Whips
Bloodied Whip
|
In-Game Description
A blood-stained whip.
A tool made for a purpose forbidden by the gods.
Its effect is augmented by its pointed tip,
but still only marginally effective against
protective covering such as hard armor.
Availability
Torturer (Whip) drop - very rare.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight |
---|---|---|---|---|---|---|---|---|---|---|
125/0/0/0/0 (Slash) |
0/0 | 100 | 20 | 10/15/0/0 D/C/-/-/-/- |
30/10/20/20/30 | 10/10/10/10 | 15 | 60 | 3 |
Move Set
+ show Move Set - hide Move Set
One-Handed | Two-Handed | |
Light Attack | snaps far in front of the player | snaps far in front of the player |
Heavy Attack | slightly slower snap in front of the player | slower snaps in front of the player |
Rolling Attack | quick snap in front of the player | snap in front of the player |
Running Attack | delayed, wide circular sweep | snap in front of the player |
Notes
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
Basic
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|
Bloodied Whip +0 | 125/0/0/0/0 | D/C/-/-/-/- | - | - |
Bloodied Whip +1 | 137/0/0/0/0 | D/C/-/-/-/- | 1x Titanite Shard | 380 |
Bloodied Whip +2 | 150/0/0/0/0 | D/C/-/-/-/- | 2x Titanite Shard | 470 |
Bloodied Whip +3 | 162/0/0/0/0 | D/C/-/-/-/- | 3x Titanite Shard | 570 |
Bloodied Whip +4 | 175/0/0/0/0 | D/C/-/-/-/- | 1x Large Titanite Shard | 750 |
Bloodied Whip +5 | 187/0/0/0/0 | D/C/-/-/-/- | 2x Large Titanite Shard | 850 |
Bloodied Whip +6 | 200/0/0/0/0 | D/C/-/-/-/- | 3x Large Titanite Shard | 940 |
Bloodied Whip +7 | 212/0/0/0/0 | D/C/-/-/-/- | 1x Titanite Chunk | 1,130 |
Bloodied Whip +8 | 225/0/0/0/0 | D/C/-/-/-/- | 2x Titanite Chunk | 1,220 |
Bloodied Whip +9 | 237/0/0/0/0 | D/C/-/-/-/- | 3x Titanite Chunk | 1,320 |
Bloodied Whip +10 | 250/0/0/0/0 | D/C/-/-/-/- | 1x Titanite Slab | 1,500 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Bloodied Whip +0 | 87/87/0/0/0 | 0/0 | E/D/C/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Bloodied Whip +1 | 96/96/0/0/0 | 0/0 | E/D/C/-/-/- | ||
Magic Bloodied Whip +2 | 105/105/0/0/0 | 0/0 | E/D/C/-/-/- | ||
Magic Bloodied Whip +3 | 113/113/0/0/0 | 0/0 | E/D/B/-/-/- | ||
Magic Bloodied Whip +4 | 122/122/0/0/0 | 0/0 | E/D/B/-/-/- | ||
Magic Bloodied Whip +5 | 131/131/0/0/0 | 0/0 | E/D/B/-/-/- | ||
Magic Bloodied Whip +6 | 140/140/0/0/0 | 0/0 | E/D/B/-/-/- | ||
Magic Bloodied Whip +7 | 148/148/0/0/0 | 0/0 | E/D/B/-/-/- | ||
Magic Bloodied Whip +8 | 157/157/0/0/0 | 0/0 | E/D/B/-/-/- | ||
Magic Bloodied Whip +9 | 166/166/0/0/0 | 0/0 | E/D/B/-/-/- | ||
Magic Bloodied Whip +10 | 175/175/0/0/0 | 0/0 | E/D/B/-/-/- |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Bloodied Whip +0 | 87/0/87/0/0 | 0/0 | E/D/-/C/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Bloodied Whip +1 | 96/0/96/0/0 | 0/0 | E/D/-/C/-/- | ||
Fire Bloodied Whip +2 | 105/0/105/0/0 | 0/0 | E/D/-/C/-/- | ||
Fire Bloodied Whip +3 | 113/0/113/0/0 | 0/0 | E/D/-/B/-/- | ||
Fire Bloodied Whip +4 | 122/0/122/0/0 | 0/0 | E/D/-/B/-/- | ||
Fire Bloodied Whip +5 | 131/0/131/0/0 | 0/0 | E/D/-/B/-/- | ||
Fire Bloodied Whip +6 | 140/0/140/0/0 | 0/0 | E/D/-/B/-/- | ||
Fire Bloodied Whip +7 | 148/0/148/0/0 | 0/0 | E/D/-/B/-/- | ||
Fire Bloodied Whip +8 | 157/0/157/0/0 | 0/0 | E/D/-/B/-/- | ||
Fire Bloodied Whip +9 | 166/0/166/0/0 | 0/0 | E/D/-/B/-/- | ||
Fire Bloodied Whip +10 | 175/0/175/0/0 | 0/0 | E/D/-/B/-/- |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Bloodied Whip +0 | 87/0/0/87/0 | 0/0 | E/D/-/-/C/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Bloodied Whip +1 | 96/0/0/96/0 | 0/0 | E/D/-/-/C/- | ||
Lightning Bloodied Whip +2 | 105/0/0/105/0 | 0/0 | E/D/-/-/C/- | ||
Lightning Bloodied Whip +3 | 113/0/0/113/0 | 0/0 | E/D/-/-/B/- | ||
Lightning Bloodied Whip +4 | 122/0/0/122/0 | 0/0 | E/D/-/-/B/- | ||
Lightning Bloodied Whip +5 | 131/0/0/131/0 | 0/0 | E/D/-/-/B/- | ||
Lightning Bloodied Whip +6 | 140/0/0/140/0 | 0/0 | E/D/-/-/B/- | ||
Lightning Bloodied Whip +7 | 148/0/0/148/0 | 0/0 | E/D/-/-/B/- | ||
Lightning Bloodied Whip +8 | 157/0/0/157/0 | 0/0 | E/D/-/-/B/- | ||
Lightning Bloodied Whip +9 | 166/0/0/166/0 | 0/0 | E/D/-/-/B/- | ||
Lightning Bloodied Whip +10 | 175/0/0/175/0 | 0/0 | E/D/-/-/B/- |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Bloodied Whip +0 | 87/0/0/0/87 | 0/0 | E/D/-/-/-/C | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Bloodied Whip +1 | 96/0/0/0/96 | 0/0 | E/D/-/-/-/C | ||
Dark Bloodied Whip +2 | 105/0/0/0/105 | 0/0 | E/D/-/-/-/C | ||
Dark Bloodied Whip +3 | 113/0/0/0/113 | 0/0 | E/D/-/-/-/B | ||
Dark Bloodied Whip +4 | 122/0/0/0/122 | 0/0 | E/D/-/-/-/B | ||
Dark Bloodied Whip +5 | 131/0/0/0/131 | 0/0 | E/D/-/-/-/B | ||
