### In-Game Description
---
*Inexpensive straight sword.
Standard issue for Drangleic foot soldiers.
No masterpiece, this weapon won't be used to
fend off any truly threatening foe.*
### Availability
---
Hollow Infantry (Sword & Shield) drop.
### General Information
---
Image | Damage | Aux Effects | Counter
Strength | Poise
Damage | Stats Needed
Stat Bonuses | Damage
Reduction | Aux Effects
Reduction | Stability | Durability | Weight |
---|
![]() | 115/0/0/0/0
(Slash/Thrust) | 0/0 | 110 | 25 | 7/6/0/0
D/E/-/-/-/- | 30/5/20/20/10 | 15/15/15/20 | 20 | 20 | 2.0 |
### Move Set
---
+ show Move Set - hide Move Set
| **One-Handed** | **Two-Handed** |
**Light Attack** | diagonal slashes | diagonal slashes |
**Heavy Attack** | forward thrusts | long forward thrusts |
**Rolling Attack** | quick thrust | quick thrust |
**Running Attack** | near-instant horizontal slash | forward thrust |
https://www.youtube.com/watch?v=7ePudo2WcLU ### Notes
---
- A Shortsword with the length of a longsword and lower stat requirements.
- Its base damage is higher than the Shortsword's, but the lower scaling makes the Shortsword perform better even at relatively low strength and dexterity.
- It suffers from low durability. Recommend keeping "repair" attuned or using a bracing knuckle ring.
- It infuses and buffs well, making it an ideal sidearm for a caster.
### Upgrades
---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
#### Basic
---
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|
Foot Soldier Sword +0 | 115/0/0/00/0 | 0/0 | D/E/-/-/-/- | - | - |
Foot Soldier Sword +1 | 126/0/0/00/0 | 0/0 | D/E/-/-/-/- | 1x Titanite Shard | 500 |
Foot Soldier Sword +2 | 138/0/0/00/0 | 0/0 | D/E/-/-/-/- | 2x Titanite Shard | 630 |
Foot Soldier Sword +3 | 149/0/0/00/0 | 0/0 | D/E/-/-/-/- | 3x Titanite Shard | 750 |
Foot Soldier Sword +4 | 161/0/0/00/0 | 0/0 | D/E/-/-/-/- | 1x Large Titanite Shard | 1,000 |
Foot Soldier Sword +5 | 172/0/0/00/0 | 0/0 | D/E/-/-/-/- | 2x Large Titanite Shard | 1,130 |
Foot Soldier Sword +6 | 184/0/0/00/0 | 0/0 | D/E/-/-/-/- | 3x Large Titanite Shard | 1,250 |
Foot Soldier Sword +7 | 195/0/0/00/0 | 0/0 | D/E/-/-/-/- | 1x Titanite Chunk | 1,500 |
Foot Soldier Sword +8 | 207/0/0/00/0 | 0/0 | D/E/-/-/-/- | 2x Titanite Chunk | 1,630 |
Foot Soldier Sword +9 | 218/0/0/00/0 | 0/0 | D/E/-/-/-/- | 3x Titanite Chunk | 1,750 |
Foot Soldier Sword +10 | 230/0/0/00/0 | 0/0 | C/E/-/-/-/- | 1x Titanite Slab | 2,000 |
### Infusions
---
#### Magic
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux. Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Magic Foot Soldier Sword +0 | 80/80/0/0/0 | 0/0 | D/E/C/-/-/- | 27.9/21.6/17.9/17.9/7.9 | 12.9/12.9/12.9/12.9 |
