# Watcher Greatsword
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### In-Game Description --- *Greatsword wielded by the Throne Watcher. Unleash its true power to enwreath in magic.* *The Watcher has stood by the throne for ages. Will his wait be worth the while?* ### Availability --- Trade Throne Watcher Soul and 3,000 souls with Weaponsmith Ornifex ### General Information ---
ImageDamageAux EffectsCounter StrengthPoise DamageStats Needed Stat BonusesDamage ReductionAux Effects ReductionStabilityDurabilityWeight
![]()74/60/0/0/0 (Slash/Thrust)0/01103518/16/15/0 E/D/B/-/-/-60/10/40/40/2020/20/20/2040507.0
### Move Set --- **Single Weapon (right-handed):** 1H, R1: Horizontal slash, followed up by another in the opposite direction. 1H, R1 after Rolling: Forward thrust. 1H, R1 after Back-stepping: 360º slash. 1H, R2: Forward thrust, followed up by a 360º slash. 2H, R1: Downward diagonal slash, followed up by an upward diagonal slash. 2H, R1 after Rolling: 360º slash. 2H, R1 after Back-stepping: 360º slash. 2H, R2: 360º slash, followed up by another in the opposite direction. 2H, L1: Guard. 2H, L2: *Special Ability*, temporary weapon buff. ### Notes --- - Two-handed parry is replaced by a magic weapon buff which lasts 45 seconds and consumes 10 durability, using Bracing Knuckle Ring +2 lowers the durability cost to 5. - The duration of the special ability can be slightly boosted with the Lingering Dragoncrest Ring. - Cannot be enchanted. ### Upgrades ---
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane
#### Basic --- Boss upgrade path. Requires: - Petrified Dragon Bone
NameDamageAux EffectsStat BonusesMaterials CostSouls
Watcher Greatsword +074/60/0/0/00/0E/D/B/-/-/---
Watcher Greatsword +196/78/0/0/00/0E/D/B/-/-/-1x Petrified Dragon Bone1,560
Watcher Greatsword +2118/96/0/0/00/0E/D/B/-/-/-2x Petrified Dragon Bone1,950
Watcher Greatsword +3140/114/0/0/00/0E/D/B/-/-/-3x Petrified Dragon Bone2,330
Watcher Greatsword +4162/132/0/0/00/0E/D/B/-/-/-4x Petrified Dragon Bone3,110
Watcher Greatsword +5185/150/0/0/00/0E/D/B/-/-/-5x Petrified Dragon Bone3,500
### Infusions --- #### Magic --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction. Requires: - Faintstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Magic Watcher Greatsword +059/71/0/0/00/0E/D/B/-/-/-59.1/16.6/39.1/39.119.1/19.1/19.1/19.1
Magic Watcher Greatsword +176/93/0/0/00/0E/D/B/-/-/-
Magic Watcher Greatsword +294/115/0/0/00/0E/D/B/-/-/-
Magic Watcher Greatsword +3112/136/0/0/00/0E/D/B/-/-/-
Magic Watcher Greatsword +4130/158/0/0/00/0E/D/B/-/-/-
Magic Watcher Greatsword +5147/179/0/0/00/0E/D/B/-/-/-
#### Fire --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction. Requires: - Firedrake Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Fire Watcher Greatsword +055/45/30/0/00/0E/D/A/C/-/-57.9/7.9/56.6/37.9/17.917.9/17.9/17.9/17.9
Fire Watcher Greatsword +172/58/39/0/00/0E/D/A/C/-/-
Fire Watcher Greatsword +288/72/48/0/00/0E/D/A/C/-/-
Fire Watcher Greatsword +3105/85/57/0/00/0E/D/A/C/-/-
Fire Watcher Greatsword +4122/99/66/0/00/0E/D/A/C/-/-
Fire Watcher Greatsword +5138/112/75/0/00/0E/D/A/C/-/-
#### Lightning --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction. Requires: - Boltstone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Lightning Watcher Greatsword +055/45/0/30/00/0E/D/A/-/C/-57.9/7.9/37.9/56.6/17.917.9/17.9/17.9/17.9
Lightning Watcher Greatsword +172/58/0/39/00/0E/D/A/-/C/-
Lightning Watcher Greatsword +288/72/0/48/00/0E/D/A/-/C/-
Lightning Watcher Greatsword +3105/85/0/57/00/0E/D/S/-/B/-
Lightning Watcher Greatsword +4122/99/0/66/00/0E/D/S/-/B/-
Lightning Watcher Greatsword +5138/112/0/75/00/0E/D/S/-/B/-
#### Dark --- Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction. Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction. Requires: - Darknight Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Dark Watcher Greatsword +055/45/0/0/300/0E/D/A/-/-/C57.9/7.9/37.9/37.9/36.617.9/17.9/17.9/17.9
Dark Watcher Greatsword +172/58/0/0/390/0E/D/A/-/-/C
Dark Watcher Greatsword +288/72/0/0/480/0E/D/A/-/-/C
Dark Watcher Greatsword +3105/85/0/0/570/0E/D/A/-/-/C
Dark Watcher Greatsword +4122/99/0/0/660/0E/D/A/-/-/C
Dark Watcher Greatsword +5138/112/0/0/750/0E/D/A/-/-/C
#### Poison --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base poison damage, poison damage reduction. Requires: - Poison Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Poison Watcher Greatsword +066/54/0/0/096/0E/D/A/-/-/-57.9/7.9/37.9/37.9/17.936.6/17.9/17.9/17.9
Poison Watcher Greatsword +186/70/0/0/0100/0E/D/A/-/-/-
Poison Watcher Greatsword +2106/86/0/0/0105/0E/D/A/-/-/-
Poison Watcher Greatsword +3126/102/0/0/0110/0E/D/S/-/-/-
Poison Watcher Greatsword +4146/118/0/0/0115/0E/D/S/-/-/-
Poison Watcher Greatsword +5166/135/0/0/0120/0E/D/S/-/-/-
#### Bleed --- Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction. Adds/Increases: Base bleed damage, bleed damage reduction. Requires: - Bleed Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Bleed Watcher Greatsword +066/54/0/0/00/96E/D/A/-/-/-57.9/7.9/37.9/37.9/36.617.9/36.6/17.9/17.9
Bleed Watcher Greatsword +186/70/0/0/00/100E/D/A/-/-/-
Bleed Watcher Greatsword +2106/86/0/0/00/105E/D/A/-/-/-
Bleed Watcher Greatsword +3126/102/0/0/00/110E/D/S/-/-/-
Bleed Watcher Greatsword +4146/118/0/0/00/115E/D/S/-/-/-
Bleed Watcher Greatsword +5166/135/0/0/00/120E/D/S/-/-/-
#### Raw --- Reduces: Stat bonuses. Adds/Increases: Base damage. Requires: - Raw Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Raw Watcher Greatsword +085/69/0/0/00/0E/E/C/-/-/-60.0/10.0/40.0/40.0/20.020.0/20.0/20.0/20.0
Raw Watcher Greatsword +1110/89/0/0/00/0E/E/C/-/-/-
Raw Watcher Greatsword +2136/110/0/0/00/0E/E/C/-/-/-
Raw Watcher Greatsword +3161/131/0/0/00/0E/E/C/-/-/-
Raw Watcher Greatsword +4187/151/0/0/00/0E/E/C/-/-/-
Raw Watcher Greatsword +5212/172/0/0/00/0E/E/C/-/-/-
#### Enchanted --- Reduces: Stat bonuses. Adds/Increases: INT stat bonus (excluding weapons that have base magic damage). Requires: - Magic Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Enchanted Watcher Greatsword +074/60/0/0/00/0E/E/B/-/-/-60.0/10.0/40.0/40.0/20.020.0/20.0/20.0/20.0
Enchanted Watcher Greatsword +196/78/0/0/00/0E/E/B/-/-/-
Enchanted Watcher Greatsword +2118/96/0/0/00/0E/E/B/-/-/-
Enchanted Watcher Greatsword +3140/114/0/0/00/0E/E/B/-/-/-
Enchanted Watcher Greatsword +4162/132/0/0/00/0E/E/B/-/-/-
Enchanted Watcher Greatsword +5185/150/0/0/00/0E/E/B/-/-/-
#### Mundane --- Reduces: Base damage, stat bonuses. Adds/Increases: Damage scaling from lowest stat. Requires: - Old Mundane Stone - 2,000 souls
NameDamageAux EffectsStat BonusesDamage ReductionAux Effects Reduction
Mundane Watcher Greatsword +037/30/0/0/00/0E/E/D/-/-/-60.0/10.0/40.0/40.0/20.020.0/20.0/20.0/20.0
Mundane Watcher Greatsword +148/39/0/0/00/0E/E/D/-/-/-
Mundane Watcher Greatsword +259/48/0/0/00/0E/E/D/-/-/-
Mundane Watcher Greatsword +370/57/0/0/00/0E/E/D/-/-/-
Mundane Watcher Greatsword +481/66/0/0/00/0E/E/D/-/-/-
Mundane Watcher Greatsword +592/75/0/0/00/0E/E/D/-/-/-
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage Each weapon has one or more physical damage types: - Striking - Slashing - Thrusting Certain enemies are weak or strong against different damage types. See Weakness for physical reduction, Resistance for elemental reduction.
**Aux Effect:**The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: - A is Poison Effect - B is Bleed Effect
**Counter Strength:**Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
**Poise Damage:**The ability of the weapon to break the poise of an enemy.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D: - A is the Strength required - B is the Dexterity required - C is the Intelligence required - D is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength) properly if the weapon is held with both hands. (14 x 2 = 28)
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D/E/F: - A is the Strength stat bonus that influences the physical attack of the weapon. - B is the Dexterity stat bonus that influences the physical attack of the weapon. - C is the Intelligence stat bonus that influences the Magical attack of the weapon. - D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon. - E is the Faith stat bonus that influences the Lightning attack of the weapon. - F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
**Damage Reduction:**The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage
**Aux Effect Reduction:**The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking. The Aux Effect Reduction % stats for a weapon are A / B / C / D: - A is Poison Effect - B is Bleed Effect - C is Petrification Effect - D is Curse Effect
**Stability:**Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
**Durability:**The durability of the weapon.
**Weight:**The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
**Enchantable? Items/Spells:**Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items.