### In-Game Description
---
*A standard greatsword.
Heavy greatswords are designed to
be wielded two-handed.
Normally swung in large arcs and effective
against multiple foes, be wary that such attacks
leave the wielder wide open.*
### Availability
---
***Dark Souls 2:***
- Forest of Fallen Giants treasure. In the Soldier's Rest, the corner building with the accessible roof has a small Hollow Infantry ambush near the back door.
The sword is on a corpse in the alcove, concealed by some boxes.
***Scholar of the First Sin:***
- Forest of Fallen Giants treasure. In the Soldier's Rest, on top of the corner building with the accessible roof. The sword is on a corpse guarded by three Old Ironclad Soldiers.
***Dark Souls 2 & Scholar of the First Sin:***
- One sold by Steady Hand McDuff for 3,000 souls.
- Hollow Soldier (Greatsword) drop.
### General Information
---
Image | Damage | Aux Effects | Counter
Strength | Poise
Damage | Stats Needed
Stat Bonuses | Damage
Reduction | Aux Effects
Reduction | Stability | Durability | Weight |
---|
![]() | 140/0/0/0/0
(Slash/Thrust) | 0/0 | 120 | 35 | 20/11/0/0
C/C/-/-/-/- | 60/10/40/40/20 | 20/20/20/20 | 40 | 60 | 6.0 |
### Move Set
---
+ show Move Set - hide Move Set
| **One-Handed** | **Two-Handed** |
**Light Attack** | Horizontal swings | Upward horizontal swings |
**Heavy Attack** | Overhead slash then swing | Circular swing, then upward swing |
**Rolling Attack** | Forward thrust | Circular swing |
**Running Attack** | Circular swing | Circular swing |
### Notes
---
- Has the same move set as the Mastodon Greatsword, Black Dragon Greatsword, and Old Knight Greatsword.
- See the notes on the Old Knight Greatsword for a comparison of these greatswords
### Upgrades
---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
#### Basic
---
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|
Bastard Sword +0 | 140/0/0/0/0 | 0/0 | C/C/-/-/- | - | - |
Bastard Sword +1 | 154/0/0/0/0 | 0/0 | C/C/-/-/- | 1x Titanite Shard | 540 |
Bastard Sword +2 | 168/0/0/0/0 | 0/0 | C/C/-/-/- | 2x Titanite Shard | 680 |
Bastard Sword +3 | 182/0/0/0/0 | 0/0 | C/C/-/-/- | 3x Titanite Shard | 810 |
Bastard Sword +4 | 196/0/0/0/0 | 0/0 | C/C/-/-/- | 1x Large Titanite Shard | 1,080 |
Bastard Sword +5 | 210/0/0/0/0 | 0/0 | C/C/-/-/- | 2x Large Titanite Shard | 1,210 |
Bastard Sword +6 | 224/0/0/0/0 | 0/0 | C/C/-/-/- | 3x Large Titanite Shard | 1,350 |
Bastard Sword +7 | 238/0/0/0/0 | 0/0 | C/C/-/-/- | 1x Titanite Chunk | 1,620 |
Bastard Sword +8 | 252/0/0/0/0 | 0/0 | C/C/-/-/- | 2x Titanite Chunk | 1,750 |
Bastard Sword +9 | 266/0/0/0/0 | 0/0 | C/C/-/-/- | 3x Titanite Chunk | 1,890 |
Bastard Sword +10 | 280/0/0/0/0 | 0/0 | C/C/-/-/- | 1x Titanite Slab | 2,150 |
### Infusions
---
#### Magic
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Magic Bastard Sword +0 | 98/98/0/0/0 | 0/0 | D/D/C/-/-/- | 57.9/26.6/37.9/37.9/17.9 | 17.9/17.9/17.9/17.9 |
Magic Bastard Sword +1 | 107/107/0/0/0 | 0/0 | D/D/C/-/-/- | 57.9/26.6/37.9/37.9/17.9 | 17.9/17.9/17.9/17.9 |
Magic Bastard Sword +2 | 117/117/0/0/0 | 0/0 | D/D/C/-/-/- | 57.9/26.6/37.9/37.9/17.9 | 17.9/17.9/17.9/17.9 |
Magic Bastard Sword +3 | 127/127/0/0/0 | 0/0 | C/D/B/-/-/- | 57.9/26.6/37.9/37.9/17.9 | 17.9/17.9/17.9/17.9 |
