# Gyrm Greataxe
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### In-Game Description --- *A greataxe used by the nomadic Gyrm. At first glance this greataxe appears crude, but with further examination one sees the fine craftsmanship of Gyrm blacksmiths. Quite heavy for a human, but swung about with reckless abandon by the Gyrm.* ### Availability --- ***Dark Souls 2 & Scholar of the First Sin:*** - Acquired from Lonesome Gavlan after spending 16,000 souls on his wares. - Lonesome Gavlan drop - guaranteed. - Gyrm Warrior (Dual Greataxe) drop - rare. ### General Information ---
ImageDamageAux EffectsCounter StrengthPoise DamageStats Needed Stat BonusesDamage ReductionAux Effects ReductionStabilityDurabilityWeightEnchantable? Items/Spells
![]()205/0/0/0/0 (Slash)0/01105550/8/0/0 B/E/-/-/-/-55/10/30/30/3015/15/15/154014024.0Yes/Yes
### Move Set --- + show Move Set - hide Move Set
**One-Handed****Two-Handed**
**Light Attack**horizontal slashesshort ranged diagonal slashes
**Heavy Attack**overhead slashslow overhead slash
**Rolling Attack**full swingfull swing
**Running Attack**quick overhead slashquick overhead slash
### Notes --- - The 1-hand light attack moveset is similar to that of the Greatsword, however it is roughly 10% faster (start to middle of swing in 19 frames vs 21 for the greatsword). ### Upgrades ---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane
#### Basic --- Standard upgrade path. Requires - Titanite
NameDamageAux EffectsStat BonusesMaterials CostSouls
Gyrm Greataxe +0205/0/0/0/00/0B/E/-/-/-/---
Gyrm Greataxe +1225/0/0/0/00/0B/E/-/-/-/-1x Titanite Shard570
Gyrm Greataxe +2246/0/0/0/00/0A/E/-/-/-/-2x Titanite Shard710
Gyrm Greataxe +3266/0/0/0/00/0A/E/-/-/-/-3x Titanite Shard850
Gyrm Greataxe +4287/0/0/0/00/0A/E/-/-/-/-1x Large Titanite Shard1,130
Gyrm Greataxe +5307/0/0/0/00/0A/E/-/-/-/-2x Large Titanite Shard1,270
Gyrm Greataxe +6328/0/0/0/00/0A/E/-/-/-/-3x Large Titanite Shard1,410
Gyrm Greataxe +7348/0/0/0/00/0A/E/-/-/-/-1x Titanite Chunk1,690
Gyrm Greataxe +8369/0/0/0/00/0A/E/-/-/-/-2x Titanite Chunk1,830
Gyrm Greataxe +9389/0/0/0/00/0A/E/-/-/-/-3x Titanite Chunk1,970
Gyrm Greataxe +10410/0/0/0/00/0A/E/-/-/-/-1x Titanite Slab2,250
### Infusions --- #### Magic --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction. Requires: - Faintstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Magic Gyrm Greataxe +0143/143/0/0/00/0B/E/C/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Gyrm Greataxe +1?/?/0/0/00/0B/E/C/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Gyrm Greataxe +2?/?/0/0/00/0B/E/C/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Gyrm Greataxe +3?/?/0/0/00/0B/E/B/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Gyrm Greataxe +4?/?/0/0/00/0B/E/B/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Gyrm Greataxe +5?/?/0/0/00/0B/E/B/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Gyrm Greataxe +6?/?/0/0/00/0B/E/B/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Gyrm Greataxe +7?/?/0/0/00/0B/E/B/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Gyrm Greataxe +8?/?/0/0/00/0B/E/B/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Gyrm Greataxe +9?/?/0/0/00/0B/E/B/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Gyrm Greataxe +10287/287/0/0/00/0B/E/B/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
#### Fire --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction. Requires: - Firedrake Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Fire Gyrm Greataxe +0143/0/143/0/00/0B/E/-/C/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Gyrm Greataxe +1?/0/?/0/00/0B/E/-/C/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Gyrm Greataxe +2?/0/?/0/00/0B/E/-/C/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Gyrm Greataxe +3?/0/?/0/00/0B/E/-/B/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Gyrm Greataxe +4?/0/?/0/00/0B/E/-/B/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Gyrm Greataxe +5?/0/?/0/00/0B/E/-/B/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Gyrm Greataxe +6?/0/?/0/00/0B/E/-/B/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Gyrm Greataxe +7?/0/?/0/00/0B/E/-/B/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Gyrm Greataxe +8?/0/?/0/00/0B/E/-/B/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Gyrm Greataxe +9?/0/?/0/00/0B/E/-/B/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Gyrm Greataxe +10287/0/287/0/00/0B/E/-/B/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
#### Lightning --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction. Requires: - Boltstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Lightning Gyrm Greataxe +0143/0/0/143/00/0B/E/-/-/C/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Gyrm Greataxe +1?/0/0/?