# Scythe
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### In-Game Description --- *A scythe fitted with a large custom blade. Has an extended slashing reach when swung broadly, but beware, these attacks make the wielder very vulnerable.* ### Availability --- - One sold by Steady Hand McDuff for 3,500 souls. - Shaded Woods treasure (dark infused). It is located in the same area as Manscorpion Tark, inside a metal chest. - Brume Tower treasure (upgraded to +7). After the first bonfire, keep going until you go down a ladder. The weapon lies right next to it. ### General Information ---
ImageDamageAux EffectsCounter StrengthPoise DamageStats Needed Stat BonusesDamage ReductionAux Effects ReductionStabilityDurabilityWeight
![]()165/0/0/0/0 (Slash)0/01203520/11/0/0 D/D/-/-/-/-40/10/30/30/3510/10/10/1040605.0
### Move Set --- + show Move Set - hide Move Set
**One-Handed****Two-Handed**
**Light Attack**overhead swing followed by horizontal swingoverhead swing followed by horizontal swing
**Heavy Attack**slow overhead smack followed by wide horizontal sweepa spinning attack that hits twice
**Rolling Attack**wide diagonal sweep from the rightquick diagonal slash
**Running Attack**wide horizontal sweep from the righta spinning attack that hits three times
### Notes --- - Like the one in the previous game, poleaxes like this are usually called a *bardiche.* ### Upgrades ---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane
#### Basic --- Standard upgrade path. Requires: - Titanite
NameDamageAux EffectsStat BonusesMaterials CostSouls
Scythe +0165/0/0/0/00/0D/D/-/-/-/---
Scythe +1181/0/0/0/00/0D/D/-/-/-/-1x Titanite Shard570
Scythe +2198/0/0/0/00/0C/D/-/-/-/-2x Titanite Shard710
Scythe +3214/0/0/0/00/0C/D/-/-/-/-3x Titanite Shard850
Scythe +4231/0/0/0/00/0C/D/-/-/-/-1x Large Titanite Shard1,130
Scythe +5247/0/0/0/00/0C/D/-/-/-/-2x Large Titanite Shard1,270
Scythe +6264/0/0/0/00/0C/D/-/-/-/-3x Large Titanite Shard1,410
Scythe +7280/0/0/0/00/0C/D/-/-/-/-1x Titanite Chunk1,690
Scythe +8297/0/0/0/00/0C/D/-/-/-/-2x Titanite Chunk1,830
Scythe +9313/0/0/0/00/0C/D/-/-/-/-3x Titanite Chunk1,970
Scythe +10330/0/0/0/00/0B/D/-/-/-/-1x Titanite Slab2,250
### Infusions --- #### Magic --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction. Requires: - Faintstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Magic Scythe +0115/115/0/0/00/0D/D/C/-/-/-37.9/26.6/27.9/27.9/32.97.9/7.9/7.9/7.9
Magic Scythe +1127/127/0/0/00/0D/D/C/-/-/-37.9/26.6/27.9/27.9/32.97.9/7.9/7.9/7.9
Magic Scythe +2138/138/0/0/00/0D/D/C/-/-/-37.9/26.6/27.9/27.9/32.97.9/7.9/7.9/7.9
Magic Scythe +3150/150/0/0/00/0D/D/B/-/-/-37.9/26.6/27.9/27.9/32.97.9/7.9/7.9/7.9
