### In-Game Description
---
*In legend, this oddly-shaped long sword
is said to be forged from the black dragon's tail.
As it is told, the black dragon lost its tail to
a brave warrior in a magnificent battle,
and the tail was later used to forge
several legendary weapons.*
### Availability
---
- Reach +3 rank in the Dragon Remnants covenant.
### General Information
---
Image | Damage | Aux Effects | Counter
Strength | Poise
Damage | Stats Needed
Stat Bonuses | Damage
Reduction | Aux Effects
Reduction | Stability | Durability | Weight |
---|
![]() | 136/0/0/0/0
(Slash/Thrust) | 0/0 | 100 | 35 | 25/16/0/0
-/-/-/-/-/- | 60/10/40/40/20 | 20/20/20/20 | 40 | 70 | 9.0 |
### Move Set
---
Mix of the Bastard Sword and Claymore move sets.
### Notes
---
- It's likely that the description is referring to Black Dragon Kalameet from Dark Souls.
- Like the Black Dragon Sword, the design is reminiscent of Quelaag's Furysword from Dark Souls.
- Infusing with either Magic, Fire, Lightning, or Dark won't give a stat bonus to that respective element.
- It is recommended that you infuse it with Raw if you're not infusing it with anything else, due to the weapon having no stat scaling and gaining increased physical damage.
- Can be enchanted. Cannot be buffed with resins.
### Upgrades
---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
#### Basic
---
Boss upgrade path.
Requires:
- Petrified Dragon Bone
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|
Black Dragon Greatsword +0 | 136/0/0/0/0 | 0/0 | -/-/-/-/-/- | - | - |
Black Dragon Greatsword +1 | 176/0/0/0/0 | 0/0 | -/-/-/-/-/- | 1x Petrified Dragon Bone | 1,560 |
Black Dragon Greatsword +2 | 217/0/0/0/0 | 0/0 | -/-/-/-/-/- | 2x Petrified Dragon Bone | 1,950 |
Black Dragon Greatsword +3 | 258/0/0/0/0 | 0/0 | -/-/-/-/-/- | 3x Petrified Dragon Bone | 2,330 |
Black Dragon Greatsword +4 | 299/0/0/0/0 | 0/0 | -/-/-/-/-/- | 4x Petrified Dragon Bone | 3,110 |
Black Dragon Greatsword +5 | 340/0/0/0/0 | 0/0 | -/-/-/-/-/- | 5x Petrified Dragon Bone | 3,500 |
### Infusions
---
#### Magic
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Magic Black Dragon Greatsword +0 | 95/95/0/0/0 | 0/0 | -/-/-/-/-/- | 57.9/26.6/37.9/37.9/17.9 | 17.9/17.9/17.9/17.9 |
Magic Black Dragon Greatsword +1 | 123/123/0/0/0 | 0/0 | -/-/-/-/-/- | 57.9/26.6/37.9/37.9/17.9 | 17.9/17.9/17.9/17.9 |
Magic Black Dragon Greatsword +2 | 152/152/0/0/0 | 0/0 | -/-/-/-/-/- | 57.9/26.6/37.9/37.9/17.9 | 17.9/17.9/17.9/17.9 |
Magic Black Dragon Greatsword +3 | 180/180/0/0/0 | 0/0 | -/-/-/-/-/- | 57.9/26.6/37.9/37.9/17.9 | 17.9/17.9/17.9/17.9 |
Magic Black Dragon Greatsword +4 | 209/209/0/0/0 | 0/0 | -/-/-/-/-/- | 57.9/26.6/37.9/37.9/17.9 | 17.9/17.9/17.9/17.9 |
Magic Black Dragon Greatsword +5 | 238/238/0/0/0 | 0/0 | -/-/-/-/-/- | 57.9/26.6/37.9/37.9/17.9 | 17.9/17.9/17.9/17.9 |
#### Fire
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Fire Black Dragon Greatsword +0 | 95/0/95/0/0 | 0/0 | -/-/-/-/-/- | 57.9/7.9/56.6/37.9/17.9 | 17.9/17.9/17.9/17.9 |
Fire Black Dragon Greatsword +1 | 123/0/123/0/0 | 0/0 | -/-/-/-/-/- | 57.9/7.9/56.6/37.9/17.9 | 17.9/17.9/17.9/17.9 |
Fire Black Dragon Greatsword +2 | 152/0/152/0/0 | 0/0 | -/-/-/-/-/- | 57.9/7.9/56.6/37.9/17.9 | 17.9/17.9/17.9/17.9 |
Fire Black Dragon Greatsword +3 | 180/0/180/0/0 | 0/0 | -/-/-/-/-/- | 57.9/7.9/56.6/37.9/17.9 | 17.9/17.9/17.9/17.9 |
Fire Black Dragon Greatsword +4 | 209/0/209/0/0 | 0/0 | -/-/-/-/-/- | 57.9/7.9/56.6/37.9/17.9 | 17.9/17.9/17.9/17.9 |
Fire Black Dragon Greatsword +5 | 238/0/238/0/0 | 0/0 | -/-/-/-/-/- | 57.9/7.9/56.6/37.9/17.9 | 17.9/17.9/17.9/17.9 |
#### Lightning
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Lightning Black Dragon Greatsword +0 | 95/0/0/95/0 | 0/0 | -/-/-/-/-/- | 57.9/7.9/37.9/56.6/17.9 | 17.9/17.9/17.9/17.9 |
