### In-Game Description
---
*A halberd characterized by a sharp beaked spike.
This weapon is swung down upon foes like
a pickaxe, utilizing its own weight in a powerful
attack. Can break through a shielded guard
and deal damage.
Effect: shield piercing (strong attack)*
### Availability
---
Sold by Chancellor Wellager for 4800 souls.
### General Information
---
Image | Damage | Aux Effects | Counter
Strength | Poise
Damage | Stats Needed
Stat Bonuses | Damage
Reduction | Aux Effects
Reduction | Stability | Durability | Weight |
---|
![]() | 162/0/0/0/0
(Slash/Thrust) | 0/0 | 120 | 35 | 18/14/0/0
C/E/-/-/-/- | 40/10/30/30/35 | 10/10/10/10 | 40 | 60 | 6.5 |
### Move Set
---
+ show Move Set - hide Move Set
| **One-Handed** | **Two-Handed** |
**Light Attack** | overhead swing followed by thrust | overhead swings |
**Heavy Attack** | slow overhead smack followed by wide horizontal sweep | a spinning attack that hits twice |
**Rolling Attack** | wide diagonal sweep from the right | quick diagonal slash |
**Running Attack** | wide horizontal sweep from the right | a spinning attack that hits three times |
### Notes
---
### Upgrades
---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
#### Basic
---
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|
Lucerne +0 | 162/0/0/0/0 | 0/0 | C/E/-/-/-/- | - | - |
Lucerne +1 | 178/0/0/0/0 | 0/0 | C/E/-/-/-/- | 1x Titanite Shard | 480 |
Lucerne +2 | 194/0/0/0/0 | 0/0 | C/E/-/-/-/- | 2x Titanite Shard | 600 |
Lucerne +3 | 210/0/0/0/0 | 0/0 | B/E/-/-/-/- | 3x Titanite Shard | 720 |
Lucerne +4 | 227/0/0/0/0 | 0/0 | B/E/-/-/-/- | 1x Large Titanite Shard | 960 |
Lucerne +5 | 243/0/0/0/0 | 0/0 | B/E/-/-/-/- | 2x Large Titanite Shard | 1,080 |
Lucerne +6 | 259/0/0/0/0 | 0/0 | B/E/-/-/-/- | 3x Large Titanite Shard | 1,200 |
Lucerne +7 | 276/0/0/0/0 | 0/0 | B/E/-/-/-/- | 1x Titanite Chunk | 1,440 |
Lucerne +8 | 292/0/0/0/0 | 0/0 | B/E/-/-/-/- | 2x Titanite Chunk | 1,560 |
Lucerne +9 | 308/0/0/0/0 | 0/0 | B/E/-/-/-/- | 3x Titanite Chunk | 1,680 |
Lucerne +10 | 325/0/0/0/0 | 0/0 | B/E/-/-/-/- | 1x Titanite Slab | 1,920 |
### Infusions
---
#### Magic
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Magic Lucerne +0 | 113/113/0/0/0 | 0/0 | D/E/C/-/-/- | 37.9/26.6/27.9/27.9/32.9 | 7.9/7.9/7.9/7.9 |
Magic Lucerne +1 | 124/124/0/0/0 | 0/0 | C/E/C/-/-/- | 37.9/26.6/27.9/27.9/32.9 | 7.9/7.9/7.9/7.9 |
Magic Lucerne +2 | 136/136/0/0/0 | 0/0 | C/E/C/-/-/- | 37.9/26.6/27.9/27.9/32.9 | 7.9/7.9/7.9/7.9 |
Magic Lucerne +3 | 147/147/0/0/0 | 0/0 | C/E/B/-/-/- | 37.9/26.6/27.9/27.9/32.9 | 7.9/7.9/7.9/7.9 |
Magic Lucerne +4 | 159/159/0/0/0 | 0/0 | C/E/B/-/-/- | 37.9/26.6/27.9/27.9/32.9 | 7.9/7.9/7.9/7.9 |
Magic Lucerne +5 | 170/170/0/0/0 | 0/0 | C/E/B/-/-/- | 37.9/26.6/27.9/27.9/32.9 | 7.9/7.9/7.9/7.9 |
Magic Lucerne +6 | 181/181/0/0/0 | 0/0 | C/E/B/-/-/- | 37.9/26.6/27.9/27.9/32.9 | 7.9/7.9/7.9/7.9 |
Magic Lucerne +7 | 193/193/0/0/0 | 0/0 | C/E/B/-/-/- | 37.9/26.6/27.9/27.9/32.9 | 7.9/7.9/7.9/7.9 |
