### In-Game Description
---
*Knife of the manikins of Harvest Valley.*
*The peculiar art of puppetry
is a vestige of the two lost lands.
The Queen, entranced by poison,
used it to beckon unknowing souls
to the defiled valley.*
### Availability
---
***Dark Souls 2 & Scholar of the First Sin:***
Manikin (Dagger) drop - very rare.
### General Information
---
Image | Damage | Aux Effects | Counter
Strength | Poise
Damage | Stats Needed
Stat Bonuses | Damage
Reduction | Aux Effects
Reduction | Stability | Durability | Weight | Enchantable?
Items/Spells |
---|
![]() | 52/0/0/0/0
(Slash/Thrust) | 0/53 | 150 | 10 | 6/14/0/0
D/C/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 | 15 | 80 | 1.0 | Yes/Yes |
### Move Set
---
+ show Move Set - hide Move Set
| **One-Handed** | **Two-Handed** |
**Light Attacks** | quick horizontal swipes | quick horizontal swipes |
**Heavy Attacks** | quick pokes | extending thrusts |
**Rolling Attack** | poke | poke |
**Running Attack** | very quick horizontal slash | quick downward slash |
### Notes
---
- It gains a very small amount of physical and bleed damage when infused with Magic, Fire, Lightning, Dark, or Poison.
### Upgrades
---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
#### Basic
---
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|
Manikin Knife +0 | 52/0/0/0/0 | 0/53 | D/C/-/-/-/- | - | - |
Manikin Knife +1 | 57/0/0/0/0 | 0/55 | D/C/-/-/-/- | 1x Titanite Shard | 580 |
Manikin Knife +2 | 62/0/0/0/0 | 0/58 | D/C/-/-/-/- | 2x Titanite Shard | 720 |
Manikin Knife +3 | 67/0/0/0/0 | 0/61 | D/C/-/-/-/- | 3x Titanite Shard | 870 |
Manikin Knife +4 | 73/0/0/0/0 | 0/63 | D/C/-/-/-/- | 1x Large Titanite Shard | 1,150 |
Manikin Knife +5 | 78/0/0/0/0 | 0/66 | D/C/-/-/-/- | 2x Large Titanite Shard | 1,300 |
Manikin Knife +6 | 83/0/0/0/0 | 0/69 | D/C/-/-/-/- | 3x Large Titanite Shard | 1,440 |
Manikin Knife +7 | 89/0/0/0/0 | 0/71 | D/C/-/-/-/- | 1x Titanite Chunk | 1,730 |
Manikin Knife +8 | 94/0/0/0/0 | 0/74 | D/C/-/-/-/- | 2x Titanite Chunk | 1,870 |
Manikin Knife +9 | 99/0/0/0/0 | 0/77 | D/C/-/-/-/- | 3x Titanite Chunk | 2,010 |
Manikin Knife +10 | 105/0/0/0/0 | 0/80 | D/C/-/-/-/- | 1x Titanite Slab | 2,300 |
### Infusions
---
#### Magic
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Magic Manikin Knife +0 | 53/18/0/0/0 | 0/54 | E/D/C/-/-/- | 43.7/20.0/28.7/28.7/18.7 | 13.7/13.7/13.7/13.7 |
Magic Manikin Knife +1 | 58/20/0/0/0 | 0/56 | E/D/C/-/-/- | 43.7/20.0/28.7/28.7/18.7 | 13.7/13.7/13.7/13.7 |
Magic Manikin Knife +2 | 63/22/0/0/0 | 0/59 | E/D/C/-/-/- | 43.7/20.0/28.7/28.7/18.7 | 13.7/13.7/13.7/13.7 |
Magic Manikin Knife +3 | 69/24/0/0/0 | 0/62 | E/D/C/-/-/- | 43.7/20.0/28.7/28.7/18.7 | 13.7/13.7/13.7/13.7 |
Magic Manikin Knife +4 | 74/26/0/0/0 | 0/65 | E/D/C/-/-/- | 43.7/20.0/28.7/28.7/18.7 | 13.7/13.7/13.7/13.7 |
Magic Manikin Knife +5 | 80/28/0/0/0 | 0/67 | E/D/C/-/-/- | 43.7/20.0/28.7/28.7/18.7 | 13.7/13.7/13.7/13.7 |
Magic Manikin Knife +6 | 85/30/0/0/0 | 0/70 | E/D/C/-/-/- | 43.7/20.0/28.7/28.7/18.7 | 13.7/13.7/13.7/13.7 |
Magic Manikin Knife +7 | 90/32/0/0/0 | 0/73 | E/D/C/-/-/- | 43.7/20.0/28.7/28.7/18.7 | 13.7/13.7/13.7/13.7 |
Magic Manikin Knife +8 | 96/33/0/0/0 | 0/76 | E/D/C/-/-/- | 43.7/20.0/28.7/28.7/18.7 | 13.7/13.7/13.7/13.7 |
Magic Manikin Knife +9 | 101/35/0/0/0 | 0/78 | E/D/C/-/-/- | 43.7/20.0/28.7/28.7/18.7 | 13.7/13.7/13.7/13.7 |
Magic Manikin Knife +10 | 107/37/0/0/0 | 0/81 | E/D/C/-/-/- | 43.7/20.0/28.7/28.7/18.7 | 13.7/13.7/13.7/13.7 |
#### Fire
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Fire Manikin Knife +0 | 53/0/18/0/0 | 0/54 | E/D/-/C/-/- | 43.7/8.7/40/28.7/18.7 | 13.7/13.7/13.7/13.7 |
Fire Manikin Knife +1 | 58/0/20/0/0 | 0/56 | E/D/-/C/-/- | 43.7/8.7/40/28.7/18.7 | 13.7/13.7/13.7/13.7 |
Fire Manikin Knife +2 | 63/0/22/0/0 | 0/59 | E/D/-/C/-/- | 43.7/8.7/40/28.7/18.7 | 13.7/13.7/13.7/13.7 |
Fire Manikin Knife +3 | 69/0/24/0/0 | 0/62 | E/D/-/C/-/- | 43.7/8.7/40/28.7/18.7 | 13.7/13.7/13.7/13.7 |
Fire Manikin Knife +4 | 74/0/26/0/0 | 0/65 | E/D/-/C/-/- | 43.7/8.7/40/28.7/18.7 | 13.7/13.7/13.7/13.7 |
Fire Manikin Knife +5 | 80/0/28/0/0 | 0/67 | E/D/-/C/-/- | 43.7/8.7/40/28.7/18.7 | 13.7/13.7/13.7/13.7 |
Fire Manikin Knife +6 | 85/0/30/0/0 | 0/70 | E/D/-/C/-/- | 43.7/8.7/40/28.7/18.7 | 13.7/13.7/13.7/13.7 |
Fire Manikin Knife +7 | 90/0/32/0/0 | 0/73 | E/D/-/C/-/- | 43.7/8.7/40/28.7/18.7 | 13.7/13.7/13.7/13.7 |
Fire Manikin Knife +8 | 96/0/33/0/0 | 0/76 | E/D/-/C/-/- | 43.7/8.7/40/28.7/18.7 | 13.7/13.7/13.7/13.7 |
Fire Manikin Knife +9 | 101/0/35/0/0 | 0/78 | E/D/-/C/-/- | 43.7/8.7/40/28.7/18.7 | 13.7/13.7/13.7/13.7 |
Fire Manikin Knife +10 | 107/0/37/0/0 | 0/81 | E/D/-/C/-/- | 43.7/8.7/40/28.7/18.7 | 13.7/13.7/13.7/13.7 |
#### Lightning
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Lightning Manikin Knife +0 | 53/0/0/18/0 | 0/54 | E/D/-/-/C/- | 43.7/8.7/28.7/40/18.7 | 13.7/13.7/13.7/13.7 |
Lightning Manikin Knife +1 | 58/0/0/20/0 | 0/56 | E/D/-/-/C/- | 43.7/8.7/28.7/40/18.7 | 13.7/13.7/13.7/13.7 |
Lightning Manikin Knife +2 | 63/0/0/22/0 | 0/59 | E/D/-/-/C/- | 43.7/8.7/28.7/40/18.7 | 13.7/13.7/13.7/13.7 |
Lightning Manikin Knife +3 | 69/0/0/24/0 | 0/62 | E/D/-/-/C/- | 43.7/8.7/28.7/40/18.7 | 13.7/13.7/13.7/13.7 |
Lightning Manikin Knife +4 | 74/0/0/26/0 | 0/65 | E/D/-/-/C/- | 43.7/8.7/28.7/40/18.7 | 13.7/13.7/13.7/13.7 |
Lightning Manikin Knife +5 | 80/0/0/28/0 | 0/67 | E/D/-/-/C/- | 43.7/8.7/28.7/40/18.7 | 13.7/13.7/13.7/13.7 |
Lightning Manikin Knife +6 | 85/0/0/30/0 | 0/70 | E/D/-/-/C/- | 43.7/8.7/28.7/40/18.7 | 13.7/13.7/13.7/13.7 |
Lightning Manikin Knife +7 | 90/0/0/32/0 | 0/73 | E/D/-/-/C/- | 43.7/8.7/28.7/40/18.7 | 13.7/13.7/13.7/13.7 |
Lightning Manikin Knife +8 | 96/0/0/33/0 | 0/76 | E/D/-/-/C/- | 43.7/8.7/28.7/40/18.7 | 13.7/13.7/13.7/13.7 |
Lightning Manikin Knife +9 | 101/0/0/35/0 | 0/78 | E/D/-/-/C/- | 43.7/8.7/28.7/40/18.7 | 13.7/13.7/13.7/13.7 |
Lightning Manikin Knife +10 | 107/0/0/37/0 | 0/81 | E/D/-/-/C/- | 43.7/8.7/28.7/40/18.7 | 13.7/13.7/13.7/13.7 |
#### Dark
---
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Dark Manikin Knife +0 | 53/0/0/0/18 | 0/54 | E/D/-/-/-/C | 43.7/8.7/28.7/28.7/30 | 13.7/13.7/13.7/13.7 |
Dark Manikin Knife +1 | 58/0/0/0/20 | 0/56 | E/D/-/-/-/C | 43.7/8.7/28.7/28.7/30 | 13.7/13.7/13.7/13.7 |
Dark Manikin Knife +2 | 63/0/0/0/22 | 0/59 | E/D/-/-/-/C | 43.7/8.7/28.7/28.7/30 | 13.7/13.7/13.7/13.7 |
Dark Manikin Knife +3 | 69/0/0/0/24 | 0/62 | E/D/-/-/-/C | 43.7/8.7/28.7/28.7/30 | 13.7/13.7/13.7/13.7 |
Dark Manikin Knife +4 | 74/0/0/0/26 | 0/65 | E/D/-/-/-/C | 43.7/8.7/28.7/28.7/30 | 13.7/13.7/13.7/13.7 |
Dark Manikin Knife +5 | 80/0/0/0/28 | 0/67 | E/D/-/-/-/C | 43.7/8.7/28.7/28.7/30 | 13.7/13.7/13.7/13.7 |
Dark Manikin Knife +6 | 85/0/0/0/30 | 0/70 | E/D/-/-/-/C | 43.7/8.7/28.7/28.7/30 | 13.7/13.7/13.7/13.7 |
Dark Manikin Knife +7 | 90/0/0/0/32 | 0/73 | E/D/-/-/-/C | 43.7/8.7/28.7/28.7/30 | 13.7/13.7/13.7/13.7 |
Dark Manikin Knife +8 | 96/0/0/0/33 | 0/76 | E/D/-/-/-/C | 43.7/8.7/28.7/28.7/30 | 13.7/13.7/13.7/13.7 |
Dark Manikin Knife +9 | 101/0/0/0/35 | 0/78 | E/D/-/-/-/C | 43.7/8.7/28.7/28.7/30 | 13.7/13.7/13.7/13.7 |
Dark Manikin Knife +10 | 107/0/0/0/37 | 0/81 | E/D/-/-/-/C | 43.7/8.7/28.7/28.7/30 | 13.7/13.7/13.7/13.7 |
#### Poison
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Poison Manikin Knife +0 | 53/0/0/0/0 | 57/54 | E/D/-/-/-/- | 43.7/8.7/28.7/28.7/18.7 | 25/13.7/13.7/13.7 |
Poison Manikin Knife +1 | 58/0/0/0/0 | 59/56 | E/D/-/-/-/- | 43.7/8.7/28.7/28.7/18.7 | 25/13.7/13.7/13.7 |
Poison Manikin Knife +2 | 63/0/0/0/0 | 60/59 | E/D/-/-/-/- | 43.7/8.7/28.7/28.7/18.7 | 25/13.7/13.7/13.7 |
Poison Manikin Knife +3 | 69/0/0/0/0 | 61/62 | E/D/-/-/-/- | 43.7/8.7/28.7/28.7/18.7 | 25/13.7/13.7/13.7 |
Poison Manikin Knife +4 | 74/0/0/0/0 | 63/65 | E/D/-/-/-/- | 43.7/8.7/28.7/28.7/18.7 | 25/13.7/13.7/13.7 |
Poison Manikin Knife +5 | 80/0/0/0/0 | 64/67 | E/D/-/-/-/- | 43.7/8.7/28.7/28.7/18.7 | 25/13.7/13.7/13.7 |
Poison Manikin Knife +6 | 85/0/0/0/0 | 66/70 | E/D/-/-/-/- | 43.7/8.7/28.7/28.7/18.7 | 25/13.7/13.7/13.7 |
Poison Manikin Knife +7 | 90/0/0/0/0 | 67/73 | E/D/-/-/-/- | 43.7/8.7/28.7/28.7/18.7 | 25/13.7/13.7/13.7 |
Poison Manikin Knife +8 | 96/0/0/0/0 | 69/76 | E/D/-/-/-/- | 43.7/8.7/28.7/28.7/18.7 | 25/13.7/13.7/13.7 |
Poison Manikin Knife +9 | 101/0/0/0/0 | 70/78 | E/D/-/-/-/- | 43.7/8.7/28.7/28.7/18.7 | 25/13.7/13.7/13.7 |
Poison Manikin Knife +10 | 107/0/0/0/0 | 71/81 | E/D/-/-/-/- | 43.7/8.7/28.7/28.7/18.7 | 25/13.7/13.7/13.7 |
#### Bleed
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Bleed Manikin Knife +0 | 43/0/0/0/0 | 0/82 | E/D/-/-/-/- | 43.7/8.7/28.7/28.7/18.7 | 13.7/25/13.7/13.7 |
Bleed Manikin Knife +1 | 48/0/0/0/0 | 0/86 | E/D/-/-/-/- | 43.7/8.7/28.7/28.7/18.7 | 13.7/25/13.7/13.7 |
Bleed Manikin Knife +2 | 52/0/0/0/0 | 0/91 | E/D/-/-/-/- | 43.7/8.7/28.7/28.7/18.7 | 13.7/25/13.7/13.7 |
Bleed Manikin Knife +3 | 57/0/0/0/0 | 0/95 | E/D/-/-/-/- | 43.7/8.7/28.7/28.7/18.7 | 13.7/25/13.7/13.7 |
