# Full Moon Sickle
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### In-Game Description --- *A large sickle with a round blade. The thin blade, fortified with bradden steel, slices with a fine smoothness. Hooks into flesh, then rips it apart to cause bleeding.* ### Availability --- - Artificial Undead drop - rare. - Crescent Sickle Phantom drop - rare. ### General Information ---
ImageDamageAux EffectsCounter StrengthPoise DamageStats Needed Stat BonusesDamage ReductionAux Effects ReductionStabilityDurabilityWeight
![]()135/0/0/0/0 (Slash)0/1071102020/18/0/0 D/B/-/-/-/-40/10/20/20/4520/30/20/2020908.0
### Move Set --- + show Move Set - hide Move Set
**One-Handed****Two-Handed**
**Light Attack**overhead slash, then pull backhorizontal swing then pull back
**Heavy Attack**overhead pull back then horizontal swingshort swing then overhead
**Rolling Attack**quick sweepquick diagonal slash
**Running Attack**delayed horizontal slashdelayed diagonal slash
### Notes --- Like all Reapers, it will completely negate blocking when attacking from a specific distance. ### Upgrades ---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane
#### Basic --- Standard upgrade path. Requires: - Titanite
NameDamageAux EffectsStat BonusesMaterials CostSouls
Full Moon Sickle +0135/0/0/0/00/107D/B/-/-/-/---
Full Moon Sickle +1148/0/0/0/00/112D/B/-/-/-/-1x Titanite Shard520
Full Moon Sickle +2162/0/0/0/00/117D/B/-/-/-/-2x Titanite Shard650
Full Moon Sickle +3175/0/0/0/00/122D/B/-/-/-/-3x Titanite Shard770
Full Moon Sickle +4189/0/0/0/00/128D/B/-/-/-/-1x Large Titanite Shard1,030
Full Moon Sickle +5202/0/0/0/00/133D/B/-/-/-/-2x Large Titanite Shard1,160
Full Moon Sickle +6216/0/0/0/00/138D/B/-/-/-/-3x Large Titanite Shard1,290
Full Moon Sickle +7229/0/0/0/00/144D/B/-/-/-/-1x Titanite Chunk1,540
Full Moon Sickle +8243/0/0/0/00/149D/B/-/-/-/-2x Titanite Chunk1,670
Full Moon Sickle +9256/0/0/0/00/154D/B/-/-/-/-3x Titanite Chunk1,800
Full Moon Sickle +10270/0/0/0/00/160D/B/-/-/-/-1x Titanite Slab2,050
### Infusions --- #### Magic --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction. Requires: - Faintstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Magic Full Moon Sickle +0121/84/0/0/00/96E/C/C/-/-/-37.9/26.6/17.9/17.9/42.917.9/27.9/17.9/17.9
Magic Full Moon Sickle +1133/88/0/0/00/101E/C/C/-/-/-37.9/26.6/17.9/17.9/42.917.9/27.9/17.9/17.9
Magic Full Moon Sickle +2145/92/0/0/00/105E/C/C/-/-/-37.9/26.6/17.9/17.9/42.917.9/27.9/17.9/17.9
Magic Full Moon Sickle +3157/96/0/0/00/110E/C/C/-/-/-37.9/26.6/17.9/17.9/42.917.9/27.9/17.9/17.9
Magic Full Moon Sickle +4170/100/0/0/00/115E/C/C/-/-/-37.9/26.6/17.9/17.9/42.917.9/27.9/17.9/17.9
Magic Full Moon Sickle +5182/105/0/0/00/120E/C/C/-/-/-37.9/26.6/17.9/17.9/42.917.9/27.9/17.9/17.9
Magic Full Moon Sickle +6194/109/0/0/00/124E/C/C/-/-/-37.9/26.6/17.9/17.9/42.917.9/27.9/17.9/17.9