Magic Foot Soldier Sword +1 | 88/88/0/0/0 | 0/0 | D/E/C/-/-/- | 27.9/21.6/17.9/17.9/7.9 | 12.9/12.9/12.9/12.9 |
Magic Foot Soldier Sword +2 | 96/96/0/0/0 | 0/0 | D/E/C/-/-/- | 27.9/21.6/17.9/17.9/7.9 | 12.9/12.9/12.9/12.9 |
Magic Foot Soldier Sword +3 | 104/104/0/0/0 | 0/0 | D/E/B/-/-/- | 27.9/21.6/17.9/17.9/7.9 | 12.9/12.9/12.9/12.9 |
Magic Foot Soldier Sword +4 | 112/112/0/0/0 | 0/0 | D/E/B/-/-/- | 27.9/21.6/17.9/17.9/7.9 | 12.9/12.9/12.9/12.9 |
Magic Foot Soldier Sword +5 | 120/120/0/0/0 | 0/0 | D/E/B/-/-/- | 27.9/21.6/17.9/17.9/7.9 | 12.9/12.9/12.9/12.9 |
Magic Foot Soldier Sword +6 | 128/128/0/0/0 | 0/0 | D/E/B/-/-/- | 27.9/21.6/17.9/17.9/7.9 | 12.9/12.9/12.9/12.9 |
Magic Foot Soldier Sword +7 | 136/136/0/0/0 | 0/0 | D/E/B/-/-/- | 27.9/21.6/17.9/17.9/7.9 | 12.9/12.9/12.9/12.9 |
Magic Foot Soldier Sword +8 | 144/144/0/0/0 | 0/0 | D/E/B/-/-/- | 27.9/21.6/17.9/17.9/7.9 | 12.9/12.9/12.9/12.9 |
Magic Foot Soldier Sword +9 | 152/152/0/0/0 | 0/0 | D/E/B/-/-/- | 27.9/21.6/17.9/17.9/7.9 | 12.9/12.9/12.9/12.9 |
Magic Foot Soldier Sword +10 | 161/161/0/0/0 | 0/0 | D/E/B/-/-/- | 27.9/21.6/17.9/17.9/7.9 | 12.9/12.9/12.9/12.9 |
#### Fire
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux. Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Fire Foot Soldier Sword +0 | 80/0/80/0/0 | 0/0 | D/E/-/C/-/- | 27.9/2.9/36.6/17.9/7.9 | 12.9/12.9/12.9/17.9 |
Fire Foot Soldier Sword +1 | 88/0/88/0/0 | 0/0 | D/E/-/C/-/- | 27.9/2.9/36.6/17.9/7.9 | 12.9/12.9/12.9/17.9 |
Fire Foot Soldier Sword +2 | 96/0/96/0/0 | 0/0 | D/E/-/C/-/- | 27.9/2.9/36.6/17.9/7.9 | 12.9/12.9/12.9/17.9 |
Fire Foot Soldier Sword +3 | 104/0/104/0/0 | 0/0 | D/E/-/B/-/- | 27.9/2.9/36.6/17.9/7.9 | 12.9/12.9/12.9/17.9 |
Fire Foot Soldier Sword +4 | 112/0/112/0/0 | 0/0 | D/E/-/B/-/- | 27.9/2.9/36.6/17.9/7.9 | 12.9/12.9/12.9/17.9 |
Fire Foot Soldier Sword +5 | 120/0/120/0/0 | 0/0 | D/E/-/B/-/- | 27.9/2.9/36.6/17.9/7.9 | 12.9/12.9/12.9/17.9 |
Fire Foot Soldier Sword +6 | 128/0/128/0/0 | 0/0 | D/E/-/B/-/- | 27.9/2.9/36.6/17.9/7.9 | 12.9/12.9/12.9/17.9 |
Fire Foot Soldier Sword +7 | 136/0/136/0/0 | 0/0 | D/E/-/B/-/- | 27.9/2.9/36.6/17.9/7.9 | 12.9/12.9/12.9/17.9 |
Fire Foot Soldier Sword +8 | 144/0/144/0/0 | 0/0 | D/E/-/B/-/- | 27.9/2.9/36.6/17.9/7.9 | 12.9/12.9/12.9/17.9 |
Fire Foot Soldier Sword +9 | 152/0/152/0/0 | 0/0 | D/E/-/B/-/- | 27.9/2.9/36.6/17.9/7.9 | 12.9/12.9/12.9/17.9 |
Fire Foot Soldier Sword +10 | 161/0/161/0/0 | 0/0 | D/E/-/B/-/- | 27.9/2.9/36.6/17.9/7.9 | 12.9/12.9/12.9/17.9 |
#### Lightning
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux. Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Lightning Foot Soldier Sword +0 | 80/0/0/80/0 | 0/0 | D/E/-/-/C/- | 27.9/2.9/17.9/36.6/7.9 | 12.9/12.9/12.9/17.9 |
