# Claws
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### In-Game Description --- *A weapon that attaches to the hands. The wearer attacks in a scratching motion with these three-pronged claws. Claws inflict deep wounds and cause bleeding.* ### Availability --- ***Dark Souls 2 & Scholar of the First Sin:*** - Unlimited sold by Laddersmith Gilligan for 1,200 souls in Earthen Peak and 1,500 souls in Majula. ### General Information ---
ImageDamageAux EffectsCounter StrengthPoise DamageStats Needed Stat BonusesDamage ReductionAux Effects ReductionStabilityDurabilityWeightEnchantable? Items/Spells
![]()77/0/0/0/0 (Slash)0/80120109/10/0/0 E/B/-/-/-/-30/10/20/20/3010/10/10/105301.0No/Yes
### Move Set --- + show Move Set - hide Move Set
**One-handed****Two-handed**
**R1 — R1**slash to the left then rightslash to the right then left
**R2 — R2**downward slash followed by jumping attackdownward slash followed by circular slash
**Roll — R1**uppercutdelayed circular slash
**Backstep or Run — R1**haymakerbigger haymaker
**Forward + R1**jumping attackjumping attack
- Does **not** parry in the left hand, unfortunately, but does the strong attack. - The two-handed parry is the slow parry of the Fists, and is similar to the Transgressor's Leather Shield. ### Notes --- - Can only power-stance with a Bone Fist, Caestus, Fist, Malformed Claws, Manikin Claws or another Claws. - Needs 14 Str and 15 Dex to Power Stance. ### Upgrades ---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane
#### Basic --- Standard upgrade path. Requires: - Titanite
NameDamageAux EffectsStat BonusesMaterials CostSouls
Claws +077/0/0/0/00/88E/B/-/-/-/---
Claws +184/0/0/0/00/92E/B/-/-/-/-1x Titanite Shard280
Claws +292/0/0/0/00/96E/B/-/-/-/-2x Titanite Shard350
Claws +3100/0/0/0/00/101E/B/-/-/-/-3x Titanite Shard420
Claws +4108/0/0/0/00/105E/B/-/-/-/-1x Large Titanite Shard550
Claws +5116/0/0/0/00/110E/B/-/-/-/-2x Large Titanite Shard620
Claws +6123/0/0/0/00/114E/B/-/-/-/-3x Large Titanite Shard690
Claws +7131/0/0/0/00/118E/B/-/-/-/-1x Titanite Chunk830
Claws +8139/0/0/0/00/123E/B/-/-/-/-2x Titanite Chunk900
Claws +9147/0/0/0/00/127E/B/-/-/-/-3x Titanite Chunk970
Claws +10155/0/0/0/00/132E/A/-/-/-/-1x Titanite Slab1,100
### Infusions --- #### Magic --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction. Requires: - Faintstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Magic Claws +057/38/0/0/00/66E/C/C/-/-/-27.9/26.6/17.9/17.9/27.97.9/7.9/7.9/7.9
Magic Claws +163/42/0/0/00/69E/C/C/-/-/-27.9/26.6/17.9/17.9/27.97.9/7.9/7.9/7.9
Magic Claws +269/46/0/0/00/72E/C/C/-/-/-27.9/26.6/17.9/17.9/27.97.9/7.9/7.9/7.9
Magic Claws +375/50/0/0/00/75E/C/C/-/-/-27.9/26.6/17.9/17.9/27.97.9/7.9/7.9/7.9
Magic Claws +481/54/0/0/00/79E/C/C/-/-/-27.9/26.6/17.9/17.9/27.97.9/7.9/7.9/7.9