Magic Bastard Sword +4 | 137/137/0/0/0 | 0/0 | C/D/B/-/-/- | 57.9/26.6/37.9/37.9/17.9 | 17.9/17.9/17.9/17.9 |
Magic Bastard Sword +5 | 147/147/0/0/0 | 0/0 | C/D/B/-/-/- | 57.9/26.6/37.9/37.9/17.9 | 17.9/17.9/17.9/17.9 |
Magic Bastard Sword +6 | 156/156/0/0/0 | 0/0 | C/D/B/-/-/- | 57.9/26.6/37.9/37.9/17.9 | 17.9/17.9/17.9/17.9 |
Magic Bastard Sword +7 | 166/166/0/0/0 | 0/0 | C/D/B/-/-/- | 57.9/26.6/37.9/37.9/17.9 | 17.9/17.9/17.9/17.9 |
Magic Bastard Sword +8 | 176/176/0/0/0 | 0/0 | C/D/B/-/-/- | 57.9/26.6/37.9/37.9/17.9 | 17.9/17.9/17.9/17.9 |
Magic Bastard Sword +9 | 186/186/0/0/0 | 0/0 | C/D/B/-/-/- | 57.9/26.6/37.9/37.9/17.9 | 17.9/17.9/17.9/17.9 |
Magic Bastard Sword +10 | 196/196/0/0/0 | 0/0 | C/D/B/-/-/- | 57.9/26.6/37.9/37.9/17.9 | 17.9/17.9/17.9/17.9 |
#### Fire
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Fire Bastard Sword +0 | 98/0/98/0/0 | 0/0 | D/D/-/C/-/- | 57.9/7.9/56.6/37.9/17.9 | 17.9/17.9/17.9/17.9 |
Fire Bastard Sword +1 | 107/0/107/0/0 | 0/0 | D/D/-/C/-/- | 57.9/7.9/56.6/37.9/17.9 | 17.9/17.9/17.9/17.9 |
Fire Bastard Sword +2 | 117/0/117/0/0 | 0/0 | D/D/-/C/-/- | 57.9/7.9/56.6/37.9/17.9 | 17.9/17.9/17.9/17.9 |
Fire Bastard Sword +3 | 127/0/127/0/0 | 0/0 | C/D/-/B/-/- | 57.9/7.9/56.6/37.9/17.9 | 17.9/17.9/17.9/17.9 |
Fire Bastard Sword +4 | 137/0/137/0/0 | 0/0 | C/D/-/B/-/- | 57.9/7.9/56.6/37.9/17.9 | 17.9/17.9/17.9/17.9 |
Fire Bastard Sword +5 | 147/0/147/0/0 | 0/0 | C/D/-/B/-/- | 57.9/7.9/56.6/37.9/17.9 | 17.9/17.9/17.9/17.9 |
Fire Bastard Sword +6 | 156/0/156/0/0 | 0/0 | C/D/-/B/-/- | 57.9/7.9/56.6/37.9/17.9 | 17.9/17.9/17.9/17.9 |
Fire Bastard Sword +7 | 166/0/166/0/0 | 0/0 | C/D/-/B/-/- | 57.9/7.9/56.6/37.9/17.9 | 17.9/17.9/17.9/17.9 |
Fire Bastard Sword +8 | 176/0/176/0/0 | 0/0 | C/D/-/B/-/- | 57.9/7.9/56.6/37.9/17.9 | 17.9/17.9/17.9/17.9 |
Fire Bastard Sword +9 | 186/0/186/0/0 | 0/0 | C/D/-/B/-/- | 57.9/7.9/56.6/37.9/17.9 | 17.9/17.9/17.9/17.9 |
Fire Bastard Sword +10 | 196/0/196/0/0 | 0/0 | C/D/-/B/-/- | 57.9/7.9/56.6/37.9/17.9 | 17.9/17.9/17.9/17.9 |
#### Lightning
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Lightning Bastard Sword +0 | 98/0/0/98/0 | 0/0 | D/D/-/-/C/- | 57.9/7.9/37.9/56.6/17.9 | 17.9/17.9/17.9/17.9 |
Lightning Bastard Sword +1 | 107/0/0/107/0 | 0/0 | D/D/-/-/C/- | 57.9/7.9/37.9/56.6/17.9 | 17.9/17.9/17.9/17.9 |
Lightning Bastard Sword +2 | 117/0/0/117/0 | 0/0 | D/D/-/-/C/- | 57.9/7.9/37.9/56.6/17.9 | 17.9/17.9/17.9/17.9 |
Lightning Bastard Sword +3 | 127/0/0/127/0 | 0/0 | C/D/-/-/B/- | 57.9/7.9/37.9/56.6/17.9 | 17.9/17.9/17.9/17.9 |
Lightning Bastard Sword +4 | 137/0/0/137/0 | 0/0 | C/D/-/-/B/- | 57.9/7.9/37.9/56.6/17.9 | 17.9/17.9/17.9/17.9 |
Lightning Bastard Sword +5 | 147/0/0/147/0 | 0/0 | C/D/-/-/B/- | 57.9/7.9/37.9/56.6/17.9 | 17.9/17.9/17.9/17.9 |
Lightning Bastard Sword +6 | 156/0/0/156/0 | 0/0 | C/D/-/-/B/- | 57.9/7.9/37.9/56.6/17.9 | 17.9/17.9/17.9/17.9 |
Lightning Bastard Sword +7 | 166/0/0/166/0 | 0/0 | C/D/-/-/B/- | 57.9/7.9/37.9/56.6/17.9 | 17.9/17.9/17.9/17.9 |
Lightning Bastard Sword +8 | 176/0/0/176/0 | 0/0 | C/D/-/-/B/- | 57.9/7.9/37.9/56.6/17.9 | 17.9/17.9/17.9/17.9 |
Lightning Bastard Sword +9 | 186/0/0/186/0 | 0/0 | C/D/-/-/B/- | 57.9/7.9/37.9/56.6/17.9 | 17.9/17.9/17.9/17.9 |