Magic Lucerne +8 | 204/204/0/0/0 | 0/0 | C/E/B/-/-/- | 37.9/26.6/27.9/27.9/32.9 | 7.9/7.9/7.9/7.9 |
Magic Lucerne +9 | 216/216/0/0/0 | 0/0 | C/E/B/-/-/- | 37.9/26.6/27.9/27.9/32.9 | 7.9/7.9/7.9/7.9 |
Magic Lucerne +10 | 227/227/0/0/0 | 0/0 | B/E/B/-/-/- | 37.9/26.6/27.9/27.9/32.9 | 7.9/7.9/7.9/7.9 |
#### Fire
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Fire Lucerne +0 | 113/0/113/0/0 | 0/0 | D/E/-/C/-/- | 37.9/7.9/46.6/27.9/32.9 | 7.9/7.9/7.9/7.9 |
Fire Lucerne +1 | 124/0/124/0/0 | 0/0 | C/E/-/C/-/- | 37.9/7.9/46.6/27.9/32.9 | 7.9/7.9/7.9/7.9 |
Fire Lucerne +2 | 136/0/136/0/0 | 0/0 | C/E/-/C/-/- | 37.9/7.9/46.6/27.9/32.9 | 7.9/7.9/7.9/7.9 |
Fire Lucerne +3 | 147/0/147/0/0 | 0/0 | C/E/-/B/-/- | 37.9/7.9/46.6/27.9/32.9 | 7.9/7.9/7.9/7.9 |
Fire Lucerne +4 | 159/0/159/0/0 | 0/0 | C/E/-/B/-/- | 37.9/7.9/46.6/27.9/32.9 | 7.9/7.9/7.9/7.9 |
Fire Lucerne +5 | 170/0/170/0/0 | 0/0 | C/E/-/B/-/- | 37.9/7.9/46.6/27.9/32.9 | 7.9/7.9/7.9/7.9 |
Fire Lucerne +6 | 181/0/181/0/0 | 0/0 | C/E/-/B/-/- | 37.9/7.9/46.6/27.9/32.9 | 7.9/7.9/7.9/7.9 |
Fire Lucerne +7 | 193/0/193/0/0 | 0/0 | C/E/-/B/-/- | 37.9/7.9/46.6/27.9/32.9 | 7.9/7.9/7.9/7.9 |
Fire Lucerne +8 | 204/0/204/0/0 | 0/0 | C/E/-/B/-/- | 37.9/7.9/46.6/27.9/32.9 | 7.9/7.9/7.9/7.9 |
Fire Lucerne +9 | 216/0/216/0/0 | 0/0 | C/E/-/B/-/- | 37.9/7.9/46.6/27.9/32.9 | 7.9/7.9/7.9/7.9 |
Fire Lucerne +10 | 227/0/227/0/0 | 0/0 | B/E/-/B/-/- | 37.9/7.9/46.6/27.9/32.9 | 7.9/7.9/7.9/7.9 |
#### Lightning
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Lightning Lucerne +0 | 113/0/0/113/0 | 0/0 | D/E/-/-/C/- | 37.9/7.9/27.9/46.6/32.9 | 7.9/7.9/7.9/7.9 |
Lightning Lucerne +1 | 124/0/0/124/0 | 0/0 | C/E/-/-/C/- | 37.9/7.9/27.9/46.6/32.9 | 7.9/7.9/7.9/7.9 |
Lightning Lucerne +2 | 136/0/0/136/0 | 0/0 | C/E/-/-/C/- | 37.9/7.9/27.9/46.6/32.9 | 7.9/7.9/7.9/7.9 |
Lightning Lucerne +3 | 147/0/0/147/0 | 0/0 | C/E/-/-/B/- | 37.9/7.9/27.9/46.6/32.9 | 7.9/7.9/7.9/7.9 |
Lightning Lucerne +4 | 159/0/0/159/0 | 0/0 | C/E/-/-/B/- | 37.9/7.9/27.9/46.6/32.9 | 7.9/7.9/7.9/7.9 |
Lightning Lucerne +5 | 170/0/0/170/0 | 0/0 | C/E/-/-/B/- | 37.9/7.9/27.9/46.6/32.9 | 7.9/7.9/7.9/7.9 |
Lightning Lucerne +6 | 181/0/0/181/0 | 0/0 | C/E/-/-/B/- | 37.9/7.9/27.9/46.6/32.9 | 7.9/7.9/7.9/7.9 |
Lightning Lucerne +7 | 193/0/0/193/0 | 0/0 | C/E/-/-/B/- | 37.9/7.9/27.9/46.6/32.9 | 7.9/7.9/7.9/7.9 |
Lightning Lucerne +8 | 204/0/0/204/0 | 0/0 | C/E/-/-/B/- | 37.9/7.9/27.9/46.6/32.9 | 7.9/7.9/7.9/7.9 |
Lightning Lucerne +9 | 216/0/0/216/0 | 0/0 | C/E/-/-/B/- | 37.9/7.9/27.9/46.6/32.9 | 7.9/7.9/7.9/7.9 |
Lightning Lucerne +10 | 227/0/0/227/0 | 0/0 | B/E/-/-/B/- | 37.9/7.9/27.9/46.6/32.9 | 7.9/7.9/7.9/7.9 |
#### Dark
---
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Dark Lucerne +0 | 113/0/0/0/113 | 0/0 | D/E/-/-/-/C | 37.9/7.9/27.9/27.9/51.6 | 7.9/7.9/7.9/7.9 |
Dark Lucerne +1 | 124/0/0/0/124 | 0/0 | C/E/-/-/-/C | 37.9/7.9/27.9/27.9/51.6 | 7.9/7.9/7.9/7.9 |
