# Spitfire Spear
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### In-Game Description --- *A spear said to have been forged in Aldia. Contains the power of a great flame, which is unleashed in a strong attack.* *The mysterious Lord Aldia secluded himself inside a manor to conduct various experiments, Those invited to the manor disappeared, replaced over time with malformed beasts that roamed its halls.* ### Availability --- Trade Guardian Dragon Soul and 1,500 souls with Weaponsmith Ornifex. ### General Information ---
ImageDamageAux EffectsCounter StrengthPoise DamageStats Needed Stat BonusesDamage ReductionAux Effects ReductionStabilityDurabilityWeight
![]()64/0/50/0/0 (Thrust)0/01302010/18/0/0 E/E/-/C/-/-40/10/40/30/3010/10/10/10256510.0
### Move Set --- + show Move Set - hide Move Set
**One-Handed****Two-Handed**
**Light**thrust (no lunge on followup)same as 1h
**Rolling**thrustthrust
**Running**lunging thrustlunging thrust
**Heavy**slow thrust, see notessame as 1h
### Notes --- - Strong Attack will launch a fireball. Dual-wielding two Spitfire Spears will allow you to launch TWO fireballs simultaneously for moderate damage. ### Upgrades ---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane
#### Basic --- Boss upgrade path. Requires: - Petrified Dragon Bone
NameDamageAux EffectsStat BonusesMaterials CostSouls
Spitfire Spear +064/0/50/0/00/0E/E/-/C/-/---
Spitfire Spear +183/0/56/0/00/0E/E/-/C/-/-1x Petrified Dragon Bone1,170
Spitfire Spear +2102/0/62/0/00/0E/E/-/C/-/-2x Petrified Dragon Bone1,470
Spitfire Spear +3121/0/68/0/00/0E/E/-/C/-/-3x Petrified Dragon Bone1,760
Spitfire Spear +4140/0/74/0/00/0E/E/-/C/-/-4x Petrified Dragon Bone2,340
Spitfire Spear +5160/0/80/0/00/0E/E/-/C/-/-5x Petrified Dragon Bone2,640
### Infusions --- #### Magic --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction. Requires: - Faintstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Magic Spitfire Spear +057/30/45/0/00/0E/E/C/C/-/-37.9/26.6/37.9/27.9/27.97.9/7.9/7.9/7.9
Magic Spitfire Spear +174/33/50/0/00/0E/E/C/C/-/-
Magic Spitfire Spear +292/37/55/0/00/0E/E/C/C/-/-
Magic Spitfire Spear +3109/40/61/0/00/0E/E/C/C/-/-
Magic Spitfire Spear +4126/44/66/0/00/0E/E/C/C/-/-
Magic Spitfire Spear +5144/48/72/0/00/0E/E/C/C/-/-
#### Fire --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction. Requires: - Firedrake Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Fire Spitfire Spear +061/0/72/0/00/0E/E/-/C/-/-39.1/9.1/46.6/29.1/29.19.1/9.1/9.1/9.1
Fire Spitfire Spear +179/0/80/0/00/0E/E/-/C/-/-
Fire Spitfire Spear +298/0/89/0/00/0E/E/-/C/-/-
Fire Spitfire Spear +3116/0/97/0/00/0E/E/-/C/-/-
Fire Spitfire Spear +4135/0/106/0/00/0E/E/-/C/-/-
Fire Spitfire Spear +5153/0/115/0/00/0E/E/-/C/-/-
#### Lightning --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction. Requires: - Boltstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Lightning Spitfire Spear +057/0/45/30/00/0E/E/-/C/C/-37.9/7.9/37.9/46.6/27.97.9/7.9/7.9/7.9
Lightning Spitfire Spear +174/0/50/33/00/0E/E/-/C/C/-
Lightning Spitfire Spear +292/0/55/37/00/0E/E/-/C/C/-
Lightning Spitfire Spear +3109/0/61/40/00/0E/E/-/C/C/-
Lightning Spitfire Spear +4126/0/66/44/00/0E/E/-/C/C/-
Lightning Spitfire Spear +5144/0/72/48/00/0E/E/-/C/C/-
#### Dark --- Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction. Requires: - Darknight Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Dark Spitfire Spear +057/0/45/0/300/0E/E/-/C/-/C37.9/7.9/37.9/27.9/46.67.9/7.9/7.9/7.9
Dark Spitfire Spear +174/0/50/0/330/0E/E/-/C/-/C
Dark Spitfire Spear +292/0/55/0/370/0E/E/-/C/-/C
Dark Spitfire Spear +3109/0/61/0/400/0E/E/-/C/-/C
Dark Spitfire Spear +4126/0/66/0/440/0E/E/-/C/-/C
Dark Spitfire Spear +5144/0/72/0/480/0E/E/-/C/-/C
#### Poison --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base poison damage, poison damage reduction. Requires: - Poison Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Poison Spitfire Spear +057/0/45/0/096/0E/E/-/C/-/-37.9/7.9/37.9/27.9/27.926.6/7.9/7.9/7.9
Poison Spitfire Spear +174/0/50/0/0100/0E/E/-/C/-/-
Poison Spitfire Spear +292/0/55/0/0105/0E/E/-/C/-/-
