# Black Knight Ultra Greatsword
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### In-Game Description --- *Ultra greatsword wielded by knights who served a lord of light in a long-forgotten age. Even after their flesh was charred by flame, they remained as strong as ever, and stood watch, challenging visitors to their land.* ### Availability --- - Brightstone Cove Tseldora treasure. In the cathedral just before the cave full of spider webs, there will be a locked door requiring the Brightstone Key. Past this door are two small rooms. In the second room is a metal chest containing Great Fireball, a soul item, and the weapon. - Rabid Kobold drop - uncommon. ### General Information ---
ImageDamageAux EffectsCounter StrengthPoise DamageStats Needed Stat BonusesDamage ReductionAux Effects ReductionStabilityDurabilityWeight
![]()186/0/100/0/0 (Slash/Thrust)0/01305030/16/0/13 C/C/-/C/-/-70/10/50/50/3525/25/25/25457018
### Move Set --- Same as the Zweihander. + show Move Set - hide Move Set 1H R1: horizontal sweep 1H R2: forward overhead smash, then backwards overhead smash 1H rolling R1: like R2 1H running R1: circular sweep 2H R1: horizontal sweep 2H R2: thrust directly in front, then circular sweep 2H rolling R1: diagonal horizontal sweep 2H running R1: diagonal home run swing (Knock-up) ### Notes --- - Can only be buffed by spells. - In the German version, the Black Knight Ultra Greatsword and the Black Knight Greatsword have the same name: Großschwert des Schwarzen Ritters. - In the Brazilian version, the Black Knight Ultra Greatsword and the Black Knight Greatsword have the same name: Espada Grande de Cavaleiro Negro ### Upgrades ---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane
#### Basic --- Special upgrade path. Requires: - Twinkling Titanite
NameDamageAux EffectsStat BonusesMaterials CostSouls
Black Knight Ultra Greatsword +0186/0/100/0/00/0C/C/-/C/-/---
Black Knight Ultra Greatsword +1204/0/107/000/0B/C/-/C/-/-1x Twinkling Titanite1,230
Black Knight Ultra Greatsword +2223/0/115/0/00/0B/C/-/C/-/-2x Twinkling Titanite1,540
Black Knight Ultra Greatsword +3242/0/122/0/00/0B/C/-/C/-/-3x Twinkling Titanite1,840
Black Knight Ultra Greatsword +4261/0/130/0/00/0B/C/-/C/-/-4x Twinkling Titanite2,450
Black Knight Ultra Greatsword +5280/0/138/0/00/0B/C/-/C/-/-5x Twinkling Titanite2,760
### Infusions --- #### Magic --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction. Requires: - Faintstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Magic Black Knight Ultra Greatsword +0167/48/90/0/00/0D/D/C/C/-/-67.9/26.6/47.9/47.9/32.922.9/22.9/22.9/22.9
Magic Black Knight Ultra Greatsword +1184/51/96/0/00/0C/D/C/C/-/-67.9/26.6/47.9/47.9/32.922.9/22.9/22.9/22.9
Magic Black Knight Ultra Greatsword +2201/55/103/0/00/0C/D/C/C/-/-67.9/26.6/47.9/47.9/32.922.9/22.9/22.9/22.9
Magic Black Knight Ultra Greatsword +3218/58/110/0/00/0C/D/C/C/-/-67.9/26.6/47.9/47.9/32.922.9/22.9/22.9/22.9
Magic Black Knight Ultra Greatsword +4235/62/117/0/00/0C/D/C/C/-/-67.9/26.6/47.9/47.9/32.922.9/22.9/22.9/22.9
Magic Black Knight Ultra Greatsword +5252/66/124/0/00/0B/D/B/B/-/-67.9/26.6/47.9/47.9/32.922.9/22.9/22.9/22.9
#### Fire --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction. Requires: - Firedrake Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Fire Black Knight Ultra Greatsword +0178/0/144/0/00/0D/D/-/C/-/-69.1/9.1/56.6/49.1/34.124.1/24.1/24.1/24.1
Fire Black Knight Ultra Greatsword +1196/0/154/0/00/0C/D/-/C/-/-69.1/9.1/56.6/49.1/34.124.1/24.1/24.1/24.1
Fire Black Knight Ultra Greatsword +2214/0/165/0/00/0C/D/-/C/-/-69.1/9.1/56.6/49.1/34.124.1/24.1/24.1/24.1
Fire Black Knight Ultra Greatsword +3232/0/176/0/00/0C/D/-/C/-/-69.1/9.1/56.6/49.1/34.124.1/24.1/24.1/24.1
