### In-Game Description
---
*A club fitted with a spiked head.
The spikes of this blunt weapon cause bleeding.
Normally wielded by clerics, but clearly intended
to draw blood.*
### Availability
---
- Majula treasure. Found by dropping down off a cliff in the gap between boulders on the path leading directly out of Things Betwixt.
- Huntsman's Copse treasure. Found inside of the first open domed hut past the Bridge Approach bonfire.
- Sold by Blue Sentinel Targray for 1,600 souls.
### General Information
---
Image | Damage | Aux Effects | Counter
Strength | Poise
Damage | Stats Needed
Stat Bonuses | Damage
Reduction | Aux Effects
Reduction | Stability | Durability | Weight |
---|
![]() | 110/0/0/0/0
(Strike) | 0/67 | 120 | 30 | 15/7/0/0
C/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 | 40 | 60 | 4.0 |
### Move Set
---
+ show Move Set - hide Move Set
**1 Handed** | |
---|
**Light** | Diagonal swipe uppercut into diagonal overhead swipe | |
**Heavy — Heavy** | Diagonal overhead swipe into spin and horizontal swipe | |
**Roll — Light** | Overhead vertical chop | |
**Backstep or Run — Light** | Wide horizontal swipe | |
**Forward + Light** | Guard break | |
**Forward + Heavy** | Jumping overhead downwards swipe | |
**2 Handed** | |
---|
**Light** | Diagonal swipe into diagonal uppercut swipe | |
**Heavy — Heavy** | Heavy diagonal swipe into heavy horizontal swipe | |
**Roll — Light** | Overhead vertical chop | |
**Backstep or Run — Light** | Overhead diagonal chop | |
**Forward + Light** | Guard break | |
**Forward + Heavy** | Jumping overhead downwards swipe | |
**Light** (left hand) | Guard | |
**Heavy** (left hand) | Parry | |
**Power Stance** | |
---|
**Light** (left hand) | Dual diagonal swipe | |
**Heavy** (left hand) | Dual diagonal swipe followed by right handed overhead chop | |
### Notes
---
Like all Hammers and Great Hammers it can't be infused with Bleed.
### Upgrades
---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Raw Enchanted Mundane |
#### Basic
---
Standard upgrade path.
Requires Titanite.
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|
Morning Star +0 | 110/0/0/0/0 | 0/67 | C/-/-/-/-/- | - | - |
Morning Star +1 | 121/0/0/0/0 | 0/70 | B/-/-/-/-/- | 1x Titanite Shard | 520 |
Morning Star +2 | 132/0/0/0/0 | 0/73 | B/-/-/-/-/- | 2x Titanite Shard | 650 |
Morning Star +3 | 143/0/0/0/0 | 0/76 | B/-/-/-/-/- | 3x Titanite Shard | 770 |
Morning Star +4 | 154/0/0/0/0 | 0/80 | B/-/-/-/-/- | 1x Large Titanite Shard | 1,030 |
Morning Star +5 | 165/0/0/0/0 | 0/83 | B/-/-/-/-/- | 2x Large Titanite Shard | 1,160 |
Morning Star +6 | 176/0/0/0/0 | 0/86 | B/-/-/-/-/- | 3x Large Titanite Shard | 1,290 |
Morning Star +7 | 187/0/0/0/0 | 0/90 | B/-/-/-/-/- | 1x Titanite Chunk | 1,540 |
Morning Star +8 | 198/0/0/0/0 | 0/93 | A/-/-/-/-/- | 2x Titanite Chunk | 1,670 |
Morning Star +9 | 209/0/0/0/0 | 0/96 | A/-/-/-/-/- | 3x Titanite Chunk | 1,800 |
Morning Star +10 | 220/0/0/0/0 | 0/100 | A/-/-/-/-/- | 1x Titanite Slab | 2,050 |
### Infusions
---
#### Magic
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Magic Morning Star +0 | 99/66/0/0/0 | 0/60 | C/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/22.9/12.9/12.9 |
Magic Morning Star +1 | 108/72/0/0/0 | 0/63 | C/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/22.9/12.9/12.9 |
Magic Morning Star +2 | 118/79/0/0/0 | 0/66 | C/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/22.9/12.9/12.9 |
Magic Morning Star +3 | 128/85/0/0/0 | 0/69 | C/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/22.9/12.9/12.9 |
Magic Morning Star +4 | 138/92/0/0/0 | 0/72 | C/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/22.9/12.9/12.9 |
Magic Morning Star +5 | 148/99/0/0/0 | 0/75 | C/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/22.9/12.9/12.9 |
Magic Morning Star +6 | 158/105/0/0/0 | 0/78 | B/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/22.9/12.9/12.9 |
Magic Morning Star +7 | 168/112/0/0/0 | 0/81 | B/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/22.9/12.9/12.9 |
Magic Morning Star +8 | 178/118/0/0/0 | 0/84 | B/-/C/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/22.9/12.9/12.9 |
Magic Morning Star +9 | 188/125/0/0/0 | 0/87 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/22.9/12.9/12.9 |
Magic Morning Star +10 | 198/132/0/0/0 | 0/90 | B/-/B/-/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/22.9/12.9/12.9 |
#### Fire
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Fire Morning Star +0 | 99/0/66/0/0 | 0/60 | C/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/22.9/12.9/12.9 |
Fire Morning Star +1 | 108/0/72/0/0 | 0/63 | C/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/22.9/12.9/12.9 |
Fire Morning Star +2 | 118/0/79/0/0 | 0/66 | C/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/22.9/12.9/12.9 |
Fire Morning Star +3 | 128/0/85/0/0 | 0/69 | C/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/22.9/12.9/12.9 |
Fire Morning Star +4 | 138/0/92/0/0 | 0/72 | C/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/22.9/12.9/12.9 |
Fire Morning Star +5 | 148/0/99/0/0 | 0/75 | C/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/22.9/12.9/12.9 |
