# Defender Greatsword
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### In-Game Description --- *Greatsword wielded by the Throne Defender. Unleash its true power to enwreath in magic. The defender has stood by the throne for ages. Will his wait be worth the while?* ### Availability --- Trade Throne Defender Soul and 3,000 souls with Weaponsmith Ornifex. ### General Information ---
ImageDamageAux EffectsCounter StrengthPoise DamageStats Needed Stat BonusesDamage ReductionAux Effects ReductionStabilityDurabilityWeight
![]()80/0/0/30/0 (Slash/Thrust)0/01103520/12/0/15 C/D/-/-/C/-60/10/40/40/2020/20/20/20405012.0
### Move Set --- + show Move Set - hide Move Set
**One-Handed****Two-Handed**
**Light Attack**Horizontal swingsdownward, then upward vertical slashes
**Heavy Attack**thrust then swingCircular swing, then upward swing
**Rolling Attack**Forward thrustCircular swing
**Running Attack**Circular swingCircular swing
### Notes --- - Two-handed parry is replaced by a lightning weapon buff which lasts 45 seconds and consumes 10 durability. - The duration of the special ability can be slightly boosted with the Lingering Dragoncrest Ring. ### Upgrades ---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane
#### Basic --- Boss upgrade path. Requires: - Petrified Dragon Bone
NameDamageAux EffectsStat BonusesMaterials CostSouls
Defender Greatsword +080/0/0/30/00/0C/D/-/-/C/---
Defender Greatsword +1104/0/0/40/00/0C/D/-/-/C/-1x Petrified Dragon Bone1,560
Defender Greatsword +2128/0/0/50/00/0C/D/-/-/C/-2x Petrified Dragon Bone1,950
Defender Greatsword +3152/0/0/60/00/0C/D/-/-/C/-3x Petrified Dragon Bone2,330
Defender Greatsword +4176/0/0/70/00/0C/D/-/-/C/-4x Petrified Dragon Bone3,110
Defender Greatsword +5200/0/0/80/00/0C/D/-/-/C/-5x Petrified Dragon Bone3,500
### Infusions --- #### Magic --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction. Requires: - Faintstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Magic Defender Greatsword +072/18/0/27/00/0D/E/C/-/B/-57.9/26.6/37.9/37.9/17.917.9/17.9/17.9/17.9
Magic Defender Greatsword +193/24/0/36/00/0C/E/B/-/B/-57.9/26.6/37.9/37.9/17.917.9/17.9/17.9/17.9
Magic Defender Greatsword +2115/30/0/45/00/0C/E/B/-/B/-57.9/26.6/37.9/37.9/17.917.9/17.9/17.9/17.9
Magic Defender Greatsword +3136/36/0/54/00/0C/E/B/-/B/-57.9/26.6/37.9/37.9/17.917.9/17.9/17.9/17.9
Magic Defender Greatsword +4158/42/0/63/00/0C/E/B/-/B/-57.9/26.6/37.9/37.9/17.917.9/17.9/17.9/17.9
Magic Defender Greatsword +5180/48/0/72/00/0C/E/B/-/B/-57.9/26.6/37.9/37.9/17.917.9/17.9/17.9/17.9
#### Fire --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction. Requires: - Firedrake Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Fire Defender Greatsword +072/0/18/27/00/0D/E/-/C/B/-57.9/7.9/56.6/37.9/17.917.9/17.9/17.9/17.9
Fire Defender Greatsword +193/0/24/36/00/0C/E/-/B/B/-57.9/7.9/56.6/37.9/17.917.9/17.9/17.9/17.9
Fire Defender Greatsword +2115/0/30/45/00/0C/E/-/B/B/-57.9/7.9/56.6/37.9/17.917.9/17.9/17.9/17.9
Fire Defender Greatsword +3136/0/36/54/00/0C/E/-/B/B/-57.9/7.9/56.6/37.9/17.917.9/17.9/17.9/17.9
Fire Defender Greatsword +4158/0/42/63/00/0C/E/-/B/B/-57.9/7.9/56.6/37.9/17.917.9/17.9/17.9/17.9
Fire Defender Greatsword +5180/0/48/72/00/0C/E/-/B/B/-57.9/7.9/56.6/37.9/17.917.9/17.9/17.9/17.9
