# Sanctum Mace
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### In-Game Description --- *A mace wielded by sanctum soldiers. This mace was corrupted by poison when Sinh, the slumbering dragon, awoke. A mere mortal would be asphyxiated by the poison emitted when wielding this mace, but for the noxious sanctum soldiers, this fact matters none.* ### Availability --- ***Dark Souls 2 & Scholar of the First Sin:*** - Shulva, Sanctum City treasure. Below and behind the Tower of Prayer Bonfire on a static platform. The weapon will be on a corpse. - Sanctum Soldier drop - rare. ### General Information ---
ImageDamageAux EffectsCounter StrengthPoise DamageStats Needed1 Stat BonusesDamage ReductionAux Effects ReductionStabilityDurabilityWeightEnchantable? Items/Spells
![]()307/0/0/0/0 (Strike)59/010050352/6/0/0 B/-/-/-/-/-45/10/30/30/4015/15/15/15303017.0Yes/Yes
### Move Set --- + show Move Set - hide Move Set - A combination of the lance and great hammer movesets. - See https://www.youtube.com/watch?v=FvaRXaTL68Y ### Notes --- - Inflicts self-poison when used. High poison resistance is recommended when using this weapon. - The self-inflicting Poison can be useful when using the Red Tearstone Ring, e.g. before boss fights. - Like all Hammers and most Great Hammers it can't be infused with Bleed. - You can still deal bleed damage by enchanting it with a Bleeding Serum though. ### Upgrades ---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Raw Enchanted Mundane
#### Basic --- Standard upgrade path. Requires: - Titanite
NameDamageAux EffectsStat BonusesMaterials CostSouls
Sanctum Mace+0307/0/0/0/059/0B/-/-/-/-/---
Sanctum Mace+1316/0/0/0/061/0B/-/-/-/-/-1x Titanite Shard750
Sanctum Mace+2325/0/0/0/064/0A/-/-/-/-/-2x Titanite Shard930
Sanctum Mace+3334/0/0/0/067/0A/-/-/-/-/-3x Titanite Shard1,120
Sanctum Mace+4344/0/0/0/070/0A/-/-/-/-/-1x Large Titanite Shard1,490
Sanctum Mace+5353/0/0/0/073/0A/-/-/-/-/-2x Large Titanite Shard1,680
Sanctum Mace+6362/0/0/0/076/0A/-/-/-/-/-3x Large Titanite Shard1,860
Sanctum Mace+7372/0/0/0/079/0A/-/-/-/-/-1x Titanite Chunk2,230
Sanctum Mace+8381/0/0/0/082/0A/-/-/-/-/-2x Titanite Chunk2,420
Sanctum Mace+9390/0/0/0/085/0A/-/-/-/-/-3x Titanite Chunk2,600
Sanctum Mace+10400/0/0/0/088/0A/-/-/-/-/-1x Titanite Slab2,970
### Infusions --- #### Magic --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction. Requires: - Faintstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Magic Sanctum Mace +0260/40/0/0/050/0B/-/C/-/-/-43.7/20.0/28.7/28.7/38.713.7/13.7/13.7/13.7
Magic Sanctum Mace +1268/42/0/0/052/0B/-/C/-/-/-43.7/20.0/28.7/28.7/38.713.7/13.7/13.7/13.7
Magic Sanctum Mace +2276/44/0/0/055/0B/-/C/-/-/-43.7/20.0/28.7/28.7/38.713.7/13.7/13.7/13.7
