### In-Game Description
---
*Straight sword wielded by possessed armor.
Has a heated blade imbued with fire.
These suits of armor were once decorations,
until the black fog ruling the tower seized
control of them.*
### Availability
---
Possessed Armor drop.
### General Information
---
Image | Damage | Aux Effects | Counter
Strength | Poise
Damage | Stats Needed
Stat Bonuses | Damage
Reduction | Aux Effects
Reduction | Stability | Durability | Weight |
---|
![]() | 130/0/67/0/0
(Slash) | 0/0 | 110 | 25 | 20/13/0/0
E/E/-/C/-/- | 50/10/45/35/25 | 20/20/20/20 | 30 | 50 | 5 |
### Move Set
---
Has the one-handed move set of the Axes, but with the Straightswords' light attacks; and the standard Broadsword two-handed move set.
**Moveset Demonstration:** https://www.youtube.com/watch?v=RjC7Pkgv-rU
### Notes
---
- Two-handed parry is replaced by a fire weapon buff which lasts 25 seconds and consumes 10 durability.
- The duration of the special ability **cannot** be slightly boosted with the Lingering Dragoncrest Ring, or the Northwarder Set.
- Cannot be enchanted.
### Upgrades
---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
#### Basic
---
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|
Possessed Armor Sword +0 | 130/0/67/0/0 | 0/0 | E/E/-/C/-/- | - | - |
Possessed Armor Sword +1 | 134/0/70/0/0 | 0/0 | E/E/-/C/-/- | 1x Titanite Shard | 680 |
Possessed Armor Sword +2 | 138/0/73/0/0 | 0/0 | E/E/-/C/-/- | 2x Titanite Shard | 850 |
Possessed Armor Sword +3 | 142/0/76/0/0 | 0/0 | E/E/-/C/-/- | 3x Titanite Shard | 1,020 |
Possessed Armor Sword +4 | 146/0/80/0/0 | 0/0 | E/E/-/C/-/- | 1x Large Titanite Shard | 1,350 |
Possessed Armor Sword +5 | 150/0/83/0/0 | 0/0 | E/E/-/C/-/- | 2x Large Titanite Shard | 1,520 |
Possessed Armor Sword +6 | 154/0/86/0/0 | 0/0 | E/E/-/C/-/- | 3x Large Titanite Shard | 1,690 |
Possessed Armor Sword +7 | 158/0/90/0/0 | 0/0 | E/E/-/C/-/- | 1x Titanite Chunk | 2,030 |
Possessed Armor Sword +8 | 162/0/93/0/0 | 0/0 | E/E/-/C/-/- | 2x Titanite Chunk | 2,200 |
Possessed Armor Sword +9 | 166/0/96/0/0 | 0/0 | E/E/-/C/-/- | 3x Titanite Chunk | 2,370 |
Possessed Armor Sword +10 | 170/0/100/0/0 | 0/0 | E/E/-/C/-/- | 1x Titanite Slab | 2,700 |
### Infusions
---
#### Magic
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Magic Possessed Armor Sword +0 | 103/40/53/0/0 | 0/0 | E/E/C/C/-/- | 47.7/28.3/42.7/32.7/22.7 | 17.7/17.7/17.7/17.7 |
