### In-Game Description
---
*Weapon wielded by the iron warriors
that wander Brume Tower.
Appears to have once been an axe,
but in this terribly melted state it is little more
than a great lump that crushes its foes
by virtue of its sheer weight.*
### Availability
---
***Dark Souls 2 & Scholar of the First Sin:***
- Iron Warrior drop - very rare.
### General Information
---
Image | Damage | Aux Effects | Counter
Strength | Poise
Damage | Stats Needed1
Stat Bonuses | Damage
Reduction | Aux Effects
Reduction | Stability | Durability | Weight | Enchantable?
Items/Spells |
---|
![]() | 384/0/0/0/0
(Strike) | 0/0 | 100 | 60 | 702/6/0/0
B/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 | 40 | 300 | 35.0 | Yes/Yes |
### Move Set
---
+ show Move Set - hide Move Set
| **One-Handed** | **Two-Handed** |
**Light Attack** | standard downward smashes | horizontal swipe followed by a double-hitting spin |
**Heavy Attack** | unique over-the-shoulder smash | unique overhead smash followed by upward lunge which hits in front of and behind the player |
**Rolling Attack** | standard upward swipe | unique upward lunge which hits in front of and behind the player |
**Running Attack** | unique leaping attack | unique leaping attack that hits once lightly for no damage and then a second time where it lands for heavy damage |
- The two-handed parry is replaced with a unique attack that spins thrice and then lunges forward with great range but huge stamina consumption and a long period of vulnerability.
### Notes
---
- Has a slightly higher stamina consumption than other Great Hammers of 5-15%, depending on which attack is used.
- Has the longest attack range of all Great Hammers.
- Affectionately known as the "Chicken Leg" by some players, easier to notice when imbued with a Charcoal Pine Resin.
- Like all Hammers and most Great Hammers it can't be infused with Bleed.
- You can still deal bleed damage by enchanting it with a Bleeding Serum though.
### Upgrades
---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Raw Enchanted Mundane |
#### Basic
---
Standard upgrade path.
Requires:
- Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|
Smelter Hammer +0 | 384/0/0/0/0 | 0/0 | C/-/-/-/-/- | - | - |
Smelter Hammer +1 | 395/0/0/0/0 | 0/0 | B/-/-/-/-/- | 1x Titanite Shard | 550 |
Smelter Hammer +2 | 407/0/0/0/0 | 0/0 | B/-/-/-/-/- | 2x Titanite Shard | 690 |
Smelter Hammer +3 | 418/0/0/0/0 | 0/0 | B/-/-/-/-/- | 3x Titanite Shard | 830 |
Smelter Hammer +4 | 430/0/0/0/0 | 0/0 | B/-/-/-/-/- | 1x Large Titanite Shard | 1,100 |
Smelter Hammer +5 | 442/0/0/0/0 | 0/0 | B/-/-/-/-/- | 2x Large Titanite Shard | 1,240 |
Smelter Hammer +6 | 453/0/0/0/0 | 0/0 | B/-/-/-/-/- | 3x Large Titanite Shard | 1,380 |
