# Spider Fang
![]()
### In-Game Description --- *Curved sword forged from the soul of the Duke's Dear Freja. Its blade is coated with a sticky silk that is cast with each strong attack, slowing enemy movement.* *Supposedly, the duke himself, an eccentric soul fascinated with spiders, went on to take a form that was far from human.* *Effect: movement slowdown (strong attack)* ### Availability --- ***Dark Souls 2 & Scholar of the First Sin:*** - Trade Soul of the Duke's Dear Freja and 1,500 souls with Weaponsmith Ornifex. ### General Information ---
ImageDamageAux EffectsCounter StrengthPoise DamageStats Needed Stat BonusesDamage ReductionAux Effects ReductionStabilityDurabilityWeightEnchantable? Items/Spells
![]()84/0/0/0/0 (Slash)0/01101010/25/0/0 E/A/-/-/-/-45/10/30/30/2015/15/15/1530402.0Yes/Yes
### Move Set --- + show Move Set - hide Move Set ### Notes --- - Heavy attacks will fire a projectile that consumes 10 durability and slows the movement speed of what it hits, similar to when the player gets hit by web. - This can be reduced to 5 durability with the use of a Bracing Knuckle Ring +2. ### Upgrades ---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane
#### Basic --- Boss upgrade path. Requires: - Petrified Dragon Bone
NameDamageStat BonusesMaterials CostSouls
Spider Fang +084/0/0/0/0E/A/-/-/-/---
Spider Fang +1109/0/0/0/0E/A/-/-/-/-1x Petrified Dragon Bone1,410
Spider Fang +2134/0/0/0/0E/A/-/-/-/-2x Petrified Dragon Bone1,760
Spider Fang +3159/0/0/0/0E/A/-/-/-/-3x Petrified Dragon Bone2,120
Spider Fang +4184/0/0/0/0E/A/-/-/-/-4x Petrified Dragon Bone2,820
Spider Fang +5210/0/0/0/0E/A/-/-/-/-5x Petrified Dragon Bone3,170
### Infusions --- #### Magic --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction. Requires: - Faintstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Magic Spider Fang +058/58/0/0/00/0E/C/C/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Spider Fang +176/76/0/0/00/0E/C/C/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Spider Fang +294/94/0/0/00/0E/C/C/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Spider Fang +3111/111/0/0/00/0E/B/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Spider Fang +4129/129/0/0/00/0E/B/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
Magic Spider Fang +5147/147/0/0/00/0E/B/B/-/-/-42.9/26.6/27.9/27.9/17.912.9/12.9/12.9/12.9
#### Fire --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction. Requires: - Firedrake Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Fire Spider Fang +058/0/58/0/00/0E/C/-/C/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Spider Fang +178/0/76/0/00/0E/C/-/C/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Spider Fang +294/0/94/0/00/0E/C/-/C/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Spider Fang +3111/0/111/0/00/0E/B/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Spider Fang +4129/0/129/0/00/0E/B/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
Fire Spider Fang +5147/0/147/0/00/0E/B/-/B/-/-42.9/7.9/46.6/27.9/17.912.9/12.9/12.9/12.9
#### Lightning --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction. Requires: - Boltstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Lightning Spider Fang +058/0/0/58/00/0E/C/-/-/C/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Spider Fang +176/0/0/76/00/0E/C/-/-/C/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Spider Fang +294/0/0/94/00/0E/C/-/-/C/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Spider Fang +3111/0/0/111/00/0E/B/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Spider Fang +4129/0/0/129/00/0E/B/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
Lightning Spider Fang +5147/0/0/147/00/0E/B/-/-/B/-42.9/7.9/27.9/46.6/17.912.9/12.9/12.9/12.9
#### Dark --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction. Requires: - Darknight Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Dark Spider Fang +058/0/0/0/580/0E/C/-/-/-/C42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Spider Fang +176/0/0/0/760/0E/C/-/-/-/C42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Spider Fang +294/0/0/0/940/0E/C/-/-/-/C42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Spider Fang +3111/0/0/0/1110/0E/B/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Spider Fang +4129/0/0/0/1290/0E/B/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
Dark Spider Fang +5147/0/0/0/1470/0E/B/-/-/-/B42.9/7.9/27.9/27.9/36.612.9/12.9/12.9/12.9
#### Poison --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base poison damage, poison damage reduction. Requires: - Poison Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Poison Spider Fang +058/0/0/0/0112/0E/C/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Spider Fang +176/0/0/0/0117/0E/C/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Spider Fang +294/0/0/0/0123/0E/C/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Spider Fang +3111/0/0/0/0128/0E/B/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Spider Fang +4129/0/0/0/0134/0E/B/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
Poison Spider Fang +5147/0/0/0/0140/0E/B/-/-/-/-42.9/7.9/27.9/27.9/17.931.6/12.9/12.9/12.9
