# Hand Axe
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### In-Game Description --- *A crude hand axe. More of a tool than a weapon. Its short range necessitates close-range, and therefore perilous, combat. Does a respectable amount of damage, however, considering its relatively light weight.* ### Availability --- ***Dark Souls 2 & Scholar of the First Sin:*** - Starting weapon of the Bandit. - Unlimited sold by Merchant Hag Melentia for 700 souls. - Forest of Fallen Giants treasure. Starting from the Cardinal Tower bonfire, head up the stairs to a locked door. Use the Soldier Key to open the door (or just attack and break it) and inside you'll find the weapon on a nearby corpse. ### General Information ---
ImageDamageAux EffectsCounter StrengthPoise DamageStats Needed Stat BonusesDamage ReductionAux Effects ReductionStabilityDurabilityWeightEnchantable? Items/Spells
![]()135/0/0/0/0 (Slash)0/0110259/3/0/0 C/-/-/-/-/-55/10/30/30/3015/15/15/1520502.0Yes/Yes
### Move Set --- + show Move Set - hide Move Set
**1 Handed**
**Light — Light**Diagonal slash into vertical slash
**Heavy — Heavy**Overhead vertical chop
**Roll — Light**Overhead vertical chop
**Backstep or Run — Light**Overhead diagonal chop
**Forward + Light**Guard break
**Forward + Heavy**Jumping overhead chop
**2 Handed**
**Light**Alternating vertical slashes
**Heavy — Heavy**Diagonal chop into diagonal chop
**Roll — Light**Overhead vertical chop
**Backstep or Run — Light**Fast vertical wide slash
**Forward + Light**Guard break
**Forward + Heavy**Jumping overhead chop
**Light** (left hand)Guard
**Heavy** (left hand)Parry
**Power Stance**
**Light** (left hand)Dual diagonal slash
**Heavy** (left hand)Dual diagonal slash followed by right handed overhead chop
#### Notes --- - Needs 13 Str and 5 Dex to Power Stance. ### Upgrades ---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane
#### Basic --- Standard upgrade path. Requires: - Titanite
NameDamageAux EffectsStat BonusesMaterial CostSouls
Hand Axe +0135/0/0/0/00/0C/-/-/-/-/---
Hand Axe +1148/0/0/0/00/0C/-/-/-/-/-1x Titanite Shard310
Hand Axe +2162/0/0/0/00/0C/-/-/-/-/-2x Titanite Shard390
Hand Axe +3175/0/0/0/00/0C/-/-/-/-/-3x Titanite Shard470
Hand Axe +4189/0/0/0/00/0C/-/-/-/-/-1x Large Titanite Shard620
Hand Axe +5202/0/0/0/00/0C/-/-/-/-/-2x Large Titanite Shard700
Hand Axe +6216/0/0/0/00/0C/-/-/-/-/-3x Large Titanite Shard780
Hand Axe +7229/0/0/0/00/0C/-/-/-/-/-1x Titanite Chunk930
Hand Axe +8243/0/0/0/00/0C/-/-/-/-/-2x Titanite Chunk1,010
Hand Axe +9256/0/0/0/00/0C/-/-/-/-/-3x Titanite Chunk1,090
Hand Axe +10270/0/0/0/00/0B/-/-/-/-/-1x Titanite Slab1,240
### Infusions --- #### Magic --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction. Requires: - Faintstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Magic Hand Axe +094/94/0/0/00/0C/-/C/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Hand Axe +1?/?/0/0/00/0C/-/C/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Hand Axe +2?/?/0/0/00/0C/-/C/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Hand Axe +3?/?/0/0/00/0C/-/B/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Hand Axe +4?/?/0/0/00/0C/-/B/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Hand Axe +5?/?/0/0/00/0C/-/B/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Hand Axe +6?/?/0/0/00/0C/-/B/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Hand Axe +7?/?/0/0/00/0C/-/B/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Hand Axe +8?/?/0/0/00/0C/-/B/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Hand Axe +9?/?/0/0/00/0C/-/B/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Hand Axe +10189/189/0/0/00/0C/-/B/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
#### Fire --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction. Requires: - Firedrake Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Fire Hand Axe +094/0/94/0/00/0C/-/-/C/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Hand Axe +1?/0/?/0/00/0C/-/-/C/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Hand Axe +2?/0/?/0/00/0C/-/-/C/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Hand Axe +3?/0/?/0/00/0C/-/-/B/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Hand Axe +4?/0/?/0/00/0C/-/-/B/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Hand Axe +5?/0/?/0/00/0C/-/-/B/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Hand Axe +6?/0/?/0/00/0C/-/-/B/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Hand Axe +7?/0/?/0/00/0C/-/-/B/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Hand Axe +8?/0/?/0/00/0C/-/-/B/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Hand Axe +9?/0/?