Magic Full Moon Sickle +7206/113/0/0/00/129E/C/C/-/-/-37.9/26.6/17.9/17.9/42.917.9/27.9/17.9/17.9
Magic Full Moon Sickle +8218/117/0/0/00/134E/C/C/-/-/-37.9/26.6/17.9/17.9/42.917.9/27.9/17.9/17.9
Magic Full Moon Sickle +9230/121/0/0/00/139E/C/B/-/-/-37.9/26.6/17.9/17.9/42.917.9/27.9/17.9/17.9
Magic Full Moon Sickle +10243/126/0/0/00/144E/C/B/-/-/-37.9/26.6/17.9/17.9/42.917.9/27.9/17.9/17.9
#### Fire --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction. Requires: - Firedrake Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Fire Full Moon Sickle +0121/0/84/0/00/96E/C/-/C/-/-37.9/7.9/36.6/17.9/42.917.9/27.9/17.9/17.9
Fire Full Moon Sickle +1133/0/88/0/00/101E/C/-/C/-/-37.9/7.9/36.6/17.9/42.917.9/27.9/17.9/17.9
Fire Full Moon Sickle +2145/0/92/0/00/105E/C/-/C/-/-37.9/7.9/36.6/17.9/42.917.9/27.9/17.9/17.9
Fire Full Moon Sickle +3157/0/96/0/00/110E/C/-/C/-/-37.9/7.9/36.6/17.9/42.917.9/27.9/17.9/17.9
Fire Full Moon Sickle +4170/0/100/0/00/115E/C/-/C/-/-37.9/7.9/36.6/17.9/42.917.9/27.9/17.9/17.9
Fire Full Moon Sickle +5182/0/105/0/00/120E/C/-/C/-/-37.9/7.9/36.6/17.9/42.917.9/27.9/17.9/17.9
Fire Full Moon Sickle +6194/0/109/0/00/124E/C/-/C/-/-37.9/7.9/36.6/17.9/42.917.9/27.9/17.9/17.9
Fire Full Moon Sickle +7206/0/113/0/00/129E/C/-/C/-/-37.9/7.9/36.6/17.9/42.917.9/27.9/17.9/17.9
Fire Full Moon Sickle +8218/0/117/0/00/134E/C/-/C/-/-37.9/7.9/36.6/17.9/42.917.9/27.9/17.9/17.9
Fire Full Moon Sickle +9230/0/121/0/00/139E/C/-/B/-/-37.9/7.9/36.6/17.9/42.917.9/27.9/17.9/17.9
Fire Full Moon Sickle +10243/0/126/0/00/144E/C/-/B/-/-37.9/7.9/36.6/17.9/42.917.9/27.9/17.9/17.9
#### Lightning --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction. Requires: - Boltstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Lightning Full Moon Sickle +0121/0/0/84/00/96E/C/-/-/C/-37.9/7.9/17.9/36.6/42.917.9/27.9/17.9/17.9
Lightning Full Moon Sickle +1133/0/0/88/00/101E/C/-/-/C/-37.9/7.9/17.9/36.6/42.917.9/27.9/17.9/17.9
Lightning Full Moon Sickle +2145/0/0/92/00/105E/C/-/-/C/-37.9/7.9/17.9/36.6/42.917.9/27.9/17.9/17.9
Lightning Full Moon Sickle +3157/0/0/96/00/110E/C/-/-/C/-37.9/7.9/17.9/36.6/42.917.9/27.9/17.9/17.9
Lightning Full Moon Sickle +4170/0/0/100/00/115E/C/-/-/C/-37.9/7.9/17.9/36.6/42.917.9/27.9/17.9/17.9
Lightning Full Moon Sickle +5182/0/0/105/00/120E/C/-/-/C/-37.9/7.9/17.9/36.6/42.917.9/27.9/17.9/17.9
Lightning Full Moon Sickle +6194/0/0/109/00/124E/C/-/-/C/-37.9/7.9/17.9/36.6/42.917.9/27.9/17.9/17.9
Lightning Full Moon Sickle +7206/0/0/113/00/129E/C/-/-/C/-37.9/7.9/17.9/36.6/42.917.9/27.9/17.9/17.9
Lightning Full Moon Sickle +8218/0/0/117/00/134E/C/-/-/C/-37.9/7.9/17.9/36.6/42.917.9/27.9/17.9/17.9
Lightning Full Moon Sickle +9230/0/0/121/00/139E/C/-/-/B/-37.9/7.9/17.9/36.6/42.917.9/27.9/17.9/17.9
Lightning Full Moon Sickle +10243/0/0/126/00/144E/C/-/-/B/-37.9/7.9/17.9/36.6/42.917.9/27.9/17.9/17.9