#### Bleed --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base bleed damage, bleed damage reduction. Requires: - Bleed Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Bleed Spider Fang +058/0/0/0/00/112E/C/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Spider Fang +176/0/0/0/00/117E/C/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Spider Fang +294/0/0/0/00/123E/C/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Spider Fang +3111/0/0/0/00/128E/B/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Spider Fang +4129/0/0/0/00/134E/B/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
Bleed Spider Fang +5147/0/0/0/00/140E/B/-/-/-/-42.9/7.9/27.9/27.9/17.912.9/31.6/12.9/12.9
#### Raw --- Reduces: Stat bonuses. Adds/Increases: Base damage. Requires: - Raw Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Raw Spider Fang +096/0/0/0/00/0E/E/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Spider Fang +1125/0/0/0/00/0E/E/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Spider Fang +2154/0/0/0/00/0E/E/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Spider Fang +3183/0/0/0/00/0E/E/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Spider Fang +4212/0/0/0/00/0E/E/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Raw Spider Fang +5241/0/0/0/00/0E/E/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
#### Enchanted --- Reduces: Stat bonuses. Adds/Increases: INT stat bonus (excluding weapons that have base magic damage). Requires: - Magic Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Enchanted Spider Fang +084/0/0/0/00/0E/D/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Spider Fang +1109/0/0/0/00/0E/D/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Spider Fang +2134/0/0/0/00/0E/D/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Spider Fang +3159/0/0/0/00/0E/D/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Spider Fang +4184/0/0/0/00/0E/D/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Enchanted Spider Fang +5210/0/0/0/00/0E/D/D/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
#### Mundane --- Reduces: Base damage, stat bonuses. Adds/Increases: Damage scaling from lowest stat. Requires: - Old Mundane Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Mundane Spider Fang +042/0/0/0/00/0E/D/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Spider Fang +154/0/0/0/00/0E/D/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Spider Fang +267/0/0/0/00/0E/D/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Spider Fang +379/0/0/0/00/0E/D/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Spider Fang +492/0/0/0/00/0E/D/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
Mundane Spider Fang +5105/0/0/0/00/0E/D/-/-/-/-45.0/10.0/30.0/30.0/20.015.0/15.0/15.0/15.0
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage Each weapon has one or more physical damage types: - Striking - Slashing - Thrusting Certain enemies are weak or strong against different damage types. See Weakness for physical reduction, Resistance for elemental reduction.
**Aux Effect:**The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: - A is Poison Effect - B is Bleed Effect
**Counter Strength:**Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
**Poise Damage:**The ability of the weapon to break the poise of an enemy.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D: - A is the Strength required - B is the Dexterity required - C is the Intelligence required - D is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength) properly if the weapon is held with both hands. (14 x 2 = 28)
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D/E/F: - A is the Strength stat bonus that influences the physical attack of the weapon. - B is the Dexterity stat bonus that influences the physical attack of the weapon. - C is the Intelligence stat bonus that influences the Magical attack of the weapon. - D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon. - E is the Faith stat bonus that influences the Lightning attack of the weapon. - F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
**Damage Reduction:**The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage
**Aux Effect Reduction:**The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking. The Aux Effect Reduction % stats for a weapon are A / B / C / D: - A is Poison Effect - B is Bleed Effect - C is Petrification Effect - D is Curse Effect
**Stability:**Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
**Durability:**The durability of the weapon.
**Weight:**The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
**Enchantable? Items/Spells:**Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items.