# Shortsword
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### In-Game Description --- *A small straight sword. Longer than a dagger, but still lightweight. Widely used, as it requires no particular strength.* *A reasonable choice that will suffice in many situations, but not the thing to take along if you expect to face any serious challenge.* ### Availability --- - Starting weapon of the Swordsman class (upgraded to +1). - Forest of Fallen Giants treasure. On a corpse located on the ledge above the Heide Knight, past the gap behind the archer. ### General Information ---
ImageDamageAux EffectsCounter StrengthPoise DamageStats Needed Stat BonusesDamage ReductionAux Effects ReductionStabilityDurabilityWeight
![]()100/0/0/0/0 (Slash/Thrust)0/0120207/10/0/0 C/C/-/-/-/-50/10/35/35/2520/20/20/2020602.0
### Move Set --- - Same as the Foot Soldier Sword. ### Notes --- ### Upgrades ---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane
#### Basic --- Basic upgrade path. Requires: - Titanite
NameDamageAux EffectsStat BonusesMaterials CostSouls
Shortsword +0100/0/0/0/00/0C/C/-/-/-/-N/AN/A
Shortsword +1110/0/0/0/00/0C/C/-/-/-/-1x Titanite Shard500
Shortsword +2120/0/0/0/00/0C/C/-/-/-/-2x Titanite Shard630
Shortsword +3130/0/0/0/00/0C/C/-/-/-/-3x Titanite Shard750
Shortsword +4140/0/0/0/00/0C/C/-/-/-/-1x Large Titanite Shard1,000
Shortsword +5150/0/0/0/00/0C/C/-/-/-/-2x Large Titanite Shard1,130
Shortsword +6160/0/0/0/00/0C/C/-/-/-/-3x Large Titanite Shard1,250
Shortsword +7170/0/0/0/00/0C/C/-/-/-/-1x Titanite Chunk1,500
Shortsword +8180/0/0/0/00/0C/C/-/-/-/-2x Titanite Chunk1,630
Shortsword +9190/0/0/0/00/0C/C/-/-/-/-3x Titanite Chunk1,750
Shortsword +10200/0/0/0/00/0C/C/-/-/-/-1x Titanite Slab2,000
### Infusions --- #### Magic --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction. Requires: - Faintstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Magic Shortsword +070/70/0/0/00/0D/D/C/-/-/-47.9/26.6/32.9/32.9/22.917.9/17.9/17.9/17.9
Magic Shortsword +177/77/0/0/00/0D/D/C/-/-/-
Magic Shortsword +284/84/0/0/00/0D/D/C/-/-/-
Magic Shortsword +391/91/0/0/00/0C/D/B/-/-/-
Magic Shortsword +498/98/0/0/00/0C/D/B/-/-/-
Magic Shortsword +5105/105/0/0/00/0C/D/B/-/-/-
Magic Shortsword +6115/115/0/0/00/0C/D/B/-/-/-
Magic Shortsword +7119/119/0/0/00/0C/D/B/-/-/-
Magic Shortsword +8126/126/0/0/00/0C/D/B/-/-/-
Magic Shortsword +9133/133/0/0/00/0C/D/B/-/-/-
Magic Shortsword +10140/140/0/0/00/0C/D/B/-/-/-
#### Fire --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction. Requires: - Firedrake Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Fire Shortsword +070/0/70/0/00/0D/D/-/C/-/-47.9/7.9/51.6/32.9/22.917.9/17.9/17.9/17.9
Fire Shortsword +177/0/77/0/00/0D/D/-/C/-/-
Fire Shortsword +284/0/84/0/00/0D/D/-/C/-/-
Fire Shortsword +391/0/91/0/00/0C/D/-/B/-/-
Fire Shortsword +498/0/98/0/00/0C/D/-/B/-/-
Fire Shortsword +5105/0/105/0/00/0C/D/-/B/-/-
Fire Shortsword +6115/0/115/0/00/0C/D/-/B/-/-
Fire Shortsword +7119/0/119/0/00/0C/D/-/B/-/-
Fire Shortsword +8126/0/126/0/00/0C/D/-/B/-/-
Fire Shortsword +9133/0/133/0/00/0C/D/-/B/-/-
Fire Shortsword +10140/0/140/0/00/0C/D/-/B/-/-
#### Lightning --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction. Requires: - Boltstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Lightning Shortsword +070/0/0/70/00/0D/D/-/-/C/-47.9/7.9/32.9/51.6/22.917.9/17.9/17.9/17.9
Lightning Shortsword +177/0/0/77/00/0D/D/-/-/C/-
Lightning Shortsword +284/0/0/84/00/0D/D/-/-/C/-
Lightning Shortsword +391/0/0/91/00/0C/D/-/-/B/-
Lightning Shortsword +498/0/0/98/00/0C/D/-/-/B/-
Lightning Shortsword +5105/0/0/105/00/0C/D/-/-/B/-
Lightning Shortsword +6115/0/0/115/00/0C/D/-/-/B/-
Lightning Shortsword +7119/0/0/119/00/0C/D/-/-/B/-
Lightning Shortsword +8126/0/0/126/00/0C/D/-/-/B/-
Lightning Shortsword +9133/0/0/133/00/0C/D/-/-/B/-
Lightning Shortsword +10140/0/0/140/00/0C/D/-/-/B/-
#### Dark --- Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction. Requires: - Darknight Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Dark Shortsword +070/0/0/0/700/0D/D/-/-/-/C47.9/7.9/32.9/32.9/41.617.9/17.9/17.9/17.9
Dark Shortsword +177/0/0/0/770/0D/D/-/-/-/C
Dark Shortsword +284/0/0/0/840/0D/D/-/-/-/C
Dark Shortsword +391/0/0/0/910/0C/D/-/-/-/B
Dark Shortsword +498/0/0/0/980/0C/D/-/-/-/B
Dark Shortsword +5105/0/0/0/1050/0C/D/-/-/-/B
Dark Shortsword +6115/0/0/0/1150/0C/D/-/-/-/B
Dark Shortsword +7119/0/0/0/1190/0C/D/-/-/-/B
Dark Shortsword +8126/0/0/0/1260/0C/D/-/-/-/B
Dark Shortsword +9133/0/0/0/1330/0C/D/-/-/-/B
Dark Shortsword +10140/0/0/0/1400/0C/D/-/-/-/B
#### Poison --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base poison damage, poison damage reduction. Requires: - Poison Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Poison Shortsword +070/0/0/0/0112/0D/D/-/-/-/-47.9/7.9/32.9/32.9/22.936.6/17.9/17.9/17.9
Poison Shortsword +177/0/0/0/0114/0D/D/-/-/-/-
Poison Shortsword +284/0/0/0/0117/0D/D/-/-/-/-
Poison Shortsword +391/0/0/0/0120/0C/D/-/-/-/-
Poison Shortsword +498/0/0/0/0123/0C/D/-/-/-/-
Poison Shortsword +5105/0/0/0/0126/0C/D/-/-/-/-
Poison Shortsword +6115/0/0/0/0128/0C/D/-/-/-/-
Poison Shortsword +7119/0/0/0/0131/0C/D/-/-/-/-
Poison Shortsword +8126/0/0/0/0134/0C/D/-/-/-/-
Poison Shortsword +9133/0/0/0/0137/0C/D/-/-/-/-
Poison Shortsword +10140/0/0/0/0140/0C/D/-/-/-/-
#### Bleed --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base bleed damage, bleed damage reduction. Requires: - Bleed Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Bleed Shortsword +070/0/0/0/00/112D/D/-/-/-/-47.9/7.9/32.9/32.9/22.917.9/36.6/17.9/17.9
Bleed Shortsword +177/0/0/0/00/114D/D/-/-/-/-
Bleed Shortsword +284/0/0/0/00/117D/D/-/-/-/-
Bleed Shortsword +391/0/0/0/00/120C/D/-/-/-/-
Bleed Shortsword +498/0/0/0/00/123C/D/-/-/-/-
Bleed Shortsword +5105/0/0/0/00/126C/D/-/-/-/-
Bleed Shortsword +6115/0/0/0/00/128C/D/-/-/-/-
Bleed Shortsword +7119/0/0/0/00/131C/D/-/-/-/-
Bleed Shortsword +8126/0/0/0/00/134C/D/-/-/-/-
Bleed Shortsword +9133/0/0/0/00/137C/D/-/-/-/-
Bleed Shortsword +10140/0/0/0/00/140C/D/-/-/-/-
#### Raw --- Reduces: Stat bonuses. Adds/Increases: Base damage. Requires: - Raw Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Raw Shortsword +0115/0/0/0/00/0E/E/-/-/-/-50.0/10.0/35.0/35.0/25.020.0/20.0/20.0/20.0
Raw Shortsword +1126/0/0/0/00/0E/E/-/-/-/-
Raw Shortsword +2138/0/0/0/00/0E/E/-/-/-/-
Raw Shortsword +3149/0/0/0/00/0E/E/-/-/-/-
Raw Shortsword +4161/0/0/0/00/0E/E/-/-/-/-
Raw Shortsword +5172/0/0/0/00/0E/E/-/-/-/-
Raw Shortsword +6184/0/0/0/00/0E/E/-/-/-/-
Raw Shortsword +7195/0/0/0/00/0E/E/-/-/-/-
Raw Shortsword +8207/0/0/0/00/0E/E/-/-/-/-
Raw Shortsword +9218/0/0/0/00/0E/E/-/-/-/-
Raw Shortsword +10230/0/0/0/00/0E/E/-/-/-/-