Dark Bloodied Whip +6 | 140/0/0/0/140 | 0/0 | E/D/-/-/-/B | ||
Dark Bloodied Whip +7 | 148/0/0/0/148 | 0/0 | E/D/-/-/-/B | ||
Dark Bloodied Whip +8 | 157/0/0/0/157 | 0/0 | E/D/-/-/-/B | ||
Dark Bloodied Whip +9 | 166/0/0/0/166 | 0/0 | E/D/-/-/-/B | ||
Dark Bloodied Whip +10 | 175/0/0/0/175 | 0/0 | E/D/-/-/-/B |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Bloodied Whip +0 | 87/0/0/0/0 | 112/0 | E/D/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 26.6/7.9/7.9/7.9 |
Poison Bloodied Whip +1 | 96/0/0/0/0 | 114/0 | E/D/-/-/-/- | ||
Poison Bloodied Whip +2 | 105/0/0/0/0 | 117/0 | E/D/-/-/-/- | ||
Poison Bloodied Whip +3 | 113/0/0/0/0 | 120/0 | E/D/-/-/-/- | ||
Poison Bloodied Whip +4 | 122/0/0/0/0 | 123/0 | E/D/-/-/-/- | ||
Poison Bloodied Whip +5 | 131/0/0/0/0 | 126/0 | E/D/-/-/-/- | ||
Poison Bloodied Whip +6 | 140/0/0/0/0 | 128/0 | E/D/-/-/-/- | ||
Poison Bloodied Whip +7 | 148/0/0/0/0 | 131/0 | E/D/-/-/-/- | ||
Poison Bloodied Whip +8 | 157/0/0/0/0 | 134/0 | E/D/-/-/-/- | ||
Poison Bloodied Whip +9 | 166/0/0/0/0 | 137/0 | E/D/-/-/-/- | ||
Poison Bloodied Whip +10 | 175/0/0/0/0 | 140/0 | E/D/-/-/-/- |
Bleed
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Bleed Bloodied Whip +0 | 87/0/0/0/0 | 0/112 | E/D/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 7.9/26.6/7.9/7.9 |
Bleed Bloodied Whip +1 | 96/0/0/0/0 | 0/114 | E/D/-/-/-/- | ||
Bleed Bloodied Whip +2 | 105/0/0/0/0 | 0/117 | E/D/-/-/-/- | ||
Bleed Bloodied Whip +3 | 113/0/0/0/0 | 0/120 | E/D/-/-/-/- | ||
Bleed Bloodied Whip +4 | 122/0/0/0/0 | 0/123 | E/D/-/-/-/- | ||
Bleed Bloodied Whip +5 | 131/0/0/0/0 | 0/126 | E/D/-/-/-/- | ||
Bleed Bloodied Whip +6 | 140/0/0/0/0 | 0/128 | E/D/-/-/-/- | ||
Bleed Bloodied Whip +7 | 148/0/0/0/0 | 0/131 | E/D/-/-/-/- | ||
Bleed Bloodied Whip +8 | 157/0/0/0/0 | 0/134 | E/D/-/-/-/- | ||
Bleed Bloodied Whip +9 | 166/0/0/0/0 | 0/137 | E/D/-/-/-/- | ||
Bleed Bloodied Whip +10 | 175/0/0/0/0 | 0/140 | E/D/-/-/-/- |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Bloodied Whip +0 | 143/0/0/0/0 | 0/0 | E/E/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Raw Bloodied Whip +1 | 158/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Bloodied Whip +2 | 172/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Bloodied Whip +3 | 186/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Bloodied Whip +4 | 201/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Bloodied Whip +5 | 215/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Bloodied Whip +6 | 230/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Bloodied Whip +7 | 244/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Bloodied Whip +8 | 258/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Bloodied Whip +9 | 273/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Raw Bloodied Whip +10 | 287/0/0/0/0 | 0/0 | E/E/-/-/-/- |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Bloodied Whip +0 | 125/0/0/0/0 | 0/0 | E/E/D/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Enchanted Bloodied Whip +1 | 137/0/0/0/0 | 0/0 | E/E/D/-/-/- | ||
Enchanted Bloodied Whip +2 | 150/0/0/0/0 | 0/0 | E/E/D/-/-/- | ||
Enchanted Bloodied Whip +3 | 162/0/0/0/0 | 0/0 | E/E/D/-/-/- | ||
Enchanted Bloodied Whip +4 | 175/0/0/0/0 | 0/0 | E/E/D/-/-/- | ||
Enchanted Bloodied Whip +5 | 187/0/0/0/0 | 0/0 | E/E/D/-/-/- | ||
Enchanted Bloodied Whip +6 | 200/0/0/0/0 | 0/0 | E/E/D/-/-/- | ||
Enchanted Bloodied Whip +7 | 212/0/0/0/0 | 0/0 | E/E/D/-/-/- | ||
Enchanted Bloodied Whip +8 | 225/0/0/0/0 | 0/0 | E/E/D/-/-/- | ||
Enchanted Bloodied Whip +9 | 237/0/0/0/0 | 0/0 | E/E/D/-/-/- | ||
Enchanted Bloodied Whip +10 | 250/0/0/0/0 | 0/0 | E/E/C/-/-/- |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Bloodied Whip +0 | 62/0/0/0/0 | 0/0 | E/E/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Mundane Bloodied Whip +1 | 68/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Mundane Bloodied Whip +2 | 75/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Mundane Bloodied Whip +3 | 81/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Mundane Bloodied Whip +4 | 87/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Mundane Bloodied Whip +5 | 93/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Mundane Bloodied Whip +6 | 100/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Mundane Bloodied Whip +7 | 106/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Mundane Bloodied Whip +8 | 112/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Mundane Bloodied Whip +9 | 118/0/0/0/0 | 0/0 | E/E/-/-/-/- | ||
Mundane Bloodied Whip +10 | 125/0/0/0/0 | 0/0 | E/E/-/-/-/- |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Notched Whip
|
In-Game Description
A whip covered in spikes.