/0/00/0C/-/-/B/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Hand Axe +10189/0/189/0/00/0C/-/-/B/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
#### Lightning --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction. Requires: - Boltstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Lightning Hand Axe +094/0/0/94/00/0C/-/-/-/C/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Hand Axe +1?/0/0/?/00/0C/-/-/-/C/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Hand Axe +2?/0/0/?/00/0C/-/-/-/C/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Hand Axe +3?/0/0/?/00/0C/-/-/-/B/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Hand Axe +4?/0/0/?/00/0C/-/-/-/B/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Hand Axe +5?/0/0/?/00/0C/-/-/-/B/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Hand Axe +6?/0/0/?/00/0C/-/-/-/B/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Hand Axe +7?/0/0/?/00/0C/-/-/-/B/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Hand Axe +8?/0/0/?/00/0C/-/-/-/B/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Hand Axe +9?/0/0/?/00/0C/-/-/-/B/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Hand Axe +10189/0/0/189/00/0C/-/-/-/B/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
#### Dark --- Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction. Requires: - Darknight Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Dark Hand Axe +094/0/0/0/940/0C/-/-/-/-/C52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Hand Axe +1?/0/0/0/?0/0C/-/-/-/-/C52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Hand Axe +2?/0/0/0/?0/0C/-/-/-/-/C52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Hand Axe +3?/0/0/0/?0/0C/-/-/-/-/B52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Hand Axe +4?/0/0/0/?0/0C/-/-/-/-/B52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Hand Axe +5?/0/0/0/?0/0C/-/-/-/-/B52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Hand Axe +6?/0/0/0/?0/0C/-/-/-/-/B52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Hand Axe +7?/0/0/0/?0/0C/-/-/-/-/B52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Hand Axe +8?/0/0/0/?0/0C/-/-/-/-/B52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Hand Axe +9?/0/0/0/?0/0C/-/-/-/-/B52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Hand Axe +10189/0/0/0/1890/0C/-/-/-/-/B52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
#### Poison --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base poison damage, poison damage reduction. Requires: - Poison Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Poison Hand Axe +094/0/0/0/0112/0C/-/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Hand Axe +1?/0/0/0/0114/0C/-/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Hand Axe +2?/0/0/0/0117/0C/-/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Hand Axe +3?/0/0/0/0120/0C/-/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Hand Axe +4?/0/0/0/0123/0C/-/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Hand Axe +5?/0/0/0/0126/0C/-/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Hand Axe +6?/0/0/0/0128/0C/-/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Hand Axe +7?/0/0/0/0131/0C/-/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Hand Axe +8?/0/0/0/0134/0C/-/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Hand Axe +9?/0/0/0/0137/0C/-/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Hand Axe +10189/0/0/0/0140/0C/-/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
#### Bleed --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base bleed damage, bleed damage reduction. Requires: - Bleed Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Bleed Hand Axe +094/0/0/0/00/112C/-/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Hand Axe +1?/0/0/0/00/114C/-/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Hand Axe +2?/0/0/0/00/117C/-/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Hand Axe +3?/0/0/0/00/120C/-/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Hand Axe +4?/0/0/0/00/123C/-/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Hand Axe +5?/0/0/0/00/126C/-/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Hand Axe +6?/0/0/0/00/128C/-/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Hand Axe +7?/0/0/0/00/131C/-/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Hand Axe +8?/0/0/0/00/134C/-/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Hand Axe +9?/0/0/0/00/137C/-/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Hand Axe +10189/0/0/0/00/140C/-/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
#### Raw --- Reduces: Stat bonuses. Adds/Increases: Base damage. Requires: - Raw Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Raw Hand Axe +0155/0/0/0/00/0E/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Hand Axe +1?