# Short Bow
![]()
### In-Game Description --- *The type of small bow used by hunters in training. Equip arrows to use.* *Equip up to two types of arrows to give yourself immediate options in battle.* *Use arrows to hit enemies from afar to gain the upper hand by drawing first blood.* ### Availability --- ***Dark Souls 2 & Scholar of the First Sin:*** - Starting weapon of the Bandit class. - Majula treasure. It is Inside a wooden chest in Blacksmith Lenigrast's workshop. You'll need Lenigrast's Key to gain access to the shop. - Iron Keep treasure (Lightning infused and upgraded to +1). Starting from the Eygil's Idol bonfire, descend both ladders and it will be between two flame-spitting bulls on a corpse. - Hollow Infantry (Bow) drop - very rare. - Rogue (Bow) drop - very rare. ### General Information ---
ImageDamageCounter StrengthPoise DamageShot RangeStats Needed Stat BonusesDamage ReductionStabilityDurabilityWeight
![]()65/0/0/0/0 (Projectile/Strike)10054571/12/0/0 D/A/-/-/-/-0/0/0/0/010601.0
### Notes --- - Like all Crossbows, Bows and Greatbows it can't be infused with either Poison or Bleed. - You can still cause damage with either aux effects by using Poison Arrows or Lacerating Arrows though. ### Upgrades ---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Raw Enchanted Mundane
#### Basic --- Standard upgrade path. Requires: - Titanite
NameDamageStat BonusesMaterials CostSouls
Short Bow +065/0/0/0/0D/A/-/-/-/---
Short Bow +171/0/0/0/0D/A/-/-/-/-1x Titanite Shard400
Short Bow +278/0/0/0/0D/A/-/-/-/-2x Titanite Shard500
Short Bow +384/0/0/0/0D/A/-/-/-/-3x Titanite Shard590
Short Bow +491/0/0/0/0D/A/-/-/-/-1x Large Titanite Shard790
Short Bow +597/0/0/0/0D/A/-/-/-/-2x Large Titanite Shard890
Short Bow +6104/0/0/0/0D/A/-/-/-/-3x Large Titanite Shard990
Short Bow +7110/0/0/0/0D/A/-/-/-/-1x Titanite Chunk1,180
Short Bow +8117/0/0/0/0D/A/-/-/-/-2x Titanite Chunk1,280
Short Bow +9123/0/0/0/0D/A/-/-/-/-3x Titanite Chunk1,380
Short Bow +10130/0/0/0/0D/A/-/-/-/-1x Titanite Slab1,560
### Infusions --- #### Magic --- Reduces: Base damage, STR and DEX stat bonuses. Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction. Requires: - Faintstone - 2,000 souls
NameDamageStat BonusesDamage Reduction
Magic Short Bow +045/45/0/0/0E/B/C/-/-/-0/16.6/0/0/0
Magic Short Bow +150/50/0/0/0E/B/C/-/-/-0/16.6/0/0/0
Magic Short Bow +254/54/0/0/0E/B/C/-/-/-0/16.6/0/0/0
Magic Short Bow +359/59/0/0/0E/B/B/-/-/-0/16.6/0/0/0
Magic Short Bow +463/63/0/0/0E/B/B/-/-/-0/16.6/0/0/0
Magic Short Bow +568/68/0/0/0E/B/B/-/-/-0/16.6/0/0/0
Magic Short Bow +672/72/0/0/0E/B/B/-/-/-0/16.6/0/0/0
Magic Short Bow +777/77/0/0/0E/B/B/-/-/-0/16.6/0/0/0
Magic Short Bow +881/81/0/0/0E/B/B/-/-/-0/16.6/0/0/0
Magic Short Bow +986/86/0/0/0E/B/B/-/-/-0/16.6/0/0/0
Magic Short Bow +1091/91/0/0/0E/B/B/-/-/-0/16.6/0/0/0
#### Fire --- Reduces: Base damage, STR and DEX stat bonuses. Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction. Requires: - Firedrake Stone - 2,000 souls
NameDamageStat BonusesDamage Reduction
Fire Short Bow +045/0/45/0/0E/B/-/C/-/-0/0/16.6/0/0
Fire Short Bow +150/0/50/0/0E/B/-/C/-/-0/0/16.6/0/0