#### Dark --- Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction. Requires: - Darknight Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Dark Full Moon Sickle +0121/0/0/0/840/96E/C/-/-/-/C37.9/7.9/17.9/17.9/61.617.9/27.9/17.9/17.9
Dark Full Moon Sickle +1133/0/0/0/880/101E/C/-/-/-/C37.9/7.9/17.9/17.9/61.617.9/27.9/17.9/17.9
Dark Full Moon Sickle +2145/0/0/0/920/105E/C/-/-/-/C37.9/7.9/17.9/17.9/61.617.9/27.9/17.9/17.9
Dark Full Moon Sickle +3157/0/0/0/960/110E/C/-/-/-/C37.9/7.9/17.9/17.9/61.617.9/27.9/17.9/17.9
Dark Full Moon Sickle +4170/0/0/0/1000/115E/C/-/-/-/C37.9/7.9/17.9/17.9/61.617.9/27.9/17.9/17.9
Dark Full Moon Sickle +5182/0/0/0/1050/120E/C/-/-/-/C37.9/7.9/17.9/17.9/61.617.9/27.9/17.9/17.9
Dark Full Moon Sickle +6194/0/0/0/1090/124E/C/-/-/-/C37.9/7.9/17.9/17.9/61.617.9/27.9/17.9/17.9
Dark Full Moon Sickle +7206/0/0/0/1130/129E/C/-/-/-/C37.9/7.9/17.9/17.9/61.617.9/27.9/17.9/17.9
Dark Full Moon Sickle +8218/0/0/0/1170/134E/C/-/-/-/C37.9/7.9/17.9/17.9/61.617.9/27.9/17.9/17.9
Dark Full Moon Sickle +9230/0/0/0/1210/139E/C/-/-/-/B37.9/7.9/17.9/17.9/61.617.9/27.9/17.9/17.9
Dark Full Moon Sickle +10243/0/0/0/1260/144E/C/-/-/-/B37.9/7.9/17.9/17.9/61.617.9/27.9/17.9/17.9
#### Poison --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base poison damage, poison damage reduction. Requires: - Poison Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Poison Full Moon Sickle +0121/0/0/0/096/96E/C/-/-/-/-37.9/7.9/17.9/17.9/42.936.6/27.9/17.9/17.9
Poison Full Moon Sickle +1133/0/0/0/098/101E/C/-/-/-/-37.9/7.9/17.9/17.9/42.936.6/27.9/17.9/17.9
Poison Full Moon Sickle +2145/0/0/0/0100/105E/C/-/-/-/-37.9/7.9/17.9/17.9/42.936.6/27.9/17.9/17.9
Poison Full Moon Sickle +3157/0/0/0/0103/110E/C/-/-/-/-37.9/7.9/17.9/17.9/42.936.6/27.9/17.9/17.9
Poison Full Moon Sickle +4170/0/0/0/0105/115E/C/-/-/-/-37.9/7.9/17.9/17.9/42.936.6/27.9/17.9/17.9
Poison Full Moon Sickle +5182/0/0/0/0108/120E/C/-/-/-/-37.9/7.9/17.9/17.9/42.936.6/27.9/17.9/17.9
Poison Full Moon Sickle +6194/0/0/0/0110/124E/C/-/-/-/-37.9/7.9/17.9/17.9/42.936.6/27.9/17.9/17.9
Poison Full Moon Sickle +7206/0/0/0/0112/129E/C/-/-/-/-37.9/7.9/17.9/17.9/42.936.6/27.9/17.9/17.9
Poison Full Moon Sickle +8218/0/0/0/0115/134E/C/-/-/-/-37.9/7.9/17.9/17.9/42.936.6/27.9/17.9/17.9
Poison Full Moon Sickle +9230/0/0/0/0117/139E/C/-/-/-/-37.9/7.9/17.9/17.9/42.936.6/27.9/17.9/17.9
Poison Full Moon Sickle +10243/0/0/0/0120/144E/C/-/-/-/-37.9/7.9/17.9/17.9/42.936.6/27.9/17.9/17.9
#### Bleed --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base bleed damage, bleed damage reduction. Requires: - Bleed Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Bleed Full Moon Sickle +0129/0/0/0/00/154E/C/-/-/-/-39.1/9.1/19.1/19.1/44.119.1/36.6/19.1/19.1
Bleed Full Moon Sickle +1142/0/0/0/00/161E/C/-/-/-/-39.1/9.1/19.1/19.1/44.119.1/36.6/19.1/19.1
Bleed Full Moon Sickle +2155/0/0/0/00/169E/C/-/-/-/-39.1/9.1/19.1/19.1/44.119.1/36.6/19.1/19.1