Magic Scythe +4161/161/0/0/00/0D/D/B/-/-/-37.9/26.6/27.9/27.9/32.97.9/7.9/7.9/7.9
Magic Scythe +5173/173/0/0/00/0D/D/B/-/-/-37.9/26.6/27.9/27.9/32.97.9/7.9/7.9/7.9
Magic Scythe +6184/184/0/0/00/0D/D/B/-/-/-37.9/26.6/27.9/27.9/32.97.9/7.9/7.9/7.9
Magic Scythe +7196/196/0/0/00/0C/D/B/-/-/-37.9/26.6/27.9/27.9/32.97.9/7.9/7.9/7.9
Magic Scythe +8207/207/0/0/00/0C/D/B/-/-/-37.9/26.6/27.9/27.9/32.97.9/7.9/7.9/7.9
Magic Scythe +9219/219/0/0/00/0C/D/B/-/-/-37.9/26.6/27.9/27.9/32.97.9/7.9/7.9/7.9
Magic Scythe +10231/231/0/0/00/0C/D/B/-/-/-37.9/26.6/27.9/27.9/32.97.9/7.9/7.9/7.9
#### Fire --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction. Requires: - Firedrake Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Fire Scythe +0115/0/115/0/00/0D/D/-/C/-/-37.9/7.9/46.6/27.9/32.97.9/7.9/7.9/7.9
Fire Scythe +1127/0/127/0/00/0D/D/-/C/-/-37.9/7.9/46.6/27.9/32.97.9/7.9/7.9/7.9
Fire Scythe +2138/0/138/0/00/0D/D/-/C/-/-37.9/7.9/46.6/27.9/32.97.9/7.9/7.9/7.9
Fire Scythe +3150/0/150/0/00/0D/D/-/B/-/-37.9/7.9/46.6/27.9/32.97.9/7.9/7.9/7.9
Fire Scythe +4161/0/161/0/00/0D/D/-/B/-/-37.9/7.9/46.6/27.9/32.97.9/7.9/7.9/7.9
Fire Scythe +5173/0/173/0/00/0D/D/-/B/-/-37.9/7.9/46.6/27.9/32.97.9/7.9/7.9/7.9
Fire Scythe +6184/0/184/0/00/0D/D/-/B/-/-37.9/7.9/46.6/27.9/32.97.9/7.9/7.9/7.9
Fire Scythe +7196/0/196/0/00/0C/D/-/B/-/-37.9/7.9/46.6/27.9/32.97.9/7.9/7.9/7.9
Fire Scythe +8207/0/207/0/00/0C/D/-/B/-/-37.9/7.9/46.6/27.9/32.97.9/7.9/7.9/7.9
Fire Scythe +9219/0/219/0/00/0C/D/-/B/-/-37.9/7.9/46.6/27.9/32.97.9/7.9/7.9/7.9
Fire Scythe +10231/0/231/0/00/0C/D/-/B/-/-37.9/7.9/46.6/27.9/32.97.9/7.9/7.9/7.9
#### Lightning --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction. Requires: - Boltstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Lightning Scythe +0115/0/0/115/00/0D/D/-/-/C/-37.9/7.9/27.9/46.6/32.97.9/7.9/7.9/7.9
Lightning Scythe +1127/0/0/127/00/0D/D/-/-/C/-37.9/7.9/27.9/46.6/32.97.9/7.9/7.9/7.9
Lightning Scythe +2138/0/0/138/00/0D/D/-/-/C/-37.9/7.9/27.9/46.6/32.97.9/7.9/7.9/7.9
Lightning Scythe +3150/0/0/150/00/0D/D/-/-/B/-37.9/7.9/27.9/46.6/32.97.9/7.9/7.9/7.9
Lightning Scythe +4161/0/0/161/00/0D/D/-/-/B/-37.9/7.9/27.9/46.6/32.97.9/7.9/7.9/7.9
Lightning Scythe +5173/0/0/173/00/0D/D/-/-/B/-37.9/7.9/27.9/46.6/32.97.9/7.9/7.9/7.9
Lightning Scythe +6184/0/0/184/00/0D/D/-/-/B/-37.9/7.9/27.9/46.6/32.97.9/7.9/7.9/7.9
Lightning Scythe +7196/0/0/196/00/0C/D/-/-/B/-37.9/7.9/27.9/46.6/32.97.9/7.9/7.9/7.9
Lightning Scythe +8207/0/0/207/00/0C/D/-/-/B/-37.9/7.9/27.9/46.6/32.97.9/7.9/7.9/7.9
Lightning Scythe +9219/0/0/219/00/0C/D/-/-/B/-37.9/7.9/27.9/46.6/32.97.9/7.9/7.9/7.9