Fire Short Bow +254/0/54/0/0E/B/-/C/-/-0/0/16.6/0/0
Fire Short Bow +359/0/59/0/0E/B/-/B/-/-0/0/16.6/0/0
Fire Short Bow +463/0/63/0/0E/B/-/B/-/-0/0/16.6/0/0
Fire Short Bow +568/0/68/0/0E/B/-/B/-/-0/0/16.6/0/0
Fire Short Bow +672/0/72/0/0E/B/-/B/-/-0/0/16.6/0/0
Fire Short Bow +777/0/77/0/0E/B/-/B/-/-0/0/16.6/0/0
Fire Short Bow +881/0/81/0/0E/B/-/B/-/-0/0/16.6/0/0
Fire Short Bow +986/0/86/0/0E/B/-/B/-/-0/0/16.6/0/0
Fire Short Bow +1091/0/91/0/0E/B/-/B/-/-0/0/16.6/0/0
#### Lightning --- Reduces: Base damage, STR and DEX stat bonuses. Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction. Requires: - Boltstone - 2,000 souls
NameDamageStat BonusesDamage Reduction
Lightning Short Bow +045/0/0/45/0E/B/-/-/C/-0/0/0/16.6/0
Lightning Short Bow +150/0/0/50/0E/B/-/-/C/-0/0/0/16.6/0
Lightning Short Bow +254/0/0/54/0E/B/-/-/C/-0/0/0/16.6/0
Lightning Short Bow +359/0/0/59/0E/B/-/-/B/-0/0/0/16.6/0
Lightning Short Bow +463/0/0/63/0E/B/-/-/B/-0/0/0/16.6/0
Lightning Short Bow +568/0/0/68/0E/B/-/-/B/-0/0/0/16.6/0
Lightning Short Bow +672/0/0/72/0E/B/-/-/B/-0/0/0/16.6/0
Lightning Short Bow +777/0/0/77/0E/B/-/-/B/-0/0/0/16.6/0
Lightning Short Bow +881/0/0/81/0E/B/-/-/B/-0/0/0/16.6/0
Lightning Short Bow +986/0/0/86/0E/B/-/-/B/-0/0/0/16.6/0
Lightning Short Bow +1091/0/0/91/0E/B/-/-/B/-0/0/0/16.6/0
#### Dark --- Reduces: Physical base damage, STR and DEX stat bonuses. Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction. Requires: - Darknight Stone - 2,000 souls
NameDamageStat BonusesDamage Reduction
Dark Short Bow +045/0/0/0/45E/B/-/-/-/C0/0/0/0/16.6
Dark Short Bow +150/0/0/0/50E/B/-/-/-/C0/0/0/0/16.6
Dark Short Bow +254/0/0/0/54E/B/-/-/-/C0/0/0/0/16.6
Dark Short Bow +359/0/0/0/59E/B/-/-/-/B0/0/0/0/16.6
Dark Short Bow +463/0/0/0/63E/B/-/-/-/B0/0/0/0/16.6
Dark Short Bow +568/0/0/0/68E/B/-/-/-/B0/0/0/0/16.6
Dark Short Bow +672/0/0/0/72E/B/-/-/-/B0/0/0/0/16.6
Dark Short Bow +777/0/0/0/77E/B/-/-/-/B0/0/0/0/16.6
Dark Short Bow +881/0/0/0/81E/B/-/-/-/B0/0/0/0/16.6
Dark Short Bow +986/0/0/0/86E/B/-/-/-/B0/0/0/0/16.6
Dark Short Bow +1091/0/0/0/91E/B/-/-/-/B0/0/0/0/16.6
#### Raw --- Reduces: Stat bonuses. Adds/Increases: Base damage. Requires: - Raw Stone - 2,000 souls
NameDamageStat BonusesDamage Reduction
Raw Short Bow +074/0/0/0/0E/E/-/-/-/-0/0/0/0/0
Raw Short Bow +182/0/0/0/0E/E/-/-/-/-0/0/0/0/0
Raw Short Bow +289/0/0/0/0E/E/-/-/-/-0/0/0/0/0
Raw Short Bow +397/0/0/0/0E/E/-/-/-/-0/0/0/0/0
Raw Short Bow +4104/0/0/0/0E/E/-/-/-/-0/0/0/0/0
Raw Short Bow +5112/0/0/0/0E/E/-/-/-/-0/0/0/0/0
Raw Short Bow +6119/0/0/0/0E/E/-/-/-/-0/0/0/0/0
Raw Short Bow +7127/0/0/0/0E/E/-/-/-/-0/0/0/0/0
Raw Short Bow +8134/0/0/0/0E/E/-/-/-/-0/0/0/0/0
Raw Short Bow +9142/0/0/0/0E/E/-/-/-/-0/0/0/0/0
Raw Short Bow +10149/0/0/0/0E/E/-/-/-/-0/0/0/0/0
#### Enchanted --- Reduces: Stat bonuses. Adds/Increases: INT stat bonus (excluding weapons that have base magic damage). Requires: - Magic Stone - 2,000 souls
NameDamageStat BonusesDamage Reduction
Enchanted Short Bow +065/0/0/0/0E/D/D/-/-/-0/0/0/0/0
Enchanted Short Bow +171/0/0/0/0E/D/D/-/-/-0/0/0/0/0
Enchanted Short Bow +278/0/0/0/0E/D/D/-/-/-0/0/0/0/0
Enchanted Short Bow +384/0/0/0/0E/D/D/-/-/-0/0/0/0/0
