# Morning Star
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### In-Game Description --- *A club fitted with a spiked head. The spikes of this blunt weapon cause bleeding. Normally wielded by clerics, but clearly intended to draw blood.* ### Availability --- - Majula treasure. Found by dropping down off a cliff in the gap between boulders on the path leading directly out of Things Betwixt. - Huntsman's Copse treasure. Found inside of the first open domed hut past the Bridge Approach bonfire. - Sold by Blue Sentinel Targray for 1,600 souls. ### General Information ---
ImageDamageAux EffectsCounter StrengthPoise DamageStats Needed Stat BonusesDamage ReductionAux Effects ReductionStabilityDurabilityWeight
![]()110/0/0/0/0 (Strike)0/671203015/7/0/0 C/-/-/-/-/-45/10/30/30/4015/25/15/1540604.0
### Move Set --- + show Move Set - hide Move Set
**1 Handed**
**Light**Diagonal swipe uppercut into diagonal overhead swipe
**Heavy — Heavy**Diagonal overhead swipe into spin and horizontal swipe
**Roll — Light**Overhead vertical chop
**Backstep or Run — Light**Wide horizontal swipe
**Forward + Light**Guard break
**Forward + Heavy**Jumping overhead downwards swipe
**2 Handed**
**Light**Diagonal swipe into diagonal uppercut swipe
**Heavy — Heavy**Heavy diagonal swipe into heavy horizontal swipe
**Roll — Light**Overhead vertical chop
**Backstep or Run — Light**Overhead diagonal chop
**Forward + Light**Guard break
**Forward + Heavy**Jumping overhead downwards swipe
**Light** (left hand)Guard
**Heavy** (left hand)Parry
**Power Stance**
**Light** (left hand)Dual diagonal swipe
**Heavy** (left hand)Dual diagonal swipe followed by right handed overhead chop
### Notes --- Like all Hammers and Great Hammers it can't be infused with Bleed. ### Upgrades ---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Raw Enchanted Mundane
#### Basic --- Standard upgrade path. Requires Titanite.
NameDamageAux EffectsStat BonusesMaterials CostSouls
Morning Star +0110/0/0/0/00/67C/-/-/-/-/---
Morning Star +1121/0/0/0/00/70B/-/-/-/-/-1x Titanite Shard520
Morning Star +2132/0/0/0/00/73B/-/-/-/-/-2x Titanite Shard650
Morning Star +3143/0/0/0/00/76B/-/-/-/-/-3x Titanite Shard770
Morning Star +4154/0/0/0/00/80B/-/-/-/-/-1x Large Titanite Shard1,030
Morning Star +5165/0/0/0/00/83B/-/-/-/-/-2x Large Titanite Shard1,160
Morning Star +6176/0/0/0/00/86B/-/-/-/-/-3x Large Titanite Shard1,290
Morning Star +7187/0/0/0/00/90B/-/-/-/-/-1x Titanite Chunk1,540
Morning Star +8198/0/0/0/00/93A/-/-/-/-/-2x Titanite Chunk1,670
Morning Star +9209/0/0/0/00/96A/-/-/-/-/-3x Titanite Chunk1,800
Morning Star +10220/0/0/0/00/100A/-/-/-/-/-1x Titanite Slab2,050
### Infusions --- #### Magic --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction. Requires: - Faintstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Magic Morning Star +099/66/0/0/00/60C/-/C/-/-/-42.9/26.6/27.9/27.9/37.912.9/22.9/12.9/12.9
Magic Morning Star +1108/72/0/0/00/63C/-/C/-/-/-42.9/26.6/27.9/27.9/37.912.9/22.9/12.9/12.9
Magic Morning Star +2118/79/0/0/00/66C/-/C/-/-/-42.9/26.6/27.9/27.9/37.912.9/22.9/12.9/12.9
Magic Morning Star +3128/85/0/0/00/69C/-/C/-/-/-42.9/26.6/27.9/27.9/37.912.9/22.9/12.9/12.9
Magic Morning Star +4138/92/0/0/00/72C/-/C/-/-/-42.9/26.6/27.9/27.9/37.912.9/22.9/12.9/12.9
Magic Morning Star +5148/99/0/0/00/75C/-/C/-/-/-42.9/26.6/27.9/27.9/37.912.9/22.9/12.9/12.9
Magic Morning Star +6158/105/0/0/00/78B/-/C/-/-/-42.9/26.6/27.9/27.9/37.912.9/22.9/12.9/12.9
Magic Morning Star +7168/112/0/0/00/81B/-/C/-/-/-42.9/26.6/27.9/27.9/37.912.9/22.9/12.9/12.9
Magic Morning Star +8178/118/0/0/00/84B/-/C/-/-/-42.9/26.6/27.9/27.9/37.912.9/22.9/12.9/12.9
Magic Morning Star +9188/125/0/0/00/87B/-/B/-/-/-42.9/26.6/27.9/27.9/37.912.9/22.9/12.9/12.9
Magic Morning Star +10198/132/0/0/00/90B/-/B/-/-/-42.9/26.6/27.9/27.9/37.912.9/22.9/12.9/12.9
#### Fire --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction. Requires: - Firedrake Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Fire Morning Star +099/0/66/0/00/60C/-/-/C/-/-42.9/7.9/46.6/27.9/37.912.9/22.9/12.9/12.9
Fire Morning Star +1108/0/72/0/00/63C/-/-/C/-/-42.9/7.9/46.6/27.9/37.912.9/22.9/12.9/12.9
Fire Morning Star +2118/0/79/0/00/66C/-/-/C/-/-42.9/7.9/46.6/27.9/37.912.9/22.9/12.9/12.9
Fire Morning Star +3128/0/85/0/00/69C/-/-/C/-/-42.9/7.9/46.6/27.9/37.912.9/22.9/12.9/12.9
Fire Morning Star +4138/0/92/0/00/72C/-/-/C/-/-42.9/7.9/46.6/27.9/37.912.9/22.9/12.9/12.9
Fire Morning Star +5148/0/99/0/00/75C/-/-/C/-/-42.9/7.9/46.6/27.9/37.912.9/22.9/12.9/12.9
Fire Morning Star +6158/0/105/0/00/78B/-/-/C/-/-42.9/7.9/46.6/27.9/37.912.9/22.9/12.9/12.9
Fire Morning Star +7168/0/112/0/00/81B/-/-/C/-/-42.9/7.9/46.6/27.9/37.912.9/22.9/12.9/12.9
Fire Morning Star +8178/0/118/0/00/84B/-/-/C/-/-42.9/7.9/46.6/27.9/37.912.9/22.9/12.9/12.9
Fire Morning Star +9188/0/125/0/00/87B/-/-/B/-/-42.9/7.9/46.6/27.9/37.912.9/22.9/12.9/12.9
Fire Morning Star +10198/0/132/0/00/90B/-/-/B/-/-42.9/7.9/46.6/27.9/37.912.9/22.9/12.9/12.9
#### Lightning --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction. Requires: - Boltstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Lightning Morning Star +099/0/0/66/00/60C/-/-/-/C/-42.9/7.9/27.9/46.6/37.912.9/22.9/12.9/12.9
Lightning Morning Star +1108/0/0/72/00/63C/-/-/-/C/-42.9/7.9/27.9/46.6/37.912.9/22.9/12.9/12.9
Lightning Morning Star +2118/0/0/79/00/66C/-/-/-/C/-42.9/7.9/27.9/46.6/37.912.9/22.9/12.9/12.9
Lightning Morning Star +3128/0/0/85/00/69C/-/-/-/C/-42.9/7.9/27.9/46.6/37.912.9/22.9/12.9/12.9
Lightning Morning Star +4138/0/0/92/00/72C/-/-/-/C/-42.9/7.9/27.9/46.6/37.912.9/22.9/12.9/12.9
Lightning Morning Star +5148/0/0/99/00/75C/-/-/-/C/-42.9/7.9/27.9/46.6/37.912.9/22.9/12.9/12.9
Lightning Morning Star +6158/0/0/105/00/78B/-/-/-/C/-42.9/7.9/27.9/46.6/37.912.9/22.9/12.9/12.9
Lightning Morning Star +7168/0/0/112/00/81B/-/-/-/C/-42.9/7.9/27.9/46.6/37.912.9/22.9/12.9/12.9
Lightning Morning Star +8178/0/0/118/00/84B/-/-/-/C/-42.9/7.9/27.9/46.6/37.912.9/22.9/12.9/12.9
Lightning Morning Star +9188/0/0/125/00/87B/-/-/-/B/-42.9/7.9/27.9/46.6/37.912.9/22.9/12.9/12.9
Lightning Morning Star +10198/0/0/132/00/90B/-/-/-/B/-42.9/7.9/27.9/46.6/37.912.9/22.9/12.9/12.9
#### Dark --- Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction. Requires: - Darknight Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Dark Morning Star +099/0/0/0/660/60C/-/-/-/-/C42.9/7.9/27.9/27.9/56.612.9/22.9/12.9/12.9
Dark Morning Star +1108/0/0/0/720/63C/-/-/-/-/C42.9/7.9/27.9/27.9/56.612.9/22.9/12.9/12.9
Dark Morning Star +2118/0/0/0/790/66C/-/-/-/-/C42.9/7.9/27.9/27.9/56.612.9/22.9/12.9/12.9
Dark Morning Star +3128/0/0/0/850/69C/-/-/-/-/C42.9/7.9/27.9/27.9/56.612.9/22.9/12.9/12.9
