# Dragon Tooth
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### In-Game Description --- *A giant dragon tooth used as a great hammer. As solid as a boulder, this tooth is said to be taken from a dragon, but the truth of this claim is unclear. What is certain is that it bears some mystical power, and its wielder gains resistance to magic and fire. Effect: resistance to magic and fire* ### Availability --- ***Scholar of the First Sin:*** - Belfry Luna treasure. Just below the Upper Ramparts Bonfire, where Vorgel the Sinner invades, at the back wall, under an archway, there will be a corpse which contains the weapon. ***Dark Souls 2 & Scholar of the First Sin:*** - Dragon Aerie treasure. In a nest of dragon eggs in the area where you fight one of the Guardian Dragons. ### General Information ---
ImageDamageAux EffectsCounter StrengthPoise DamageStats Needed1 Stat BonusesDamage ReductionAux Effects ReductionStabilityDurabilityWeightEnchantable? Items/Spells
![]()313/0/0/0/0 (Strike)0/010060502/10/0/0 D/-/-/-/-/-45/10/30/30/4015/15/15/15307020.0Yes/Yes
### Move Set --- + show Move Set - hide Move Set
**One-Handed****Two-Handed**
**Light Attack**downward smasheshorizontal swings
**Heavy Attack**horizontal swing followed by overhead smashdownward smash followed by a twice-hitting spin
**Rolling Attack**upward swipeupward swipe
**Running Attack**wide horizontal sweepquick downward smash
### Notes --- - Increases Fire and Magic Resistances by 50 each while equipped. - Has the Greatsword parry animation. - Like all Hammers and most Great Hammers it can't be infused with Bleed. - You can still deal bleed damage by enchanting it with a Bleeding Serum though. ### Upgrades ---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Raw Enchanted Mundane
#### Basic --- Special upgrade path. Requires: - Twinkling Titanite
NameDamageAux EffectsStat BonusesMaterials CostSouls
Dragon Tooth +0313/0/0/0/00/0D/-/-/-/-/---
Dragon Tooth +1344/0/0/0/00/0C/-/-/-/-/-1x Twinkling Titanite1,560
Dragon Tooth +2375/0/0/0/00/0B/-/-/-/-/-2x Twinkling Titanite1,950
Dragon Tooth +3407/0/0/0/00/0B/-/-/-/-/-3x Twinkling Titanite2,330
Dragon Tooth +4438/0/0/0/00/0B/-/-/-/-/-4x Twinkling Titanite3,110
Dragon Tooth +5470/0/0/0/00/0A/-/-/-/-/-5x Twinkling Titanite3,500
### Infusions --- #### Magic --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction. Requires: - Faintstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Magic Dragon Tooth +0219/219/0/0/00/0D/-/C/-/-/-42.9/36.6/37.9/27.9/37.912.9/12.9/12.9/12.9
Magic Dragon Tooth +1241/241/0/0/00/0C/-/B/-/-/-42.9/36.6/37.9/27.9/37.912.9/12.9/12.9/12.9
Magic Dragon Tooth +2263/263/0/0/00/0C/-/B/-/-/-42.9/36.6/37.9/27.9/37.912.9/12.9/12.9/12.9
Magic Dragon Tooth +3285/285/0/0/00/0C/-/B/-/-/-42.9/36.6/37.9/27.9/37.912.9/12.9/12.9/12.9
Magic Dragon Tooth +4307/307/0/0/00/0C/-/B/-/-/-42.9/36.6/37.9/27.9/37.912.9/12.9/12.9/12.9
Magic Dragon Tooth +5329/329/0/0/00/0B/-/B/-/-/-42.9/36.6/37.9/27.9/37.912.9/12.9/12.9/12.9
#### Fire --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction. Requires: - Firedrake Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Fire Dragon Tooth +0219/0/219/0/00/0D/-/-/C/-/-42.9/17.9/56.6/27.9/37.912.9/12.9/12.9/12.9
Fire Dragon Tooth +1241/0/241/0/00/0C/-/-/B/-/-42.9/17.9/56.6/27.9/37.912.9/12.9/12.9/12.9
