# Hunter's Blackbow
![]()
### In-Game Description --- *A black bow designed for long distances. Difficult to handle at first, and requiring some amount of practice to master. The hunting goddess Evlana was no goddess at all, but rather a brave and highly skilled bow huntress. Long after her demise, the passing of lore transformed her into a deity.* ### Availability --- ***Dark Souls 2 & Scholar of the First Sin:*** - Drangleic Castle treasure. Go down the ladder near the hidden Forgotten Chamber bonfire, the bow will be in a metal chest guarded by a Royal Swordsman. ### General Information ---
ImageDamageCounter StrengthPoise DamageShot RangeStats Needed Stat BonusesDamage ReductionStabilityDurabilityWeight
![]()77/0/0/0/0 (Projectile/Strike)10056091/25/0/0 E/S/-/-/-/-0/0/0/0/010702.0
### Notes --- - The normal Long Bow does nearly the same amount of damage, even though it only has an A rating in Dexterity scaling. However, the Hunter's Blackbow shoots the fastest out of all the bows. (7 frames faster than Longbow) - Because the difference in scaling from A to S is not that much of an increase, this bow is a good candidate for most infusions as it's scaling drops only to an A rating once infused. - Like all Crossbows, Bows and Greatbows it can't be infused with either Poison or Bleed. - You can still cause damage with either aux effects by using Poison Arrows or Lacerating Arrows though. ### Upgrades ---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Raw Enchanted Mundane
#### Basic --- Standard upgrade path. Requires: - Titanite
NameDamageStat BonusesMaterials CostSouls
Hunter's Blackbow +077/0/0/0/0E/S/-/-/-/---
Hunter's Blackbow +184/0/0/0/0E/S/-/-/-/-1x Titanite Shard630
Hunter's Blackbow +292/0/0/0/0E/S/-/-/-/-2x Titanite Shard790
Hunter's Blackbow +3100/0/0/0/0E/S/-/-/-/-3x Titanite Shard940
Hunter's Blackbow +4108/0/0/0/0E/S/-/-/-/-1x Large Titanite Shard1,250
Hunter's Blackbow +5116/0/0/0/0E/S/-/-/-/-2x Large Titanite Shard1,410
Hunter's Blackbow +6123/0/0/0/0E/S/-/-/-/-3x Large Titanite Shard1,570
Hunter's Blackbow +7131/0/0/0/0E/S/-/-/-/-1x Titanite Chunk1,880
Hunter's Blackbow +8139/0/0/0/0E/S/-/-/-/-2x Titanite Chunk2,030
Hunter's Blackbow +9147/0/0/0/0E/S/-/-/-/-3x Titanite Chunk2,190
Hunter's Blackbow +10155/0/0/0/0E/S/-/-/-/-1x Titanite Slab2,500
### Infusions --- #### Magic --- Reduces: Base damage, STR and DEX stat bonuses. Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction. Requires: - Faintstone - 2,000 souls
NameDamageStat BonusesDamage Reduction
Magic Hunter's Blackbow +053/53/0/0/0E/A/C/-/-/-0/16.6/0/0/0
Magic Hunter's Blackbow +159/59/0/0/0E/A/C/-/-/-0/16.6/0/0/0
Magic Hunter's Blackbow +264/64/0/0/0E/A/C/-/-/-0/16.6/0/0/0
Magic Hunter's Blackbow +370/70/0/0/0E/A/B/-/-/-0/16.6/0/0/0
Magic Hunter's Blackbow +475/75/0/0/0E/A/B/-/-/-0/16.6/0/0/0
Magic Hunter's Blackbow +581/81/0/0/0E/A/B/-/-/-0/16.6/0/0/0
Magic Hunter's Blackbow +686/86/0/0/0E/A/B/-/-/-0/16.6/0/0/0
Magic Hunter's Blackbow +792/92/0/0/0E/A/B/-/-/-0/16.6/0/0/0
Magic Hunter's Blackbow +897/97/0/0/0E/A/B/-/-/-0/16.6/0/0/0
Magic Hunter's Blackbow +9103/103/0/0/0E/A/B/-/-/-0/16.6/0/0/0
Magic Hunter's Blackbow +10108/108/0/0/0E/A/B/-/-/-0/16.6/0/0/0
#### Fire --- Reduces: Base damage, STR and DEX stat bonuses. Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction. Requires: - Firedrake Stone - 2,000 souls
NameDamageStat BonusesDamage Reduction
Fire Hunter's Blackbow +053/0/53/0/0E/A/-/C/-/-0/0/16.6/0/0
