# Infantry Axe
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### In-Game Description --- *An axe wielded by Drangleic infantry. A makeshift, crude weapon that deals an underwhelming amount of damage.* ### Availability --- Hollow Infantry (Axe) drop - very rare. ### General Information ---
ImageDamageAux EffectsCounter StrengthPoise DamageStats Needed Stat BonusesDamage ReductionAux Effects ReductionStabilityDurabilityWeightEnchantable? Items/Spells
![]()100/0/0/0/0 (Slash)0/0110309/1/0/0 C/D/-/-/-/-55/10/30/30/3015/15/15/1520303.5Yes/Yes
### Move Set --- + show Move Set - hide Move Set
**1 Handed**
**Light — Light**Diagonal slash into vertical slash
**Heavy — Heavy**Overhead vertical chop
**Roll — Light**Overhead vertical chop
**Backstep or Run — Light**Overhead diagonal chop
**Forward + Light**Guard break
**Forward + Heavy**Jumping overhead chop
**2 Handed**
**Light**Alternating vertical slashes
**Heavy — Heavy**Diagonal chop into diagonal chop
**Roll — Light**Overhead vertical chop
**Backstep or Run — Light**Fast vertical wide slash
**Forward + Light**Guard break
**Forward + Heavy**Jumping overhead chop
**Light** (left hand)Guard
**Heavy** (left hand)Parry
**Power Stance**
**Light** (left hand)Dual diagonal slash
**Heavy** (left hand)Dual diagonal slash followed by right handed overhead chop
### Notes --- - Needs 14 Str and 2 Dex to Power Stance. ### Upgrades ---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane
#### Basic --- Standard upgrade path. Requires: - Titanite
NameDamageAux EffectsStat BonusesMaterials CostSouls
Infantry Axe +0100/0/0/0/00/0C/D/-/-/---
Infantry Axe +1110/0/0/0/00/0C/D/-/-/-1x Titanite Shard310
Infantry Axe +2120/0/0/0/00/0C/D/-/-/-2x Titanite Shard390
Infantry Axe +3130/0/0/0/00/0C/D/-/-/-3x Titanite Shard470
Infantry Axe +4140/0/0/0/00/0C/D/-/-/-1x Large Titanite Shard620
Infantry Axe +5150/0/0/0/00/0C/D/-/-/-2x Large Titanite Shard700
Infantry Axe +6160/0/0/0/00/0C/D/-/-/-3x Large Titanite Shard780
Infantry Axe +7170/0/0/0/00/0C/D/-/-/-1x Titanite Chunk930
Infantry Axe +8180/0/0/0/00/0C/D/-/-/-2x Titanite Chunk1,010
Infantry Axe +9190/0/0/0/00/0C/D/-/-/-3x Titanite Chunk1,090
Infantry Axe +10200/0/0/0/00/0B/D/-/-/-1x Titanite Slab1,240
### Infusions --- #### Magic --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction. Requires: - Faintstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Magic Infantry Axe +070/70/0/0/00/0C/E/C/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Infantry Axe +177/77/0/0/00/0C/E/C/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Infantry Axe +284/84/0/0/00/0C/E/C/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Infantry Axe +391/91/0/0/00/0C/E/B/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Infantry Axe +498/98/0/0/00/0C/E/B/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Infantry Axe +5105/105/0/0/00/0C/E/B/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Infantry Axe +6112/112/0/0/00/0C/E/B/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Infantry Axe +7119/119/0/0/00/0C/E/B/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Infantry Axe +8126/126/0/0/00/0C/E/B/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Infantry Axe +9133/133/0/0/00/0C/E/B/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Infantry Axe +10140/140/0/0/00/0C/E/B/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
#### Fire --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction. Requires: - Firedrake Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Fire Infantry Axe +070/0/70/0/00/0C/E/-/C/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Infantry Axe +177/0/77/0/00/0C/E/-/C/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Infantry Axe +284/0/84/0/00/0C/E/-/C/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Infantry Axe +391/0/91/0/00/0C/E/-/B/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Infantry Axe +498/0/98/0/00/0C/E/-/B/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Infantry Axe +5105/0/105/0/00/0C/E/-/B/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Infantry Axe +6112/0/112/0/00/0C/E/-/B/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Infantry Axe +7119/0/119/0/00/0C/E/-/B/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Infantry Axe +8126/0/126/0/00/0C/E/-/B/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Infantry Axe +9133/0/133/0/00/0C/E/-/B/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Infantry Axe +10140/0/140/0/00/0C/E/-/B/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
#### Lightning --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction. Requires: - Boltstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Lightning Infantry Axe +070/0/0/70/00/0C/E/-/-/C/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Infantry Axe +177/0/0/77/00/0C/E/-/-/C/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Infantry Axe +284/0/0/84/00/0C/E/-/-/C/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Infantry Axe +391/0/0/91/00/0C/E/-/-/B/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Infantry Axe +498/0/0/98/00/0C/E/-/-/B/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Infantry Axe +5105/0/0/105/00/0C/E/-/-/B/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Infantry Axe +6112/0/0/112/00/0C/E/-/-/B/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Infantry Axe +7119/0/0/119/00/0C/E/-/-/B/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Infantry Axe +8126/0/0/126/00/0C/E/-/-/B/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Infantry Axe +9133/0/0/133/00/0C/E/-/-/B/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Infantry Axe +10140/0/0/140/00/0C/E/-/-/B/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
#### Dark --- Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction. Requires: - Darknight Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Dark Infantry Axe +070/0/0/0/700/0C/E/-/-/-/C52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Infantry Axe +177/0/0/0/770/0C/E/-/-/-/C52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Infantry Axe +284/0/0/0/840/0C/E/-/-/-/C52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Infantry Axe +391/0/0/0/910/0C/E/-/-/-/B52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Infantry Axe +498/0/0/0/980/0C/E/-/-/-/B52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Infantry Axe +5105/0/0/0/1050/0C/E/-/-/-/B52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Infantry Axe +6112/0/0/0/1120/0C/E/-/-/-/B52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Infantry Axe +7119/0/0/0/1190/0C/E/-/-/-/B52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Infantry Axe +8126/0/0/0/1260/0C/E/-/-/-/B52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Infantry Axe +9133/0/0/0/1330/0C/E/-/-/-/B52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Infantry Axe +10140/0/0/0/1400/0C/E/-/-/-/B52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
#### Poison --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base poison damage, poison damage reduction. Requires: - Poison Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Poison Infantry Axe +070/0/0/0/0112/0C/E/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Infantry Axe +177/0/0/0/0114/0C/E/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Infantry Axe +284/0/0/0/0117/0C/E/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Infantry Axe +391/0/0/0/0120/0C/E/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Infantry Axe +498/0/0/0/0123/0C/E/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Infantry Axe +5105/0/0/0/0126/0C/E/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Infantry Axe +6112/0/0/0/0128/0C/E/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Infantry Axe +7119/0/0/0/0131/0C/E/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Infantry Axe +8126/0/0/0/0134/0C/E/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Infantry Axe +9133/0/0/0/0137/0C/E/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Infantry Axe +10140/0/0/0/0140/0C/E/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
#### Bleed --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base bleed damage, bleed damage reduction. Requires: - Bleed Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Bleed Infantry Axe +070/0/0/0/00/112C/E/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Infantry Axe +177/0/0/0/00/114C/E/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Infantry Axe +284/0/0/0/00/117C/E/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Infantry Axe +391/0/0/0/00/120C/E/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Infantry Axe +498/0/0/0/00/123C/E/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Infantry Axe +5105/0/0/0/00/126C/E/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Infantry Axe +6112/0/0/0/00/128C/E/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Infantry Axe +7119/0/0/0/00/131C/E/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Infantry Axe +8126/0/0/0/00/134C/E/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Infantry Axe +9133/0/0/0/00/137C/E/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Infantry Axe +10140/0/0/0/00/140C/E/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
#### Raw --- Reduces: Stat bonuses. Adds/Increases: Base damage. Requires: - Raw Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Raw Infantry Axe +0115/0/0/0/00/0E/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Infantry Axe +1126/0/0/0/00/0E/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Infantry Axe +2138/0/0/0/00/0E/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Infantry