D/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Spider's Silk +4171/0/0/0/00/0-/D/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Spider's Silk +5195/0/0/0/00/0-/D/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
#### Mundane --- Reduces: Base damage, stat bonuses. Adds/Increases: Damage scaling from lowest stat. Requires: - Old Mundane Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Mundane Spider's Silk +039/0/0/0/00/0-/C/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Spider's Silk +150/0/0/0/00/0-/C/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Spider's Silk +262/0/0/0/00/0-/C/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Spider's Silk +374/0/0/0/00/0-/C/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Spider's Silk +485/0/0/0/00/0-/C/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Spider's Silk +597/0/0/0/00/0-/C/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage Each weapon has one or more physical damage types: - Striking - Slashing - Thrusting Certain enemies are weak or strong against different damage types. See Weakness for physical reduction, Resistance for elemental reduction.
**Aux Effect:**The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: - A is Poison Effect - B is Bleed Effect
**Counter Strength:**Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
**Poise Damage:**The ability of the weapon to break the poise of an enemy.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D: - A is the Strength required - B is the Dexterity required - C is the Intelligence required - D is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength) properly if the weapon is held with both hands. (14 x 2 = 28)
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D/E/F: - A is the Strength stat bonus that influences the physical attack of the weapon. - B is the Dexterity stat bonus that influences the physical attack of the weapon. - C is the Intelligence stat bonus that influences the Magical attack of the weapon. - D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon. - E is the Faith stat bonus that influences the Lightning attack of the weapon. - F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
**Damage Reduction:**The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage
**Aux Effect Reduction:**The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking. The Aux Effect Reduction % stats for a weapon are A / B / C / D: - A is Poison Effect - B is Bleed Effect - C is Petrification Effect - D is Curse Effect
**Stability:**Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
**Durability:**The durability of the weapon.
**Weight:**The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
**Enchantable? Items/Spells:**Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items.