Fire Dragon Tooth +2263/0/263/0/00/0C/-/-/B/-/-42.9/17.9/56.6/27.9/37.912.9/12.9/12.9/12.9
Fire Dragon Tooth +3285/0/285/0/00/0C/-/-/B/-/-42.9/17.9/56.6/27.9/37.912.9/12.9/12.9/12.9
Fire Dragon Tooth +4307/0/307/0/00/0C/-/-/B/-/-42.9/17.9/56.6/27.9/37.912.9/12.9/12.9/12.9
Fire Dragon Tooth +5329/0/329/0/00/0B/-/-/B/-/-42.9/17.9/56.6/27.9/37.912.9/12.9/12.9/12.9
#### Lightning --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction. Requires: - Boltstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Lightning Dragon Tooth +0219/0/0/219/00/0D/-/-/-/C/-42.9/17.9/37.9/46.6/37.912.9/12.9/12.9/12.9
Lightning Dragon Tooth +1241/0/0/241/00/0C/-/-/-/B/-42.9/17.9/37.9/46.6/37.912.9/12.9/12.9/12.9
Lightning Dragon Tooth +2263/0/0/263/00/0C/-/-/-/B/-42.9/17.9/37.9/46.6/37.912.9/12.9/12.9/12.9
Lightning Dragon Tooth +3285/0/0/285/00/0C/-/-/-/B/-42.9/17.9/37.9/46.6/37.912.9/12.9/12.9/12.9
Lightning Dragon Tooth +4307/0/0/307/00/0C/-/-/-/B/-42.9/17.9/37.9/46.6/37.912.9/12.9/12.9/12.9
Lightning Dragon Tooth +5329/0/0/329/00/0B/-/-/-/B/-42.9/17.9/37.9/46.6/37.912.9/12.9/12.9/12.9
#### Dark --- Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction. Requires: - Darknight Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Dark Dragon Tooth +0219/0/0/0/2190/0D/-/-/-/-/C42.9/17.9/37.9/27.9/56.612.9/12.9/12.9/12.9
Dark Dragon Tooth +1241/0/0/0/2410/0C/-/-/-/-/B42.9/17.9/37.9/27.9/56.612.9/12.9/12.9/12.9
Dark Dragon Tooth +2263/0/0/0/2630/0C/-/-/-/-/B42.9/17.9/37.9/27.9/56.612.9/12.9/12.9/12.9
Dark Dragon Tooth +3285/0/0/0/2850/0C/-/-/-/-/B42.9/17.9/37.9/27.9/56.612.9/12.9/12.9/12.9
Dark Dragon Tooth +4307/0/0/0/3070/0C/-/-/-/-/B42.9/17.9/37.9/27.9/56.612.9/12.9/12.9/12.9
Dark Dragon Tooth +5329/0/0/0/3290/0B/-/-/-/-/B42.9/17.9/37.9/27.9/56.612.9/12.9/12.9/12.9
#### Poison --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base poison damage, poison damage reduction. Requires: - Poison Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Poison Dragon Tooth +0219/0/0/0/0112/0D/-/-/-/-/-42.9/17.9/37.9/27.9/37.931.6/12.9/12.9/12.9
Poison Dragon Tooth +1241/0/0/0/0117/0C/-/-/-/-/-42.9/7.9/27.9/27.9/37.931.6/12.9/12.9/12.9
Poison Dragon Tooth +2263/0/0/0/0123/0C/-/-/-/-/-42.9/7.9/27.9/27.9/37.931.6/12.9/12.9/12.9
Poison Dragon Tooth +3285/0/0/0/0128/0C/-/-/-/-/-42.9/7.9/27.9/27.9/37.931.6/12.9/12.9/12.9
Poison Dragon Tooth +4307/0/0/0/0134/0C/-/-/-/-/-42.9/7.9/27.9/27.9/37.931.6/12.9/12.9/12.9
Poison Dragon Tooth +5329/0/0/0/0140/0B/-/-/-/-/-42.9/7.9/27.9/27.9/37.931.6/12.9/12.9/12.9
#### Raw --- Reduces: Stat bonuses. Adds/Increases: Base damage. Requires: - Raw Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Raw Dragon Tooth +0359/0/0/0/00/0E/-/-/-/-/-45/20/40/30/4015/15/15/15
Raw Dragon Tooth +1396/0/0/0/00/0E/-/-/-/-/-45/20/40/30/4015/15/15/15
Raw Dragon Tooth +2432/0/0/0/00/0E/-/-/-/-/-45/20/40/30/4015/15/15/15
Raw Dragon Tooth +3468/0/0/0/00/0E/-/-/-/-/-45/20/40/30/4015/15/15/15
Raw Dragon Tooth +4504/0/0/0/00/0E/-/-/-/-/-45/20/40/30/4015/15/15/15
Raw Dragon Tooth +5540/0/0/0/00/0D/-/-/-/-/-45/20/40/30/4015/15/15/15