Shreds skin and causes bleeding.
Very effective against bare flesh, but not
against enemies with armor or like protection.
Availability
- Huntsman's Copse
- After the second bonfire, crossing over the small bridge leading to the area with the Torturer ambush, it can be seen on a cliff rising up and to the right.
- Shulva, Sanctum City
- On a corpse near the Pagan Tree. Upgraded to +7.
- Brume Tower
- Dropped by the Rogue Phantom that only spawns at Bonfire Intensity 3 or higher.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight |
---|---|---|---|---|---|---|---|---|---|---|
102/0/0/0/0 (Slash) |
0/133 | 100 | 15 | 12/20/0/0 -/A/-/-/-/- |
30/10/20/20/30 | 10/20/10/10 | 15 | 50 | 2 |
Move Set
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One-Handed | Two-Handed | |
Light Attack | snaps far in front of the player | snaps far in front of the player |
Heavy Attack | slightly slower snap in front of the player | slower snaps in front of the player |
Rolling Attack | quick snap in front of the player | snap in front of the player |
Running Attack | delayed wide circular sweep | snap in front of the player |
Notes
- Cannot be enchanted.
- Cannot be infused.
Upgrades
Basic
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux Effect | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Notched Whip +0 | 102/0/0/0/0 | 0/133 | -/B/-/-/-/- | - | - |
Notched Whip +1 | 112/0/0/0/0 | 0/139 | -/B/-/-/-/- | 1x Titanite Shard | 380 |
Notched Whip +2 | 122/0/0/0/0 | 0/146 | -/B/-/-/-/- | 2x Titanite Shard | 470 |
Notched Whip +3 | 132/0/0/0/0 | 0/153 | -/B/-/-/-/- | 3x Titanite Shard | 570 |
Notched Whip +4 | 143/0/0/0/0 | 0/159 | -/B/-/-/-/- | 1x Large Titanite Shard | 750 |
Notched Whip +5 | 153/0/0/0/0 | 0/166 | -/B/-/-/-/- | 2x Large Titanite Shard | 850 |
Notched Whip +6 | 163/0/0/0/0 | 0/173 | -/B/-/-/-/- | 3x Large Titanite Shard | 940 |
Notched Whip +7 | 174/0/0/0/0 | 0/179 | -/B/-/-/-/- | 1x Titanite Chunk | 1,130 |
Notched Whip +8 | 184/0/0/0/0 | 0/186 | -/B/-/-/-/- | 2x Titanite Chunk | 1,220 |
Notched Whip +9 | 194/0/0/0/0 | 0/193 | -/B/-/-/-/- | 3x Titanite Chunk | 1,320 |
Notched Whip +10 | 205/0/0/0/0 | 0/200 | -/A/-/-/-/- | 1x Titanite Slab | 1,500 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Old Whip
|
In-Game Description
A leather whip that has seen plenty of use.
It appears no different than an ordinary whip,
but is charmed by an ancient blessing
that boosts damage inflicted on Hollows.
The blessing is likely the work of a cleric,
but whether the spell is good or evil is unclear.
Effect: attack boost against Hollows
Availability
Sometimes received for leaving a Petrified Something or a Smooth and Silky Stone in Sparkling Sisters Dyna and Tillo's nest.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight |
---|---|---|---|---|---|---|---|---|---|---|
233/0/0/0/0 (Slash) |
0/0 | 100 | 15 | 7/20/0/0 E/B/-/-/-/- |
30/10/20/20/30 | 10/10/10/10 | 15 | 40 | 2.5 |
Move Set
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One-Handed | Two-Handed | |
Light Attack | snaps far in front of the player | snaps far in front of the player |
Heavy Attack | slightly slower snap in front of the player | slower snaps in front of the player |
Rolling Attack | quick snap in front of the player | snap in front of the player |
Running Attack | delayed wide circular sweep | snap in front of the player |
Notes
- While extremely powerful for a whip class weapon, the durability is low and degrades very fast. As the whip hits on an area, every element it hit will count individually towards its durability, easily breaking the whip. (In 60 FPS on the PC version of the game, which causes all durability loss to happen twice as often as the 30 FPS console version during the active durability loss frames, the durability loss can be devastating.)
- A Bracing Knuckle Ring can counter this side effect, and Repair Powder can be bought limitless after arriving at Drangleic Castle.
- Hitting with the tip of the whip does the most damage, and hitting with anything but the tip degrades durability faster.
List of affected enemies (duplicates only listed once)
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Things Betwixt
- Undead Traveler
Forest of Fallen Giants
- Hollow Infantry
- Hollow Soldier
- Old Ironclad Soldier
- Heide Knight
No-man's Wharf
- Varangian Sailor
- Stray Dog
The Lost Bastille
- Undead Jailer
- Undead Citizen
Sinner's Rise
- Enhanced Undead
Huntsman's Copse
- Artificial Undead
- Rogue
Harvest Valley
- Undead Steelworker
Iron Keep
- Ironclad Soldier
Doors of Pharros
- Primal Knight
- Gyrm
- Gyrm Warrior
- Dog Rat
Brightstone Cove Tseldora
- Undead Peasant
- Undead Boar
- Hollow Mage
Grave of Saints
- Corpse Rat
The Gutter
- Hunting Dog
Shrine of Amana
- Amana Shrine Maiden
- Lizardman
Undead Crypt
- Vendrick
Dragon Shrine
- Dark Priestess
Cave of the Dead
- Graverobber, Varg and Cerah
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
Basic
Special upgrade path.
