# Lucerne
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### In-Game Description --- *A halberd characterized by a sharp beaked spike. This weapon is swung down upon foes like a pickaxe, utilizing its own weight in a powerful attack. Can break through a shielded guard and deal damage. Effect: shield piercing (strong attack)* ### Availability --- Sold by Chancellor Wellager for 4800 souls. ### General Information ---
ImageDamageAux EffectsCounter StrengthPoise DamageStats Needed Stat BonusesDamage ReductionAux Effects ReductionStabilityDurabilityWeight
![]()162/0/0/0/0 (Slash/Thrust)0/01203518/14/0/0 C/E/-/-/-/-40/10/30/30/3510/10/10/1040606.5
### Move Set --- + show Move Set - hide Move Set
**One-Handed****Two-Handed**
**Light Attack**overhead swing followed by thrustoverhead swings
**Heavy Attack**slow overhead smack followed by wide horizontal sweepa spinning attack that hits twice
**Rolling Attack**wide diagonal sweep from the rightquick diagonal slash
**Running Attack**wide horizontal sweep from the righta spinning attack that hits three times
### Notes --- ### Upgrades ---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane
#### Basic --- Standard upgrade path. Requires: - Titanite
NameDamageAux EffectsStat BonusesMaterials CostSouls
Lucerne +0162/0/0/0/00/0C/E/-/-/-/---
Lucerne +1178/0/0/0/00/0C/E/-/-/-/-1x Titanite Shard480
Lucerne +2194/0/0/0/00/0C/E/-/-/-/-2x Titanite Shard600
Lucerne +3210/0/0/0/00/0B/E/-/-/-/-3x Titanite Shard720
Lucerne +4227/0/0/0/00/0B/E/-/-/-/-1x Large Titanite Shard960
Lucerne +5243/0/0/0/00/0B/E/-/-/-/-2x Large Titanite Shard1,080
Lucerne +6259/0/0/0/00/0B/E/-/-/-/-3x Large Titanite Shard1,200
Lucerne +7276/0/0/0/00/0B/E/-/-/-/-1x Titanite Chunk1,440
Lucerne +8292/0/0/0/00/0B/E/-/-/-/-2x Titanite Chunk1,560
Lucerne +9308/0/0/0/00/0B/E/-/-/-/-3x Titanite Chunk1,680
Lucerne +10325/0/0/0/00/0B/E/-/-/-/-1x Titanite Slab1,920
### Infusions --- #### Magic --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction. Requires: - Faintstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Magic Lucerne +0113/113/0/0/00/0D/E/C/-/-/-37.9/26.6/27.9/27.9/32.97.9/7.9/7.9/7.9
Magic Lucerne +1124/124/0/0/00/0C/E/C/-/-/-37.9/26.6/27.9/27.9/32.97.9/7.9/7.9/7.9
Magic Lucerne +2136/136/0/0/00/0C/E/C/-/-/-37.9/26.6/27.9/27.9/32.97.9/7.9/7.9/7.9
Magic Lucerne +3147/147/0/0/00/0C/E/B/-/-/-37.9/26.6/27.9/27.9/32.97.9/7.9/7.9/7.9
Magic Lucerne +4159/159/0/0/00/0C/E/B/-/-/-37.9/26.6/27.9/27.9/32.97.9/7.9/7.9/7.9
Magic Lucerne +5170/170/0/0/00/0C/E/B/-/-/-37.9/26.6/27.9/27.9/32.97.9/7.9/7.9/7.9
Magic Lucerne +6181/181/0/0/00/0C/E/B/-/-/-37.9/26.6/27.9/27.9/32.97.9/7.9/7.9/7.9