Fire Morning Star +6 | 158/0/105/0/0 | 0/78 | B/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/22.9/12.9/12.9 |
Fire Morning Star +7 | 168/0/112/0/0 | 0/81 | B/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/22.9/12.9/12.9 |
Fire Morning Star +8 | 178/0/118/0/0 | 0/84 | B/-/-/C/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/22.9/12.9/12.9 |
Fire Morning Star +9 | 188/0/125/0/0 | 0/87 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/22.9/12.9/12.9 |
Fire Morning Star +10 | 198/0/132/0/0 | 0/90 | B/-/-/B/-/- | 42.9/7.9/46.6/27.9/37.9 | 12.9/22.9/12.9/12.9 |
#### Lightning
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Lightning Morning Star +0 | 99/0/0/66/0 | 0/60 | C/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/22.9/12.9/12.9 |
Lightning Morning Star +1 | 108/0/0/72/0 | 0/63 | C/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/22.9/12.9/12.9 |
Lightning Morning Star +2 | 118/0/0/79/0 | 0/66 | C/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/22.9/12.9/12.9 |
Lightning Morning Star +3 | 128/0/0/85/0 | 0/69 | C/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/22.9/12.9/12.9 |
Lightning Morning Star +4 | 138/0/0/92/0 | 0/72 | C/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/22.9/12.9/12.9 |
Lightning Morning Star +5 | 148/0/0/99/0 | 0/75 | C/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/22.9/12.9/12.9 |
Lightning Morning Star +6 | 158/0/0/105/0 | 0/78 | B/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/22.9/12.9/12.9 |
Lightning Morning Star +7 | 168/0/0/112/0 | 0/81 | B/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/22.9/12.9/12.9 |
Lightning Morning Star +8 | 178/0/0/118/0 | 0/84 | B/-/-/-/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/22.9/12.9/12.9 |
Lightning Morning Star +9 | 188/0/0/125/0 | 0/87 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/22.9/12.9/12.9 |
Lightning Morning Star +10 | 198/0/0/132/0 | 0/90 | B/-/-/-/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/22.9/12.9/12.9 |
#### Dark
---
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Dark Morning Star +0 | 99/0/0/0/66 | 0/60 | C/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/22.9/12.9/12.9 |
Dark Morning Star +1 | 108/0/0/0/72 | 0/63 | C/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/22.9/12.9/12.9 |
Dark Morning Star +2 | 118/0/0/0/79 | 0/66 | C/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/22.9/12.9/12.9 |
Dark Morning Star +3 | 128/0/0/0/85 | 0/69 | C/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/22.9/12.9/12.9 |
Dark Morning Star +4 | 138/0/0/0/92 | 0/72 | C/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/22.9/12.9/12.9 |
Dark Morning Star +5 | 148/0/0/0/99 | 0/75 | C/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/22.9/12.9/12.9 |
Dark Morning Star +6 | 158/0/0/0/105 | 0/78 | B/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/22.9/12.9/12.9 |
Dark Morning Star +7 | 168/0/0/0/112 | 0/81 | B/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/22.9/12.9/12.9 |
Dark Morning Star +8 | 178/0/0/0/118 | 0/84 | B/-/-/-/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/22.9/12.9/12.9 |
Dark Morning Star +9 | 188/0/0/0/125 | 0/87 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/22.9/12.9/12.9 |
Dark Morning Star +10 | 198/0/0/0/132 | 0/90 | B/-/-/-/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/22.9/12.9/12.9 |
#### Poison
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Poison Morning Star +0 | 99/0/0/0/0 | 96/60 | C/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/22.9/12.9/12.9 |
Poison Morning Star +1 | 108/0/0/0/0 | 98/63 | C/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/22.9/12.9/12.9 |
Poison Morning Star +2 | 118/0/0/0/0 | 100/66 | C/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/22.9/12.9/12.9 |
Poison Morning Star +3 | 128/0/0/0/0 | 103/69 | C/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/22.9/12.9/12.9 |
Poison Morning Star +4 | 138/0/0/0/0 | 105/72 | C/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/22.9/12.9/12.9 |
Poison Morning Star +5 | 148/0/0/0/0 | 108/75 | C/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/22.9/12.9/12.9 |
Poison Morning Star +6 | 158/0/0/0/0 | 110/78 | B/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/22.9/12.9/12.9 |
Poison Morning Star +7 | 168/0/0/0/0 | 112/81 | B/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/22.9/12.9/12.9 |
Poison Morning Star +8 | 178/0/0/0/0 | 115/84 | B/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/22.9/12.9/12.9 |
Poison Morning Star +9 | 188/0/0/0/0 | 117/87 | B/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/22.9/12.9/12.9 |
Poison Morning Star +10 | 198/0/0/0/0 | 120/90 | B/-/-/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/22.9/12.9/12.9 |
#### Raw
---
