### In-Game Description
---
*Greatsword of the royal swordsmen.
Its undulating blade draws blood from
its foes. Despite the magnificence of this weapon,
it was terribly inadequate in the war against
the mighty Giants.*
### Availability
---
Royal Swordsman drop.
### General Information
---
Image | Damage | Aux Effects | Counter
Strength | Poise
Damage | Stats Needed
Stat Bonuses | Damage
Reduction | Aux Effects
Reduction | Stability | Durability | Weight |
---|
![]() | 135/0/0/0/0
(Slash/Thrust) | 0/67 | 110 | 35 | 20/15/0/0
C/D/-/-/-/- | 60/10/40/40/20 | 20/30/20/20 | 40 | 70 | 6.0 |
### Move Set
---
+ show Move Set - hide Move Set
| **One-Handed** | **Two-Handed** |
**Light** | wide horizontal slashes | diagonal swings |
**Heavy** | thrust then circular slash | twisted circular swings |
**Rolling** | thrust | downward slash |
**Running** | circular slash | circular slash |
### Upgrades
---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
#### Basic
---
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|
Royal Greatsword +0 | 135/0/0/0/0 | 0/67 | C/D/-/-/- | - | - |
Royal Greatsword +1 | 148/0/0/0/0 | 0/70 | C/D/-/-/- | 1x Titanite Shard | 540 |
Royal Greatsword +2 | 162/0/0/0/0 | 0/73 | C/D/-/-/- | 2x Titanite Shard | 680 |
Royal Greatsword +3 | 175/0/0/0/0 | 0/76 | C/D/-/-/- | 3x Titanite Shard | 810 |
Royal Greatsword +4 | 189/0/0/0/0 | 0/80 | C/D/-/-/- | 1x Large Titanite Shard | 1,080 |
Royal Greatsword +5 | 202/0/0/0/0 | 0/83 | C/D/-/-/- | 2x Large Titanite Shard | 1,210 |
Royal Greatsword +6 | 216/0/0/0/0 | 0/86 | C/D/-/-/- | 3x Large Titanite Shard | 1,350 |
Royal Greatsword +7 | 229/0/0/0/0 | 0/90 | C/D/-/-/- | 1x Titanite Chunk | 1,620 |
Royal Greatsword +8 | 243/0/0/0/0 | 0/93 | C/D/-/-/- | 2x Titanite Chunk | 1,750 |
Royal Greatsword +9 | 256/0/0/0/0 | 0/96 | C/D/-/-/- | 3x Titanite Chunk | 1,890 |
Royal Greatsword +10 | 270/0/0/0/0 | 0/100 | B/D/-/-/- | 1x Titanite Slab | 2,150 |
### Infusions
---
#### Magic
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Magic Royal Greatsword +0 | 101/60/0/0/0 | 0/50 | C/E/C/-/-/- | 57.9/26.6/37.9/37.9/17.9 | 17.9/27.9/17.9/17.9 |
Magic Royal Greatsword +1 | 111/64/0/0/0 | 0/52 | C/E/C/-/-/- | 57.9/26.6/37.9/37.9/17.9 | 17.9/27.9/17.9/17.9 |
Magic Royal Greatsword +2 | 121/68/0/0/0 | 0/55 | C/E/C/-/-/- | 57.9/26.6/37.9/37.9/17.9 | 17.9/27.9/17.9/17.9 |
Magic Royal Greatsword +3 | 131/72/0/0/0 | 0/57 | C/E/C/-/-/- | 57.9/26.6/37.9/37.9/17.9 | 17.9/27.9/17.9/17.9 |
Magic Royal Greatsword +4 | 141/76/0/0/0 | 0/60 | C/E/C/-/-/- | 57.9/26.6/37.9/37.9/17.9 | 17.9/27.9/17.9/17.9 |