Lightning Foot Soldier Sword +1 | 88/0/0/88/0 | 0/0 | D/E/-/-/C/- | 27.9/2.9/17.9/36.6/7.9 | 12.9/12.9/12.9/17.9 |
Lightning Foot Soldier Sword +2 | 96/0/0/96/0 | 0/0 | D/E/-/-/C/- | 27.9/2.9/17.9/36.6/7.9 | 12.9/12.9/12.9/17.9 |
Lightning Foot Soldier Sword +3 | 104/0/0/104/0 | 0/0 | D/E/-/-/B/- | 27.9/2.9/17.9/36.6/7.9 | 12.9/12.9/12.9/17.9 |
Lightning Foot Soldier Sword +4 | 112/0/0/112/0 | 0/0 | D/E/-/-/B/- | 27.9/2.9/17.9/36.6/7.9 | 12.9/12.9/12.9/17.9 |
Lightning Foot Soldier Sword +5 | 120/0/0/120/0 | 0/0 | D/E/-/-/B/- | 27.9/2.9/17.9/36.6/7.9 | 12.9/12.9/12.9/17.9 |
Lightning Foot Soldier Sword +6 | 128/0/0/128/0 | 0/0 | D/E/-/-/B/- | 27.9/2.9/17.9/36.6/7.9 | 12.9/12.9/12.9/17.9 |
Lightning Foot Soldier Sword +7 | 136/0/0/136/0 | 0/0 | D/E/-/-/B/- | 27.9/2.9/17.9/36.6/7.9 | 12.9/12.9/12.9/17.9 |
Lightning Foot Soldier Sword +8 | 144/0/0/144/0 | 0/0 | D/E/-/-/B/- | 27.9/2.9/17.9/36.6/7.9 | 12.9/12.9/12.9/17.9 |
Lightning Foot Soldier Sword +9 | 152/0/0/152/0 | 0/0 | D/E/-/-/B/- | 27.9/2.9/17.9/36.6/7.9 | 12.9/12.9/12.9/17.9 |
Lightning Foot Soldier Sword +10 | 161/0/0/161/0 | 0/0 | D/E/-/-/B/- | 27.9/2.9/17.9/36.6/7.9 | 12.9/12.9/12.9/17.9 |
#### Dark
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux. Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Dark Foot Soldier Sword +0 | 80/0/0/0/80 | 0/0 | D/E/-/-/-/C | 27.9/2.9/17.9/17.9/26.6 | 12.9/12.9/12.9/17.9 |
Dark Foot Soldier Sword +1 | 88/0/0/0/88 | 0/0 | D/E/-/-/-/C | 27.9/2.9/17.9/17.9/26.6 | 12.9/12.9/12.9/17.9 |
Dark Foot Soldier Sword +2 | 96/0/0/0/96 | 0/0 | D/E/-/-/-/C | 27.9/2.9/17.9/17.9/26.6 | 12.9/12.9/12.9/17.9 |
Dark Foot Soldier Sword +3 | 104/0/0/0/104 | 0/0 | D/E/-/-/-/B | 27.9/2.9/17.9/17.9/26.6 | 12.9/12.9/12.9/17.9 |
Dark Foot Soldier Sword +4 | 112/0/0/0/112 | 0/0 | D/E/-/-/-/B | 27.9/2.9/17.9/17.9/26.6 | 12.9/12.9/12.9/17.9 |
Dark Foot Soldier Sword +5 | 120/0/0/0/120 | 0/0 | D/E/-/-/-/B | 27.9/2.9/17.9/17.9/26.6 | 12.9/12.9/12.9/17.9 |
Dark Foot Soldier Sword +6 | 128/0/0/0/128 | 0/0 | D/E/-/-/-/B | 27.9/2.9/17.9/17.9/26.6 | 12.9/12.9/12.9/17.9 |
Dark Foot Soldier Sword +7 | 136/0/0/0/136 | 0/0 | D/E/-/-/-/B | 27.9/2.9/17.9/17.9/26.6 | 12.9/12.9/12.9/17.9 |
Dark Foot Soldier Sword +8 | 144/0/0/0/144 | 0/0 | D/E/-/-/-/B | 27.9/2.9/17.9/17.9/26.6 | 12.9/12.9/12.9/17.9 |
Dark Foot Soldier Sword +9 | 152/0/0/0/152 | 0/0 | D/E/-/-/-/B | 27.9/2.9/17.9/17.9/26.6 | 12.9/12.9/12.9/17.9 |
Dark Foot Soldier Sword +10 | 161/0/0/0/161 | 0/0 | D/E/-/-/-/B | 27.9/2.9/17.9/17.9/26.6 | 12.9/12.9/12.9/17.9 |
#### Poison
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux. Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Poison Foot Soldier Sword +0 | 80/0/0/0/0 | 112/0 | D/E/-/-/-/- | 27.9/2.9/17.9/17.9/7.9 | 31.6/12.9/12.9/17.9 |