Magic Lucerne +7193/193/0/0/00/0C/E/B/-/-/-37.9/26.6/27.9/27.9/32.97.9/7.9/7.9/7.9
Magic Lucerne +8204/204/0/0/00/0C/E/B/-/-/-37.9/26.6/27.9/27.9/32.97.9/7.9/7.9/7.9
Magic Lucerne +9216/216/0/0/00/0C/E/B/-/-/-37.9/26.6/27.9/27.9/32.97.9/7.9/7.9/7.9
Magic Lucerne +10227/227/0/0/00/0B/E/B/-/-/-37.9/26.6/27.9/27.9/32.97.9/7.9/7.9/7.9
#### Fire --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction. Requires: - Firedrake Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Fire Lucerne +0113/0/113/0/00/0D/E/-/C/-/-37.9/7.9/46.6/27.9/32.97.9/7.9/7.9/7.9
Fire Lucerne +1124/0/124/0/00/0C/E/-/C/-/-37.9/7.9/46.6/27.9/32.97.9/7.9/7.9/7.9
Fire Lucerne +2136/0/136/0/00/0C/E/-/C/-/-37.9/7.9/46.6/27.9/32.97.9/7.9/7.9/7.9
Fire Lucerne +3147/0/147/0/00/0C/E/-/B/-/-37.9/7.9/46.6/27.9/32.97.9/7.9/7.9/7.9
Fire Lucerne +4159/0/159/0/00/0C/E/-/B/-/-37.9/7.9/46.6/27.9/32.97.9/7.9/7.9/7.9
Fire Lucerne +5170/0/170/0/00/0C/E/-/B/-/-37.9/7.9/46.6/27.9/32.97.9/7.9/7.9/7.9
Fire Lucerne +6181/0/181/0/00/0C/E/-/B/-/-37.9/7.9/46.6/27.9/32.97.9/7.9/7.9/7.9
Fire Lucerne +7193/0/193/0/00/0C/E/-/B/-/-37.9/7.9/46.6/27.9/32.97.9/7.9/7.9/7.9
Fire Lucerne +8204/0/204/0/00/0C/E/-/B/-/-37.9/7.9/46.6/27.9/32.97.9/7.9/7.9/7.9
Fire Lucerne +9216/0/216/0/00/0C/E/-/B/-/-37.9/7.9/46.6/27.9/32.97.9/7.9/7.9/7.9
Fire Lucerne +10227/0/227/0/00/0B/E/-/B/-/-37.9/7.9/46.6/27.9/32.97.9/7.9/7.9/7.9
#### Lightning --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction. Requires: - Boltstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Lightning Lucerne +0113/0/0/113/00/0D/E/-/-/C/-37.9/7.9/27.9/46.6/32.97.9/7.9/7.9/7.9
Lightning Lucerne +1124/0/0/124/00/0C/E/-/-/C/-37.9/7.9/27.9/46.6/32.97.9/7.9/7.9/7.9
Lightning Lucerne +2136/0/0/136/00/0C/E/-/-/C/-37.9/7.9/27.9/46.6/32.97.9/7.9/7.9/7.9
Lightning Lucerne +3147/0/0/147/00/0C/E/-/-/B/-37.9/7.9/27.9/46.6/32.97.9/7.9/7.9/7.9
Lightning Lucerne +4159/0/0/159/00/0C/E/-/-/B/-37.9/7.9/27.9/46.6/32.97.9/7.9/7.9/7.9
Lightning Lucerne +5170/0/0/170/00/0C/E/-/-/B/-37.9/7.9/27.9/46.6/32.97.9/7.9/7.9/7.9
Lightning Lucerne +6181/0/0/181/00/0C/E/-/-/B/-37.9/7.9/27.9/46.6/32.97.9/7.9/7.9/7.9
Lightning Lucerne +7193/0/0/193/00/0C/E/-/-/B/-37.9/7.9/27.9/46.6/32.97.9/7.9/7.9/7.9
Lightning Lucerne +8204/0/0/204/00/0C/E/-/-/B/-37.9/7.9/27.9/46.6/32.97.9/7.9/7.9/7.9
Lightning Lucerne +9216/0/0/216/00/0C/E/-/-/B/-37.9/7.9/27.9/46.6/32.97.9/7.9/7.9/7.9
Lightning Lucerne +10227/0/0/227/00/0B/E/-/-/B/-37.9/7.9/27.9/46.6/32.97.9/7.9/7.9/7.9