/0/0/0/00/0E/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Hand Axe +2?/0/0/0/00/0E/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Hand Axe +3?/0/0/0/00/0E/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Hand Axe +4?/0/0/0/00/0E/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Hand Axe +5?/0/0/0/00/0E/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Hand Axe +6?/0/0/0/00/0E/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Hand Axe +7?/0/0/0/00/0E/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Hand Axe +8?/0/0/0/00/0E/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Hand Axe +9?/0/0/0/00/0E/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Hand Axe +10310/0/0/0/00/0E/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
#### Enchanted --- Reduces: Stat bonuses. Adds/Increases: INT stat bonus (excluding weapons that have base magic damage). Requires: - Magic Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Enchanted Hand Axe +0135/0/0/0/00/0E/-/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Hand Axe +1?/0/0/0/00/0E/-/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Hand Axe +2?/0/0/0/00/0E/-/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Hand Axe +3?/0/0/0/00/0E/-/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Hand Axe +4?/0/0/0/00/0E/-/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Hand Axe +5?/0/0/0/00/0E/-/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Hand Axe +6?/0/0/0/00/0E/-/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Hand Axe +7?/0/0/0/00/0E/-/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Hand Axe +8?/0/0/0/00/0E/-/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Hand Axe +9?/0/0/0/00/0E/-/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Hand Axe +10270/0/0/0/00/0E/-/C/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
#### Mundane --- Reduces: Base damage, stat bonuses. Adds/Increases: Damage scaling from lowest stat. Requires: - Old Mundane Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Mundane Hand Axe +067/0/0/0/00/0D/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Hand Axe +1?/0/0/0/00/0D/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Hand Axe +2?/0/0/0/00/0D/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Hand Axe +3?/0/0/0/00/0D/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Hand Axe +4?/0/0/0/00/0D/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Hand Axe +5?/0/0/0/00/0D/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Hand Axe +6?/0/0/0/00/0D/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Hand Axe +7?/0/0/0/00/0D/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Hand Axe +8?/0/0/0/00/0D/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Hand Axe +9?/0/0/0/00/0D/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Hand Axe +10135/0/0/0/00/0D/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage Each weapon has one or more physical damage types: - Striking - Slashing - Thrusting Certain enemies are weak or strong against different damage types. See Weakness for physical reduction, Resistance for elemental reduction.
**Aux Effect:**The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: - A is Poison Effect - B is Bleed Effect
**Counter Strength:**Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
**Poise Damage:**The ability of the weapon to break the poise of an enemy.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D: - A is the Strength required - B is the Dexterity required - C is the Intelligence required - D is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength) properly if the weapon is held with both hands. (14 x 2 = 28)
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D/E/F: - A is the Strength stat bonus that influences the physical attack of the weapon. - B is the Dexterity stat bonus that influences the physical attack of the weapon. - C is the Intelligence stat bonus that influences the Magical attack of the weapon. - D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon. - E is the Faith stat bonus that influences the Lightning attack of the weapon. - F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
**Damage Reduction:**The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage
**Aux Effect Reduction:**The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking. The Aux Effect Reduction % stats for a weapon are A / B / C / D: - A is Poison Effect - B is Bleed Effect - C is Petrification Effect - D is Curse Effect
**Stability:**Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
**Durability:**The durability of the weapon.
**Weight:**The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
**Enchantable? Items/Spells:**Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items.