### In-Game Description
---
*A standard curved sword.
Each slash of a curved sword does
less damage than a straight sword, but can deal
a series of hits in flowing succession.
The sharp blade is effective at causing bleeding,
but is soon dulled. Beware when facing
rock-solid foes.*
### Availability
---
***Dark Souls 2 & Scholar of the First Sin:***
- Unlimited sold by Blacksmith Lenigrast for 1,200 souls.
- Skeleton drop - rare.
- Belfry Luna treasure (Enchanted infused). Just below the Upper Ramparts Bonfire, where Vorgol the Sinner invades,
and up a small set of stairs will be a corpse containing the weapon.
### General Information
---
Image | Damage | Aux Effects | Counter
Strength | Poise
Damage | Stats Needed
Stat Bonuses | Damage
Reduction | Aux Effects
Reduction | Stability | Durability | Weight | Enchantable?
Items/Spells |
---|
![]() | 120/0/0/0/0
(Slash) | 0/53 | 110 | 20 | 9/13/0/0
E/B/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 | 30 | 45 | 2.5 | Yes/Yes |
### Move Set
---
+ show Move Set - hide Move Set
| **One-Handed** | **Two-Handed** |
**Light Attack** | steep diagonal downward slash to the left then horizontal slash to the right | steep diagonal downward slash to the left then right |
**Heavy Attack** | delayed upward slash then spin and horizontal slash in front with excellent tracking | delayed upward slash then spin and horizontal slash in front with excellent tracking |
**Rolling Attack** | spin and horizontal slash in front | spin and diagonal slash in front |
**Running Attack** | quick, spinning two-hit attack | quick upward slash |
### Notes
---
### Upgrades
---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
#### Basic
---
Standard upgrade path.
Requires:
- Titanite.
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|
Falchion +0 | 120/0/0/0/0 | 0/53 | E/B/-/-/- | - | - |
Falchion +1 | 132/0/0/0/0 | 0/55 | E/B/-/-/- | 1x Titanite Shard | 490 |
Falchion +2 | 144/0/0/0/0 | 0/58 | E/B/-/-/- | 2x Titanite Shard | 610 |
Falchion +3 | 156/0/0/0/0 | 0/61 | E/B/-/-/- | 3x Titanite Shard | 740 |
Falchion +4 | 168/0/0/0/0 | 0/63 | E/B/-/-/- | 1x Large Titanite Shard | 980 |
Falchion +5 | 180/0/0/0/0 | 0/66 | E/B/-/-/- | 2x Large Titanite Shard | 1,100 |
Falchion +6 | 192/0/0/0/0 | 0/69 | E/B/-/-/- | 3x Large Titanite Shard | 1,220 |
Falchion +7 | 204/0/0/0/0 | 0/71 | E/B/-/-/- | 1x Titanite Chunk | 1,470 |
Falchion +8 | 216/0/0/0/0 | 0/74 | E/B/-/-/- | 2x Titanite Chunk | 1,590 |
Falchion +9 | 228/0/0/0/0 | 0/77 | E/B/-/-/- | 3x Titanite Chunk | 1,700 |
Falchion +10 | 240/0/0/0/0 | 0/80 | E/A/-/-/- | 1x Titanite Slab | 1,950 |
### Infusions
---
#### Magic
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Magic Falchion +0 | 90/67/0/0/0 | 0/39 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Falchion +1 | 99/70/0/0/0 | 0/41 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Falchion +2 | 108/73/0/0/0 | 0/43 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Falchion +3 | 117/76/0/0/0 | 0/45 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Falchion +4 | 126/80/0/0/0 | 0/47 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Falchion +5 | 135/83/0/0/0 | 0/49 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Falchion +6 | 144/86/0/0/0 | 0/51 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Falchion +7 | 153/90/0/0/0 | 0/53 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Falchion +8 | 162/93/0/0/0 | 0/55 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Falchion +9 | 171/96/0/0/0 | 0/57 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Magic Falchion +10 | 180/100/0/0/0 | 0/60 | E/C/C/-/-/- | 42.9/26.6/27.9/27.9/17.9 | 12.9/12.9/12.9/12.9 |
#### Fire
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Fire Falchion +0 | 90/0/67/0/0 | 0/39 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Falchion +1 | 99/0/70/0/0 | 0/41 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Falchion +2 | 108/0/73/0/0 | 0/43 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Falchion +3 | 117/0/76/0/0 | 0/45 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Falchion +4 | 126/0/80/0/0 | 0/47 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Falchion +5 | 135/0/83/0/0 | 0/49 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Falchion +6 | 144/0/86/0/0 | 0/51 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Falchion +7 | 153/0/90/0/0 | 0/53 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Falchion +8 | 162/0/93/0/0 | 0/55 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Falchion +9 | 171/0/96/0/0 | 0/57 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
Fire Falchion +10 | 180/0/100/0/0 | 0/60 | E/C/-/C/-/- | 42.9/7.9/46.6/27.9/17.9 | 12.9/12.9/12.9/12.9 |