Bleed Manikin Knife +4 | 61/0/0/0/0 | 0/99 | E/D/-/-/-/- | 43.7/8.7/28.7/28.7/18.7 | 13.7/25/13.7/13.7 |
Bleed Manikin Knife +5 | 65/0/0/0/0 | 0/103 | E/D/-/-/-/- | 43.7/8.7/28.7/28.7/18.7 | 13.7/25/13.7/13.7 |
Bleed Manikin Knife +6 | 70/0/0/0/0 | 0/107 | E/D/-/-/-/- | 43.7/8.7/28.7/28.7/18.7 | 13.7/25/13.7/13.7 |
Bleed Manikin Knife +7 | 74/0/0/0/0 | 0/112 | E/D/-/-/-/- | 43.7/8.7/28.7/28.7/18.7 | 13.7/25/13.7/13.7 |
Bleed Manikin Knife +8 | 79/0/0/0/0 | 0/116 | E/D/-/-/-/- | 43.7/8.7/28.7/28.7/18.7 | 13.7/25/13.7/13.7 |
Bleed Manikin Knife +9 | 83/0/0/0/0 | 0/12' | E/D/-/-/-/- | 43.7/8.7/28.7/28.7/18.7 | 13.7/25/13.7/13.7 |
Bleed Manikin Knife +10 | 88/0/0/0/0 | 0/124 | E/D/-/-/-/- | 43.7/8.7/28.7/28.7/18.7 | 13.7/25/13.7/13.7 |
#### Raw
---
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Raw Manikin Knife +0 | 59/0/0/0/0 | 0/60 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Manikin Knife +1 | 65/0/0/0/0 | 0/64 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Manikin Knife +2 | 71/0/0/0/0 | 0/67 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Manikin Knife +3 | 78/0/0/0/0 | 0/70 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Manikin Knife +4 | 84/0/0/0/0 | 0/73 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Manikin Knife +5 | 90/0/0/0/0 | 0/76 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Manikin Knife +6 | 96/0/0/0/0 | 0/79 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Manikin Knife +7 | 102/0/0/0/0 | 0/82 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Manikin Knife +8 | 108/0/0/0/0 | 0/85 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Manikin Knife +9 | 114/0/0/0/0 | 0/88 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Raw Manikin Knife +10 | 120/0/0/0/0 | 0/92 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
#### Enchanted
---
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Enchanted Manikin Knife +0 | 52/0/0/0/0 | 0/53 | E/E/D/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Manikin Knife +1 | 57/0/0/0/0 | 0/55 | E/E/D/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Manikin Knife +2 | 62/0/0/0/0 | 0/58 | E/E/D/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Manikin Knife +3 | 67/0/0/0/0 | 0/61 | E/E/D/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Manikin Knife +4 | 73/0/0/0/0 | 0/63 | E/E/D/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Manikin Knife +5 | 78/0/0/0/0 | 0/66 | E/E/D/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Manikin Knife +6 | 83/0/0/0/0 | 0/69 | E/E/D/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Manikin Knife +7 | 89/0/0/0/0 | 0/71 | E/E/D/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Manikin Knife +8 | 94/0/0/0/0 | 0/74 | E/E/D/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Manikin Knife +9 | 99/0/0/0/0 | 0/77 | E/E/D/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Enchanted Manikin Knife +10 | 105/0/0/0/0 | 0/80 | E/E/D/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
