# Broken Thief Sword
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### In-Game Description --- *A broken straight sword. Handled as a dagger due to its length.* *This inexpensive sword is terribly worn but nevertheless a favorite amongst thieves.* ### Availability --- ***Dark Souls 2 & Scholar of the First Sin:*** - Majula treasure. Along the path between Majula and Heide's Tower of Flame at the far end of the sewer tunnels with the floodgates will be a corpse containing the weapon. - Rogue (Dual Daggers) drop - rare. ### General Information ---
ImageDamageAux EffectsCounter StrengthPoise DamageStats Needed Stat BonusesDamage ReductionAux Effects ReductionStabilityDurabilityWeightEnchantable? Items/Spells
![]()60/0/0/0/0 (Slash/Thrust)0/0100209/5/0/0 D/-/-/-/-/-45/10/30/30/2015/15/15/155301.0Yes/Yes
### Move Set --- + show Move Set - hide Move Set
**One-Handed****Two-Handed**
**Light Attack**
**Heavy Attack**
**Rolling Attack**
**Running Attack**
### Upgrades ---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane
#### Basic --- Standard upgrade path. Requires: - Titanite
NameDamageAux EffectsStat BonusesMaterials CostSouls
Broken Thief Sword +060/0/0/0/00/0D/-/-/-/-/---
Broken Thief Sword +166/0/0/0/00/0D/-/-/-/-/-1x Titanite Shard430
Broken Thief Sword +272/0/0/0/00/0D/-/-/-/-/-2x Titanite Shard540
Broken Thief Sword +378/0/0/0/00/0D/-/-/-/-/-3x Titanite Shard640
Broken Thief Sword +484/0/0/0/00/0D/-/-/-/-/-1x Large Titanite Shard850
Broken Thief Sword +590/0/0/0/00/0D/-/-/-/-/-2x Large Titanite Shard960
Broken Thief Sword +696/0/0/0/00/0D/-/-/-/-/-3x Large Titanite Shard1,070
Broken Thief Sword +7102/0/0/0/00/0D/-/-/-/-/-1x Titanite Chunk1,280
Broken Thief Sword +8108/0/0/0/00/0D/-/-/-/-/-2x Titanite Chunk1,390
Broken Thief Sword +9114/0/0/0/00/0D/-/-/-/-/-3x Titanite Chunk1,490
Broken Thief Sword +10120/0/0/0/00/0C/-/-/-/-/-1x Titanite Slab1,700
### Infusions --- #### Magic --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction. Requires: - Faintstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Magic Broken Thief Sword +042/42/0/0/00/0D/-/C/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Broken Thief Sword +146/46/0/0/00/0D/-/C/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Broken Thief Sword +250/50/0/0/00/0D/-/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Broken Thief Sword +354/54/0/0/00/0D/-/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Broken Thief Sword +458/58/0/0/00/0D/-/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Broken Thief Sword +563/63/0/0/00/0D/-/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Broken Thief Sword +667/67/0/0/00/0D/-/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Broken Thief Sword +771/71/0/0/00/0D/-/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Broken Thief Sword +875/75/0/0/00/0D/-/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Broken Thief Sword +979/79/0/0/00/0D/-/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Broken Thief Sword +1084/84/0/0/00/0D/-/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
#### Fire --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction. Requires: - Firedrake Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Fire Broken Thief Sword +042/0/42/0/00/0D/-/-/C/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Broken Thief Sword +146/0/46/0/00/0D/-/-/C/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Broken Thief Sword +250/0/50/0/00/0D/-/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Broken Thief Sword +354/0/54/0/00/0D/-/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Broken Thief Sword +458/0/58/0/00/0D/-/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Broken Thief Sword +563/0/63/0/00/0D/-/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Broken Thief Sword +667/0/67/0/00/0D/-/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Broken Thief Sword +771/0/71/0/00/0D/-/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Broken Thief Sword +875/0/75/0/00/0D/-/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Broken Thief Sword +979/0/79/0/00/0D/-/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Broken Thief Sword +1084/0/84/0/00/0D/-/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
#### Lightning --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction. Requires: - Boltstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Lightning Broken Thief Sword +042/0/0/42/00/0D/-/-/-/C/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Broken Thief Sword +146/0/0/46/00/0D/-/-/-/C/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Broken Thief Sword +250/0/0/50/00/0D/-/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Broken Thief Sword +354/0/0/54/00/0D/-/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Broken