Magic Sanctum Mace +3284/46/0/0/057/0B/-/C/-/-/-43.7/20.0/28.7/28.7/38.713.7/13.7/13.7/13.7
Magic Sanctum Mace +4292/48/0/0/060/0B/-/C/-/-/-43.7/20.0/28.7/28.7/38.713.7/13.7/13.7/13.7
Magic Sanctum Mace +5300/50/0/0/062/0B/-/C/-/-/-43.7/20.0/28.7/28.7/38.713.7/13.7/13.7/13.7
Magic Sanctum Mace +6308/52/0/0/064/0B/-/C/-/-/-43.7/20.0/28.7/28.7/38.713.7/13.7/13.7/13.7
Magic Sanctum Mace +7316/54/0/0/067/0B/-/C/-/-/-43.7/20.0/28.7/28.7/38.713.7/13.7/13.7/13.7
Magic Sanctum Mace +8324/56/0/0/069/0B/-/C/-/-/-43.7/20.0/28.7/28.7/38.713.7/13.7/13.7/13.7
Magic Sanctum Mace +9332/58/0/0/072/0B/-/C/-/-/-43.7/20.0/28.7/28.7/38.713.7/13.7/13.7/13.7
Magic Sanctum Mace +10340/59/0/0/074/0B/-/C/-/-/-43.7/20.0/28.7/28.7/38.713.7/13.7/13.7/13.7
#### Fire --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction. Requires: - Firedrake Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Fire Sanctum Mace +0260/0/40/0/050/0B/-/-/C/-/-43.7/8.7/40.0/28.7/38.713.7/13.7/13.7/13.7
Fire Sanctum Mace +1268/0/42/0/052/0B/-/-/C/-/-43.7/8.7/40.0/28.7/38.713.7/13.7/13.7/13.7
Fire Sanctum Mace +2276/0/44/0/055/0B/-/-/C/-/-43.7/8.7/40.0/28.7/38.713.7/13.7/13.7/13.7
Fire Sanctum Mace +3284/0/46/0/057/0B/-/-/C/-/-43.7/8.7/40.0/28.7/38.713.7/13.7/13.7/13.7
Fire Sanctum Mace +4292/0/48/0/060/0B/-/-/C/-/-43.7/8.7/40.0/28.7/38.713.7/13.7/13.7/13.7
Fire Sanctum Mace +5300/0/50/0/062/0B/-/-/C/-/-43.7/8.7/40.0/28.7/38.713.7/13.7/13.7/13.7
Fire Sanctum Mace +6308/0/52/0/064/0B/-/-/C/-/-43.7/8.7/40.0/28.7/38.713.7/13.7/13.7/13.7
Fire Sanctum Mace +7316/0/54/0/067/0B/-/-/C/-/-43.7/8.7/40.0/28.7/38.713.7/13.7/13.7/13.7
Fire Sanctum Mace +8324/0/56/0/069/0B/-/-/C/-/-43.7/8.7/40.0/28.7/38.713.7/13.7/13.7/13.7
Fire Sanctum Mace +9332/0/58/0/072/0B/-/-/C/-/-43.7/8.7/40.0/28.7/38.713.7/13.7/13.7/13.7
Fire Sanctum Mace +10340/0/59/0/074/0B/-/-/C/-/-43.7/8.7/40.0/28.7/38.713.7/13.7/13.7/13.7
#### Lightning --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction. Requires: - Boltstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Lightning Sanctum Mace +0260/0/0/40/050/0B/-/-/-/C/-43.7/8.7/28.7/40.0/38.713.7/13.7/13.7/13.7
Lightning Sanctum Mace +1268/0/0/42/052/0B/-/-/-/C/-43.7/8.7/28.7/40.0/38.713.7/13.7/13.7/13.7
Lightning Sanctum Mace +2276/0/0/44/055/0B/-/-/-/C/-43.7/8.7/28.7/40.0/38.713.7/13.7/13.7/13.7
Lightning Sanctum Mace +3284/0/0/46/057/0B/-/-/-/C/-43.7/8.7/28.7/40.0/38.713.7/13.7/13.7/13.7
Lightning Sanctum Mace +4292/0/0/48/060/0B/-/-/-/C/-43.7/8.7/28.7/40.0/38.713.7/13.7/13.7/13.7
Lightning Sanctum Mace +5300/0/0/50/062/0B/-/-/-/C/-43.7/8.7/28.7/40.0/38.713.7/13.7/13.7/13.7
Lightning Sanctum Mace +6308/0/0/52/064/0B/-/-/-/C/-43.7/8.7/28.7/40.0/38.713.7/13.7/13.7/13.7
Lightning Sanctum Mace +7316/0/0/54/067/0B/-/-/-/C/-43.7/8.7/28.7/40.0/38.713.7/13.7/13.7/13.7
