# Berserker Blade
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### In-Game Description --- *The katana of a berserker, by its name.* *The thick, shiny black blade cuts exquisitely. Its origins and owner are unknown, but at some point the blade became known by this name.* ### Availability --- - Mad Warrior drop - rare. - Invader Prowlers drop. ### General Information ---
ImageDamageAux EffectsCounter StrengthPoise DamageStats Needed Stat BonusesDamage ReductionAux Effects ReductionStabilityDurabilityWeight
![]()160/0/0/0/0 (Slash/Thrust)0/01502018/18/0/0 D/B/-/-/-/-45/10/30/30/2015/15/15/1530406.0
### Move Set --- + show Move Set - hide Move Set
**One-Handed****Two-Handed**
**Light**diagonal slashesdiagonal slashes
**Rolling**wide slashwide slash
**Running**lunging thrustlunging thrust
**Heavy**thrust to wide slashdelayed overhead chop
### Notes --- ### Upgrades ---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane
#### Basic --- Special upgrade path. Requires: - Twinkling Titanite
NameDamageAux EffectsStat BonusesMaterials CostSouls
Berserker Blade +0160/0/0/0/00/0D/B/-/-/-/---
Berserker Blade +1176/0/0/0/00/0D/B/-/-/-/-1x Twinkling Titanite850
Berserker Blade +2192/0/0/0/00/0D/B/-/-/-/-2x Twinkling Titanite1,060
Berserker Blade +3208/0/0/0/00/0D/B/-/-/-/-3x Twinkling Titanite1,270
Berserker Blade +4224/0/0/0/00/0D/B/-/-/-/-4x Twinkling Titanite1,700
Berserker Blade +5240/0/0/0/00/0D/B/-/-/-/-5x Twinkling Titanite1,910
### Infusions --- #### Magic --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction. Requires: - Faintstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Magic Berserker Blade +0112/112/0/0/00/0D/C/C/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Berserker Blade +1123/123/0/0/00/0D/C/C/-/-/-
Magic Berserker Blade +2134/134/0/0/00/0D/C/C/-/-/-
Magic Berserker Blade +3145/145/0/0/00/0D/C/B/-/-/-
Magic Berserker Blade +4156/156/0/0/00/0D/C/B/-/-/-
Magic Berserker Blade +5168/168/0/0/00/0D/C/B/-/-/-
#### Fire --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction. Requires: - Firedrake Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Fire Berserker Blade +0112/0/112/0/00/0D/C/-/C/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Berserker Blade +1123/0/123/0/00/0D/C/-/C/-/-
Fire Berserker Blade +2134/0/134/0/00/0D/C/-/C/-/-
Fire Berserker Blade +3145/0/145/0/00/0D/C/-/B/-/-
Fire Berserker Blade +4156/0/156/0/00/0D/C/-/B/-/-
Fire Berserker Blade +5168/0/168/0/00/0D/C/-/B/-/-
#### Lightning --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction. Requires: - Boltstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Lightning Berserker Blade +0112/0/0/112/00/0D/C/-/-/C/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Berserker Blade +1123/0/0/123/00/0D/C/-/-/C/-
Lightning Berserker Blade +2134/0/0/134/00/0D/C/-/-/C/-
Lightning Berserker Blade +3145/0/0/145/00/0D/C/-/-/B/-
Lightning Berserker Blade +4156/0/0/156/00/0D/C/-/-/B/-
Lightning Berserker Blade +5168/0/0/168/00/0D/C/-/-/B/-
#### Dark --- Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction. Requires: - Darknight Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Dark Berserker Blade +0112/0/0/0/1120/0D/C/-/-/-/C42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Berserker Blade +1123/0/0/0/1230/0D/C/-/-/-/C
Dark Berserker Blade +2134/0/0/0/1340/0D/C/-/-/-/C
Dark Berserker Blade +3145/0/0/0/1450/0D/C/-/-/-/B
Dark Berserker Blade +4156/0/0/0/1560/0D/C/-/-/-/B
Dark Berserker Blade +5168/0/0/0/1680/0D/C/-/-/-/B
#### Poison --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base poison damage, poison damage reduction. Requires: - Poison Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Poison Berserker Blade +0112/0/0/0/0112/0D/C/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Berserker Blade +1123/0/0/0/0117/0D/C/-/-/-/-
Poison Berserker Blade +2134/0/0/0/0123/0D/C/-/-/-/-
Poison Berserker Blade +3145/0/0/0/0128/0D/C/-/-/-/-
Poison Berserker Blade +4156/0/0/0/0134/0D/C/-/-/-/-
Poison Berserker Blade +5168/0/0/0/0140/0D/C/-/-/-/-