Lightning Scythe +10231/0/0/231/00/0C/D/-/-/B/-37.9/7.9/27.9/46.6/32.97.9/7.9/7.9/7.9
#### Dark --- Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction. Requires: - Darknight Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Dark Scythe +0115/0/0/0/1150/0D/D/-/-/-/C37.9/7.9/27.9/27.9/51.67.9/7.9/7.9/7.9
Dark Scythe +1127/0/0/0/1270/0D/D/-/-/-/C37.9/7.9/27.9/27.9/51.67.9/7.9/7.9/7.9
Dark Scythe +2138/0/0/0/1380/0D/D/-/-/-/C37.9/7.9/27.9/27.9/51.67.9/7.9/7.9/7.9
Dark Scythe +3150/0/0/0/1500/0D/D/-/-/-/B37.9/7.9/27.9/27.9/51.67.9/7.9/7.9/7.9
Dark Scythe +4161/0/0/0/1610/0D/D/-/-/-/B37.9/7.9/27.9/27.9/51.67.9/7.9/7.9/7.9
Dark Scythe +5173/0/0/0/1730/0D/D/-/-/-/B37.9/7.9/27.9/27.9/51.67.9/7.9/7.9/7.9
Dark Scythe +6184/0/0/0/1840/0D/D/-/-/-/B37.9/7.9/27.9/27.9/51.67.9/7.9/7.9/7.9
Dark Scythe +7196/0/0/0/1960/0C/D/-/-/-/B37.9/7.9/27.9/27.9/51.67.9/7.9/7.9/7.9
Dark Scythe +8207/0/0/0/2070/0C/D/-/-/-/B37.9/7.9/27.9/27.9/51.67.9/7.9/7.9/7.9
Dark Scythe +9219/0/0/0/2190/0C/D/-/-/-/B37.9/7.9/27.9/27.9/51.67.9/7.9/7.9/7.9
Dark Scythe +10231/0/0/0/2310/0C/D/-/-/-/B37.9/7.9/27.9/27.9/51.67.9/7.9/7.9/7.9
#### Poison --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base poison damage, poison damage reduction. Requires: - Poison Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Poison Scythe +0115/0/0/0/0112/0D/D/-/-/-/-37.9/7.9/27.9/27.9/32.926.6/7.9/7.9/7.9
Poison Scythe +1127/0/0/0/0114/0D/D/-/-/-/-37.9/7.9/27.9/27.9/32.926.6/7.9/7.9/7.9
Poison Scythe +2138/0/0/0/0117/0D/D/-/-/-/-37.9/7.9/27.9/27.9/32.926.6/7.9/7.9/7.9
Poison Scythe +3150/0/0/0/0120/0D/D/-/-/-/-37.9/7.9/27.9/27.9/32.926.6/7.9/7.9/7.9
Poison Scythe +4161/0/0/0/0123/0D/D/-/-/-/-37.9/7.9/27.9/27.9/32.926.6/7.9/7.9/7.9
Poison Scythe +5173/0/0/0/0126/0D/D/-/-/-/-37.9/7.9/27.9/27.9/32.926.6/7.9/7.9/7.9
Poison Scythe +6184/0/0/0/0128/0D/D/-/-/-/-37.9/7.9/27.9/27.9/32.926.6/7.9/7.9/7.9
Poison Scythe +7196/0/0/0/0131/0D/D/-/-/-/-37.9/7.9/27.9/27.9/32.926.6/7.9/7.9/7.9
Poison Scythe +8207/0/0/0/0134/0D/D/-/-/-/-37.9/7.9/27.9/27.9/32.926.6/7.9/7.9/7.9
Poison Scythe +9219/0/0/0/0137/0D/D/-/-/-/-37.9/7.9/27.9/27.9/32.926.6/7.9/7.9/7.9
Poison Scythe +10231/0/0/0/0140/0D/D/-/-/-/-37.9/7.9/27.9/27.9/32.926.6/7.9/7.9/7.9
#### Bleed --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base bleed damage, bleed damage reduction. Requires: - Bleed Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Bleed Scythe +0115/0/0/0/00/112D/D/-/-/-/-37.9/7.9/27.9/27.9/32.97.9/26.6/7.9/7.9
Bleed Scythe +1127/0/0/0/00/114D/D/-/-/-/-37.9/7.9/27.9/27.9/32.97.9/26.6/7.9/7.9
Bleed Scythe +2138/0/0/0/00/117D/D/-/-/-/-37.9/7.9/27.9/27.9/32.97.9/26.6/7.9/7.9