Lightning Bastard Sword +10 | 196/0/0/196/0 | 0/0 | C/D/-/-/B/- | 57.9/7.9/37.9/56.6/17.9 | 17.9/17.9/17.9/17.9 |
#### Dark
---
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Dark Bastard Sword +0 | 98/0/0/0/98 | 0/0 | D/D/-/-/-/C | 57.9/7.9/37.9/37.9/36.6 | 17.9/17.9/17.9/17.9 |
Dark Bastard Sword +1 | 107/0/0/0/107 | 0/0 | D/D/-/-/-/C | 57.9/7.9/37.9/37.9/36.6 | 17.9/17.9/17.9/17.9 |
Dark Bastard Sword +2 | 117/0/0/0/117 | 0/0 | D/D/-/-/-/C | 57.9/7.9/37.9/37.9/36.6 | 17.9/17.9/17.9/17.9 |
Dark Bastard Sword +3 | 127/0/0/0/127 | 0/0 | C/D/-/-/-/B | 57.9/7.9/37.9/37.9/36.6 | 17.9/17.9/17.9/17.9 |
Dark Bastard Sword +4 | 137/0/0/0/137 | 0/0 | C/D/-/-/-/B | 57.9/7.9/37.9/37.9/36.6 | 17.9/17.9/17.9/17.9 |
Dark Bastard Sword +5 | 147/0/0/0/147 | 0/0 | C/D/-/-/-/B | 57.9/7.9/37.9/37.9/36.6 | 17.9/17.9/17.9/17.9 |
Dark Bastard Sword +6 | 156/0/0/0/156 | 0/0 | C/D/-/-/-/B | 57.9/7.9/37.9/37.9/36.6 | 17.9/17.9/17.9/17.9 |
Dark Bastard Sword +7 | 166/0/0/0/166 | 0/0 | C/D/-/-/-/B | 57.9/7.9/37.9/37.9/36.6 | 17.9/17.9/17.9/17.9 |
Dark Bastard Sword +8 | 176/0/0/0/176 | 0/0 | C/D/-/-/-/B | 57.9/7.9/37.9/37.9/36.6 | 17.9/17.9/17.9/17.9 |
Dark Bastard Sword +9 | 186/0/0/0/186 | 0/0 | C/D/-/-/-/B | 57.9/7.9/37.9/37.9/36.6 | 17.9/17.9/17.9/17.9 |
Dark Bastard Sword +10 | 196/0/0/0/196 | 0/0 | C/D/-/-/-/B | 57.9/7.9/37.9/37.9/36.6 | 17.9/17.9/17.9/17.9 |
#### Poison
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Poison Bastard Sword +0 | 98/0/0/0/0 | 112/0 | D/D/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 36.6/17.9/17.9/17.9 |
Poison Bastard Sword +1 | 107/0/0/0/0 | 114/0 | D/D/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 36.6/17.9/17.9/17.9 |
Poison Bastard Sword +2 | 117/0/0/0/0 | 117/0 | D/D/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 36.6/17.9/17.9/17.9 |
Poison Bastard Sword +3 | 127/0/0/0/0 | 120/0 | C/D/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 36.6/17.9/17.9/17.9 |
Poison Bastard Sword +4 | 137/0/0/0/0 | 123/0 | C/D/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 36.6/17.9/17.9/17.9 |
Poison Bastard Sword +5 | 147/0/0/0/0 | 126/0 | C/D/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 36.6/17.9/17.9/17.9 |
Poison Bastard Sword +6 | 156/0/0/0/0 | 128/0 | C/D/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 36.6/17.9/17.9/17.9 |
Poison Bastard Sword +7 | 161/0/0/0/0 | 131/0 | C/D/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 36.6/17.9/17.9/17.9 |
Poison Bastard Sword +8 | 176/0/0/0/0 | 134/0 | C/D/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 36.6/17.9/17.9/17.9 |
Poison Bastard Sword +9 | 186/0/0/0/0 | 137/0 | C/D/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 36.6/17.9/17.9/17.9 |
Poison Bastard Sword +10 | 196/0/0/0/0 | 140/0 | C/D/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 36.6/17.9/17.9/17.9 |
#### Bleed
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Lacerating Bastard Sword +0 | 98/0/0/0/0 | 0/112 | D/D/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 17.9/36.6/17.9/17.9 |
Lacerating Bastard Sword +1 | 107/0/0/0/0 | 0/114 | D/D/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 17.9/36.6/17.9/17.9 |
Lacerating Bastard Sword +2 | 117/0/0/0/0 | 0/117 | D/D/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 17.9/36.6/17.9/17.9 |