Magic Royal Greatsword +5 | 151/80/0/0/0 | 0/62 | C/E/C/-/-/- | 57.9/26.6/37.9/37.9/17.9 | 17.9/27.9/17.9/17.9 |
Magic Royal Greatsword +6 | 162/84/0/0/0 | 0/65 | C/E/C/-/-/- | 57.9/26.6/37.9/37.9/17.9 | 17.9/27.9/17.9/17.9 |
Magic Royal Greatsword +7 | 172/88/0/0/0 | 0/67 | C/E/C/-/-/- | 57.9/26.6/37.9/37.9/17.9 | 17.9/27.9/17.9/17.9 |
Magic Royal Greatsword +8 | 182/92/0/0/0 | 0/70 | C/E/C/-/-/- | 57.9/26.6/37.9/37.9/17.9 | 17.9/27.9/17.9/17.9 |
Magic Royal Greatsword +9 | 192/96/0/0/0 | 0/72 | C/E/C/-/-/- | 57.9/26.6/37.9/37.9/17.9 | 17.9/27.9/17.9/17.9 |
Magic Royal Greatsword +10 | 202/100/0/0/0 | 0/75 | C/E/C/-/-/- | 57.9/26.6/37.9/37.9/17.9 | 17.9/27.9/17.9/17.9 |
#### Fire
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Fire Royal Greatsword +0 | 101/0/60/0/0 | 0/50 | C/E/-/C/-/- | 57.9/7.9/56.6/37.9/17.9 | 17.9/27.9/17.9/17.9 |
Fire Royal Greatsword +1 | 111/0/64/0/0 | 0/52 | C/E/-/C/-/- | 57.9/7.9/56.6/37.9/17.9 | 17.9/27.9/17.9/17.9 |
Fire Royal Greatsword +2 | 121/0/68/0/0 | 0/55 | C/E/-/C/-/- | 57.9/7.9/56.6/37.9/17.9 | 17.9/27.9/17.9/17.9 |
Fire Royal Greatsword +3 | 131/0/72/0/0 | 0/57 | C/E/-/C/-/- | 57.9/7.9/56.6/37.9/17.9 | 17.9/27.9/17.9/17.9 |
Fire Royal Greatsword +4 | 141/0/76/0/0 | 0/60 | C/E/-/C/-/- | 57.9/7.9/56.6/37.9/17.9 | 17.9/27.9/17.9/17.9 |
Fire Royal Greatsword +5 | 151/0/80/0/0 | 0/62 | C/E/-/C/-/- | 57.9/7.9/56.6/37.9/17.9 | 17.9/27.9/17.9/17.9 |
Fire Royal Greatsword +6 | 162/0/84/0/0 | 0/65 | C/E/-/C/-/- | 57.9/7.9/56.6/37.9/17.9 | 17.9/27.9/17.9/17.9 |
Fire Royal Greatsword +7 | 172/0/88/0/0 | 0/67 | C/E/-/C/-/- | 57.9/7.9/56.6/37.9/17.9 | 17.9/27.9/17.9/17.9 |
Fire Royal Greatsword +8 | 182/0/92/0/0 | 0/70 | C/E/-/C/-/- | 57.9/7.9/56.6/37.9/17.9 | 17.9/27.9/17.9/17.9 |
Fire Royal Greatsword +9 | 192/0/96/0/0 | 0/72 | C/E/-/C/-/- | 57.9/7.9/56.6/37.9/17.9 | 17.9/27.9/17.9/17.9 |
Fire Royal Greatsword +10 | 202/0/100/0/0 | 0/75 | C/E/-/C/-/- | 57.9/7.9/56.6/37.9/17.9 | 17.9/27.9/17.9/17.9 |
#### Lightning
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Lightning Royal Greatsword +0 | 101/0/0/60/0 | 0/50 | C/E/-/-/C/- | 57.9/7.9/37.9/56.6/17.9 | 17.9/27.9/17.9/17.9 |
Lightning Royal Greatsword +1 | 111/0/0/64/0 | 0/52 | C/E/-/-/C/- | 57.9/7.9/37.9/56.6/17.9 | 17.9/27.9/17.9/17.9 |
Lightning Royal Greatsword +2 | 121/0/0/68/0 | 0/55 | C/E/-/-/C/- | 57.9/7.9/37.9/56.6/17.9 | 17.9/27.9/17.9/17.9 |
Lightning Royal Greatsword +3 | 131/0/0/72/0 | 0/57 | C/E/-/-/C/- | 57.9/7.9/37.9/56.6/17.9 | 17.9/27.9/17.9/17.9 |
Lightning Royal Greatsword +4 | 141/0/0/76/0 | 0/60 | C/E/-/-/C/- | 57.9/7.9/37.9/56.6/17.9 | 17.9/27.9/17.9/17.9 |
