### In-Game Description
---
*Katana of Grave Warden Agdayne.
Has a crystal-clear blade and a strong attack
that slices through enemy shields.
The katana was originally wielded by
the one who gave us the first death,
and still exists imperfectly between planes.
Effect: shield piercing (strong attack)*
### Availability
---
- Acquired from Grave Warden Agdayne after obtaining the King's Ring.
- Sold by Merchant Hag Melentia for 15,000 souls after killing Grave Warden Agdayne.
### General Information
---
Image | Damage | Aux Effects | Counter
Strength | Poise
Damage | Stats Needed
Stat Bonuses | Damage
Reduction | Aux Effects
Reduction | Stability | Durability | Weight |
---|
![]() | 130/0/0/0/0
(Slash/Thrust) | 0/0 | 130 | 15 | 12/28/0/0
-/C/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 | 30 | 20 | 3.0 |
### Move Set
---
+ show Move Set - hide Move Set
| **One-Handed** | **Two-Handed** |
**Light** | diagonal slashes | diagonal slashes |
**Rolling** | wide slash | wide slash |
**Running** | lunging thrust | lunging thrust |
**Heavy** | thrust then wide slash | wide diagonal slash followed by overhead chop |
https://www.youtube.com/watch?v=p5xjGo6K82M
### Notes
---
- In terms of effect (shield piercing) and looks (partial transparency), this katana is reminiscent to the sword Blind wielded by Selen Vinland from Demon's Souls.
- It is possible to obtain two Darkdrifts per play-through. To do this, first talk to Grave Warden Agdayne to obtain the first one and then kill him. After killing him, Merchant Hag Melentia will sell you the second one.
### Upgrades
---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
#### Basic
---
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|
Darkdrift +0 | 130/0/0/0/0 | 0/0 | -/C/-/-/-/- | - | - |
Darkdrift +1 | 143/0/0/0/0 | 0/0 | -/C/-/-/-/- | 1x Titanite Shard | 920 |
Darkdrift +2 | 156/0/0/0/0 | 0/0 | -/C/-/-/-/- | 2x Titanite Shard | 1,150 |
Darkdrift +3 | 169/0/0/0/0 | 0/0 | -/C/-/-/-/- | 3x Titanite Shard | 1,380 |
Darkdrift +4 | 182/0/0/0/0 | 0/0 | -/B/-/-/-/- | 1x Large Titanite Shard | 1,840 |
Darkdrift +5 | 195/0/0/0/0 | 0/0 | -/B/-/-/-/- | 2x Large Titanite Shard | 2,070 |
Darkdrift +6 | 208/0/0/0/0 | 0/0 | -/B/-/-/-/- | 3x Large Titanite Shard | 2,300 |
Darkdrift +7 | 221/0/0/0/0 | 0/0 | -/B/-/-/-/- | 1x Titanite Chunk | 2,760 |
Darkdrift +8 | 234/0/0/0/0 | 0/0 | -/A/-/-/-/- | 2x Titanite Chunk | 2,990 |
Darkdrift +9 | 247/0/0/0/0 | 0/0 | -/A/-/-/-/- | 3x Titanite Chunk | 3,220 |
Darkdrift +10 | 260/0/0/0/0 | 0/0 | -/A/-/-/-/- | 1x Titanite Slab | 3,680 |
### Infusions
---
#### Magic
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Magic Darkdrift +0 | 91/91/0/0/0 | 0/0 | -/D/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Darkdrift +1 | 100/100/0/0/0 | 0/0 | -/D/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Darkdrift +2 | 109/109/0/0/0 | 0/0 | -/D/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Darkdrift +3 | 118/118/0/0/0 | 0/0 | -/C/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Darkdrift +4 | 127/127/0/0/0 | 0/0 | -/C/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Darkdrift +5 | 136/136/0/0/0 | 0/0 | -/C/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Darkdrift +6 | 145/145/0/0/0 | 0/0 | -/C/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Darkdrift +7 | 154/154/0/0/0 | 0/0 | -/C/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Darkdrift +8 | 163/163/0/0/0 | 0/0 | -/C/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Darkdrift +9 | 172/172/0/0/0 | 0/0 | -/B/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Darkdrift +10 | 182/182/0/0/0 | 0/0 | -/B/B/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
#### Fire
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Fire Darkdrift +0 | 91/0/91/0/0 | 0/0 | -/D/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Darkdrift +1 | 100/0/100/0/0 | 0/0 | -/D/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Darkdrift +2 | 109/0/109/0/0 | 0/0 | -/D/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Darkdrift +3 | 118/0/118/0/0 | 0/0 | -/C/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Darkdrift +4 | 127/0/127/0/0 | 0/0 | -/C/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Darkdrift +5 | 136/0/136/0/0 | 0/0 | -/C/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Darkdrift +6 | 145/0/145/0/0 | 0/0 | -/C/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Darkdrift +7 | 154/0/154/0/0 | 0/0 | -/C/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Darkdrift +8 | 163/0/163/0/0 | 0/0 | -/C/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Darkdrift +9 | 172/0/172/0/0 | 0/0 | -/B/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Darkdrift +10 | 182/0/182/0/0 | 0/0 | -/B/-/B/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