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Raw Morning Star +0 | 126/0/0/0/0 | 0/77 | E/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Raw Morning Star +1 | 139/0/0/0/0 | 0/80 | E/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Raw Morning Star +2 | 151/0/0/0/0 | 0/84 | E/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Raw Morning Star +3 | 164/0/0/0/0 | 0/88 | E/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Raw Morning Star +4 | 177/0/0/0/0 | 0/92 | E/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Raw Morning Star +5 | 189/0/0/0/0 | 0/96 | E/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Raw Morning Star +6 | 202/0/0/0/0 | 0/99 | E/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Raw Morning Star +7 | 215/0/0/0/0 | 0/103 | E/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Raw Morning Star +8 | 227/0/0/0/0 | 0/107 | D/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Raw Morning Star +9 | 240/0/0/0/0 | 0/111 | D/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Raw Morning Star +10 | 253/0/0/0/0 | 0/115 | D/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
#### Enchanted
---
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Enchanted Morning Star +0 | 110/0/0/0/0 | 0/67 | E/-/D/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted Morning Star +1 | 121/0/0/0/0 | 0/70 | D/-/D/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted Morning Star +2 | 132/0/0/0/0 | 0/73 | D/-/D/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted Morning Star +3 | 143/0/0/0/0 | 0/76 | D/-/D/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted Morning Star +4 | 154/0/0/0/0 | 0/80 | D/-/D/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted Morning Star +5 | 165/0/0/0/0 | 0/83 | D/-/D/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted Morning Star +6 | 176/0/0/0/0 | 0/86 | D/-/D/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted Morning Star +7 | 187/0/0/0/0 | 0/90 | D/-/D/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted Morning Star +8 | 198/0/0/0/0 | 0/93 | D/-/D/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted Morning Star +9 | 209/0/0/0/0 | 0/96 | D/-/D/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Enchanted Morning Star +10 | 220/0/0/0/0 | 0/100 | D/-/C/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
#### Mundane
---
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Mundane Morning Star +0 | 55/0/0/0/0 | 0/33 | D/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane Morning Star +1 | 60/0/0/0/0 | 0/35 | D/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane Morning Star +2 | 66/0/0/0/0 | 0/36 | D/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane Morning Star +3 | 71/0/0/0/0 | 0/38 | D/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane Morning Star +4 | 77/0/0/0/0 | 0/40 | D/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane Morning Star +5 | 82/0/0/0/0 | 0/41 | C/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane Morning Star +6 | 88/0/0/0/0 | 0/43 | C/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane Morning Star +7 | 93/0/0/0/0 | 0/45 | C/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane Morning Star +8 | 99/0/0/0/0 | 0/46 | C/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane Morning Star +9 | 104/0/0/0/0 | 0/48 | C/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
Mundane Morning Star +10 | 110/0/0/0/0 | 0/50 | C/-/-/-/-/- | 45/10/30/30/40 | 15/25/15/15 |
---
### Key
---
**Damage:** | The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
Each weapon has one or more physical damage types:
- Striking
- Slashing
- Thrusting
Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.
|
**Aux Effect:** | The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
- A is Poison Effect
- B is Bleed Effect
|
**Counter Strength:** | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
**Poise Damage:** | The ability of the weapon to break the poise of an enemy. |
**Stats Needed:** | The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:
- A is the Strength required
- B is the Dexterity required
- C is the Intelligence required
- D is the Faith required
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.
Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)
|
**Stat Bonuses:** | The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:
- A is the Strength stat bonus that influences the physical attack of the weapon.
- B is the Dexterity stat bonus that influences the physical attack of the weapon.
- C is the Intelligence stat bonus that influences the Magical attack of the weapon.
- D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
- E is the Faith stat bonus that influences the Lightning attack of the weapon.
- F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
|
**Damage Reduction:** | The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
|
**Aux Effect Reduction:** | The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:
- A is Poison Effect
- B is Bleed Effect
- C is Petrification Effect
- D is Curse Effect
|
**Stability:** | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
**Durability:** | The durability of the weapon. |
**Weight:** | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
**Enchantable? Items/Spells:** | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items. |