Fire Hunter's Blackbow +159/0/59/0/0E/A/-/C/-/-0/0/16.6/0/0
Fire Hunter's Blackbow +264/0/64/0/0E/A/-/C/-/-0/0/16.6/0/0
Fire Hunter's Blackbow +370/0/70/0/0E/A/-/B/-/-0/0/16.6/0/0
Fire Hunter's Blackbow +475/0/75/0/0E/A/-/B/-/-0/0/16.6/0/0
Fire Hunter's Blackbow +581/0/81/0/0E/A/-/B/-/-0/0/16.6/0/0
Fire Hunter's Blackbow +686/0/86/0/0E/A/-/B/-/-0/0/16.6/0/0
Fire Hunter's Blackbow +792/0/92/0/0E/A/-/B/-/-0/0/16.6/0/0
Fire Hunter's Blackbow +897/0/97/0/0E/A/-/B/-/-0/0/16.6/0/0
Fire Hunter's Blackbow +9103/0/103/0/0E/A/-/B/-/-0/0/16.6/0/0
Fire Hunter's Blackbow +10108/0/108/0/0E/A/-/B/-/-0/0/16.6/0/0
#### Lightning --- Reduces: Base damage, STR and DEX stat bonuses. Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction. Requires: - Boltstone - 2,000 souls
NameDamageStat BonusesDamage Reduction
Lightning Hunter's Blackbow +053/0/0/53/0E/A/-/-/C/-0/0/0/16.6/0
Lightning Hunter's Blackbow +159/0/0/59/0E/A/-/-/C/-0/0/0/16.6/0
Lightning Hunter's Blackbow +264/0/0/64/0E/A/-/-/C/-0/0/0/16.6/0
Lightning Hunter's Blackbow +370/0/0/70/0E/A/-/-/B/-0/0/0/16.6/0
Lightning Hunter's Blackbow +475/0/0/75/0E/A/-/-/B/-0/0/0/16.6/0
Lightning Hunter's Blackbow +581/0/0/81/0E/A/-/-/B/-0/0/0/16.6/0
Lightning Hunter's Blackbow +686/0/0/86/0E/A/-/-/B/-0/0/0/16.6/0
Lightning Hunter's Blackbow +792/0/0/92/0E/A/-/-/B/-0/0/0/16.6/0
Lightning Hunter's Blackbow +897/0/0/97/0E/A/-/-/B/-0/0/0/16.6/0
Lightning Hunter's Blackbow +9103/0/0/103/0E/A/-/-/B/-0/0/0/16.6/0
Lightning Hunter's Blackbow +10108/0/0/108/0E/A/-/-/B/-0/0/0/16.6/0
#### Dark --- Reduces: Base damage, STR and DEX stat bonuses. Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction. Requires: - Darknight Stone - 2,000 souls
NameDamageStat BonusesDamage Reduction
Dark Hunter's Blackbow +053/0/0/0/53E/A/-/-/-/C0/0/0/0/16.6
Dark Hunter's Blackbow +159/0/0/0/59E/A/-/-/-/C0/0/0/0/16.6
Dark Hunter's Blackbow +264/0/0/0/64E/A/-/-/-/C0/0/0/0/16.6
Dark Hunter's Blackbow +370/0/0/0/70E/A/-/-/-/B0/0/0/0/16.6
Dark Hunter's Blackbow +475/0/0/0/75E/A/-/-/-/B0/0/0/0/16.6
Dark Hunter's Blackbow +581/0/0/0/81E/A/-/-/-/B0/0/0/0/16.6
Dark Hunter's Blackbow +686/0/0/0/86E/A/-/-/-/B0/0/0/0/16.6
Dark Hunter's Blackbow +792/0/0/0/92E/A/-/-/-/B0/0/0/0/16.6
Dark Hunter's Blackbow +897/0/0/0/97E/A/-/-/-/B0/0/0/0/16.6
Dark Hunter's Blackbow +9103/0/0/0/103E/A/-/-/-/B0/0/0/0/16.6
Dark Hunter's Blackbow +10108/0/0/0/108E/A/-/-/-/B0/0/0/0/16.6
#### Raw --- Reduces: Stat bonuses. Adds/Increases: Base damage. Requires: - Raw Stone - 2,000 souls
NameDamageStat BonusesDamage Reduction
Raw Hunter's Blackbow +088/0/0/0/0E/D/-/-/-/-0/0/0/0/0
Raw Hunter's Blackbow +197/0/0/0/0E/D/-/-/-/-0/0/0/0/0
Raw Hunter's Blackbow +2106/0/0/0/0E/D/-/-/-/-0/0/0/0/0
Raw Hunter's Blackbow +3115/0/0/0/0E/D/-/-/-/-0/0/0/0/0
Raw Hunter's Blackbow +4124/0/0/0/0E/D/-/-/-/-0/0/0/0/0
Raw Hunter's Blackbow +5133/0/0/0/0E/D/-/-/-/-0/0/0/0/0
Raw Hunter's Blackbow +6142/0/0/0/0E/D/-/-/-/-0/0/0/0/0
Raw Hunter's Blackbow +7151/0/0/0/0E/D/-/-/-/-0/0/0/0/0
Raw Hunter's Blackbow +8160/0/0/0/0E/D/-/-/-/-0/0/0/0/0
Raw Hunter's Blackbow +9169/0/0/0/0E/D/-/-/-/-0/0/0/0/0
Raw Hunter's Blackbow +10178/0/0/0/0E/D/-/-/-/-0/0/0/0/0
#### Enchanted --- Reduces: Stat bonuses. Adds/Increases: INT stat bonus (excluding weapons that have base magic damage). Requires: - Magic Stone - 2,000 souls
NameDamageStat BonusesDamage Reduction
Enchanted Hunter's Blackbow +077/0/0/0/0E/D/D/-/-/-0/0/0/0/0
Enchanted Hunter's Blackbow +184/0/0/0/0E/D/D/-/-/-0/0/0/0/0