#### Lightning
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Lightning Falchion +0 | 90/0/0/67/0 | 0/39 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Falchion +1 | 99/0/0/70/0 | 0/41 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Falchion +2 | 108/0/0/73/0 | 0/43 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Falchion +3 | 117/0/0/76/0 | 0/45 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Falchion +4 | 126/0/0/80/0 | 0/47 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Falchion +5 | 135/0/0/83/0 | 0/49 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Falchion +6 | 144/0/0/86/0 | 0/51 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Falchion +7 | 153/0/0/90/0 | 0/53 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Falchion +8 | 162/0/0/93/0 | 0/55 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Falchion +9 | 171/0/0/96/0 | 0/57 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
Lightning Falchion +10 | 180/0/0/100/0 | 0/60 | E/C/-/-/C/- | 42.9/7.9/27.9/46.6/17.9 | 12.9/12.9/12.9/12.9 |
#### Dark
---
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Dark Falchion +0 | 90/0/0/0/67 | 0/39 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Falchion +1 | 99/0/0/0/70 | 0/41 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Falchion +2 | 108/0/0/0/73 | 0/43 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Falchion +3 | 117/0/0/0/76 | 0/45 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Falchion +4 | 126/0/0/0/80 | 0/47 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Falchion +5 | 135/0/0/0/83 | 0/49 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Falchion +6 | 144/0/0/0/86 | 0/51 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Falchion +7 | 153/0/0/0/90 | 0/53 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Falchion +8 | 162/0/0/0/93 | 0/55 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Falchion +9 | 171/0/0/0/96 | 0/57 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
Dark Falchion +10 | 180/0/0/0/100 | 0/60 | E/C/-/-/-/C | 42.9/7.9/27.9/27.9/36.6 | 12.9/12.9/12.9/12.9 |
#### Poison
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Poison Falchion +0 | 108/0/0/0/0 | 96/47 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Falchion +1 | 118/0/0/0/0 | 98/50 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Falchion +2 | 129/0/0/0/0 | 100/52 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Falchion +3 | 140/0/0/0/0 | 103/54 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Falchion +4 | 151/0/0/0/0 | 105/57 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Falchion +5 | 162/0/0/0/0 | 108/59 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Falchion +6 | 172/0/0/0/0 | 110/62 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Falchion +7 | 183/0/0/0/0 | 112/64 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Falchion +8 | 194/0/0/0/0 | 115/67 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Falchion +9 | 205/0/0/0/0 | 117/69 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
Poison Falchion +10 | 216/0/0/0/0 | 120/72 | E/C/-/-/-/- | 42.9/7.9/27.9/27.9/17.9 | 31.6/12.9/12.9/12.9 |
#### Bleed
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Bleed Falchion +0 | 115/0/0/0/0 | 0/76 | E/C/-/-/- | 44.1/9.1/29.1/29.1/19.1 | 14.1/21.6/14.1/14.1 |
Bleed Falchion +1 | 126/0/0/0/0 | 0/80 | E/C/-/-/- | 44.1/9.1/29.1/29.1/19.1 | 14.1/21.6/14.1/14.1 |
Bleed Falchion +2 | 138/0/0/0/0 | 0/84 | E/C/-/-/- | 44.1/9.1/29.1/29.1/19.1 | 14.1/21.6/14.1/14.1 |
Bleed Falchion +3 | 149/0/0/0/0 | 0/87 | E/C/-/-/- | 44.1/9.1/29.1/29.1/19.1 | 14.1/21.6/14.1/14.1 |
Bleed Falchion +4 | 161/0/0/0/0 | 0/91 | E/C/-/-/- | 44.1/9.1/29.1/29.1/19.1 | 14.1/21.6/14.1/14.1 |
Bleed Falchion +5 | 172/0/0/0/0 | 0/95 | E/C/-/-/- | 44.1/9.1/29.1/29.1/19.1 | 14.1/21.6/14.1/14.1 |
Bleed Falchion +6 | 184/0/0/0/0 | 0/99 | E/C/-/-/- | 44.1/9.1/29.1/29.1/19.1 | 14.1/21.6/14.1/14.1 |
Bleed Falchion +7 | 195/0/0/0/0 | 0/103 | E/C/-/-/- | 44.1/9.1/29.1/29.1/19.1 | 14.1/21.6/14.1/14.1 |
Bleed Falchion +8 | 207/0/0/0/0 | 0/107 | E/C/-/-/- | 44.1/9.1/29.1/29.1/19.1 | 14.1/21.6/14.1/14.1 |
Bleed Falchion +9 | 218/0/0/0/0 | 0/111 | E/C/-/-/- | 44.1/9.1/29.1/29.1/19.1 | 14.1/21.6/14.1/14.1 |
Bleed Falchion +10 | 230/0/0/0/0 | 0/115 | E/C/-/-/- | 44.1/9.1/29.1/29.1/19.1 | 14.1/21.6/14.1/14.1 |
#### Raw
---