#### Dark --- Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction. Requires: - Darknight Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Dark Lucerne +0113/0/0/0/1130/0D/E/-/-/-/C37.9/7.9/27.9/27.9/51.67.9/7.9/7.9/7.9
Dark Lucerne +1124/0/0/0/1240/0C/E/-/-/-/C37.9/7.9/27.9/27.9/51.67.9/7.9/7.9/7.9
Dark Lucerne +2136/0/0/0/1360/0C/E/-/-/-/C37.9/7.9/27.9/27.9/51.67.9/7.9/7.9/7.9
Dark Lucerne +3147/0/0/0/1470/0C/E/-/-/-/B37.9/7.9/27.9/27.9/51.67.9/7.9/7.9/7.9
Dark Lucerne +4159/0/0/0/1590/0C/E/-/-/-/B37.9/7.9/27.9/27.9/51.67.9/7.9/7.9/7.9
Dark Lucerne +5170/0/0/0/1700/0C/E/-/-/-/B37.9/7.9/27.9/27.9/51.67.9/7.9/7.9/7.9
Dark Lucerne +6181/0/0/0/1810/0C/E/-/-/-/B37.9/7.9/27.9/27.9/51.67.9/7.9/7.9/7.9
Dark Lucerne +7193/0/0/0/1930/0C/E/-/-/-/B37.9/7.9/27.9/27.9/51.67.9/7.9/7.9/7.9
Dark Lucerne +8204/0/0/0/2040/0C/E/-/-/-/B37.9/7.9/27.9/27.9/51.67.9/7.9/7.9/7.9
Dark Lucerne +9216/0/0/0/2160/0C/E/-/-/-/B37.9/7.9/27.9/27.9/51.67.9/7.9/7.9/7.9
Dark Lucerne +10227/0/0/0/2270/0B/E/-/-/-/B37.9/7.9/27.9/27.9/51.67.9/7.9/7.9/7.9
#### Poison --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base poison damage, poison damage reduction. Requires: - Poison Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Poison Lucerne +0113/0/0/0/0112/0D/E/-/-/-/-37.9/7.9/27.9/27.9/32.926.6/7.9/7.9/7.9
Poison Lucerne +1124/0/0/0/0114/0C/E/-/-/-/-37.9/7.9/27.9/27.9/32.926.6/7.9/7.9/7.9
Poison Lucerne +2136/0/0/0/0117/0C/E/-/-/-/-37.9/7.9/27.9/27.9/32.926.6/7.9/7.9/7.9
Poison Lucerne +3147/0/0/0/0120/0C/E/-/-/-/-37.9/7.9/27.9/27.9/32.926.6/7.9/7.9/7.9
Poison Lucerne +4159/0/0/0/0123/0C/E/-/-/-/-37.9/7.9/27.9/27.9/32.926.6/7.9/7.9/7.9
Poison Lucerne +5170/0/0/0/0126/0C/E/-/-/-/-37.9/7.9/27.9/27.9/32.926.6/7.9/7.9/7.9
Poison Lucerne +6181/0/0/0/0128/0C/E/-/-/-/-37.9/7.9/27.9/27.9/32.926.6/7.9/7.9/7.9
Poison Lucerne +7193/0/0/0/0131/0C/E/-/-/-/-37.9/7.9/27.9/27.9/32.926.6/7.9/7.9/7.9
Poison Lucerne +8204/0/0/0/0134/0C/E/-/-/-/-37.9/7.9/27.9/27.9/32.926.6/7.9/7.9/7.9
Poison Lucerne +9216/0/0/0/0137/0C/E/-/-/-/-37.9/7.9/27.9/27.9/32.926.6/7.9/7.9/7.9
Poison Lucerne +10227/0/0/0/0140/0B/E/-/-/-/-37.9/7.9/27.9/27.9/32.926.6/7.9/7.9/7.9
#### Bleed --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base bleed damage, bleed damage reduction. Requires: - Bleed Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Lacerating Lucerne +0113/0/0/0/00/112D/E/-/-/-/-37.9/7.9/27.9/27.9/32.97.9/26.6/7.9/7.9
Lacerating Lucerne +1124/0/0/0/00/114C/E/-/-/-/-37.9/7.9/27.9/27.9/32.97.9/26.6/7.9/7.9
Lacerating Lucerne +2136/0/0/0/00/117C/E/-/-/-/-37.9/7.9/27.9/27.9/32.97.9/26.6/7.9/7.9
Lacerating Lucerne +3147/0/0/0/00/120C/E/-/-/-/-37.9/7.9/27.9/27.9/32.97.9/26.6/7.9/7.9
Lacerating Lucerne +4159/0/0/0/00/123C/E/-/-/-/-37.9/7.9/27.9/27.9/32.97.9/26.6/7.9/7.9