Requires:
- Twinkling Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Old Whip +0 | 233/0/0/0/0 | 0/0 | E/B/-/-/- | - | - |
Old Whip +1 | 256/0/0/0/0 | 0/0 | E/B/-/-/- | 1x Twinkling Titanite | 820 |
Old Whip +2 | 279/0/0/0/0 | 0/0 | E/B/-/-/- | 2x Twinkling Titanite | 1,030 |
Old Whip +3 | 303/0/0/0/0 | 0/0 | E/B/-/-/- | 3x Twinkling Titanite | 1,230 |
Old Whip +4 | 326/0/0/0/0 | 0/0 | E/B/-/-/- | 4x Twinkling Titanite | 1,640 |
Old Whip +5 | 350/0/0/0/0 | 0/0 | E/B/-/-/- | 5x Twinkling Titanite | 1,840 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Old Whip +0 | 163/163/0/0/0 | 0/0 | E/C/C/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Old Whip +1 | 179/179/0/0/0 | 0/0 | E/C/C/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Old Whip +2 | 195/195/0/0/0 | 0/0 | E/C/C/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Old Whip +3 | 212/212/0/0/0 | 0/0 | E/C/B/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Old Whip +4 | 228/228/0/0/0 | 0/0 | E/C/B/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Old Whip +5 | 245/245/0/0/0 | 0/0 | E/C/B/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Old Whip +0 | 163/0/163/0/0 | 0/0 | E/C/-/C/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Old Whip +1 | 179/0/179/0/0 | 0/0 | E/C/-/C/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Old Whip +2 | 195/0/195/0/0 | 0/0 | E/C/-/C/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Old Whip +3 | 212/0/212/0/0 | 0/0 | E/C/-/B/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Old Whip +4 | 228/0/228/0/0 | 0/0 | E/C/-/B/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Old Whip +5 | 245/0/245/0/0 | 0/0 | E/C/-/B/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Old Whip +0 | 163/0/0/163/0 | 0/0 | E/C/-/-/C/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Old Whip +1 | 179/0/0/179/0 | 0/0 | E/C/-/-/C/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Old Whip +2 | 195/0/0/195/0 | 0/0 | E/C/-/-/C/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Old Whip +3 | 212/0/0/212/0 | 0/0 | E/C/-/-/B/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Old Whip +4 | 228/0/0/228/0 | 0/0 | E/C/-/-/B/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Old Whip +5 | 245/0/0/245/0 | 0/0 | E/C/-/-/B/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Old Whip +0 | 163/0/0/0/163 | 0/0 | E/C/-/-/-/C | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Old Whip +1 | 179/0/0/0/179 | 0/0 | E/C/-/-/-/C | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Old Whip +2 | 195/0/0/0/195 | 0/0 | E/C/-/-/-/C | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Old Whip +3 | 212/0/0/0/212 | 0/0 | E/C/-/-/-/B | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Old Whip +4 | 228/0/0/0/228 | 0/0 | E/C/-/-/-/B | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Old Whip +5 | 245/0/0/0/245 | 0/0 | E/C/-/-/-/B | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Old Whip +0 | 163/0/0/0/0 | 112/0 | E/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 26.6/7.9/7.9/7.9 |
Poison Old Whip +1 | 179/0/0/0/0 | 117/0 | E/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 26.6/7.9/7.9/7.9 |
Poison Old Whip +2 | 195/0/0/0/0 | 123/0 | E/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 26.6/7.9/7.9/7.9 |
Poison Old Whip +3 | 212/0/0/0/0 | 128/0 | E/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 26.6/7.9/7.9/7.9 |
Poison Old Whip +4 | 228/0/0/0/0 | 134/0 | E/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 26.6/7.9/7.9/7.9 |
Poison Old Whip +5 | 245/0/0/0/0 | 140/0 | E/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 26.6/7.9/7.9/7.9 |
Bleed
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Bleed Old Whip +0 | 163/0/0/0/0 | 0/112 | E/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 7.9/26.6/7.9/7.9 |
Bleed Old Whip +1 | 179/0/0/0/0 | 0/117 | E/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 7.9/26.6/7.9/7.9 |
Bleed Old Whip +2 | 195/0/0/0/0 | 0/123 | E/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 7.9/26.6/7.9/7.9 |
Bleed Old Whip +3 | 212/0/0/0/0 | 0/128 | E/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 7.9/26.6/7.9/7.9 |
Bleed Old Whip +4 | 228/0/0/0/0 | 0/134 | E/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 7.9/26.6/7.9/7.9 |
Bleed Old Whip +5 | 245/0/0/0/0 | 0/140 | E/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 7.9/26.6/7.9/7.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Old Whip +0 | 267/0/0/0/0 | 0/0 | E/E/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Raw Old Whip +1 | 294/0/0/0/0 | 0/0 | E/E/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Raw Old Whip +2 | 321/0/0/0/0 | 0/0 | E/E/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Raw Old Whip +3 | 348/0/0/0/0 | 0/0 | E/E/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Raw Old Whip +4 | 375/0/0/0/0 | 0/0 | E/E/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Raw Old Whip +5 | 402/0/0/0/0 | 0/0 | E/E/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Old Whip +0 | 233/0/0/0/0 | 0/0 | E/E/D/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Enchanted Old Whip +1 | 256/0/0/0/0 | 0/0 | E/E/D/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Enchanted Old Whip +2 | 279/0/0/0/0 | 0/0 | E/E/D/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Enchanted Old Whip +3 | 303/0/0/0/0 | 0/0 | E/E/D/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Enchanted Old Whip +4 | 326/0/0/0/0 | 0/0 | E/E/D/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Enchanted Old Whip +5 | 350/0/0/0/0 | 0/0 | E/E/D/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Old Whip +0 | 116/0/0/0/0 | 0/0 | E/D/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Mundane Old Whip +1 | 128/0/0/0/0 | 0/0 | E/D/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Mundane Old Whip +2 | 139/0/0/0/0 | 0/0 | E/D/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Mundane Old Whip +3 | 151/0/0/0/0 | 0/0 | E/D/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Mundane Old Whip +4 | 163/0/0/0/0 | 0/0 | E/D/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Mundane Old Whip +5 | 175/0/0/0/0 | 0/0 | E/D/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Spotted Whip
|
In-Game Description
A whip born from the soul of
the Demon of Song.