Smelter Hammer +7 | 465/0/0/0/0 | 0/0 | A/-/-/-/-/- | 1x Titanite Chunk | 1,650 |
Smelter Hammer +8 | 476/0/0/0/0 | 0/0 | A/-/-/-/-/- | 2x Titanite Chunk | 1,790 |
Smelter Hammer +9 | 488/0/0/0/0 | 0/0 | A/-/-/-/-/- | 3x Titanite Chunk | 1,930 |
Smelter Hammer +10 | 500/0/0/0/0 | 0/0 | A/-/-/-/-/- | 1x Titanite Slab | 2,200 |
### Infusions
---
#### Magic
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Magic Smelter Hammer +0 | 241/295/0/0/0 | 0/0 | C/-/C/-/-/- | 47.7/28.3/27.7/27.7/37.7 | 12.7/12.7/12.7/12.7 |
Magic Smelter Hammer +1 | 249/296/0/0/0 | 0/0 | C/-/C/-/-/- | 47.7/28.3/27.7/27.7/37.7 | 12.7/12.7/12.7/12.7 |
Magic Smelter Hammer +2 | 256/298/0/0/0 | 0/0 | C/-/C/-/-/- | 47.7/28.3/27.7/27.7/37.7 | 12.7/12.7/12.7/12.7 |
Magic Smelter Hammer +3 | 263/299/0/0/0 | 0/0 | C/-/B/-/-/- | 47.7/28.3/27.7/27.7/37.7 | 12.7/12.7/12.7/12.7 |
Magic Smelter Hammer +4 | 271/300/0/0/0 | 0/0 | C/-/B/-/-/- | 47.7/28.3/27.7/27.7/37.7 | 12.7/12.7/12.7/12.7 |
Magic Smelter Hammer +5 | 278/301/0/0/0 | 0/0 | B/-/B/-/-/- | 47.7/28.3/27.7/27.7/37.7 | 12.7/12.7/12.7/12.7 |
Magic Smelter Hammer +6 | 285/303/0/0/0 | 0/0 | B/-/B/-/-/- | 47.7/28.3/27.7/27.7/37.7 | 12.7/12.7/12.7/12.7 |
Magic Smelter Hammer +7 | 293/304/0/0/0 | 0/0 | B/-/B/-/-/- | 47.7/28.3/27.7/27.7/37.7 | 12.7/12.7/12.7/12.7 |
Magic Smelter Hammer +8 | 300/305/0/0/0 | 0/0 | B/-/B/-/-/- | 47.7/28.3/27.7/27.7/37.7 | 12.7/12.7/12.7/12.7 |
Magic Smelter Hammer +9 | 307/306/0/0/0 | 0/0 | B/-/B/-/-/- | 47.7/28.3/27.7/27.7/37.7 | 12.7/12.7/12.7/12.7 |
Magic Smelter Hammer +10 | 315/308/0/0/0 | 0/0 | B/-/B/-/-/- | 47.7/28.3/27.7/27.7/37.7 | 12.7/12.7/12.7/12.7 |
#### Fire
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Fire Smelter Hammer +0 | 241/0/295/0/0 | 0/0 | C/-/-/C/-/- | 47.7/7.7/48.3/27.7/37.7 | 12.7/12.7/12.7/12.7 |
Fire Smelter Hammer +1 | 249/0/296/0/0 | 0/0 | C/-/-/C/-/- | 47.7/7.7/48.3/27.7/37.7 | 12.7/12.7/12.7/12.7 |
Fire Smelter Hammer +2 | 256/0/298/0/0 | 0/0 | C/-/-/C/-/- | 47.7/7.7/48.3/27.7/37.7 | 12.7/12.7/12.7/12.7 |
Fire Smelter Hammer +3 | 263/0/299/0/0 | 0/0 | C/-/-/B/-/- | 47.7/7.7/48.3/27.7/37.7 | 12.7/12.7/12.7/12.7 |
Fire Smelter Hammer +4 | 271/0/300/0/0 | 0/0 | C/-/-/B/-/- | 47.7/7.7/48.3/27.7/37.7 | 12.7/12.7/12.7/12.7 |
Fire Smelter Hammer +5 | 278/0/301/0/0 | 0/0 | B/-/-/B/-/- | 47.7/7.7/48.3/27.7/37.7 | 12.7/12.7/12.7/12.7 |
Fire Smelter Hammer +6 | 285/0/303/0/0 | 0/0 | B/-/-/B/-/- | 47.7/7.7/48.3/27.7/37.7 | 12.7/12.7/12.7/12.7 |
Fire Smelter Hammer +7 | 293/0/304/0/0 | 0/0 | B/-/-/B/-/- | 47.7/7.7/48.3/27.7/37.7 | 12.7/12.7/12.7/12.7 |
Fire Smelter Hammer +8 | 300/0/305/0/0 | 0/0 | B/-/-/B/-/- | 47.7/7.7/48.3/27.7/37.7 | 12.7/12.7/12.7/12.7 |