#### Lightning --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction. Requires: - Boltstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Lightning Defender Greatsword +076/0/0/43/00/0D/E/-/-/B/-59.1/9.1/39.1/46.6/19.119.1/19.1/19.1/19.1
Lightning Defender Greatsword +199/0/0/57/00/0C/E/-/-/B/-59.1/9.1/39.1/46.6/19.119.1/19.1/19.1/19.1
Lightning Defender Greatsword +2122/0/0/72/00/0C/E/-/-/B/-59.1/9.1/39.1/46.6/19.119.1/19.1/19.1/19.1
Lightning Defender Greatsword +3145/0/0/86/00/0C/E/-/-/B/-59.1/9.1/39.1/46.6/19.119.1/19.1/19.1/19.1
Lightning Defender Greatsword +4168/0/0/100/00/0C/E/-/-/B/-59.1/9.1/39.1/46.6/19.119.1/19.1/19.1/19.1
Lightning Defender Greatsword +5192/0/0/115/00/0C/E/-/-/B/-59.1/9.1/39.1/46.6/19.119.1/19.1/19.1/19.1
#### Dark --- Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction. Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction. Requires: - Darknight Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Dark Defender Greatsword +072/0/0/27/180/0D/E/-/-/B/C57.9/7.9/37.9/37.9/36.617.9/17.9/17.9/17.9
Dark Defender Greatsword +193/0/0/36/240/0C/E/-/-/B/B57.9/7.9/37.9/37.9/36.617.9/17.9/17.9/17.9
Dark Defender Greatsword +2115/0/0/45/300/0C/E/-/-/B/B57.9/7.9/37.9/37.9/36.617.9/17.9/17.9/17.9
Dark Defender Greatsword +3136/0/0/54/360/0C/E/-/-/B/B57.9/7.9/37.9/37.9/36.617.9/17.9/17.9/17.9
Dark Defender Greatsword +4158/0/0/63/420/0C/E/-/-/B/B57.9/7.9/37.9/37.9/36.617.9/17.9/17.9/17.9
Dark Defender Greatsword +5180/0/0/72/480/0C/E/-/-/B/B57.9/7.9/37.9/37.9/36.617.9/17.9/17.9/17.9
#### Poison --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base poison damage, poison damage reduction. Requires: - Poison Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Poison Defender Greatsword +072/0/0/27/096/0D/E/-/-/B/-57.9/7.9/37.9/37.9/17.936.6/17.9/17.9/17.9
Poison Defender Greatsword +193/0/0/36/0100/0C/E/-/-/B/-57.9/7.9/37.9/37.9/17.936.6/17.9/17.9/17.9
Poison Defender Greatsword +2115/0/0/45/0105/0C/E/-/-/B/-57.9/7.9/37.9/37.9/17.936.6/17.9/17.9/17.9
Poison Defender Greatsword +3136/0/0/54/0110/0C/E/-/-/B/-57.9/7.9/37.9/37.9/17.936.6/17.9/17.9/17.9
Poison Defender Greatsword +4158/0/0/63/0115/0C/E/-/-/B/-57.9/7.9/37.9/37.9/17.936.6/17.9/17.9/17.9
Poison Defender Greatsword +5180/0/0/72/0120/0C/E/-/-/B/-57.9/7.9/37.9/37.9/17.936.6/17.9/17.9/17.9
#### Bleed --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base bleed damage, bleed damage reduction. Requires: - Bleed Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Bleed Defender Greatsword +072/0/0/27/00/96D/E/-/-/B/-57.9/7.9/37.9/37.9/17.917.9/36.6/17.9/17.9
Bleed Defender Greatsword +193/0/0/36/00/100C/E/-/-/B/-57.9/7.9/37.9/37.9/17.917.9/36.6/17.9/17.9
Bleed Defender Greatsword +2115/0/0/45/00/105C/E/-/-/B/-57.9/7.9/37.9/37.9/17.917.9/36.6/17.9/17.9
Bleed Defender Greatsword +3136/0/0/54/00/110C/E/-/-/B/-57.9/7.9/37.9/37.9/17.917.9/36.6/17.9/17.9
Bleed Defender Greatsword +4158/0/0/63/00/115C/E/-/-/B/-57.9/7.9/37.9/37.9/17.917.9/36.6/17.9/17.9
Bleed Defender Greatsword +5180/0/0/72/00/120C/E/-/-/B/-57.9/7.9/37.9/37.9/17.917.9/36.6/17.9/17.9
#### Raw --- Reduces: Stat bonuses. Adds/Increases: Base damage. Requires: - Raw Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Raw Defender Greatsword +092/0/0/34/00/0E/E/-/-/C/-60/10/40/40/2020/20/20/20
Raw Defender Greatsword +1119/0/0/46/00/0E/E/-/-/C/-60/10/40/40/2020/20/20/20
Raw Defender Greatsword +2147/0/0/57/00/0E/E/-/-/C/-60/10/40/40/2020/20/20/20
Raw Defender Greatsword +3174/0/0/69/00/0E/E/-/-/C/-60/10/40/40/2020/20/20/20