Covered with strange spots that
betray its poisonous effects.
The Demon's sonorous voice, in stark
contrast to its hideous form, is surely
intended to lure people close so that
it may devour them.
Availability
Trade Demon of Song Soul and 1500 souls with Straid of Olaphis.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight |
---|---|---|---|---|---|---|---|---|---|---|
78/0/0/0/0 (Slash) |
133/0 | 100 | 15 | 9/25/0/0 -/B/-/-/-/- |
30/10/20/20/30 | 20/10/10/10 | 15 | 60 | 2 |
Move Set
+ show Move Set - hide Move Set
One-Handed | Two-Handed | |
Light Attack | snaps far in front of the player | snaps far in front of the player |
Heavy Attack | slightly slower snap in front of the player | slower snaps in front of the player |
Rolling Attack | quick snap in front of the player | snap in front of the player |
Running Attack | delayed wide circular sweep | snap in front of the player |
Notes
When infused with poison and upgraded to +5, it gains a poison base damage of 287, making it one of the strongest poison dealing weapons in the game.
Can not be buffed with poison pine resin.
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
Basic
Boss upgrade path.
Requires:
- Petrified Dragon Bone.
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Spotted Whip +0 | 78/0/0/0/0 | 133/0 | -/B/-/-/- | - | - |
Spotted Whip +1 | 101/0/0/0/0 | 146/0 | -/B/-/-/- | 1x Petrified Dragon Bone | 840 |
Spotted Whip +2 | 105/0/0/0/0 | 159/0 | -/B/-/-/- | 2x Petrified Dragon Bone | 1,050 |
Spotted Whip +3 | 125/0/0/0/0 | 173/0 | -/B/-/-/- | 3x Petrified Dragon Bone | 1,260 |
Spotted Whip +4 | 145/0/0/0/0 | 186/0 | -/B/-/-/- | 4x Petrified Dragon Bone | 1,680 |
Spotted Whip +5 | 195/0/0/0/0 | 200/0 | -/B/-/-/- | 5x Petrified Dragon Bone | 1,880 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Spotted Whip +0 | 70/24/0/0/0 | 119/0 | -/C/C/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 17.9/7.9/7.9/7.9 |
Magic Spotted Whip +1 | 91/26/0/0/0 | 131/0 | -/C/C/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 17.9/7.9/7.9/7.9 |
Magic Spotted Whip +2 | 112/28/0/0/0 | 143/0 | -/C/C/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 17.9/7.9/7.9/7.9 |
Magic Spotted Whip +3 | 133/31/0/0/0 | 155/0 | -/C/C/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 17.9/7.9/7.9/7.9 |
Magic Spotted Whip +4 | 154/33/0/0/0 | 167/0 | -/C/C/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 17.9/7.9/7.9/7.9 |
Magic Spotted Whip +5 | 175/36/0/0/0 | 180/0 | -/C/C/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 17.9/7.9/7.9/7.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Spotted Whip +0 | 70/0/24/0/0 | 119/0 | -/C/-/C/-/- | 27.9/7.9/36.6/17.9/27.9 | 17.9/7.9/7.9/7.9 |
Fire Spotted Whip +1 | 91/0/26/0/0 | 131/0 | -/C/-/C/-/- | 27.9/7.9/36.6/17.9/27.9 | 17.9/7.9/7.9/7.9 |
Fire Spotted Whip +2 | 112/0/28/0/0 | 143/0 | -/C/-/C/-/- | 27.9/7.9/36.6/17.9/27.9 | 17.9/7.9/7.9/7.9 |
Fire Spotted Whip +3 | 133/0/31/0/0 | 155/0 | -/C/-/C/-/- | 27.9/7.9/36.6/17.9/27.9 | 17.9/7.9/7.9/7.9 |
Fire Spotted Whip +4 | 154/0/33/0/0 | 167/0 | -/C/-/C/-/- | 27.9/7.9/36.6/17.9/27.9 | 17.9/7.9/7.9/7.9 |
Fire Spotted Whip +5 | 175/0/36/0/0 | 180/0 | -/C/-/C/-/- | 27.9/7.9/36.6/17.9/27.9 | 17.9/7.9/7.9/7.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Spotted Whip +0 | 70/0/0/24/0 | 119/0 | -/C/-/-/C/- | 27.9/7.9/17.9/36.6/27.9 | 17.9/7.9/7.9/7.9 |
Lightning Spotted Whip +1 | 91/0/0/26/0 | 131/0 | -/C/-/-/C/- | 27.9/7.9/17.9/36.6/27.9 | 17.9/7.9/7.9/7.9 |
Lightning Spotted Whip +2 | 112/0/0/28/0 | 143/0 | -/C/-/-/C/- | 27.9/7.9/17.9/36.6/27.9 | 17.9/7.9/7.9/7.9 |
Lightning Spotted Whip +3 | 133/0/0/31/0 | 155/0 | -/C/-/-/C/- | 27.9/7.9/17.9/36.6/27.9 | 17.9/7.9/7.9/7.9 |
Lightning Spotted Whip +4 | 154/0/0/33/0 | 167/0 | -/C/-/-/C/- | 27.9/7.9/17.9/36.6/27.9 | 17.9/7.9/7.9/7.9 |
Lightning Spotted Whip +5 | 175/0/0/36/0 | 175/0 | -/C/-/-/C/- | 27.9/7.9/17.9/36.6/27.9 | 17.9/7.9/7.9/7.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Spotted Whip +0 | 70/0/0/0/24 | 119/0 | -/C/-/-/-/C | 27.9/7.9/17.9/17.9/46.6 | 17.9/7.9/7.9/7.9 |