Axe +3149/0/0/0/00/0E/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Infantry Axe +4161/0/0/0/00/0E/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Infantry Axe +5172/0/0/0/00/0E/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Infantry Axe +6184/0/0/0/00/0E/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Infantry Axe +7195/0/0/0/00/0E/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Infantry Axe +8207/0/0/0/00/0E/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Infantry Axe +9218/0/0/0/00/0E/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Infantry Axe +10230/0/0/0/00/0E/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
#### Enchanted --- Reduces: Stat bonuses. Adds/Increases: INT stat bonus (excluding weapons that have base magic damage). Requires: - Magic Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Enchanted Infantry Axe +0100/0/0/0/00/0E/E/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Infantry Axe +1110/0/0/0/00/0E/E/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Infantry Axe +2120/0/0/0/00/0E/E/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Infantry Axe +3130/0/0/0/00/0E/E/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Infantry Axe +4140/0/0/0/00/0E/E/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Infantry Axe +5150/0/0/0/00/0E/E/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Infantry Axe +6160/0/0/0/00/0E/E/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Infantry Axe +7170/0/0/0/00/0E/E/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Infantry Axe +8180/0/0/0/00/0E/E/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Infantry Axe +9190/0/0/0/00/0E/E/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Infantry Axe +10200/0/0/0/00/0E/E/C/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
#### Mundane --- Reduces: Base damage, stat bonuses. Adds/Increases: Damage scaling from lowest stat. Requires: - Old Mundane Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Mundane Infantry Axe +050/0/0/0/00/0D/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Infantry Axe +155/0/0/0/00/0D/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Infantry Axe +260/0/0/0/00/0D/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Infantry Axe +365/0/0/0/00/0D/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Infantry Axe +470/0/0/0/00/0D/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Infantry Axe +575/0/0/0/00/0D/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Infantry Axe +680/0/0/0/00/0D/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Infantry Axe +785/0/0/0/00/0D/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Infantry Axe +890/0/0/0/00/0D/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Infantry Axe +995/0/0/0/00/0D/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Infantry Axe +10100/0/0/0/00/0D/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage Each weapon has one or more physical damage types: - Striking - Slashing - Thrusting Certain enemies are weak or strong against different damage types. See Weakness for physical reduction, Resistance for elemental reduction.
**Aux Effect:**The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: - A is Poison Effect - B is Bleed Effect
**Counter Strength:**Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
**Poise Damage:**The ability of the weapon to break the poise of an enemy.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D: - A is the Strength required - B is the Dexterity required - C is the Intelligence required - D is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength) properly if the weapon is held with both hands. (14 x 2 = 28)
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D/E/F: - A is the Strength stat bonus that influences the physical attack of the weapon. - B is the Dexterity stat bonus that influences the physical attack of the weapon. - C is the Intelligence stat bonus that influences the Magical attack of the weapon. - D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon. - E is the Faith stat bonus that influences the Lightning attack of the weapon. - F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
**Damage Reduction:**The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage
**Aux Effect Reduction:**The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking. The Aux Effect Reduction % stats for a weapon are A / B / C / D: - A is Poison Effect - B is Bleed Effect - C is Petrification Effect - D is Curse Effect
**Stability:**Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
**Durability:**The durability of the weapon.
**Weight:**The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
**Enchantable? Items/Spells:**Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items.