Fire Smelter Hammer +9 | 307/0/306/0/0 | 0/0 | B/-/-/B/-/- | 47.7/7.7/48.3/27.7/37.7 | 12.7/12.7/12.7/12.7 |
Fire Smelter Hammer +10 | 315/0/308/0/0 | 0/0 | B/-/-/B/-/- | 47.7/7.7/48.3/27.7/37.7 | 12.7/12.7/12.7/12.7 |
#### Lightning
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Lightning Smelter Hammer +0 | 241/0/0/295/0 | 0/0 | C/-/-/-/C/- | 47.7/7.7/27.7/48.3/37.7 | 12.7/12.7/12.7/12.7 |
Lightning Smelter Hammer +1 | 249/0/0/296/0 | 0/0 | C/-/-/-/C/- | 47.7/7.7/27.7/48.3/37.7 | 12.7/12.7/12.7/12.7 |
Lightning Smelter Hammer +2 | 256/0/0/298/0 | 0/0 | C/-/-/-/C/- | 47.7/7.7/27.7/48.3/37.7 | 12.7/12.7/12.7/12.7 |
Lightning Smelter Hammer +3 | 263/0/0/299/0 | 0/0 | C/-/-/-/B/- | 47.7/7.7/27.7/48.3/37.7 | 12.7/12.7/12.7/12.7 |
Lightning Smelter Hammer +4 | 271/0/0/300/0 | 0/0 | C/-/-/-/B/- | 47.7/7.7/27.7/48.3/37.7 | 12.7/12.7/12.7/12.7 |
Lightning Smelter Hammer +5 | 278/0/0/301/0 | 0/0 | B/-/-/-/B/- | 47.7/7.7/27.7/48.3/37.7 | 12.7/12.7/12.7/12.7 |
Lightning Smelter Hammer +6 | 285/0/0/303/0 | 0/0 | B/-/-/-/B/- | 47.7/7.7/27.7/48.3/37.7 | 12.7/12.7/12.7/12.7 |
Lightning Smelter Hammer +7 | 293/0/0/304/0 | 0/0 | B/-/-/-/B/- | 47.7/7.7/27.7/48.3/37.7 | 12.7/12.7/12.7/12.7 |
Lightning Smelter Hammer +8 | 300/0/0/305/0 | 0/0 | B/-/-/-/B/- | 47.7/7.7/27.7/48.3/37.7 | 12.7/12.7/12.7/12.7 |
Lightning Smelter Hammer +9 | 307/0/0/306/0 | 0/0 | B/-/-/-/B/- | 47.7/7.7/27.7/48.3/37.7 | 12.7/12.7/12.7/12.7 |
Lightning Smelter Hammer +10 | 315/0/0/308/0 | 0/0 | B/-/-/-/B/- | 47.7/7.7/27.7/48.3/37.7 | 12.7/12.7/12.7/12.7 |
#### Dark
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Dark Smelter Hammer +0 | 241/0/0/0/295 | 0/0 | C/-/-/-/-/C | 47.7/7.7/27.7/27.7/58.3 | 12.7/12.7/12.7/12.7 |
Dark Smelter Hammer +1 | 249/0/0/0/296 | 0/0 | C/-/-/-/-/C | 47.7/7.7/27.7/27.7/58.3 | 12.7/12.7/12.7/12.7 |
Dark Smelter Hammer +2 | 256/0/0/0/298 | 0/0 | C/-/-/-/-/C | 47.7/7.7/27.7/27.7/58.3 | 12.7/12.7/12.7/12.7 |
Dark Smelter Hammer +3 | 263/0/0/0/299 | 0/0 | C/-/-/-/-/B | 47.7/7.7/27.7/27.7/58.3 | 12.7/12.7/12.7/12.7 |
Dark Smelter Hammer +4 | 271/0/0/0/300 | 0/0 | C/-/-/-/-/B | 47.7/7.7/27.7/27.7/58.3 | 12.7/12.7/12.7/12.7 |
Dark Smelter Hammer +5 | 278/0/0/0/301 | 0/0 | B/-/-/-/-/B | 47.7/7.7/27.7/27.7/58.3 | 12.7/12.7/12.7/12.7 |
Dark Smelter Hammer +6 | 285/0/0/0/303 | 0/0 | B/-/-/-/-/B | 47.7/7.7/27.7/27.7/58.3 | 12.7/12.7/12.7/12.7 |
Dark Smelter Hammer +7 | 293/0/0/0/304 | 0/0 | B/-/-/-/-/B | 47.7/7.7/27.7/27.7/58.3 | 12.7/12.7/12.7/12.7 |
Dark Smelter Hammer +8 | 300/0/0/0/305 | 0/0 | B/-/-/-/-/B | 47.7/7.7/27.7/27.7/58.3 | 12.7/12.7/12.7/12.7 |
Dark Smelter Hammer +9 | 307/0/0/0/306 | 0/0 | B/-/-/-/-/B | 47.7/7.7/27.7/27.7/58.3 | 12.7/12.7/12.7/12.7 |