Dark Spotted Whip +1 | 91/0/0/0/26 | 131/0 | -/C/-/-/-/C | 27.9/7.9/17.9/17.9/46.6 | 17.9/7.9/7.9/7.9 |
Dark Spotted Whip +2 | 112/0/0/0/28 | 143/0 | -/C/-/-/-/C | 27.9/7.9/17.9/17.9/46.6 | 17.9/7.9/7.9/7.9 |
Dark Spotted Whip +3 | 133/0/0/0/31 | 155/0 | -/C/-/-/-/C | 27.9/7.9/17.9/17.9/46.6 | 17.9/7.9/7.9/7.9 |
Dark Spotted Whip +4 | 154/0/0/0/33 | 167/0 | -/C/-/-/-/C | 27.9/7.9/17.9/17.9/46.6 | 17.9/7.9/7.9/7.9 |
Dark Spotted Whip +5 | 175/0/0/0/36 | 175/0 | -/C/-/-/-/C | 27.9/7.9/17.9/17.9/46.6 | 17.9/7.9/7.9/7.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Spotted Whip +0 | 74/0/0/0/0 | 191/0 | -/C/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 26.6/9.1/9.1/9.1 |
Poison Spotted Whip +1 | 97/0/0/0/0 | 210/0 | -/C/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 26.6/9.1/9.1/9.1 |
Poison Spotted Whip +2 | 119/0/0/0/0 | 230/0 | -/C/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 26.6/9.1/9.1/9.1 |
Poison Spotted Whip +3 | 142/0/0/0/0 | 249/0 | -/C/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 26.6/9.1/9.1/9.1 |
Poison Spotted Whip +4 | 164/0/0/0/0 | 268/0 | -/C/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 26.6/9.1/9.1/9.1 |
Poison Spotted Whip +5 | 187/0/0/0/0 | 287/0 | -/C/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 26.6/9.1/9.1/9.1 |
Bleed
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Bleed Spotted Whip +0 | 70/0/0/0/0 | 119/96 | -/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 17.9/26.6/7.9/7.9 |
Bleed Spotted Whip +1 | 91/0/0/0/0 | 131/100 | -/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 17.9/26.6/7.9/7.9 |
Bleed Spotted Whip +2 | 112/0/0/0/0 | 143/105 | -/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 17.9/26.6/7.9/7.9 |
Bleed Spotted Whip +3 | 133/0/0/0/0 | 155/110 | -/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 17.9/26.6/7.9/7.9 |
Bleed Spotted Whip +4 | 154/0/0/0/0 | 167/115 | -/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 17.9/26.6/7.9/7.9 |
Bleed Spotted Whip +5 | 175/0/0/0/0 | 180/120 | -/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 17.9/26.6/7.9/7.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Spotted Whip +0 | 89/0/0/0/0 | 152/0 | -/E/-/-/-/- | 30/10/20/20/30 | 20/10/10/10 |
Raw Spotted Whip +1 | 116/0/0/0/0 | 168/0 | -/E/-/-/-/- | 30/10/20/20/30 | 20/10/10/10 |
Raw Spotted Whip +2 | 143/0/0/0/0 | 183/0 | -/E/-/-/-/- | 30/10/20/20/30 | 20/10/10/10 |
Raw Spotted Whip +3 | 170/0/0/0/0 | 199/0 | -/E/-/-/-/- | 30/10/20/20/30 | 20/10/10/10 |
Raw Spotted Whip +4 | 197/0/0/0/0 | 214/0 | -/E/-/-/-/- | 30/10/20/20/30 | 20/10/10/10 |
Raw Spotted Whip +5 | 224/0/0/0/0 | 230/0 | -/E/-/-/-/- | 30/10/20/20/30 | 20/10/10/10 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Spotted Whip +0 | 78/0/0/0/0 | 133/0 | -/E/D/-/-/- | 30/10/20/20/30 | 20/10/10/10 |
Enchanted Spotted Whip +1 | 101/0/0/0/0 | 146/0 | -/E/D/-/-/- | 30/10/20/20/30 | 20/10/10/10 |
Enchanted Spotted Whip +2 | 124/0/0/0/0 | 159/0 | -/E/D/-/-/- | 30/10/20/20/30 | 20/10/10/10 |
Enchanted Spotted Whip +3 | 148/0/0/0/0 | 173/0 | -/E/D/-/-/- | 30/10/20/20/30 | 20/10/10/10 |
Enchanted Spotted Whip +4 | 171/0/0/0/0 | 186/0 | -/E/D/-/-/- | 30/10/20/20/30 | 20/10/10/10 |
Enchanted Spotted Whip +5 | 186/0/0/0/0 | 200/0 | -/D/D/-/-/- | 30/10/20/20/30 | 20/10/10/10 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Spotted Whip +0 | 39/0/0/0/0 | 50/0 | -/D/-/-/-/- | 30/10/20/20/30 | 20/10/10/10 |
Mundane Spotted Whip +1 | 50/0/0/0/0 | 73/0 | -/D/-/-/-/- | 30/10/20/20/30 | 20/10/10/10 |
Mundane Spotted Whip +2 | 62/0/0/0/0 | 79/0 | -/D/-/-/-/- | 30/10/20/20/30 | 20/10/10/10 |
Mundane Spotted Whip +3 | 74/0/0/0/0 | 86/0 | -/D/-/-/-/- | 30/10/20/20/30 | 20/10/10/10 |
Mundane Spotted Whip +4 | 85/0/0/0/0 | 93/0 | -/D/-/-/-/- | 30/10/20/20/30 | 20/10/10/10 |
Mundane Spotted Whip +5 | 93/0/0/0/0 | 100/0 | -/D/-/-/-/- | 30/10/20/20/30 | 20/10/10/10 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
Whip
|
In-Game Description
A leather whip.