Magic Claws +587/58/0/0/00/82E/C/C/-/-/-27.9/26.6/17.9/17.9/27.97.9/7.9/7.9/7.9
Magic Claws +692/61/0/0/00/85E/C/C/-/-/-27.9/26.6/17.9/17.9/27.97.9/7.9/7.9/7.9
Magic Claws +798/65/0/0/00/89E/C/C/-/-/-27.9/26.6/17.9/17.9/27.97.9/7.9/7.9/7.9
Magic Claws +8104/69/0/0/00/92E/C/C/-/-/-27.9/26.6/17.9/17.9/27.97.9/7.9/7.9/7.9
Magic Claws +9110/73/0/0/00/95E/C/C/-/-/-27.9/26.6/17.9/17.9/27.97.9/7.9/7.9/7.9
Magic Claws +10116/77/0/0/00/99E/C/C/-/-/-27.9/26.6/17.9/17.9/27.97.9/7.9/7.9/7.9
#### Fire --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction. Requires: - Firedrake Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Fire Claws +057/0/38/0/00/66E/C/-/C/-/-27.9/7.9/36.6/17.9/27.97.9/7.9/7.9/7.9
Fire Claws +163/0/42/0/00/69E/C/-/C/-/-27.9/7.9/36.6/17.9/27.97.9/7.9/7.9/7.9
Fire Claws +269/0/46/0/00/72E/C/-/C/-/-27.9/7.9/36.6/17.9/27.97.9/7.9/7.9/7.9
Fire Claws +375/0/50/0/00/75E/C/-/C/-/-27.9/7.9/36.6/17.9/27.97.9/7.9/7.9/7.9
Fire Claws +481/0/54/0/00/79E/C/-/C/-/-27.9/7.9/36.6/17.9/27.97.9/7.9/7.9/7.9
Fire Claws +587/0/58/0/00/82E/C/-/C/-/-27.9/7.9/36.6/17.9/27.97.9/7.9/7.9/7.9
Fire Claws +692/0/61/0/00/85E/C/-/C/-/-27.9/7.9/36.6/17.9/27.97.9/7.9/7.9/7.9
Fire Claws +798/0/65/0/00/89E/C/-/C/-/-27.9/7.9/36.6/17.9/27.97.9/7.9/7.9/7.9
Fire Claws +8104/0/69/0/00/92E/C/-/C/-/-27.9/7.9/36.6/17.9/27.97.9/7.9/7.9/7.9
Fire Claws +9110/0/73/0/00/95E/C/-/C/-/-27.9/7.9/36.6/17.9/27.97.9/7.9/7.9/7.9
Fire Claws +10116/0/77/0/00/99E/C/-/C/-/-27.9/7.9/36.6/17.9/27.97.9/7.9/7.9/7.9
#### Lightning --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction. Requires: - Boltstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Lightning Claws +057/0/0/38/00/66E/C/-/-/C/-27.9/7.9/17.9/36.6/27.97.9/7.9/7.9/7.9
Lightning Claws +163/0/0/42/00/69E/C/-/-/C/-27.9/7.9/17.9/36.6/27.97.9/7.9/7.9/7.9
Lightning Claws +269/0/0/46/00/72E/C/-/-/C/-27.9/7.9/17.9/36.6/27.97.9/7.9/7.9/7.9
Lightning Claws +375/0/0/50/00/75E/C/-/-/C/-27.9/7.9/17.9/36.6/27.97.9/7.9/7.9/7.9
Lightning Claws +481/0/0/54/00/79E/C/-/-/C/-27.9/7.9/17.9/36.6/27.97.9/7.9/7.9/7.9
Lightning Claws +587/0/0/58/00/82E/C/-/-/C/-27.9/7.9/17.9/36.6/27.97.9/7.9/7.9/7.9
Lightning Claws +692/0/0/61/00/85E/C/-/-/C/-27.9/7.9/17.9/36.6/27.97.9/7.9/7.9/7.9
Lightning Claws +798/0/0/65/00/89E/C/-/-/C/-27.9/7.9/17.9/36.6/27.97.9/7.9/7.9/7.9
Lightning Claws +8104/0/0/69/00/92E/C/-/-/C/-27.9/7.9/17.9/36.6/27.97.9/7.9/7.9/7.9
Lightning Claws +9110/0/0/73/00/95E/C/-/-/C/-27.9/7.9/17.9/36.6/27.97.9/7.9/7.9/7.9
Lightning Claws +10116/0/0/77/00/99E/C/-/-/C/-27.9/7.9/17.9/36.6/27.97.9/7.9/7.9/7.9
#### Dark --- Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction. Requires: - Darknight Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Dark Claws +057/0/0/0/380/66E/C/-/-/-/C27.9/7.9/17.9/17.9/46.67.9/7.9/7.9/7.9
Dark Claws +163/0/0/0/420/69E/C/-/-/-/C27.9/7.9/17.9/17.9/46.67.9/7.9/7.9/7.9