Lacerating Lucerne +5170/0/0/0/00/126C/E/-/-/-/-37.9/7.9/27.9/27.9/32.97.9/26.6/7.9/7.9
Lacerating Lucerne +6181/0/0/0/00/128C/E/-/-/-/-37.9/7.9/27.9/27.9/32.97.9/26.6/7.9/7.9
Lacerating Lucerne +7193/0/0/0/00/131C/E/-/-/-/-37.9/7.9/27.9/27.9/32.97.9/26.6/7.9/7.9
Lacerating Lucerne +8204/0/0/0/00/134C/E/-/-/-/-37.9/7.9/27.9/27.9/32.97.9/26.6/7.9/7.9
Lacerating Lucerne +9216/0/0/0/00/137C/E/-/-/-/-37.9/7.9/27.9/27.9/32.97.9/26.6/7.9/7.9
Lacerating Lucerne +10227/0/0/0/00/140B/E/-/-/-/-37.9/7.9/27.9/27.9/32.97.9/26.6/7.9/7.9
#### Raw --- Reduces: Stat bonuses. Adds/Increases: Base damage. Requires: - Raw Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Raw Lucerne +0186/0/0/0/00/0E/E/-/-/-/-40/10/30/30/3510/10/10/10
Raw Lucerne +1205/0/0/0/00/0E/E/-/-/-/-40/10/30/30/3510/10/10/10
Raw Lucerne +2223/0/0/0/00/0E/E/-/-/-/-40/10/30/30/3510/10/10/10
Raw Lucerne +3242/0/0/0/00/0E/E/-/-/-/-40/10/30/30/3510/10/10/10
Raw Lucerne +4261/0/0/0/00/0E/E/-/-/-/-40/10/30/30/3510/10/10/10
Raw Lucerne +5280/0/0/0/00/0E/E/-/-/-/-40/10/30/30/3510/10/10/10
Raw Lucerne +6298/0/0/0/00/0E/E/-/-/-/-40/10/30/30/3510/10/10/10
Raw Lucerne +7317/0/0/0/00/0E/E/-/-/-/-40/10/30/30/3510/10/10/10
Raw Lucerne +8336/0/0/0/00/0E/E/-/-/-/-40/10/30/30/3510/10/10/10
Raw Lucerne +9355/0/0/0/00/0E/E/-/-/-/-40/10/30/30/3510/10/10/10
Raw Lucerne +10373/0/0/0/00/0E/E/-/-/-/-40/10/30/30/3510/10/10/10
#### Enchanted --- Reduces: Stat bonuses. Adds/Increases: INT stat bonus (excluding weapons that have base magic damage). Requires: - Magic Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Enchanted Lucerne +0162/0/0/0/00/0E/E/D/-/-/-40/10/30/30/3510/10/10/10
Enchanted Lucerne +1178/0/0/0/00/0E/E/D/-/-/-40/10/30/30/3510/10/10/10
Enchanted Lucerne +2194/0/0/0/00/0E/E/D/-/-/-40/10/30/30/3510/10/10/10
Enchanted Lucerne +3210/0/0/0/00/0E/E/D/-/-/-40/10/30/30/3510/10/10/10
Enchanted Lucerne +4227/0/0/0/00/0D/E/D/-/-/-40/10/30/30/3510/10/10/10
Enchanted Lucerne +5243/0/0/0/00/0D/E/D/-/-/-40/10/30/30/3510/10/10/10
Enchanted Lucerne +6259/0/0/0/00/0D/E/D/-/-/-40/10/30/30/3510/10/10/10
Enchanted Lucerne +7276/0/0/0/00/0D/E/D/-/-/-40/10/30/30/3510/10/10/10
Enchanted Lucerne +8292/0/0/0/00/0D/E/D/-/-/-40/10/30/30/3510/10/10/10
Enchanted Lucerne +9308/0/0/0/00/0D/E/D/-/-/-40/10/30/30/3510/10/10/10
Enchanted Lucerne +10325/0/0/0/00/0D/E/C/-/-/-40/10/30/30/3510/10/10/10
#### Mundane --- Reduces: Base damage, stat bonuses. Adds/Increases: Damage scaling from lowest stat. Requires: - Old Mundane Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Mundane Lucerne +081/0/0/0/00/0D/E/-/-/-/-40/10/30/30/3510/10/10/10
Mundane Lucerne +189/0/0/0/00/0D/E/-/-/-/-40/10/30/30/3510/10/10/10