Not normally used on the battlefield.
Very effective against bare flesh, but not
against enemies with armor or like protection.
Availability
Scholar of the First Sin:
- Forest of Fallen Giants treasure. In the Soldier's Rest, on top of the corner building with the accessible roof. The whip is on a corpse guarded by three Old Ironclad Soldiers.
Dark Souls 2 & Scholar of the First Sin:
- Unlimited sold by Laddersmith Gilligan for 1.440 souls in Earthen Peak and 1,800 souls in Majula.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight |
---|---|---|---|---|---|---|---|---|---|---|
105/0/0/0/0 (Slash) |
0/0 | 100 | 15 | 6/17/0/0 -/A/-/-/-/- |
30/10/20/20/30 | 10/10/10/10 | 15 | 50 | 1.5 |
Move Set
+ show Move Set - hide Move Set
One-Handed | Two-Handed | |
Light Attack | snaps far in front of the player | snaps far in front of the player |
Heavy Attack | slightly slower snap in front of the player | slower snaps in front of the player |
Rolling Attack | quick snap in front of the player | snap in front of the player |
Running Attack | delayed wide circular sweep | snap in front of the player |
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
Basic
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|
Whip +0 | 105/0/0/0/0 | -/B/-/-/-/- | - | - |
Whip +1 | 115/0/0/0/0 | -/B/-/-/-/- | 1x Titanite Shard | 320 |
Whip +2 | 126/0/0/0/0 | -/B/-/-/-/- | 2x Titanite Shard | 400 |
Whip +3 | 136/0/0/0/0 | -/B/-/-/-/- | 3x Titanite Shard | 480 |
Whip +4 | 147/0/0/0/0 | -/B/-/-/-/- | 1x Large Titanite Shard | 640 |
Whip +5 | 157/0/0/0/0 | -/B/-/-/-/- | 2x Large Titanite Shard | 720 |
Whip +6 | 168/0/0/0/0 | -/B/-/-/-/- | 3x Large Titanite Shard | 800 |
Whip +7 | 178/0/0/0/0 | -/B/-/-/-/- | 1x Titanite Chunk | 960 |
Whip +8 | 189/0/0/0/0 | -/B/-/-/-/- | 2x Titanite Chunk | 1,040 |
Whip +9 | 199/0/0/0/0 | -/B/-/-/-/- | 3x Titanite Chunk | 1,120 |
Whip +10 | 210/0/0/0/0 | -/A/-/-/-/- | 1x Titanite Slab | 1,280 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Whip +0 | 73/73/0/0/0 | 0/0 | -/C/C/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Whip +1 | 80/80/0/0/0 | 0/0 | -/C/C/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Whip +2 | 88/88/0/0/0 | 0/0 | -/C/C/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Whip +3 | 95/95/0/0/0 | 0/0 | -/C/B/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Whip +4 | 102/102/0/0/0 | 0/0 | -/C/B/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Whip +5 | 110/110/0/0/0 | 0/0 | -/C/B/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Whip +6 | 117/117/0/0/0 | 0/0 | -/C/B/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Whip +7 | 124/124/0/0/0 | 0/0 | -/C/B/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Whip +8 | 132/132/0/0/0 | 0/0 | -/C/B/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Whip +9 | 139/139/0/0/0 | 0/0 | -/C/B/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Whip +10 | 147/147/0/0/0 | 0/0 | -/C/B/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Whip +0 | 73/0/73/0/0 | 0/0 | -/C/-/C/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Whip +1 | 80/0/80/0/0 | 0/0 | -/C/-/C/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Whip +2 | 88/0/88/0/0 | 0/0 | -/C/-/C/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Whip +3 | 95/0/95/0/0 | 0/0 | -/C/-/B/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Whip +4 | 102/0/102/0/0 | 0/0 | -/C/-/B/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Whip +5 | 110/0/110/0/0 | 0/0 | -/C/-/B/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Whip +6 | 117/0/117/0/0 | 0/0 | -/C/-/B/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Whip +7 | 124/0/124/0/0 | 0/0 | -/C/-/B/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Whip +8 | 132/0/132/0/0 | 0/0 | -/C/-/B/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Whip +9 | 139/0/139/0/0 | 0/0 | -/C/-/B/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Whip +10 | 147/0/147/0/0 | 0/0 | -/C/-/B/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Whip +0 | 73/0/0/73/0 | 0/0 | -/C/-/-/C/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Whip +1 | 80/0/0/80/0 | 0/0 | -/C/-/-/C/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Whip +2 | 88/0/0/88/0 | 0/0 | -/C/-/-/C/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Whip +3 | 95/0/0/95/0 | 0/0 | -/C/-/-/B/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Whip +4 | 102/0/0/102/0 | 0/0 | -/C/-/-/B/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Whip +5 | 110/0/0/110/0 | 0/0 | -/C/-/-/B/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Whip +6 | 117/0/0/117/0 | 0/0 | -/C/-/-/B/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Whip +7 | 124/0/0/124/0 | 0/0 | -/C/-/-/B/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Whip +8 | 132/0/0/132/0 | 0/0 | -/C/-/-/B/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Whip +9 | 139/0/0/139/0 | 0/0 | -/C/-/-/B/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Whip +10 | 147/0/0/147/0 | 0/0 | -/C/-/-/B/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Whip +0 | 73/0/0/0/73 | 0/0 | -/C/-/-/-/C | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Whip +1 | 80/0/0/0/80 | 0/0 | -/C/-/-/-/C | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Whip +2 | 88/0/0/0/88 | 0/0 | -/C/-/-/-/C | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Whip +3 | 95/0/0/0/95 | 0/0 | -/C/-/-/-/B | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Whip +4 | 102/0/0/0/102 | 0/0 | -/C/-/-/-/B | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Whip +5 | 110/0/0/0/110 | 0/0 | -/C/-/-/-/B | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Whip +6 | 117/0/0/0/117 | 0/0 | -/C/-/-/-/B | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Whip +7 | 124/0/0/0/124 | 0/0 | -/C/-/-/-/B | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Whip +8 | 132/0/0/0/132 | 0/0 | -/C/-/-/-/B | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Whip +9 | 139/0/0/0/139 | 0/0 | -/C/-/-/-/B | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Whip +10 | 147/0/0/0/147 | 0/0 | -/C/-/-/-/B | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Whip +0 | 73/0/0/0/0 | 112/0 | -/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 26.6/7.9/7.9/7.9 |