Magic Possessed Armor Sword +1 | 106/42/56/0/0 | 0/0 | E/E/C/C/-/- | 47.7/28.3/42.7/32.7/22.7 | 17.7/17.7/17.7/17.7 |
Magic Possessed Armor Sword +2 | 110/44/58/0/0 | 0/0 | E/E/C/C/-/- | 47.7/28.3/42.7/32.7/22.7 | 17.7/17.7/17.7/17.7 |
Magic Possessed Armor Sword +3 | 113/46/61/0/0 | 0/0 | E/E/C/C/-/- | 47.7/28.3/42.7/32.7/22.7 | 17.7/17.7/17.7/17.7 |
Magic Possessed Armor Sword +4 | 116/48/63/0/0 | 0/0 | E/E/C/C/-/- | 47.7/28.3/42.7/32.7/22.7 | 17.7/17.7/17.7/17.7 |
Magic Possessed Armor Sword +5 | 119/50/66/0/0 | 0/0 | E/E/C/C/-/- | 47.7/28.3/42.7/32.7/22.7 | 17.7/17.7/17.7/17.7 |
Magic Possessed Armor Sword +6 | 122/52/69/0/0 | 0/0 | E/E/C/C/-/- | 47.7/28.3/42.7/32.7/22.7 | 17.7/17.7/17.7/17.7 |
Magic Possessed Armor Sword +7 | 126/54/71/0/0 | 0/0 | E/E/C/C/-/- | 47.7/28.3/42.7/32.7/22.7 | 17.7/17.7/17.7/17.7 |
Magic Possessed Armor Sword +8 | 129/56/74/0/0 | 0/0 | E/E/C/C/-/- | 47.7/28.3/42.7/32.7/22.7 | 17.7/17.7/17.7/17.7 |
Magic Possessed Armor Sword +9 | 132/58/77/0/0 | 0/0 | E/E/C/C/-/- | 47.7/28.3/42.7/32.7/22.7 | 17.7/17.7/17.7/17.7 |
Magic Possessed Armor Sword +10 | 135/60/79/0/0 | 0/0 | E/E/C/C/-/- | 47.7/28.3/42.7/32.7/22.7 | 17.7/17.7/17.7/17.7 |
#### Fire
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Fire Possessed Armor Sword +0 | 109/0/104/0/0 | 0/0 | E/E/-/C/-/- | 48.7/8.7/55/33.7/23.7 | 18.7/18.7/18.7/18.7 |
Fire Possessed Armor Sword +1 | 112/0/109/0/0 | 0/0 | E/E/-/C/-/- | 48.7/8.7/55/33.7/23.7 | 18.7/18.7/18.7/18.7 |
Fire Possessed Armor Sword +2 | 115/0/114/0/0 | 0/0 | E/E/-/C/-/- | 48.7/8.7/55/33.7/23.7 | 18.7/18.7/18.7/18.7 |
Fire Possessed Armor Sword +3 | 119/0/119/0/0 | 0/0 | E/E/-/C/-/- | 48.7/8.7/55/33.7/23.7 | 18.7/18.7/18.7/18.7 |
Fire Possessed Armor Sword +4 | 122/0/125/0/0 | 0/0 | E/E/-/C/-/- | 48.7/8.7/55/33.7/23.7 | 18.7/18.7/18.7/18.7 |
Fire Possessed Armor Sword +5 | 126/0/130/0/0 | 0/0 | E/E/-/C/-/- | 48.7/8.7/55/33.7/23.7 | 18.7/18.7/18.7/18.7 |
Fire Possessed Armor Sword +6 | 129/0/135/0/0 | 0/0 | E/E/-/C/-/- | 48.7/8.7/55/33.7/23.7 | 18.7/18.7/18.7/18.7 |
Fire Possessed Armor Sword +7 | 132/0/140/0/0 | 0/0 | E/E/-/C/-/- | 48.7/8.7/55/33.7/23.7 | 18.7/18.7/18.7/18.7 |
Fire Possessed Armor Sword +8 | 136/0/145/0/0 | 0/0 | E/E/-/C/-/- | 48.7/8.7/55/33.7/23.7 | 18.7/18.7/18.7/18.7 |
Fire Possessed Armor Sword +9 | 139/0/150/0/0 | 0/0 | E/E/-/B/-/- | 48.7/8.7/55/33.7/23.7 | 18.7/18.7/18.7/18.7 |
Fire Possessed Armor Sword +10 | 142/0/156/0/0 | 0/0 | E/E/-/B/-/- | 48.7/8.7/55/33.7/23.7 | 18.7/18.7/18.7/18.7 |
#### Lightning
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Lightning Possessed Armor Sword +0 | 103/0/53/40/0 | 0/0 | E/E/-/C/C/- | 47.7/7.7/42.7/53.3/22.7 | 17.7/17.7/17.7/17.7 |
Lightning Possessed Armor Sword +1 | 106/0/56/42/0 | 0/0 | E/E/-/C/C/- | 47.7/7.7/42.7/53.3/22.7 | 17.7/17.7/17.7/17.7 |
Lightning Possessed Armor Sword +2 | 110/0/58/44/0 | 0/0 | E/E/-/C/C/- | 47.7/7.7/42.7/53.3/22.7 | 17.7/17.7/17.7/17.7 |
Lightning Possessed Armor Sword +3 | 113/0/61/46/0 | 0/0 | E/E/-/C/C/- | 47.7/7.7/42.7/53.3/22.7 | 17.7/17.7/17.7/17.7 |
Lightning Possessed Armor Sword +4 | 116/0/63/48/0 | 0/0 | E/E/-/C/C/- | 47.7/7.7/42.7/53.3/22.7 | 17.7/17.7/17.7/17.7 |
Lightning Possessed Armor Sword +5 | 119/0/66/50/0 | 0/0 | E/E/-/C/C/- | 47.7/7.7/42.7/53.3/22.7 | 17.7/17.7/17.7/17.7 |
Lightning Possessed Armor Sword +6 | 122/0/69/52/0 | 0/0 | E/E/-/C/C/- | 47.7/7.7/42.7/53.3/22.7 | 17.7/17.7/17.7/17.7 |
Lightning Possessed Armor Sword +7 | 126/0/71/54/0 | 0/0 | E/E/-/C/C/- | 47.7/7.7/42.7/53.3/22.7 | 17.7/17.7/17.7/17.7 |
Lightning Possessed Armor Sword +8 | 129/0/74/56/0 | 0/0 | E/E/-/C/C/- | 47.7/7.7/42.7/53.3/22.7 | 17.7/17.7/17.7/17.7 |
Lightning Possessed Armor Sword +9 | 132/0/77/58/0 | 0/0 | E/E/-/C/C/- | 47.7/7.7/42.7/53.3/22.7 | 17.7/17.7/17.7/17.7 |
Lightning Possessed Armor Sword +10 | 135/0/79/60/0 | 0/0 | E/E/-/C/C/- | 47.7/7.7/42.7/53.3/22.7 | 17.7/17.7/17.7/17.7 |
#### Dark
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Dark Possessed Armor Sword +0 | 103/0/53/0/40 | 0/0 | E/E/-/C/-/C | 47.7/7.7/42.7/32.7/43.3 | 17.7/17.7/17.7/17.7 |
Dark Possessed Armor Sword +1 | 106/0/56/0/42 | 0/0 | E/E/-/C/-/C | 47.7/7.7/42.7/32.7/43.3 | 17.7/17.7/17.7/17.7 |
Dark Possessed Armor Sword +2 | 110/0/58/0/44 | 0/0 | E/E/-/C/-/C | 47.7/7.7/42.7/32.7/43.3 | 17.7/17.7/17.7/17.7 |
Dark Possessed Armor Sword +3 | 113/0/61/0/46 | 0/0 | E/E/-/C/-/C | 47.7/7.7/42.7/32.7/43.3 | 17.7/17.7/17.7/17.7 |
Dark Possessed Armor Sword +4 | 116/0/63/0/48 | 0/0 | E/E/-/C/-/C | 47.7/7.7/42.7/32.7/43.3 | 17.7/17.7/17.7/17.7 |