Dark Morning Star +4138/0/0/0/920/72C/-/-/-/-/C42.9/7.9/27.9/27.9/56.612.9/22.9/12.9/12.9
Dark Morning Star +5148/0/0/0/990/75C/-/-/-/-/C42.9/7.9/27.9/27.9/56.612.9/22.9/12.9/12.9
Dark Morning Star +6158/0/0/0/1050/78B/-/-/-/-/C42.9/7.9/27.9/27.9/56.612.9/22.9/12.9/12.9
Dark Morning Star +7168/0/0/0/1120/81B/-/-/-/-/C42.9/7.9/27.9/27.9/56.612.9/22.9/12.9/12.9
Dark Morning Star +8178/0/0/0/1180/84B/-/-/-/-/C42.9/7.9/27.9/27.9/56.612.9/22.9/12.9/12.9
Dark Morning Star +9188/0/0/0/1250/87B/-/-/-/-/B42.9/7.9/27.9/27.9/56.612.9/22.9/12.9/12.9
Dark Morning Star +10198/0/0/0/1320/90B/-/-/-/-/B42.9/7.9/27.9/27.9/56.612.9/22.9/12.9/12.9
#### Poison --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base poison damage, poison damage reduction. Requires: - Poison Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Poison Morning Star +099/0/0/0/096/60C/-/-/-/-42.9/7.9/27.9/27.9/37.931.6/22.9/12.9/12.9
Poison Morning Star +1108/0/0/0/098/63C/-/-/-/-42.9/7.9/27.9/27.9/37.931.6/22.9/12.9/12.9
Poison Morning Star +2118/0/0/0/0100/66C/-/-/-/-42.9/7.9/27.9/27.9/37.931.6/22.9/12.9/12.9
Poison Morning Star +3128/0/0/0/0103/69C/-/-/-/-42.9/7.9/27.9/27.9/37.931.6/22.9/12.9/12.9
Poison Morning Star +4138/0/0/0/0105/72C/-/-/-/-42.9/7.9/27.9/27.9/37.931.6/22.9/12.9/12.9
Poison Morning Star +5148/0/0/0/0108/75C/-/-/-/-42.9/7.9/27.9/27.9/37.931.6/22.9/12.9/12.9
Poison Morning Star +6158/0/0/0/0110/78B/-/-/-/-42.9/7.9/27.9/27.9/37.931.6/22.9/12.9/12.9
Poison Morning Star +7168/0/0/0/0112/81B/-/-/-/-42.9/7.9/27.9/27.9/37.931.6/22.9/12.9/12.9
Poison Morning Star +8178/0/0/0/0115/84B/-/-/-/-42.9/7.9/27.9/27.9/37.931.6/22.9/12.9/12.9
Poison Morning Star +9188/0/0/0/0117/87B/-/-/-/-42.9/7.9/27.9/27.9/37.931.6/22.9/12.9/12.9
Poison Morning Star +10198/0/0/0/0120/90B/-/-/-/-42.9/7.9/27.9/27.9/37.931.6/22.9/12.9/12.9
#### Raw --- Reduces: Stat bonuses. Adds/Increases: Base damage. Requires: - Raw Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Raw Morning Star +0126/0/0/0/00/77E/-/-/-/-/-45/10/30/30/4015/25/15/15
Raw Morning Star +1139/0/0/0/00/80E/-/-/-/-/-45/10/30/30/4015/25/15/15
Raw Morning Star +2151/0/0/0/00/84E/-/-/-/-/-45/10/30/30/4015/25/15/15
Raw Morning Star +3164/0/0/0/00/88E/-/-/-/-/-45/10/30/30/4015/25/15/15
Raw Morning Star +4177/0/0/0/00/92E/-/-/-/-/-45/10/30/30/4015/25/15/15
Raw Morning Star +5189/0/0/0/00/96E/-/-/-/-/-45/10/30/30/4015/25/15/15
Raw Morning Star +6202/0/0/0/00/99E/-/-/-/-/-45/10/30/30/4015/25/15/15
Raw Morning Star +7215/0/0/0/00/103E/-/-/-/-/-45/10/30/30/4015/25/15/15
Raw Morning Star +8227/0/0/0/00/107D/-/-/-/-/-45/10/30/30/4015/25/15/15
Raw Morning Star +9240/0/0/0/00/111D/-/-/-/-/-45/10/30/30/4015/25/15/15
Raw Morning Star +10253/0/0/0/00/115D/-/-/-/-/-45/10/30/30/4015/25/15/15
#### Enchanted --- Reduces: Stat bonuses. Adds/Increases: INT stat bonus (excluding weapons that have base magic damage). Requires: - Magic Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Enchanted Morning Star +0110/0/0/0/00/67E/-/D/-/-/-45/10/30/30/4015/25/15/15
Enchanted Morning Star +1121/0/0/0/00/70D/-/D/-/-/-45/10/30/30/4015/25/15/15
Enchanted Morning Star +2132/0/0/0/00/73D/-/D/-/-/-45/10/30/30/4015/25/15/15
Enchanted Morning Star +3143/0/0/0/00/76D/-/D/-/-/-45/10/30/30/4015/25/15/15
Enchanted Morning Star +4154/0/0/0/00/80D/-/D/-/-/-45/10/30/30/4015/25/15/15