Poison Whip +1 | 80/0/0/0/0 | 114/0 | -/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 26.6/7.9/7.9/7.9 |
Poison Whip +2 | 88/0/0/0/0 | 117/0 | -/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 26.6/7.9/7.9/7.9 |
Poison Whip +3 | 95/0/0/0/0 | 120/0 | -/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 26.6/7.9/7.9/7.9 |
Poison Whip +4 | 102/0/0/0/0 | 123/0 | -/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 26.6/7.9/7.9/7.9 |
Poison Whip +5 | 110/0/0/0/0 | 126/0 | -/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 26.6/7.9/7.9/7.9 |
Poison Whip +6 | 117/0/0/0/0 | 128/0 | -/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 26.6/7.9/7.9/7.9 |
Poison Whip +7 | 124/0/0/0/0 | 131/0 | -/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 26.6/7.9/7.9/7.9 |
Poison Whip +8 | 132/0/0/0/0 | 134/0 | -/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 26.6/7.9/7.9/7.9 |
Poison Whip +9 | 139/0/0/0/0 | 137/0 | -/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 26.6/7.9/7.9/7.9 |
Poison Whip +10 | 147/0/0/0/0 | 140/0 | -/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 26.6/7.9/7.9/7.9 |
Bleed
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Bleed Whip +0 | 73/0/0/0/0 | 0/112 | -/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 7.9/26.6/7.9/7.9 |
Bleed Whip +1 | 80/0/0/0/0 | 0/114 | -/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 7.9/26.6/7.9/7.9 |
Bleed Whip +2 | 88/0/0/0/0 | 0/117 | -/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 7.9/26.6/7.9/7.9 |
Bleed Whip +3 | 95/0/0/0/0 | 0/120 | -/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 7.9/26.6/7.9/7.9 |
Bleed Whip +4 | 102/0/0/0/0 | 0/123 | -/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 7.9/26.6/7.9/7.9 |
Bleed Whip +5 | 110/0/0/0/0 | 0/126 | -/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 7.9/26.6/7.9/7.9 |
Bleed Whip +6 | 117/0/0/0/0 | 0/128 | -/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 7.9/26.6/7.9/7.9 |
Bleed Whip +7 | 124/0/0/0/0 | 0/131 | -/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 7.9/26.6/7.9/7.9 |
Bleed Whip +8 | 132/0/0/0/0 | 0/134 | -/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 7.9/26.6/7.9/7.9 |
Bleed Whip +9 | 139/0/0/0/0 | 0/137 | -/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 7.9/26.6/7.9/7.9 |
Bleed Whip +10 | 147/0/0/0/0 | 0/140 | -/C/-/-/-/- | 27.9/7.9/17.9/17.9/27.9 | 7.9/26.6/7.9/7.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Whip +0 | 120/0/0/0/0 | 0/0 | -/E/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Raw Whip +1 | 132/0/0/0/0 | 0/0 | -/E/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Raw Whip +2 | 144/0/0/0/0 | 0/0 | -/E/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Raw Whip +3 | 156/0/0/0/0 | 0/0 | -/E/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Raw Whip +4 | 169/0/0/0/0 | 0/0 | -/E/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Raw Whip +5 | 181/0/0/0/0 | 0/0 | -/E/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Raw Whip +6 | 193/0/0/0/0 | 0/0 | -/E/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Raw Whip +7 | 205/0/0/0/0 | 0/0 | -/E/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Raw Whip +8 | 217/0/0/0/0 | 0/0 | -/E/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Raw Whip +9 | 229/0/0/0/0 | 0/0 | -/E/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Raw Whip +10 | 241/0/0/0/0 | 0/0 | -/E/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Whip +0 | 105/0/0/0/0 | 0/0 | -/E/D/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Enchanted Whip +1 | 115/0/0/0/0 | 0/0 | -/E/D/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Enchanted Whip +2 | 126/0/0/0/0 | 0/0 | -/E/D/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Enchanted Whip +3 | 136/0/0/0/0 | 0/0 | -/E/D/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Enchanted Whip +4 | 147/0/0/0/0 | 0/0 | -/E/D/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Enchanted Whip +5 | 157/0/0/0/0 | 0/0 | -/D/D/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Enchanted Whip +6 | 168/0/0/0/0 | 0/0 | -/D/D/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Enchanted Whip +7 | 178/0/0/0/0 | 0/0 | -/D/D/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Enchanted Whip +8 | 189/0/0/0/0 | 0/0 | -/D/D/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Enchanted Whip +9 | 199/0/0/0/0 | 0/0 | -/D/D/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Enchanted Whip +10 | 210/0/0/0/0 | 0/0 | -/D/C/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Whip +0 | 52/0/0/0/0 | 0/0 | -/D/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Mundane Whip +1 | 57/0/0/0/0 | 0/0 | -/D/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Mundane Whip +2 | 63/0/0/0/0 | 0/0 | -/D/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Mundane Whip +3 | 68/0/0/0/0 | 0/0 | -/D/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Mundane Whip +4 | 73/0/0/0/0 | 0/0 | -/D/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Mundane Whip +5 | 78/0/0/0/0 | 0/0 | -/D/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Mundane Whip +6 | 84/0/0/0/0 | 0/0 | -/D/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Mundane Whip +7 | 89/0/0/0/0 | 0/0 | -/D/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Mundane Whip +8 | 94/0/0/0/0 | 0/0 | -/D/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Mundane Whip +9 | 99/0/0/0/0 | 0/0 | -/D/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Mundane Whip +10 | 105/0/0/0/0 | 0/0 | -/D/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |