### In-Game Description
---
*Claws used by the manikins of Harvest Valley.
The peculiar art of puppetry
is a vestige of the two lost lands.
The Queen, entranced by poison,
used it to beckon unknowing souls
to the defiled valley.*
### Availability
---
***Dark Souls 2 & Scholar of the First Sin:***
Manikin (Claws) drop - very rare.
### General Information
---
Image | Damage | Aux Effects | Counter
Strength | Poise
Damage | Stats Needed
Stat Bonuses | Damage
Reduction | Aux Effects
Reduction | Stability | Durability | Weight | Enchantable?
Items/Spells |
---|
![]() | 75/0/0/0/0
(Strike) | 0/0 | 120 | 10 | 9/18/0/0
C/C/-/-/-/- | 30/10/20/20/30 | 10/10/10/10 | 5 | 50 | 1.5 | Yes/Yes |
### Move Set
---
+ show Move Set - hide Move Set
| **One-handed** | **Two-handed** |
**R1 — R1** | slash to the left then right | slash to the right then left |
**R2 — R2** | downward slash followed by jumping attack | downward slash followed by circular slash |
**Roll — R1** | uppercut | delayed circular slash |
**Backstep or Run — R1** | haymaker | bigger haymaker |
**Forward + R1** | jumping attack | jumping attack |
### Notes
---
- **Dark Souls 2 Location:** There are three claw Manikins in Earthen Peak. Backtracking from the Lower Earthen Peak bonfire, through the Covetous Demon's boss room, and past the three Undead Steelworkers, there is a narrow ledge above an alcove with a Poison Horn Beetle (and another Poison Horn Beetle below the small set of stairs to the left). Further below to the front and left, there is a metal-gated doorway and a small, protruding ledge. To make the jump, get a running start, jump midway along the aforementioned narrow ledge, and then perform a plunge attack while in the air - this will prevent you from rolling past the small ledge below. Past the doorway is another Poison Horn Beetle, and the three claw Manikins (beware the floor arrow trap).
- Can only be power-stanced with a Bone Fist, Caestus, Fist, Claws, Malformed Claws or another Manikin Claws.
- Needs 14 Str and 27 Dex to Power Stance.
### Upgrades
---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
#### Basic
---
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|
Manikin Claws +0 | 75/0/0/0/0 | 0/0 | C/C/-/-/-/- | - | - |
Manikin Claws +1 | 82/0/0/0/0 | 0/0 | C/C/-/-/-/- | 1x Titanite Shard | 280 |
Manikin Claws +2 | 90/0/0/0/0 | 0/0 | C/C/-/-/-/- | 2x Titanite Shard | 350 |
Manikin Claws +3 | 97/0/0/0/0 | 0/0 | C/C/-/-/-/- | 3x Titanite Shard | 420 |
Manikin Claws +4 | 105/0/0/0/0 | 0/0 | C/C/-/-/-/- | 1x Large Titanite Shard | 550 |
Manikin Claws +5 | 112/0/0/0/0 | 0/0 | C/C/-/-/-/- | 2x Large Titanite Shard | 620 |
Manikin Claws +6 | 120/0/0/0/0 | 0/0 | C/C/-/-/-/- | 3x Large Titanite Shard | 690 |
Manikin Claws +7 | 127/0/0/0/0 | 0/0 | C/C/-/-/-/- | 1x Titanite Chunk | 830 |
Manikin Claws +8 | 135/0/0/0/0 | 0/0 | C/C/-/-/-/- | 2x Titanite Chunk | 900 |
Manikin Claws +9 | 142/0/0/0/0 | 0/0 | C/C/-/-/-/- | 3x Titanite Chunk | 970 |
Manikin Claws +10 | 150/0/0/0/0 | 0/0 | C/C/-/-/-/- | 1x Titanite Slab | 1,100 |
### Infusions
---
#### Magic
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Magic Manikin Claws +0 | 67/45/0/0/0 | 0/? | D/D/C/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Manikin Claws +1 | ?/?/0/0/0 | 0/? | D/D/C/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Manikin Claws +2 | ?/?/0/0/0 | 0/? | D/D/C/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Manikin Claws +3 | ?/?/0/0/0 | 0/? | C/D/B/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Manikin Claws +4 | ?/?/0/0/0 | 0/? | C/D/B/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Manikin Claws +5 | ?/?/0/0/0 | 0/? | C/D/B/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Manikin Claws +6 | ?/?/0/0/0 | 0/? | C/D/B/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Manikin Claws +7 | ?/?/0/0/0 | 0/? | C/D/B/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Manikin Claws +8 | ?/?/0/0/0 | 0/? | C/D/B/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Manikin Claws +9 | ?/?/0/0/0 | 0/? | C/D/B/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Magic Manikin Claws +10 | ?/?/0/0/0 | 0/? | C/D/B/-/-/- | 27.9/26.6/17.9/17.9/27.9 | 7.9/7.9/7.9/7.9 |