Bleed Full Moon Sickle +3168/0/0/0/00/176E/C/-/-/-/-39.1/9.1/19.1/19.1/44.119.1/36.6/19.1/19.1
Bleed Full Moon Sickle +4181/0/0/0/00/184E/C/-/-/-/-39.1/9.1/19.1/19.1/44.119.1/36.6/19.1/19.1
Bleed Full Moon Sickle +5194/0/0/0/00/192E/C/-/-/-/-39.1/9.1/19.1/19.1/44.119.1/36.6/19.1/19.1
Bleed Full Moon Sickle +6207/0/0/0/00/199E/C/-/-/-/-39.1/9.1/19.1/19.1/44.119.1/36.6/19.1/19.1
Bleed Full Moon Sickle +7220/0/0/0/00/207E/C/-/-/-/-39.1/9.1/19.1/19.1/44.119.1/36.6/19.1/19.1
Bleed Full Moon Sickle +8233/0/0/0/00/215E/C/-/-/-/-39.1/9.1/19.1/19.1/44.119.1/36.6/19.1/19.1
Bleed Full Moon Sickle +9246/0/0/0/00/222E/C/-/-/-/-39.1/9.1/19.1/19.1/44.119.1/36.6/19.1/19.1
Bleed Full Moon Sickle +10259/0/0/0/00/230E/C/-/-/-/-39.1/9.1/19.1/19.1/44.119.1/36.6/19.1/19.1
#### Raw --- Reduces: Stat bonuses. Adds/Increases: Base damage. Requires: - Raw Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Raw Full Moon Sickle +0155/0/0/0/00/123E/E/-/-/-/-40/10/20/20/4520/20/20/20
Raw Full Moon Sickle +1170/0/0/0/00/129E/E/-/-/-/-40/10/20/20/4520/20/20/20
Raw Full Moon Sickle +2186/0/0/0/00/135E/E/-/-/-/-40/10/20/20/4520/20/20/20
Raw Full Moon Sickle +3201/0/0/0/00/141E/E/-/-/-/-40/10/20/20/4520/20/20/20
Raw Full Moon Sickle +4217/0/0/0/00/147E/E/-/-/-/-40/10/20/20/4520/20/20/20
Raw Full Moon Sickle +5232/0/0/0/00/153E/E/-/-/-/-40/10/20/20/4520/20/20/20
Raw Full Moon Sickle +6248/0/0/0/00/159E/E/-/-/-/-40/10/20/20/4520/20/20/20
Raw Full Moon Sickle +7263/0/0/0/00/165E/E/-/-/-/-40/10/20/20/4520/20/20/20
Raw Full Moon Sickle +8279/0/0/0/00/171E/E/-/-/-/-40/10/20/20/4520/20/20/20
Raw Full Moon Sickle +9294/0/0/0/00/177E/E/-/-/-/-40/10/20/20/4520/20/20/20
Raw Full Moon Sickle +10310/0/0/0/00/184E/E/-/-/-/-40/10/20/20/4520/20/20/20
#### Enchanted --- Reduces: Stat bonuses. Adds/Increases: INT stat bonus (excluding weapons that have base magic damage). Requires: - Magic Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Enchanted Full Moon Sickle +0135/0/0/0/00/107E/E/D/-/-/-40/10/20/20/4520/20/20/20
Enchanted Full Moon Sickle +1148/0/0/0/00/112E/E/D/-/-/-40/10/20/20/4520/20/20/20
Enchanted Full Moon Sickle +2162/0/0/0/00/117E/E/D/-/-/-40/10/20/20/4520/20/20/20
Enchanted Full Moon Sickle +3175/0/0/0/00/122E/E/D/-/-/-40/10/20/20/4520/20/20/20
Enchanted Full Moon Sickle +4189/0/0/0/00/128E/E/D/-/-/-40/10/20/20/4520/20/20/20
Enchanted Full Moon Sickle +5202/0/0/0/00/133E/E/D/-/-/-40/10/20/20/4520/20/20/20
Enchanted Full Moon Sickle +6216/0/0/0/00/138E/E/D/-/-/-40/10/20/20/4520/20/20/20
Enchanted Full Moon Sickle +7229/0/0/0/00/144E/E/D/-/-/-40/10/20/20/4520/20/20/20
Enchanted Full Moon Sickle +8243/0/0/0/00/149E/E/D/-/-/-40/10/20/20/4520/20/20/20
Enchanted Full Moon Sickle +9256/0/0/0/00/154E/E/D/-/-/-40/10/20/20/4520/20/20/20
Enchanted Full Moon Sickle +10270/0/0/0/00/160E/E/C/-/-/-40/10/20/20/4520/20/20/20