Fire Black Knight Ultra Greatsword +4250/0/187/0/00/0C/D/-/C/-/-69.1/9.1/56.6/49.1/34.124.1/24.1/24.1/24.1
Fire Black Knight Ultra Greatsword +5268/0/198/0/00/0B/D/-/B/-/-69.1/9.1/56.6/49.1/34.124.1/24.1/24.1/24.1
#### Lightning --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction. Requires: - Boltstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Lightning Black Knight Ultra Greatsword +0167/0/90/48/00/0D/D/-/C/C/-67.9/7.9/47.9/66.6/32.922.9/22.9/22.9/22.9
Lightning Black Knight Ultra Greatsword +1184/0/96/51/00/0C/D/-/C/C/-67.9/7.9/47.9/66.6/32.922.9/22.9/22.9/22.9
Lightning Black Knight Ultra Greatsword +2201/0/103/55/00/0C/D/-/C/C/-67.9/7.9/47.9/66.6/32.922.9/22.9/22.9/22.9
Lightning Black Knight Ultra Greatsword +3218/0/110/58/00/0C/D/-/C/C/-67.9/7.9/47.9/66.6/32.922.9/22.9/22.9/22.9
Lightning Black Knight Ultra Greatsword +4235/0/117/62/00/0C/D/-/C/C/-67.9/7.9/47.9/66.6/32.922.9/22.9/22.9/22.9
Lightning Black Knight Ultra Greatsword +5252/0/124/66/00/0B/D/-/B/B/-67.9/7.9/47.9/66.6/32.922.9/22.9/22.9/22.9
#### Dark --- Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction. Requires: - Darknight Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Dark Black Knight Ultra Greatsword +0167/0/90/0/480/0D/D/-/C/-/C67.9/7.9/47.9/47.9/51.622.9/22.9/22.9/22.9
Dark Black Knight Ultra Greatsword +1184/0/96/0/510/0C/D/-/C/-/C67.9/7.9/47.9/47.9/51.622.9/22.9/22.9/22.9
Dark Black Knight Ultra Greatsword +2201/0/103/0/550/0C/D/-/C/-/C67.9/7.9/47.9/47.9/51.622.9/22.9/22.9/22.9
Dark Black Knight Ultra Greatsword +3218/0/110/0/580/0C/D/-/C/-/C67.9/7.9/47.9/47.9/51.622.9/22.9/22.9/22.9
Dark Black Knight Ultra Greatsword +4235/0/117/0/620/0C/D/-/C/-/C67.9/7.9/47.9/47.9/51.622.9/22.9/22.9/22.9
Dark Black Knight Ultra Greatsword +5252/0/124/0/660/0B/D/-/B/-/B67.9/7.9/47.9/47.9/51.622.9/22.9/22.9/22.9
#### Poison --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base poison damage, poison damage reduction. Requires: - Poison Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Poison Black Knight Ultra Greatsword +0167/0/90/0/096/0D/D/-/C/-/-67.9/7.9/47.9/47.9/32.941.6/22.9/22.9/22.9
Poison Black Knight Ultra Greatsword +1184/0/96/0/0100/0C/D/-/B/-/-67.9/7.9/47.9/47.9/32.941.6/22.9/22.9/22.9
Poison Black Knight Ultra Greatsword +2201/0/103/0/0105/0C/D/-/B/-/-67.9/7.9/47.9/47.9/32.941.6/22.9/22.9/22.9
Poison Black Knight Ultra Greatsword +3218/0/110/0/0110/0C/D/-/B/-/-67.9/7.9/47.9/47.9/32.941.6/22.9/22.9/22.9
Poison Black Knight Ultra Greatsword +4235/0/117/0/0115/0C/D/-/B/-/-67.9/7.9/47.9/47.9/32.941.6/22.9/22.9/22.9
Poison Black Knight Ultra Greatsword +5252/0/124/0/0120/0B/D/-/B/-/-67.9/7.9/47.9/47.9/32.941.6/22.9/22.9/22.9
#### Bleed --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base bleed damage, bleed damage reduction. Requires: - Bleed Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Bleed Black Knight Ultra Greatsword +0167/0/90/0/00/96D/D/-/C/-/-67.9/7.9/47.9/47.9/32.922.9/41.6/22.9/22.9
Bleed Black Knight Ultra Greatsword +1184/0/96/0/00/100C/D/-/B/-/-67.9/7.9/47.9/47.9/32.922.9/41.6/22.9/22.9
Bleed Black Knight Ultra Greatsword +2201/0/103/0/00/105C/D/-/B/-/-67.9/7.9/47.9/47.9/32.922.9/41.6/22.9/22.9
Bleed Black Knight Ultra Greatsword +3218/0/110/0/00/110C/D/-/B/-/-67.9/7.9/47.9/47.9/32.922.9/41.6/22.9/22.9
Bleed Black Knight Ultra Greatsword +4235/0/117/0/00/115C/D/-/B/-/-67.9/7.9/47.9/47.9/32.922.9/41.6/22.9/22.9
Bleed Black Knight Ultra Greatsword +5252/0/124/0/00/120B/D/-/B/-/-67.9/7.9/47.9/47.9/32.922.9/41.6/22.9/22.9
#### Raw --- Reduces: Stat bonuses. Adds/Increases: Base damage. Requires: - Raw Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Raw Black Knight Ultra Greatsword +0213/0/115/0/00/0E/E/-/D/-/-70/10/50/50/3525/25/25/25
Raw Black Knight Ultra Greatsword +1235/0/123/0/00/0E/E/-/D/-/-70/10/50/50/3525/25/25/25