Lightning Royal Greatsword +5 | 151/0/0/80/0 | 0/62 | C/E/-/-/C/- | 57.9/7.9/37.9/56.6/17.9 | 17.9/27.9/17.9/17.9 |
Lightning Royal Greatsword +6 | 162/0/0/84/0 | 0/65 | C/E/-/-/C/- | 57.9/7.9/37.9/56.6/17.9 | 17.9/27.9/17.9/17.9 |
Lightning Royal Greatsword +7 | 172/0/0/88/0 | 0/67 | C/E/-/-/C/- | 57.9/7.9/37.9/56.6/17.9 | 17.9/27.9/17.9/17.9 |
Lightning Royal Greatsword +8 | 182/0/0/92/0 | 0/70 | C/E/-/-/C/- | 57.9/7.9/37.9/56.6/17.9 | 17.9/27.9/17.9/17.9 |
Lightning Royal Greatsword +9 | 192/0/0/96/0 | 0/72 | C/E/-/-/C/- | 57.9/7.9/37.9/56.6/17.9 | 17.9/27.9/17.9/17.9 |
Lightning Royal Greatsword +10 | 202/0/0/100/0 | 0/75 | C/E/-/-/C/- | 57.9/7.9/37.9/56.6/17.9 | 17.9/27.9/17.9/17.9 |
#### Dark
---
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Dark Royal Greatsword +0 | 101/0/0/0/60 | 0/50 | C/E/-/-/-/C | 57.9/7.9/37.9/37.9/36.6 | 17.9/27.9/17.9/17.9 |
Dark Royal Greatsword +1 | 111/0/0/0/64 | 0/52 | C/E/-/-/-/C | 57.9/7.9/37.9/37.9/36.6 | 17.9/27.9/17.9/17.9 |
Dark Royal Greatsword +2 | 121/0/0/0/68 | 0/55 | C/E/-/-/-/C | 57.9/7.9/37.9/37.9/36.6 | 17.9/27.9/17.9/17.9 |
Dark Royal Greatsword +3 | 131/0/0/0/72 | 0/57 | C/E/-/-/-/C | 57.9/7.9/37.9/37.9/36.6 | 17.9/27.9/17.9/17.9 |
Dark Royal Greatsword +4 | 141/0/0/0/76 | 0/60 | C/E/-/-/-/C | 57.9/7.9/37.9/37.9/36.6 | 17.9/27.9/17.9/17.9 |
Dark Royal Greatsword +5 | 151/0/0/0/80 | 0/62 | C/E/-/-/-/C | 57.9/7.9/37.9/37.9/36.6 | 17.9/27.9/17.9/17.9 |
Dark Royal Greatsword +6 | 162/0/0/0/84 | 0/65 | C/E/-/-/-/C | 57.9/7.9/37.9/37.9/36.6 | 17.9/27.9/17.9/17.9 |
Dark Royal Greatsword +7 | 172/0/0/0/88 | 0/67 | C/E/-/-/-/C | 57.9/7.9/37.9/37.9/36.6 | 17.9/27.9/17.9/17.9 |
Dark Royal Greatsword +8 | 182/0/0/0/92 | 0/70 | C/E/-/-/-/C | 57.9/7.9/37.9/37.9/36.6 | 17.9/27.9/17.9/17.9 |
Dark Royal Greatsword +9 | 192/0/0/0/96 | 0/72 | C/E/-/-/-/C | 57.9/7.9/37.9/37.9/36.6 | 17.9/27.9/17.9/17.9 |
Dark Royal Greatsword +10 | 202/0/0/0/100 | 0/75 | C/E/-/-/-/C | 57.9/7.9/37.9/37.9/36.6 | 17.9/27.9/17.9/17.9 |
#### Poison
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Poison Royal Greatsword +0 | 121/0/0/0/0 | 96/60 | C/E/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 36.6/27.9/17.9/17.9 |
Poison Royal Greatsword +1 | 133/0/0/0/0 | 98/63 | C/E/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 36.6/27.9/17.9/17.9 |
Poison Royal Greatsword +2 | 145/0/0/0/0 | 100/66 | C/E/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 36.6/27.9/17.9/17.9 |
Poison Royal Greatsword +3 | 157/0/0/0/0 | 103/69 | C/E/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 36.6/27.9/17.9/17.9 |
Poison Royal Greatsword +4 | 170/0/0/0/0 | 105/72 | C/E/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 36.6/27.9/17.9/17.9 |
Poison Royal Greatsword +5 | 182/0/0/0/0 | 108/75 | C/E/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 36.6/27.9/17.9/17.9 |
Poison Royal Greatsword +6 | 194/0/0/0/0 | 110/78 | C/E/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 36.6/27.9/17.9/17.9 |
Poison Royal Greatsword +7 | 206/0/0/0/0 | 112/81 | C/E/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 36.6/27.9/17.9/17.9 |
Poison Royal Greatsword +8 | 218/0/0/0/0 | 115/84 | C/E/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 36.6/27.9/17.9/17.9 |
Poison Royal Greatsword +9 | 230/0/0/0/0 | 117/87 | C/E/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 36.6/27.9/17.9/17.9 |
Poison Royal Greatsword +10 | 243/0/0/0/0 | 120/90 | C/E/-/-/-/- | 57.9/7.9/37.9/37.9/17.9 | 36.6/27.9/17.9/17.9 |
#### Bleed
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Bleed Royal Greatsword +0 | 129/0/0/0/0 | 0/96 | C/E/-/-/-/- | 59.1/9.1/39.1/39.1/19.1 | 19.1/36.6/19.1/19.1 |
Bleed Royal Greatsword +1 | 142/0/0/0/0 | 0/101 | C/E/-/-/-/- | 59.1/9.1/39.1/39.1/19.1 | 19.1/36.6/19.1/19.1 |
Bleed Royal Greatsword +2 | 155/0/0/0/0 | 0/105 | C/E/-/-/-/- | 59.1/9.1/39.1/39.1/19.1 | 19.1/36.6/19.1/19.1 |
Bleed Royal Greatsword +3 | 168/0/0/0/0 | 0/110 | C/E/-/-/-/- | 59.1/9.1/39.1/39.1/19.1 | 19.1/36.6/19.1/19.1 |
Bleed Royal Greatsword +4 | 181/0/0/0/0 | 0/115 | C/E/-/-/-/- | 59.1/9.1/39.1/39.1/19.1 | 19.1/36.6/19.1/19.1 |
Bleed Royal Greatsword +5 | 194/0/0/0/0 | 0/120 | C/E/-/-/-/- | 59.1/9.1/39.1/39.1/19.1 | 19.1/36.6/19.1/19.1 |
Bleed Royal Greatsword +6 | 207/0/0/0/0 | 0/124 | C/E/-/-/-/- | 59.1/9.1/39.1/39.1/19.1 | 19.1/36.6/19.1/19.1 |
Bleed Royal Greatsword +7 | 220/0/0/0/0 | 0/129 | C/E/-/-/-/- | 59.1/9.1/39.1/39.1/19.1 | 19.1/36.6/19.1/19.1 |
Bleed Royal Greatsword +8 | 233/0/0/0/0 | 0/134 | C/E/-/-/-/- | 59.1/9.1/39.1/39.1/19.1 | 19.1/36.6/19.1/19.1 |
Bleed Royal Greatsword +9 | 246/0/0/0/0 | 0/139 | C/E/-/-/-/- | 59.1/9.1/39.1/39.1/19.1 | 19.1/36.6/19.1/19.1 |
Bleed Royal Greatsword +10 | 259/0/0/0/0 | 0/143 | C/E/-/-/-/- | 59.1/9.1/39.1/39.1/19.1 | 19.1/36.6/19.1/19.1 |
#### Raw
---
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Raw Royal Greatsword +0 | 155/0/0/0/0 | 0/77 | E/E/-/-/-/- | 60/10/40/40/20 | 20/30/20/20 |
Raw Royal Greatsword +1 | 170/0/0/0/0 | 0/80 | E/E/-/-/-/- | 60/10/40/40/20 | 20/30/20/20 |
Raw Royal Greatsword +2 | 186/0/0/0/0 | 0/84 | E/E/-/-/-/- | 60/10/40/40/20 | 20/30/20/20 |
Raw Royal Greatsword +3 | 201/0/0/0/0 | 0/88 | E/E/-/-/-/- | 60/10/40/40/20 | 20/30/20/20 |
Raw Royal Greatsword +4 | 217/0/0/0/0 | 0/92 | E/E/-/-/-/- | 60/10/40/40/20 | 20/30/20/20 |
Raw Royal Greatsword +5 | 232/0/0/0/0 | 0/96 | E/E/-/-/-/- | 60/10/40/40/20 | 20/30/20/20 |
Raw Royal Greatsword +6 | 248/0/0/0/0 | 0/99 | E/E/-/-/-/- | 60/10/40/40/20 | 20/30/20/20 |
Raw Royal Greatsword +7 | 263/0/0/0/0 | 0/103 | E/E/-/-/-/- | 60/10/40/40/20 | 20/30/20/20 |
Raw Royal Greatsword +8 | 279/0/0/0/0 | 0/107 | E/E/-/-/-/- | 60/10/40/40/20 | 20/30/20/20 |
Raw Royal Greatsword +9 | 294/0/0/0/0 | 0/111 | E/E/-/-/-/- | 60/10/40/40/20 | 20/30/20/20 |
Raw Royal Greatsword +10 | 310/0/0/0/0 | 0/115 | E/E/-/-/-/- | 60/10/40/40/20 | 20/30/20/20 |
#### Enchanted
---
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Enchanted Royal Greatsword +0 | 135/0/0/0/0 | 0/67 | E/E/D/-/-/- | 60/10/40/40/20 | 20/30/20/20 |
Enchanted Royal Greatsword +1 | 148/0/0/0/0 | 0/70 | E/E/D/-/-/- | 60/10/40/40/20 | 20/30/20/20 |
Enchanted Royal Greatsword +2 | 162/0/0/0/0 | 0/73 | E/E/D/-/-/- | 60/10/40/40/20 | 20/30/20/20 |
Enchanted Royal Greatsword +3 | 175/0/0/0/0 | 0/76 | E/E/D/-/-/- | 60/10/40/40/20 | 20/30/20/20 |
Enchanted Royal Greatsword +4 | 189/0/0/0/0 | 0/80 | E/E/D/-/-/- | 60/10/40/40/20 | 20/30/20/20 |
Enchanted Royal Greatsword +5 | 202/0/0/0/0 | 0/83 | E/E/D/-/-/- | 60/10/40/40/20 | 20/30/20/20 |
Enchanted Royal Greatsword +6 | 216/0/0/0/0 | 0/86 | E/E/D/-/-/- | 60/10/40/40/20 | 20/30/20/20 |
Enchanted Royal Greatsword +7 | 229/0/0/0/0 | 0/90 | E/E/D/-/-/- | 60/10/40/40/20 | 20/30/20/20 |
Enchanted Royal Greatsword +8 | 243/0/0/0/0 | 0/93 | E/E/D/-/-/- | 60/10/40/40/20 | 20/30/20/20 |
Enchanted Royal Greatsword +9 | 256/0/0/0/0 | 0/96 | E/E/D/-/-/- | 60/10/40/40/20 | 20/30/20/20 |
Enchanted Royal Greatsword +10 | 270/0/0/0/0 | 0/100 | E/E/C/-/-/- | 60/10/40/40/20 | 20/30/20/20 |
#### Mundane
---
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Mundane Royal Greatsword +0 | 67/0/0/0/0 | 0/33 | D/E/-/-/-/- | 60/10/40/40/20 | 20/30/20/20 |
Mundane Royal Greatsword +1 | 74/0/0/0/0 | 0/35 | D/E/-/-/-/- | 60/10/40/40/20 | 20/30/20/20 |
Mundane Royal Greatsword +2 | 81/0/0/0/0 | 0/36 | D/E/-/-/-/- | 60/10/40/40/20 | 20/30/20/20 |
Mundane Royal Greatsword +3 | 87/0/0/0/0 | 0/38 | D/E/-/-/-/- | 60/10/40/40/20 | 20/30/20/20 |
Mundane Royal Greatsword +4 | 94/0/0/0/0 | 0/40 | D/E/-/-/-/- | 60/10/40/40/20 | 20/30/20/20 |
Mundane Royal Greatsword +5 | 101/0/0/0/0 | 0/41 | D/E/-/-/-/- | 60/10/40/40/20 | 20/30/20/20 |