Poison Foot Soldier Sword +1 | 88/0/0/0/0 | 114/0 | D/E/-/-/-/- | 27.9/2.9/17.9/17.9/7.9 | 31.6/12.9/12.9/17.9 |
Poison Foot Soldier Sword +2 | 96/0/0/0/0 | 117/0 | D/E/-/-/-/- | 27.9/2.9/17.9/17.9/7.9 | 31.6/12.9/12.9/17.9 |
Poison Foot Soldier Sword +3 | 104/0/0/0/0 | 120/0 | D/E/-/-/-/- | 27.9/2.9/17.9/17.9/7.9 | 31.6/12.9/12.9/17.9 |
Poison Foot Soldier Sword +4 | 112/0/0/0/0 | 123/0 | D/E/-/-/-/- | 27.9/2.9/17.9/17.9/7.9 | 31.6/12.9/12.9/17.9 |
Poison Foot Soldier Sword +5 | 120/0/0/0/0 | 126/0 | D/E/-/-/-/- | 27.9/2.9/17.9/17.9/7.9 | 31.6/12.9/12.9/17.9 |
Poison Foot Soldier Sword +6 | 128/0/0/0/0 | 128/0 | D/E/-/-/-/- | 27.9/2.9/17.9/17.9/7.9 | 31.6/12.9/12.9/17.9 |
Poison Foot Soldier Sword +7 | 136/0/0/0/0 | 131/0 | D/E/-/-/-/- | 27.9/2.9/17.9/17.9/7.9 | 31.6/12.9/12.9/17.9 |
Poison Foot Soldier Sword +8 | 144/0/0/0/0 | 134/0 | D/E/-/-/-/- | 27.9/2.9/17.9/17.9/7.9 | 31.6/12.9/12.9/17.9 |
Poison Foot Soldier Sword +9 | 152/0/0/0/0 | 137/0 | D/E/-/-/-/- | 27.9/2.9/17.9/17.9/7.9 | 31.6/12.9/12.9/17.9 |
Poison Foot Soldier Sword +10 | 161/0/0/0/0 | 140/0 | D/E/-/-/-/- | 27.9/2.9/17.9/17.9/7.9 | 31.6/12.9/12.9/17.9 |
#### Bleed
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux. Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Bleed Foot Soldier Sword +0 | 80/0/0/0/0 | 0/112 | D/E/-/-/-/- | 27.9/2.9/17.9/17.9/7.9 | 12.9/31.6/12.9/17.9 |
Bleed Foot Soldier Sword +1 | 88/0/0/0/0 | 0/114 | D/E/-/-/-/- | 27.9/2.9/17.9/17.9/7.9 | 12.9/31.6/12.9/17.9 |
Bleed Foot Soldier Sword +2 | 96/0/0/0/0 | 0/117 | D/E/-/-/-/- | 27.9/2.9/17.9/17.9/7.9 | 12.9/31.6/12.9/17.9 |
Bleed Foot Soldier Sword +3 | 104/0/0/0/0 | 0/120 | D/E/-/-/-/- | 27.9/2.9/17.9/17.9/7.9 | 12.9/31.6/12.9/17.9 |
Bleed Foot Soldier Sword +4 | 112/0/0/0/0 | 0/123 | D/E/-/-/-/- | 27.9/2.9/17.9/17.9/7.9 | 12.9/31.6/12.9/17.9 |
Bleed Foot Soldier Sword +5 | 120/0/0/0/0 | 0/126 | D/E/-/-/-/- | 27.9/2.9/17.9/17.9/7.9 | 12.9/31.6/12.9/17.9 |
Bleed Foot Soldier Sword +6 | 128/0/0/0/0 | 0/128 | D/E/-/-/-/- | 27.9/2.9/17.9/17.9/7.9 | 12.9/31.6/12.9/17.9 |
Bleed Foot Soldier Sword +7 | 136/0/0/0/0 | 0/131 | D/E/-/-/-/- | 27.9/2.9/17.9/17.9/7.9 | 12.9/31.6/12.9/17.9 |
Bleed Foot Soldier Sword +8 | 144/0/0/0/0 | 0/134 | D/E/-/-/-/- | 27.9/2.9/17.9/17.9/7.9 | 12.9/31.6/12.9/17.9 |
Bleed Foot Soldier Sword +9 | 152/0/0/0/0 | 0/137 | D/E/-/-/-/- | 27.9/2.9/17.9/17.9/7.9 | 12.9/31.6/12.9/17.9 |
Bleed Foot Soldier Sword +10 | 161/0/0/0/0 | 0/140 | D/E/-/-/-/- | 27.9/2.9/17.9/17.9/7.9 | 12.9/31.6/12.9/17.9 |
#### Raw
---
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux. Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Raw Foot Soldier Sword +0 | 132/0/0/0/0 | 0/0 | E/E/-/-/-/- | 30/5/20/20/10 | 15/15/15/20 |
