# Charred Loyce Greatsword
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### In-Game Description --- *A charred greatsword of the Knights of Loyce, its blade burned black by flame.* *These Knights of Loyce lacked all sense of self, and were driven only by the urge to expunge any who might disturb the flame, even former compatriots.* ### Availability --- Charred Loyce Knight drop. ### General Information ---
ImageDamageAux EffectsCounter StrengthPoise DamageStats Needed Stat BonusesDamage ReductionAux Effects ReductionStabilityDurabilityWeight
![]()138/0/60/0/0 (Slash/Thrust)0/01103525/28/0/0 D/B/-/D/-/-60/10/60/40/2020/20/20/2040409
### Move Set --- + show Move Set - hide Move Set
**One-Handed****Two-Handed**
**Light Attack**Horizontal swingsUpward horizontal swings
**Heavy Attack**Overhead slash then swingFull swing, then upward swing
**Rolling Attack**Forward thrustFull swing
**Running Attack**Full swingSlow full swing
### Notes --- Pose differently (than other greatswords) when wielding 2-handed (similar to 2-handed straight sword/katana/dagger). ### Upgrades ---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane
#### Basic --- Special upgrade path. Requires: - Twinkling Titanite.
NameDamageStat BonusesMaterials CostSouls
Charred Loyce Greatsword +0138/0/60/0/0D/B/-/D/-/---
Charred Loyce Greatsword +1146/0/66/0/0D/B/-/D/-/-1x Twinkling Titanite1,180
Charred Loyce Greatsword +2154/0/72/0/0D/B/-/D/-/-2x Twinkling Titanite1,470
Charred Loyce Greatsword +3163/0/78/0/0D/B/-/D/-/-3x Twinkling Titanite1,760
Charred Loyce Greatsword +4171/0/84/0/0D/B/-/D/-/-4x Twinkling Titanite2,350
Charred Loyce Greatsword +5180/0/90/0/0C/B/-/C/-/-5x Twinkling Titanite2,640
### Infusions --- #### Magic --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction. Requires: - Faintstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Magic Charred Loyce Greatsword +0140/46/60/0/00/0D/C/C/C/-/-57.7/28.3/57.7/37.7/17.717.7/17.7/17.7/17.7
Magic Charred Loyce Greatsword +1148/50/66/0/00/0D/C/C/C/-/-
Magic Charred Loyce Greatsword +2157/55/72/0/00/0D/C/C/C/-/-
Magic Charred Loyce Greatsword +3165/60/79/0/00/0D/C/C/C/-/-
Magic Charred Loyce Greatsword +4174/64/85/0/00/0D/C/C/C/-/-
Magic Charred Loyce Greatsword +5182/69/91/0/00/0D/C/C/C/-/-
#### Fire --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction. Requires: - Firedrake Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Fire Charred Loyce Greatsword +0135/0/109/0/00/0D/C/-/C/-/-58.7/8.7/70.0/38.7/18.718.7/18.7/18.7/18.7
Fire Charred Loyce Greatsword +1143/0/120/0/00/0D/C/-/C/-/-
Fire Charred Loyce Greatsword +2151/0/131/0/00/0D/C/-/C/-/-
Fire Charred Loyce Greatsword +3159/0/141/0/00/0D/C/-/C/-/-
Fire Charred Loyce Greatsword +4168/0/152/0/00/0D/C/-/C/-/-
Fire Charred Loyce Greatsword +5176/0/163/0/00/0D/C/-/C/-/-
#### Lightning --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction. Requires: - Boltstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Lightning Charred Loyce Greatsword +0140/0/60/46/00/0D/C/-/C/C/-57.7/7.7/57.7/58.3/17.717.7/17.7/17.7/17.7
Lightning Charred Loyce Greatsword +1148/0/66/50/00/0D/C/-/C/C/-
Lightning Charred Loyce Greatsword +2157/0/73/55/00/0D/C/-/C/C/-
Lightning Charred Loyce Greatsword +3165/0/79/60/00/0D/C/-/C/C/-
Lightning Charred Loyce Greatsword +4174/0/85/64/00/0D/C/-/C/C/-
Lightning Charred Loyce Greatsword +5182/0/91/69/00/0D/C/-/C/C/-
#### Dark --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction. Requires: - Darknight Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Dark Charred Loyce Greatsword +0140/0/60/0/460/0D/C/-/C/-/C57.7/7.7/57.7/37.7/38.317.7/17.7/17.7/17.7
Dark Charred Loyce Greatsword +1148/0/66/0/500/0D/C/-/C/-/C
Dark Charred Loyce Greatsword +2157/0/73/0/550/0D/C/-/C/-/C
Dark Charred Loyce Greatsword +3165/0/79/0/600/0D/C/-/C/-/C
Dark Charred Loyce Greatsword +4174/0/85/0/640/0D/C/-/C/-/C
Dark Charred Loyce Greatsword +5182/0/91/0/690/0D/C/-/C/-/C
#### Poison --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base poison damage, poison damage reduction. Requires: - Poison Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Poison Charred Loyce Greatsword+0140/0/60/0/0123/0D/C/-/B/-/-57.7/7.7/57.7/37.7/17.738.3/17.7/17.7/17.7
Poison Charred Loyce Greatsword +1148/0/66/0/0129/0D/C/-/B/-/-
Poison Charred Loyce Greatsword +2157/0/73/0/0135/0D/C/-/B/-/-