#### Enchanted --- Reduces: Stat bonuses. Adds/Increases: INT stat bonus (excluding weapons that have base magic damage). Requires: - Magic Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Enchanted Dragon Tooth +0313/0/0/0/00/0E/-/D/-/-/-45/20/40/30/4015/15/15/15
Enchanted Dragon Tooth +1344/0/0/0/00/0E/-/D/-/-/-45/20/40/30/4015/15/15/15
Enchanted Dragon Tooth +2375/0/0/0/00/0E/-/D/-/-/-45/20/40/30/4015/15/15/15
Enchanted Dragon Tooth +3407/0/0/0/00/0D/-/D/-/-/-45/20/40/30/4015/15/15/15
Enchanted Dragon Tooth +4438/0/0/0/00/0D/-/D/-/-/-45/20/40/30/4015/15/15/15
Enchanted Dragon Tooth +5470/0/0/0/00/0D/-/C/-/-/-45/20/40/30/4015/15/15/15
#### Mundane --- Reduces: Base damage, stat bonuses. Adds/Increases: Damage scaling from lowest stat. Requires: - Old Mundane Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Mundane Dragon Tooth +0156/0/0/0/00/0E/-/-/-/-/-45/20/40/30/4015/15/15/15
Mundane Dragon Tooth +1172/0/0/0/00/0D/-/-/-/-/-45/20/40/30/4015/15/15/15
Mundane Dragon Tooth +2187/0/0/0/00/0D/-/-/-/-/-45/20/40/30/4015/15/15/15
Mundane Dragon Tooth +3203/0/0/0/00/0D/-/-/-/-/-45/20/40/30/4015/15/15/15
Mundane Dragon Tooth +4219/0/0/0/00/0C/-/-/-/-/-45/20/40/30/4015/15/15/15
Mundane Dragon Tooth +5235/0/0/0/00/0C/-/-/-/-/-45/20/40/30/4015/15/15/15
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage Each weapon has one or more physical damage types: - Striking - Slashing - Thrusting Certain enemies are weak or strong against different damage types. See Weakness for physical reduction, Resistance for elemental reduction.
**Aux Effect:**The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: - A is Poison Effect - B is Bleed Effect
**Counter Strength:**Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
**Poise Damage:**The ability of the weapon to break the poise of an enemy.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D: - A is the Strength required - B is the Dexterity required - C is the Intelligence required - D is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength) properly if the weapon is held with both hands. (14 x 2 = 28)
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D/E/F: - A is the Strength stat bonus that influences the physical attack of the weapon. - B is the Dexterity stat bonus that influences the physical attack of the weapon. - C is the Intelligence stat bonus that influences the Magical attack of the weapon. - D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon. - E is the Faith stat bonus that influences the Lightning attack of the weapon. - F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
**Damage Reduction:**The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage
**Aux Effect Reduction:**The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking. The Aux Effect Reduction % stats for a weapon are A / B / C / D: - A is Poison Effect - B is Bleed Effect - C is Petrification Effect - D is Curse Effect
**Stability:**Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
**Durability:**The durability of the weapon.
**Weight:**The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
**Enchantable? Items/Spells:**Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items.
I'm pretty sure that Belfry Luna also has a Dragon Tooth (at least in Scholar of the First Sin). —~~~~ Footnotes 1. To Power Stance this weapon, only 75 Strength and 15 Dexterity is required. 2. When two-handing this weapon, only 25 Strength is required.