# Sorcerer's Staff
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### In-Game Description --- *The first staff of most sorcerers. A catalyst for sorceries and hexes. To use sorceries, attune a sorcery at a bonfire and equip a staff. The strength of most sorceries is affected by the caster's intelligence.* ### Availability --- - Starting item of the Sorcerer class. - Sold by Carhillion of the Fold for 1,000 souls. - Treasure in Forest of Fallen Giants. At the very base of the stairs in Mild Mannered Pate's Hollow Soldier ambush corridor, feel the right-hand wall for an illusory wall. ### General Information ---
ImageDamageAux EffectsCounter StrengthPoise DamageCasting SpeedStats Needed Stat BonusesDamage ReductionAux Effects ReductionStabilityDurabilityWeight
![]()0/112/0/0/112 (Spell/Strike)0/010010135-/-/10/- -/-/C/-/-/C25/30/20/20/205/5/5/515302.0
### Upgrades --- #### Basic --- Standard upgrade path. Requires Titanite.
NameDamageStat BonusesMaterials CostSouls Cost
Sorcerer's Staff +00/112/0/0/112-/-/C/-/-/C--
Sorcerer's Staff +10/123/0/0/123-/-/C/-/-/C1x Titanite Shard430
Sorcerer's Staff +20/134/0/0/134-/-/C/-/-/C2x Titanite Shard540
Sorcerer's Staff +30/145/0/0/145-/-/C/-/-/C3x Titanite Shard640
Sorcerer's Staff +40/157/0/0/157-/-/C/-/-/C1x Large Titanite Shard850
Sorcerer's Staff +50/168/0/0/168-/-/C/-/-/C2x Large Titanite Shard960
Sorcerer's Staff +60/179/0/0/179-/-/C/-/-/C3x Large Titanite Shard1,070
Sorcerer's Staff +70/191/0/0/191-/-/C/-/-/C1x Titanite Chunk1,280
Sorcerer's Staff +80/202/0/0/202-/-/C/-/-/C2x Titanite Chunk1,390
Sorcerer's Staff +90/213/0/0/213-/-/C/-/-/C3x Titanite Chunk1,490
Sorcerer's Staff +100/225/0/0/225-/-/B/-/-/B1x Titanite Slab1,700
### Infusions --- #### Magic --- Requires: - Faintstone - 2000 souls
NameDamageStat BonusesDamage ReductionAux Effects Reduction
Magic Sorcerer’s Staff +00/128/0/0/95-/-/C/-/-/C24.3/35/19.3/19.3/19.34.3/4.3/4.3/4.3
Magic Sorcerer’s Staff +10/141/0/0/104-/-/C/-/-/C
Magic Sorcerer’s Staff +20/154/0/0/114-/-/C/-/-/C
Magic Sorcerer’s Staff +30/167/0/0/124-/-/C/-/-/C
Magic Sorcerer’s Staff +40/180/0/0/133-/-/C/-/-/C
Magic Sorcerer’s Staff +50/193/0/0/143-/-/C/-/-/C
Magic Sorcerer’s Staff +60/206/0/0/152-/-/C/-/-/C
Magic Sorcerer’s Staff +70/219/0/0/162-/-/C/-/-/C
Magic Sorcerer’s Staff +80/232/0/0/172-/-/C/-/-/C
Magic Sorcerer’s Staff +90/245/0/0/181-/-/C/-/-/C
Magic Sorcerer’s Staff +100/258/0/0/191-/-/B/-/-/B
#### Dark --- Requires: - Darknight Stone - 2000 souls
NameDamageStat BonusesDamage ReductionAux Effects Reduction
Dark Sorcerer’s Staff +00/95/0/0/128-/-/C/-/-/C24.3/29.3/19.3/19.3/254.3/4.3/4.3/4.3
Dark Sorcerer’s Staff +10/104/0/0/141-/-/C/-/-/C
Dark Sorcerer’s Staff +20/114/0/0/154-/-/C/-/-/C
Dark Sorcerer’s Staff +30/124/0/0/167-/-/C/-/-/C
Dark Sorcerer’s Staff +40/133/0/0/180-/-/C/-/-/C
Dark Sorcerer’s Staff +50/143/0/0/193-/-/C/-/-/C
Dark Sorcerer’s Staff +60/152/0/0/206-/-/C/-/-/C
Dark Sorcerer’s Staff +70/162/0/0/219-/-/C/-/-/C
Dark Sorcerer’s Staff +80/172/0/0/232-/-/C/-/-/C
Dark Sorcerer’s Staff +90/181/0/0/245-/-/C/-/-/C
Dark Sorcerer’s Staff +100/191/0/0/258-/-/B/-/-/B
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage Each weapon has one or more physical damage types: - Striking - Slashing - Thrusting Certain enemies are weak or strong against different types of damage types.
**Casting Speed:**The speed at which this catalyst will cast a spell.
**Counter Strength:**Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
**Poise Damage:**The ability of the weapon to break the poise of an enemy.
**Durability:**The durability of the weapon. If durability hits zero, the weapon has to be repaired at a blacksmith.
**Weight:**The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required are A / B / C / D: - A is the Strength required - B is the Dexterity required - C is the Intelligence required - D is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that your character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 19 Strength can wield a Great Club (Requires 28 Strength) properly if the weapon is held with both hands. (19 x 1.5 = 28.5)
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
**Aux Effect:**The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: - A is Poison Effect - B is Bleed Effect
**Aux Effect Reduction:**The Aux Effect Reduction % of the weapon. It dictates how much effect the weapon mitigates while blocking. The Aux Effect Reduction % stats for a weapon are A / B / C / D: - A is Poison Effect - B is Bleed Effect - C is Petrify Effect - D is Curse Effect
**Damage Reduction:**The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage
**Stability:**Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.