Lightning Sanctum Mace +8324/0/0/56/069/0B/-/-/-/C/-43.7/8.7/28.7/40.0/38.713.7/13.7/13.7/13.7
Lightning Sanctum Mace +9332/0/0/58/072/0B/-/-/-/C/-43.7/8.7/28.7/40.0/38.713.7/13.7/13.7/13.7
Lightning Sanctum Mace +10340/0/0/59/074/0B/-/-/-/C/-43.7/8.7/28.7/40.0/38.713.7/13.7/13.7/13.7
#### Dark --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction. Requires: - Darknight Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Dark Sanctum Mace +0260/0/0/0/4050/0B/-/-/-/-/C43.7/8.7/28.7/28.7/50.013.7/13.7/13.7/13.7
Dark Sanctum Mace +1268/0/0/0/4252/0B/-/-/-/-/C43.7/8.7/28.7/28.7/50.013.7/13.7/13.7/13.7
Dark Sanctum Mace +2276/0/0/0/4455/0B/-/-/-/-/C43.7/8.7/28.7/28.7/50.013.7/13.7/13.7/13.7
Dark Sanctum Mace +3284/0/0/0/4657/0B/-/-/-/-/C43.7/8.7/28.7/28.7/50.013.7/13.7/13.7/13.7
Dark Sanctum Mace +4292/0/0/0/4860/0B/-/-/-/-/C43.7/8.7/28.7/28.7/50.013.7/13.7/13.7/13.7
Dark Sanctum Mace +5300/0/0/0/5062/0B/-/-/-/-/C43.7/8.7/28.7/28.7/50.013.7/13.7/13.7/13.7
Dark Sanctum Mace +6308/0/0/0/5264/0B/-/-/-/-/C43.7/8.7/28.7/28.7/50.013.7/13.7/13.7/13.7
Dark Sanctum Mace +7316/0/0/0/5467/0B/-/-/-/-/C43.7/8.7/28.7/28.7/50.013.7/13.7/13.7/13.7
Dark Sanctum Mace +8324/0/0/0/5669/0B/-/-/-/-/C43.7/8.7/28.7/28.7/50.013.7/13.7/13.7/13.7
Dark Sanctum Mace +9332/0/0/0/5872/0B/-/-/-/-/C43.7/8.7/28.7/28.7/50.013.7/13.7/13.7/13.7
Dark Sanctum Mace +10340/0/0/0/5974/0B/-/-/-/-/C43.7/8.7/28.7/28.7/50.013.7/13.7/13.7/13.7
#### Poison --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base poison damage, poison damage reduction. Requires: - Poison Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Poison Sanctum Mace +0165/0/0/0/0109/0B/-/-/-/-/-42.7/7.7/27.7/27.7/37.733.3/12.7/12.7/12.7
Poison Sanctum Mace +1170/0/0/0/0115/0B/-/-/-/-/-42.7/7.7/27.7/27.7/37.733.3/12.7/12.7/12.7
Poison Sanctum Mace +2175/0/0/0/0120/0B/-/-/-/-/-42.7/7.7/27.7/27.7/37.733.3/12.7/12.7/12.7
Poison Sanctum Mace +3180/0/0/0/0125/0B/-/-/-/-/-42.7/7.7/27.7/27.7/37.733.3/12.7/12.7/12.7
Poison Sanctum Mace +4185/0/0/0/0131/0B/-/-/-/-/-42.7/7.7/27.7/27.7/37.733.3/12.7/12.7/12.7
Poison Sanctum Mace +5190/0/0/0/0136/0B/-/-/-/-/-42.7/7.7/27.7/27.7/37.733.3/12.7/12.7/12.7
Poison Sanctum Mace +6195/0/0/0/0142/0B/-/-/-/-/-42.7/7.7/27.7/27.7/37.733.3/12.7/12.7/12.7
Poison Sanctum Mace +7200/0/0/0/0147/0B/-/-/-/-/-42.7/7.7/27.7/27.7/37.733.3/12.7/12.7/12.7
Poison Sanctum Mace +8205/0/0/0/0152/0B/-/-/-/-/-42.7/7.7/27.7/27.7/37.733.3/12.7/12.7/12.7
Poison Sanctum Mace +9210/0/0/0/0158/0B/-/-/-/-/-42.7/7.7/27.7/27.7/37.733.3/12.7/12.7/12.7
Poison Sanctum Mace +10215/0/0/0/0163/0B/-/-/-/-/-42.7/7.7/27.7/27.7/37.733.3/12.7/12.7/12.7