#### Bleed --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base bleed damage, bleed damage reduction. Requires: - Bleed Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Bleed Berserker Blade +0112/0/0/0/00/112D/C/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Berserker Blade +1123/0/0/0/00/117D/C/-/-/-/-
Bleed Berserker Blade +2134/0/0/0/00/123D/C/-/-/-/-
Bleed Berserker Blade +3145/0/0/0/00/128D/C/-/-/-/-
Bleed Berserker Blade +4156/0/0/0/00/134D/C/-/-/-/-
Bleed Berserker Blade +5168/0/0/0/00/140D/C/-/-/-/-
#### Raw --- Reduces: Stat bonuses. Adds/Increases: Base damage. Requires: - Raw Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Raw Berserker Blade +0184/0/0/0/00/0E/E/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Berserker Blade +1202/0/0/0/00/0E/E/-/-/-/-
Raw Berserker Blade +2220/0/0/0/00/0E/E/-/-/-/-
Raw Berserker Blade +3239/0/0/0/00/0E/E/-/-/-/-
Raw Berserker Blade +4257/0/0/0/00/0E/E/-/-/-/-
Raw Berserker Blade +5276/0/0/0/00/0E/E/-/-/-/-
#### Enchanted --- Reduces: Stat bonuses. Adds/Increases: INT stat bonus (excluding weapons that have base magic damage). Requires: - Magic Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Enchanted Berserker Blade +0160/0/0/0/00/0E/E/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Berserker Blade +1176/0/0/0/00/0E/E/D/-/-/-
Enchanted Berserker Blade +2192/0/0/0/00/0E/E/D/-/-/-
Enchanted Berserker Blade +3208/0/0/0/00/0E/E/D/-/-/-
Enchanted Berserker Blade +4224/0/0/0/00/0E/E/D/-/-/-
Enchanted Berserker Blade +5240/0/0/0/00/0E/D/D/-/-/-
#### Mundane --- Reduces: Base damage, stat bonuses. Adds/Increases: Damage scaling from lowest stat. Requires: - Old Mundane Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Mundane Berserker Blade +080/0/0/0/00/0E/D/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Berserker Blade +188/0/0/0/00/0E/D/-/-/-/-
Mundane Berserker Blade +296/0/0/0/00/0E/D/-/-/-/-
Mundane Berserker Blade +3104/0/0/0/00/0E/D/-/-/-/-
Mundane Berserker Blade +4112/0/0/0/00/0E/D/-/-/-/-
Mundane Berserker Blade +5120/0/0/0/00/0E/D/-/-/-/-
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage Each weapon has one or more physical damage types: - Striking - Slashing - Thrusting Certain enemies are weak or strong against different damage types. See Weakness for physical reduction, Resistance for elemental reduction.
**Aux Effect:**The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: - A is Poison Effect - B is Bleed Effect
**Counter Strength:**Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
**Poise Damage:**The ability of the weapon to break the poise of an enemy.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D: - A is the Strength required - B is the Dexterity required - C is the Intelligence required - D is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength) properly if the weapon is held with both hands. (14 x 2 = 28)
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D/E/F: - A is the Strength stat bonus that influences the physical attack of the weapon. - B is the Dexterity stat bonus that influences the physical attack of the weapon. - C is the Intelligence stat bonus that influences the Magical attack of the weapon. - D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon. - E is the Faith stat bonus that influences the Lightning attack of the weapon. - F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
**Damage Reduction:**The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage
**Aux Effect Reduction:**The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking. The Aux Effect Reduction % stats for a weapon are A / B / C / D: - A is Poison Effect - B is Bleed Effect - C is Petrification Effect - D is Curse Effect
**Stability:**Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
**Durability:**The durability of the weapon.
**Weight:**The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
**Enchantable? Items/Spells:**Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items.