Raw Foot Soldier Sword +1 | 145/0/0/0/0 | 0/0 | E/E/-/-/-/- | 30/5/20/20/10 | 15/15/15/20 |
Raw Foot Soldier Sword +2 | 158/0/0/0/0 | 0/0 | E/E/-/-/-/- | 30/5/20/20/10 | 15/15/15/20 |
Raw Foot Soldier Sword +3 | 171/0/0/0/0 | 0/0 | E/E/-/-/-/- | 30/5/20/20/10 | 15/15/15/20 |
Raw Foot Soldier Sword +4 | 185/0/0/0/0 | 0/0 | E/E/-/-/-/- | 30/5/20/20/10 | 15/15/15/20 |
Raw Foot Soldier Sword +5 | 198/0/0/0/0 | 0/0 | E/E/-/-/-/- | 30/5/20/20/10 | 15/15/15/20 |
Raw Foot Soldier Sword +6 | 211/0/0/0/0 | 0/0 | E/E/-/-/-/- | 30/5/20/20/10 | 15/15/15/20 |
Raw Foot Soldier Sword +7 | 224/0/0/0/0 | 0/0 | E/E/-/-/-/- | 30/5/20/20/10 | 15/15/15/20 |
Raw Foot Soldier Sword +8 | 238/0/0/0/0 | 0/0 | E/E/-/-/-/- | 30/5/20/20/10 | 15/15/15/20 |
Raw Foot Soldier Sword +9 | 251/0/0/0/0 | 0/0 | E/E/-/-/-/- | 30/5/20/20/10 | 15/15/15/20 |
Raw Foot Soldier Sword +10 | 264/0/0/0/0 | 0/0 | E/E/-/-/-/- | 30/5/20/20/10 | 15/15/15/20 |
#### Enchanted
---
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux. Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Enchanted Foot Soldier Sword +0 | 115/0/0/0/0 | 0/0 | E/E/D/-/-/- | 30/5/20/20/10 | 15/15/15/20 |
Enchanted Foot Soldier Sword +1 | 126/0/0/0/0 | 0/0 | E/E/D/-/-/- | 30/5/20/20/10 | 15/15/15/20 |
Enchanted Foot Soldier Sword +2 | 138/0/0/0/0 | 0/0 | E/E/D/-/-/- | 30/5/20/20/10 | 15/15/15/20 |
Enchanted Foot Soldier Sword +3 | 149/0/0/0/0 | 0/0 | E/E/D/-/-/- | 30/5/20/20/10 | 15/15/15/20 |
Enchanted Foot Soldier Sword +4 | 161/0/0/0/0 | 0/0 | E/E/D/-/-/- | 30/5/20/20/10 | 15/15/15/20 |
Enchanted Foot Soldier Sword +5 | 172/0/0/0/0 | 0/0 | E/E/D/-/-/- | 30/5/20/20/10 | 15/15/15/20 |
Enchanted Foot Soldier Sword +6 | 184/0/0/0/0 | 0/0 | E/E/D/-/-/- | 30/5/20/20/10 | 15/15/15/20 |
Enchanted Foot Soldier Sword +7 | 195/0/0/0/0 | 0/0 | E/E/D/-/-/- | 30/5/20/20/10 | 15/15/15/20 |
Enchanted Foot Soldier Sword +8 | 207/0/0/0/0 | 0/0 | E/E/D/-/-/- | 30/5/20/20/10 | 15/15/15/20 |
Enchanted Foot Soldier Sword +9 | 218/0/0/0/0 | 0/0 | E/E/D/-/-/- | 30/5/20/20/10 | 15/15/15/20 |
Enchanted Foot Soldier Sword +10 | 230/0/0/0/0 | 0/0 | E/E/C/-/-/- | 30/5/20/20/10 | 15/15/15/20 |
#### Mundane
---
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux. Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Mundane Foot Soldier Sword +0 | 57/0/0/0/0 | 0/0 | E/E/-/-/-/- | 30/5/20/20/10 | 15/15/15/20 |
Mundane Foot Soldier Sword +1 | 63/0/0/0/0 | 0/0 | E/E/-/-/-/- | 30/5/20/20/10 | 15/15/15/20 |
Mundane Foot Soldier Sword +2 | 69/0/0/0/0 | 0/0 | E/E/-/-/-/- | 30/5/20/20/10 | 15/15/15/20 |
Mundane Foot Soldier Sword +3 | 74/0/0/0/0 | 0/0 | E/E/-/-/-/- | 30/5/20/20/10 | 15/15/15/20 |
Mundane Foot Soldier Sword +4 | 80/0/0/0/0 | 0/0 | E/E/-/-/-/- | 30/5/20/20/10 | 15/15/15/20 |