Dark Lucerne +2 | 136/0/0/0/136 | 0/0 | C/E/-/-/-/C | 37.9/7.9/27.9/27.9/51.6 | 7.9/7.9/7.9/7.9 |
Dark Lucerne +3 | 147/0/0/0/147 | 0/0 | C/E/-/-/-/B | 37.9/7.9/27.9/27.9/51.6 | 7.9/7.9/7.9/7.9 |
Dark Lucerne +4 | 159/0/0/0/159 | 0/0 | C/E/-/-/-/B | 37.9/7.9/27.9/27.9/51.6 | 7.9/7.9/7.9/7.9 |
Dark Lucerne +5 | 170/0/0/0/170 | 0/0 | C/E/-/-/-/B | 37.9/7.9/27.9/27.9/51.6 | 7.9/7.9/7.9/7.9 |
Dark Lucerne +6 | 181/0/0/0/181 | 0/0 | C/E/-/-/-/B | 37.9/7.9/27.9/27.9/51.6 | 7.9/7.9/7.9/7.9 |
Dark Lucerne +7 | 193/0/0/0/193 | 0/0 | C/E/-/-/-/B | 37.9/7.9/27.9/27.9/51.6 | 7.9/7.9/7.9/7.9 |
Dark Lucerne +8 | 204/0/0/0/204 | 0/0 | C/E/-/-/-/B | 37.9/7.9/27.9/27.9/51.6 | 7.9/7.9/7.9/7.9 |
Dark Lucerne +9 | 216/0/0/0/216 | 0/0 | C/E/-/-/-/B | 37.9/7.9/27.9/27.9/51.6 | 7.9/7.9/7.9/7.9 |
Dark Lucerne +10 | 227/0/0/0/227 | 0/0 | B/E/-/-/-/B | 37.9/7.9/27.9/27.9/51.6 | 7.9/7.9/7.9/7.9 |
#### Poison
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Poison Lucerne +0 | 113/0/0/0/0 | 112/0 | D/E/-/-/-/- | 37.9/7.9/27.9/27.9/32.9 | 26.6/7.9/7.9/7.9 |
Poison Lucerne +1 | 124/0/0/0/0 | 114/0 | C/E/-/-/-/- | 37.9/7.9/27.9/27.9/32.9 | 26.6/7.9/7.9/7.9 |
Poison Lucerne +2 | 136/0/0/0/0 | 117/0 | C/E/-/-/-/- | 37.9/7.9/27.9/27.9/32.9 | 26.6/7.9/7.9/7.9 |
Poison Lucerne +3 | 147/0/0/0/0 | 120/0 | C/E/-/-/-/- | 37.9/7.9/27.9/27.9/32.9 | 26.6/7.9/7.9/7.9 |
Poison Lucerne +4 | 159/0/0/0/0 | 123/0 | C/E/-/-/-/- | 37.9/7.9/27.9/27.9/32.9 | 26.6/7.9/7.9/7.9 |
Poison Lucerne +5 | 170/0/0/0/0 | 126/0 | C/E/-/-/-/- | 37.9/7.9/27.9/27.9/32.9 | 26.6/7.9/7.9/7.9 |
Poison Lucerne +6 | 181/0/0/0/0 | 128/0 | C/E/-/-/-/- | 37.9/7.9/27.9/27.9/32.9 | 26.6/7.9/7.9/7.9 |
Poison Lucerne +7 | 193/0/0/0/0 | 131/0 | C/E/-/-/-/- | 37.9/7.9/27.9/27.9/32.9 | 26.6/7.9/7.9/7.9 |
Poison Lucerne +8 | 204/0/0/0/0 | 134/0 | C/E/-/-/-/- | 37.9/7.9/27.9/27.9/32.9 | 26.6/7.9/7.9/7.9 |
Poison Lucerne +9 | 216/0/0/0/0 | 137/0 | C/E/-/-/-/- | 37.9/7.9/27.9/27.9/32.9 | 26.6/7.9/7.9/7.9 |
Poison Lucerne +10 | 227/0/0/0/0 | 140/0 | B/E/-/-/-/- | 37.9/7.9/27.9/27.9/32.9 | 26.6/7.9/7.9/7.9 |
#### Bleed
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Lacerating Lucerne +0 | 113/0/0/0/0 | 0/112 | D/E/-/-/-/- | 37.9/7.9/27.9/27.9/32.9 | 7.9/26.6/7.9/7.9 |
Lacerating Lucerne +1 | 124/0/0/0/0 | 0/114 | C/E/-/-/-/- | 37.9/7.9/27.9/27.9/32.9 | 7.9/26.6/7.9/7.9 |
Lacerating Lucerne +2 | 136/0/0/0/0 | 0/117 | C/E/-/-/-/- | 37.9/7.9/27.9/27.9/32.9 | 7.9/26.6/7.9/7.9 |
Lacerating Lucerne +3 | 147/0/0/0/0 | 0/120 | C/E/-/-/-/- | 37.9/7.9/27.9/27.9/32.9 | 7.9/26.6/7.9/7.9 |
Lacerating Lucerne +4 | 159/0/0/0/0 | 0/123 | C/E/-/-/-/- | 37.9/7.9/27.9/27.9/32.9 | 7.9/26.6/7.9/7.9 |
Lacerating Lucerne +5 | 170/0/0/0/0 | 0/126 | C/E/-/-/-/- | 37.9/7.9/27.9/27.9/32.9 | 7.9/26.6/7.9/7.9 |
Lacerating Lucerne +6 | 181/0/0/0/0 | 0/128 | C/E/-/-/-/- | 37.9/7.9/27.9/27.9/32.9 | 7.9/26.6/7.9/7.9 |
Lacerating Lucerne +7 | 193/0/0/0/0 | 0/131 | C/E/-/-/-/- | 37.9/7.9/27.9/27.9/32.9 | 7.9/26.6/7.9/7.9 |