Enchanted Morning Star +5165/0/0/0/00/83D/-/D/-/-/-45/10/30/30/4015/25/15/15
Enchanted Morning Star +6176/0/0/0/00/86D/-/D/-/-/-45/10/30/30/4015/25/15/15
Enchanted Morning Star +7187/0/0/0/00/90D/-/D/-/-/-45/10/30/30/4015/25/15/15
Enchanted Morning Star +8198/0/0/0/00/93D/-/D/-/-/-45/10/30/30/4015/25/15/15
Enchanted Morning Star +9209/0/0/0/00/96D/-/D/-/-/-45/10/30/30/4015/25/15/15
Enchanted Morning Star +10220/0/0/0/00/100D/-/C/-/-/-45/10/30/30/4015/25/15/15
#### Mundane --- Reduces: Base damage, stat bonuses. Adds/Increases: Damage scaling from lowest stat. Requires: - Old Mundane Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Mundane Morning Star +055/0/0/0/00/33D/-/-/-/-/-45/10/30/30/4015/25/15/15
Mundane Morning Star +160/0/0/0/00/35D/-/-/-/-/-45/10/30/30/4015/25/15/15
Mundane Morning Star +266/0/0/0/00/36D/-/-/-/-/-45/10/30/30/4015/25/15/15
Mundane Morning Star +371/0/0/0/00/38D/-/-/-/-/-45/10/30/30/4015/25/15/15
Mundane Morning Star +477/0/0/0/00/40D/-/-/-/-/-45/10/30/30/4015/25/15/15
Mundane Morning Star +582/0/0/0/00/41C/-/-/-/-/-45/10/30/30/4015/25/15/15
Mundane Morning Star +688/0/0/0/00/43C/-/-/-/-/-45/10/30/30/4015/25/15/15
Mundane Morning Star +793/0/0/0/00/45C/-/-/-/-/-45/10/30/30/4015/25/15/15
Mundane Morning Star +899/0/0/0/00/46C/-/-/-/-/-45/10/30/30/4015/25/15/15
Mundane Morning Star +9104/0/0/0/00/48C/-/-/-/-/-45/10/30/30/4015/25/15/15
Mundane Morning Star +10110/0/0/0/00/50C/-/-/-/-/-45/10/30/30/4015/25/15/15
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage Each weapon has one or more physical damage types: - Striking - Slashing - Thrusting Certain enemies are weak or strong against different damage types. See Weakness for physical reduction, Resistance for elemental reduction.
**Aux Effect:**The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: - A is Poison Effect - B is Bleed Effect
**Counter Strength:**Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
**Poise Damage:**The ability of the weapon to break the poise of an enemy.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D: - A is the Strength required - B is the Dexterity required - C is the Intelligence required - D is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength) properly if the weapon is held with both hands. (14 x 2 = 28)
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D/E/F: - A is the Strength stat bonus that influences the physical attack of the weapon. - B is the Dexterity stat bonus that influences the physical attack of the weapon. - C is the Intelligence stat bonus that influences the Magical attack of the weapon. - D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon. - E is the Faith stat bonus that influences the Lightning attack of the weapon. - F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
**Damage Reduction:**The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage
**Aux Effect Reduction:**The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking. The Aux Effect Reduction % stats for a weapon are A / B / C / D: - A is Poison Effect - B is Bleed Effect - C is Petrification Effect - D is Curse Effect
**Stability:**Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
**Durability:**The durability of the weapon.
**Weight:**The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
**Enchantable? Items/Spells:**Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items.