Dark Possessed Armor Sword +5 | 119/0/66/0/50 | 0/0 | E/E/-/C/-/C | 47.7/7.7/42.7/32.7/43.3 | 17.7/17.7/17.7/17.7 |
Dark Possessed Armor Sword +6 | 122/0/69/0/52 | 0/0 | E/E/-/C/-/C | 47.7/7.7/42.7/32.7/43.3 | 17.7/17.7/17.7/17.7 |
Dark Possessed Armor Sword +7 | 126/0/71/0/54 | 0/0 | E/E/-/C/-/C | 47.7/7.7/42.7/32.7/43.3 | 17.7/17.7/17.7/17.7 |
Dark Possessed Armor Sword +8 | 129/0/74/0/56 | 0/0 | E/E/-/C/-/C | 47.7/7.7/42.7/32.7/43.3 | 17.7/17.7/17.7/17.7 |
Dark Possessed Armor Sword +9 | 132/0/77/0/58 | 0/0 | E/E/-/C/-/C | 47.7/7.7/42.7/32.7/43.3 | 17.7/17.7/17.7/17.7 |
Dark Possessed Armor Sword +10 | 135/0/79/0/60 | 0/0 | E/E/-/C/-/C | 47.7/7.7/42.7/32.7/43.3 | 17.7/17.7/17.7/17.7 |
#### Poison
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Poison Possessed Armor Sword +0 | 103/0/53/0/0 | 96/0 | E/E/-/C/-/- | 47.7/7.7/42.7/32.7/22.7 | 38.3/17.7/17.7/17.7 |
Poison Possessed Armor Sword +1 | 106/0/56/0/0 | 99/0 | E/E/-/C/-/- | 47.7/7.7/42.7/32.7/22.7 | 38.3/17.7/17.7/17.7 |
Poison Possessed Armor Sword +2 | 110/0/58/0/0 | 101/0 | E/E/-/C/-/- | 47.7/7.7/42.7/32.7/22.7 | 38.3/17.7/17.7/17.7 |
Poison Possessed Armor Sword +3 | 113/0/61/0/0 | 104/0 | E/E/-/B/-/- | 47.7/7.7/42.7/32.7/22.7 | 38.3/17.7/17.7/17.7 |
Poison Possessed Armor Sword +4 | 116/0/63/0/0 | 106/0 | E/E/-/B/-/- | 47.7/7.7/42.7/32.7/22.7 | 38.3/17.7/17.7/17.7 |
Poison Possessed Armor Sword +5 | 119/0/66/0/0 | 108/0 | E/E/-/B/-/- | 47.7/7.7/42.7/32.7/22.7 | 38.3/17.7/17.7/17.7 |
Poison Possessed Armor Sword +6 | 122/0/69/0/0 | 111/0 | E/E/-/B/-/- | 47.7/7.7/42.7/32.7/22.7 | 38.3/17.7/17.7/17.7 |
Poison Possessed Armor Sword +7 | 126/0/71/0/0 | 113/0 | E/E/-/B/-/- | 47.7/7.7/42.7/32.7/22.7 | 38.3/17.7/17.7/17.7 |
Poison Possessed Armor Sword +8 | 129/0/74/0/0 | 116/0 | E/E/-/B/-/- | 47.7/7.7/42.7/32.7/22.7 | 38.3/17.7/17.7/17.7 |
Poison Possessed Armor Sword +9 | 132/0/77/0/0 | 118/0 | E/E/-/B/-/- | 47.7/7.7/42.7/32.7/22.7 | 38.3/17.7/17.7/17.7 |
Poison Possessed Armor Sword +10 | 135/0/79/0/0 | 121/0 | E/E/-/B/-/- | 47.7/7.7/42.7/32.7/22.7 | 38.3/17.7/17.7/17.7 |
#### Bleed
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Bleed Possessed Armor Sword +0 | 103/0/53/0/0 | 0/96 | E/E/-/C/-/- | 47.7/7.7/42.7/32.7/22.7 | 17.7/38.3/17.7/17.7 |
Bleed Possessed Armor Sword +1 | 106/0/56/0/0 | 0/99 | E/E/-/C/-/- | 47.7/7.7/42.7/32.7/22.7 | 17.7/38.3/17.7/17.7 |