#### Lightning
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Lightning Darkdrift +0 | 91/0/0/91/0 | 0/0 | -/D/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Darkdrift +1 | 100/0/0/100/0 | 0/0 | -/D/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Darkdrift +2 | 109/0/0/109/0 | 0/0 | -/D/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Darkdrift +3 | 118/0/0/118/0 | 0/0 | -/C/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Darkdrift +4 | 127/0/0/127/0 | 0/0 | -/C/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Darkdrift +5 | 136/0/0/136/0 | 0/0 | -/C/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Darkdrift +6 | 145/0/0/145/0 | 0/0 | -/C/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Darkdrift +7 | 154/0/0/154/0 | 0/0 | -/C/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Darkdrift +8 | 163/0/0/163/0 | 0/0 | -/C/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Darkdrift +9 | 172/0/0/172/0 | 0/0 | -/B/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Darkdrift +10 | 182/0/0/182/0 | 0/0 | -/B/-/-/B/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
#### Dark
---
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Dark Darkdrift +0 | 91/0/0/0/91 | 0/0 | -/D/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Darkdrift +1 | 100/0/0/0/100 | 0/0 | -/D/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Darkdrift +2 | 109/0/0/0/109 | 0/0 | -/D/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Darkdrift +3 | 118/0/0/0/118 | 0/0 | -/C/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Darkdrift +4 | 127/0/0/0/127 | 0/0 | -/C/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Darkdrift +5 | 136/0/0/0/136 | 0/0 | -/C/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Darkdrift +6 | 145/0/0/0/145 | 0/0 | -/C/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Darkdrift +7 | 154/0/0/0/154 | 0/0 | -/C/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Darkdrift +8 | 163/0/0/0/163 | 0/0 | -/C/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Darkdrift +9 | 172/0/0/0/172 | 0/0 | -/B/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Darkdrift +10 | 182/0/0/0/182 | 0/0 | -/B/-/-/-/B | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
#### Poison
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Poison Darkdrift +0 | 91/0/0/0/0 | 112/0 | -/D/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Darkdrift +1 | 100/0/0/0/0 | 114/0 | -/D/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Darkdrift +2 | 108/0/0/0/0 | 117/0 | -/D/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Darkdrift +3 | 118/0/0/0/0 | 120/0 | -/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Darkdrift +4 | 127/0/0/0/0 | 123/0 | -/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Darkdrift +5 | 136/0/0/0/0 | 126/0 | -/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Darkdrift +6 | 145/0/0/0/0 | 128/0 | -/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Darkdrift +7 | 154/0/0/0/0 | 131/0 | -/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Darkdrift +8 | 163/0/0/0/0 | 134/0 | -/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Darkdrift +9 | 172/0/0/0/0 | 137/0 | -/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Darkdrift +10 | 182/0/0/0/0 | 140/0 | -/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
#### Bleed
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Bleed Darkdrift +0 | 91/0/0/0/0 | 0/112 | -/D/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Darkdrift +1 | 100/0/0/0/0 | 0/114 | -/D/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Darkdrift +2 | 108/0/0/0/0 | 0/117 | -/D/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Darkdrift +3 | 118/0/0/0/0 | 0/120 | -/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Darkdrift +4 | 127/0/0/0/0 | 0/123 | -/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Darkdrift +5 | 136/0/0/0/0 | 0/126 | -/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Darkdrift +6 | 145/0/0/0/0 | 0/128 | -/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Darkdrift +7 | 154/0/0/0/0 | 0/131 | -/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Darkdrift +8 | 163/0/0/0/0 | 0/134 | -/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Darkdrift +9 | 172/0/0/0/0 | 0/137 | -/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
Bleed Darkdrift +10 | 182/0/0/0/0 | 0/140 | -/B/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 12.9/31.6/12.9/12.9 |
#### Raw
---