#### Mundane --- Reduces: Base damage, stat bonuses. Adds/Increases: Damage scaling from lowest stat. Requires: - Old Mundane Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Mundane Full Moon Sickle +067/0/0/0/00/53E/D/-/-/-/-40/10/20/20/4520/20/20/20
Mundane Full Moon Sickle +174/0/0/0/00/56E/D/-/-/-/-40/10/20/20/4520/20/20/20
Mundane Full Moon Sickle +281/0/0/0/00/58E/D/-/-/-/-40/10/20/20/4520/20/20/20
Mundane Full Moon Sickle +387/0/0/0/00/61E/D/-/-/-/-40/10/20/20/4520/20/20/20
Mundane Full Moon Sickle +494/0/0/0/00/64E/D/-/-/-/-40/10/20/20/4520/20/20/20
Mundane Full Moon Sickle +5101/0/0/0/00/66E/D/-/-/-/-40/10/20/20/4520/20/20/20
Mundane Full Moon Sickle +6108/0/0/0/00/69E/D/-/-/-/-40/10/20/20/4520/20/20/20
Mundane Full Moon Sickle +7114/0/0/0/00/72E/D/-/-/-/-40/10/20/20/4520/20/20/20
Mundane Full Moon Sickle +8121/0/0/0/00/74E/D/-/-/-/-40/10/20/20/4520/20/20/20
Mundane Full Moon Sickle +9128/0/0/0/00/77E/D/-/-/-/-40/10/20/20/4520/20/20/20
Mundane Full Moon Sickle +10135/0/0/0/00/80E/D/-/-/-/-40/10/20/20/4520/20/20/20
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage Each weapon has one or more physical damage types: - Striking - Slashing - Thrusting Certain enemies are weak or strong against different damage types. See Weakness for physical reduction, Resistance for elemental reduction.
**Aux Effect:**The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: - A is Poison Effect - B is Bleed Effect
**Counter Strength:**Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
**Poise Damage:**The ability of the weapon to break the poise of an enemy.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D: - A is the Strength required - B is the Dexterity required - C is the Intelligence required - D is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength) properly if the weapon is held with both hands. (14 x 2 = 28)
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D/E/F: - A is the Strength stat bonus that influences the physical attack of the weapon. - B is the Dexterity stat bonus that influences the physical attack of the weapon. - C is the Intelligence stat bonus that influences the Magical attack of the weapon. - D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon. - E is the Faith stat bonus that influences the Lightning attack of the weapon. - F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
**Damage Reduction:**The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage
**Aux Effect Reduction:**The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking. The Aux Effect Reduction % stats for a weapon are A / B / C / D: - A is Poison Effect - B is Bleed Effect - C is Petrification Effect - D is Curse Effect
**Stability:**Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
**Durability:**The durability of the weapon.
**Weight:**The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
**Enchantable? Items/Spells:**Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items.