Mundane Lucerne +297/0/0/0/00/0D/E/-/-/-/-40/10/30/30/3510/10/10/10
Mundane Lucerne +3105/0/0/0/00/0D/E/-/-/-/-40/10/30/30/3510/10/10/10
Mundane Lucerne +4113/0/0/0/00/0D/E/-/-/-/-40/10/30/30/3510/10/10/10
Mundane Lucerne +5121/0/0/0/00/0D/E/-/-/-/-40/10/30/30/3510/10/10/10
Mundane Lucerne +6129/0/0/0/00/0D/E/-/-/-/-40/10/30/30/3510/10/10/10
Mundane Lucerne +7138/0/0/0/00/0D/E/-/-/-/-40/10/30/30/3510/10/10/10
Mundane Lucerne +8146/0/0/0/00/0D/E/-/-/-/-40/10/30/30/3510/10/10/10
Mundane Lucerne +9154/0/0/0/00/0C/E/-/-/-/-40/10/30/30/3510/10/10/10
Mundane Lucerne +10162/0/0/0/00/0C/E/-/-/-/-40/10/30/30/3510/10/10/10
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage Each weapon has one or more physical damage types: - Striking - Slashing - Thrusting Certain enemies are weak or strong against different damage types. See Weakness for physical reduction, Resistance for elemental reduction.
**Aux Effect:**The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: - A is Poison Effect - B is Bleed Effect
**Counter Strength:**Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
**Poise Damage:**The ability of the weapon to break the poise of an enemy.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D: - A is the Strength required - B is the Dexterity required - C is the Intelligence required - D is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength) properly if the weapon is held with both hands. (14 x 2 = 28)
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D/E/F: - A is the Strength stat bonus that influences the physical attack of the weapon. - B is the Dexterity stat bonus that influences the physical attack of the weapon. - C is the Intelligence stat bonus that influences the Magical attack of the weapon. - D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon. - E is the Faith stat bonus that influences the Lightning attack of the weapon. - F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
**Damage Reduction:**The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage
**Aux Effect Reduction:**The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking. The Aux Effect Reduction % stats for a weapon are A / B / C / D: - A is Poison Effect - B is Bleed Effect - C is Petrification Effect - D is Curse Effect
**Stability:**Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
**Durability:**The durability of the weapon.
**Weight:**The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
**Enchantable? Items/Spells:**Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items.