Lacerating Bastard Sword +3 | 127/0/0/0/0 | 0/120 | C/D/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 17.9/36.6/17.9/17.9 |
Lacerating Bastard Sword +4 | 137/0/0/0/0 | 0/123 | C/D/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 17.9/36.6/17.9/17.9 |
Lacerating Bastard Sword +5 | 147/0/0/0/0 | 0/126 | C/D/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 17.9/36.6/17.9/17.9 |
Lacerating Bastard Sword +6 | 156/0/0/0/0 | 0/128 | C/D/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 17.9/36.6/17.9/17.9 |
Lacerating Bastard Sword +7 | 161/0/0/0/0 | 0/131 | C/D/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 17.9/36.6/17.9/17.9 |
Lacerating Bastard Sword +8 | 176/0/0/0/0 | 0/134 | C/D/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 17.9/36.6/17.9/17.9 |
Lacerating Bastard Sword +9 | 186/0/0/0/0 | 0/137 | C/D/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 17.9/36.6/17.9/17.9 |
Lacerating Bastard Sword +10 | 196/0/0/0/0 | 0/140 | C/D/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 17.9/36.6/17.9/17.9 |
#### Raw
---
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Raw Bastard Sword +0 | 161/0/0/0/0 | 0/0 | E/E/-/-/-/- | 60/10/40/40/20 | 20/20/20/20 |
Raw Bastard Sword +1 | 177/0/0/0/0 | 0/0 | E/E/-/-/-/- | 60/10/40/40/20 | 20/20/20/20 |
Raw Bastard Sword +2 | 193/0/0/0/0 | 0/0 | E/E/-/-/-/- | 60/10/40/40/20 | 20/20/20/20 |
Raw Bastard Sword +3 | 209/0/0/0/0 | 0/0 | E/E/-/-/-/- | 60/10/40/40/20 | 20/20/20/20 |
Raw Bastard Sword +4 | 225/0/0/0/0 | 0/0 | E/E/-/-/-/- | 60/10/40/40/20 | 20/20/20/20 |
Raw Bastard Sword +5 | 241/0/0/0/0 | 0/0 | E/E/-/-/-/- | 60/10/40/40/20 | 20/20/20/20 |
Raw Bastard Sword +6 | 257/0/0/0/0 | 0/0 | E/E/-/-/-/- | 60/10/40/40/20 | 20/20/20/20 |
Raw Bastard Sword +7 | 273/0/0/0/0 | 0/0 | E/E/-/-/-/- | 60/10/40/40/20 | 20/20/20/20 |
Raw Bastard Sword +8 | 289/0/0/0/0 | 0/0 | E/E/-/-/-/- | 60/10/40/40/20 | 20/20/20/20 |
Raw Bastard Sword +9 | 305/0/0/0/0 | 0/0 | E/E/-/-/-/- | 60/10/40/40/20 | 20/20/20/20 |
Raw Bastard Sword +10 | 322/0/0/0/0 | 0/0 | E/E/-/-/-/- | 60/10/40/40/20 | 20/20/20/20 |
#### Enchanted
---
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Enchanted Bastard Sword +0 | 140/0/0/0/0 | 0/0 | E/E/D/-/-/- | 60/10/40/40/20 | 20/20/20/20 |
Enchanted Bastard Sword +1 | 154/0/0/0/0 | 0/0 | E/E/D/-/-/- | 60/10/40/40/20 | 20/20/20/20 |
Enchanted Bastard Sword +2 | 168/0/0/0/0 | 0/0 | E/E/D/-/-/- | 60/10/40/40/20 | 20/20/20/20 |
Enchanted Bastard Sword +3 | 182/0/0/0/0 | 0/0 | E/E/D/-/-/- | 60/10/40/40/20 | 20/20/20/20 |
Enchanted Bastard Sword +4 | 196/0/0/0/0 | 0/0 | E/E/D/-/-/- | 60/10/40/40/20 | 20/20/20/20 |
Enchanted Bastard Sword +5 | 210/0/0/0/0 | 0/0 | E/E/D/-/-/- | 60/10/40/40/20 | 20/20/20/20 |
Enchanted Bastard Sword +6 | 224/0/0/0/0 | 0/0 | E/E/D/-/-/- | 60/10/40/40/20 | 20/20/20/20 |
Enchanted Bastard Sword +7 | 238/0/0/0/0 | 0/0 | E/E/D/-/-/- | 60/10/40/40/20 | 20/20/20/20 |
Enchanted Bastard Sword +8 | 252/0/0/0/0 | 0/0 | E/E/D/-/-/- | 60/10/40/40/20 | 20/20/20/20 |
Enchanted Bastard Sword +9 | 266/0/0/0/0 | 0/0 | E/E/D/-/-/- | 60/10/40/40/20 | 20/20/20/20 |
Enchanted Bastard Sword +10 | 280/0/0/0/0 | 0/0 | E/E/C/-/-/- | 60/10/40/40/20 | 20/20/20/20 |
#### Mundane
---