#### Fire
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Fire Manikin Claws +0 | 67/0/45/0/0 | 0/? | D/D/-/C/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Manikin Claws +1 | ?/0/?/0/0 | 0/? | D/D/-/C/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Manikin Claws +2 | ?/0/?/0/0 | 0/? | D/D/-/C/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Manikin Claws +3 | ?/0/?/0/0 | 0/? | C/D/-/B/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Manikin Claws +4 | ?/0/?/0/0 | 0/? | C/D/-/B/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Manikin Claws +5 | ?/0/?/0/0 | 0/? | C/D/-/B/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Manikin Claws +6 | ?/0/?/0/0 | 0/? | C/D/-/B/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Manikin Claws +7 | ?/0/?/0/0 | 0/? | C/D/-/B/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Manikin Claws +8 | ?/0/?/0/0 | 0/? | C/D/-/B/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Manikin Claws +9 | ?/0/?/0/0 | 0/? | C/D/-/B/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
Fire Manikin Claws +10 | ?/0/?/0/0 | 0/? | C/D/-/B/-/- | 27.9/7.9/36.6/17.9/27.9 | 7.9/7.9/7.9/7.9 |
#### Lightning
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Lightning Manikin Claws +0 | 67/0/0/45/0 | 0/? | D/D/-/-/C/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Manikin Claws +1 | ?/0/0/?/0 | 0/? | D/D/-/-/C/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Manikin Claws +2 | ?/0/0/?/0 | 0/? | D/D/-/-/C/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Manikin Claws +3 |= ?/0/0/?/0 | 0/? | C/D/-/-/B/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Manikin Claws +4 | ?/0/0/?/0 | 0/? | C/D/-/-/B/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Manikin Claws +5 | ?/0/0/?/0 | 0/? | C/D/-/-/B/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Manikin Claws +6 | ?/0/0/?/0 | 0/? | C/D/-/-/B/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Manikin Claws +7 | ?/0/0/?/0 | 0/? | C/D/-/-/B/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Manikin Claws +8 | ?/0/0/?/0 | 0/? | C/D/-/-/B/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Manikin Claws +9 | ?/0/0/?/0 | 0/? | C/D/-/-/B/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
Lightning Manikin Claws +10 | ?/0/0/?/0 | 0/? | C/D/-/-/B/- | 27.9/7.9/17.9/36.6/27.9 | 7.9/7.9/7.9/7.9 |
#### Dark
---
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Dark Manikin Claws +0 | 67/0/0/0/45 | 0/? | D/D/-/-/-/C | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Manikin Claws +1 | ?/0/0/0/? | 0/? | D/D/-/-/-/C | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Manikin Claws +2 | ?/0/0/0/? | 0/? | D/D/-/-/-/C | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Manikin Claws +3 | ?/0/0/0/? | 0/? | C/D/-/-/-/B | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Manikin Claws +4 | ?/0/0/0/? | 0/? | C/D/-/-/-/B | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Manikin Claws +5 | ?/0/0/0/? | 0/? | C/D/-/-/-/B | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Manikin Claws +6 | ?/0/0/0/? | 0/? | C/D/-/-/-/B | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Manikin Claws +7 | ?/0/0/0/? | 0/? | C/D/-/-/-/B | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Manikin Claws +8 | ?/0/0/0/? | 0/? | C/D/-/-/-/B | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Manikin Claws +9 | ?/0/0/0/? | 0/? | C/D/-/-/-/B | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
Dark Manikin Claws +10 | ?/0/0/0/? | 0/? | C/D/-/-/-/B | 27.9/7.9/17.9/17.9/46.6 | 7.9/7.9/7.9/7.9 |
#### Poison
---
Reduces: STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base physical and poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Poison Manikin Claws +0 | 81/0/0/0/0 | 38/72 | D/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 16.6/9.1/9.1/9.1 |
Poison Manikin Claws +1 | ?/0/0/0/0 | ?/? | D/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 16.6/9.1/9.1/9.1 |