Lightning Black Dragon Greatsword +1 | 123/0/0/123/0 | 0/0 | -/-/-/-/-/- | 57.9/7.9/37.9/56.6/17.9 | 17.9/17.9/17.9/17.9 |
Lightning Black Dragon Greatsword +2 | 152/0/0/152/0 | 0/0 | -/-/-/-/-/- | 57.9/7.9/37.9/56.6/17.9 | 17.9/17.9/17.9/17.9 |
Lightning Black Dragon Greatsword +3 | 180/0/0/180/0 | 0/0 | -/-/-/-/-/- | 57.9/7.9/37.9/56.6/17.9 | 17.9/17.9/17.9/17.9 |
Lightning Black Dragon Greatsword +4 | 209/0/0/209/0 | 0/0 | -/-/-/-/-/- | 57.9/7.9/37.9/56.6/17.9 | 17.9/17.9/17.9/17.9 |
Lightning Black Dragon Greatsword +5 | 238/0/0/238/0 | 0/0 | -/-/-/-/-/- | 57.9/7.9/37.9/56.6/17.9 | 17.9/17.9/17.9/17.9 |
#### Dark
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Dark Black Dragon Greatsword +0 | 95/0/0/0/95 | 0/0 | -/-/-/-/-/- | 57.9/7.9/37.9/37.9/36.6 | 17.9/17.9/17.9/17.9 |
Dark Black Dragon Greatsword +1 | 123/0/0/0/123 | 0/0 | -/-/-/-/-/- | 57.9/7.9/37.9/37.9/36.6 | 17.9/17.9/17.9/17.9 |
Dark Black Dragon Greatsword +2 | 152/0/0/0/152 | 0/0 | -/-/-/-/-/- | 57.9/7.9/37.9/37.9/36.6 | 17.9/17.9/17.9/17.9 |
Dark Black Dragon Greatsword +3 | 180/0/0/0/180 | 0/0 | -/-/-/-/-/- | 57.9/7.9/37.9/37.9/36.6 | 17.9/17.9/17.9/17.9 |
Dark Black Dragon Greatsword +4 | 209/0/0/0/209 | 0/0 | -/-/-/-/-/- | 57.9/7.9/37.9/37.9/36.6 | 17.9/17.9/17.9/17.9 |
Dark Black Dragon Greatsword +5 | 238/0/0/0/238 | 0/0 | -/-/-/-/-/- | 57.9/7.9/37.9/37.9/36.6 | 17.9/17.9/17.9/17.9 |
#### Poison
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Poison Black Dragon Greatsword +0 | 95/0/0/0/0 | 112/0 | -/-/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 36.6/17.9/17.9/17.9 |
Poison Black Dragon Greatsword +1 | 123/0/0/0/0 | 117/0 | -/-/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 36.6/17.9/17.9/17.9 |
Poison Black Dragon Greatsword +2 | 152/0/0/0/0 | 123/0 | -/-/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 36.6/17.9/17.9/17.9 |
Poison Black Dragon Greatsword +3 | 180/0/0/0/0 | 128/0 | -/-/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 36.6/17.9/17.9/17.9 |
Poison Black Dragon Greatsword +4 | 209/0/0/0/0 | 134/0 | -/-/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 36.6/17.9/17.9/17.9 |
Poison Black Dragon Greatsword +5 | 238/0/0/0/0 | 140/0 | -/-/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 36.6/17.9/17.9/17.9 |
#### Bleed
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Bleed Black Dragon Greatsword +0 | 95/0/0/0/0 | 0/112 | -/-/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 17.9/36.6/17.9/17.9 |
Bleed Black Dragon Greatsword +1 | 123/0/0/0/0 | 0/117 | -/-/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 17.9/36.6/17.9/17.9 |
Bleed Black Dragon Greatsword +2 | 152/0/0/0/0 | 0/123 | -/-/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 17.9/36.6/17.9/17.9 |
Bleed Black Dragon Greatsword +3 | 180/0/0/0/0 | 0/128 | -/-/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 17.9/36.6/17.9/17.9 |
Bleed Black Dragon Greatsword +4 | 209/0/0/0/0 | 0/134 | -/-/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 17.9/36.6/17.9/17.9 |
Bleed Black Dragon Greatsword +5 | 238/0/0/0/0 | 0/140 | -/-/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 17.9/36.6/17.9/17.9 |
#### Raw
---
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Raw Black Dragon Greatsword +0 | 156/0/0/0/0 | 0/0 | -/-/-/-/-/- | 60.0/10.0/40.0/40.0/20.0 | 20.0/20.0/20.0/20.0 |
Raw Black Dragon Greatsword +1 | 203/0/0/0/0 | 0/0 | -/-/-/-/-/- | 60.0/10.0/40.0/40.0/20.0 | 20.0/20.0/20.0/20.0 |
Raw Black Dragon Greatsword +2 | 250/0/0/0/0 | 0/0 | -/-/-/-/-/- | 60.0/10.0/40.0/40.0/20.0 | 20.0/20.0/20.0/20.0 |
Raw Black Dragon Greatsword +3 | 297/0/0/0/0 | 0/0 | -/-/-/-/-/- | 60.0/10.0/40.0/40.0/20.0 | 20.0/20.0/20.0/20.0 |