Thief Sword +458/0/0/58/00/0D/-/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Broken Thief Sword +563/0/0/63/00/0D/-/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Broken Thief Sword +667/0/0/67/00/0D/-/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Broken Thief Sword +771/0/0/71/00/0D/-/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Broken Thief Sword +875/0/0/75/00/0D/-/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Broken Thief Sword +979/0/0/79/00/0D/-/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Broken Thief Sword +1084/0/0/84/00/0D/-/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
#### Dark --- Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction. Requires: - Darknight Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Dark Broken Thief Sword +042/0/0/0/420/0D/-/-/-/-/C42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Broken Thief Sword +146/0/0/0/460/0D/-/-/-/-/C42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Broken Thief Sword +250/0/0/0/500/0D/-/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Broken Thief Sword +354/0/0/0/540/0D/-/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Broken Thief Sword +458/0/0/0/580/0D/-/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Broken Thief Sword +563/0/0/0/630/0D/-/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Broken Thief Sword +667/0/0/0/670/0D/-/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Broken Thief Sword +771/0/0/0/710/0D/-/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Broken Thief Sword +875/0/0/0/750/0D/-/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Broken Thief Sword +979/0/0/0/790/0D/-/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Broken Thief Sword +1084/0/0/0/840/0D/-/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
#### Poison --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base poison damage, poison damage reduction. Requires: - Poison Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Poison Broken Thief Sword +042/0/0/0/0112/0D/-/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Broken Thief Sword +146/0/0/0/0114/0D/-/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Broken Thief Sword +250/0/0/0/0117/0D/-/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Broken Thief Sword +354/0/0/0/0120/0D/-/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Broken Thief Sword +458/0/0/0/0123/0D/-/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Broken Thief Sword +563/0/0/0/0126/0D/-/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Broken Thief Sword +667/0/0/0/0128/0D/-/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Broken Thief Sword +771/0/0/0/0131/0D/-/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Broken Thief Sword +875/0/0/0/0134/0D/-/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Broken Thief Sword +979/0/0/0/0137/0D/-/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Broken Thief Sword +1084/0/0/0/0140/0D/-/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
#### Bleed --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base bleed damage, bleed damage reduction. Requires: - Bleed Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Bleed Broken Thief Sword +042/0/0/0/00/112D/-/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Broken Thief Sword +146/0/0/0/00/114D/-/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Broken Thief Sword +250/0/0/0/00/117D/-/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Broken Thief Sword +354/0/0/0/00/120D/-/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Broken Thief Sword +458/0/0/0/00/123D/-/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Broken Thief Sword +563/0/0/0/00/126D/-/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Broken Thief Sword +667/0/0/0/00/128D/-/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Broken Thief Sword +771/0/0/0/00/131D/-/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Broken Thief Sword +875/0/0/0/00/134D/-/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Broken Thief Sword +979/0/0/0/00/137D/-/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Broken Thief Sword +1084/0/0/0/00/140D/-/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
#### Raw --- Reduces: Stat bonuses. Adds/Increases: Base damage. Requires: - Raw Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Raw Broken Thief Sword +069/0/0/0/00/0E/-/-/-/-/-45/10/30/30/2015/15/15/15
Raw Broken Thief Sword +175/0/0/0/00/0E/-/-/-/-/-45/10/30/30/2015/15/15/15
Raw Broken Thief Sword +282/0/0/0/00/0E/-/-/-/-/-45/10/30/30/2015/15/15/15
Raw Broken Thief Sword +389/0/0/0/00/0E/-/-/-/-/-45/10/30/30/2015/15/15/15
Raw Broken Thief Sword +496/0/0/0/00/0E/-/-/-/-/-45/10/30/30/2015/15/15/15