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Raw Darkdrift +0 | 149/0/0/0/0 | 0/0 | -/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Darkdrift +1 | 164/0/0/0/0 | 0/0 | -/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Darkdrift +2 | 179/0/0/0/0 | 0/0 | -/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Darkdrift +3 | 194/0/0/0/0 | 0/0 | -/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Darkdrift +4 | 209/0/0/0/0 | 0/0 | -/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Darkdrift +5 | 224/0/0/0/0 | 0/0 | -/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Darkdrift +6 | 239/0/0/0/0 | 0/0 | -/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Darkdrift +7 | 254/0/0/0/0 | 0/0 | -/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Darkdrift +8 | 269/0/0/0/0 | 0/0 | -/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Darkdrift +9 | 284/0/0/0/0 | 0/0 | -/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Raw Darkdrift +10 | 299/0/0/0/0 | 0/0 | -/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
#### Enchanted
---
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Enchanted Darkdrift +0 | 130/0/0/0/0 | 0/0 | -/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Darkdrift +1 | 143/0/0/0/0 | 0/0 | -/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Darkdrift +2 | 156/0/0/0/0 | 0/0 | -/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Darkdrift +3 | 169/0/0/0/0 | 0/0 | -/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Darkdrift +4 | 182/0/0/0/0 | 0/0 | -/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Darkdrift +5 | 195/0/0/0/0 | 0/0 | -/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Darkdrift +6 | 208/0/0/0/0 | 0/0 | -/E/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Darkdrift +7 | 221/0/0/0/0 | 0/0 | -/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Darkdrift +8 | 234/0/0/0/0 | 0/0 | -/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Darkdrift +9 | 247/0/0/0/0 | 0/0 | -/D/D/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Enchanted Darkdrift +10 | 260/0/0/0/0 | 0/0 | -/D/C/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
#### Mundane
---
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Mundane Darkdrift +0 | 65/0/0/0/0 | 0/0 | -/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Darkdrift +1 | 71/0/0/0/0 | 0/0 | -/E/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Darkdrift +2 | 78/0/0/0/0 | 0/0 | -/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Darkdrift +3 | 84/0/0/0/0 | 0/0 | -/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Darkdrift +4 | 91/0/0/0/0 | 0/0 | -/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Darkdrift +5 | 97/0/0/0/0 | 0/0 | -/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Darkdrift +6 | 104/0/0/0/0 | 0/0 | -/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Darkdrift +7 | 110/0/0/0/0 | 0/0 | -/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Darkdrift +8 | 117/0/0/0/0 | 0/0 | -/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Darkdrift +9 | 123/0/0/0/0 | 0/0 | -/D/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
Mundane Darkdrift +10 | 130/0/0/0/0 | 0/0 | -/C/-/-/-/- | 45.0/10.0/30.0/30.0/20.0 | 15.0/15.0/15.0/15.0 |
---
### Key
---
**Damage:** | The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
Each weapon has one or more physical damage types:
- Striking
- Slashing
- Thrusting
Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.
|
**Aux Effect:** | The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
- A is Poison Effect
- B is Bleed Effect
|
**Counter Strength:** | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
**Poise Damage:** | The ability of the weapon to break the poise of an enemy. |
**Stats Needed:** | The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:
- A is the Strength required
- B is the Dexterity required
- C is the Intelligence required
- D is the Faith required
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.
Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)
|
**Stat Bonuses:** | The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:
- A is the Strength stat bonus that influences the physical attack of the weapon.
- B is the Dexterity stat bonus that influences the physical attack of the weapon.
- C is the Intelligence stat bonus that influences the Magical attack of the weapon.
- D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
- E is the Faith stat bonus that influences the Lightning attack of the weapon.
- F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
|
**Damage Reduction:** | The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
|
**Aux Effect Reduction:** | The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:
- A is Poison Effect
- B is Bleed Effect
- C is Petrification Effect
- D is Curse Effect
|
**Stability:** | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
**Durability:** | The durability of the weapon. |
**Weight:** | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
**Enchantable? Items/Spells:** | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items. |