Dark Claws +269/0/0/0/460/72E/C/-/-/-/C27.9/7.9/17.9/17.9/46.67.9/7.9/7.9/7.9
Dark Claws +375/0/0/0/500/75E/C/-/-/-/C27.9/7.9/17.9/17.9/46.67.9/7.9/7.9/7.9
Dark Claws +481/0/0/0/540/79E/C/-/-/-/C27.9/7.9/17.9/17.9/46.67.9/7.9/7.9/7.9
Dark Claws +587/0/0/0/580/82E/C/-/-/-/C27.9/7.9/17.9/17.9/46.67.9/7.9/7.9/7.9
Dark Claws +692/0/0/0/610/85E/C/-/-/-/C27.9/7.9/17.9/17.9/46.67.9/7.9/7.9/7.9
Dark Claws +798/0/0/0/650/89E/C/-/-/-/C27.9/7.9/17.9/17.9/46.67.9/7.9/7.9/7.9
Dark Claws +8104/0/0/0/690/92E/C/-/-/-/C27.9/7.9/17.9/17.9/46.67.9/7.9/7.9/7.9
Dark Claws +9110/0/0/0/730/95E/C/-/-/-/C27.9/7.9/17.9/17.9/46.67.9/7.9/7.9/7.9
Dark Claws +10116/0/0/0/770/99E/C/-/-/-/C27.9/7.9/17.9/17.9/46.67.9/7.9/7.9/7.9
#### Poison --- Reduces: STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base physical poison, and bleed damage, poison damage reduction. Requires: - Poison Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Poison Claws +069/0/0/0/096/79E/C/-/-/-/-29.1/9.1/19.1/19.1/29.116.6/9.1/9.1/9.1
Poison Claws +176/0/0/0/098/83E/C/-/-/-/-29.1/9.1/19.1/19.1/29.116.6/9.1/9.1/9.1
Poison Claws +283/0/0/0/0100/87E/C/-/-/-/-29.1/9.1/19.1/19.1/29.116.6/9.1/9.1/9.1
Poison Claws +390/0/0/0/0103/91E/C/-/-/-/-29.1/9.1/19.1/19.1/29.116.6/9.1/9.1/9.1
Poison Claws +497/0/0/0/0105/95E/C/-/-/-/-29.1/9.1/19.1/19.1/29.116.6/9.1/9.1/9.1
Poison Claws +5104/0/0/0/0108/99E/C/-/-/-/-29.1/9.1/19.1/19.1/29.116.6/9.1/9.1/9.1
Poison Claws +6111/0/0/0/0110/102E/C/-/-/-/-29.1/9.1/19.1/19.1/29.116.6/9.1/9.1/9.1
Poison Claws +7118/0/0/0/0112/106E/C/-/-/-/-29.1/9.1/19.1/19.1/29.116.6/9.1/9.1/9.1
Poison Claws +8125/0/0/0/0115/110E/C/-/-/-/-29.1/9.1/19.1/19.1/29.116.6/9.1/9.1/9.1
Poison Claws +9132/0/0/0/0117/114E/C/-/-/-/-29.1/9.1/19.1/19.1/29.116.6/9.1/9.1/9.1
Poison Claws +10139/0/0/0/0120/118E/C/-/-/-/-29.1/9.1/19.1/19.1/29.116.6/9.1/9.1/9.1
#### Bleed --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base bleed damage, bleed damage reduction. Requires: - Bleed Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Bleed Claws +073/0/0/0/00/126E/C/-/-/-/-29.1/9.1/19.1/19.1/29.19.1/16.6/9.1/9.1
Bleed Claws +181/0/0/0/00/133E/C/-/-/-/-29.1/9.1/19.1/19.1/29.19.1/16.6/9.1/9.1
Bleed Claws +288/0/0/0/00/139E/C/-/-/-/-29.1/9.1/19.1/19.1/29.19.1/16.6/9.1/9.1
Bleed Claws +396/0/0/0/00/145E/C/-/-/-/-29.1/9.1/19.1/19.1/29.19.1/16.6/9.1/9.1
Bleed Claws +4103/0/0/0/00/152E/C/-/-/-/-29.1/9.1/19.1/19.1/29.19.1/16.6/9.1/9.1
Bleed Claws +5111/0/0/0/00/158E/C/-/-/-/-29.1/9.1/19.1/19.1/29.19.1/16.6/9.1/9.1
Bleed Claws +6118/0/0/0/00/164E/C/-/-/-/-29.1/9.1/19.1/19.1/29.19.1/16.6/9.1/9.1
Bleed Claws +7126/0/0/0/00/171E/C/-/-/-/-29.1/9.1/19.1/19.1/29.19.1/16.6/9.1/9.1
