# Manikin Knife
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### In-Game Description --- *Knife of the manikins of Harvest Valley.* *The peculiar art of puppetry is a vestige of the two lost lands. The Queen, entranced by poison, used it to beckon unknowing souls to the defiled valley.* ### Availability --- ***Dark Souls 2 & Scholar of the First Sin:*** Manikin (Dagger) drop - very rare. ### General Information ---
ImageDamageAux EffectsCounter StrengthPoise DamageStats Needed Stat BonusesDamage ReductionAux Effects ReductionStabilityDurabilityWeightEnchantable? Items/Spells
![]()52/0/0/0/0 (Slash/Thrust)0/53150106/14/0/0 D/C/-/-/-/-45/10/30/30/2015/15/15/1515801.0Yes/Yes
### Move Set --- + show Move Set - hide Move Set
**One-Handed****Two-Handed**
**Light Attacks**quick horizontal swipesquick horizontal swipes
**Heavy Attacks**quick pokesextending thrusts
**Rolling Attack**pokepoke
**Running Attack**very quick horizontal slashquick downward slash
### Notes --- - It gains a very small amount of physical and bleed damage when infused with Magic, Fire, Lightning, Dark, or Poison. ### Upgrades ---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane
#### Basic --- Standard upgrade path. Requires: - Titanite
NameDamageAux EffectsStat BonusesMaterials CostSouls
Manikin Knife +052/0/0/0/00/53D/C/-/-/-/---
Manikin Knife +157/0/0/0/00/55D/C/-/-/-/-1x Titanite Shard580
Manikin Knife +262/0/0/0/00/58D/C/-/-/-/-2x Titanite Shard720
Manikin Knife +367/0/0/0/00/61D/C/-/-/-/-3x Titanite Shard870
Manikin Knife +473/0/0/0/00/63D/C/-/-/-/-1x Large Titanite Shard1,150
Manikin Knife +578/0/0/0/00/66D/C/-/-/-/-2x Large Titanite Shard1,300
Manikin Knife +683/0/0/0/00/69D/C/-/-/-/-3x Large Titanite Shard1,440
Manikin Knife +789/0/0/0/00/71D/C/-/-/-/-1x Titanite Chunk1,730
Manikin Knife +894/0/0/0/00/74D/C/-/-/-/-2x Titanite Chunk1,870
Manikin Knife +999/0/0/0/00/77D/C/-/-/-/-3x Titanite Chunk2,010
Manikin Knife +10105/0/0/0/00/80D/C/-/-/-/-1x Titanite Slab2,300
### Infusions --- #### Magic --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction. Requires: - Faintstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Magic Manikin Knife +053/18/0/0/00/54E/D/C/-/-/-43.7/20.0/28.7/28.7/18.713.7/13.7/13.7/13.7
Magic Manikin Knife +158/20/0/0/00/56E/D/C/-/-/-43.7/20.0/28.7/28.7/18.713.7/13.7/13.7/13.7
Magic Manikin Knife +263/22/0/0/00/59E/D/C/-/-/-43.7/20.0/28.7/28.7/18.713.7/13.7/13.7/13.7
Magic Manikin Knife +369/24/0/0/00/62E/D/C/-/-/-43.7/20.0/28.7/28.7/18.713.7/13.7/13.7/13.7
Magic Manikin Knife +474/26/0/0/00/65E/D/C/-/-/-43.7/20.0/28.7/28.7/18.713.7/13.7/13.7/13.7
Magic Manikin Knife +580/28/0/0/00/67E/D/C/-/-/-43.7/20.0/28.7/28.7/18.713.7/13.7/13.7/13.7
Magic Manikin Knife +685/30/0/0/00/70E/D/C/-/-/-43.7/20.0/28.7/28.7/18.713.7/13.7/13.7/13.7
Magic Manikin Knife +790/32/0/0/00/73E/D/C/-/-/-43.7/20.0/28.7/28.7/18.713.7/13.7/13.7/13.7
Magic Manikin Knife +896/33/0/0/00/76E/D/C/-/-/-43.7/20.0/28.7/28.7/18.713.7/13.7/13.7/13.7
Magic Manikin Knife +9101/35/0/0/00/78E/D/C/-/-/-43.7/20.0/28.7/28.7/18.713.7/13.7/13.7/13.7
Magic Manikin Knife +10107/37/0/0/00/81E/D/C/-/-/-43.7/20.0/28.7/28.7/18.713.7/13.7/13.7/13.7
#### Fire --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction. Requires: - Firedrake Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Fire Manikin Knife +053/0/18/0/00/54E/D/-/C/-/-43.7/8.7/40/28.7/18.713.7/13.7/13.7/13.7
Fire Manikin Knife +158/0/20/0/00/56E/D/-/C/-/-43.7/8.7/40/28.7/18.713.7/13.7/13.7/13.7
Fire Manikin Knife +263/0/22/0/00/59E/D/-/C/-/-43.7/8.7/40/28.7/18.713.7/13.7/13.7/13.7
Fire Manikin Knife +369/0/24/0/00/62E/D/-/C/-/-43.7/8.7/40/28.7/18.713.7/13.7/13.7/13.7
Fire Manikin Knife +474/0/26/0/00/65E/D/-/C/-/-43.7/8.7/40/28.7/18.713.7/13.7/13.7/13.7
Fire Manikin Knife +580/0/28/0/00/67E/D/-/C/-/-43.7/8.7/40/28.7/18.713.7/13.7/13.7/13.7
Fire Manikin Knife +685/0/30/0/00/70E/D/-/C/-/-43.7/8.7/40/28.7/18.713.7/13.7/13.7/13.7
Fire Manikin Knife +790/0/32/0/00/73E/D/-/C/-/-43.7/8.7/40/28.7/18.713.7/13.7/13.7/13.7
Fire Manikin Knife +896/0/33/0/00/76E/D/-/C/-/-43.7/8.7/40/28.7/18.713.7/13.7/13.7/13.7
Fire Manikin Knife +9101/0/35/0/00/78E/D/-/C/-/-43.7/8.7/40/28.7/18.713.7/13.7/13.7/13.7
Fire Manikin Knife +10107/0/37/0/00/81E/D/-/C/-/-43.7/8.7/40/28.7/18.713.7/13.7/13.7/13.7
#### Lightning --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction. Requires: - Boltstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Lightning Manikin Knife +053/0/0/18/00/54E/D/-/-/C/-43.7/8.7/28.7/40/18.713.7/13.7/13.7/13.7
Lightning Manikin Knife +158/0/0/20/00/56E/D/-/-/C/-43.7/8.7/28.7/40/18.713.7/13.7/13.7/13.7
Lightning Manikin Knife +263/0/0/22/00/59E/D/-/-/C/-43.7/8.7/28.7/40/18.713.7/13.7/13.7/13.7
Lightning Manikin Knife +369/0/0/24/00/62E/D/-/-/C/-43.7/8.7/28.7/40/18.713.7/13.7/13.7/13.7
Lightning Manikin Knife +474/0/0/26/00/65E/D/-/-/C/-43.7/8.7/28.7/40/18.713.7/13.7/13.7/13.7
Lightning Manikin Knife +580/0/0/28/00/67E/D/-/-/C/-43.7/8.7/28.7/40/18.713.7/13.7/13.7/13.7
Lightning Manikin Knife +685/0/0/30/00/70E/D/-/-/C/-43.7/8.7/28.7/40/18.713.7/13.7/13.7/13.7
Lightning Manikin Knife +790/0/0/32/00/73E/D/-/-/C/-43.7/8.7/28.7/40/18.713.7/13.7/13.7/13.7
Lightning Manikin Knife +896/0/0/33/00/76E/D/-/-/C/-43.7/8.7/28.7/40/18.713.7/13.7/13.7/13.7
Lightning Manikin Knife +9101/0/0/35/00/78E/D/-/-/C/-43.7/8.7/28.7/40/18.713.7/13.7/13.7/13.7
Lightning Manikin Knife +10107/0/0/37/00/81E/D/-/-/C/-43.7/8.7/28.7/40/18.713.7/13.7/13.7/13.7
#### Dark --- Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction. Requires: - Darknight Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Dark Manikin Knife +053/0/0/0/180/54E/D/-/-/-/C43.7/8.7/28.7/28.7/3013.7/13.7/13.7/13.7
Dark Manikin Knife +158/0/0/0/200/56E/D/-/-/-/C43.7/8.7/28.7/28.7/3013.7/13.7/13.7/13.7
Dark Manikin Knife +263/0/0/0/220/59E/D/-/-/-/C43.7/8.7/28.7/28.7/3013.7/13.7/13.7/13.7
Dark Manikin Knife +369/0/0/0/240/62E/D/-/-/-/C43.7/8.7/28.7/28.7/3013.7/13.7/13.7/13.7
Dark Manikin Knife +474/0/0/0/260/65E/D/-/-/-/C43.7/8.7/28.7/28.7/3013.7/13.7/13.7/13.7
Dark Manikin Knife +580/0/0/0/280/67E/D/-/-/-/C43.7/8.7/28.7/28.7/3013.7/13.7/13.7/13.7
Dark Manikin Knife +685/0/0/0/300/70E/D/-/-/-/C43.7/8.7/28.7/28.7/3013.7/13.7/13.7/13.7
Dark Manikin Knife +790/0/0/0/320/73E/D/-/-/-/C43.7/8.7/28.7/28.7/3013.7/13.7/13.7/13.7
Dark Manikin Knife +896/0/0/0/330/76E/D/-/-/-/C43.7/8.7/28.7/28.7/3013.7/13.7/13.7/13.7
Dark Manikin Knife +9101/0/0/0/350/78E/D/-/-/-/C43.7/8.7/28.7/28.7/3013.7/13.7/13.7/13.7
Dark Manikin Knife +10107/0/0/0/370/81E/D/-/-/-/C43.7/8.7/28.7/28.7/3013.7/13.7/13.7/13.7
#### Poison --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base poison damage, poison damage reduction. Requires: - Poison Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Poison Manikin Knife +053/0/0/0/057/54E/D/-/-/-/-43.7/8.7/28.7/28.7/18.725/13.7/13.7/13.7
Poison Manikin Knife +158/0/0/0/059/56E/D/-/-/-/-43.7/8.7/28.7/28.7/18.725/13.7/13.7/13.7
Poison Manikin Knife +263/0/0/0/060/59E/D/-/-/-/-43.7/8.7/28.7/28.7/18.725/13.7/13.7/13.7
Poison Manikin Knife +369/0/0/0/061/62E/D/-/-/-/-43.7/8.7/28.7/28.7/18.725/13.7/13.7/13.7
Poison Manikin Knife +474/0/0/0/063/65E/D/-/-/-/-43.7/8.7/28.7/28.7/18.725/13.7/13.7/13.7
Poison Manikin Knife +580/0/0/0/064/67E/D/-/-/-/-43.7/8.7/28.7/28.7/18.725/13.7/13.7/13.7
Poison Manikin Knife +685/0/0/0/066/70E/D/-/-/-/-43.7/8.7/28.7/28.7/18.725/13.7/13.7/13.7
Poison Manikin Knife +790/0/0/0/067/73E/D/-/-/-/-43.7/8.7/28.7/28.7/18.725/13.7/13.7/13.7
Poison Manikin Knife +896/0/0/0/069/76E/D/-/-/-/-43.7/8.7/28.7/28.7/18.725/13.7/13.7/13.7
Poison Manikin Knife +9101/0/0/0/070/78E/D/-/-/-/-43.7/8.7/28.7/28.7/18.725/13.7/13.7/13.7
Poison Manikin Knife +10107/0/0/0/071/81E/D/-/-/-/-43.7/8.7/28.7/28.7/18.725/13.7/13.7/13.7
#### Bleed --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base bleed damage, bleed damage reduction. Requires: - Bleed Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Bleed Manikin Knife +043/0/0/0/00/82E/D/-/-/-/-43.7/8.7/28.7/28.7/18.713.7/25/13.7/13.7
Bleed Manikin Knife +148/0/0/0/00/86E/D/-/-/-/-43.7/8.7/28.7/28.7/18.713.7/25/13.7/13.7
Bleed Manikin Knife +252/0/0/0/00/91E/D/-/-/-/-43.7/8.7/28.7/28.7/18.713.7/25/13.7/13.7
Bleed Manikin Knife +357/0/0/0/00/95E/D/-/-/-/-43.7/8.7/28.7/28.7/18.713.7/25/13.7/13.7
Bleed Manikin Knife +461/0/0/0/00/99E/D/-/-/-/-43.7/8.7/28.7/28.7/18.713.7/25/13.7/13.7
Bleed Manikin Knife +565/0/0/0/00/103E/D/-/-/-/-43.7/8.7/28.7/28.7/18.713.7/25/13.7/13.7
Bleed Manikin Knife +670/0/0/0/00/107E/D/-/-/-/-43.7/8.7/28.7/28.7/18.713.7/25/13.7/13.7
Bleed Manikin Knife +774/0/0/0/00/112E/D/-/-/-/-43.7/8.7/28.7/28.7/18.713.7/25/13.7/13.7
Bleed Manikin Knife +879/0/0/0/00/116E/D/-/-/-/-43.7/8.7/28.7/28.7/18.713.7/25/13.7/13.7
Bleed Manikin Knife +983/0/0/0/00/12'E/D/-/-/-/-43.7/8.7/28.7/28.7/18.713.7/25/13.7/13.7
Bleed Manikin Knife +1088/0/0/0/00/124E/D/-/-/-/-43.7/8.7/28.7/28.7/18.713.7/25/13.7/13.7
#### Raw --- Reduces: Stat bonuses. Adds/Increases: Base damage. Requires: - Raw Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Raw Manikin Knife +059/0/0/0/00/60E/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Manikin Knife +165/0/0/0/00/64E/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Manikin Knife +271/0/0/0/00/67E/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Manikin Knife +378/0/0/0/00/70E/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Manikin Knife +484/0/0/0/00/73E/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Manikin Knife +590/0/0/0/00/76E/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Manikin Knife +696/0/0/0/00/79E/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Manikin Knife +7102/0/0/0/00/82E/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Manikin Knife +8108/0/0/0/00/85E/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Manikin Knife +9114/0/0/0/00/88E/E/-/-/-/-45/10/30/30/2015/15/15/15
Raw Manikin Knife +10120/0/0/0/00/92E/E/-/-/-/-45/10/30/30/2015/15/15/15
#### Enchanted --- Reduces: Stat bonuses. Adds/Increases: INT stat bonus (excluding weapons that have base magic damage). Requires: - Magic Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Enchanted Manikin Knife +052/0/0/0/00/53E/E/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Manikin Knife +157/0/0/0/00/55E/E/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Manikin Knife +262/0/0/0/00/58E/E/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Manikin Knife +367/0/0/0/00/61E/E/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Manikin Knife +473/0/0/0/00/63E/E/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Manikin Knife +578/0/0/0/00/66E/E/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Manikin Knife +683/0/0/0/00/69E/E/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Manikin Knife +789/0/0/0/00/71E/E/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Manikin Knife +894/0/0/0/00/74E/E/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Manikin Knife +999/0/0/0/00/77E/E/D/-/-/-45/10/30/30/2015/15/15/15
Enchanted Manikin Knife +10105/0/0/0/00/80E/E/D/-/-/-45/10/30/30/2015/15/15/15
#### Mundane --- Reduces: Base damage, stat bonuses. Adds/Increases: Damage scaling from lowest stat. Requires: - Old Mundane Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Mundane Manikin Knife +026/0/0/0/00/26E/E/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Manikin Knife +128/0/0/0/00/27E/E/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Manikin Knife +231/0/0/0/00/29E/E/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Manikin Knife +333/0/0/0/00/30E/E/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Manikin Knife +436/0/0/0/00/31E/E/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Manikin Knife +539/0/0/0/00/33E/E/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Manikin Knife +641/0/0/0/00/34E/E/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Manikin Knife +744/0/0/0/00/35E/E/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Manikin Knife +847/0/0/0/00/37E/E/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Manikin Knife +949/0/0/0/00/38E/E/-/-/-/-45/10/30/30/2015/15/15/15
Mundane Manikin Knife +1052/0/0/0/00/40E/E/-/-/-/-45/10/30/30/2015/15/15/15
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage Each weapon has one or more physical damage types: - Striking - Slashing - Thrusting Certain enemies are weak or strong against different damage types. See Weakness for physical reduction, Resistance for elemental reduction.
**Aux Effect:**The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: - A is Poison Effect - B is Bleed Effect
**Counter Strength:**Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
**Poise Damage:**The ability of the weapon to break the poise of an enemy.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D: - A is the Strength required - B is the Dexterity required - C is the Intelligence required - D is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength) properly if the weapon is held with both hands. (14 x 2 = 28)
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D/E/F: - A is the Strength stat bonus that influences the physical attack of the weapon. - B is the Dexterity stat bonus that influences the physical attack of the weapon. - C is the Intelligence stat bonus that influences the Magical attack of the weapon. - D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon. - E is the Faith stat bonus that influences the Lightning attack of the weapon. - F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
**Damage Reduction:**The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage
**Aux Effect Reduction:**The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking. The Aux Effect Reduction % stats for a weapon are A / B / C / D: - A is Poison Effect - B is Bleed Effect - C is Petrification Effect - D is Curse Effect
**Stability:**Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
**Durability:**The durability of the weapon.
**Weight:**The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
**Enchantable? Items/Spells:**Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items.