Mundane Royal Greatsword +6 | 108/0/0/0/0 | 0/43 | D/E/-/-/-/- | 60/10/40/40/20 | 20/30/20/20 |
Mundane Royal Greatsword +7 | 114/0/0/0/0 | 0/45 | D/E/-/-/-/- | 60/10/40/40/20 | 20/30/20/20 |
Mundane Royal Greatsword +8 | 121/0/0/0/0 | 0/46 | D/E/-/-/-/- | 60/10/40/40/20 | 20/30/20/20 |
Mundane Royal Greatsword +9 | 128/0/0/0/0 | 0/48 | D/E/-/-/-/- | 60/10/40/40/20 | 20/30/20/20 |
Mundane Royal Greatsword +10 | 135/0/0/0/0 | 0/50 | D/E/-/-/-/- | 60/10/40/40/20 | 20/30/20/20 |
---
### Key
---
**Damage:** | The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
Each weapon has one or more physical damage types:
- Striking
- Slashing
- Thrusting
Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.
|
**Aux Effect:** | The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
- A is Poison Effect
- B is Bleed Effect
|
**Counter Strength:** | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
**Poise Damage:** | The ability of the weapon to break the poise of an enemy. |
**Stats Needed:** | The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:
- A is the Strength required
- B is the Dexterity required
- C is the Intelligence required
- D is the Faith required
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.
Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)
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**Stat Bonuses:** | The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:
- A is the Strength stat bonus that influences the physical attack of the weapon.
- B is the Dexterity stat bonus that influences the physical attack of the weapon.
- C is the Intelligence stat bonus that influences the Magical attack of the weapon.
- D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
- E is the Faith stat bonus that influences the Lightning attack of the weapon.
- F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
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**Damage Reduction:** | The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
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**Aux Effect Reduction:** | The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:
- A is Poison Effect
- B is Bleed Effect
- C is Petrification Effect
- D is Curse Effect
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**Stability:** | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
**Durability:** | The durability of the weapon. |
**Weight:** | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
**Enchantable? Items/Spells:** | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items. |