Poison Spitfire Spear +3109/0/61/0/0110/0E/E/-/C/-/-
Poison Spitfire Spear +4126/0/66/0/0115/0E/E/-/C/-/-
Poison Spitfire Spear +5144/0/72/0/0120/0E/E/-/C/-/-
#### Bleed --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base bleed damage, bleed damage reduction. Requires: - Bleed Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Bleed Spitfire Spear +057/0/45/0/00/96E/E/-/C/-/-37.9/7.9/37.9/27.9/27.97.9/26.6/7.9/7.9
Bleed Spitfire Spear +174/0/50/0/00/100E/E/-/C/-/-
Bleed Spitfire Spear +292/0/55/0/00/105E/E/-/C/-/-
Bleed Spitfire Spear +3109/0/61/0/00/110E/E/-/C/-/-
Bleed Spitfire Spear +4126/0/66/0/00/115E/E/-/C/-/-
Bleed Spitfire Spear +5144/0/72/0/00/120E/E/-/C/-/-
#### Raw --- Reduces: Stat bonuses. Adds/Increases: Base damage. Requires: - Raw Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Raw Spitfire Spear +073/0/57/0/00/0E/E/-/D/-/-40.0/10.0/40.0/30.0/30.010.0/10.0/10.0/10.0
Raw Spitfire Spear +195/0/64/0/00/0E/E/-/D/-/-
Raw Spitfire Spear +2117/0/71/0/00/0E/E/-/D/-/-
Raw Spitfire Spear +3139/0/78/0/00/0E/E/-/D/-/-
Raw Spitfire Spear +4161/0/85/0/00/0E/E/-/D/-/-
Raw Spitfire Spear +5184/0/92/0/00/0E/E/-/D/-/-
#### Enchanted --- Reduces: Stat bonuses. Adds/Increases: INT stat bonus (excluding weapons that have base magic damage). Requires: - Magic Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Enchanted Spitfire Spear +064/0/50/0/00/0E/E/D/E/-/-40.0/10.0/40.0/30.0/30.010.0/10.0/10.0/10.0
Enchanted Spitfire Spear +183/0/56/0/00/0E/E/D/E/-/-
Enchanted Spitfire Spear +2102/0/62/0/00/0E/E/D/E/-/-
Enchanted Spitfire Spear +3121/0/68/0/00/0E/E/D/E/-/-
Enchanted Spitfire Spear +4140/0/74/0/00/0E/E/D/E/-/-
Enchanted Spitfire Spear +5160/0/80/0/00/0E/E/D/E/-/-
#### Mundane --- Reduces: Base damage, stat bonuses. Adds/Increases: Damage scaling from lowest stat. Requires: - Old Mundane Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Mundane Spitfire Spear +032/0/25/0/00/0E/E/-/E/-/-40.0/10.0/40.0/30.0/30.010.0/10.0/10.0/10.0
Mundane Spitfire Spear +141/0/28/0/00/0E/E/-/E/-/-
Mundane Spitfire Spear +251/0/31/0/00/0E/E/-/E/-/-
Mundane Spitfire Spear +360/0/34/0/00/0E/E/-/E/-/-
Mundane Spitfire Spear +470/0/37/0/00/0E/E/-/E/-/-
Mundane Spitfire Spear +580/0/40/0/00/0E/E/-/E/-/-
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage Each weapon has one or more physical damage types: - Striking - Slashing - Thrusting Certain enemies are weak or strong against different damage types. See Weakness for physical reduction, Resistance for elemental reduction.
**Aux Effect:**The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: - A is Poison Effect - B is Bleed Effect
**Counter Strength:**Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
**Poise Damage:**The ability of the weapon to break the poise of an enemy.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D: - A is the Strength required - B is the Dexterity required - C is the Intelligence required - D is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength) properly if the weapon is held with both hands. (14 x 2 = 28)
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D/E/F: - A is the Strength stat bonus that influences the physical attack of the weapon. - B is the Dexterity stat bonus that influences the physical attack of the weapon. - C is the Intelligence stat bonus that influences the Magical attack of the weapon. - D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon. - E is the Faith stat bonus that influences the Lightning attack of the weapon. - F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
**Damage Reduction:**The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage
**Aux Effect Reduction:**The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking. The Aux Effect Reduction % stats for a weapon are A / B / C / D: - A is Poison Effect - B is Bleed Effect - C is Petrification Effect - D is Curse Effect
**Stability:**Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
**Durability:**The durability of the weapon.
**Weight:**The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
**Enchantable? Items/Spells:**Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items.