Bleed Claws +8133/0/0/0/00/177E/C/-/-/-/-29.1/9.1/19.1/19.1/29.19.1/16.6/9.1/9.1
Bleed Claws +9141/0/0/0/00/183E/C/-/-/-/-29.1/9.1/19.1/19.1/29.19.1/16.6/9.1/9.1
Bleed Claws +10148/0/0/0/00/190E/C/-/-/-/-29.1/9.1/19.1/19.1/29.19.1/16.6/9.1/9.1
#### Raw --- Reduces: Stat bonuses. Adds/Increases: Base damage. Requires: - Raw Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Raw Claws +088/0/0/0/00/101E/E/-/-/-/-30.0/10.0/20.0/20.0/30.010.0/10.0/10.0/10.0
Raw Claws +197/0/0/0/00/106E/E/-/-/-/-30.0/10.0/20.0/20.0/30.010.0/10.0/10.0/10.0
Raw Claws +2106/0/0/0/00/111E/E/-/-/-/-30.0/10.0/20.0/20.0/30.010.0/10.0/10.0/10.0
Raw Claws +3115/0/0/0/00/116E/E/-/-/-/-30.0/10.0/20.0/20.0/30.010.0/10.0/10.0/10.0
Raw Claws +4124/0/0/0/00/121E/E/-/-/-/-30.0/10.0/20.0/20.0/30.010.0/10.0/10.0/10.0
Raw Claws +5133/0/0/0/00/126E/E/-/-/-/-30.0/10.0/20.0/20.0/30.010.0/10.0/10.0/10.0
Raw Claws +6142/0/0/0/00/131E/E/-/-/-/-30.0/10.0/20.0/20.0/30.010.0/10.0/10.0/10.0
Raw Claws +7151/0/0/0/00/136E/E/-/-/-/-30.0/10.0/20.0/20.0/30.010.0/10.0/10.0/10.0
Raw Claws +8160/0/0/0/00/141E/E/-/-/-/-30.0/10.0/20.0/20.0/30.010.0/10.0/10.0/10.0
Raw Claws +9169/0/0/0/00/146E/E/-/-/-/-30.0/10.0/20.0/20.0/30.010.0/10.0/10.0/10.0
Raw Claws +10178/0/0/0/00/151E/E/-/-/-/-30.0/10.0/20.0/20.0/30.010.0/10.0/10.0/10.0
#### Enchanted --- Reduces: Stat bonuses. Adds/Increases: INT stat bonus (excluding weapons that have base magic damage). Requires: - Magic Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Enchanted Claws +077/0/0/0/00/88E/E/D/-/-/-30.0/10.0/20.0/20.0/30.010.0/10.0/10.0/10.0
Enchanted Claws +184/0/0/0/00/92E/E/D/-/-/-30.0/10.0/20.0/20.0/30.010.0/10.0/10.0/10.0
Enchanted Claws +292/0/0/0/00/96E/E/D/-/-/-30.0/10.0/20.0/20.0/30.010.0/10.0/10.0/10.0
Enchanted Claws +3100/0/0/0/00/101E/E/D/-/-/-30.0/10.0/20.0/20.0/30.010.0/10.0/10.0/10.0
Enchanted Claws +4108/0/0/0/00/105E/E/D/-/-/-30.0/10.0/20.0/20.0/30.010.0/10.0/10.0/10.0
Enchanted Claws +5116/0/0/0/00/110E/D/D/-/-/-30.0/10.0/20.0/20.0/30.010.0/10.0/10.0/10.0
Enchanted Claws +6123/0/0/0/00/114E/D/D/-/-/-30.0/10.0/20.0/20.0/30.010.0/10.0/10.0/10.0
Enchanted Claws +7131/0/0/0/00/118E/D/D/-/-/-30.0/10.0/20.0/20.0/30.010.0/10.0/10.0/10.0
Enchanted Claws +8139/0/0/0/00/123E/D/D/-/-/-30.0/10.0/20.0/20.0/30.010.0/10.0/10.0/10.0
Enchanted Claws +9147/0/0/0/00/127E/D/D/-/-/-30.0/10.0/20.0/20.0/30.010.0/10.0/10.0/10.0
Enchanted Claws +10155/0/0/0/00/132E/D/C/-/-/-30.0/10.0/20.0/20.0/30.010.0/10.0/10.0/10.0
#### Mundane --- Reduces: Base damage, stat bonuses. Adds/Increases: Damage scaling from lowest stat. Requires: - Old Mundane Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Mundane Claws +038/0/0/0/00/44E/D/-/-/-/-30.0/10.0/20.0/20.0/30.010.0/10.0/10.0/10.0
Mundane Claws +142/0/0/0/00/46E/D/-/-/-/-30.0/10.0/20.0/20.0/30.010.0/10.0/10.0/10.0