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Mundane Bastard Sword +0 | 70/0/0/0/0 | 0/0 | D/E/-/-/-/- | 60/10/40/40/20 | 20/20/20/20 |
Mundane Bastard Sword +1 | 77/0/0/0/0 | 0/0 | D/E/-/-/-/- | 60/10/40/40/20 | 20/20/20/20 |
Mundane Bastard Sword +2 | 84/0/0/0/0 | 0/0 | D/E/-/-/-/- | 60/10/40/40/20 | 20/20/20/20 |
Mundane Bastard Sword +3 | 91/0/0/0/0 | 0/0 | D/E/-/-/-/- | 60/10/40/40/20 | 20/20/20/20 |
Mundane Bastard Sword +4 | 98/0/0/0/0 | 0/0 | D/E/-/-/-/- | 60/10/40/40/20 | 20/20/20/20 |
Mundane Bastard Sword +5 | 105/0/0/0/0 | 0/0 | D/E/-/-/-/- | 60/10/40/40/20 | 20/20/20/20 |
Mundane Bastard Sword +6 | 112/0/0/0/0 | 0/0 | D/E/-/-/-/- | 60/10/40/40/20 | 20/20/20/20 |
Mundane Bastard Sword +7 | 119/0/0/0/0 | 0/0 | D/E/-/-/-/- | 60/10/40/40/20 | 20/20/20/20 |
Mundane Bastard Sword +8 | 126/0/0/0/0 | 0/0 | D/E/-/-/-/- | 60/10/40/40/20 | 20/20/20/20 |
Mundane Bastard Sword +9 | 133/0/0/0/0 | 0/0 | D/E/-/-/-/- | 60/10/40/40/20 | 20/20/20/20 |
Mundane Bastard Sword +10 | 140/0/0/0/0 | 0/0 | D/E/-/-/-/- | 60/10/40/40/20 | 20/20/20/20 |
---
### Key
---
**Damage:** | The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
Each weapon has one or more physical damage types:
- Striking
- Slashing
- Thrusting
Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.
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**Aux Effect:** | The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
- A is Poison Effect
- B is Bleed Effect
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**Counter Strength:** | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
**Poise Damage:** | The ability of the weapon to break the poise of an enemy. |
**Stats Needed:** | The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:
- A is the Strength required
- B is the Dexterity required
- C is the Intelligence required
- D is the Faith required
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.
Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)
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**Stat Bonuses:** | The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:
- A is the Strength stat bonus that influences the physical attack of the weapon.
- B is the Dexterity stat bonus that influences the physical attack of the weapon.
- C is the Intelligence stat bonus that influences the Magical attack of the weapon.
- D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
- E is the Faith stat bonus that influences the Lightning attack of the weapon.
- F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
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**Damage Reduction:** | The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
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**Aux Effect Reduction:** | The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:
- A is Poison Effect
- B is Bleed Effect
- C is Petrification Effect
- D is Curse Effect
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**Stability:** | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
**Durability:** | The durability of the weapon. |
**Weight:** | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
**Enchantable? Items/Spells:** | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items. |