Poison Charred Loyce Greatsword +3165/0/79/0/0141/0D/C/-/B/-/-
Poison Charred Loyce Greatsword +4174/0/85/0/0147/0D/C/-/B/-/-
Poison Charred Loyce Greatsword +5182/0/91/0/0154/0D/C/-/B/-/-
#### Bleed --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base bleed damage, bleed damage reduction. Requires: - Bleed Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Bleed Charred Loyce Greatsword+0140/0/60/0/00/123D/C/-/B/-/-57.7/7.7/57.7/37.7/17.717.7/38.3/17.7/17.7
Bleed Charred Loyce Greatsword +1148/0/66/0/00/129D/C/-/B/-/-
Bleed Charred Loyce Greatsword +2157/0/73/0/00/135D/C/-/B/-/-
Bleed Charred Loyce Greatsword +3165/0/79/0/00/141D/C/-/B/-/-
Bleed Charred Loyce Greatsword +4174/0/85/0/00/147D/C/-/B/-/-
Bleed Charred Loyce Greatsword +5182/0/91/0/00/154D/C/-/B/-/-
#### Raw --- Reduces: Stat bonuses. Adds/Increases: Base damage. Requires: - Raw Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Raw Charred Loyce Greatsword +0158/0/69/0/00/0E/E/-/D/-/-60/10/60/40/2020/20/20/20
Raw Charred Loyce Greatsword +1168/0/75/0/00/0E/E/-/D/-/-
Raw Charred Loyce Greatsword +2178/0/82/0/00/0E/E/-/D/-/-
Raw Charred Loyce Greatsword +3187/0/89/0/00/0E/E/-/D/-/-
Raw Charred Loyce Greatsword +4197/0/96/0/00/0E/E/-/D/-/-
Raw Charred Loyce Greatsword +5207/0/103/0/00/0E/E/-/D/-/-
#### Enchanted --- Reduces: Stat bonuses. Adds/Increases: INT stat bonus (excluding weapons that have base magic damage). Requires: - Magic Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Enchanted Charred Loyce Greatsword +0138/0/60/0/00/0E/E/D/E/-/-60/10/60/40/2020/20/20/20
Enchanted Charred Loyce Greatsword +1146/0/66/0/00/0E/E/D/E/-/-
Enchanted Charred Loyce Greatsword +2154/0/72/0/00/0E/E/D/E/-/-
Enchanted Charred Loyce Greatsword +3163/0/78/0/00/0E/E/D/E/-/-
Enchanted Charred Loyce Greatsword +4171/0840/0/00/0E/E/D/E/-/-
Enchanted Charred Loyce Greatsword +5180/0/90/0/00/0E/E/D/E/-/-
#### Mundane --- Reduces: Base damage, stat bonuses. Adds/Increases: Damage scaling from lowest stat. Requires: - Old Mundane Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Mundane Charred Loyce Greatsword +069/0/30/0/00/0E/D/-/E/-/-60/10/60/40/2020/20/20/20
Mundane Charred Loyce Greatsword +173/0/33/0/00/0E/D/-/E/-/-
Mundane Charred Loyce Greatsword +277/0/36/0/00/0E/D/-/E/-/-
Mundane Charred Loyce Greatsword +381/0/39/0/00/0E/D/-/E/-/-
Mundane Charred Loyce Greatsword +485/0/42/0/00/0E/D/-/E/-/-
Mundane Charred Loyce Greatsword +590/0/45/0/00/0E/D/-/E/-/-
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage Each weapon has one or more physical damage types: - Striking - Slashing - Thrusting Certain enemies are weak or strong against different damage types. See Weakness for physical reduction, Resistance for elemental reduction.
**Aux Effect:**The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: - A is Poison Effect - B is Bleed Effect
**Counter Strength:**Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
**Poise Damage:**The ability of the weapon to break the poise of an enemy.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D: - A is the Strength required - B is the Dexterity required - C is the Intelligence required - D is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength) properly if the weapon is held with both hands. (14 x 2 = 28)
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D/E/F: - A is the Strength stat bonus that influences the physical attack of the weapon. - B is the Dexterity stat bonus that influences the physical attack of the weapon. - C is the Intelligence stat bonus that influences the Magical attack of the weapon. - D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon. - E is the Faith stat bonus that influences the Lightning attack of the weapon. - F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
**Damage Reduction:**The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage
**Aux Effect Reduction:**The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking. The Aux Effect Reduction % stats for a weapon are A / B / C / D: - A is Poison Effect - B is Bleed Effect - C is Petrification Effect - D is Curse Effect
**Stability:**Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
**Durability:**The durability of the weapon.
**Weight:**The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
**Enchantable? Items/Spells:**Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items.