Raw Black Dragon Greatsword +4 | 344/0/0/0/0 | 0/0 | -/-/-/-/-/- | 60.0/10.0/40.0/40.0/20.0 | 20.0/20.0/20.0/20.0 |
Raw Black Dragon Greatsword +5 | 391/0/0/0/0 | 0/0 | -/-/-/-/-/- | 60.0/10.0/40.0/40.0/20.0 | 20.0/20.0/20.0/20.0 |
#### Enchanted
---
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Enchanted Black Dragon Greatsword +0 | 136/0/0/0/0 | 0/0 | -/-/D/-/-/- | 60.0/10.0/40.0/40.0/20.0 | 20.0/20.0/20.0/20.0 |
Enchanted Black Dragon Greatsword +1 | 176/0/0/0/0 | 0/0 | -/-/D/-/-/- | 60.0/10.0/40.0/40.0/20.0 | 20.0/20.0/20.0/20.0 |
Enchanted Black Dragon Greatsword +2 | 217/0/0/0/0 | 0/0 | -/-/D/-/-/- | 60.0/10.0/40.0/40.0/20.0 | 20.0/20.0/20.0/20.0 |
Enchanted Black Dragon Greatsword +3 | 258/0/0/0/0 | 0/0 | -/-/D/-/-/- | 60.0/10.0/40.0/40.0/20.0 | 20.0/20.0/20.0/20.0 |
Enchanted Black Dragon Greatsword +4 | 299/0/0/0/0 | 0/0 | -/-/D/-/-/- | 60.0/10.0/40.0/40.0/20.0 | 20.0/20.0/20.0/20.0 |
Enchanted Black Dragon Greatsword +5 | 340/0/0/0/0 | 0/0 | -/-/D/-/-/- | 60.0/10.0/40.0/40.0/20.0 | 20.0/20.0/20.0/20.0 |
#### Mundane
---
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Mundane Black Dragon Greatsword +0 | 68/0/0/0/0 | 0/0 | -/-/-/-/-/- | 60.0/10.0/40.0/40.0/20.0 | 20.0/20.0/20.0/20.0 |
Mundane Black Dragon Greatsword +1 | 88/0/0/0/0 | 0/0 | -/-/-/-/-/- | 60.0/10.0/40.0/40.0/20.0 | 20.0/20.0/20.0/20.0 |
Mundane Black Dragon Greatsword +2 | 108/0/0/0/0 | 0/0 | -/-/-/-/-/- | 60.0/10.0/40.0/40.0/20.0 | 20.0/20.0/20.0/20.0 |
Mundane Black Dragon Greatsword +3 | 129/0/0/0/0 | 0/0 | -/-/-/-/-/- | 60.0/10.0/40.0/40.0/20.0 | 20.0/20.0/20.0/20.0 |
Mundane Black Dragon Greatsword +4 | 149/0/0/0/0 | 0/0 | -/-/-/-/-/- | 60.0/10.0/40.0/40.0/20.0 | 20.0/20.0/20.0/20.0 |
Mundane Black Dragon Greatsword +5 | 170/0/0/0/0 | 0/0 | -/-/-/-/-/- | 60.0/10.0/40.0/40.0/20.0 | 20.0/20.0/20.0/20.0 |
---
### Key
---
**Damage:** | The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
Each weapon has one or more physical damage types:
- Striking
- Slashing
- Thrusting
Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.
|
**Aux Effect:** | The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
- A is Poison Effect
- B is Bleed Effect
|
**Counter Strength:** | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
**Poise Damage:** | The ability of the weapon to break the poise of an enemy. |
**Stats Needed:** | The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:
- A is the Strength required
- B is the Dexterity required
- C is the Intelligence required
- D is the Faith required
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.
Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)
|
**Stat Bonuses:** | The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:
- A is the Strength stat bonus that influences the physical attack of the weapon.
- B is the Dexterity stat bonus that influences the physical attack of the weapon.
- C is the Intelligence stat bonus that influences the Magical attack of the weapon.
- D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
- E is the Faith stat bonus that influences the Lightning attack of the weapon.
- F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
|
**Damage Reduction:** | The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
|
**Aux Effect Reduction:** | The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:
- A is Poison Effect
- B is Bleed Effect
- C is Petrification Effect
- D is Curse Effect
|
**Stability:** | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
**Durability:** | The durability of the weapon. |
**Weight:** | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
**Enchantable? Items/Spells:** | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items. |