/00/0B/E/-/-/C/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Gyrm Greataxe +2?/0/0/?/00/0B/E/-/-/C/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Gyrm Greataxe +3?/0/0/?/00/0B/E/-/-/B/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Gyrm Greataxe +4?/0/0/?/00/0B/E/-/-/B/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Gyrm Greataxe +5?/0/0/?/00/0B/E/-/-/B/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Gyrm Greataxe +6?/0/0/?/00/0B/E/-/-/B/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Gyrm Greataxe +7?/0/0/?/00/0B/E/-/-/B/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Gyrm Greataxe +8?/0/0/?/00/0B/E/-/-/B/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Gyrm Greataxe +9?/0/0/?/00/0B/E/-/-/B/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Gyrm Greataxe +10287/0/0/287/00/0B/E/-/-/B/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
#### Dark --- Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction. Requires: - Darknight Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Dark Gyrm Greataxe +0143/0/0/0/1430/0B/E/-/-/-/C52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Gyrm Greataxe +1?/0/0/0/?0/0B/E/-/-/-/C52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Gyrm Greataxe +2?/0/0/0/?0/0B/E/-/-/-/C52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Gyrm Greataxe +3?/0/0/0/?0/0B/E/-/-/-/B52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Gyrm Greataxe +4?/0/0/0/?0/0B/E/-/-/-/B52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Gyrm Greataxe +5?/0/0/0/?0/0B/E/-/-/-/B52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Gyrm Greataxe +6?/0/0/0/?0/0B/E/-/-/-/B52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Gyrm Greataxe +7?/0/0/0/?0/0B/E/-/-/-/B52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Gyrm Greataxe +8?/0/0/0/?0/0B/E/-/-/-/B52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Gyrm Greataxe +9?/0/0/0/?0/0B/E/-/-/-/B52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Gyrm Greataxe +10287/0/0/0/2870/0B/E/-/-/-/B52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
#### Poison --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base poison damage, poison damage reduction. Requires: - Poison Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Poison Gyrm Greataxe +0143/0/0/0/0112/0B/E/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Gyrm Greataxe +1?/0/0/0/0114/0B/E/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Gyrm Greataxe +2?/0/0/0/0117/0B/E/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Gyrm Greataxe +3?/0/0/0/0120/0B/E/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Gyrm Greataxe +4?/0/0/0/0123/0B/E/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Gyrm Greataxe +5?/0/0/0/0126/0B/E/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Gyrm Greataxe +6?/0/0/0/0128/0B/E/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Gyrm Greataxe +7?/0/0/0/0131/0B/E/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Gyrm Greataxe +8?/0/0/0/0134/0B/E/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Gyrm Greataxe +9?/0/0/0/0137/0B/E/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Gyrm Greataxe +10287/0/0/0/0140/0B/E/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
#### Bleed --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base bleed damage, bleed damage reduction. Requires: - Bleed Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Bleed Gyrm Greataxe +0143/0/0/0/00/112B/E/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Gyrm Greataxe +1?/0/0/0/00/114B/E/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Gyrm Greataxe +2?/0/0/0/00/117B/E/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Gyrm Greataxe +3?/0/0/0/00/120B/E/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Gyrm Greataxe +4?/0/0/0/00/123B/E/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Gyrm Greataxe +5?/0/0/0/00/126B/E/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Gyrm Greataxe +6?/0/0/0/00/128B/E/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Gyrm Greataxe +7?/0/0/0/00/131B/E/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Gyrm Greataxe +8?/0/0/0/00/134B/E/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Gyrm Greataxe +9?/0/0/0/00/137B/E/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Gyrm Greataxe +10287/0/0/0/00/140B/E/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
#### Raw --- Reduces: Stat bonuses. Adds/Increases: Base damage. Requires: - Raw Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Raw Gyrm Greataxe +0235/0/0/0/00/0E/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Gyrm Greataxe +1?/0/0/0/00/0E/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Gyrm Greataxe +2?/0/0/0/00/0D/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Gyrm Greataxe +3?