#### Raw --- Reduces: Stat bonuses. Adds/Increases: Base damage. Requires: - Raw Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Raw Sanctum Mace +0353/0/0/0/067/0E/-/-/-/-/-45.0/10.0/30.0/30.0/40.015.0/15.0/15.0/15.0
Raw Sanctum Mace +1363/0/0/0/071/0E/-/-/-/-/-45.0/10.0/30.0/30.0/40.015.0/15.0/15.0/15.0
Raw Sanctum Mace +2374/0/0/0/074/0D/-/-/-/-/-45.0/10.0/30.0/30.0/40.015.0/15.0/15.0/15.0
Raw Sanctum Mace +3385/0/0/0/077/0D/-/-/-/-/-45.0/10.0/30.0/30.0/40.015.0/15.0/15.0/15.0
Raw Sanctum Mace +4395/0/0/0/081/0D/-/-/-/-/-45.0/10.0/30.0/30.0/40.015.0/15.0/15.0/15.0
Raw Sanctum Mace +5406/0/0/0/084/0D/-/-/-/-/-45.0/10.0/30.0/30.0/40.015.0/15.0/15.0/15.0
Raw Sanctum Mace +6417/0/0/0/087/0D/-/-/-/-/-45.0/10.0/30.0/30.0/40.015.0/15.0/15.0/15.0
Raw Sanctum Mace +7427/0/0/0/091/0D/-/-/-/-/-45.0/10.0/30.0/30.0/40.015.0/15.0/15.0/15.0
Raw Sanctum Mace +8438/0/0/0/094/0D/-/-/-/-/-45.0/10.0/30.0/30.0/40.015.0/15.0/15.0/15.0
Raw Sanctum Mace +9449/0/0/0/097/0D/-/-/-/-/-45.0/10.0/30.0/30.0/40.015.0/15.0/15.0/15.0
Raw Sanctum Mace +10460/0/0/0/0101/0D/-/-/-/-/-45.0/10.0/30.0/30.0/40.015.0/15.0/15.0/15.0
#### Enchanted --- Reduces: Stat bonuses. Adds/Increases: INT stat bonus (excluding weapons that have base magic damage). Requires: - Magic Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Enchanted Sanctum Mace +0307/0/0/0/059/0D/-/D/-/-/-45.0/10.0/30.0/30.0/40.015.0/15.0/15.0/15.0
Enchanted Sanctum Mace +1316/0/0/0/061/0D/-/D/-/-/-45.0/10.0/30.0/30.0/40.015.0/15.0/15.0/15.0
Enchanted Sanctum Mace +2325/0/0/0/064/0D/-/D/-/-/-45.0/10.0/30.0/30.0/40.015.0/15.0/15.0/15.0
Enchanted Sanctum Mace +3334/0/0/0/067/0D/-/D/-/-/-45.0/10.0/30.0/30.0/40.015.0/15.0/15.0/15.0
Enchanted Sanctum Mace +4344/0/0/0/070/0D/-/D/-/-/-45.0/10.0/30.0/30.0/40.015.0/15.0/15.0/15.0
Enchanted Sanctum Mace +5353/0/0/0/073/0D/-/D/-/-/-45.0/10.0/30.0/30.0/40.015.0/15.0/15.0/15.0
Enchanted Sanctum Mace +6362/0/0/0/076/0D/-/D/-/-/-45.0/10.0/ 30.0/30.0/40.015.0/15.0/15.0/15.0
Enchanted Sanctum Mace +7372/0/0/0/079/0D/-/D/-/-/-45.0/10.0/30.0/30.0/40.015.0/15.0/15.0/15.0
Enchanted Sanctum Mace +8381/0/0/0/082/0D/-/D/-/-/-45.0/10.0/30.0/30.0/40.015.0/15.0/15.0/15.0
Enchanted Sanctum Mace +9390/0/0/0/085/0D/-/D/-/-/-45.0/10.0/30.0/30.0/40.015.0/15.0/15.0/15.0
Enchanted Sanctum Mace +10400/0/0/0/088/0D/-/C/-/-/-45.0/10.0/30.0/30.0/40.015.0/15.0/15.0/15.0
#### Mundane --- Reduces: Base damage, stat bonuses. Adds/Increases: Damage scaling from lowest stat. Requires: - Old Mundane Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Mundane Sanctum Mace +0153/0/0/0/029/0C/-/-/-/-/-45.0/10.0/30.0/30.0/40.015.0/15.0/15.0/15.0
Mundane Sanctum Mace +1158/0/0/0/030/0C/-/-/-/-/-45.0/10.0/30.0/30.0/40.015.0/15.0/15.0/15.0
Mundane Sanctum Mace +2162/0/0/0/032/0C/-/-/-/-/-45.0/10.0/30.0/30.0/40.015.0/15.0/15.0/15.0
Mundane Sanctum Mace +3167/0/0/0/033/0C/-/-/-/-/-45.0/10.0/30.0/30.0/40.015.0/15.0/15.0/15.0