Bleed Possessed Armor Sword +2 | 110/0/58/0/0 | 0/101 | E/E/-/C/-/- | 47.7/7.7/42.7/32.7/22.7 | 17.7/38.3/17.7/17.7 |
Bleed Possessed Armor Sword +3 | 113/0/61/0/0 | 0/104 | E/E/-/B/-/- | 47.7/7.7/42.7/32.7/22.7 | 17.7/38.3/17.7/17.7 |
Bleed Possessed Armor Sword +4 | 116/0/63/0/0 | 0/106 | E/E/-/B/-/- | 47.7/7.7/42.7/32.7/22.7 | 17.7/38.3/17.7/17.7 |
Bleed Possessed Armor Sword +5 | 119/0/66/0/0 | 0/108 | E/E/-/B/-/- | 47.7/7.7/42.7/32.7/22.7 | 17.7/38.3/17.7/17.7 |
Bleed Possessed Armor Sword +6 | 122/0/69/0/0 | 0/111 | E/E/-/B/-/- | 47.7/7.7/42.7/32.7/22.7 | 17.7/38.3/17.7/17.7 |
Bleed Possessed Armor Sword +7 | 126/0/71/0/0 | 0/113 | E/E/-/B/-/- | 47.7/7.7/42.7/32.7/22.7 | 17.7/38.3/17.7/17.7 |
Bleed Possessed Armor Sword +8 | 129/0/74/0/0 | 0/116 | E/E/-/B/-/- | 47.7/7.7/42.7/32.7/22.7 | 17.7/38.3/17.7/17.7 |
Bleed Possessed Armor Sword +9 | 132/0/77/0/0 | 0/118 | E/E/-/B/-/- | 47.7/7.7/42.7/32.7/22.7 | 17.7/38.3/17.7/17.7 |
Bleed Possessed Armor Sword +10 | 135/0/79/0/0 | 0/121 | E/E/-/B/-/- | 47.7/7.7/42.7/32.7/22.7 | 17.7/38.3/17.7/17.7 |
#### Raw
---
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Raw Possessed Armor Sword +0 | 149/0/77/0/0 | 0/0 | E/E/-/D/-/- | 50/10/45/35/25 | 20/20/20/20 |
Raw Possessed Armor Sword +1 | 154/0/80/0/0 | 0/0 | E/E/-/D/-/- | 50/10/45/35/25 | 20/20/20/20 |
Raw Possessed Armor Sword +2 | 158/0/84/0/0 | 0/0 | E/E/-/D/-/- | 50/10/45/35/25 | 20/20/20/20 |
Raw Possessed Armor Sword +3 | 163/0/88/0/0 | 0/0 | E/E/-/D/-/- | 50/10/45/35/25 | 20/20/20/20 |
Raw Possessed Armor Sword +4 | 167/0/92/0/0 | 0/0 | E/E/-/D/-/- | 50/10/45/35/25 | 20/20/20/20 |
Raw Possessed Armor Sword +5 | 172/0/96/0/0 | 0/0 | E/E/-/D/-/- | 50/10/45/35/25 | 20/20/20/20 |
Raw Possessed Armor Sword +6 | 177/0/99/0/0 | 0/0 | E/E/-/D/-/- | 50/10/45/35/25 | 20/20/20/20 |
Raw Possessed Armor Sword +7 | 181/0/103/0/0 | 0/0 | E/E/-/D/-/- | 50/10/45/35/25 | 20/20/20/20 |
Raw Possessed Armor Sword +8 | 186/0/107/0/0 | 0/0 | E/E/-/D/-/- | 50/10/45/35/25 | 20/20/20/20 |
Raw Possessed Armor Sword +9 | 190/0/111/0/0 | 0/0 | E/E/-/D/-/- | 50/10/45/35/25 | 20/20/20/20 |
Raw Possessed Armor Sword +10 | 195/0/115/0/0 | 0/0 | E/E/-/D/-/- | 50/10/45/35/25 | 20/20/20/20 |
#### Enchanted
---
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus.