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Raw Falchion +0 | 138/0/0/0/0 | 0/60 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Falchion +1 | 151/0/0/0/0 | 0/64 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Falchion +2 | 165/0/0/0/0 | 0/67 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Falchion +3 | 179/0/0/0/0 | 0/70 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Falchion +4 | 193/0/0/0/0 | 0/73 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Falchion +5 | 207/0/0/0/0 | 0/76 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Falchion +6 | 220/0/0/0/0 | 0/79 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Falchion +7 | 234/0/0/0/0 | 0/82 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Falchion +8 | 248/0/0/0/0 | 0/85 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Falchion +9 | 262/0/0/0/0 | 0/88 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Falchion +10 | 276/0/0/0/0 | 0/92 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
#### Enchanted
---
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Enchanted Falchion +0 | 120/0/0/0/0 | 0/53 | E/E/D/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Falchion +1 | 132/0/0/0/0 | 0/55 | E/E/D/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Falchion +2 | 144/0/0/0/0 | 0/58 | E/E/D/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Falchion +3 | 156/0/0/0/0 | 0/61 | E/E/D/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Falchion +4 | 168/0/0/0/0 | 0/63 | E/D/D/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Falchion +5 | 180/0/0/0/0 | 0/66 | E/D/D/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Falchion +6 | 192/0/0/0/0 | 0/69 | E/D/D/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Falchion +7 | 204/0/0/0/0 | 0/71 | E/D/D/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Falchion +8 | 216/0/0/0/0 | 0/74 | E/D/D/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Falchion +9 | 228/0/0/0/0 | 0/77 | E/D/D/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Falchion +10 | 240/0/0/0/0 | 0/80 | E/D/C/-/- | 45/10/30/30/20 | 15/15/15/15 |
#### Mundane
---
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Mundane Falchion +0 | 60/0/0/0/0 | 0/26 | E/D/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Falchion +1 | 66/0/0/0/0 | 0/27 | E/D/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Falchion +2 | 72/0/0/0/0 | 0/29 | E/D/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Falchion +3 | 78/0/0/0/0 | 0/30 | E/D/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Falchion +4 | 84/0/0/0/0 | 0/31 | E/D/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Falchion +5 | 90/0/0/0/0 | 0/33 | E/D/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Falchion +6 | 96/0/0/0/0 | 0/34 | E/D/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Falchion +7 | 102/0/0/0/0 | 0/35 | E/D/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Falchion +8 | 108/0/0/0/0 | 0/37 | E/D/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Falchion +9 | 114/0/0/0/0 | 0/38 | E/D/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Falchion +10 | 120/0/0/0/0 | 0/40 | E/D/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
---
### Key
---
**Damage:** | The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
Each weapon has one or more physical damage types:
- Striking
- Slashing
- Thrusting
Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.
|
**Aux Effect:** | The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
- A is Poison Effect
- B is Bleed Effect
|
**Counter Strength:** | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
**Poise Damage:** | The ability of the weapon to break the poise of an enemy. |
**Stats Needed:** | The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:
- A is the Strength required
- B is the Dexterity required
- C is the Intelligence required
- D is the Faith required
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.
Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)
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**Stat Bonuses:** | The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:
- A is the Strength stat bonus that influences the physical attack of the weapon.
- B is the Dexterity stat bonus that influences the physical attack of the weapon.
- C is the Intelligence stat bonus that influences the Magical attack of the weapon.
- D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
- E is the Faith stat bonus that influences the Lightning attack of the weapon.
- F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
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**Damage Reduction:** | The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
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**Aux Effect Reduction:** | The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:
- A is Poison Effect
- B is Bleed Effect
- C is Petrification Effect
- D is Curse Effect
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**Stability:** | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
**Durability:** | The durability of the weapon. |
**Weight:** | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
**Enchantable? Items/Spells:** | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items. |