Mundane Sanctum Mace +4172/0/0/0/035/0C/-/-/-/-/-45.0/10.0/30.0/30.0/40.015.0/15.0/15.0/15.0
Mundane Sanctum Mace +5176/0/0/0/036/0C/-/-/-/-/-45.0/10.0/30.0/30.0/40.015.0/15.0/15.0/15.0
Mundane Sanctum Mace +6181/0/0/0/038/0C/-/-/-/-/-45.0/10.0/30.0/30.0/40.015.0/15.0/15.0/15.0
Mundane Sanctum Mace +7186/0/0/0/039/0C/-/-/-/-/-45.0/10.0/30.0/30.0/40.015.0/15.0/15.0/15.0
Mundane Sanctum Mace +8190/0/0/0/041/0C/-/-/-/-/-45.0/10.0/30.0/30.0/40.015.0/15.0/15.0/15.0
Mundane Sanctum Mace +9195/0/0/0/042/0C/-/-/-/-/-45.0/10.0/30.0/30.0/40.015.0/15.0/15.0/15.0
Mundane Sanctum Mace +10200/0/0/0/044/0C/-/-/-/-/-45.0/10.0/30.0/30.0/40.015.0/15.0/15.0/15.0
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage Each weapon has one or more physical damage types: - Striking - Slashing - Thrusting Certain enemies are weak or strong against different damage types. See Weakness for physical reduction, Resistance for elemental reduction.
**Aux Effect:**The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: - A is Poison Effect - B is Bleed Effect
**Counter Strength:**Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
**Poise Damage:**The ability of the weapon to break the poise of an enemy.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D: - A is the Strength required - B is the Dexterity required - C is the Intelligence required - D is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength) properly if the weapon is held with both hands. (14 x 2 = 28)
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D/E/F: - A is the Strength stat bonus that influences the physical attack of the weapon. - B is the Dexterity stat bonus that influences the physical attack of the weapon. - C is the Intelligence stat bonus that influences the Magical attack of the weapon. - D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon. - E is the Faith stat bonus that influences the Lightning attack of the weapon. - F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
**Damage Reduction:**The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage
**Aux Effect Reduction:**The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking. The Aux Effect Reduction % stats for a weapon are A / B / C / D: - A is Poison Effect - B is Bleed Effect - C is Petrification Effect - D is Curse Effect
**Stability:**Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
**Durability:**The durability of the weapon.
**Weight:**The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
**Enchantable? Items/Spells:**Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items.
Footnotes 1. To Power Stance this weapon, only 52 Strength and 9 Dexterity is required. 2. When two-handing this weapon, only 17 Strength is required.