Raw Broken Thief Sword +5103/0/0/0/00/0E/-/-/-/-/-45/10/30/30/2015/15/15/15
Raw Broken Thief Sword +6110/0/0/0/00/0E/-/-/-/-/-45/10/30/30/2015/15/15/15
Raw Broken Thief Sword +7117/0/0/0/00/0E/-/-/-/-/-45/10/30/30/2015/15/15/15
Raw Broken Thief Sword +8124/0/0/0/00/0E/-/-/-/-/-45/10/30/30/2015/15/15/15
Raw Broken Thief Sword +9131/0/0/0/00/0E/-/-/-/-/-45/10/30/30/2015/15/15/15
Raw Broken Thief Sword +10138/0/0/0/00/0E/-/-/-/-/-45/10/30/30/2015/15/15/15
#### Enchanted --- Reduces: Stat bonuses. Adds/Increases: INT stat bonus (excluding weapons that have base magic damage). Requires: - Magic Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Enchanted Broken Thief Sword +060/0/0/0/00/0E/-/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Broken Thief Sword +166/0/0/0/00/0E/-/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Broken Thief Sword +272/0/0/0/00/0E/-/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Broken Thief Sword +378/0/0/0/00/0E/-/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Broken Thief Sword +484/0/0/0/00/0E/-/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Broken Thief Sword +590/0/0/0/00/0E/-/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Broken Thief Sword +696/0/0/0/00/0E/-/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Broken Thief Sword +7102/0/0/0/00/0E/-/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Broken Thief Sword +8108/0/0/0/00/0E/-/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Broken Thief Sword +9114/0/0/0/00/0E/-/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Broken Thief Sword +10120/0/0/0/00/0E/-/C/-/-/-45/10/30/30/2015/15/15/15
#### Mundane --- Reduces: Base damage, stat bonuses. Adds/Increases: Damage scaling from lowest stat. Requires: - Old Mundane Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Mundane Broken Thief Sword +030/0/0/0/00/0E/-/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Broken Thief Sword +133/0/0/0/00/0E/-/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Broken Thief Sword +236/0/0/0/00/0E/-/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Broken Thief Sword +339/0/0/0/00/0E/-/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Broken Thief Sword +442/0/0/0/00/0E/-/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Broken Thief Sword +545/0/0/0/00/0E/-/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Broken Thief Sword +648/0/0/0/00/0E/-/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Broken Thief Sword +751/0/0/0/00/0E/-/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Broken Thief Sword +854/0/0/0/00/0E/-/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Broken Thief Sword +957/0/0/0/00/0E/-/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Broken Thief Sword +1060/0/0/0/00/0E/-/-/-/-/-45/10/30/30/2015/15/15/15
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage Each weapon has one or more physical damage types: - Striking - Slashing - Thrusting Certain enemies are weak or strong against different damage types. See Weakness for physical reduction, Resistance for elemental reduction.
**Aux Effect:**The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: - A is Poison Effect - B is Bleed Effect
**Counter Strength:**Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
**Poise Damage:**The ability of the weapon to break the poise of an enemy.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D: - A is the Strength required - B is the Dexterity required - C is the Intelligence required - D is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength) properly if the weapon is held with both hands. (14 x 2 = 28)
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D/E/F: - A is the Strength stat bonus that influences the physical attack of the weapon. - B is the Dexterity stat bonus that influences the physical attack of the weapon. - C is the Intelligence stat bonus that influences the Magical attack of the weapon. - D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon. - E is the Faith stat bonus that influences the Lightning attack of the weapon. - F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
**Damage Reduction:**The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage
**Aux Effect Reduction:**The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking. The Aux Effect Reduction % stats for a weapon are A / B / C / D: - A is Poison Effect - B is Bleed Effect - C is Petrification Effect - D is Curse Effect
**Stability:**Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
**Durability:**The durability of the weapon.
**Weight:**The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
**Enchantable? Items/Spells:**Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items.