Lacerating Lucerne +8 | 204/0/0/0/0 | 0/134 | C/E/-/-/-/- | 37.9/7.9/27.9/27.9/32.9 | 7.9/26.6/7.9/7.9 |
Lacerating Lucerne +9 | 216/0/0/0/0 | 0/137 | C/E/-/-/-/- | 37.9/7.9/27.9/27.9/32.9 | 7.9/26.6/7.9/7.9 |
Lacerating Lucerne +10 | 227/0/0/0/0 | 0/140 | B/E/-/-/-/- | 37.9/7.9/27.9/27.9/32.9 | 7.9/26.6/7.9/7.9 |
#### Raw
---
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Raw Lucerne +0 | 186/0/0/0/0 | 0/0 | E/E/-/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Raw Lucerne +1 | 205/0/0/0/0 | 0/0 | E/E/-/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Raw Lucerne +2 | 223/0/0/0/0 | 0/0 | E/E/-/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Raw Lucerne +3 | 242/0/0/0/0 | 0/0 | E/E/-/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Raw Lucerne +4 | 261/0/0/0/0 | 0/0 | E/E/-/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Raw Lucerne +5 | 280/0/0/0/0 | 0/0 | E/E/-/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Raw Lucerne +6 | 298/0/0/0/0 | 0/0 | E/E/-/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Raw Lucerne +7 | 317/0/0/0/0 | 0/0 | E/E/-/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Raw Lucerne +8 | 336/0/0/0/0 | 0/0 | E/E/-/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Raw Lucerne +9 | 355/0/0/0/0 | 0/0 | E/E/-/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Raw Lucerne +10 | 373/0/0/0/0 | 0/0 | E/E/-/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
#### Enchanted
---
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Enchanted Lucerne +0 | 162/0/0/0/0 | 0/0 | E/E/D/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Enchanted Lucerne +1 | 178/0/0/0/0 | 0/0 | E/E/D/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Enchanted Lucerne +2 | 194/0/0/0/0 | 0/0 | E/E/D/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Enchanted Lucerne +3 | 210/0/0/0/0 | 0/0 | E/E/D/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Enchanted Lucerne +4 | 227/0/0/0/0 | 0/0 | D/E/D/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Enchanted Lucerne +5 | 243/0/0/0/0 | 0/0 | D/E/D/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Enchanted Lucerne +6 | 259/0/0/0/0 | 0/0 | D/E/D/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Enchanted Lucerne +7 | 276/0/0/0/0 | 0/0 | D/E/D/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Enchanted Lucerne +8 | 292/0/0/0/0 | 0/0 | D/E/D/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Enchanted Lucerne +9 | 308/0/0/0/0 | 0/0 | D/E/D/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Enchanted Lucerne +10 | 325/0/0/0/0 | 0/0 | D/E/C/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
#### Mundane
---