Bleed Scythe +3150/0/0/0/00/120D/D/-/-/-/-37.9/7.9/27.9/27.9/32.97.9/26.6/7.9/7.9
Bleed Scythe +4161/0/0/0/00/123D/D/-/-/-/-37.9/7.9/27.9/27.9/32.97.9/26.6/7.9/7.9
Bleed Scythe +5173/0/0/0/00/126D/D/-/-/-/-37.9/7.9/27.9/27.9/32.97.9/26.6/7.9/7.9
Bleed Scythe +6184/0/0/0/00/128D/D/-/-/-/-37.9/7.9/27.9/27.9/32.97.9/26.6/7.9/7.9
Bleed Scythe +7196/0/0/0/00/131D/D/-/-/-/-37.9/7.9/27.9/27.9/32.97.9/26.6/7.9/7.9
Bleed Scythe +8207/0/0/0/00/134D/D/-/-/-/-37.9/7.9/27.9/27.9/32.97.9/26.6/7.9/7.9
Bleed Scythe +9219/0/0/0/00/137D/D/-/-/-/-37.9/7.9/27.9/27.9/32.97.9/26.6/7.9/7.9
Bleed Scythe +10231/0/0/0/00/140D/D/-/-/-/-37.9/7.9/27.9/27.9/32.97.9/26.6/7.9/7.9
#### Raw --- Reduces: Stat bonuses. Adds/Increases: Base damage. Requires: - Raw Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Raw Scythe +0189/0/0/0/00/0E/E/-/-/-/-40/10/30/30/3510/10/10/10
Raw Scythe +1208/0/0/0/00/0E/E/-/-/-/-40/10/30/30/3510/10/10/10
Raw Scythe +2227/0/0/0/00/0E/E/-/-/-/-40/10/30/30/3510/10/10/10
Raw Scythe +3246/0/0/0/00/0E/E/-/-/-/-40/10/30/30/3510/10/10/10
Raw Scythe +4265/0/0/0/00/0E/E/-/-/-/-40/10/30/30/3510/10/10/10
Raw Scythe +5284/0/0/0/00/0E/E/-/-/-/-40/10/30/30/3510/10/10/10
Raw Scythe +6303/0/0/0/00/0E/E/-/-/-/-40/10/30/30/3510/10/10/10
Raw Scythe +7322/0/0/0/00/0E/E/-/-/-/-40/10/30/30/3510/10/10/10
Raw Scythe +8341/0/0/0/00/0E/E/-/-/-/-40/10/30/30/3510/10/10/10
Raw Scythe +9360/0/0/0/00/0E/E/-/-/-/-40/10/30/30/3510/10/10/10
Raw Scythe +10379/0/0/0/00/0E/E/-/-/-/-40/10/30/30/3510/10/10/10
#### Enchanted --- Reduces: Stat bonuses. Adds/Increases: INT stat bonus (excluding weapons that have base magic damage). Requires: - Magic Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Enchanted Scythe +0165/0/0/0/00/0E/E/D/-/-/-40/10/30/30/3510/10/10/10
Enchanted Scythe +1181/0/0/0/00/0E/E/D/-/-/-40/10/30/30/3510/10/10/10
Enchanted Scythe +2198/0/0/0/00/0E/E/D/-/-/-40/10/30/30/3510/10/10/10
Enchanted Scythe +3214/0/0/0/00/0E/E/D/-/-/-40/10/30/30/3510/10/10/10
Enchanted Scythe +4231/0/0/0/00/0E/E/D/-/-/-40/10/30/30/3510/10/10/10
Enchanted Scythe +5247/0/0/0/00/0E/E/D/-/-/-40/10/30/30/3510/10/10/10
Enchanted Scythe +6264/0/0/0/00/0E/E/D/-/-/-40/10/30/30/3510/10/10/10
Enchanted Scythe +7264/0/0/0/00/0E/E/D/-/-/-40/10/30/30/3510/10/10/10
Enchanted Scythe +8280/0/0/0/00/0E/E/D/-/-/-40/10/30/30/3510/10/10/10
Enchanted Scythe +9297/0/0/0/00/0E/E/D/-/-/-40/10/30/30/3510/10/10/10
Enchanted Scythe +10313/0/0/0/00/0E/E/D/-/-/-40/10/30/30/3510/10/10/10
#### Mundane --- Reduces: Base damage, stat bonuses. Adds/Increases: Damage scaling from lowest stat. Requires: - Old Mundane Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Mundane Scythe +082/0/0/0/00/0E/E/-/-/-/-40/10/30/30/3510/10/10/10
Mundane Scythe +190/0/0/0/00/0E/E/-/-/-/-40/10/30/30/3510/10/10/10