#### Mundane
---
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Mundane Manikin Knife +0 | 26/0/0/0/0 | 0/26 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Manikin Knife +1 | 28/0/0/0/0 | 0/27 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Manikin Knife +2 | 31/0/0/0/0 | 0/29 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Manikin Knife +3 | 33/0/0/0/0 | 0/30 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Manikin Knife +4 | 36/0/0/0/0 | 0/31 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Manikin Knife +5 | 39/0/0/0/0 | 0/33 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Manikin Knife +6 | 41/0/0/0/0 | 0/34 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Manikin Knife +7 | 44/0/0/0/0 | 0/35 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Manikin Knife +8 | 47/0/0/0/0 | 0/37 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Manikin Knife +9 | 49/0/0/0/0 | 0/38 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
Mundane Manikin Knife +10 | 52/0/0/0/0 | 0/40 | E/E/-/-/-/- | 45/10/30/30/20 | 15/15/15/15 |
---
### Key
---
**Damage:** | The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
Each weapon has one or more physical damage types:
- Striking
- Slashing
- Thrusting
Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.
|
**Aux Effect:** | The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
- A is Poison Effect
- B is Bleed Effect
|
**Counter Strength:** | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
**Poise Damage:** | The ability of the weapon to break the poise of an enemy. |
**Stats Needed:** | The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:
- A is the Strength required
- B is the Dexterity required
- C is the Intelligence required
- D is the Faith required
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.
Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)
|
**Stat Bonuses:** | The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:
- A is the Strength stat bonus that influences the physical attack of the weapon.
- B is the Dexterity stat bonus that influences the physical attack of the weapon.
- C is the Intelligence stat bonus that influences the Magical attack of the weapon.
- D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
- E is the Faith stat bonus that influences the Lightning attack of the weapon.
- F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
|
**Damage Reduction:** | The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
|
**Aux Effect Reduction:** | The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:
- A is Poison Effect
- B is Bleed Effect
- C is Petrification Effect
- D is Curse Effect
|
**Stability:** | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
**Durability:** | The durability of the weapon. |
**Weight:** | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
**Enchantable? Items/Spells:** | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items. |