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Enchanted Possessed Armor Sword +0 | 130/0/67/0/0 | 0/0 | E/E/D/E/-/- | 50/10/45/35/25 | 20/20/20/20 |
Enchanted Possessed Armor Sword +1 | 134/0/70/0/0 | 0/0 | E/E/D/E/-/- | 50/10/45/35/25 | 20/20/20/20 |
Enchanted Possessed Armor Sword +2 | 138/0/73/0/0 | 0/0 | E/E/D/E/-/- | 50/10/45/35/25 | 20/20/20/20 |
Enchanted Possessed Armor Sword +3 | 142/0/76/0/0 | 0/0 | E/E/D/E/-/- | 50/10/45/35/25 | 20/20/20/20 |
Enchanted Possessed Armor Sword +4 | 146/0/80/0/0 | 0/0 | E/E/D/E/-/- | 50/10/45/35/25 | 20/20/20/20 |
Enchanted Possessed Armor Sword +5 | 150/0/83/0/0 | 0/0 | E/E/D/E/-/- | 50/10/45/35/25 | 20/20/20/20 |
Enchanted Possessed Armor Sword +6 | 154/0/86/0/0 | 0/0 | E/E/D/E/-/- | 50/10/45/35/25 | 20/20/20/20 |
Enchanted Possessed Armor Sword +7 | 158/0/90/0/0 | 0/0 | E/E/D/E/-/- | 50/10/45/35/25 | 20/20/20/20 |
Enchanted Possessed Armor Sword +8 | 162/0/93/0/0 | 0/0 | E/E/D/E/-/- | 50/10/45/35/25 | 20/20/20/20 |
Enchanted Possessed Armor Sword +9 | 166/0/96/0/0 | 0/0 | E/E/D/E/-/- | 50/10/45/35/25 | 20/20/20/20 |
Enchanted Possessed Armor Sword +10 | 170/0/100/0/0 | 0/0 | E/E/C/D/-/- | 50/10/45/35/25 | 20/20/20/20 |
#### Mundane
---
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Mundane Possessed Armor Sword +0 | 65/0/33/0/0 | 0/0 | E/E/-/E/-/- | 50/10/45/35/25 | 20/20/20/20 |
Mundane Possessed Armor Sword +1 | 67/0/35/0/0 | 0/0 | E/E/-/E/-/- | 50/10/45/35/25 | 20/20/20/20 |
Mundane Possessed Armor Sword +2 | 69/0/36/0/0 | 0/0 | E/E/-/E/-/- | 50/10/45/35/25 | 20/20/20/20 |
Mundane Possessed Armor Sword +3 | 71/0/38/0/0 | 0/0 | E/E/-/E/-/- | 50/10/45/35/25 | 20/20/20/20 |
Mundane Possessed Armor Sword +4 | 73/0/40/0/0 | 0/0 | E/E/-/E/-/- | 50/10/45/35/25 | 20/20/20/20 |
Mundane Possessed Armor Sword +5 | 75/0/41/0/0 | 0/0 | E/E/-/E/-/- | 50/10/45/35/25 | 20/20/20/20 |
Mundane Possessed Armor Sword +6 | 77/0/43/0/0 | 0/0 | E/E/-/E/-/- | 50/10/45/35/25 | 20/20/20/20 |
Mundane Possessed Armor Sword +7 | 79/0/45/0/0 | 0/0 | E/E/-/E/-/- | 50/10/45/35/25 | 20/20/20/20 |
Mundane Possessed Armor Sword +8 | 81/0/46/0/0 | 0/0 | E/E/-/E/-/- | 50/10/45/35/25 | 20/20/20/20 |
Mundane Possessed Armor Sword +9 | 83/0/48/0/0 | 0/0 | E/E/-/E/-/- | 50/10/45/35/25 | 20/20/20/20 |
Mundane Possessed Armor Sword +10 | 85/0/50/0/0 | 0/0 | E/E/-/D/-/- | 50/10/45/35/25 | 20/20/20/20 |
---
### Key
---
**Damage:** | The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
Each weapon has one or more physical damage types:
- Striking
- Slashing
- Thrusting
Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.
|
**Aux Effect:** | The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
- A is Poison Effect
- B is Bleed Effect
|
**Counter Strength:** | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
**Poise Damage:** | The ability of the weapon to break the poise of an enemy. |
**Stats Needed:** | The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:
- A is the Strength required
- B is the Dexterity required
- C is the Intelligence required
- D is the Faith required
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.
Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)
|
**Stat Bonuses:** | The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:
- A is the Strength stat bonus that influences the physical attack of the weapon.
- B is the Dexterity stat bonus that influences the physical attack of the weapon.
- C is the Intelligence stat bonus that influences the Magical attack of the weapon.
- D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
- E is the Faith stat bonus that influences the Lightning attack of the weapon.
- F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
|
**Damage Reduction:** | The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
|
**Aux Effect Reduction:** | The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:
- A is Poison Effect
- B is Bleed Effect
- C is Petrification Effect
- D is Curse Effect
|
**Stability:** | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
**Durability:** | The durability of the weapon. |
**Weight:** | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
**Enchantable? Items/Spells:** | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items. |