Mundane Scythe +299/0/0/0/00/0E/E/-/-/-/-40/10/30/30/3510/10/10/10
Mundane Scythe +3107/0/0/0/00/0E/E/-/-/-/-40/10/30/30/3510/10/10/10
Mundane Scythe +4115/0/0/0/00/0D/E/-/-/-/-40/10/30/30/3510/10/10/10
Mundane Scythe +5123/0/0/0/00/0D/E/-/-/-/-40/10/30/30/3510/10/10/10
Mundane Scythe +6132/0/0/0/00/0D/E/-/-/-/-40/10/30/30/3510/10/10/10
Mundane Scythe +7140/0/0/0/00/0D/E/-/-/-/-40/10/30/30/3510/10/10/10
Mundane Scythe +8148/0/0/0/00/0D/E/-/-/-/-40/10/30/30/3510/10/10/10
Mundane Scythe +9156/0/0/0/00/0D/E/-/-/-/-40/10/30/30/3510/10/10/10
Mundane Scythe +10165/0/0/0/00/0D/E/-/-/-/-40/10/30/30/3510/10/10/10
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage Each weapon has one or more physical damage types: - Striking - Slashing - Thrusting Certain enemies are weak or strong against different damage types. See Weakness for physical reduction, Resistance for elemental reduction.
**Aux Effect:**The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: - A is Poison Effect - B is Bleed Effect
**Counter Strength:**Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
**Poise Damage:**The ability of the weapon to break the poise of an enemy.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D: - A is the Strength required - B is the Dexterity required - C is the Intelligence required - D is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength) properly if the weapon is held with both hands. (14 x 2 = 28)
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D/E/F: - A is the Strength stat bonus that influences the physical attack of the weapon. - B is the Dexterity stat bonus that influences the physical attack of the weapon. - C is the Intelligence stat bonus that influences the Magical attack of the weapon. - D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon. - E is the Faith stat bonus that influences the Lightning attack of the weapon. - F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
**Damage Reduction:**The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage
**Aux Effect Reduction:**The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking. The Aux Effect Reduction % stats for a weapon are A / B / C / D: - A is Poison Effect - B is Bleed Effect - C is Petrification Effect - D is Curse Effect
**Stability:**Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
**Durability:**The durability of the weapon.
**Weight:**The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
**Enchantable? Items/Spells:**Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items.