Enchanted Short Bow +491/0/0/0/0E/D/D/-/-/-0/0/0/0/0
Enchanted Short Bow +597/0/0/0/0E/D/D/-/-/-0/0/0/0/0
Enchanted Short Bow +6104/0/0/0/0E/D/D/-/-/-0/0/0/0/0
Enchanted Short Bow +7110/0/0/0/0E/D/D/-/-/-0/0/0/0/0
Enchanted Short Bow +8117/0/0/0/0E/D/D/-/-/-0/0/0/0/0
Enchanted Short Bow +9123/0/0/0/0E/D/D/-/-/-0/0/0/0/0
Enchanted Short Bow +10130/0/0/0/0E/D/C/-/-/-0/0/0/0/0
#### Mundane --- Reduces: Base damage, stat bonuses. Adds/Increases: Damage scaling from lowest stat. Requires: - Old Mundane Stone - 2,000 souls
NameDamageStat BonusesDamage Reduction
Mundane Short Bow +032/0/0/0/0E/C/-/-/-/-0/0/0/0/0
Mundane Short Bow +135/0/0/0/0E/C/-/-/-/-0/0/0/0/0
Mundane Short Bow +239/0/0/0/0E/C/-/-/-/-0/0/0/0/0
Mundane Short Bow +342/0/0/0/0E/C/-/-/-/-0/0/0/0/0
Mundane Short Bow +445/0/0/0/0E/C/-/-/-/-0/0/0/0/0
Mundane Short Bow +548/0/0/0/0E/C/-/-/-/-0/0/0/0/0
Mundane Short Bow +652/0/0/0/0E/C/-/-/-/-0/0/0/0/0
Mundane Short Bow +755/0/0/0/0E/C/-/-/-/-0/0/0/0/0
Mundane Short Bow +858/0/0/0/0E/C/-/-/-/-0/0/0/0/0
Mundane Short Bow +961/0/0/0/0E/C/-/-/-/-0/0/0/0/0
Mundane Short Bow +1065/0/0/0/0E/C/-/-/-/-0/0/0/0/0
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage Each weapon has one or more physical damage types: - Striking - Slashing - Thrusting Certain enemies are weak or strong against different damage types. See Weakness for physical reduction, Resistance for elemental reduction.
**Aux Effect:**The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: - A is Poison Effect - B is Bleed Effect
**Counter Strength:**Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
**Poise Damage:**The ability of the weapon to break the poise of an enemy.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D: - A is the Strength required - B is the Dexterity required - C is the Intelligence required - D is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength) properly if the weapon is held with both hands. (14 x 2 = 28)
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D/E/F: - A is the Strength stat bonus that influences the physical attack of the weapon. - B is the Dexterity stat bonus that influences the physical attack of the weapon. - C is the Intelligence stat bonus that influences the Magical attack of the weapon. - D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon. - E is the Faith stat bonus that influences the Lightning attack of the weapon. - F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
**Damage Reduction:**The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage
**Aux Effect Reduction:**The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking. The Aux Effect Reduction % stats for a weapon are A / B / C / D: - A is Poison Effect - B is Bleed Effect - C is Petrification Effect - D is Curse Effect
**Stability:**Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
**Durability:**The durability of the weapon.
**Weight:**The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
**Enchantable? Items/Spells:**Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items.
Footnotes 1. All Bows and Greatbows are wielded two-handed, therefore only 3 Strength is required to wield this weapon.