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Mundane Lucerne +0 | 81/0/0/0/0 | 0/0 | D/E/-/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Mundane Lucerne +1 | 89/0/0/0/0 | 0/0 | D/E/-/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Mundane Lucerne +2 | 97/0/0/0/0 | 0/0 | D/E/-/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Mundane Lucerne +3 | 105/0/0/0/0 | 0/0 | D/E/-/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Mundane Lucerne +4 | 113/0/0/0/0 | 0/0 | D/E/-/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Mundane Lucerne +5 | 121/0/0/0/0 | 0/0 | D/E/-/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Mundane Lucerne +6 | 129/0/0/0/0 | 0/0 | D/E/-/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Mundane Lucerne +7 | 138/0/0/0/0 | 0/0 | D/E/-/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Mundane Lucerne +8 | 146/0/0/0/0 | 0/0 | D/E/-/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Mundane Lucerne +9 | 154/0/0/0/0 | 0/0 | C/E/-/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
Mundane Lucerne +10 | 162/0/0/0/0 | 0/0 | C/E/-/-/-/- | 40/10/30/30/35 | 10/10/10/10 |
---
### Key
---
**Damage:** | The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
Each weapon has one or more physical damage types:
- Striking
- Slashing
- Thrusting
Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.
|
**Aux Effect:** | The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
- A is Poison Effect
- B is Bleed Effect
|
**Counter Strength:** | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
**Poise Damage:** | The ability of the weapon to break the poise of an enemy. |
**Stats Needed:** | The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:
- A is the Strength required
- B is the Dexterity required
- C is the Intelligence required
- D is the Faith required
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.
Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)
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**Stat Bonuses:** | The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:
- A is the Strength stat bonus that influences the physical attack of the weapon.
- B is the Dexterity stat bonus that influences the physical attack of the weapon.
- C is the Intelligence stat bonus that influences the Magical attack of the weapon.
- D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
- E is the Faith stat bonus that influences the Lightning attack of the weapon.
- F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
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**Damage Reduction:** | The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
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**Aux Effect Reduction:** | The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:
- A is Poison Effect
- B is Bleed Effect
- C is Petrification Effect
- D is Curse Effect
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**Stability:** | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
**Durability:** | The durability of the weapon. |
**Weight:** | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
**Enchantable? Items/Spells:** | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items. |