Dark Smelter Hammer +10 | 315/0/0/0/308 | 0/0 | B/-/-/-/-/B | 47.7/7.7/27.7/27.7/58.3 | 12.7/12.7/12.7/12.7 |
#### Poison
---
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Poison Smelter Hammer +0 | 241/0/0/0/0 | 123/0 | C/-/-/-/-/- | 47.7/7.7/27.7/27.7/37.7 | 33.3/12.7/12.7/12.7 |
Poison Smelter Hammer +1 | 249/0/0/0/0 | 126/0 | C/-/-/-/-/- | 47.7/7.7/27.7/27.7/37.7 | 33.3/12.7/12.7/12.7 |
Poison Smelter Hammer +2 | 256/0/0/0/0 | 129/0 | C/-/-/-/-/- | 47.7/7.7/27.7/27.7/37.7 | 33.3/12.7/12.7/12.7 |
Poison Smelter Hammer +3 | 263/0/0/0/0 | 132/0 | C/-/-/-/-/- | 47.7/7.7/27.7/27.7/37.7 | 33.3/12.7/12.7/12.7 |
Poison Smelter Hammer +4 | 271/0/0/0/0 | 135/0 | C/-/-/-/-/- | 47.7/7.7/27.7/27.7/37.7 | 33.3/12.7/12.7/12.7 |
Poison Smelter Hammer +5 | 278/0/0/0/0 | 138/0 | B/-/-/-/-/- | 47.7/7.7/27.7/27.7/37.7 | 33.3/12.7/12.7/12.7 |
Poison Smelter Hammer +6 | 285/0/0/0/0 | 141/0 | B/-/-/-/-/- | 47.7/7.7/27.7/27.7/37.7 | 33.3/12.7/12.7/12.7 |
Poison Smelter Hammer +7 | 293/0/0/0/0 | 144/0 | B/-/-/-/-/- | 47.7/7.7/27.7/27.7/37.7 | 33.3/12.7/12.7/12.7 |
Poison Smelter Hammer +8 | 300/0/0/0/0 | 147/0 | B/-/-/-/-/- | 47.7/7.7/27.7/27.7/37.7 | 33.3/12.7/12.7/12.7 |
Poison Smelter Hammer +9 | 307/0/0/0/0 | 150/0 | B/-/-/-/-/- | 47.7/7.7/27.7/27.7/37.7 | 33.3/12.7/12.7/12.7 |
Poison Smelter Hammer +10 | 315/0/0/0/0 | 154/0 | B/-/-/-/-/- | 47.7/7.7/27.7/27.7/37.7 | 33.3/12.7/12.7/12.7 |
#### Raw
---
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Raw Smelter Hammer +0 | 441/0/0/0/0 | 0/0 | E/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Raw Smelter Hammer +1 | 454/0/0/0/0 | 0/0 | E/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Raw Smelter Hammer +2 | 468/0/0/0/0 | 0/0 | E/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Raw Smelter Hammer +3 | 481/0/0/0/0 | 0/0 | E/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Raw Smelter Hammer +4 | 494/0/0/0/0 | 0/0 | E/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Raw Smelter Hammer +5 | 508/0/0/0/0 | 0/0 | E/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Raw Smelter Hammer +6 | 521/0/0/0/0 | 0/0 | E/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Raw Smelter Hammer +7 | 534/0/0/0/0 | 0/0 | D/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Raw Smelter Hammer +8 | 548/0/0/0/0 | 0/0 | D/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Raw Smelter Hammer +9 | 561/0/0/0/0 | 0/0 | D/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Raw Smelter Hammer +10 | 575/0/0/0/0 | 0/0 | D/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
#### Enchanted
---
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus.