Raw Defender Greatsword +4202/0/0/80/00/0E/E/-/-/C/-60/10/40/40/2020/20/20/20
Raw Defender Greatsword +5230/0/0/92/00/0E/E/-/-/C/-60/10/40/40/2020/20/20/20
#### Enchanted --- Reduces: Stat bonuses. Adds/Increases: INT stat bonus (excluding weapons that have base magic damage). Requires: - Magic Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Enchanted Defender Greatsword +080/0/0/30/00/0E/E/D/-/D/-60/10/40/40/2020/20/20/20
Enchanted Defender Greatsword +1104/0/0/40/00/0E/E/D/-/D/-60/10/40/40/2020/20/20/20
Enchanted Defender Greatsword +2128/0/0/50/00/0E/E/D/-/D/-60/10/40/40/2020/20/20/20
Enchanted Defender Greatsword +3152/0/0/60/00/0E/E/D/-/D/-60/10/40/40/2020/20/20/20
Enchanted Defender Greatsword +4176/0/0/60/00/0E/E/D/-/D/-60/10/40/40/2020/20/20/20
Enchanted Defender Greatsword +5200/0/0/80/00/0E/E/C/-/D/-60/10/40/40/2020/20/20/20
#### Mundane --- Reduces: Base damage, stat bonuses. Adds/Increases: Damage scaling from lowest stat. Requires: - Old Mundane Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Mundane Defender Greatsword +040/0/0/15/00/0D/E/-/-/D/-60/10/40/40/2020/20/20/20
Mundane Defender Greatsword +152/0/0/20/00/0D/E/-/-/D/-60/10/40/40/2020/20/20/20
Mundane Defender Greatsword +264/0/0/25/00/0D/E/-/-/D/-60/10/40/40/2020/20/20/20
Mundane Defender Greatsword +376/0/0/30/00/0D/E/-/-/D/-60/10/40/40/2020/20/20/20
Mundane Defender Greatsword +488/0/0/35/00/0D/E/-/-/D/-60/10/40/40/2020/20/20/20
Mundane Defender Greatsword +5100/0/0/40/00/0D/E/-/-/D/-60/10/40/40/2020/20/20/20
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage Each weapon has one or more physical damage types: - Striking - Slashing - Thrusting Certain enemies are weak or strong against different damage types. See Weakness for physical reduction, Resistance for elemental reduction.
**Aux Effect:**The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: - A is Poison Effect - B is Bleed Effect
**Counter Strength:**Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
**Poise Damage:**The ability of the weapon to break the poise of an enemy.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D: - A is the Strength required - B is the Dexterity required - C is the Intelligence required - D is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength) properly if the weapon is held with both hands. (14 x 2 = 28)
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D/E/F: - A is the Strength stat bonus that influences the physical attack of the weapon. - B is the Dexterity stat bonus that influences the physical attack of the weapon. - C is the Intelligence stat bonus that influences the Magical attack of the weapon. - D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon. - E is the Faith stat bonus that influences the Lightning attack of the weapon. - F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
**Damage Reduction:**The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage
**Aux Effect Reduction:**The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking. The Aux Effect Reduction % stats for a weapon are A / B / C / D: - A is Poison Effect - B is Bleed Effect - C is Petrification Effect - D is Curse Effect
**Stability:**Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
**Durability:**The durability of the weapon.
**Weight:**The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
**Enchantable? Items/Spells:**Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items.