# Witchtree Branch
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### In-Game Description --- *Branch of a forest-wandering witchtree. A catalyst for sorceries and hexes. Now it is used as a weapon, but this was originally a part of a witchtree.* ### Availability --- Located in a chest down the Pit in Majula. The Forgotten Key is required to access the door where the item can be found in the middle chest alongside Witchtree Bellvine. ### General Information ---
ImageDamageAux EffectsCounter StrengthPoise DamageCasting SpeedStats Needed Stat BonusesDamage ReductionAux Effects ReductionStabilityDurabilityWeight
![]()0/125/0/0/125 (Spell/Strike)0/010010140-/-/16/- -/-/C/-/-/B25/30/20/20/205/5/5/515301.0
#### Basic --- Standard upgrade path. Requires Titanite.
NameDamageStat BonusesMaterials CostSouls Cost
Witchtree Branch +00/125/0/0/125-/-/C/-/-/B--
Witchtree Branch +10/137/0/0/137-/-/C/-/-/B1x Titanite Shard500
Witchtree Branch +20/150/0/0/150-/-/C/-/-/B2x Titanite Shard630
Witchtree Branch +30/162/0/0/162-/-/C/-/-/B3x Titanite Shard750
Witchtree Branch +40/175/0/0/175-/-/C/-/-/B1x Large Titanite Shard1,000
Witchtree Branch +50/187/0/0/187-/-/C/-/-/B2x Large Titanite Shard1,130
Witchtree Branch +60/200/0/0/200-/-/C/-/-/B3x Large Titanite Shard1,250
Witchtree Branch +70/212/0/0/212-/-/C/-/-/B1x Titanite Chunk1,500
Witchtree Branch +80/225/0/0/225-/-/C/-/-/B2x Titanite Chunk1,630
Witchtree Branch +90/237/0/0/237-/-/C/-/-/B3x Titanite Chunk1,750
Witchtree Branch +100/250/0/0/250-/-/B/-/-/A1x Titanite Slab2,000
### Infusions --- #### Magic --- Requires: - Faintstone - 2000 Souls
NameDamageStat BonusesDamage ReductionAux Effects Reduction
Magic Witchtree Branch +00/143/0/0/106-/-/C/-/-/B24.3/35/19.3/19.3/19.34.3/4.3/4.3/4.3
Magic Witchtree Branch +10/158/0/0/116-/-/C/-/-/B
Magic Witchtree Branch +20/172/0/0/127-/-/C/-/-/B
Magic Witchtree Branch +30/186/0/0/138-/-/C/-/-/B
Magic Witchtree Branch +40/201/0/0/148-/-/C/-/-/B
Magic Witchtree Branch +50/215/0/0/159-/-/C/-/-/B
Magic Witchtree Branch +60/230/0/0/170-/-/C/-/-/B
Magic Witchtree Branch +70/244/0/0/180-/-/C/-/-/B
Magic Witchtree Branch +80/258/0/0/191-/-/C/-/-/B
Magic Witchtree Branch +90/273/0/0/201-/-/C/-/-/B
Magic Witchtree Branch +100/287/0/0/212-/-/B/-/-/A
#### Dark --- Requires: - Darknight Stone - 2000 Souls
NameDamageStat BonusesDamage ReductionAux Effects Reduction
Dark Witchtree Branch +00/106/0/0/143-/-/C/-/-/B24.3/29.3/19.3/19.3/254.3/4.3/4.3/4.3
Dark Witchtree Branch +10/116/0/0/158-/-/C/-/-/B
Dark Witchtree Branch +20/127/0/0/172-/-/C/-/-/B
Dark Witchtree Branch +30/138/0/0/186-/-/C/-/-/B
Dark Witchtree Branch +40/148/0/0/201-/-/C/-/-/B
Dark Witchtree Branch +50/159/0/0/215-/-/C/-/-/B
Dark Witchtree Branch +60/170/0/0/230-/-/C/-/-/B
Dark Witchtree Branch +70/180/0/0/244-/-/C/-/-/B
Dark Witchtree Branch +80/191/0/0/258-/-/C/-/-/B
Dark Witchtree Branch +90/201/0/0/273-/-/C/-/-/B
Dark Witchtree Branch +100/212/0/0/287-/-/B/-/-/A
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage Each weapon has one or more physical damage types: - Striking - Slashing - Thrusting Certain enemies are weak or strong against different types of damage types.
**Casting Speed:**The speed at which this catalyst will cast a spell.
**Counter Strength:**Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
**Poise Damage:**The ability of the weapon to break the poise of an enemy.
**Durability:**The durability of the weapon. If durability hits zero, the weapon has to be repaired at a blacksmith.
**Weight:**The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required are A / B / C / D: - A is the Strength required - B is the Dexterity required - C is the Intelligence required - D is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that your character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 19 Strength can wield a Great Club (Requires 28 Strength) properly if the weapon is held with both hands. (19 x 1.5 = 28.5)
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
**Aux Effect:**The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B: - A is Poison Effect - B is Bleed Effect
**Aux Effect Reduction:**The Aux Effect Reduction % of the weapon. It dictates how much effect the weapon mitigates while blocking. The Aux Effect Reduction % stats for a weapon are A / B / C / D: - A is Poison Effect - B is Bleed Effect - C is Petrify Effect - D is Curse Effect
**Damage Reduction:**The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : - A is Physical Damage - B is Magical Damage - C is Fire Damage - D is Lightning Damage - E is Dark Damage
**Stability:**Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.