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Enchanted Smelter Hammer +0 | 384/0/0/0/0 | 0/0 | E/-/D/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Enchanted Smelter Hammer +1 | 395/0/0/0/0 | 0/0 | D/-/D/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Enchanted Smelter Hammer +2 | 407/0/0/0/0 | 0/0 | D/-/D/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Enchanted Smelter Hammer +3 | 418/0/0/0/0 | 0/0 | D/-/D/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Enchanted Smelter Hammer +4 | 430/0/0/0/0 | 0/0 | D/-/D/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Enchanted Smelter Hammer +5 | 442/0/0/0/0 | 0/0 | D/-/D/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Enchanted Smelter Hammer +6 | 453/0/0/0/0 | 0/0 | D/-/D/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Enchanted Smelter Hammer +7 | 465/0/0/0/0 | 0/0 | D/-/D/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Enchanted Smelter Hammer +8 | 476/0/0/0/0 | 0/0 | D/-/D/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Enchanted Smelter Hammer +9 | 488/0/0/0/0 | 0/0 | D/-/D/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Enchanted Smelter Hammer +10 | 500/0/0/0/0 | 0/0 | D/-/C/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
#### Mundane
---
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage
Reduction | Aux Effects
Reduction |
---|
Mundane Smelter Hammer +0 | 192/0/0/0/0 | 0/0 | D/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Mundane Smelter Hammer +1 | 197/0/0/0/0 | 0/0 | D/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Mundane Smelter Hammer +2 | 203/0/0/0/0 | 0/0 | D/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Mundane Smelter Hammer +3 | 209/0/0/0/0 | 0/0 | D/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Mundane Smelter Hammer +4 | 215/0/0/0/0 | 0/0 | C/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Mundane Smelter Hammer +5 | 221/0/0/0/0 | 0/0 | C/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Mundane Smelter Hammer +6 | 226/0/0/0/0 | 0/0 | C/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Mundane Smelter Hammer +7 | 232/0/0/0/0 | 0/0 | C/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Mundane Smelter Hammer +8 | 238/0/0/0/0 | 0/0 | C/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Mundane Smelter Hammer +9 | 244/0/0/0/0 | 0/0 | C/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
Mundane Smelter Hammer +10 | 250/0/0/0/0 | 0/0 | C/-/-/-/-/- | 50/10/30/30/40 | 15/15/15/15 |
---
### Key
---
**Damage:** | The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
Each weapon has one or more physical damage types:
- Striking
- Slashing
- Thrusting
Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.
|
**Aux Effect:** | The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
- A is Poison Effect
- B is Bleed Effect
|
**Counter Strength:** | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
**Poise Damage:** | The ability of the weapon to break the poise of an enemy. |
**Stats Needed:** | The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:
- A is the Strength required
- B is the Dexterity required
- C is the Intelligence required
- D is the Faith required
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.
Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)
|
**Stat Bonuses:** | The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:
- A is the Strength stat bonus that influences the physical attack of the weapon.
- B is the Dexterity stat bonus that influences the physical attack of the weapon.
- C is the Intelligence stat bonus that influences the Magical attack of the weapon.
- D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
- E is the Faith stat bonus that influences the Lightning attack of the weapon.
- F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
|
**Damage Reduction:** | The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :
- A is Physical Damage
- B is Magical Damage
- C is Fire Damage
- D is Lightning Damage
- E is Dark Damage
|
**Aux Effect Reduction:** | The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:
- A is Poison Effect
- B is Bleed Effect
- C is Petrification Effect
- D is Curse Effect
|
**Stability:** | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
**Durability:** | The durability of the weapon. |
**Weight:** | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
**Enchantable? Items/Spells:** | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items. |
Footnotes 1. To Powerstance this weapon, only 99 Strength and 9 Dexterity is required. 2. When two-handing this weapon, only 35 Strength is required.