Raw Black Knight Ultra Greatsword +2257/0/132/0/00/0E/E/-/D/-/-70/10/50/50/3525/25/25/25
Raw Black Knight Ultra Greatsword +3278/0/141/0/00/0E/E/-/D/-/-70/10/50/50/3525/25/25/25
Raw Black Knight Ultra Greatsword +4300/0/149/0/00/0E/E/-/D/-/-70/10/50/50/3525/25/25/25
Raw Black Knight Ultra Greatsword +5322/0/158/0/00/0E/E/-/D/-/-70/10/50/50/3525/25/25/25
#### Enchanted --- Reduces: Stat bonuses. Adds/Increases: INT stat bonus (excluding weapons that have base magic damage). Requires: - Magic Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Enchanted Black Knight Ultra Greatsword +0186/0/100/0/00/0E/E/D/E/-/-70/10/50/50/3525/25/25/25
Enchanted Black Knight Ultra Greatsword +1204/0/107/0/00/0E/E/D/E/-/-70/10/50/50/3525/25/25/25
Enchanted Black Knight Ultra Greatsword +2223/0/115/0/00/0D/E/D/E/-/-70/10/50/50/3525/25/25/25
Enchanted Black Knight Ultra Greatsword +3242/0/122/0/00/0D/E/D/E/-/-70/10/50/50/3525/25/25/25
Enchanted Black Knight Ultra Greatsword +4261/0/130/0/00/0D/E/D/E/-/-70/10/50/50/3525/25/25/25
Enchanted Black Knight Ultra Greatsword +5280/0/138/0/00/0D/E/C/E/-/-70/10/50/50/3525/25/25/25
#### Mundane --- Reduces: Base damage, stat bonuses. Adds/Increases: Damage scaling from lowest stat. Requires: - Old Mundane Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Mundane Black Knight Ultra Greatsword +093/0/50/0/00/0D/E/-/E/-/-70/10/50/50/3525/25/25/25
Mundane Black Knight Ultra Greatsword +1102/0/53/0/00/0D/E/-/E/-/-70/10/50/50/3525/25/25/25
Mundane Black Knight Ultra Greatsword +2111/0/57/0/00/0D/E/-/E/-/-70/10/50/50/3525/25/25/25
Mundane Black Knight Ultra Greatsword +3121/0/61/0/00/0D/E/-/E/-/-70/10/50/50/3525/25/25/25
Mundane Black Knight Ultra Greatsword +4130/0/65/0/00/0C/E/-/E/-/-70/10/50/50/3525/25/25/25
Mundane Black Knight Ultra Greatsword +5140/0/69/0/00/0C/E/-/D/-/-70/10/50/50/3525/25/25/25
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage Each weapon has one or more physical damage types: - Striking - Slashing - Thrusting Certain enemies are weak or strong against different damage types. See Weakness for physical reduction, Resistance for elemental reduction.
**Aux Effect:**The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: - A is Poison Effect - B is Bleed Effect
**Counter Strength:**Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
**Poise Damage:**The ability of the weapon to break the poise of an enemy.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D: - A is the Strength required - B is the Dexterity required - C is the Intelligence required - D is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength) properly if the weapon is held with both hands. (14 x 2 = 28)
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D/E/F: - A is the Strength stat bonus that influences the physical attack of the weapon. - B is the Dexterity stat bonus that influences the physical attack of the weapon. - C is the Intelligence stat bonus that influences the Magical attack of the weapon. - D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon. - E is the Faith stat bonus that influences the Lightning attack of the weapon. - F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
**Damage Reduction:**The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage
**Aux Effect Reduction:**The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking. The Aux Effect Reduction % stats for a weapon are A / B / C / D: - A is Poison Effect - B is Bleed Effect - C is Petrification Effect - D is Curse Effect
**Stability:**Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
**Durability:**The durability of the weapon.
**Weight:**The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
**Enchantable? Items/Spells:**Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items.