#### Enchanted --- Reduces: Stat bonuses. Adds/Increases: INT stat bonus (excluding weapons that have base magic damage). Requires: - Magic Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Enchanted Shortsword +0100/0/0/0/00/0E/E/D/-/-/-50.0/10.0/35.0/35.0/25.020.0/20.0/20.0/20.0
Enchanted Shortsword +1110/0/0/0/00/0E/E/D/-/-/-
Enchanted Shortsword +2120/0/0/0/00/0E/E/D/-/-/-
Enchanted Shortsword +3130/0/0/0/00/0E/E/D/-/-/-
Enchanted Shortsword +4140/0/0/0/00/0E/E/D/-/-/-
Enchanted Shortsword +5150/0/0/0/00/0E/E/D/-/-/-
Enchanted Shortsword +6160/0/0/0/00/0E/E/D/-/-/-
Enchanted Shortsword +7170/0/0/0/00/0E/E/D/-/-/-
Enchanted Shortsword +8180/0/0/0/00/0E/E/D/-/-/-
Enchanted Shortsword +9190/0/0/0/00/0E/E/D/-/-/-
Enchanted Shortsword +10200/0/0/0/00/0E/E/C/-/-/-
#### Mundane --- Reduces: Base damage, stat bonuses. Adds/Increases: Damage scaling from lowest stat. Requires: - Old Mundane Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Mundane Shortsword +050/0/0/0/00/0D/E/-/-/-/-50.0/10.0/35.0/35.0/25.020.0/20.0/20.0/20.0
Mundane Shortsword +155/0/0/0/00/0D/E/-/-/-/-
Mundane Shortsword +260/0/0/0/00/0D/E/-/-/-/-
Mundane Shortsword +365/0/0/0/00/0D/E/-/-/-/-
Mundane Shortsword +470/0/0/0/00/0D/E/-/-/-/-
Mundane Shortsword +575/0/0/0/00/0D/E/-/-/-/-
Mundane Shortsword +680/0/0/0/00/0D/E/-/-/-/-
Mundane Shortsword +785/0/0/0/00/0D/E/-/-/-/-
Mundane Shortsword +890/0/0/0/00/0D/E/-/-/-/-
Mundane Shortsword +995/0/0/0/00/0D/E/-/-/-/-
Mundane Shortsword +10100/0/0/0/00/0D/E/-/-/-/-
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage Each weapon has one or more physical damage types: - Striking - Slashing - Thrusting Certain enemies are weak or strong against different damage types. See Weakness for physical reduction, Resistance for elemental reduction.
**Aux Effect:**The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: - A is Poison Effect - B is Bleed Effect
**Counter Strength:**Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
**Poise Damage:**The ability of the weapon to break the poise of an enemy.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D: - A is the Strength required - B is the Dexterity required - C is the Intelligence required - D is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength) properly if the weapon is held with both hands. (14 x 2 = 28)
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D/E/F: - A is the Strength stat bonus that influences the physical attack of the weapon. - B is the Dexterity stat bonus that influences the physical attack of the weapon. - C is the Intelligence stat bonus that influences the Magical attack of the weapon. - D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon. - E is the Faith stat bonus that influences the Lightning attack of the weapon. - F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
**Damage Reduction:**The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage
**Aux Effect Reduction:**The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking. The Aux Effect Reduction % stats for a weapon are A / B / C / D: - A is Poison Effect - B is Bleed Effect - C is Petrification Effect - D is Curse Effect
**Stability:**Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
**Durability:**The durability of the weapon.
**Weight:**The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
**Enchantable? Items/Spells:**Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items.