Poison Manikin Claws +2 | ?/0/0/0/0 | ?/? | D/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 16.6/9.1/9.1/9.1 |
Poison Manikin Claws +3 | ?/0/0/0/0 | ?/? | C/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 16.6/9.1/9.1/9.1 |
Poison Manikin Claws +4 | ?/0/0/0/0 | ?/? | C/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 16.6/9.1/9.1/9.1 |
Poison Manikin Claws +5 | ?/0/0/0/0 | ?/? | C/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 16.6/9.1/9.1/9.1 |
Poison Manikin Claws +6 | ?/0/0/0/0 | ?/? | C/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 16.6/9.1/9.1/9.1 |
Poison Manikin Claws +7 | ?/0/0/0/0 | ?/? | C/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 16.6/9.1/9.1/9.1 |
Poison Manikin Claws +8 | ?/0/0/0/0 | ?/? | C/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 16.6/9.1/9.1/9.1 |
Poison Manikin Claws +9 | ?/0/0/0/0 | ?/? | C/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 16.6/9.1/9.1/9.1 |
Poison Manikin Claws +10 | ?/0/0/0/0 | ?/? | C/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 16.6/9.1/9.1/9.1 |
#### Bleed
---
Reduces: STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base physical and bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Bleed Manikin Claws +0 | 71/0/0/0/0 | 0/96 | D/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 9.1/16.6/9.1/9.1 |
Bleed Manikin Claws +1 | ?/0/0/0/0 | 0/? | D/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 9.1/16.6/9.1/9.1 |
Bleed Manikin Claws +2 | ?/0/0/0/0 | 0/? | D/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 9.1/16.6/9.1/9.1 |
Bleed Manikin Claws +3 | ?/0/0/0/0 | 0/? | C/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 9.1/16.6/9.1/9.1 |
Bleed Manikin Claws +4 | ?/0/0/0/0 | 0/? | C/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 9.1/16.6/9.1/9.1 |
Bleed Manikin Claws +5 | ?/0/0/0/0 | 0/? | C/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 9.1/16.6/9.1/9.1 |
Bleed Manikin Claws +6 | ?/0/0/0/0 | 0/? | C/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 9.1/16.6/9.1/9.1 |
Bleed Manikin Claws +7 | ?/0/0/0/0 | 0/? | C/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 9.1/16.6/9.1/9.1 |
Bleed Manikin Claws +8 | ?/0/0/0/0 | 0/? | C/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 9.1/16.6/9.1/9.1 |
Bleed Manikin Claws +9 | ?/0/0/0/0 | 0/? | C/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 9.1/16.6/9.1/9.1 |
Bleed Manikin Claws +10 | ?/0/0/0/0 | 0/? | C/D/-/-/-/- | 29.1/9.1/19.1/19.1/29.1 | 9.1/16.6/9.1/9.1 |
#### Raw
---
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Raw Manikin Claws +0 | 86/0/0/0/0 | 0/77 | E/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Raw Manikin Claws +1 | 94/0/0/0/0 | 0/? | E/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Raw Manikin Claws +2 | 103/0/0/0/0 | 0/? | E/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Raw Manikin Claws +3 | 112/0/0/0/0 | 0/? | E/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Raw Manikin Claws +4 | 120/0/0/0/0 | 0/? | E/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Raw Manikin Claws +5 | 129/0/0/0/0 | 0/? | E/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Raw Manikin Claws +6 | 138/0/0/0/0 | 0/? | E/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Raw Manikin Claws +7 | 146/0/0/0/0 | 0/? | E/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Raw Manikin Claws +8 | 155/0/0/0/0 | 0/? | E/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Raw Manikin Claws +9 | 163/0/0/0/0 | 0/? | E/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Raw Manikin Claws +10 | 172/0/0/0/0 | 0/? | E/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
#### Enchanted
---