Enchanted Hunter's Blackbow +292/0/0/0/0E/D/D/-/-/-0/0/0/0/0
Enchanted Hunter's Blackbow +3100/0/0/0/0E/D/D/-/-/-0/0/0/0/0
Enchanted Hunter's Blackbow +4108/0/0/0/0E/D/D/-/-/-0/0/0/0/0
Enchanted Hunter's Blackbow +5116/0/0/0/0E/D/D/-/-/-0/0/0/0/0
Enchanted Hunter's Blackbow +6123/0/0/0/0E/D/D/-/-/-0/0/0/0/0
Enchanted Hunter's Blackbow +7131/0/0/0/0E/D/D/-/-/-0/0/0/0/0
Enchanted Hunter's Blackbow +8139/0/0/0/0E/D/D/-/-/-0/0/0/0/0
Enchanted Hunter's Blackbow +9147/0/0/0/0E/D/D/-/-/-0/0/0/0/0
Enchanted Hunter's Blackbow +10155/0/0/0/0E/D/C/-/-/-0/0/0/0/0
#### Mundane --- Reduces: Base damage, stat bonuses. Adds/Increases: Damage scaling from lowest stat. Requires: - Old Mundane Stone - 2,000 souls
NameDamageStat BonusesDamage Reduction
Mundane Hunter's Blackbow +038/0/0/0/0E/C/-/-/-/-0/0/0/0/0
Mundane Hunter's Blackbow +142/0/0/0/0E/C/-/-/-/-0/0/0/0/0
Mundane Hunter's Blackbow +246/0/0/0/0E/C/-/-/-/-0/0/0/0/0
Mundane Hunter's Blackbow +350/0/0/0/0E/C/-/-/-/-0/0/0/0/0
Mundane Hunter's Blackbow +454/0/0/0/0E/C/-/-/-/-0/0/0/0/0
Mundane Hunter's Blackbow +558/0/0/0/0E/C/-/-/-/-0/0/0/0/0
Mundane Hunter's Blackbow +661/0/0/0/0E/C/-/-/-/-0/0/0/0/0
Mundane Hunter's Blackbow +765/0/0/0/0E/C/-/-/-/-0/0/0/0/0
Mundane Hunter's Blackbow +869/0/0/0/0E/C/-/-/-/-0/0/0/0/0
Mundane Hunter's Blackbow +973/0/0/0/0E/C/-/-/-/-0/0/0/0/0
Mundane Hunter's Blackbow +1078/0/0/0/0E/C/-/-/-/-0/0/0/0/0
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage Each weapon has one or more physical damage types: - Striking - Slashing - Thrusting Certain enemies are weak or strong against different damage types. See Weakness for physical reduction, Resistance for elemental reduction.
**Aux Effect:**The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: - A is Poison Effect - B is Bleed Effect
**Counter Strength:**Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
**Poise Damage:**The ability of the weapon to break the poise of an enemy.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D: - A is the Strength required - B is the Dexterity required - C is the Intelligence required - D is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength) properly if the weapon is held with both hands. (14 x 2 = 28)
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D/E/F: - A is the Strength stat bonus that influences the physical attack of the weapon. - B is the Dexterity stat bonus that influences the physical attack of the weapon. - C is the Intelligence stat bonus that influences the Magical attack of the weapon. - D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon. - E is the Faith stat bonus that influences the Lightning attack of the weapon. - F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
**Damage Reduction:**The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage
**Aux Effect Reduction:**The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking. The Aux Effect Reduction % stats for a weapon are A / B / C / D: - A is Poison Effect - B is Bleed Effect - C is Petrification Effect - D is Curse Effect
**Stability:**Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
**Durability:**The durability of the weapon.
**Weight:**The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
**Enchantable? Items/Spells:**Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items.
Footnotes 1. All Bows and Greatbows are wielded two-handed, therefore only 4 Strength is required to wield this weapon.