Mundane Claws +246/0/0/0/00/48E/D/-/-/-/-30.0/10.0/20.0/20.0/30.010.0/10.0/10.0/10.0
Mundane Claws +350/0/0/0/00/50E/D/-/-/-/-30.0/10.0/20.0/20.0/30.010.0/10.0/10.0/10.0
Mundane Claws +454/0/0/0/00/52E/D/-/-/-/-30.0/10.0/20.0/20.0/30.010.0/10.0/10.0/10.0
Mundane Claws +558/0/0/0/00/55E/D/-/-/-/-30.0/10.0/20.0/20.0/30.010.0/10.0/10.0/10.0
Mundane Claws +661/0/0/0/00/57E/D/-/-/-/-30.0/10.0/20.0/20.0/30.010.0/10.0/10.0/10.0
Mundane Claws +765/0/0/0/00/59E/D/-/-/-/-30.0/10.0/20.0/20.0/30.010.0/10.0/10.0/10.0
Mundane Claws +869/0/0/0/00/61E/D/-/-/-/-30.0/10.0/20.0/20.0/30.010.0/10.0/10.0/10.0
Mundane Claws +973/0/0/0/00/63E/D/-/-/-/-30.0/10.0/20.0/20.0/30.010.0/10.0/10.0/10.0
Mundane Claws +1077/0/0/0/00/66E/D/-/-/-/-30.0/10.0/20.0/20.0/30.010.0/10.0/10.0/10.0
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage Each weapon has one or more physical damage types: - Striking - Slashing - Thrusting Certain enemies are weak or strong against different damage types. See Weakness for physical reduction, Resistance for elemental reduction.
**Aux Effect:**The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: - A is Poison Effect - B is Bleed Effect
**Counter Strength:**Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
**Poise Damage:**The ability of the weapon to break the poise of an enemy.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D: - A is the Strength required - B is the Dexterity required - C is the Intelligence required - D is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength) properly if the weapon is held with both hands. (14 x 2 = 28)
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D/E/F: - A is the Strength stat bonus that influences the physical attack of the weapon. - B is the Dexterity stat bonus that influences the physical attack of the weapon. - C is the Intelligence stat bonus that influences the Magical attack of the weapon. - D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon. - E is the Faith stat bonus that influences the Lightning attack of the weapon. - F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
**Damage Reduction:**The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage
**Aux Effect Reduction:**The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking. The Aux Effect Reduction % stats for a weapon are A / B / C / D: - A is Poison Effect - B is Bleed Effect - C is Petrification Effect - D is Curse Effect
**Stability:**Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
**Durability:**The durability of the weapon.
**Weight:**The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
**Enchantable? Items/Spells:**Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items.