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Enchanted Manikin Claws +0 | 75/0/0/0/0 | 0/67 | E/E/D/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Enchanted Manikin Claws +1 | 82/0/0/0/0 | 0/? | E/E/D/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Enchanted Manikin Claws +2 | 90/0/0/0/0 | 0/? | E/E/D/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Enchanted Manikin Claws +3 | 97/0/0/0/0 | 0/? | E/E/D/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Enchanted Manikin Claws +4 | 105/0/0/0/0 | 0/? | E/E/D/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Enchanted Manikin Claws +5 | 112/0/0/0/0 | 0/? | E/E/D/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Enchanted Manikin Claws +6 | 120/0/0/0/0 | 0/? | E/E/D/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Enchanted Manikin Claws +7 | 127/0/0/0/0 | 0/? | E/E/D/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Enchanted Manikin Claws +8 | 135/0/0/0/0 | 0/? | E/E/D/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Enchanted Manikin Claws +9 | 142/0/0/0/0 | 0/? | E/E/D/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Enchanted Manikin Claws +10 | 150/0/0/0/0 | 0/? | E/E/C/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
#### Mundane
---
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Mundane Manikin Claws +0 | 37/0/0/0/0 | 0/33 | D/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Mundane Manikin Claws +1 | 41/0/0/0/0 | 0/? | D/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Mundane Manikin Claws +2 | 45/0/0/0/0 | 0/? | D/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Mundane Manikin Claws +3 | 48/0/0/0/0 | 0/? | D/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Mundane Manikin Claws +4 | 52/0/0/0/0 | 0/? | D/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Mundane Manikin Claws +5 | 56/0/0/0/0 | 0/? | D/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Mundane Manikin Claws +6 | 60/0/0/0/0 | 0/? | D/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Mundane Manikin Claws +7 | 63/0/0/0/0 | 0/? | D/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Mundane Manikin Claws +8 | 67/0/0/0/0 | 0/? | D/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Mundane Manikin Claws +9 | 71/0/0/0/0 | 0/? | D/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
Mundane Manikin Claws +10 | 75/0/0/0/0 | 0/? | D/E/-/-/-/- | 27.9/7.9/17.9/17.9/27.6 | 7.9/7.9/7.9/7.9 |
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### Key
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**Damage:** | The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
Each weapon has one or more physical damage types:
- Striking
- Slashing
- Thrusting
Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.
|
**Aux Effect:** | The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
- A is Poison Effect
- B is Bleed Effect
|
**Counter Strength:** | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
**Poise Damage:** | The ability of the weapon to break the poise of an enemy. |
**Stats Needed:** | The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:
- A is the Strength required
- B is the Dexterity required
- C is the Intelligence required
- D is the Faith required
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.
Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)
|
**Stat Bonuses:** | The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:
- A is the Strength stat bonus that influences the physical attack of the weapon.
- B is the Dexterity stat bonus that influences the physical attack of the weapon.
- C is the Intelligence stat bonus that influences the Magical attack of the weapon.
- D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
- E is the Faith stat bonus that influences the Lightning attack of the weapon.
- F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
|
**Damage Reduction:** | The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
|
**Aux Effect Reduction:** | The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:
- A is Poison Effect
- B is Bleed Effect
- C is Petrification Effect
- D is Curse Effect
|
**Stability:** | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
**Durability:** | The durability of the weapon. |
**Weight:** | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
**Enchantable? Items/Spells:** | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items. |