/0/0/0/00/0D/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Gyrm Greataxe +4?/0/0/0/00/0D/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Gyrm Greataxe +5?/0/0/0/00/0D/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Gyrm Greataxe +6?/0/0/0/00/0D/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Gyrm Greataxe +7?/0/0/0/00/0D/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Gyrm Greataxe +8?/0/0/0/00/0D/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Gyrm Greataxe +9?/0/0/0/00/0D/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Gyrm Greataxe +10471/0/0/0/00/0D/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
#### Enchanted --- Reduces: Stat bonuses. Adds/Increases: INT stat bonus (excluding weapons that have base magic damage). Requires: - Magic Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Enchanted Gyrm Greataxe +0205/0/0/0/00/0D/E/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Gyrm Greataxe +1225/0/0/0/00/0D/E/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Gyrm Greataxe +2246/0/0/0/00/0D/E/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Gyrm Greataxe +3266/0/0/0/00/0D/E/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Gyrm Greataxe +4287/0/0/0/00/0D/E/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Gyrm Greataxe +5307/0/0/0/00/0D/E/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Gyrm Greataxe +6328/0/0/0/00/0D/E/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Gyrm Greataxe +7348/0/0/0/00/0D/E/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Gyrm Greataxe +8368/0/0/0/00/0D/E/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Gyrm Greataxe +9389/0/0/0/00/0D/E/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Gyrm Greataxe +10410/0/0/0/00/0D/E/C/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
#### Mundane --- Reduces: Base damage, stat bonuses. Adds/Increases: Damage scaling from lowest stat. Requires: - Old Mundane Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Mundane Gyrm Greataxe +0102/0/0/0/00/0C/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Gyrm Greataxe +1?/0/0/0/00/0-/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Gyrm Greataxe +2?/0/0/0/00/0-/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Gyrm Greataxe +3?/0/0/0/00/0-/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Gyrm Greataxe +4?/0/0/0/00/0-/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Gyrm Greataxe +5?/0/0/0/00/0-/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Gyrm Greataxe +6?/0/0/0/00/0-/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Gyrm Greataxe +7?/0/0/0/00/0-/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Gyrm Greataxe +8?/0/0/0/00/0-/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Gyrm Greataxe +9?/0/0/0/00/0-/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Gyrm Greataxe +10205/0/0/0/00/0-/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage Each weapon has one or more physical damage types: - Striking - Slashing - Thrusting Certain enemies are weak or strong against different damage types. See Weakness for physical reduction, Resistance for elemental reduction.
**Aux Effect:**The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: - A is Poison Effect - B is Bleed Effect
**Counter Strength:**Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
**Poise Damage:**The ability of the weapon to break the poise of an enemy.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D: - A is the Strength required - B is the Dexterity required - C is the Intelligence required - D is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength) properly if the weapon is held with both hands. (14 x 2 = 28)
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D/E/F: - A is the Strength stat bonus that influences the physical attack of the weapon. - B is the Dexterity stat bonus that influences the physical attack of the weapon. - C is the Intelligence stat bonus that influences the Magical attack of the weapon. - D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon. - E is the Faith stat bonus that influences the Lightning attack of the weapon. - F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
**Damage Reduction:**The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage
**Aux Effect Reduction:**The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking. The Aux Effect Reduction % stats for a weapon are A / B / C / D: - A is Poison Effect - B is Bleed Effect - C is Petrification Effect - D is Curse Effect
**Stability:**Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
**Durability:**The durability of the weapon.
**Weight:**The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
**Enchantable? Items/Spells:**Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items.