Mundane Foot Soldier Sword +5 | 86/0/0/0/0 | 0/0 | E/E/-/-/-/- | 30/5/20/20/10 | 15/15/15/20 |
Mundane Foot Soldier Sword +6 | 92/0/0/0/0 | 0/0 | E/E/-/-/-/- | 30/5/20/20/10 | 15/15/15/20 |
Mundane Foot Soldier Sword +7 | 97/0/0/0/0 | 0/0 | E/E/-/-/-/- | 30/5/20/20/10 | 15/15/15/20 |
Mundane Foot Soldier Sword +8 | 103/0/0/0/0 | 0/0 | E/E/-/-/-/- | 30/5/20/20/10 | 15/15/15/20 |
Mundane Foot Soldier Sword +9 | 109/0/0/0/0 | 0/0 | E/E/-/-/-/- | 30/5/20/20/10 | 15/15/15/20 |
Mundane Foot Soldier Sword +10 | 115/0/0/0/0 | 0/0 | E/E/-/-/-/- | 30/5/20/20/10 | 15/15/15/20 |
---
### Key
---
**Damage:** | The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
Each weapon has one or more physical damage types:
- Striking
- Slashing
- Thrusting
Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.
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**Aux Effect:** | The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
- A is Poison Effect
- B is Bleed Effect
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**Counter Strength:** | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
**Poise Damage:** | The ability of the weapon to break the poise of an enemy. |
**Stats Needed:** | The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:
- A is the Strength required
- B is the Dexterity required
- C is the Intelligence required
- D is the Faith required
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.
Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)
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**Stat Bonuses:** | The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:
- A is the Strength stat bonus that influences the physical attack of the weapon.
- B is the Dexterity stat bonus that influences the physical attack of the weapon.
- C is the Intelligence stat bonus that influences the Magical attack of the weapon.
- D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
- E is the Faith stat bonus that influences the Lightning attack of the weapon.
- F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
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**Damage Reduction:** | The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
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**Aux Effect Reduction:** | The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:
- A is Poison Effect
- B is Bleed Effect
- C is Petrification Effect
- D is Curse Effect
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**Stability:** | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
**Durability:** | The durability of the weapon. |
**Weight:** | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
**Enchantable? Items/Spells:** | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items. |